WIDTH = 320
HEIGHT = 240
SCREEN_SIZE = (WIDTH, HEIGHT)

# Update delay in ms
DELAY = 100

ALIVE_IMG_PATH="data/alive.png"
DEAD_IMG_PATH="data/dead.png"
CURSOR_DEAD_IMG_PATH="data/cursor.png"
CURSOR_ALIVE_IMG_PATH="data/cursor_alive.png"

ALIVE_IMG = None
DEAD_IMG = None

WIDTH = 320
HEIGHT = 240
SCREEN_SIZE = (WIDTH, HEIGHT)

# Update delay in ms
# On ETN it's already pretty slow
DELAY = 0

ALIVE_IMG_PATH="data/alive.png"
DEAD_IMG_PATH="data/dead.png"
CURSOR_DEAD_IMG_PATH="data/cursor.png"
CURSOR_ALIVE_IMG_PATH="data/cursor_alive.png"

ALIVE_IMG = None
DEAD_IMG = None

Set delay to 0, because ETN is slow.
Set delay to 0, because ETN is slow.

  WIDTH = 320
  HEIGHT = 240
  SCREEN_SIZE = (WIDTH, HEIGHT)
  
  # Update delay in ms
+ # On ETN it's already pretty slow
- DELAY = 100
+ DELAY = 0
  
  ALIVE_IMG_PATH="data/alive.png"
  DEAD_IMG_PATH="data/dead.png"
  CURSOR_DEAD_IMG_PATH="data/cursor.png"
  CURSOR_ALIVE_IMG_PATH="data/cursor_alive.png"
  
  ALIVE_IMG = None
  DEAD_IMG = None
  
Set delay to 0, because ETN is slow.
## Code Before:
WIDTH = 320
HEIGHT = 240
SCREEN_SIZE = (WIDTH, HEIGHT)

# Update delay in ms
DELAY = 100

ALIVE_IMG_PATH="data/alive.png"
DEAD_IMG_PATH="data/dead.png"
CURSOR_DEAD_IMG_PATH="data/cursor.png"
CURSOR_ALIVE_IMG_PATH="data/cursor_alive.png"

ALIVE_IMG = None
DEAD_IMG = None

## Instruction:
Set delay to 0, because ETN is slow.
## Code After:
WIDTH = 320
HEIGHT = 240
SCREEN_SIZE = (WIDTH, HEIGHT)

# Update delay in ms
# On ETN it's already pretty slow
DELAY = 0

ALIVE_IMG_PATH="data/alive.png"
DEAD_IMG_PATH="data/dead.png"
CURSOR_DEAD_IMG_PATH="data/cursor.png"
CURSOR_ALIVE_IMG_PATH="data/cursor_alive.png"

ALIVE_IMG = None
DEAD_IMG = None
