(self)
return filename
Get source filename.  If not saved, offer to save (or create) file

        The debugger requires a source file.  Make sure there is one, and that
        the current version of the source buffer has been saved.  If the user
        declines to save or cancels the Save As dialog, return None.

        If the user has configured IDLE for Autosave, the file will be
        silently saved if it already exists and is dirty.
Get source filename.  If not saved, offer to save (or create) file
Get source filename . If not saved offer to save ( or create ) file
def getfilename(self):
        """Get source filename.  If not saved, offer to save (or create) file

        The debugger requires a source file.  Make sure there is one, and that
        the current version of the source buffer has been saved.  If the user
        declines to save or cancels the Save As dialog, return None.

        If the user has configured IDLE for Autosave, the file will be
        silently saved if it already exists and is dirty.

        """
        filename = self.editwin.io.filename
        if not self.editwin.get_saved():
            autosave = idleConf.GetOption('main', 'General',
                                          'autosave', type='bool')
            if autosave and filename:
                self.editwin.io.save(None)
            else:
                confirm = self.ask_save_dialog()
                self.editwin.text.focus_set()
                if confirm:
                    self.editwin.io.save(None)
                    filename = self.editwin.io.filename
                else:
                    filename = None
        return filename
def getfilename ( self ) : filename = self . editwin . io . filename if not self . editwin . get_saved ( ) : autosave = idleConf . GetOption ( 'main' , 'General' , 'autosave' , type = 'bool' ) if autosave and filename : self . editwin . io . save ( None ) else : confirm = self . ask_save_dialog ( ) self . editwin . text . focus_set ( ) if confirm : self . editwin . io . save ( None ) filename = self . editwin . io . filename else : filename = None return filename