(varying)
return vs_declaration, fs_declaration
Return the GLSL varying declarations for both vertex and fragment
    shaders.
Return the GLSL varying declarations for both vertex and fragment
    shaders.
Return the GLSL varying declarations for both vertex and fragment shaders .
def get_varying_declarations(varying):
    """Return the GLSL varying declarations for both vertex and fragment
    shaders."""
    vs_declaration = ""
    fs_declaration = ""
    
    if not OLDGLSL:
        shadertype = _get_shader_type(varying)
    else:
        shadertype = _get_shader_type_noint(varying)
    
    s = "%%s %s %s;\n" % \
        (shadertype, varying["name"])
         
    if not OLDGLSL:
        vs_declaration = s % "out"
        fs_declaration = s % "in"
    else:
        vs_declaration = s % "varying"
        fs_declaration = s % "varying"
    
    if not OLDGLSL:
        if varying.get("flat", None):
            vs_declaration = "flat " + vs_declaration
            fs_declaration = "flat " + fs_declaration
        
    return vs_declaration, fs_declaration
def get_varying_declarations ( varying ) : vs_declaration = "" fs_declaration = "" if not OLDGLSL : shadertype = _get_shader_type ( varying ) else : shadertype = _get_shader_type_noint ( varying ) s = "%%s %s %s;\n" % ( shadertype , varying [ "name" ] ) if not OLDGLSL : vs_declaration = s % "out" fs_declaration = s % "in" else : vs_declaration = s % "varying" fs_declaration = s % "varying" if not OLDGLSL : if varying . get ( "flat" , None ) : vs_declaration = "flat " + vs_declaration fs_declaration = "flat " + fs_declaration return vs_declaration , fs_declaration