// Path: core/src/com/odysseedesmaths/Assets.java
// public class Assets {
// 
//     private Assets() {}
// 
//     private static final AnnotationAssetManager manager = new AnnotationAssetManager();
// 
//     public static AnnotationAssetManager getManager() {
//         return manager;
//     }
// 
//     // Raccourcis pratiques
//     private static final String
//             ICONS_PATH = "textures/common/char_icons/",
//             DLG_PATH = "texts/dialogs/",
//             EXP_PATH = "texts/explanations/",
//             QST_PATH = "texts/questionnaires/";
// 
//     @Asset(Texture.class)
//     public static final String
//             HERO = "textures/common/heros.png",
//             HEART = "textures/common/heart.png",
//             HEART_EMPTY = "textures/common/heart_empty.png",
//             VANNEBUTTON = "textures/CoffeePlumbing/vanneButton.png",
//             MAIN_MENU_BACKGROUND = "tower.png",
//             // Icones des personnages
//             ICON_HERO = ICONS_PATH+"hero.png",
//             ICON_PYLES = ICONS_PATH+"pyles.png",
//             ICON_AUDIB = ICONS_PATH+"audib.png",
//             ICON_GWENDOUILLE = ICONS_PATH+"gwendouille.png",
//             ICON_DIJKSTRA = ICONS_PATH+"dijkstra.png",
//             ICON_EDDYMALOU = ICONS_PATH+"eddymalou.png",
//             ICON_MARKOV = ICONS_PATH+"markov.png",
//             ICON_NICHOLAS = ICONS_PATH+"nicholasSaunderson.png",
//             ICON_PYTHAGORE = ICONS_PATH+"pythagore.png",
//             ICON_ROBERT = ICONS_PATH+"robertSmithn.png",
//             ICON_TARTAGLIA = ICONS_PATH+"tartaglia.png",
//             ICON_THALES = ICONS_PATH+"thales.png",
//             ICON_TIFOUILLE = ICONS_PATH+"tifouille.png",
//             ICON_VIKTOR = ICONS_PATH+"viktor.png",
//             ARRIVEE_REMARAQUABLE_ARCADE_MACHINE = "textures/common/arcadeMachines/arriveRemarquableArcadeMachine.png",
//             ACCROBRANCHE_ARCADE_MACHINE = "textures/common/arcadeMachines/accrobrancheArcadeMachine.png",
//             COFFEE_PLUMBING_ARCADE_MACHINE = "textures/common/arcadeMachines/CoffeePlumbingArcadeMachine.png",
//             ARCADE_ROOM_BACKGROUND = "textures/common/arcadeMachines/background.png";
// 
// 
//     @Asset(TextureAtlas.class)
//     public static final String
//             UI_MAIN = "ui/main.atlas",
//             UI_ORANGE = "ui/orange.atlas",
//             UI_SCROLL = "ui/scroll.atlas",
// 	        KOFFEE = "textures/CoffeePlumbing/koffee.atlas";
// 
// 
//     @Asset(Music.class)
//     public static final String
//             ARCADE = "music/Arcade_Machine.ogg",
//             MENU_MUSIC = "music/Opening.ogg",
//             GAME_OVER_MUSIC = "music/Game Over.ogg",
//             GAGNER_MUSIC = "music/Victory.ogg";
// 
// 
//     public static final FileHandle
//             PRESS_START_2P = Gdx.files.internal("fonts/PressStart2P.ttf"),
//             KENPIXEL_BLOCKS = Gdx.files.internal("fonts/kenpixel_blocks.ttf");
// 
//     // Dialogues
//     public static final String
//             DLG_ARRIVEE_1 = DLG_PATH + "dialogue01.xml",
//             DLG_ARRIVEE_2a = DLG_PATH + "dialogue02a.xml",
//             DLG_ARRIVEE_2b = DLG_PATH + "dialogue02b.xml";
// 
//     // Explications
//     public static final String
//             EXP_ARRIVEE_1 = EXP_PATH + "arrivee1.xml";
// 
//     // Questionnaires
//     public static final String
//             QST_ARRIVEE1 = QST_PATH + "arrivee1.xml";
// 
//     // Scènes
//     @Asset(Texture.class)
//     public static final String
//             S00_CLASSE = "scenes/classe.png",
//             S00_TABLEAU = "scenes/tableau.png",
//             S00_TABLEAU_PROF = "scenes/tableauProf.png",
//             S00_ELEVE = "scenes/eleveDormir.png",
//             S01_PAYSAGE = "scenes/paysage.png",
//             S01_FUITE = "scenes/fuite.png",
//             S02_CHUTE = "scenes/trou2.png",
//             S02_CAVERNE = "scenes/caverne.png";
// 
// 
//     /**********************
//      * ASSETS SPECIFIQUES *
//      **********************/
// 
//     // Arrivée remarquable
//     private static final String ARR_PATH = "arrivee_remarquable/";
// 
//     @Asset(TextureAtlas.class)
//     public static final String
//             ARR_ATLAS = ARR_PATH + "arrivee.atlas";
// 
//     @Asset(Texture.class)
//     public static final String
//             ARR_DLGIMG_G1 = ARR_PATH + "dialogs_images/g1.png",
//             ARR_DLGIMG_G2 = ARR_PATH + "dialogs_images/g2.png",
//             ARR_DLGIMG_G3 = ARR_PATH + "dialogs_images/g3.png",
//             ARR_DLGIMG_G4 = ARR_PATH + "dialogs_images/g4.png",
//             ARR_DLGIMG_G5 = ARR_PATH + "dialogs_images/g5.png",
//             ARR_DLGIMG_G6 = ARR_PATH + "dialogs_images/g6.png",
//             ARR_DLGIMG_G7 = ARR_PATH + "dialogs_images/g7.png";
// 
//     // Plongée au coeur du problème
//     // Accrobranche
//     // Coffee Plumbing
//     // Mauvais tournant
//     // Tower's destruction
// }


