// Path: 1.8.04-Exercise-AddDifficultySelectScreen/core/src/com/udacity/gamedev/icicles/Constants.java
// public enum Difficulty {
//     EASY(EASY_SPAWNS_PER_SECOND, EASY_LABEL),
//     MEDIUM(MEDIUM_SPAWNS_PER_SECOND, MEDIUM_LABEL),
//     HARD(HARD_SPAWNS_PER_SECOND, HARD_LABEL);
// 
//     float spawnRate;
//     String label;
// 
//     Difficulty(float spawnRate, String label) {
//         this.spawnRate = spawnRate;
//         this.label = label;
//     }
// }


import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
import com.badlogic.gdx.math.MathUtils;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.utils.DelayedRemovalArray;
import com.badlogic.gdx.utils.viewport.Viewport;
import com.udacity.gamedev.icicles.Constants.Difficulty;
package com.udacity.gamedev.icicles;



public class Icicles {

    public static final String TAG = Icicles.class.getName();

    // TODO: Add a Difficulty
// Path: 1.8.04-Exercise-AddDifficultySelectScreen/core/src/com/udacity/gamedev/icicles/Constants.java
// public enum Difficulty {
//     EASY(EASY_SPAWNS_PER_SECOND, EASY_LABEL),
//     MEDIUM(MEDIUM_SPAWNS_PER_SECOND, MEDIUM_LABEL),
//     HARD(HARD_SPAWNS_PER_SECOND, HARD_LABEL);
// 
//     float spawnRate;
//     String label;
// 
//     Difficulty(float spawnRate, String label) {
//         this.spawnRate = spawnRate;
//         this.label = label;
//     }
// }


// Path: 1.8.03-Solution-AddDifficultyLevels/core/src/com/udacity/gamedev/icicles/Icicles.java
import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
import com.badlogic.gdx.math.MathUtils;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.utils.DelayedRemovalArray;
import com.badlogic.gdx.utils.viewport.Viewport;
import com.udacity.gamedev.icicles.Constants.Difficulty;

package com.udacity.gamedev.icicles;



public class Icicles {

    public static final String TAG = Icicles.class.getName();

    // TODO: Add a Difficulty
    Difficulty difficulty;