You are an expert in writing code in many different languages. Your goal is to perform code completion for the following code, keeping in mind the rest of the code and the file meta data.
    Metadata details:
    filename: numeric_builtins.rs
    path of file: ./repos/wgpu/tests/tests/shader
    
    the code of the file until where you have to start completion: use wgpu::{DownlevelFlags, Limits};

use crate::shader::{shader_input_output_test, InputStorageType, ShaderTest};
use wgpu_test::{gpu_test, GpuTestConfiguration, TestParameters};

fn create_numeric_builtin_test() -> Vec<ShaderTest> {
    let mut tests = Vec::new();

    #[rustfmt::skip]
    let clamp_values: &[(f32, f32, f32, &[f32])] = &[
        // value - low - high - valid outputs

        // normal clamps
        (   20.0,  0.0,  10.0,  &[10.0]),
        (  -10.0,  0.0,  10.0,  &[0.0]),
     
    
fn create_numeric_builtin_test() -> Vec<ShaderTest> {
    let mut tests = Vec::new();

    #[rustfmt::skip]
    let clamp_values: &[(f32, f32, f32, &[f32])] = &[
        // value - low - high - valid outputs

        // normal clamps
        (   20.0,  0.0,  10.0,  &[10.0]),
        (  -10.0,  0.0,  10.0,  &[0.0]),
        (    5.0,  0.0,  10.0,  &[5.0]),

        // med-of-three or min/max
        (    3.0,  2.0,  1.0,   &[1.0, 2.0]),
    ];

    for &(input, low, high, output) in clamp_values {
        let mut test = ShaderTest::new(
            format!("clamp({input}, 0.0, 10.0) == {output:?})"),
            String::from("value: f32, low: f32, high: f32"),
            String::from("output[0] = bitcast<u32>(clamp(input.value, input.low, input.high));"),
            &[input, low, high],
            &[output[0]],
        );
        for &extra in &output[1..] {
            test = test.extra_output_values(&[extra]);
        }

        tests.push(test);
    }

    tests
}