You are an expert in writing code in many different languages. Your goal is to perform code completion for the following code, keeping in mind the rest of the code and the file meta data.
    Metadata details:
    filename: tronity_decorators.go
    path of file: ./repos/evcc/vehicle
    
    the code of the file until where you have to start completion: package vehicle

// Code generated by github.com/evcc-io/evcc/cmd/tools/decorate.go. DO NOT EDIT.

import (
	"github.com/evcc-io/evcc/api"
)

func decorateTronity(base *Tronity, chargeState func() (api.ChargeStatus, error), vehicleOdometer func() (float64, error), vehicleStartCharge func() error, vehicleStopCharge func() error) api.Vehicle {
	switch {
	case chargeState == nil && vehicleOdometer == nil && vehicleStartCharge == nil && vehicleStopCharge == nil:
		return base

	case chargeState != nil && vehicleOdometer == nil && vehicleStartCharge == nil && vehicleStopCharge == nil:
		return &struct {
			*Tronity
			api.ChargeState
		}{
			Tronity: base,
			ChargeState: &decorateTronityChargeStateImpl{
				chargeState: chargeState,
			},
		}

	case chargeState == nil && vehicleOdometer != nil && vehicleStartCharge == nil && vehicleStopCharge == nil:
		return &struct {
			*Tronity
			api.VehicleOdometer
		}{
			Tronity: base,
			VehicleOdometer: &decorateTronityVehicleOdometerImpl{
				vehicleOdometer: vehicleOdometer,
			},
		}

	case chargeState != nil && vehicleOdometer != nil && vehicleStartCharge == nil && vehicleStopCharge == nil:
		r
    
func decorateTronity(base *Tronity, chargeState func() (api.ChargeStatus, error), vehicleOdometer func() (float64, error), vehicleStartCharge func() error, vehicleStopCharge func() error) api.Vehicle {
	switch {
	case chargeState == nil && vehicleOdometer == nil && vehicleStartCharge == nil && vehicleStopCharge == nil:
		return base

	case chargeState != nil && vehicleOdometer == nil && vehicleStartCharge == nil && vehicleStopCharge == nil:
		return &struct {
			*Tronity
			api.ChargeState
		}{
			Tronity: base,
			ChargeState: &decorateTronityChargeStateImpl{
				chargeState: chargeState,
			},
		}

	case chargeState == nil && vehicleOdometer != nil && vehicleStartCharge == nil && vehicleStopCharge == nil:
		return &struct {
			*Tronity
			api.VehicleOdometer
		}{
			Tronity: base,
			VehicleOdometer: &decorateTronityVehicleOdometerImpl{
				vehicleOdometer: vehicleOdometer,
			},
		}

	case chargeState != nil && vehicleOdometer != nil && vehicleStartCharge == nil && vehicleStopCharge == nil:
		return &struct {
			*Tronity
			api.ChargeState
			api.VehicleOdometer
		}{
			Tronity: base,
			ChargeState: &decorateTronityChargeStateImpl{
				chargeState: chargeState,
			},
			VehicleOdometer: &decorateTronityVehicleOdometerImpl{
				vehicleOdometer: vehicleOdometer,
			},
		}

	case chargeState == nil && vehicleOdometer == nil && vehicleStartCharge != nil && vehicleStopCharge != nil:
		return &struct {
			*Tronity
			api.VehicleChargeController
		}{
			Tronity: base,
			VehicleChargeController: &decorateTronityVehicleChargeControllerImpl{
				vehicleStartCharge: vehicleStartCharge,
			},
		}

	case chargeState == nil && vehicleOdometer == nil && vehicleStartCharge != nil && vehicleStopCharge != nil:
		return &struct {
			*Tronity
			api.VehicleChargeController
		}{
			Tronity: base,
			VehicleChargeController: &decorateTronityVehicleChargeControllerImpl{
				vehicleStartCharge: vehicleStartCharge,
				vehicleStopCharge:  vehicleStopCharge,
			},
		}

	case chargeState != nil && vehicleOdometer == nil && vehicleStartCharge != nil && vehicleStopCharge != nil:
		return &struct {
			*Tronity
			api.ChargeState
			api.VehicleChargeController
		}{
			Tronity: base,
			ChargeState: &decorateTronityChargeStateImpl{
				chargeState: chargeState,
			},
			VehicleChargeController: &decorateTronityVehicleChargeControllerImpl{
				vehicleStartCharge: vehicleStartCharge,
				vehicleStopCharge:  vehicleStopCharge,
			},
		}

	case chargeState == nil && vehicleOdometer != nil && vehicleStartCharge != nil && vehicleStopCharge != nil:
		return &struct {
			*Tronity
			api.VehicleOdometer
			api.VehicleChargeController
		}{
			Tronity: base,
			VehicleOdometer: &decorateTronityVehicleOdometerImpl{
				vehicleOdometer: vehicleOdometer,
			},
			VehicleChargeController: &decorateTronityVehicleChargeControllerImpl{
				vehicleStartCharge: vehicleStartCharge,
				vehicleStopCharge:  vehicleStopCharge,
			},
		}

	case chargeState != nil && vehicleOdometer != nil && vehicleStartCharge != nil && vehicleStopCharge != nil:
		return &struct {
			*Tronity
			api.ChargeState
			api.VehicleOdometer
			api.VehicleChargeController
		}{
			Tronity: base,
			ChargeState: &decorateTronityChargeStateImpl{
				chargeState: chargeState,
			},
			VehicleOdometer: &decorateTronityVehicleOdometerImpl{
				vehicleOdometer: vehicleOdometer,
			},
			VehicleChargeController: &decorateTronityVehicleChargeControllerImpl{
				vehicleStartCharge: vehicleStartCharge,
				vehicleStopCharge:  vehicleStopCharge,
			},
		}
	}

	return nil
}