You are an expert in writing code in many different languages. Your goal is to perform code completion for the following code, keeping in mind the rest of the code and the file meta data.
    Metadata details:
    filename: map_faststr.go
    path of file: ./repos/gccrs/libgo/go/runtime
    
    the code of the file until where you have to start completion: // Copyright 2018 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

package runtime

import (
	"internal/abi"
	"internal/goarch"
	"unsafe"
)

// For gccgo, use go:linkname to export compiler-called functions.
//
//go:linkname mapaccess1_faststr
//go:linkname mapaccess2_faststr
//go:linkname mapassign_faststr
//go:linkname mapdelete_faststr

func mapaccess1_faststr(t *maptype, h *hmap,
    
func evacuate_faststr(t *maptype, h *hmap, oldbucket uintptr) {
	b := (*bmap)(add(h.oldbuckets, oldbucket*uintptr(t.bucketsize)))
	newbit := h.noldbuckets()
	if !evacuated(b) {
		// TODO: reuse overflow buckets instead of using new ones, if there
		// is no iterator using the old buckets.  (If !oldIterator.)

		// xy contains the x and y (low and high) evacuation destinations.
		var xy [2]evacDst
		x := &xy[0]
		x.b = (*bmap)(add(h.buckets, oldbucket*uintptr(t.bucketsize)))
		x.k = add(unsafe.Pointer(x.b), dataOffset)
		x.e = add(x.k, bucketCnt*2*goarch.PtrSize)

		if !h.sameSizeGrow() {
			// Only calculate y pointers if we're growing bigger.
			// Otherwise GC can see bad pointers.
			y := &xy[1]
			y.b = (*bmap)(add(h.buckets, (oldbucket+newbit)*uintptr(t.bucketsize)))
			y.k = add(unsafe.Pointer(y.b), dataOffset)
			y.e = add(y.k, bucketCnt*2*goarch.PtrSize)
		}

		for ; b != nil; b = b.overflow(t) {
			k := add(unsafe.Pointer(b), dataOffset)
			e := add(k, bucketCnt*2*goarch.PtrSize)
			for i := 0; i < bucketCnt; i, k, e = i+1, add(k, 2*goarch.PtrSize), add(e, uintptr(t.elemsize)) {
				top := b.tophash[i]
				if isEmpty(top) {
					b.tophash[i] = evacuatedEmpty
					continue
				}
				if top < minTopHash {
					throw("bad map state")
				}
				var useY uint8
				if !h.sameSizeGrow() {
					// Compute hash to make our evacuation decision (whether we need
					// to send this key/elem to bucket x or bucket y).
					hash := t.hasher(k, uintptr(h.hash0))
					if hash&newbit != 0 {
						useY = 1
					}
				}

				b.tophash[i] = evacuatedX + useY // evacuatedX + 1 == evacuatedY, enforced in makemap
				dst := &xy[useY]                 // evacuation destination

				if dst.i == bucketCnt {
					dst.b = h.newoverflow(t, dst.b)
					dst.i = 0
					dst.k = add(unsafe.Pointer(dst.b), dataOffset)
					dst.e = add(dst.k, bucketCnt*2*goarch.PtrSize)
				}
				dst.b.tophash[dst.i&(bucketCnt-1)] = top // mask dst.i as an optimization, to avoid a bounds check

				// Copy key.
				*(*string)(dst.k) = *(*string)(k)

				typedmemmove(t.elem, dst.e, e)
				dst.i++
				// These updates might push these pointers past the end of the
				// key or elem arrays.  That's ok, as we have the overflow pointer
				// at the end of the bucket to protect against pointing past the
				// end of the bucket.
				dst.k = add(dst.k, 2*goarch.PtrSize)
				dst.e = add(dst.e, uintptr(t.elemsize))
			}
		}
		// Unlink the overflow buckets & clear key/elem to help GC.
		if h.flags&oldIterator == 0 && t.bucket.ptrdata != 0 {
			b := add(h.oldbuckets, oldbucket*uintptr(t.bucketsize))
			// Preserve b.tophash because the evacuation
			// state is maintained there.
			ptr := add(b, dataOffset)
			n := uintptr(t.bucketsize) - dataOffset
			memclrHasPointers(ptr, n)
		}
	}

	if oldbucket == h.nevacuate {
		advanceEvacuationMark(h, t, newbit)
	}
}