// Path: src/main/java/parser/Noun.java
// @SuppressWarnings("unused")
// public class Noun extends Word {
//     public Noun() {
//         super();
//     }
// 
//     public Noun(String word) {
//         super(word);
//     }
// 
//     public Noun(String word, List<String> synonyms) {
//         super(word, synonyms);
//     }
// }


import java.io.Serializable;
import java.util.List;
import parser.Noun;
package model;

/*-
 * #%L
 * Zork Clone
 * %%
 * Copyright (C) 2016 Frederik Kammel
 * %%
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 *      http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 * #L%
 */




/**
 * Any item in the game that can be placed in a {@link Room} or in the {@link Player}{@code s} inventory
 */
@SuppressWarnings("unused")
public class Item implements Serializable {
// Path: src/main/java/parser/Noun.java
// @SuppressWarnings("unused")
// public class Noun extends Word {
//     public Noun() {
//         super();
//     }
// 
//     public Noun(String word) {
//         super(word);
//     }
// 
//     public Noun(String word, List<String> synonyms) {
//         super(word, synonyms);
//     }
// }


// Path: src/main/java/model/Item.java
import java.io.Serializable;
import java.util.List;
import parser.Noun;

package model;

/*-
 * #%L
 * Zork Clone
 * %%
 * Copyright (C) 2016 Frederik Kammel
 * %%
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 *      http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 * #L%
 */




/**
 * Any item in the game that can be placed in a {@link Room} or in the {@link Player}{@code s} inventory
 */
@SuppressWarnings("unused")
public class Item implements Serializable {
    private Noun name;