(self, points, degree = 3, knots = None)
Creates a Spline. points is a list of GVector, degree is the
degree of the Spline.
Creates a Spline. points is a list of GVector, degree is the
degree of the Spline.
Creates a Spline . points is a list of GVector degree is the degree of the Spline .
def __init__(self, points, degree = 3, knots = None):
        """Creates a Spline. points is a list of GVector, degree is the
degree of the Spline."""
        if knots == None:
            self.knots = GetKnots(points, degree)
        else:
            if len(points) > len(knots) - degree + 1:
                raise ValueError("too many control points")
            elif len(points) < len(knots) - degree + 1:
                raise ValueError("not enough control points")
            last = knots[0]
            for cur in knots[1:]:
                if cur < last:
                    raise ValueError("knots not strictly increasing")
                last = cur
            self.knots = knots
        self.points = points
        self.degree = degree
def __init__ ( self , points , degree = 3 , knots = None ) : if knots == None : self . knots = GetKnots ( points , degree ) else : if len ( points ) > len ( knots ) - degree + 1 : raise ValueError ( "too many control points" ) elif len ( points ) < len ( knots ) - degree + 1 : raise ValueError ( "not enough control points" ) last = knots [ 0 ] for cur in knots [ 1 : ] : if cur < last : raise ValueError ( "knots not strictly increasing" ) last = cur self . knots = knots self . points = points self . degree = degree