You are an expert in writing code in many different languages. Your goal is to perform code completion for the following code, keeping in mind the rest of the code and the file meta data.
    Metadata details:
    filename: button.rs
    path of file: ./repos/zed/crates/ui/src/components/stories
    
    the code of the file until where you have to start completion: use gpui::Render;
use story::Story;

use crate::{prelude::*, IconName};
use crate::{Button, ButtonStyle};

pub struct ButtonStory;

impl Render for ButtonStory {
    fn render(&mut self, _cx: &mut ViewContext<Self>) -> impl IntoElement {
        Story::container()
            .child(Story::title_for::<Button>())
            .child(Story::label("Default"))
            .child(Button::new("default_filled", "Click me"))
            .child(Story::label("Selected"))
            .child(Button::new("selected_filled", "Click me").selected(true))
            .child(Story::label("Selected with `selected_label`"))
            .child(
                Button::new("selected_label_filled", "Click me")
                    .selected(true)
                    .selected_label("I have been selected"),
            )
            .child(Story::label("With `label_color`"))
            .child(Button::new("filled_with_label_color", "Click me").color(Color::Created))
            .child(Story::label("With `icon`"))
   
    
    fn render(&mut self, _cx: &mut ViewContext<Self>) -> impl IntoElement {
        Story::container()
            .child(Story::title_for::<Button>())
            .child(Story::label("Default"))
            .child(Button::new("default_filled", "Click me"))
            .child(Story::label("Selected"))
            .child(Button::new("selected_filled", "Click me").selected(true))
            .child(Story::label("Selected with `selected_label`"))
            .child(
                Button::new("selected_label_filled", "Click me")
                    .selected(true)
                    .selected_label("I have been selected"),
            )
            .child(Story::label("With `label_color`"))
            .child(Button::new("filled_with_label_color", "Click me").color(Color::Created))
            .child(Story::label("With `icon`"))
            .child(Button::new("filled_with_icon", "Click me").icon(IconName::FileGit))
            .child(Story::label("Selected with `icon`"))
            .child(
                Button::new("filled_and_selected_with_icon", "Click me")
                    .selected(true)
                    .icon(IconName::FileGit),
            )
            .child(Story::label("Default (Subtle)"))
            .child(Button::new("default_subtle", "Click me").style(ButtonStyle::Subtle))
            .child(Story::label("Default (Transparent)"))
            .child(Button::new("default_transparent", "Click me").style(ButtonStyle::Transparent))
    }