(self, x=0, y=0, z=0)
return Point3D(self.x + x, self.y + y, self.z + z)
Shift the Point by adding x and y to the coordinates of the Point.

        See Also
        ========

        rotate, scale

        Examples
        ========

        >>> from sympy import Point3D
        >>> t = Point3D(0, 1, 1)
        >>> t.translate(2)
        Point3D(2, 1, 1)
        >>> t.translate(2, 2)
        Point3D(2, 3, 1)
        >>> t + Point3D(2, 2, 2)
        Point3D(2, 3, 3)
Shift the Point by adding x and y to the coordinates of the Point.
Shift the Point by adding x and y to the coordinates of the Point .
def translate(self, x=0, y=0, z=0):
        """Shift the Point by adding x and y to the coordinates of the Point.

        See Also
        ========

        rotate, scale

        Examples
        ========

        >>> from sympy import Point3D
        >>> t = Point3D(0, 1, 1)
        >>> t.translate(2)
        Point3D(2, 1, 1)
        >>> t.translate(2, 2)
        Point3D(2, 3, 1)
        >>> t + Point3D(2, 2, 2)
        Point3D(2, 3, 3)

        """
        return Point3D(self.x + x, self.y + y, self.z + z)
def translate ( self , x = 0 , y = 0 , z = 0 ) : return Point3D ( self . x + x , self . y + y , self . z + z )