You are an expert in writing code in many different languages. Your goal is to perform code completion for the following code, keeping in mind the rest of the code and the file meta data.
    Metadata details:
    filename: prepared.go
    path of file: ./repos/sealer/vendor/github.com/gorilla/websocket
    
    the code of the file until where you have to start completion: // Copyright 2017 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

package websocket

import (
	"bytes"
	"net"
	"sync"
	"time"
)

// PreparedMessage caches on the wire representations of a message payload.
// Use PreparedMessage to efficiently send a message payload to multiple
// connections. PreparedMessage is especially useful when compression is used
// because the CPU and memory expensive compression operation can be executed
// once for a given set of compression options.
type PreparedMessage struct {
	messageType int
	data 
    
func (pm *PreparedMessage) frame(key prepareKey) (int, []byte, error) {
	pm.mu.Lock()
	frame, ok := pm.frames[key]
	if !ok {
		frame = &preparedFrame{}
		pm.frames[key] = frame
	}
	pm.mu.Unlock()

	var err error
	frame.once.Do(func() {
		// Prepare a frame using a 'fake' connection.
		// TODO: Refactor code in conn.go to allow more direct construction of
		// the frame.
		mu := make(chan struct{}, 1)
		mu <- struct{}{}
		var nc prepareConn
		c := &Conn{
			conn:                   &nc,
			mu:                     mu,
			isServer:               key.isServer,
			compressionLevel:       key.compressionLevel,
			enableWriteCompression: true,
			writeBuf:               make([]byte, defaultWriteBufferSize+maxFrameHeaderSize),
		}
		if key.compress {
			c.newCompressionWriter = compressNoContextTakeover
		}
		err = c.WriteMessage(pm.messageType, pm.data)
		frame.data = nc.buf.Bytes()
	})
	return pm.messageType, frame.data, err
}