// Path: src/main/java/matgm50/twarden/lib/ItemLib.java
// public class ItemLib {
// 
//     public static final String RESOURCE_NAME = "itemResource";
//     public static final String[] RESOURCE_ICON = {"wardenpetal", "wardenstone", "wardenquartz"};
// 
//     public static final String WARDEN_AMULET_NAME = "itemWardenAmulet";
//     public static final String WARDEN_WEAPON_NAME = "itemWardenWeapon";
//     public static final String WARDEN_HELM_NAME = "itemWardenHelm";
//     public static final String WARDEN_CHEST_NAME = "itemWardenChest";
//     public static final String WARDEN_LEGS_NAME = "itemWardenLegs";
//     public static final String WARDEN_BOOTS_NAME = "itemWardenBoots";
//     public static final String PURITY_FOCUS_NAME = "itemFocusPurity";
//     public static final String LOVE_RING_NAME = "itemLoveRing";
//     public static final String WASLIE_HAMMER_NAME = "itemWaslieHammer";
//     public static final String ILLUMI_FOCUS_NAME = "itemFocusIllumination";
// 
// }


import cpw.mods.fml.common.registry.GameRegistry;
import matgm50.twarden.lib.ItemLib;
import net.minecraft.item.Item;
import net.minecraft.item.ItemArmor.ArmorMaterial;
import net.minecraftforge.common.util.EnumHelper;
package matgm50.twarden.item;


/**
 * Created by MasterAbdoTGM50 on 5/13/2014.
 */

public class ModItems {

    public static ArmorMaterial materialWarden = EnumHelper.addArmorMaterial("WARDEN", 33, new int[]{3, 8, 6, 3}, 50);

    public static Item itemResource = new ItemResource();
    public static Item itemWardenAmulet = new ItemWardenAmulet();
    public static Item itemWardenSword = new ItemWardenWeapon();
    public static Item itemFocusPurity = new ItemFocusPurity();
    public static Item itemWardenHelm = new ItemWardenHelm();
    public static Item itemWardenChest = new ItemWardenChest();
    public static Item itemWardenLegs = new ItemWardenLegs();
    public static Item itemWardenBoots = new ItemWardenBoots();
    public static Item itemLoveRing = new ItemLoveRing();
    public static Item itemWaslieHammer = new ItemWaslieHammer();
    public static Item itemFocusIllumination = new ItemFocusIllumination();

    public static void init() {

// Path: src/main/java/matgm50/twarden/lib/ItemLib.java
// public class ItemLib {
// 
//     public static final String RESOURCE_NAME = "itemResource";
//     public static final String[] RESOURCE_ICON = {"wardenpetal", "wardenstone", "wardenquartz"};
// 
//     public static final String WARDEN_AMULET_NAME = "itemWardenAmulet";
//     public static final String WARDEN_WEAPON_NAME = "itemWardenWeapon";
//     public static final String WARDEN_HELM_NAME = "itemWardenHelm";
//     public static final String WARDEN_CHEST_NAME = "itemWardenChest";
//     public static final String WARDEN_LEGS_NAME = "itemWardenLegs";
//     public static final String WARDEN_BOOTS_NAME = "itemWardenBoots";
//     public static final String PURITY_FOCUS_NAME = "itemFocusPurity";
//     public static final String LOVE_RING_NAME = "itemLoveRing";
//     public static final String WASLIE_HAMMER_NAME = "itemWaslieHammer";
//     public static final String ILLUMI_FOCUS_NAME = "itemFocusIllumination";
// 
// }


// Path: src/main/java/matgm50/twarden/item/ModItems.java
import cpw.mods.fml.common.registry.GameRegistry;
import matgm50.twarden.lib.ItemLib;
import net.minecraft.item.Item;
import net.minecraft.item.ItemArmor.ArmorMaterial;
import net.minecraftforge.common.util.EnumHelper;

package matgm50.twarden.item;


/**
 * Created by MasterAbdoTGM50 on 5/13/2014.
 */

public class ModItems {

    public static ArmorMaterial materialWarden = EnumHelper.addArmorMaterial("WARDEN", 33, new int[]{3, 8, 6, 3}, 50);

    public static Item itemResource = new ItemResource();
    public static Item itemWardenAmulet = new ItemWardenAmulet();
    public static Item itemWardenSword = new ItemWardenWeapon();
    public static Item itemFocusPurity = new ItemFocusPurity();
    public static Item itemWardenHelm = new ItemWardenHelm();
    public static Item itemWardenChest = new ItemWardenChest();
    public static Item itemWardenLegs = new ItemWardenLegs();
    public static Item itemWardenBoots = new ItemWardenBoots();
    public static Item itemLoveRing = new ItemLoveRing();
    public static Item itemWaslieHammer = new ItemWaslieHammer();
    public static Item itemFocusIllumination = new ItemFocusIllumination();

    public static void init() {

        GameRegistry.registerItem(itemResource, ItemLib.RESOURCE_NAME);