(self, name)
return gl.glGetAttribLocation(self.program, name)
Return the location of an attribute after the shaders have compiled.
Return the location of an attribute after the shaders have compiled.
Return the location of an attribute after the shaders have compiled .
def get_attribute_location(self, name):
        """Return the location of an attribute after the shaders have compiled."""
        return gl.glGetAttribLocation(self.program, name)
def get_attribute_location ( self , name ) : return gl . glGetAttribLocation ( self . program , name )