from ev3.ev3dev import Key
import unittest
from util import get_input
import time


class TestTone(unittest.TestCase):

    def test_tone(self):
        d = Key()
        get_input('Test keyboard. Hold Up key')
        print(d.up)
        get_input('Test keyboard. Release Up key')
        print(d.up)
        get_input('Test keyboard. Hold Down key')
        print(d.down)
        get_input('Test keyboard. Release Down key')
        print(d.down)
        get_input('Test keyboard. Hold Left key')
        print(d.left)
        get_input('Test keyboard. Release Left key')
        print(d.left)
        get_input('Test keyboard. Hold Right key')
        print(d.right)
        get_input('Test keyboard. Release Right key')
        print(d.right)
        get_input('Test keyboard. Hold Backspace key')
        print(d.backspace)
        get_input('Test keyboard. Release Backspace key')
        print(d.backspace)
        get_input('Test keyboard. Hold Enter key')
        print(d.enter)
        get_input('Test keyboard. Release Enter key')
        print(d.enter)

if __name__ == '__main__':
    unittest.main()

from ev3.ev3dev import Key
import unittest
from util import get_input


class TestKey(unittest.TestCase):

    def test_key(self):
        d = Key()
        get_input('Test keyboard. Hold Up key')
        print(d.up)
        get_input('Test keyboard. Release Up key')
        print(d.up)
        get_input('Test keyboard. Hold Down key')
        print(d.down)
        get_input('Test keyboard. Release Down key')
        print(d.down)
        get_input('Test keyboard. Hold Left key')
        print(d.left)
        get_input('Test keyboard. Release Left key')
        print(d.left)
        get_input('Test keyboard. Hold Right key')
        print(d.right)
        get_input('Test keyboard. Release Right key')
        print(d.right)
        get_input('Test keyboard. Hold Backspace key')
        print(d.backspace)
        get_input('Test keyboard. Release Backspace key')
        print(d.backspace)
        get_input('Test keyboard. Hold Enter key')
        print(d.enter)
        get_input('Test keyboard. Release Enter key')
        print(d.enter)

if __name__ == '__main__':
    unittest.main()

Change dname of key test
Change dname of key test

  from ev3.ev3dev import Key
  import unittest
  from util import get_input
- import time
  
  
- class TestTone(unittest.TestCase):
+ class TestKey(unittest.TestCase):
  
-     def test_tone(self):
+     def test_key(self):
          d = Key()
          get_input('Test keyboard. Hold Up key')
          print(d.up)
          get_input('Test keyboard. Release Up key')
          print(d.up)
          get_input('Test keyboard. Hold Down key')
          print(d.down)
          get_input('Test keyboard. Release Down key')
          print(d.down)
          get_input('Test keyboard. Hold Left key')
          print(d.left)
          get_input('Test keyboard. Release Left key')
          print(d.left)
          get_input('Test keyboard. Hold Right key')
          print(d.right)
          get_input('Test keyboard. Release Right key')
          print(d.right)
          get_input('Test keyboard. Hold Backspace key')
          print(d.backspace)
          get_input('Test keyboard. Release Backspace key')
          print(d.backspace)
          get_input('Test keyboard. Hold Enter key')
          print(d.enter)
          get_input('Test keyboard. Release Enter key')
          print(d.enter)
  
  if __name__ == '__main__':
      unittest.main()
  
Change dname of key test
## Code Before:
from ev3.ev3dev import Key
import unittest
from util import get_input
import time


class TestTone(unittest.TestCase):

    def test_tone(self):
        d = Key()
        get_input('Test keyboard. Hold Up key')
        print(d.up)
        get_input('Test keyboard. Release Up key')
        print(d.up)
        get_input('Test keyboard. Hold Down key')
        print(d.down)
        get_input('Test keyboard. Release Down key')
        print(d.down)
        get_input('Test keyboard. Hold Left key')
        print(d.left)
        get_input('Test keyboard. Release Left key')
        print(d.left)
        get_input('Test keyboard. Hold Right key')
        print(d.right)
        get_input('Test keyboard. Release Right key')
        print(d.right)
        get_input('Test keyboard. Hold Backspace key')
        print(d.backspace)
        get_input('Test keyboard. Release Backspace key')
        print(d.backspace)
        get_input('Test keyboard. Hold Enter key')
        print(d.enter)
        get_input('Test keyboard. Release Enter key')
        print(d.enter)

if __name__ == '__main__':
    unittest.main()

## Instruction:
Change dname of key test
## Code After:
from ev3.ev3dev import Key
import unittest
from util import get_input


class TestKey(unittest.TestCase):

    def test_key(self):
        d = Key()
        get_input('Test keyboard. Hold Up key')
        print(d.up)
        get_input('Test keyboard. Release Up key')
        print(d.up)
        get_input('Test keyboard. Hold Down key')
        print(d.down)
        get_input('Test keyboard. Release Down key')
        print(d.down)
        get_input('Test keyboard. Hold Left key')
        print(d.left)
        get_input('Test keyboard. Release Left key')
        print(d.left)
        get_input('Test keyboard. Hold Right key')
        print(d.right)
        get_input('Test keyboard. Release Right key')
        print(d.right)
        get_input('Test keyboard. Hold Backspace key')
        print(d.backspace)
        get_input('Test keyboard. Release Backspace key')
        print(d.backspace)
        get_input('Test keyboard. Hold Enter key')
        print(d.enter)
        get_input('Test keyboard. Release Enter key')
        print(d.enter)

if __name__ == '__main__':
    unittest.main()
