You are an expert in writing code in many different languages. Your goal is to perform code completion for the following code, keeping in mind the rest of the code and the file meta data.
    Metadata details:
    filename: dashboard_execution_tree.go
    path of file: ./repos/steampipe/pkg/dashboard/dashboardexecute
    
    the code of the file until where you have to start completion: package dashboardexecute

import (
	"context"
	"fmt"
	"log"
	"sync"
	"time"

	"github.com/turbot/steampipe/pkg/connection_sync"
	"github.com/turbot/steampipe/pkg/dashboard/dashboardevents"
	"github.com/turbot/steampipe/pkg/dashboard/dashboardtypes"
	"github.com/turbot/steampipe/pkg/db/db_common"
	"github.com/turbot/steampipe/pkg/steampipeconfig/modconfig"
	"github.com/turbot/steampipe/pkg/utils"
	"github.com/turbot/steampipe/pkg/workspace"
	"golang.org/x/exp/maps"
)

// DashboardExecutionTree is a structure repre
    
func (e *DashboardExecutionTree) SetInputValues(inputValues map[string]any) {
	log.Printf("[TRACE] SetInputValues")
	e.inputLock.Lock()
	defer e.inputLock.Unlock()

	// we only support inputs if root is a dashboard (NOT a benchmark)
	runtimeDependencyPublisher, ok := e.Root.(RuntimeDependencyPublisher)
	if !ok {
		// should never happen
		log.Printf("[WARN] SetInputValues called but root Dashboard run is not a RuntimeDependencyPublisher: %s", e.Root.GetName())
		return
	}

	for name, value := range inputValues {
		log.Printf("[TRACE] DashboardExecutionTree SetInput %s = %v", name, value)
		e.inputValues[name] = value
		// publish runtime dependency
		runtimeDependencyPublisher.PublishRuntimeDependencyValue(name, &dashboardtypes.ResolvedRuntimeDependencyValue{Value: value})
	}
}