export enum ActionTypes { StepperTaskCancelled = 'Stepper.Task.Cancelled' , StepperRestart = 'Stepper.Restart' , StepperReset = 'Stepper.Reset' , StepperCompileAndStep = 'Stepper.CompileAndStep' , StepperStep = 'Stepper.Step' , StepperStarted = 'Stepper.Started' , StepperInteractBefore = 'Stepper.Interact.Before' , StepperInteract = 'Stepper.Interact' , StepperProgress = 'Stepper.Progress' , StepperIdle = 'Stepper.Idle' , StepperExit = 'Stepper.Exit' , StepperInterrupting = 'Stepper.Interrupting' , StepperInterrupt = 'Stepper.Interrupt' , StepperInterrupted = 'Stepper.Interrupted' , StepperUndo = 'Stepper.Undo' , StepperRedo = 'Stepper.Redo' , StepperConfigure = 'Stepper.Configure' , StepperStackUp = 'Stepper.StackUp' , StepperStackDown = 'Stepper.Stack.Down' , StepperViewControlsChanged = 'Stepper.View.Controls.Changed' , StepperEnabled = 'Stepper.Enabled' , StepperDisabled = 'Stepper.Disabled' , StepperSpeedChanged = 'Stepper.Speed.Changed' , StepperControlsChanged = 'Stepper.Controls.Changed' , StepperSynchronizingAnalysisChanged = 'Stepper.Synchronizing.Analysis.Changed' , StepperExecutionSuccess = 'Stepper.Execution.Success' , StepperExecutionError = 'Stepper.Execution.Error' , StepperDisplayError = 'Stepper.Execution.DisplayError' , StepperClearError = 'Stepper.Execution.ClearError' , Compile = 'Compile' , CompileWait = 'Compile.Wait' , CompileClear = 'Compile.Clear' , CompileStarted = 'Compile.Started' , CompileSucceeded = 'Compile.Succeeded' , CompileFailed = 'Compile.Failed' } export const stepperExecutionSuccess = ( message ) => ( { type : ActionTypes . StepperExecutionSuccess , payload : { message , } , } ) ; export const stepperExecutionError = ( error ) => ( { type : ActionTypes . StepperExecutionError , payload : { error , } , } ) ; export const stepperDisplayError = ( error ) => ( { type : ActionTypes . StepperDisplayError , payload : { error , } , } ) ; export const stepperClearError = ( ) => ( { type : ActionTypes . StepperClearError , } ) ;