(msnake, fig=None, levelset=None, num_iters=20, background=None)
return msnake.levelset
Visual evolution of a morphological snake.
    
    Parameters
    ----------
    msnake : MorphGAC or MorphACWE instance
        The morphological snake solver.
    fig: object, optional
        Handles to actual figure.
    levelset : array-like, optional
        If given, the levelset of the solver is initialized to this. If not
        given, the evolution will use the levelset already set in msnake.
    num_iters : int, optional
        The number of iterations.
    background : array-like, optional
        If given, background will be shown behind the contours instead of
        msnake.data.
Visual evolution of a morphological snake.
    
    Parameters
    ----------
    msnake : MorphGAC or MorphACWE instance
        The morphological snake solver.
    fig: object, optional
        Handles to actual figure.
    levelset : array-like, optional
        If given, the levelset of the solver is initialized to this. If not
        given, the evolution will use the levelset already set in msnake.
    num_iters : int, optional
        The number of iterations.
    background : array-like, optional
        If given, background will be shown behind the contours instead of
        msnake.data.
Visual evolution of a morphological snake . Parameters ---------- msnake : MorphGAC or MorphACWE instance The morphological snake solver . fig : object optional Handles to actual figure . levelset : array - like optional If given the levelset of the solver is initialized to this . If not given the evolution will use the levelset already set in msnake . num_iters : int optional The number of iterations . background : array - like optional If given background will be shown behind the contours instead of msnake . data .
def evolve_visual(msnake, fig=None, levelset=None, num_iters=20, background=None):
    """
    Visual evolution of a morphological snake.
    
    Parameters
    ----------
    msnake : MorphGAC or MorphACWE instance
        The morphological snake solver.
    fig: object, optional
        Handles to actual figure.
    levelset : array-like, optional
        If given, the levelset of the solver is initialized to this. If not
        given, the evolution will use the levelset already set in msnake.
    num_iters : int, optional
        The number of iterations.
    background : array-like, optional
        If given, background will be shown behind the contours instead of
        msnake.data.
    """
    if levelset is not None:
        msnake.levelset = levelset
    
    # Prepare the visual environment.
    if fig is None:
        fig = plt.figure()
    fig.clf()
    ax1 = fig.add_subplot(1, 2, 1)
    if background is None:
        ax1.imshow(msnake.data, cmap=plt.cm.gray)
    else:
        ax1.imshow(background, cmap=plt.cm.gray)
    ax1.contour(msnake.levelset, [0.5], colors='r')
    
    ax2 = fig.add_subplot(1, 2, 2)
    ax_u = ax2.imshow(msnake.levelset)
    plt.pause(0.001)
    
    # Iterate.
    for _ in range(num_iters):
        # Evolve.
        msnake.step()
        
        # Update figure.
        del ax1.collections[0]
        ax1.contour(msnake.levelset, [0.5], colors='r')
        ax_u.set_data(msnake.levelset)
        fig.canvas.draw()
        #plt.pause(0.001)
    
    # Return the last levelset.
    return msnake.levelset
def evolve_visual ( msnake , fig = None , levelset = None , num_iters = 20 , background = None ) : if levelset is not None : msnake . levelset = levelset # Prepare the visual environment. if fig is None : fig = plt . figure ( ) fig . clf ( ) ax1 = fig . add_subplot ( 1 , 2 , 1 ) if background is None : ax1 . imshow ( msnake . data , cmap = plt . cm . gray ) else : ax1 . imshow ( background , cmap = plt . cm . gray ) ax1 . contour ( msnake . levelset , [ 0.5 ] , colors = 'r' ) ax2 = fig . add_subplot ( 1 , 2 , 2 ) ax_u = ax2 . imshow ( msnake . levelset ) plt . pause ( 0.001 ) # Iterate. for _ in range ( num_iters ) : # Evolve. msnake . step ( ) # Update figure. del ax1 . collections [ 0 ] ax1 . contour ( msnake . levelset , [ 0.5 ] , colors = 'r' ) ax_u . set_data ( msnake . levelset ) fig . canvas . draw ( ) #plt.pause(0.001) # Return the last levelset. return msnake . levelset