import { ModMapper } from "../ModMapper" ; export default class ModManagerFormat extends ModMapper { public mapFile ( path ) { const baseFolder = path . split ( "/" ) [ 0 ] ; if ( baseFolder === "game" || baseFolder === "characters" || baseFolder === "renpy" || baseFolder === "lib" ) { return path ; } return null ; } public getFriendlyName ( ) { return "Mod (Doki Doki Mod Manager)" ; } }