import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Texture;
import com.odysseedesmaths.Assets;
package com.odysseedesmaths.scenes;



public class Scene0 extends Scene {

    private int state;
    private Texture background;

    public Scene0 () {
        state = 0;
// Path: core/src/com/odysseedesmaths/Assets.java
// public class Assets {
// 
//     private Assets() {}
// 
//     private static final AnnotationAssetManager manager = new AnnotationAssetManager();
// 
//     public static AnnotationAssetManager getManager() {
//         return manager;
//     }
// 
//     // Raccourcis pratiques
//     private static final String
//             ICONS_PATH = "textures/common/char_icons/",
//             DLG_PATH = "texts/dialogs/",
//             EXP_PATH = "texts/explanations/",
//             QST_PATH = "texts/questionnaires/";
// 
//     @Asset(Texture.class)
//     public static final String
//             HERO = "textures/common/heros.png",
//             HEART = "textures/common/heart.png",
//             HEART_EMPTY = "textures/common/heart_empty.png",
//             VANNEBUTTON = "textures/CoffeePlumbing/vanneButton.png",
//             MAIN_MENU_BACKGROUND = "tower.png",
//             // Icones des personnages
//             ICON_HERO = ICONS_PATH+"hero.png",
//             ICON_PYLES = ICONS_PATH+"pyles.png",
//             ICON_AUDIB = ICONS_PATH+"audib.png",
//             ICON_GWENDOUILLE = ICONS_PATH+"gwendouille.png",
//             ICON_DIJKSTRA = ICONS_PATH+"dijkstra.png",
//             ICON_EDDYMALOU = ICONS_PATH+"eddymalou.png",
//             ICON_MARKOV = ICONS_PATH+"markov.png",
//             ICON_NICHOLAS = ICONS_PATH+"nicholasSaunderson.png",
//             ICON_PYTHAGORE = ICONS_PATH+"pythagore.png",
//             ICON_ROBERT = ICONS_PATH+"robertSmithn.png",
//             ICON_TARTAGLIA = ICONS_PATH+"tartaglia.png",
//             ICON_THALES = ICONS_PATH+"thales.png",
//             ICON_TIFOUILLE = ICONS_PATH+"tifouille.png",
//             ICON_VIKTOR = ICONS_PATH+"viktor.png",
//             ARRIVEE_REMARAQUABLE_ARCADE_MACHINE = "textures/common/arcadeMachines/arriveRemarquableArcadeMachine.png",
//             ACCROBRANCHE_ARCADE_MACHINE = "textures/common/arcadeMachines/accrobrancheArcadeMachine.png",
//             COFFEE_PLUMBING_ARCADE_MACHINE = "textures/common/arcadeMachines/CoffeePlumbingArcadeMachine.png",
//             ARCADE_ROOM_BACKGROUND = "textures/common/arcadeMachines/background.png";
// 
// 
//     @Asset(TextureAtlas.class)
//     public static final String
//             UI_MAIN = "ui/main.atlas",
//             UI_ORANGE = "ui/orange.atlas",
//             UI_SCROLL = "ui/scroll.atlas",
// 	        KOFFEE = "textures/CoffeePlumbing/koffee.atlas";
// 
// 
//     @Asset(Music.class)
//     public static final String
