(style, output_directory)
Loads the sprites defined by sprites.json and sprites.data and extracts the specific items by creating
    svg icons that clip the defined region (defined in sprites.json) from the sprites.png so that only one icons
    remains.
    :param style:
    :param output_directory:
    :return:
Loads the sprites defined by sprites.json and sprites.data and extracts the specific items by creating
    svg icons that clip the defined region (defined in sprites.json) from the sprites.png so that only one icons
    remains.
    :param style:
    :param output_directory:
    :return:
Loads the sprites defined by sprites . json and sprites . data and extracts the specific items by creating svg icons that clip the defined region ( defined in sprites . json ) from the sprites . png so that only one icons remains . : param style : : param output_directory : : return :
def create_icons(style, output_directory):
    """
    Loads the sprites defined by sprites.json and sprites.data and extracts the specific items by creating
    svg icons that clip the defined region (defined in sprites.json) from the sprites.png so that only one icons
    remains.
    :param style:
    :param output_directory:
    :return:
    """

    image_data, image_definition_data = _load_sprite_data(style)
    if image_data and image_definition_data:
        _create_icons(image_data, image_definition_data, output_directory)
def create_icons ( style , output_directory ) : image_data , image_definition_data = _load_sprite_data ( style ) if image_data and image_definition_data : _create_icons ( image_data , image_definition_data , output_directory )