(buffer=None)
Bind a FBO.
Bind a FBO.
Bind a FBO .
def bind(buffer=None):
        """Bind a FBO."""
        if buffer is None:
            buffer = 0
        gl.glBindFramebuffer(gl.GL_FRAMEBUFFER, buffer)
def bind ( buffer = None ) : if buffer is None : buffer = 0 gl . glBindFramebuffer ( gl . GL_FRAMEBUFFER , buffer )