// Path: core/src/com/kowaisugoi/game/screens/PlayGame.java
// public static final float GAME_HEIGHT = 90;
// 
// Path: core/src/com/kowaisugoi/game/screens/PlayGame.java
// public static final float GAME_WIDTH = 160;


import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
import com.badlogic.gdx.math.Vector2;
import java.util.LinkedList;
import java.util.List;
import java.util.Random;
import static com.kowaisugoi.game.screens.PlayGame.GAME_HEIGHT;
import static com.kowaisugoi.game.screens.PlayGame.GAME_WIDTH;
package com.kowaisugoi.game.graphics;




public class SnowAnimation {

    private int _stormSize;
    private float _stormSpeed;
    private Random _random;

    private float _gameWidth;
    private float _gameHeight;

    private List<Snowflake> _snowflakes;

    public SnowAnimation(int size, float stormSpeed) {
        _stormSize = size;
        _stormSpeed = stormSpeed;

// Path: core/src/com/kowaisugoi/game/screens/PlayGame.java
// public static final float GAME_HEIGHT = 90;
// 
// Path: core/src/com/kowaisugoi/game/screens/PlayGame.java
// public static final float GAME_WIDTH = 160;


// Path: core/src/com/kowaisugoi/game/graphics/SnowAnimation.java
import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
import com.badlogic.gdx.math.Vector2;
import java.util.LinkedList;
import java.util.List;
import java.util.Random;
import static com.kowaisugoi.game.screens.PlayGame.GAME_HEIGHT;
import static com.kowaisugoi.game.screens.PlayGame.GAME_WIDTH;

package com.kowaisugoi.game.graphics;




public class SnowAnimation {

    private int _stormSize;
    private float _stormSpeed;
    private Random _random;

    private float _gameWidth;
    private float _gameHeight;

    private List<Snowflake> _snowflakes;

    public SnowAnimation(int size, float stormSpeed) {
        _stormSize = size;
        _stormSpeed = stormSpeed;

        _gameWidth = GAME_WIDTH;