(self)
Initializes the fullscreen quad geometry.
Initializes the fullscreen quad geometry.
Initializes the fullscreen quad geometry .
def _init_geometry(self):
    """Initializes the fullscreen quad geometry."""
    vertex_buffer = GL.glGenBuffers(1)
    GL.glBindBuffer(GL.GL_ARRAY_BUFFER, vertex_buffer)
    GL.glBufferData(
        GL.GL_ARRAY_BUFFER,
        _FULLSCREEN_QUAD_VERTEX_POSITONS_AND_TEXTURE_COORDS.nbytes,
        _FULLSCREEN_QUAD_VERTEX_POSITONS_AND_TEXTURE_COORDS, GL.GL_STATIC_DRAW)
def _init_geometry ( self ) : vertex_buffer = GL . glGenBuffers ( 1 ) GL . glBindBuffer ( GL . GL_ARRAY_BUFFER , vertex_buffer ) GL . glBufferData ( GL . GL_ARRAY_BUFFER , _FULLSCREEN_QUAD_VERTEX_POSITONS_AND_TEXTURE_COORDS . nbytes , _FULLSCREEN_QUAD_VERTEX_POSITONS_AND_TEXTURE_COORDS , GL . GL_STATIC_DRAW )