import { GameWorld } from "../../Engine/Game/GameWorld/GameWorld" ; import { PointerInput } from "../../Engine/Inputs/PointerInput" ; import { ParticlesFlyer , ParticlesFlyerView } from "./ParticleSystem/Flyer/ParticlesFlyer" ; export class ParticlesFlyerWorld extends GameWorld { initialize ( ) { this . inputs . addInput ( new PointerInput ( ) ) ; this . addChild ( new ParticlesFlyer ( ) . joint ( new ParticlesFlyerView ( ) ) ) ; } }