// Path: src/main/java/ddf/minim/AudioListener.java
// public interface AudioListener
// {
//   /**
//    * Called by the audio object this AudioListener is attached to 
//    * when that object has new samples.
//    * 
//    * @example Advanced/AddAndRemoveAudioListener
//    * 
//    * @param samp 
//    * 	a float[] buffer of samples from a MONO sound stream
//    * 
//    * @related AudioListener
//    */
//   void samples(float[] samp);
//   
//   /**
//    * Called by the <code>Recordable</code> object this is attached to
//    * when that object has new samples.
//    * 
//    * @param sampL 
//    * 	a float[] buffer containing the left channel of a STEREO sound stream
//    * @param sampR 
//    * 	a float[] buffer containing the right channel of a STEREO sound stream
//    * 
//    * @related AudioListener
//    */
//   void samples(float[] sampL, float[] sampR);
//   
//   // TODO: consider replacing above two methods with this single one
//   // void samples( MultiChannelBuffer buffer );
// }


import ddf.minim.AudioEffect;
import ddf.minim.AudioListener;
import ddf.minim.AudioSignal;
/*
 *  Copyright (c) 2007 - 2008 by Damien Di Fede <ddf@compartmental.net>
 *
 *   This program is free software; you can redistribute it and/or modify
 *   it under the terms of the GNU Library General Public License as published
 *   by the Free Software Foundation; either version 2 of the License, or
 *   (at your option) any later version.
 *
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *   GNU Library General Public License for more details.
 *
 *   You should have received a copy of the GNU Library General Public
 *   License along with this program; if not, write to the Free Software
 *   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 */

package ddf.minim.spi;


/**
 * An <code>AudioSythesizer</code> is an <code>AudioStream</code> that generates
 * sound, rather than reading sound. It uses the attached
 * <code>AudioSignal</code> and <code>AudioEffect</code> to generate a signal.
 * 
 * @author Damien Di Fede
 * 
 */
@SuppressWarnings("deprecation")
public interface AudioOut extends AudioResource
{
	/**
	 * @return the size of the buffer used by this output.
	 */
	int bufferSize();

	/**
	 * Sets the AudioSignal that this output will use to generate sound.
	 * 
	 * @param signal
	 *            the AudioSignal used to generate sound
	 */
	@Deprecated
	void setAudioSignal(AudioSignal signal);

	/**
	 * Sets the AudioStream that this output will use to generate sound.
	 * 
	 * @param stream
	 */
	void setAudioStream(AudioStream stream);

	/**
	 * Sets the AudioEffect to apply to the signal.
	 * 
	 * @param effect
	 *            the AudioEffect to apply to the signal
	 */
	@Deprecated
	void setAudioEffect(AudioEffect effect);

	/**
	 * Sets the AudioListener that will have sound broadcasted to it as the
	 * output generates.
	 * 
	 * @param listen
	 */
// Path: src/main/java/ddf/minim/AudioListener.java
// public interface AudioListener
// {
//   /**
//    * Called by the audio object this AudioListener is attached to 
//    * when that object has new samples.
//    * 
//    * @example Advanced/AddAndRemoveAudioListener
//    * 
//    * @param samp 
//    * 	a float[] buffer of samples from a MONO sound stream
//    * 
//    * @related AudioListener
//    */
//   void samples(float[] samp);
//   
//   /**
//    * Called by the <code>Recordable</code> object this is attached to
//    * when that object has new samples.
//    * 
//    * @param sampL 
//    * 	a float[] buffer containing the left channel of a STEREO sound stream
//    * @param sampR 
//    * 	a float[] buffer containing the right channel of a STEREO sound stream
//    * 
//    * @related AudioListener
//    */
//   void samples(float[] sampL, float[] sampR);
//   
//   // TODO: consider replacing above two methods with this single one
//   // void samples( MultiChannelBuffer buffer );
// }


// Path: src/main/java/ddf/minim/spi/AudioOut.java
import ddf.minim.AudioEffect;
import ddf.minim.AudioListener;
import ddf.minim.AudioSignal;

/*
 *  Copyright (c) 2007 - 2008 by Damien Di Fede <ddf@compartmental.net>
 *
 *   This program is free software; you can redistribute it and/or modify
 *   it under the terms of the GNU Library General Public License as published
 *   by the Free Software Foundation; either version 2 of the License, or
 *   (at your option) any later version.
 *
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *   GNU Library General Public License for more details.
 *
 *   You should have received a copy of the GNU Library General Public
 *   License along with this program; if not, write to the Free Software
 *   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 */

package ddf.minim.spi;


/**
 * An <code>AudioSythesizer</code> is an <code>AudioStream</code> that generates
 * sound, rather than reading sound. It uses the attached
 * <code>AudioSignal</code> and <code>AudioEffect</code> to generate a signal.
 * 
 * @author Damien Di Fede
 * 
 */
@SuppressWarnings("deprecation")
public interface AudioOut extends AudioResource
{
	/**
	 * @return the size of the buffer used by this output.
	 */
	int bufferSize();

	/**
	 * Sets the AudioSignal that this output will use to generate sound.
	 * 
	 * @param signal
	 *            the AudioSignal used to generate sound
	 */
	@Deprecated
	void setAudioSignal(AudioSignal signal);

	/**
	 * Sets the AudioStream that this output will use to generate sound.
	 * 
	 * @param stream
	 */
	void setAudioStream(AudioStream stream);

	/**
	 * Sets the AudioEffect to apply to the signal.
	 * 
	 * @param effect
	 *            the AudioEffect to apply to the signal
	 */
	@Deprecated
	void setAudioEffect(AudioEffect effect);

	/**
	 * Sets the AudioListener that will have sound broadcasted to it as the
	 * output generates.
	 * 
	 * @param listen
	 */
	void setAudioListener(AudioListener listen);