(lim=1.0)
return lambda shape, rng: random.uniform(  # pylint: disable=g-long-lambda
      rng, _PureShape(shape), jnp.float32, -lim, lim)
Returns an initializer for random uniform coefficients.
Returns an initializer for random uniform coefficients.
Returns an initializer for random uniform coefficients .
def RandomUniformInitializer(lim=1.0):
  """Returns an initializer for random uniform coefficients."""
  # Make sure shape does not contain int tensors by calling int() below.
  return lambda shape, rng: random.uniform(  # pylint: disable=g-long-lambda
      rng, _PureShape(shape), jnp.float32, -lim, lim)
def RandomUniformInitializer ( lim = 1.0 ) : # Make sure shape does not contain int tensors by calling int() below. return lambda shape , rng : random . uniform ( # pylint: disable=g-long-lambda rng , _PureShape ( shape ) , jnp . float32 , - lim , lim )