//             ARCADE = "music/Arcade_Machine.ogg",
//             MENU_MUSIC = "music/Opening.ogg",
//             GAME_OVER_MUSIC = "music/Game Over.ogg",
//             GAGNER_MUSIC = "music/Victory.ogg";
// 
// 
//     public static final FileHandle
//             PRESS_START_2P = Gdx.files.internal("fonts/PressStart2P.ttf"),
//             KENPIXEL_BLOCKS = Gdx.files.internal("fonts/kenpixel_blocks.ttf");
// 
//     // Dialogues
//     public static final String
//             DLG_ARRIVEE_1 = DLG_PATH + "dialogue01.xml",
//             DLG_ARRIVEE_2a = DLG_PATH + "dialogue02a.xml",
//             DLG_ARRIVEE_2b = DLG_PATH + "dialogue02b.xml";
// 
//     // Explications
//     public static final String
//             EXP_ARRIVEE_1 = EXP_PATH + "arrivee1.xml";
// 
//     // Questionnaires
//     public static final String
//             QST_ARRIVEE1 = QST_PATH + "arrivee1.xml";
// 
//     // Scènes
//     @Asset(Texture.class)
//     public static final String
//             S00_CLASSE = "scenes/classe.png",
//             S00_TABLEAU = "scenes/tableau.png",
//             S00_TABLEAU_PROF = "scenes/tableauProf.png",
//             S00_ELEVE = "scenes/eleveDormir.png",
//             S01_PAYSAGE = "scenes/paysage.png",
//             S01_FUITE = "scenes/fuite.png",
//             S02_CHUTE = "scenes/trou2.png",
//             S02_CAVERNE = "scenes/caverne.png";
// 
// 
//     /**********************
//      * ASSETS SPECIFIQUES *
//      **********************/
// 
//     // Arrivée remarquable
//     private static final String ARR_PATH = "arrivee_remarquable/";
// 
//     @Asset(TextureAtlas.class)
//     public static final String
//             ARR_ATLAS = ARR_PATH + "arrivee.atlas";
// 
//     @Asset(Texture.class)
//     public static final String
//             ARR_DLGIMG_G1 = ARR_PATH + "dialogs_images/g1.png",
//             ARR_DLGIMG_G2 = ARR_PATH + "dialogs_images/g2.png",
//             ARR_DLGIMG_G3 = ARR_PATH + "dialogs_images/g3.png",
//             ARR_DLGIMG_G4 = ARR_PATH + "dialogs_images/g4.png",
//             ARR_DLGIMG_G5 = ARR_PATH + "dialogs_images/g5.png",
//             ARR_DLGIMG_G6 = ARR_PATH + "dialogs_images/g6.png",
//             ARR_DLGIMG_G7 = ARR_PATH + "dialogs_images/g7.png";
// 
//     // Plongée au coeur du problème
//     // Accrobranche
//     // Coffee Plumbing
//     // Mauvais tournant
//     // Tower's destruction
// }


// Path: core/src/com/odysseedesmaths/scenes/Scene0.java
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Texture;
import com.odysseedesmaths.Assets;

package com.odysseedesmaths.scenes;



public class Scene0 extends Scene {

    private int state;
    private Texture background;

    public Scene0 () {
        state = 0;
        background = Assets.getManager().get(Assets.S00_CLASSE, Texture.class);