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※Translated with [DeepL](http://www.DeepL.com/Translator) <br>
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[License] Modified >>> CreativeML Open RAIL-M<br>
[License-text](https://huggingface.co/mu0n/ASAP-XL-series/blob/main/LICENSE)<br>

　これはオリジナルモデルです(XL実験モデル)<br>
　権利は CreativeML Open RAIL-M に準拠しますが以下ご注意ください<br>
　**※🚫商用利用全般ご遠慮ください ※🚫違法画像生成ご遠慮ください**<br>
　This model is a original model (for SDXL-Test)<br>
　Rights are subject to CreativeML Open RAIL-M but include the following prohibitions<br>
　**※🚫Please refrain from general commercial use ※🚫Please refrain from illegal image generation**<br>
　詳しくはリンクをご確認ください /[Licensetext](https://huggingface.co/mu0n/ASAP-XL-series/blob/main/LICENSE)/ Please check the link above for more details. <br>


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[[共有モデル概要](Shared Model Overview)][Prototype]

# ASAP-XL Hide'n'Seek rev030　最新版(手指少し不安定) <br>
　さらに強化された身体データと背景効果<br>
　Further enhanced physical data and background effects <br>
　(Latest version (fingers a little unstable))<br>
<br>
[ASAP-XL Hide'n'Seek rev030](https://huggingface.co/mu0n/ASAP-XL-series/tree/main/ASAP-XL_rev030) ◀ 通常の安定板(LCM、DPO、等ナシ) <br>
<br>
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<a href="https://cdn-uploads.huggingface.co/production/uploads/654314c7c9483f8861a8e296/kbVuXSoqQh-bX1wQXTGfY.png" target=”_blank”>
      <div>
        <img src="https://cdn-uploads.huggingface.co/production/uploads/654314c7c9483f8861a8e296/kbVuXSoqQh-bX1wQXTGfY.png" alt="sample1">
      </div>
		</a>
<a href="https://cdn-uploads.huggingface.co/production/uploads/654314c7c9483f8861a8e296/_gHgAxUwlC9SWPtWEozcZ.png" target=”_blank”>
      <div>
        <img src="https://cdn-uploads.huggingface.co/production/uploads/654314c7c9483f8861a8e296/_gHgAxUwlC9SWPtWEozcZ.png" alt="sample2">
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<a href="https://cdn-uploads.huggingface.co/production/uploads/654314c7c9483f8861a8e296/sCEwcZ_ZHNzJm6YfRv0yA.png" target=”_blank”>
      <div>
        <img src="https://cdn-uploads.huggingface.co/production/uploads/654314c7c9483f8861a8e296/sCEwcZ_ZHNzJm6YfRv0yA.png" alt="sample3">
      </div>
		  </a>
<a href="https://cdn-uploads.huggingface.co/production/uploads/654314c7c9483f8861a8e296/euVh9hGE1avEc76q3Jb5Y.png" target=”_blank”>
      <div>
        <img src="https://cdn-uploads.huggingface.co/production/uploads/654314c7c9483f8861a8e296/euVh9hGE1avEc76q3Jb5Y.png" alt="sample4">
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<a href="https://cdn-uploads.huggingface.co/production/uploads/654314c7c9483f8861a8e296/Apfloe4_I_E5NLi52L0yq.png" target=”_blank”>
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        <img src="https://cdn-uploads.huggingface.co/production/uploads/654314c7c9483f8861a8e296/Apfloe4_I_E5NLi52L0yq.png" alt="sample5">
      </div>
		</a>
<a href="https://cdn-uploads.huggingface.co/production/uploads/654314c7c9483f8861a8e296/TkBNP-6-gIZarn1jKWHNG.png" target=”_blank”>
      <div>
        <img src="https://cdn-uploads.huggingface.co/production/uploads/654314c7c9483f8861a8e296/TkBNP-6-gIZarn1jKWHNG.png" alt="sample6">
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		</a>
    </td>
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</table>
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---<br>
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[[共有モデル概要](Shared Model Overview)][Prototype]

