from ..utils import *


# The Coin
class GAME_005:
	play = ManaThisTurn(CONTROLLER, 1)

from ..utils import *


# The Coin
class GAME_005:
	play = ManaThisTurn(CONTROLLER, 1)


# Big Banana
class TB_006:
	play = Buff(TARGET, "TB_006e")


# Deviate Banana
class TB_007:
	play = Buff(TARGET, "TB_007e")


# Rotten Banana
class TB_008:
	play = Hit(TARGET, 1)

Implement Big Banana, Deviate Banana, Rotten Banana
Implement Big Banana, Deviate Banana, Rotten Banana

  from ..utils import *
  
  
  # The Coin
  class GAME_005:
  	play = ManaThisTurn(CONTROLLER, 1)
  
+ 
+ # Big Banana
+ class TB_006:
+ 	play = Buff(TARGET, "TB_006e")
+ 
+ 
+ # Deviate Banana
+ class TB_007:
+ 	play = Buff(TARGET, "TB_007e")
+ 
+ 
+ # Rotten Banana
+ class TB_008:
+ 	play = Hit(TARGET, 1)
+ 
Implement Big Banana, Deviate Banana, Rotten Banana
## Code Before:
from ..utils import *


# The Coin
class GAME_005:
	play = ManaThisTurn(CONTROLLER, 1)

## Instruction:
Implement Big Banana, Deviate Banana, Rotten Banana
## Code After:
from ..utils import *


# The Coin
class GAME_005:
	play = ManaThisTurn(CONTROLLER, 1)


# Big Banana
class TB_006:
	play = Buff(TARGET, "TB_006e")


# Deviate Banana
class TB_007:
	play = Buff(TARGET, "TB_007e")


# Rotten Banana
class TB_008:
	play = Hit(TARGET, 1)
