(self)
Open LAST existing scene version.

        WIP. Need to implement publishing and open user-defined or last published version.
        :return:
Open LAST existing scene version.
Open LAST existing scene version .
def run_open_render_scene(self):
        """
        Open LAST existing scene version.

        WIP. Need to implement publishing and open user-defined or last published version.
        :return:
        """

        # Build string PATH to file
        file_type = entities.EveFile.file_types['shot_render']
        shot_file_path = file_path.EveFilePath()
        shot_file_path.build_path_shot_render(file_type, self.selected_sequence.name, self.selected_shot.name, '001')
        shot_file_path.build_last_file_version()

        hou.hipFile.load(shot_file_path.path)
def run_open_render_scene ( self ) : # Build string PATH to file file_type = entities . EveFile . file_types [ 'shot_render' ] shot_file_path = file_path . EveFilePath ( ) shot_file_path . build_path_shot_render ( file_type , self . selected_sequence . name , self . selected_shot . name , '001' ) shot_file_path . build_last_file_version ( ) hou . hipFile . load ( shot_file_path . path )