()
return locals()
Start up a Team config with the competition settings.
Start up a Team config with the competition settings.
Start up a Team config with the competition settings .
def team_competition_fast_env():
    """Start up a Team config with the competition settings."""
    env = envs.v0.Pomme
    game_type = constants.GameType.Team
    env_entry_point = 'pommerman.envs.v0:Pomme'
    env_id = 'PommeTeamCompetitionFast-v0'
    env_kwargs = {
        'game_type': game_type,
        'board_size': constants.BOARD_SIZE,
        'num_rigid': constants.NUM_RIGID,
        'num_wood': constants.NUM_WOOD,
        'num_items': constants.NUM_ITEMS,
        'max_steps': constants.MAX_STEPS,
        'render_fps': 1000,
        'agent_view_size': constants.AGENT_VIEW_SIZE,
        'is_partially_observable': True,
        'env': env_entry_point,
    }
    agent = characters.Bomber
    return locals()
def team_competition_fast_env ( ) : env = envs . v0 . Pomme game_type = constants . GameType . Team env_entry_point = 'pommerman.envs.v0:Pomme' env_id = 'PommeTeamCompetitionFast-v0' env_kwargs = { 'game_type' : game_type , 'board_size' : constants . BOARD_SIZE , 'num_rigid' : constants . NUM_RIGID , 'num_wood' : constants . NUM_WOOD , 'num_items' : constants . NUM_ITEMS , 'max_steps' : constants . MAX_STEPS , 'render_fps' : 1000 , 'agent_view_size' : constants . AGENT_VIEW_SIZE , 'is_partially_observable' : True , 'env' : env_entry_point , } agent = characters . Bomber return locals ( )