You are an expert in writing code in many different languages. Your goal is to perform code completion for the following code, keeping in mind the rest of the code and the file meta data.
    Metadata details:
    filename: sprite_console.rs
    path of file: ./repos/bracket-lib/bracket-terminal/src/consoles
    
    the code of the file until where you have to start completion: use crate::prelude::{CharacterTranslationMode, Console, FontCharType, TextAlign, XpLayer};
use bracket_color::prelude::RGBA;
use bracket_geometry::prelude::Rect;
use std::any::Any;

/// Internal storage structure for sparse tiles.
pub struct RenderSprite {
    pub destination: Rect,
    pub z_order: i32,
    pub tint: RGBA,
    pub inde
    
    pub fn init(width: u32, height: u32, sprite_sheet: usize) -> Box<SpriteConsole> {
        // Console backing initialization
        let new_console = SpriteConsole {
            width,
            height,
            sprites: Vec::new(),
            is_dirty: true,
            needs_resize_internal: false,
            sprite_sheet,
        };

        Box::new(new_console)
    }