(self, x=1, y=1, pt=None)
return Point(self.x*x, self.y*y)
Scale the coordinates of the Point by multiplying by
        ``x`` and ``y`` after subtracting ``pt`` -- default is (0, 0) --
        and then adding ``pt`` back again (i.e. ``pt`` is the point of
        reference for the scaling).

        See Also
        ========

        rotate, translate

        Examples
        ========

        >>> from sympy import Point
        >>> t = Point(1, 1)
        >>> t.scale(2)
        Point(2, 1)
        >>> t.scale(2, 2)
        Point(2, 2)
Scale the coordinates of the Point by multiplying by
        ``x`` and ``y`` after subtracting ``pt`` -- default is (0, 0) --
        and then adding ``pt`` back again (i.e. ``pt`` is the point of
        reference for the scaling).
Scale the coordinates of the Point by multiplying by x and y after subtracting pt -- default is ( 0 0 ) -- and then adding pt back again ( i . e . pt is the point of reference for the scaling ) .
def scale(self, x=1, y=1, pt=None):
        """Scale the coordinates of the Point by multiplying by
        ``x`` and ``y`` after subtracting ``pt`` -- default is (0, 0) --
        and then adding ``pt`` back again (i.e. ``pt`` is the point of
        reference for the scaling).

        See Also
        ========

        rotate, translate

        Examples
        ========

        >>> from sympy import Point
        >>> t = Point(1, 1)
        >>> t.scale(2)
        Point(2, 1)
        >>> t.scale(2, 2)
        Point(2, 2)

        """
        if pt:
            pt = Point(pt)
            return self.translate(*(-pt).args).scale(x, y).translate(*pt.args)
        return Point(self.x*x, self.y*y)
def scale ( self , x = 1 , y = 1 , pt = None ) : if pt : pt = Point ( pt ) return self . translate ( * ( - pt ) . args ) . scale ( x , y ) . translate ( * pt . args ) return Point ( self . x * x , self . y * y )