()
return locals()
Start up a team radio config with the default settings.
Start up a team radio config with the default settings.
Start up a team radio config with the default settings .
def radio_v2_env():
    """Start up a team radio config with the default settings."""
    env = envs.v2.Pomme
    game_type = constants.GameType.TeamRadio
    env_entry_point = 'pommerman.envs.v2:Pomme'
    env_id = 'PommeRadio-v2'
    env_kwargs = {
        'game_type': game_type,
        'board_size': constants.BOARD_SIZE,
        'agent_view_size': constants.AGENT_VIEW_SIZE,
        'num_rigid': constants.NUM_RIGID,
        'num_wood': constants.NUM_WOOD,
        'num_items': constants.NUM_ITEMS,
        'max_steps': constants.MAX_STEPS,
        'is_partially_observable': True,
        'radio_vocab_size': constants.RADIO_VOCAB_SIZE,
        'radio_num_words': constants.RADIO_NUM_WORDS,
        'render_fps': constants.RENDER_FPS,
        'env': env_entry_point,
    }
    agent = characters.Bomber
    return locals()
def radio_v2_env ( ) : env = envs . v2 . Pomme game_type = constants . GameType . TeamRadio env_entry_point = 'pommerman.envs.v2:Pomme' env_id = 'PommeRadio-v2' env_kwargs = { 'game_type' : game_type , 'board_size' : constants . BOARD_SIZE , 'agent_view_size' : constants . AGENT_VIEW_SIZE , 'num_rigid' : constants . NUM_RIGID , 'num_wood' : constants . NUM_WOOD , 'num_items' : constants . NUM_ITEMS , 'max_steps' : constants . MAX_STEPS , 'is_partially_observable' : True , 'radio_vocab_size' : constants . RADIO_VOCAB_SIZE , 'radio_num_words' : constants . RADIO_NUM_WORDS , 'render_fps' : constants . RENDER_FPS , 'env' : env_entry_point , } agent = characters . Bomber return locals ( )