(self)
Clear the widget state.
Clear the widget state.
Clear the widget state .
def clear(self):
        """
        Clear the widget state.
        """
        self.data = None
        self.distances = None
        self._matrix = None
        self._mask = None
        self._silhouette = None
        self._labels = None
        self.cluster_var_model[:] = []
        self.annotation_var_model[:] = ["None"]
        self._clear_scene()
        self.Error.clear()
        self.Warning.clear()
def clear ( self ) : self . data = None self . distances = None self . _matrix = None self . _mask = None self . _silhouette = None self . _labels = None self . cluster_var_model [ : ] = [ ] self . annotation_var_model [ : ] = [ "None" ] self . _clear_scene ( ) self . Error . clear ( ) self . Warning . clear ( )