(self, signal)
return False
Check and trigger PLAY (music queue) events.
Check and trigger PLAY (music queue) events.
Check and trigger PLAY ( music queue ) events .
def check_input(self, signal):
        """Check and trigger PLAY (music queue) events."""
        play_now = self._sound.tones_waiting()
        if self._sound.multivoice:
            if (self.last > play_now and play_now < self.trig):
                self.trigger()
        else:
            if (self.last >= self.trig and play_now < self.trig):
                self.trigger()
        self.last = play_now
        return False
def check_input ( self , signal ) : play_now = self . _sound . tones_waiting ( ) if self . _sound . multivoice : if ( self . last > play_now and play_now < self . trig ) : self . trigger ( ) else : if ( self . last >= self . trig and play_now < self . trig ) : self . trigger ( ) self . last = play_now return False