import { GamePhase } from "./game-phase" ; export const GRID_SIZE = { width : 7 , height : 6 } ; export const PHASE_LENGTHS = { [ GamePhase . PREPARING ] : 30 , [ GamePhase . READY ] : 5 , [ GamePhase . PLAYING ] : 30 } ; export const REROLL_COST = 2 ; export const STARTING_MONEY = 3 ; export const STARTING_LEVEL = 1 ; export const STARTING_HEALTH = 100 ; export const MAX_PLAYER_LEVEL = 10 ; export const HEALTH_LOST_PER_PIECE = 3 ; export const BUY_XP_COST = 5 ; export const BUY_XP_AMOUNT = 4 ; export const PIECES_TO_EVOLVE = 3 ; export const DEFAULT_TURN_COUNT = 300 ; export const DEFAULT_TURN_DURATION = 100 ; export const DAMAGE_RATIO = 7 ; export const MAX_NAME_LENGTH = 16 ; export const MAX_PLAYERS_IN_GAME = 8 ; export const LOBBY_WAIT_TIME = 60 ; export const AVAILABLE_PROFILE_PICTURES = { 1 : "Budaye" , 4 : "Aardorn" , 5 : "Nut" , 7 : "Embra" , 8 : "Tweesher" } ;