integer count = 0;
integer refreshRate = 300;
string URL1 = "http://icons.wunderground.com/data/640x480/2xus_rd.gif";
string URL2 = "http://icons.wunderground.com/data/640x480/2xus_sf.gif";
string URL3 = "http://icons.wunderground.com/data/640x480/2xus_st.gif";
string dynamicID="";
string contentType="image";

refresh_texture()
{
	count++;
	string url = "";
	integer c = count % 3;

	if (c == 0) {
		url = URL1;
	} else if (c == 1) {
			url = URL2;
	} else {
			url = URL3;
	}
	// refresh rate is not yet respected here, which is why we need the timer
	osSetDynamicTextureURL(dynamicID, contentType ,url , "", refreshRate );
}

default
{
	state_entry()
	{
		refresh_texture();
		llSetTimerEvent(refreshRate); // create a "timer event" every 300 seconds.
	}

	timer()
	{
		refresh_texture();
	}

	touch_start(integer times)
	{
		refresh_texture();
	}
}
