export default class MeshVertice { p : number [ ] ; n : number [ ] ; uv : number [ ] ; c : number [ ] ; i : number ; constructor ( args ) { this . i = args . i ; this . p = args . p ; this . uv = args . uv ; this . n = args . n ; this . c = args . c ; } clone ( ) { var args = { } ; args . i = this . i ; args . p = [ ... this . p ] ; args . uv = [ ... this . uv ] ; args . n = [ ... this . n ] ; args . c = [ ... this . c ] ; return new MeshVertice ( args ) ; } } ;