(self, center, radius, axis, color)
Draw a solid circle given the center, radius, and color.
Draw a solid circle given the center, radius, and color.
Draw a solid circle given the center radius and color .
def DrawSolidCircle(self, center, radius, axis, color):
        """
        Draw a solid circle given the center, radius, and color.
        """
        radius *= self.zoom
        if radius < 1:
            radius = 1
        else: radius = int(radius)

        pygame.draw.circle(self.surface, (color/2).bytes+[127],
                           center, radius, 0)
        pygame.draw.circle(self.surface, color.bytes, center, radius, 1)
        pygame.draw.aaline(self.surface, (255, 0, 0), center,
                           (center[0] - radius*axis[0], center[1] +
                            radius*axis[1]))
def DrawSolidCircle ( self , center , radius , axis , color ) : radius *= self . zoom if radius < 1 : radius = 1 else : radius = int ( radius ) pygame . draw . circle ( self . surface , ( color / 2 ) . bytes + [ 127 ] , center , radius , 0 ) pygame . draw . circle ( self . surface , color . bytes , center , radius , 1 ) pygame . draw . aaline ( self . surface , ( 255 , 0 , 0 ) , center , ( center [ 0 ] - radius * axis [ 0 ] , center [ 1 ] + radius * axis [ 1 ] ) )