import { PhysXPhysics } from "./PhysXPhysics" ; import { IStaticCollider } from "@oasis-engine/design" ; import { PhysXCollider } from "./PhysXCollider" ; import { Quaternion , Vector3 } from "oasis-engine" ; remarks export class PhysXStaticCollider extends PhysXCollider implements IStaticCollider { param position param rotation constructor ( position , rotation ) { super ( ) ; this . _pxActor = PhysXPhysics . _pxPhysics . createRigidStatic ( this . _transform ( position , rotation ) ) ; } }