from ..utils import *


##
# Minions



from ..utils import *


##
# Minions

class OG_083:
	"Twilight Flamecaller"
	play = Hit(ENEMY_MINIONS, 1)


class OG_120:
	"Anomalus"
	deathrattle = Hit(ALL_MINIONS, 8)


class OG_207:
	"Faceless Summoner"
	play = Summon(CONTROLLER, RandomMinion(cost=3))

Implement Twilight Flamecaller, Anomalus, Faceless Summoner
Implement Twilight Flamecaller, Anomalus, Faceless Summoner

  from ..utils import *
  
  
  ##
  # Minions
  
+ class OG_083:
+ 	"Twilight Flamecaller"
+ 	play = Hit(ENEMY_MINIONS, 1)
  
  
+ class OG_120:
+ 	"Anomalus"
+ 	deathrattle = Hit(ALL_MINIONS, 8)
+ 
+ 
+ class OG_207:
+ 	"Faceless Summoner"
+ 	play = Summon(CONTROLLER, RandomMinion(cost=3))
+ 
Implement Twilight Flamecaller, Anomalus, Faceless Summoner
## Code Before:
from ..utils import *


##
# Minions



## Instruction:
Implement Twilight Flamecaller, Anomalus, Faceless Summoner
## Code After:
from ..utils import *


##
# Minions

class OG_083:
	"Twilight Flamecaller"
	play = Hit(ENEMY_MINIONS, 1)


class OG_120:
	"Anomalus"
	deathrattle = Hit(ALL_MINIONS, 8)


class OG_207:
	"Faceless Summoner"
	play = Summon(CONTROLLER, RandomMinion(cost=3))
