You are an expert in writing code in many different languages. Your goal is to perform code completion for the following code, keeping in mind the rest of the code and the file meta data.
    Metadata details:
    filename: tomltree_create.go
    path of file: ./repos/moby/vendor/github.com/pelletier/go-toml
    
    the code of the file until where you have to start completion: package toml

import (
	"fmt"
	"reflect"
	"time"
)

var kindToType = [reflect.String + 1]reflect.Type{
	reflect.Bool:    reflect.TypeOf(true),
	reflect.String:  reflect.TypeOf(""),
	reflect.Float32: reflect.TypeOf(float64(1)),
	reflect.Float64: reflect.TypeOf(float64(1)),
	reflect.Int:     reflect.TypeOf(int64(1)),
	reflect.Int8:    reflect.TypeOf(int64(1)),
	reflect.Int16:   reflect.TypeOf(int64(1)),
	reflect.Int32:   reflect.TypeOf(int64(1)),
	reflect.Int64:   reflect.TypeOf(int64(1)),
	reflect.Uint:    reflect.TypeOf(uint64(1)),
	reflect.Uint8:   reflect.TypeOf(uint64(1)),
	reflect.Uint16:  reflect.TypeOf(uint64(1)),
	reflect.Uint32:  reflect.TypeOf(uint64(1)),
	reflect.Uint64:  reflect.TypeOf(uint64(1)),
}

// typeFor returns a reflect.Type for a reflect.Kind, or nil if none is found.
// supported values:
// string
    
func sliceToTree(object interface{}) (interface{}, error) {
	// arrays are a bit tricky, since they can represent either a
	// collection of simple values, which is represented by one
	// *tomlValue, or an array of tables, which is represented by an
	// array of *Tree.

	// holding the assumption that this function is called from toTree only when value.Kind() is Array or Slice
	value := reflect.ValueOf(object)
	insideType := value.Type().Elem()
	length := value.Len()
	if length > 0 {
		insideType = reflect.ValueOf(value.Index(0).Interface()).Type()
	}
	if insideType.Kind() == reflect.Map {
		// this is considered as an array of tables
		tablesArray := make([]*Tree, 0, length)
		for i := 0; i < length; i++ {
			table := value.Index(i)
			tree, err := toTree(table.Interface())
			if err != nil {
				return nil, err
			}
			tablesArray = append(tablesArray, tree.(*Tree))
		}
		return tablesArray, nil
	}

	sliceType := typeFor(insideType.Kind())
	if sliceType == nil {
		sliceType = insideType
	}

	arrayValue := reflect.MakeSlice(reflect.SliceOf(sliceType), 0, length)

	for i := 0; i < length; i++ {
		val := value.Index(i).Interface()
		simpleValue, err := simpleValueCoercion(val)
		if err != nil {
			return nil, err
		}
		arrayValue = reflect.Append(arrayValue, reflect.ValueOf(simpleValue))
	}
	return &tomlValue{value: arrayValue.Interface(), position: Position{}}, nil
}