import { SvelteComponent , append , detach , element , init , insert , noop , safe_not_equal , set_data , space , text } from "svelte/internal" ; function create_fragment ( ctx ) { let div0 ; let p0 ; let t1 ; let p1 ; let t4 ; let p2 ; let t7 ; let div1 ; let p3 ; let t8 ; let t9 ; return { c ( ) { div0 = element ( "div" ) ; p0 = element ( "p" ) ; p0 . textContent = "Hello world" ; t1 = space ( ) ; p1 = element ( "p" ) ; p1 . textContent = `Hello ${ world1 }` ; t4 = space ( ) ; p2 = element ( "p" ) ; p2 . textContent = `Hello ${ world2 }` ; t7 = space ( ) ; div1 = element ( "div" ) ; p3 = element ( "p" ) ; t8 = text ( "Hello " ) ; t9 = text ( ctx [ 0 ] ) ; } , m ( target , anchor ) { insert ( target , div0 , anchor ) ; append ( div0 , p0 ) ; append ( div0 , t1 ) ; append ( div0 , p1 ) ; append ( div0 , t4 ) ; append ( div0 , p2 ) ; insert ( target , t7 , anchor ) ; insert ( target , div1 , anchor ) ; append ( div1 , p3 ) ; append ( p3 , t8 ) ; append ( p3 , t9 ) ; } , p ( ctx , [ dirty ] ) { if ( dirty & 1 ) set_data ( t9 , ctx [ 0 ] ) ; } , i : noop , o : noop , d ( detaching ) { if ( detaching ) detach ( div0 ) ; if ( detaching ) detach ( t7 ) ; if ( detaching ) detach ( div1 ) ; } } ; } let world1 = 'world' ; let world2 = 'world' ; function instance ( $$self , $$props , $$invalidate ) { const world3 = 'world' ; function foo ( ) { $$invalidate ( 0 , world3 = 'svelte' ) ; } return [ world3 ] ; } class Component extends SvelteComponent { constructor ( options ) { super ( ) ; init ( this , options , instance , create_fragment , safe_not_equal , { } ) ; } } export default Component ;