You are an expert in writing code in many different languages. Your goal is to perform code completion for the following code, keeping in mind the rest of the code and the file meta data.
    Metadata details:
    filename: types.go
    path of file: ./repos/golang-for-nodejs-developers/examples
    
    the code of the file until where you have to start completion: package main

func main() {
	// primitives
	var myBool bool = true
	var myInt int = 10
	var myInt8 int8 = 10
	var myInt16 int16 = 10
	var myInt32 int32 = 10
	var myInt64 int64 = 10
	var myUint uint = 10
	var myUint8 uint8 = 10
	var myUint16 uint16 = 10
	var myUint32 uint32 = 10
	var myUint64 uint64 = 10
	var myUintptr uintptr = 10
	var myFloat32 float32 = 10.5
	var myFloat64 float64 = 10.5
	var myComplex64 complex64 = -1 + 10i
	var myComplex128 complex1
    
func main() {
	// primitives
	var myBool bool = true
	var myInt int = 10
	var myInt8 int8 = 10
	var myInt16 int16 = 10
	var myInt32 int32 = 10
	var myInt64 int64 = 10
	var myUint uint = 10
	var myUint8 uint8 = 10
	var myUint16 uint16 = 10
	var myUint32 uint32 = 10
	var myUint64 uint64 = 10
	var myUintptr uintptr = 10
	var myFloat32 float32 = 10.5
	var myFloat64 float64 = 10.5
	var myComplex64 complex64 = -1 + 10i
	var myComplex128 complex128 = -1 + 10i
	var myString string = "foo"
	var myByte byte = 10  // alias to uint8
	var myRune rune = 'a' // alias to int32

	// composite types
	var myStruct struct{} = struct{}{}
	var myArray []string = []string{}
	var myMap map[string]int = map[string]int{}
	var myFunction func() = func() {}
	var myChannel chan bool = make(chan bool)
	var myInterface interface{} = nil
	var myPointer *int = new(int)

	_ = myBool
	_ = myInt
	_ = myInt8
	_ = myInt16
	_ = myInt32
	_ = myInt64
	_ = myUint
	_ = myUint8
	_ = myUint16
	_ = myUint32
	_ = myUint64
	_ = myUintptr
	_ = myFloat32
	_ = myFloat64
	_ = myComplex64
	_ = myComplex128
	_ = myString
	_ = myByte
	_ = myRune
	_ = myStruct
	_ = myArray
	_ = myMap
	_ = myFunction
	_ = myChannel
	_ = myInterface
	_ = myPointer
}