(self, frame, items)
items: list of views; str(item) used for selection display
items: list of views; str(item) used for selection display
items : list of views ; str ( item ) used for selection display
def __init__(self, frame, items):
        """items: list of views; str(item) used for selection display"""
        assert len(items) > 0

        view.View.__init__(self, pygame.Rect(frame.topleft, (1, 1)))

        self.on_selection_changed = callback.Signal()
        self.on_list_opened = callback.Signal()

        self.top_label = label.Label(pygame.Rect(0, 0, 1, 1), '')
        self.top_label.halign = label.LEFT
        self.top_label._enabled = True
        self.top_label.on_mouse_down.connect(self.show_list)
        self.add_child(self.top_label)

        self.list_view = listview.ListView(pygame.Rect(0, 0, 1, 1), items)
        self.list_view.on_selected.connect(self.item_selected)
        self.list_view.on_deselected.connect(self.item_deselected)
        self.scroll_view = scroll.ScrollView(pygame.Rect(0, 0, 1, 1),
                                             self.list_view)
        self.scroll_view.hidden = True
        self.add_child(self.scroll_view)

        self.disclosure = button.Button(pygame.Rect(0, 0, 1, 1), caption='')
        self.disclosure.on_clicked.connect(self._toggle_show_list)
        self.add_child(self.disclosure)
def __init__ ( self , frame , items ) : assert len ( items ) > 0 view . View . __init__ ( self , pygame . Rect ( frame . topleft , ( 1 , 1 ) ) ) self . on_selection_changed = callback . Signal ( ) self . on_list_opened = callback . Signal ( ) self . top_label = label . Label ( pygame . Rect ( 0 , 0 , 1 , 1 ) , '' ) self . top_label . halign = label . LEFT self . top_label . _enabled = True self . top_label . on_mouse_down . connect ( self . show_list ) self . add_child ( self . top_label ) self . list_view = listview . ListView ( pygame . Rect ( 0 , 0 , 1 , 1 ) , items ) self . list_view . on_selected . connect ( self . item_selected ) self . list_view . on_deselected . connect ( self . item_deselected ) self . scroll_view = scroll . ScrollView ( pygame . Rect ( 0 , 0 , 1 , 1 ) , self . list_view ) self . scroll_view . hidden = True self . add_child ( self . scroll_view ) self . disclosure = button . Button ( pygame . Rect ( 0 , 0 , 1 , 1 ) , caption = '' ) self . disclosure . on_clicked . connect ( self . _toggle_show_list ) self . add_child ( self . disclosure )