(self,
                 n_seats,
                 starting_stack_sizes_list=None,
                 stack_randomization_range=(0, 0),
                 scale_rewards=True,
                 use_simplified_headsup_obs=True,
                 return_pre_transition_state_in_info=False,
                 *args,
                 **kwargs,
                 )
Args:
            n_seats (int):                      The number of players in the game

            starting_stack_sizes_list (list):   An integer for each player, specifying the starting stack size.

            stack_randomization_range (tuple): (min_delta, max_delta). This will be added to the specified stack sizes
                                                Stack sizes are going to be subject to random offsets in the set range
                                                each episode. This only applies in evaluation mode of the environment.
                                                To not use this feature, pass (0,0).

            scale_rewards (bool):               Whether to scale rewards or not

            use_simplified_headsup_obs (bool):  Whether HU (i.e. 1v1) envs should have an obs without game aspects only
                                                relevant in 3+ player games (e.g. side-pots).

            return_pre_transition_state_in_info (bool):
                                                Whether the environment shall return certain additional information
Args:
            n_seats (int):                      The number of players in the game
Args : n_seats ( int ) : The number of players in the game
def __init__(self,
                 n_seats,
                 starting_stack_sizes_list=None,
                 stack_randomization_range=(0, 0),
                 scale_rewards=True,
                 use_simplified_headsup_obs=True,
                 return_pre_transition_state_in_info=False,
                 *args,
                 **kwargs,
                 ):
        """
        Args:
            n_seats (int):                      The number of players in the game

            starting_stack_sizes_list (list):   An integer for each player, specifying the starting stack size.

            stack_randomization_range (tuple): (min_delta, max_delta). This will be added to the specified stack sizes
                                                Stack sizes are going to be subject to random offsets in the set range
                                                each episode. This only applies in evaluation mode of the environment.
                                                To not use this feature, pass (0,0).

            scale_rewards (bool):               Whether to scale rewards or not

            use_simplified_headsup_obs (bool):  Whether HU (i.e. 1v1) envs should have an obs without game aspects only
                                                relevant in 3+ player games (e.g. side-pots).

            return_pre_transition_state_in_info (bool):
                                                Whether the environment shall return certain additional information
        """
        self.n_seats = n_seats

        if starting_stack_sizes_list is None:
            self.starting_stack_sizes_list = [None for _ in range(n_seats)]
        else:
            self.starting_stack_sizes_list = starting_stack_sizes_list
        self.stack_randomization_range = stack_randomization_range
        self.scale_rewards = scale_rewards
        self.use_simplified_headsup_obs = use_simplified_headsup_obs
        self.RETURN_PRE_TRANSITION_STATE_IN_INFO = return_pre_transition_state_in_info
def __init__ ( self , n_seats , starting_stack_sizes_list = None , stack_randomization_range = ( 0 , 0 ) , scale_rewards = True , use_simplified_headsup_obs = True , return_pre_transition_state_in_info = False , * args , * * kwargs , ) : self . n_seats = n_seats if starting_stack_sizes_list is None : self . starting_stack_sizes_list = [ None for _ in range ( n_seats ) ] else : self . starting_stack_sizes_list = starting_stack_sizes_list self . stack_randomization_range = stack_randomization_range self . scale_rewards = scale_rewards self . use_simplified_headsup_obs = use_simplified_headsup_obs self . RETURN_PRE_TRANSITION_STATE_IN_INFO = return_pre_transition_state_in_info