(environment_name, seed=None)
return _composer.Environment(task, time_limit=time_limit, random_state=seed)
Loads a manipulation environment.

  Args:
    environment_name: String, the name of the environment to load. Must be in
      `ALL`.
    seed: An optional integer used to seed the task's random number generator.
      If None (default), the random number generator will self-seed from a
      platform-dependent source of entropy.

  Returns:
    An instance of `composer.Environment`.
Loads a manipulation environment.
Loads a manipulation environment .
def load(environment_name, seed=None):
  """Loads a manipulation environment.

  Args:
    environment_name: String, the name of the environment to load. Must be in
      `ALL`.
    seed: An optional integer used to seed the task's random number generator.
      If None (default), the random number generator will self-seed from a
      platform-dependent source of entropy.

  Returns:
    An instance of `composer.Environment`.
  """
  task = _registry.get_constructor(environment_name)()
  time_limit = _TIME_LIMIT if _get_timeout() else float('inf')
  return _composer.Environment(task, time_limit=time_limit, random_state=seed)
def load ( environment_name , seed = None ) : task = _registry . get_constructor ( environment_name ) ( ) time_limit = _TIME_LIMIT if _get_timeout ( ) else float ( 'inf' ) return _composer . Environment ( task , time_limit = time_limit , random_state = seed )