You are an expert in writing code in many different languages. Your goal is to perform code completion for the following code, keeping in mind the rest of the code and the file meta data.
    Metadata details:
    filename: rounding_fractial_input_2.rs
    path of file: ./repos/stretch/tests/generated
    
    the code of the file until where you have to start completion: #[test]
fn rounding_fractial_input_2() {
    let mut stretch = stretch::Stretch::new();
    let node0 = stretch
        .new_node(
            stretch::style::Style {
                flex_grow: 1f32,
                flex_basis: stretch::style::Dimension::Points(50f32),
                size: stretch::geometry::Size {
                    height: stretch::style::Dimension::Points(20f32),
                    ..Default::default()
                },
                ..Default::default()
            },
         
    
fn rounding_fractial_input_2() {
    let mut stretch = stretch::Stretch::new();
    let node0 = stretch
        .new_node(
            stretch::style::Style {
                flex_grow: 1f32,
                flex_basis: stretch::style::Dimension::Points(50f32),
                size: stretch::geometry::Size {
                    height: stretch::style::Dimension::Points(20f32),
                    ..Default::default()
                },
                ..Default::default()
            },
            &[],
        )
        .unwrap();
    let node1 = stretch
        .new_node(
            stretch::style::Style {
                flex_grow: 1f32,
                size: stretch::geometry::Size {
                    height: stretch::style::Dimension::Points(10f32),
                    ..Default::default()
                },
                ..Default::default()
            },
            &[],
        )
        .unwrap();
    let node2 = stretch
        .new_node(
            stretch::style::Style {
                flex_grow: 1f32,
                size: stretch::geometry::Size {
                    height: stretch::style::Dimension::Points(10f32),
                    ..Default::default()
                },
                ..Default::default()
            },
            &[],
        )
        .unwrap();
    let node = stretch
        .new_node(
            stretch::style::Style {
                flex_direction: stretch::style::FlexDirection::Column,
                size: stretch::geometry::Size {
                    width: stretch::style::Dimension::Points(100f32),
                    height: stretch::style::Dimension::Points(113.6f32),
                    ..Default::default()
                },
                ..Default::default()
            },
            &[node0, node1, node2],
        )
        .unwrap();
    stretch.compute_layout(node, stretch::geometry::Size::undefined()).unwrap();
    assert_eq!(stretch.layout(node).unwrap().size.width, 100f32);
    assert_eq!(stretch.layout(node).unwrap().size.height, 114f32);
    assert_eq!(stretch.layout(node).unwrap().location.x, 0f32);
    assert_eq!(stretch.layout(node).unwrap().location.y, 0f32);
    assert_eq!(stretch.layout(node0).unwrap().size.width, 100f32);
    assert_eq!(stretch.layout(node0).unwrap().size.height, 65f32);
    assert_eq!(stretch.layout(node0).unwrap().location.x, 0f32);
    assert_eq!(stretch.layout(node0).unwrap().location.y, 0f32);
    assert_eq!(stretch.layout(node1).unwrap().size.width, 100f32);
    assert_eq!(stretch.layout(node1).unwrap().size.height, 24f32);
    assert_eq!(stretch.layout(node1).unwrap().location.x, 0f32);
    assert_eq!(stretch.layout(node1).unwrap().location.y, 65f32);
    assert_eq!(stretch.layout(node2).unwrap().size.width, 100f32);
    assert_eq!(stretch.layout(node2).unwrap().size.height, 25f32);
    assert_eq!(stretch.layout(node2).unwrap().location.x, 0f32);
    assert_eq!(stretch.layout(node2).unwrap().location.y, 89f32);
}