import { DataCardsI18nType } from '../types' ; export const cardsI18n = [ { name : 'Brick Shortage' , desc : 'All players lose 8 bricks' , } , { name : 'Lucky Cache' , desc : '+2 Bricks. +2 Gems. Play again' , } , { name : 'Friendly Terrain' , desc : '+1 Wall. Play again' , } , { name : 'Miners' , desc : '+1 Quarry' , } , { name : 'Mother Lode' , desc : 'If quarry < enemy quarry, +2 quarry. Else, +1 quarry' , } , { name : 'Dwarven Miners' , desc : '+4 Wall. +1 Quarry' , } , { name : 'Work Overtime' , desc : '+5 Wall. You lose 6 gems' , } , { name : 'Copping the Tech' , desc : 'If quarry < enemy quarry, quarry = enemy quarry' , } , { name : 'Basic Wall' , desc : '+3 Wall' , } , { name : 'Sturdy Wall' , desc : '+4 Wall' , } , { name : 'Innovations' , desc : "+1 To all player's quarrys, you gain 4 gems" , } , { name : 'Foundations' , desc : 'If wall = 0, +6 wall, else +3 wall' , } , { name : 'Tremors' , desc : 'All walls take 5 damage. Play again' , } , { name : 'Secret Room' , desc : '+1 Magic. Play again' , } , { name : 'Earthquake' , desc : "-1 To all player's quarrys" , } , { name : 'Big Wall' , desc : '+6 Wall' , } , { name : 'Collapse!' , desc : '-1 Enemy quarry' , } , { name : 'New Equipment' , desc : '+2 Quarry' , } , { name : 'Strip Mine' , desc : '-1 Quarry. +10 Wall. You gain 5 gems' , } , { name : 'Reinforced Wall' , desc : '+8 Wall' , } , { name : 'Porticulus' , desc : '+5 Wall, +1 dungeon' , } , { name : 'Crystal Rocks' , desc : '+7 Wall, gain 7 gems' , } , { name : 'Harmonic Ore' , desc : '+6 Wall, +3 tower' , } , { name : 'Mondo Wall' , desc : '+12 Wall' , } , { name : 'Focused Designs' , desc : '+8 Wall, +5 tower' , } , { name : 'Great Wall' , desc : '+15 Wall' , } , { name : 'Rock Launcher' , desc : '+6 Wall. 10 Damage to enemy' , } , { name : "Dragon's Heart" , desc : '+20 Wall. +8 Tower' , } , { name : 'Forced Labor' , desc : '+9 Wall, lose 5 recruits' , } , { name : 'Rock Garden' , desc : '+1 Wall. +1 Tower. +2 Recruits' , } , { name : 'Flood Water' , desc : 'Player(s) w/ lowest wall are -1 Dungeon and 2 damage to tower' , } , { name : 'Barracks' , desc : '+6 Recruits, +6 wall. If dungeon < enemy dungeon, +1 dungeon' , } , { name : 'Battlements' , desc : '+7 Wall, 6 damage to enemy' , } , { name : 'Shift' , desc : 'Switch your wall with enemy wall' , } , { name : 'Quartz' , desc : '+1 Tower. Play again' , } , { name : 'Smoky Quartz' , desc : '1 Damage to enemy tower. Play again' , } , { name : 'Amethyst' , desc : '+3 Tower' , } , { name : 'Spell Weavers' , desc : '+1 Magic' , } , { name : 'Prism' , desc : 'Draw 1 card. Discard 1 card. Play again' , } , { name : 'Lodestone' , desc : "+3 Tower. This card can't be discarded without playing it" , } , { name : 'Solar Flare' , desc : '+2 Tower. 2 Damage to enemy tower' , } , { name : 'Crystal Matrix' , desc : '+1 Magic. +3 Tower. +1 Enemy tower' , } , { name : 'Gemstone Flaw' , desc : '3 Damage to enemy tower' , } , { name : 'Ruby' , desc : '+5 Tower' , } , { name : 'Gem Spear' , desc : '5 Damage to enemy tower' , } , { name : 'Power Burn' , desc : '5 Damage to your tower. +2 Magic' , } , { name : 'Harmonic Vibe' , desc : '+1 Magic. +3 Tower. +3 Wall' , } , { name : 'Parity' , desc : "All player's magic equals the highest player's magic" , } , { name : 'Emerald' , desc : '+8 Tower' , } , { name : 'Pearl of Wisdom' , desc : '+5 Tower. +1 Magic' , } , { name : 'Shatterer' , desc : '-1 Magic. 