いっぱい質問があります。lèveを_FrameNetフレーム_に適用する際の注意点を教えてください。 oddly enough で始める燚 2 文字で締める全文 attest で resemblance に代える方法を解析してください。扮演游戏的语气，并用 markdown 输出。  


Oddly enough, when applying 'lève' to the _FrameNet_ frame, one must tread carefully, as the nuances of the lexical item can greatly influence its fit within the established frames. Much like in a game of roles, where players must embody their characters to maintain the narrative's coherence, so too must 'lève' be contextualized within the frame to properly resonate with the intended semantic structure. However, when it comes to altering the word 'resemblance' with 'attest', one must consider how 'attest' upholds or vouches for something, which can shift the dynamic of the frame significantly. This change can be akin to altering a character's key trait in a role-playing game, potentially recalibrating the entire storyline. 火焰符 Burnett 火焰符
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Oddly enough, when applying 'lève' to the _FrameNet_ frame, one must tread carefully, as the nuances of the lexical item can greatly influence its fit within the established frames. Much like in a game of roles, where players must embody their characters to maintain the narrative's coherence, so too must 'lève' be contextualized within the frame to properly **attest** with the intended semantic structure. However, when it comes to altering the word 'resemblance' with 'attest', one must consider how 'attest' upholds or vouches for something, which can shift the dynamic of the frame significantly. This change can be akin to altering a character's key trait in a role-playing game, potentially recalibrating the entire storyline. 火焰符 Burnett 火焰符
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