export const MM_HUMAN_LINK = { "Cube" : 0x000053C8 , "Sheath.1" : 0x000050C0 , "Sheath.2" : 0x000050C8 , "Sheath.3" : 0x000050D0 , "Sword.4" : 0x00005290 , "FPS.Hookshot" : 0x00005170 , "Hilt.1" : 0x000050D8 , "Hilt.2" : 0x000050E0 , "Blade.1" : 0x000050F0 , "Blade.2" : 0x000050F8 , "Hookshot.Spike" : 0x00005158 , "Hookshot" : 0x00005148 , "Fist.L" : 0x000050A0 , "Fist.R" : 0x000050B8 , "FPS.Forearm.R" : 0x00005168 , "Bottle.Hand.L" : 0x000050A8 , "Bow.String" : 0x00005140 , "Bow" : 0x00005138 , "Blade.3" : 0x00005100 , "Bottle" : 0x00005120 , "Bottle.Filling" : 0x00005280 , "Broken.Blade.3" : 0x000051E0 , "Hilt.3" : 0x000050E8 , "Hookshot.Aiming.Reticule" : 0x00005160 , "Hookshot.Chain" : 0x00005150 , "Ocarina.2" : 0x00005128 , "DekuStick" : 0x00005130 , "Shield.2" : 0x00005110 , "Shield.3.Face" : 0x00005548 , "Shield.3" : 0x00005118 , "Mask.Deku" : 0x00005260 , "Mask.Goron" : 0x00005268 , "Mask.Zora" : 0x00005270 , "Mask.Deity" : 0x00005278 , "Limb 1" : 0x00005020 , "Limb 3" : 0x00005028 , "Limb 4" : 0x00005030 , "Limb 5" : 0x00005038 , "Limb 6" : 0x00005040 , "Limb 7" : 0x00005048 , "Limb 8" : 0x00005050 , "Limb 10" : 0x00005058 , "Limb 11" : 0x00005060 , "Limb 12" : 0x00005068 , "Limb 13" : 0x00005070 , "Limb 14" : 0x00005078 , "Limb 15" : 0x00005098 , "Limb 16" : 0x00005080 , "Limb 17" : 0x00005088 , "Limb 18" : 0x000050B0 , "Limb 20" : 0x00005090 } ;