license:apache-2.0 region:us
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license: apache-2.0
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# Training an AI Agent in th Game of Briscola

![gui screenshot](./gui_screenshot.png)

## Checkpoint models for 2vs2 briscola card game trained with Deep Q Networks Algorithm:

- only-round-reward model (best model)
- only-game-reward model (only for analysis)

## Only-round-reward performances (best model):

~92% win rate vs random agent

~37% win rate vs human agent

More info at https://github.com/flaccagora/Briscola/