
import cv2

def main():
      print("cvui main");

if __name__ == '__main__':
    main()

def random_number_generator(arg1, arg2):
    """
    Summary line.

    Extended description of function.

    Parameters
    ----------
    arg1 : int
        Description of arg1
    arg2 : str
        Description of arg2

    Returns
    -------
    int
        Description of return value

    """
    return 42

def init(window_name, delay_wait_key = -1, create_named_window = True):
	cv2.namedWindow(window_name)

def text(where, x, y, text, font_scale = 0.4, color = 0xCECECE):
	cv2.putText(where, 'OpenCV', (x, y), cv2.FONT_HERSHEY_SIMPLEX, font_scale, (255, 255, 255), 1, cv2.LINE_AA)

def button(where, x, y, label):
	# Not implemented yet!
	return False


import cv2

def main():
      print("cvui main")

if __name__ == '__main__':
    main()

def random_number_generator(arg1, arg2):
    """
    Summary line.

    Extended description of function.

    Parameters
    ----------
    arg1 : int
        Description of arg1
    arg2 : str
        Description of arg2

    Returns
    -------
    int
        Description of return value

    """
    return 42

def init(window_name, delay_wait_key = -1, create_named_window = True):
	cv2.namedWindow(window_name)

def text(where, x, y, text, font_scale = 0.4, color = 0xCECECE):
	cv2.putText(where, text, (x, y), cv2.FONT_HERSHEY_SIMPLEX, font_scale, (255, 255, 255), 1, cv2.LINE_AA)

def printf(theWhere, theX, theY, theFontScale, theColor, theFmt, *theArgs):
    aText = theFmt % theArgs
    text(theWhere, theX, theY, aText, theFontScale, theColor)

def button(where, x, y, label):
	# Not implemented yet!
	return False

def update(window_name = ""):
	"""
	Updates the library internal things. You need to call this function **AFTER** you are done adding/manipulating
	UI elements in order for them to react to mouse interactions.

	Parameters
    ----------
	window_name : str
		Name of the window whose components are being updated. If no window name is provided, cvui uses the default window.

	\sa init()
	\sa watch()
	\sa context()
	"""
Add draft of printf in python
Add draft of printf in python

  
  import cv2
  
  def main():
-       print("cvui main");
+       print("cvui main")
  
  if __name__ == '__main__':
      main()
  
  def random_number_generator(arg1, arg2):
      """
      Summary line.
  
      Extended description of function.
  
      Parameters
      ----------
      arg1 : int
          Description of arg1
      arg2 : str
          Description of arg2
  
      Returns
      -------
      int
          Description of return value
  
      """
      return 42
  
  def init(window_name, delay_wait_key = -1, create_named_window = True):
  	cv2.namedWindow(window_name)
  
  def text(where, x, y, text, font_scale = 0.4, color = 0xCECECE):
- 	cv2.putText(where, 'OpenCV', (x, y), cv2.FONT_HERSHEY_SIMPLEX, font_scale, (255, 255, 255), 1, cv2.LINE_AA)
+ 	cv2.putText(where, text, (x, y), cv2.FONT_HERSHEY_SIMPLEX, font_scale, (255, 255, 255), 1, cv2.LINE_AA)
+ 
+ def printf(theWhere, theX, theY, theFontScale, theColor, theFmt, *theArgs):
+     aText = theFmt % theArgs
+     text(theWhere, theX, theY, aText, theFontScale, theColor)
  
  def button(where, x, y, label):
  	# Not implemented yet!
  	return False
  
+ def update(window_name = ""):
+ 	"""
+ 	Updates the library internal things. You need to call this function **AFTER** you are done adding/manipulating
+ 	UI elements in order for them to react to mouse interactions.
+ 
+ 	Parameters
+     ----------
+ 	window_name : str
+ 		Name of the window whose components are being updated. If no window name is provided, cvui uses the default window.
+ 
+ 	\sa init()
+ 	\sa watch()
+ 	\sa context()
+ 	"""
Add draft of printf in python
## Code Before:

import cv2

def main():
      print("cvui main");

if __name__ == '__main__':
    main()

def random_number_generator(arg1, arg2):
    """
    Summary line.

    Extended description of function.

    Parameters
    ----------
    arg1 : int
        Description of arg1
    arg2 : str
        Description of arg2

    Returns
    -------
    int
        Description of return value

    """
    return 42

def init(window_name, delay_wait_key = -1, create_named_window = True):
	cv2.namedWindow(window_name)

def text(where, x, y, text, font_scale = 0.4, color = 0xCECECE):
	cv2.putText(where, 'OpenCV', (x, y), cv2.FONT_HERSHEY_SIMPLEX, font_scale, (255, 255, 255), 1, cv2.LINE_AA)

def button(where, x, y, label):
	# Not implemented yet!
	return False

## Instruction:
Add draft of printf in python
## Code After:

import cv2

def main():
      print("cvui main")

if __name__ == '__main__':
    main()

def random_number_generator(arg1, arg2):
    """
    Summary line.

    Extended description of function.

    Parameters
    ----------
    arg1 : int
        Description of arg1
    arg2 : str
        Description of arg2

    Returns
    -------
    int
        Description of return value

    """
    return 42

def init(window_name, delay_wait_key = -1, create_named_window = True):
	cv2.namedWindow(window_name)

def text(where, x, y, text, font_scale = 0.4, color = 0xCECECE):
	cv2.putText(where, text, (x, y), cv2.FONT_HERSHEY_SIMPLEX, font_scale, (255, 255, 255), 1, cv2.LINE_AA)

def printf(theWhere, theX, theY, theFontScale, theColor, theFmt, *theArgs):
    aText = theFmt % theArgs
    text(theWhere, theX, theY, aText, theFontScale, theColor)

def button(where, x, y, label):
	# Not implemented yet!
	return False

def update(window_name = ""):
	"""
	Updates the library internal things. You need to call this function **AFTER** you are done adding/manipulating
	UI elements in order for them to react to mouse interactions.

	Parameters
    ----------
	window_name : str
		Name of the window whose components are being updated. If no window name is provided, cvui uses the default window.

	\sa init()
	\sa watch()
	\sa context()
	"""