from ..utils import *


##
# Minions

# Druid of the Fang
class GVG_080:
	def action(self):
		if self.poweredUp:
			self.morph("GVG_080t")

from ..utils import *


##
# Minions

# Attack Mode (Anodized Robo Cub)
class GVG_030a:
	action = buffSelf("GVG_030ae")

# Tank Mode (Anodized Robo Cub)
class GVG_030b:
	action = buffSelf("GVG_030be")


# Gift of Mana (Grove Tender)
class GVG_032a:
	def action(self):
		for player in self.game.players:
			player.maxMana += 1
			player.usedMana -= 1

# Gift of Cards (Grove Tender)
class GVG_032b:
	def action(self):
		for player in self.game.players:
			player.draw()


# Druid of the Fang
class GVG_080:
	def action(self):
		if self.poweredUp:
			self.morph("GVG_080t")

Implement Anodized Robo Cub, Grove Tender
Implement Anodized Robo Cub, Grove Tender

  from ..utils import *
  
  
  ##
  # Minions
+ 
+ # Attack Mode (Anodized Robo Cub)
+ class GVG_030a:
+ 	action = buffSelf("GVG_030ae")
+ 
+ # Tank Mode (Anodized Robo Cub)
+ class GVG_030b:
+ 	action = buffSelf("GVG_030be")
+ 
+ 
+ # Gift of Mana (Grove Tender)
+ class GVG_032a:
+ 	def action(self):
+ 		for player in self.game.players:
+ 			player.maxMana += 1
+ 			player.usedMana -= 1
+ 
+ # Gift of Cards (Grove Tender)
+ class GVG_032b:
+ 	def action(self):
+ 		for player in self.game.players:
+ 			player.draw()
+ 
  
  # Druid of the Fang
  class GVG_080:
  	def action(self):
  		if self.poweredUp:
  			self.morph("GVG_080t")
  
Implement Anodized Robo Cub, Grove Tender
## Code Before:
from ..utils import *


##
# Minions

# Druid of the Fang
class GVG_080:
	def action(self):
		if self.poweredUp:
			self.morph("GVG_080t")

## Instruction:
Implement Anodized Robo Cub, Grove Tender
## Code After:
from ..utils import *


##
# Minions

# Attack Mode (Anodized Robo Cub)
class GVG_030a:
	action = buffSelf("GVG_030ae")

# Tank Mode (Anodized Robo Cub)
class GVG_030b:
	action = buffSelf("GVG_030be")


# Gift of Mana (Grove Tender)
class GVG_032a:
	def action(self):
		for player in self.game.players:
			player.maxMana += 1
			player.usedMana -= 1

# Gift of Cards (Grove Tender)
class GVG_032b:
	def action(self):
		for player in self.game.players:
			player.draw()


# Druid of the Fang
class GVG_080:
	def action(self):
		if self.poweredUp:
			self.morph("GVG_080t")
