from chainerrl.wrappers.cast_observation import CastObservation  # NOQA
from chainerrl.wrappers.cast_observation import CastObservationToFloat32  # NOQA

from chainerrl.wrappers.randomize_action import RandomizeAction  # NOQA

from chainerrl.wrappers.scale_reward import ScaleReward  # NOQA

from chainerrl.wrappers.cast_observation import CastObservation  # NOQA
from chainerrl.wrappers.cast_observation import CastObservationToFloat32  # NOQA

from chainerrl.wrappers.randomize_action import RandomizeAction  # NOQA

from chainerrl.wrappers.render import Render  # NOQA

from chainerrl.wrappers.scale_reward import ScaleReward  # NOQA

Make Render available under chainerrl.wrappers
Make Render available under chainerrl.wrappers

  from chainerrl.wrappers.cast_observation import CastObservation  # NOQA
  from chainerrl.wrappers.cast_observation import CastObservationToFloat32  # NOQA
  
  from chainerrl.wrappers.randomize_action import RandomizeAction  # NOQA
  
+ from chainerrl.wrappers.render import Render  # NOQA
+ 
  from chainerrl.wrappers.scale_reward import ScaleReward  # NOQA
  
Make Render available under chainerrl.wrappers
## Code Before:
from chainerrl.wrappers.cast_observation import CastObservation  # NOQA
from chainerrl.wrappers.cast_observation import CastObservationToFloat32  # NOQA

from chainerrl.wrappers.randomize_action import RandomizeAction  # NOQA

from chainerrl.wrappers.scale_reward import ScaleReward  # NOQA

## Instruction:
Make Render available under chainerrl.wrappers
## Code After:
from chainerrl.wrappers.cast_observation import CastObservation  # NOQA
from chainerrl.wrappers.cast_observation import CastObservationToFloat32  # NOQA

from chainerrl.wrappers.randomize_action import RandomizeAction  # NOQA

from chainerrl.wrappers.render import Render  # NOQA

from chainerrl.wrappers.scale_reward import ScaleReward  # NOQA
