import { GameVisual } from "../../../Engine/Game/GameObject/GameVisual" ; export class VisualKeyBoard extends GameVisual { constructor ( ) { super ( ) ; } start ( source ) { throw new Error ( "method is not implemented." ) ; } update ( ) { throw new Error ( "method is not implemented." ) ; } dispose ( ) { super . dispose ( ) ; throw new Error ( "method is not implemented." ) ; } }