(self)
return self.player.ask_move(self)
Method for getting a move from the current player. If the player is an
        AI_Player, then this method will invoke the AI algorithm to choose the
        move. If the player is a Human_Player, then the interaction with the
        human is via the text terminal.
Method for getting a move from the current player. If the player is an
        AI_Player, then this method will invoke the AI algorithm to choose the
        move. If the player is a Human_Player, then the interaction with the
        human is via the text terminal.
Method for getting a move from the current player . If the player is an AI_Player then this method will invoke the AI algorithm to choose the move . If the player is a Human_Player then the interaction with the human is via the text terminal .
def get_move(self):
        """
        Method for getting a move from the current player. If the player is an
        AI_Player, then this method will invoke the AI algorithm to choose the
        move. If the player is a Human_Player, then the interaction with the
        human is via the text terminal.
        """
        return self.player.ask_move(self)
def get_move ( self ) : return self . player . ask_move ( self )