// Path: core/src/com/ychstudio/PacMan.java
// public class PacMan extends Game {
//     
//     public SpriteBatch batch;
// 
//     @Override
//     public void create() {
//         batch = new SpriteBatch();
//         setScreen(new PlayScreen(this));
//     }
// 
//     @Override
//     public void render() {
//         super.render();
//     }
// 
//     @Override
//     public void dispose() {
//         batch.dispose();
//         GameManager.instance.dispose();
//     }
// }


import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
import com.ychstudio.PacMan;
package com.ychstudio.desktop;


public class DesktopLauncher {

    public static void main(String[] arg) {
        LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();
        config.width = 428; // 570
        config.height = 518; // 690
// Path: core/src/com/ychstudio/PacMan.java
// public class PacMan extends Game {
//     
//     public SpriteBatch batch;
// 
//     @Override
//     public void create() {
//         batch = new SpriteBatch();
//         setScreen(new PlayScreen(this));
//     }
// 
//     @Override
//     public void render() {
//         super.render();
//     }
// 
//     @Override
//     public void dispose() {
//         batch.dispose();
//         GameManager.instance.dispose();
//     }
// }


// Path: desktop/src/com/ychstudio/desktop/DesktopLauncher.java
import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
import com.ychstudio.PacMan;

package com.ychstudio.desktop;


public class DesktopLauncher {

    public static void main(String[] arg) {
        LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();
        config.width = 428; // 570
        config.height = 518; // 690
        new LwjglApplication(new PacMan(), config);