# ASAP-XL  Full-Burnern [LoRA-BaseModelv01] 最新版(手指かなり安定) <br>
　LoRA作成用に LCM、DPO を適用した専用モデルです<br>
　これを別のモデルに混ぜてしまうと望まない生成結果を招くことになります<br>
　※ このモデルをマージに利用するのは避けたほうが良いと思います<br>
　LCM and DPO are applied to this exclusive model for LoRA creation <br>
　(Latest version (fingers a stable))<br>
　Mixing this with another model can lead to undesired generation results <br>
　※ I think it is best to avoid using this model for merging <br>
<br>
[ASAP-XL Full-Burnern LiNK](https://huggingface.co/mu0n/ASAP-XL-series/tree/main/ASAP-XL_LoRA-BASE) ◀ LoRA作成専用モデル(更新ほぼナシ)<br>
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・・・姫騎士さまと騎士団御一行の来訪です・・・
　The "Hime-Kishi" (Princess Knight) and her band of knights are here.
<table>
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    <td>
<a href="https://cdn-uploads.huggingface.co/production/uploads/654314c7c9483f8861a8e296/xVklqltvcGAH4DhHQ5295.png" target=”_blank”>
      <div>
        <img src="https://cdn-uploads.huggingface.co/production/uploads/654314c7c9483f8861a8e296/xVklqltvcGAH4DhHQ5295.png" alt="sample1",style="max-width: 512px;" width="50%" />
      </div>
		</a>
<a href="https://cdn-uploads.huggingface.co/production/uploads/654314c7c9483f8861a8e296/gnXY2eJ-d7FccYQpNSdkV.png" target=”_blank”>
      <div>
        <img src="https://cdn-uploads.huggingface.co/production/uploads/654314c7c9483f8861a8e296/gnXY2eJ-d7FccYQpNSdkV.png" alt="sample2",style="max-width: 512px;" width="50%" />
      </div>
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<a href="https://cdn-uploads.huggingface.co/production/uploads/654314c7c9483f8861a8e296/7rKOeOKHzYcaFkSxqG345.png" target=”_blank”>
      <div>
        <img src="https://cdn-uploads.huggingface.co/production/uploads/654314c7c9483f8861a8e296/7rKOeOKHzYcaFkSxqG345.png" alt="sample3",style="max-width: 512px;" width="50%" />
      </div>
		  </a>
<a href="https://cdn-uploads.huggingface.co/production/uploads/654314c7c9483f8861a8e296/PLtYfVl3uHg7fukV5yp0B.png" target=”_blank”>
      <div>
        <img src="https://cdn-uploads.huggingface.co/production/uploads/654314c7c9483f8861a8e296/PLtYfVl3uHg7fukV5yp0B.png" alt="sample4",style="max-width: 512px;" width="50%" />
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      </div>
		</a>
    <td>
<a href="https://cdn-uploads.huggingface.co/production/uploads/654314c7c9483f8861a8e296/MjR1XSiDASwZvqcD55-Ey.png" target=”_blank”>
<div>
        <img src="https://cdn-uploads.huggingface.co/production/uploads/654314c7c9483f8861a8e296/MjR1XSiDASwZvqcD55-Ey.png" alt="sample5",style="max-width: 512px;" width="50%" />
      </div>
		</a>
<a href="https://cdn-uploads.huggingface.co/production/uploads/654314c7c9483f8861a8e296/j4NkMAmIze-SRLuOJaSVE.png" target=”_blank”>
      <div>
        <img src="https://cdn-uploads.huggingface.co/production/uploads/654314c7c9483f8861a8e296/j4NkMAmIze-SRLuOJaSVE.png" alt="sample6",style="max-width: 512px;" width="50%" />
      </div>
		</a>
    </td>
  </tr>
</table>
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**[[✅モデルについて注意です✅](Shared Model Overview)]** <br>
# このモデルはマージに適さない<br>
　Physical data enhancement OBOB stable<br>
# LCM、DPO、などの高速生成技術を利用しています <br>
　Fancy and luxurious specifications (arms and legs a little unstable)<br>
<br>
<br>
# -----以下、旧モデル(参考／試作)----- <br>
<br>
**[[共有モデル概要](Shared Model Overview)][Prototype]** <br>
# ASAP-XL beta00a OBOB Fix　試作：身体データ強化(OBOBド安定) <br>
　Physical data enhancement OBOB stable<br>
# ASAP-XL GrandPrima rev000 Fix　試作：派手豪華仕様(手足少々不安定) <br>
　Fancy and luxurious specifications (arms and legs a little unstable)<br>
# ASAP-XL Hide'n'Seek rev010　安定版：上を合成しさらに強化(手指安定) <br>
　Synthesized and further strengthened (hand stable)<br>

[ASAP-XL Hide'n'Seek rev010](https://huggingface.co/mu0n/ASAP-XL-series/tree/main/ASAP-XL%20240115) ASAP-XL Hide'n'Seek rev010 (stable) <br>

　ASAP-XL版は試作段階ですが安定的に｢OBOB｣を出せるXLモデルを欲しくて作成しました<br>
　(OBOB = OnBack OnBed)<br>
　このモデルをマージした際に｢ASAP-XL 〇〇使用｣を表記しご紹介頂くことでOBOBできるXLモデルが広がると嬉しいです<br>
　The ASAP-XL version is in the prototype stage, but we wanted an XL model that could stably produce "OBOB" so we created it.<br>
　(OBOB = OnBack OnBed)<br>
　It would be great if you could indicate "ASAP-XL used" when merging this model and expand the XL models that can OBOB!<br>
<br>
# サンプラー比較(Sampler Comparison)<br>
[<img src=https://cdn-uploads.huggingface.co/production/uploads/654314c7c9483f8861a8e296/ZGocGdzbqOKsZdBzvv-jO.jpeg style="max-width: 512px;" width="80%" />](https://cdn-uploads.huggingface.co/production/uploads/654314c7c9483f8861a8e296/ZGocGdzbqOKsZdBzvv-jO.jpeg)

