( self, event )
Processes motion within the widget.
		Arguments:
		event: The event that called this function
Processes motion within the widget.
		Arguments:
		event: The event that called this function
Processes motion within the widget . Arguments : event : The event that called this function
def move( self, event ):
		"""
		Processes motion within the widget.
		Arguments:
		event: The event that called this function
		"""
		self.lastMotion = time()
		# If the follow flag is not set, motion within the widget will
		# make the ToolTip dissapear
		if self.follow == False:
			self.withdraw()
			self.visible = 1
		# Offset the ToolTip 10x10 pixels southeast of the pointer
		self.geometry( '+%i+%i' % ( event.x_root+10, event.y_root+10 ) )
		# Try to call the message function.  Will not change the message
		# if the message function is None or the message function fails
		try:		self.msgVar.set( self.msgFunc() )
		except:	pass
		self.after( int( ToolTip.ShowTipDelay * 1000 ), self.show )
def move ( self , event ) : self . lastMotion = time ( ) # If the follow flag is not set, motion within the widget will # make the ToolTip dissapear if self . follow == False : self . withdraw ( ) self . visible = 1 # Offset the ToolTip 10x10 pixels southeast of the pointer self . geometry ( '+%i+%i' % ( event . x_root + 10 , event . y_root + 10 ) ) # Try to call the message function.  Will not change the message # if the message function is None or the message function fails try : self . msgVar . set ( self . msgFunc ( ) ) except : pass self . after ( int ( ToolTip . ShowTipDelay * 1000 ) , self . show )