(low=VECTOR3_0, high=VECTOR3_1)
return np.array([random_x, random_y, random_z])
Returns a 3D vector selected uniformly from the input box.

  Args:
    low: The min-value corner of the box.
    high: The max-value corner of the box.

  Returns:
    A 3D vector in a numpy array.
Returns a 3D vector selected uniformly from the input box.
Returns a 3D vector selected uniformly from the input box .
def Vector3RandomUniform(low=VECTOR3_0, high=VECTOR3_1):
  """Returns a 3D vector selected uniformly from the input box.

  Args:
    low: The min-value corner of the box.
    high: The max-value corner of the box.

  Returns:
    A 3D vector in a numpy array.
  """

  random_x = np.random.uniform(low=low[0], high=high[0])
  random_y = np.random.uniform(low=low[1], high=high[1])
  random_z = np.random.uniform(low=low[2], high=high[2])
  return np.array([random_x, random_y, random_z])
def Vector3RandomUniform ( low = VECTOR3_0 , high = VECTOR3_1 ) : random_x = np . random . uniform ( low = low [ 0 ] , high = high [ 0 ] ) random_y = np . random . uniform ( low = low [ 1 ] , high = high [ 1 ] ) random_z = np . random . uniform ( low = low [ 2 ] , high = high [ 2 ] ) return np . array ( [ random_x , random_y , random_z ] )