const vs = `\
varying vec4 geometry_vPosition;
varying vec3 geometry_vNormal;

void geometry_setNormal(vec3 normal) {
  geometry_vNormal = normal;
}

void geometry_setPosition(vec4 position) {
  geometry_vPosition = position;
}

void geometry_setPosition(vec3 position) {
  geometry_vPosition = vec4(position, 1.);
}
` ; const fs = `\
varying vec4 geometry_vPosition;
varying vec3 geometry_vNormal;

vec4 geometry_getPosition() {
  return geometry_vPosition;
}

vec3 geometry_getNormal() {
  return geometry_vNormal;
}
` ; /**
 * Geometry varyings
 */ export const geometry = { name : 'geometry' , vs , fs } ;