(self)
Process the None event, i.e. where there is no event. Useful
        to trigger an action at the end of a long-lasting event.
Process the None event, i.e. where there is no event. Useful
        to trigger an action at the end of a long-lasting event.
Process the None event i . e . where there is no event . Useful to trigger an action at the end of a long - lasting event .
def process_none(self):
        """Process the None event, i.e. where there is no event. Useful
        to trigger an action at the end of a long-lasting event."""
        # when zoombox event finished: set_relative_viewbox
        if (self.navigation_rectangle is not None):
            self.set_relative_viewbox(*self.navigation_rectangle)
            self.paint_manager.hide_navigation_rectangle()
        self.navigation_rectangle = None
        # Trigger panning momentum
        if self.is_panning:
            self.is_panning = False
            if len(self.pan_list) >= self.pan_list_maxsize:
                self.momentum = True
        self.parent.block_refresh = False
        # self.set_cursor(None)
        self.transform_view()
def process_none ( self ) : # when zoombox event finished: set_relative_viewbox if ( self . navigation_rectangle is not None ) : self . set_relative_viewbox ( * self . navigation_rectangle ) self . paint_manager . hide_navigation_rectangle ( ) self . navigation_rectangle = None # Trigger panning momentum if self . is_panning : self . is_panning = False if len ( self . pan_list ) >= self . pan_list_maxsize : self . momentum = True self . parent . block_refresh = False # self.set_cursor(None) self . transform_view ( )