import Texture from '../../texture' ; /**
 * An M3 texture.
 */ export default class M3Texture { texture : Texture | null = null ; wrapS = 0x812f ; wrapT = 0x812f ; constructor ( repeatS , repeatT ) { if ( repeatS ) { this . wrapS = 0x2901 ; } if ( repeatT ) { this . wrapT = 0x2901 ; } } }