(self, slot=None, drop_stack=False)
return self.send_click(windows.DropClick(slot, drop_stack))
Drop one or all items of the slot.

        Does not wait for confirmation from the server. If you want that,
        use a ``Task`` and ``yield inventory.async.drop_slot()`` instead.

        If ``slot`` is None, drops the ``cursor_slot`` or, if that's empty,
        the currently held item (``active_slot``).

        Args:
            slot (Optional[Slot]): The dropped slot. Can be None, integer,
                                   or ``Slot`` instance.

        Returns:
            int: The action ID of the click
Drop one or all items of the slot.
Drop one or all items of the slot .
def drop_slot(self, slot=None, drop_stack=False):
        """
        Drop one or all items of the slot.

        Does not wait for confirmation from the server. If you want that,
        use a ``Task`` and ``yield inventory.async.drop_slot()`` instead.

        If ``slot`` is None, drops the ``cursor_slot`` or, if that's empty,
        the currently held item (``active_slot``).

        Args:
            slot (Optional[Slot]): The dropped slot. Can be None, integer,
                                   or ``Slot`` instance.

        Returns:
            int: The action ID of the click
        """
        if slot is None:
            if self.cursor_slot.is_empty:
                slot = self.active_slot
            else:
                slot = self.cursor_slot
        elif isinstance(slot, int):  # also allow slot nr
            slot = self.window.slots[slot]
        if slot == self.cursor_slot:
            # dropping items from cursor is done via normal click
            return self.click_slot(self.cursor_slot, not drop_stack)
        return self.send_click(windows.DropClick(slot, drop_stack))
def drop_slot ( self , slot = None , drop_stack = False ) : if slot is None : if self . cursor_slot . is_empty : slot = self . active_slot else : slot = self . cursor_slot elif isinstance ( slot , int ) : # also allow slot nr slot = self . window . slots [ slot ] if slot == self . cursor_slot : # dropping items from cursor is done via normal click return self . click_slot ( self . cursor_slot , not drop_stack ) return self . send_click ( windows . DropClick ( slot , drop_stack ) )