// Path: src/model/Card.java
// public enum Card {
// 
// 	KNIGHT(CardType.UNIT), 
// 	ARCHER(CardType.UNIT), 
// 	CLERIC(CardType.UNIT), 
// 	WIZARD(CardType.UNIT), 
// 	NINJA(CardType.UNIT),
// 	INFERNO(CardType.SPELL), 
// 	REVIVE_POTION(CardType.ITEM), 
// 	RUNEMETAL(CardType.ITEM), 
// 	SCROLL(CardType.ITEM), 
// 	DRAGONSCALE(CardType.ITEM), 
// 	SHINING_HELM(CardType.ITEM), 
// 	CRYSTAL(CardType.UNIT);
// 	
// 	public final CardType type;
// 	
// 	Card(CardType type) {
// 		this.type = type;
// 	}
// 	
// }
// 
// Path: src/model/DECK_SIZE.java
// public enum DECK_SIZE {
// 	STANDARD, SMALL, TINY;
// }


import java.util.ArrayList;
import java.util.List;
import model.Card;
import model.DECK_SIZE;

	}

	public static List<Card> tinyDeck;
	static {
		tinyDeck = new ArrayList<Card>();

		tinyDeck.add(Card.KNIGHT);

		tinyDeck.add(Card.ARCHER);

		tinyDeck.add(Card.CLERIC);

		tinyDeck.add(Card.WIZARD);
		
		tinyDeck.add(Card.NINJA);

		tinyDeck.add(Card.INFERNO);

		tinyDeck.add(Card.RUNEMETAL);

		tinyDeck.add(Card.DRAGONSCALE);

		tinyDeck.add(Card.SHINING_HELM);

		tinyDeck.add(Card.REVIVE_POTION);

		tinyDeck.add(Card.SCROLL);

	}
// Path: src/model/Card.java
// public enum Card {
// 
// 	KNIGHT(CardType.UNIT), 
// 	ARCHER(CardType.UNIT), 
// 	CLERIC(CardType.UNIT), 
// 	WIZARD(CardType.UNIT), 
// 	NINJA(CardType.UNIT),
// 	INFERNO(CardType.SPELL), 
// 	REVIVE_POTION(CardType.ITEM), 
// 	RUNEMETAL(CardType.ITEM), 
// 	SCROLL(CardType.ITEM), 
// 	DRAGONSCALE(CardType.ITEM), 
// 	SHINING_HELM(CardType.ITEM), 
// 	CRYSTAL(CardType.UNIT);
// 	
// 	public final CardType type;
// 	
// 	Card(CardType type) {
// 		this.type = type;
// 	}
// 	
// }
// 
// Path: src/model/DECK_SIZE.java
// public enum DECK_SIZE {
// 	STANDARD, SMALL, TINY;
// }


// Path: src/model/team/Council.java
import java.util.ArrayList;
import java.util.List;
import model.Card;
import model.DECK_SIZE;


	}

	public static List<Card> tinyDeck;
	static {
		tinyDeck = new ArrayList<Card>();

		tinyDeck.add(Card.KNIGHT);

		tinyDeck.add(Card.ARCHER);

		tinyDeck.add(Card.CLERIC);

		tinyDeck.add(Card.WIZARD);
		
		tinyDeck.add(Card.NINJA);

		tinyDeck.add(Card.INFERNO);

		tinyDeck.add(Card.RUNEMETAL);

		tinyDeck.add(Card.DRAGONSCALE);

		tinyDeck.add(Card.SHINING_HELM);

		tinyDeck.add(Card.REVIVE_POTION);

		tinyDeck.add(Card.SCROLL);

	}
	public static List<Card> deck(DECK_SIZE deckSize) {