from spack import *


class Glm(Package):
    """
    OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on
    the OpenGL Shading Language (GLSL) specification.
    """

    homepage = "https://github.com/g-truc/glm"
    url = "https://github.com/g-truc/glm/archive/0.9.7.1.tar.gz"

    version('0.9.7.1', '61af6639cdf652d1cdd7117190afced8')

    def install(self, spec, prefix):
        with working_dir('spack-build', create=True):
            cmake('..', *std_cmake_args)
            make()
            make("install")

from spack import *


class Glm(Package):
    """
    OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on
    the OpenGL Shading Language (GLSL) specification.
    """

    homepage = "https://github.com/g-truc/glm"
    url = "https://github.com/g-truc/glm/archive/0.9.7.1.tar.gz"

    version('0.9.7.1', '61af6639cdf652d1cdd7117190afced8')
    
    depends_on ("cmake")

    def install(self, spec, prefix):
        with working_dir('spack-build', create=True):
            cmake('..', *std_cmake_args)
            make()
            make("install")

Add missing dependency for glm
Add missing dependency for glm
  from spack import *
  
  
  class Glm(Package):
      """
      OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on
      the OpenGL Shading Language (GLSL) specification.
      """
  
      homepage = "https://github.com/g-truc/glm"
      url = "https://github.com/g-truc/glm/archive/0.9.7.1.tar.gz"
  
      version('0.9.7.1', '61af6639cdf652d1cdd7117190afced8')
+     
+     depends_on ("cmake")
  
      def install(self, spec, prefix):
          with working_dir('spack-build', create=True):
              cmake('..', *std_cmake_args)
              make()
              make("install")
  
Add missing dependency for glm
## Code Before:
from spack import *


class Glm(Package):
    """
    OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on
    the OpenGL Shading Language (GLSL) specification.
    """

    homepage = "https://github.com/g-truc/glm"
    url = "https://github.com/g-truc/glm/archive/0.9.7.1.tar.gz"

    version('0.9.7.1', '61af6639cdf652d1cdd7117190afced8')

    def install(self, spec, prefix):
        with working_dir('spack-build', create=True):
            cmake('..', *std_cmake_args)
            make()
            make("install")

## Instruction:
Add missing dependency for glm
## Code After:
from spack import *


class Glm(Package):
    """
    OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on
    the OpenGL Shading Language (GLSL) specification.
    """

    homepage = "https://github.com/g-truc/glm"
    url = "https://github.com/g-truc/glm/archive/0.9.7.1.tar.gz"

    version('0.9.7.1', '61af6639cdf652d1cdd7117190afced8')
    
    depends_on ("cmake")

    def install(self, spec, prefix):
        with working_dir('spack-build', create=True):
            cmake('..', *std_cmake_args)
            make()
            make("install")
