(self, new_round, board_now_2d)
1) Remove the new blockers from the range by setting all hands including them to probability 0
        2) Normalize
1) Remove the new blockers from the range by setting all hands including them to probability 0
        2) Normalize
1 ) Remove the new blockers from the range by setting all hands including them to probability 0 2 ) Normalize
def update_after_new_round(self, new_round, board_now_2d):
        """
        1) Remove the new blockers from the range by setting all hands including them to probability 0
        2) Normalize
        """
        self.set_cards_to_zero_prob(cards_2d=self._get_new_blockers_2d(game_round=new_round, board_2d=board_now_2d))
def update_after_new_round ( self , new_round , board_now_2d ) : self . set_cards_to_zero_prob ( cards_2d = self . _get_new_blockers_2d ( game_round = new_round , board_2d = board_now_2d ) )