SpooferJahk

DOUBLE POST: Sorry for the lack of updating/awareness everyone, fell pretty ill the past couple of days and haven't had the energy to really do anything with the mod but I can thank you all for doing this effort that I haven't even touched on yet. You are all bloody amazing with the work, we all might be able to get Vice City fixed once and for all this time around.

Mr. Jago

Anybody can compress this to get work in PC, without creating other .IMG

I know, I was just saying that in-case someone wanted to use the uncompressed textures, as VC seems to act weird with them in gta3.img. at grandparents' house for thanksgiving atm, but having played yesterday I saw tons more phone numbers that were either 555 or sloppily smudged over in the east island/downtown area. someone ought to look at the ps2 files and see if they're different

Inadequate

I found other different textures, is not a bug but for a nice look of the game. Later I post some screenshots here.

EDIT:

Here the screenshots, on the Little Havana shop the PC textures is bugged also you can see right through the glass the other side of the street while in PS2 have the boots thing wall. The texture of the shop is: lhgangshop.txd

Hoping Az can help with this also with the Carrnicero Romero too, I have only the fixed texture of it, I need the DFF building model name.

Mr. Jago

Hoping Az can help with this also with the Carrnicero Romero too, I have only the fixed texture of it, I need the DFF building model name.

try opening gta3.img with order set to offset then export all the dffs directly above the area with funhiati.txd, then open them one by one in your modelling program/dff viewer of choice. there's not a ton of them, you should find it pretty easily

Inadequate

Hoping Az can help with this also with the Carrnicero Romero too, I have only the fixed texture of it, I need the DFF building model name.

try opening gta3.img with order set to offset then export all the dffs directly above the area with funhiati.txd, then open them one by one in your modelling program/dff viewer of choice. there's not a ton of them, you should find it pretty easily

Well I found the dff model of the havana shop, the problem my textures fix doesn't work, I don't know why, I'm gonna ask to Az. The carnicero romero dff still missing, I don't find it.