import { ResourcesData } from "State" ; import shotgun from "ui/screens/Game/Weapon/weapon_styles/shotgun.png" ; import pistol from "ui/screens/Game/Weapon/weapon_styles/pistol.png" ; import guard from "enemies/Guard/guard.png" ; import zombie from "enemies/Zombie/zombie.png" ; import medkitItem from "items/MedkitItem/medkit.png" ; import shotgunItem from "items/ShotgunItem/shotgun.png" ; import pistolItem from "items/PistolItem/pistol.png" ; import hudFace from "ui/screens/Game/HUD/HealthBar/Face/face.png" ; import stone1Texture from "classes/Wall/textures/stone-1.png" ; import stone2Texture from "classes/Wall/textures/stone-2.jpg" ; import stone3Texture from "classes/Wall/textures/stone-3.jpg" ; import stone4Texture from "classes/Wall/textures/stone-4.jpg" ; import stone5Texture from "classes/Wall/textures/stone-5.jpg" ; import stone6Texture from "classes/Wall/textures/stone-6.jpg" ; import metal1Texture from "classes/Wall/textures/metal-1.jpg" ; import metal2Texture from "classes/Wall/textures/metal-2.jpg" ; import wood1Texture from "classes/Wall/textures/wood-1.jpg" ; import wood2Texture from "classes/Wall/textures/wood-2.jpg" ; import wood3Texture from "classes/Wall/textures/wood-3.jpg" ; import wood4Texture from "classes/Wall/textures/wood-4.jpg" ; import brick1Texture from "classes/Wall/textures/brick-1.jpg" ; import brick2Texture from "classes/Wall/textures/brick-2.jpg" ; import prison1Texture from "classes/Wall/textures/prison-1.jpg" ; import prison2Texture from "classes/Wall/textures/prison-2.jpg" ; import prison3Texture from "classes/Wall/textures/prison-3.jpg" ; import grayWall from "classes/Wall/textures/gray.png" ; import { step1Url , step2Url , step3Url } from "sounds/player/steps" ; import { pistol_shot_url } from "sounds/weapons/pistol_shot" ; import { shotgun_shot_url } from "sounds/weapons/shotgun_shot" ; import { itemPickUpUrl } from "sounds/items/itemPickup" ; import { weaponPickupUrl } from "sounds/items/weaponPickup" ; const data = { images : [ shotgun , pistol , guard , zombie , medkitItem , shotgunItem , pistolItem , hudFace , grayWall , stone1Texture , stone2Texture , stone3Texture , stone4Texture , stone5Texture , stone6Texture , metal1Texture , metal2Texture , wood1Texture , wood2Texture , wood3Texture , wood4Texture , brick1Texture , brick2Texture , prison1Texture , prison2Texture , prison3Texture ] , sounds : [ itemPickUpUrl , weaponPickupUrl , pistol_shot_url , shotgun_shot_url , step1Url , step2Url , step3Url ] } ; export default data ;