import { GLTFNode } from '../types' ; import { VRMHumanLimit } from './VRMHumanLimit' ; /**
 * A class represents a single `humanBone` of a VRM.
 */ export class VRMHumanBone { /**
     * A [[GLTFNode]] (that actually is a `THREE.Object3D`) that represents the bone.
     */ public readonly node : GLTFNode ; /**
     * A [[VRMHumanLimit]] object that represents properties of the bone.
     */ public readonly humanLimit : VRMHumanLimit ; param node param humanLimit public constructor ( node , humanLimit ) { this . node = node ; this . humanLimit = humanLimit ; } }