(self, dir=os.getcwd(), extraArgs=[])
Packages a build of the Unreal plugin in the specified directory, suitable for use as a prebuilt Engine module
Packages a build of the Unreal plugin in the specified directory, suitable for use as a prebuilt Engine module
Packages a build of the Unreal plugin in the specified directory suitable for use as a prebuilt Engine module
def packagePlugin(self, dir=os.getcwd(), extraArgs=[]):
		"""
		Packages a build of the Unreal plugin in the specified directory, suitable for use as a prebuilt Engine module
		"""
		
		# Invoke UAT to package the build
		distDir = os.path.join(os.path.abspath(dir), 'dist')
		self.runUAT([
			'BuildPlugin'
			] + extraArgs + [
			'-Plugin=' + self.getPluginDescriptor(dir),
			'-Package=' + distDir
		])
def packagePlugin ( self , dir = os . getcwd ( ) , extraArgs = [ ] ) : # Invoke UAT to package the build distDir = os . path . join ( os . path . abspath ( dir ) , 'dist' ) self . runUAT ( [ 'BuildPlugin' ] + extraArgs + [ '-Plugin=' + self . getPluginDescriptor ( dir ) , '-Package=' + distDir ] )