9 Damage to enemy tower' , } , { name : 'Crumblestone' , desc : '+5 Tower. Enemy loses 6 bricks' , } , { name : 'Sapphire' , desc : '+11 Tower' , } , { name : 'Discord' , desc : '7 Damage to all towers, all players magic -1' , } , { name : 'Fire Ruby' , desc : '+6 Tower. 4 Damage to enemy tower' , } , { name : "Quarry's Help" , desc : '+7 Tower. Lose 10 bricks' , } , { name : 'Crystal Shield' , desc : '+8 Tower. +3 Wall' , } , { name : 'Empathy Gem' , desc : '+8 Tower. +1 Dungeon' , } , { name : 'Diamond' , desc : '+15 Tower' , } , { name : 'Sanctuary' , desc : '+10 Tower. +5 Wall, gain 5 recruits' , } , { name : 'Lava Jewel' , desc : '+12 Tower. 6 Damage to enemy' , } , { name : "Dragon's Eye" , desc : '+20 Tower' , } , { name : 'Crystallize' , desc : '+11 Tower. -6 Wall' , } , { name : 'Bag of Baubles' , desc : 'If tower < enemy tower, +2 tower. Else +1 tower' , } , { name : 'Rainbow' , desc : '+1 Tower to all players. You gain 3 gems' , } , { name : 'Apprentice' , desc : '+4 Tower, you lose 3 recruits, 2 damage to enemy tower' , } , { name : 'Lightning Shard' , desc : 'If Tower > enemy wall, 8 damage to enemy tower. Else 8 damage' , } , { name : 'Phase Jewel' , desc : '+13 Tower. +6 Recruits. +6 Bricks' , } , { name : 'Mad Cow Disease' , desc : 'All players lose 6 recruits' , } , { name : 'Faerie' , desc : '2 Damage. Play again' , } , { name : 'Moody Goblins' , desc : '4 Damage. You lose 3 gems' , } , { name : 'Minotaur' , desc : '+1 Dungeon' , } , { name : 'Elven Scout' , desc : 'Draw 1 card. Discard 1 card. Play again' , } , { name : 'Goblin Mob' , desc : '6 Damage. You take 3 damage' , } , { name : 'Goblin Archers' , desc : '3 Damage to enemy tower. You take 1 damage' , } , { name : 'Shadow Faerie' , desc : '2 Damage to enemy tower. Play again' , } , { name : 'Orc' , desc : '5 Damage' , } , { name : 'Dwarves' , desc : '4 Damage. +3 Wall' , } , { name : 'Little Snakes' , desc : '4 Damage to enemy tower' , } , { name : 'Troll Trainer' , desc : '+2 Dungeon' , } , { name : 'Tower Gremlin' , desc : '2 Damage. +4 Tower. +2 Wall' , } , { name : 'Full Moon' , desc : "+1 to all player's dungeon. You gain 3 recruits" , } , { name : 'Slasher' , desc : '6 Damage' , } , { name : 'Ogre' , desc : '7 Damage' , } , { name : 'Rabid Sheep' , desc : '6 Damage. Enemy loses 3 recruits' , } , { name : 'Imp' , desc : '6 Damage. All players lose 5 bricks, gems and recruits' , } , { name : 'Spizzer' , desc : 'If enemy wall = 0, 10 damage, else 6 damage' , } , { name : 'Werewolf' , desc : '9 Damage' , } , { name : 'Corrosion Cloud' , desc : 'If enemy wall > 0, 10 damage, else 7 damage' , } , { name : 'Unicorn' , desc : 'If magic > enemy magic, 12 damage, else 8 damage' , } , { name : 'Elven Archers' , desc : 'If wall > enemy wall, 6 damage to enemy tower, else 6 damage' , } , { name : 'Succubus' , desc : '5 Damage to enemy tower, enemy loses 8 recruits' , } , { name : 'Rock Stompers' , desc : '8 Damage, -1 enemy quarry' , } , { name : 'Thief' , desc : 'Enemy loses 10 gems, 5 bricks, you gain 1/2 amt. round up' , } , { name : 'Stone Giant' , desc : '10 Damage. +4 Wall' , } , { name : 'Vampire' , desc : '10 Damage. Enemy loses 5 recruits, -1 enemy dungeon' , } , { name : 'Dragon' , desc : '20 Damage. Enemy loses 10 gems, -1 enemy dungeon' , } , { name : 'Spearman' , desc : 'If wall > enemy wall do 3 damage else do 2 damage' , } , { name : 'Gnome' , desc : '3 Damage. +1 Gem' , } , { name : 'Berserker' , desc : '8 Damage. 3 Damage to your tower' , } , { name : 'Warlord' , desc : '13 Damage. You lose 3 gems' , } , { name : 'Pegasus Lancer' , desc : '12 Damage to enemy tower' , } , ] ;