You are an expert in writing code in many different languages. Your goal is to perform code completion for the following code, keeping in mind the rest of the code and the file meta data.
    Metadata details:
    filename: equal.go
    path of file: ./repos/poseidon/service/vendor/github.com/golang/protobuf/proto
    
    the code of the file until where you have to start completion: // Go support for Protocol Buffers - Google's data interchange format
//
// Copyright 2011 The Go Authors.  All rights reserved.
// https://github.com/golang/protobuf
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
//     * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//     * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
//     * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

// Protocol buffer comparison.

package proto

import (
	"bytes"
	"log
    
func equalAny(v1, v2 reflect.Value, prop *Properties) bool {
	if v1.Type() == protoMessageType {
		m1, _ := v1.Interface().(Message)
		m2, _ := v2.Interface().(Message)
		return Equal(m1, m2)
	}
	switch v1.Kind() {
	case reflect.Bool:
		return v1.Bool() == v2.Bool()
	case reflect.Float32, reflect.Float64:
		return v1.Float() == v2.Float()
	case reflect.Int32, reflect.Int64:
		return v1.Int() == v2.Int()
	case reflect.Interface:
		// Probably a oneof field; compare the inner values.
		n1, n2 := v1.IsNil(), v2.IsNil()
		if n1 || n2 {
			return n1 == n2
		}
		e1, e2 := v1.Elem(), v2.Elem()
		if e1.Type() != e2.Type() {
			return false
		}
		return equalAny(e1, e2, nil)
	case reflect.Map:
		if v1.Len() != v2.Len() {
			return false
		}
		for _, key := range v1.MapKeys() {
			val2 := v2.MapIndex(key)
			if !val2.IsValid() {
				// This key was not found in the second map.
				return false
			}
			if !equalAny(v1.MapIndex(key), val2, nil) {
				return false
			}
		}
		return true
	case reflect.Ptr:
		return equalAny(v1.Elem(), v2.Elem(), prop)
	case reflect.Slice:
		if v1.Type().Elem().Kind() == reflect.Uint8 {
			// short circuit: []byte

			// Edge case: if this is in a proto3 message, a zero length
			// bytes field is considered the zero value.
			if prop != nil && prop.proto3 && v1.Len() == 0 && v2.Len() == 0 {
				return true
			}
			if v1.IsNil() != v2.IsNil() {
				return false
			}
			return bytes.Equal(v1.Interface().([]byte), v2.Interface().([]byte))
		}

		if v1.Len() != v2.Len() {
			return false
		}
		for i := 0; i < v1.Len(); i++ {
			if !equalAny(v1.Index(i), v2.Index(i), prop) {
				return false
			}
		}
		return true
	case reflect.String:
		return v1.Interface().(string) == v2.Interface().(string)
	case reflect.Struct:
		return equalStruct(v1, v2)
	case reflect.Uint32, reflect.Uint64:
		return v1.Uint() == v2.Uint()
	}

	// unknown type, so not a protocol buffer
	log.Printf("proto: don't know how to compare %v", v1)
	return false
}