(self, dir=os.getcwd(), args=[])
Packages a build of the Unreal project or plugin in the specified directory
Packages a build of the Unreal project or plugin in the specified directory
Packages a build of the Unreal project or plugin in the specified directory
def packageDescriptor(self, dir=os.getcwd(), args=[]):
		"""
		Packages a build of the Unreal project or plugin in the specified directory
		"""
		
		# Verify that an Unreal project or plugin exists in the specified directory
		descriptor = self.getDescriptor(dir)
		
		# Perform the packaging step
		if self.isProject(descriptor):
			self.packageProject(dir, args[0] if len(args) > 0 else 'Shipping', args[1:])
		else:
			self.packagePlugin(dir, args)
def packageDescriptor ( self , dir = os . getcwd ( ) , args = [ ] ) : # Verify that an Unreal project or plugin exists in the specified directory descriptor = self . getDescriptor ( dir ) # Perform the packaging step if self . isProject ( descriptor ) : self . packageProject ( dir , args [ 0 ] if len ( args ) > 0 else 'Shipping' , args [ 1 : ] ) else : self . packagePlugin ( dir , args )