(
        faces,
        textures,
        image_size=DEFAULT_IMAGE_SIZE,
        anti_aliasing=DEFAULT_ANTI_ALIASING,
        near=DEFAULT_NEAR,
        far=DEFAULT_FAR,
        eps=DEFAULT_EPS,
        background_color=DEFAULT_BACKGROUND_COLOR,
)
return rasterize_rgbad(
        faces, textures, image_size, anti_aliasing, near, far, eps, background_color, True, False, False)['rgb']
Generate RGB images from faces and textures.

    Args:
        faces: see `rasterize_rgbad`.
        textures: see `rasterize_rgbad`.
        image_size: see `rasterize_rgbad`.
        anti_aliasing: see `rasterize_rgbad`.
        near: see `rasterize_rgbad`.
        far: see `rasterize_rgbad`.
        eps: see `rasterize_rgbad`.
        background_color: see `rasterize_rgbad`.

    Returns:
        ~chainer.Variable: RGB images. The shape is [batch size, 3, image_size, image_size].
Generate RGB images from faces and textures.
Generate RGB images from faces and textures .
def rasterize(
        faces,
        textures,
        image_size=DEFAULT_IMAGE_SIZE,
        anti_aliasing=DEFAULT_ANTI_ALIASING,
        near=DEFAULT_NEAR,
        far=DEFAULT_FAR,
        eps=DEFAULT_EPS,
        background_color=DEFAULT_BACKGROUND_COLOR,
):
    """
    Generate RGB images from faces and textures.

    Args:
        faces: see `rasterize_rgbad`.
        textures: see `rasterize_rgbad`.
        image_size: see `rasterize_rgbad`.
        anti_aliasing: see `rasterize_rgbad`.
        near: see `rasterize_rgbad`.
        far: see `rasterize_rgbad`.
        eps: see `rasterize_rgbad`.
        background_color: see `rasterize_rgbad`.

    Returns:
        ~chainer.Variable: RGB images. The shape is [batch size, 3, image_size, image_size].

    """
    return rasterize_rgbad(
        faces, textures, image_size, anti_aliasing, near, far, eps, background_color, True, False, False)['rgb']
def rasterize ( faces , textures , image_size = DEFAULT_IMAGE_SIZE , anti_aliasing = DEFAULT_ANTI_ALIASING , near = DEFAULT_NEAR , far = DEFAULT_FAR , eps = DEFAULT_EPS , background_color = DEFAULT_BACKGROUND_COLOR , ) : return rasterize_rgbad ( faces , textures , image_size , anti_aliasing , near , far , eps , background_color , True , False , False ) [ 'rgb' ]