from ..utils import *


##
# Secrets

# Effigy
class AT_002:
	events = Death(FRIENDLY + MINION).on(
		lambda self, minion: Summon(self.controller, RandomMinion(cost=minion.cost))
	)

from ..utils import *


##
# Minions

# Dalaran Aspirant
class AT_006:
	inspire = Buff(SELF, "AT_006e")


# Spellslinger
class AT_007:
	play = Give(ALL_PLAYERS, RandomSpell())


# Rhonin
class AT_009:
	deathrattle = Give(CONTROLLER, "EX1_277") * 3


##
# Spells

# Flame Lance
class AT_001:
	play = Hit(TARGET, 8)


# Arcane Blast
class AT_004:
	play = Hit(TARGET, 2)


# Polymorph: Boar
class AT_005:
	play = Morph(TARGET, "AT_005t")


##
# Secrets

# Effigy
class AT_002:
	events = Death(FRIENDLY + MINION).on(
		lambda self, minion: Summon(self.controller, RandomMinion(cost=minion.cost))
	)

Implement Mage cards for The Grand Tournament
Implement Mage cards for The Grand Tournament

  from ..utils import *
+ 
+ 
+ ##
+ # Minions
+ 
+ # Dalaran Aspirant
+ class AT_006:
+ 	inspire = Buff(SELF, "AT_006e")
+ 
+ 
+ # Spellslinger
+ class AT_007:
+ 	play = Give(ALL_PLAYERS, RandomSpell())
+ 
+ 
+ # Rhonin
+ class AT_009:
+ 	deathrattle = Give(CONTROLLER, "EX1_277") * 3
+ 
+ 
+ ##
+ # Spells
+ 
+ # Flame Lance
+ class AT_001:
+ 	play = Hit(TARGET, 8)
+ 
+ 
+ # Arcane Blast
+ class AT_004:
+ 	play = Hit(TARGET, 2)
+ 
+ 
+ # Polymorph: Boar
+ class AT_005:
+ 	play = Morph(TARGET, "AT_005t")
  
  
  ##
  # Secrets
  
  # Effigy
  class AT_002:
  	events = Death(FRIENDLY + MINION).on(
  		lambda self, minion: Summon(self.controller, RandomMinion(cost=minion.cost))
  	)
  
Implement Mage cards for The Grand Tournament
## Code Before:
from ..utils import *


##
# Secrets

# Effigy
class AT_002:
	events = Death(FRIENDLY + MINION).on(
		lambda self, minion: Summon(self.controller, RandomMinion(cost=minion.cost))
	)

## Instruction:
Implement Mage cards for The Grand Tournament
## Code After:
from ..utils import *


##
# Minions

# Dalaran Aspirant
class AT_006:
	inspire = Buff(SELF, "AT_006e")


# Spellslinger
class AT_007:
	play = Give(ALL_PLAYERS, RandomSpell())


# Rhonin
class AT_009:
	deathrattle = Give(CONTROLLER, "EX1_277") * 3


##
# Spells

# Flame Lance
class AT_001:
	play = Hit(TARGET, 8)


# Arcane Blast
class AT_004:
	play = Hit(TARGET, 2)


# Polymorph: Boar
class AT_005:
	play = Morph(TARGET, "AT_005t")


##
# Secrets

# Effigy
class AT_002:
	events = Death(FRIENDLY + MINION).on(
		lambda self, minion: Summon(self.controller, RandomMinion(cost=minion.cost))
	)
