(self, event)
return props
Get a dict of info for the artist selected by "event".
Get a dict of info for the artist selected by "event".
Get a dict of info for the artist selected by event .
def event_info(self, event):
        """Get a dict of info for the artist selected by "event"."""
        def default_func(event):
            return {}
        registry = {
                AxesImage : [pick_info.image_props],
                PathCollection : [pick_info.scatter_props, self._contour_info,
                                  pick_info.collection_props],
                Line2D : [pick_info.line_props, pick_info.errorbar_props],
                LineCollection : [pick_info.collection_props,
                                  self._contour_info,
                                  pick_info.errorbar_props],
                PatchCollection : [pick_info.collection_props,
                                   self._contour_info],
                PolyCollection : [pick_info.collection_props,
                                  pick_info.scatter_props],
                QuadMesh : [pick_info.collection_props],
                Rectangle : [pick_info.rectangle_props],
                }
        x, y = event.mouseevent.xdata, event.mouseevent.ydata
        props = dict(x=x, y=y, label=event.artist.get_label(), event=event)
        props['ind'] = getattr(event, 'ind', None)
        props['point_label'] = self._point_label(event)

        funcs = registry.get(type(event.artist), [default_func])

        # 3D artist don't share inheritance. Fall back to naming convention.
        if '3D' in type(event.artist).__name__:
            funcs += [pick_info.three_dim_props]

        for func in funcs:
            props.update(func(event))

        return props
def event_info ( self , event ) : def default_func ( event ) : return { } registry = { AxesImage : [ pick_info . image_props ] , PathCollection : [ pick_info . scatter_props , self . _contour_info , pick_info . collection_props ] , Line2D : [ pick_info . line_props , pick_info . errorbar_props ] , LineCollection : [ pick_info . collection_props , self . _contour_info , pick_info . errorbar_props ] , PatchCollection : [ pick_info . collection_props , self . _contour_info ] , PolyCollection : [ pick_info . collection_props , pick_info . scatter_props ] , QuadMesh : [ pick_info . collection_props ] , Rectangle : [ pick_info . rectangle_props ] , } x , y = event . mouseevent . xdata , event . mouseevent . ydata props = dict ( x = x , y = y , label = event . artist . get_label ( ) , event = event ) props [ 'ind' ] = getattr ( event , 'ind' , None ) props [ 'point_label' ] = self . _point_label ( event ) funcs = registry . get ( type ( event . artist ) , [ default_func ] ) # 3D artist don't share inheritance. Fall back to naming convention. if '3D' in type ( event . artist ) . __name__ : funcs += [ pick_info . three_dim_props ] for func in funcs : props . update ( func ( event ) ) return props