おすすめ設定(Recommended setting)<br>
　DPM++ 2M SDE Exponential の利用を始めています(非常にリアルな質感を再現できる)<br>
　同時に 通常の HiresFix(１倍)　そして Kohya-Hiresfix の利用もおすすめします<br>
　等倍(１倍)の HiresFix はリアルさを増してくれますメモリあふれ等をする場合は設定を見直してください<br>
　Kohya-Hiresfix の利用は描画される被写体の顔などモデルの持つ多彩さを発揮してくれると思います<br>
　[Kohya-Hiresfix](https://github.com/wcde/sd-webui-kohya-hiresfix) こちらから Kohya-Hiresfix を確認してください<br>

　Kohya-Hiresfix Setting
[<img src=https://cdn-uploads.huggingface.co/production/uploads/654314c7c9483f8861a8e296/nPL8viGgJGD5m4qMARwSA.png style="max-width: 512px;" width="80%" />](https://cdn-uploads.huggingface.co/production/uploads/654314c7c9483f8861a8e296/nPL8viGgJGD5m4qMARwSA.png)

　I have started to use DPM++ 2M SDE Exponential as the next best choice (very realistic textures).<br>
　At the same time, we also recommend the use of normal HiresFix (1x) and Kohya-Hiresfix<br>
　HiresFix at 1x magnification increases the realism, but if you are experiencing memory overflow, please review the settings.<br>
　Kohya-Hiresfix will allow you to show off the versatility of the model, such as the faces of the rendered subjects.<br>
 
その他の雑感(mixed feelings)<br>
　服装に影響されますが５歳から60歳くらいを描き分けます年齢指定にはよく注意してください<br>
　I'd put the age range from 5 to 60, depending on what they're wearing.<br>
　Please pay close attention to the age designation.<br>

### ＜vBIMOch プリセット＞<br>
[vBIMOch](https://huggingface.co/mu0n/ASAP-XL-series/blob/main/vbimo-ch.txt)<br>
　vBIMOchは｢FreeU｣で広く知られたUnetのchに沿ったMBWのプリセットです<br>
　モデルによりどの層がどこに影響するかの詳細は変化しますがUnetの浅い層(320ch)は構図などの画像の全体的な部分を担当します<br>
　中間層(640ch)は身体などの画像の主題的な部分を、深い層(1280ch)は詳細(ディティールなど)細かい部分を担当します<br>
　よってマージのときにどのあたりを変化させるのか？をこのプリセットを使って探りましょう<br>
　例えば、、、ASAPの場合、640chにあたる IN04～06 で画面左右と全体の調整ができます<br>
　これを知っていれば手指の乱れなどを層別のウェイトやAJTやELMで調整できます<br>
　vBIMOch is an MBW preset along the Unet ch widely known as "FreeU".<br>
　The details of which layer affects where vary from model to model, but the shallow layer of the Unet (320ch) is responsible for the overall image, such as the composition.<br>
　The middle layer (640ch) is responsible for the thematic parts of the image, such as the body, and the deep layer (1280ch) is responsible for the details (details, etc.).<br>
　Therefore, what areas should be changed when merging? Let's use this preset to find out!<br>
　For example, in the case of ASAP, IN04 to 06, which correspond to 640 channels, can be used to adjust the left/right and the entire screen.<br>
　Knowing this, you can adjust the "Weights by Layer", "ADJUST", "ELEMENT", etc. for hand turbulence, etc.<br>

### ＜vBIMOch 使用方法＞<br>
　このプリセットをLoRAで使うには、、、To use this preset with LoRA　<br>
　root／stable-diffusion-webui\extensions\sd-webui-lora-block-weight\scripts\lbwpresets.txt<br>
　Please add it here[lbwpresets.txt] こちらに追記してください(LoRAを効かせたい部位に限定できます)<br>
　このプリセットをSuperMergerで使うには、、、To use this preset in SuperMerger　<br>
　root／stable-diffusion-webui\extensions\sd-webui-supermerger\scripts\mbwpresets.txt<br>
　Please add it here[mbwpresets.txt] こちらに追記し"："⇒"TABコード"へ置換してください(MBWのプリセットを更新してから利用可)<br>
　Replace ":" with "TAB code" (can be used after updating the MBW preset)<br>

過去の調整段階での高密度描画の作例／Examples of high-density drawings from past adjustment phases<br>
[<img src=https://cdn-uploads.huggingface.co/production/uploads/654314c7c9483f8861a8e296/Ika27Adw7KZCKs2_rOuqS.png style="max-width: 360px;" width="20%" />](https://cdn-uploads.huggingface.co/production/uploads/654314c7c9483f8861a8e296/Ika27Adw7KZCKs2_rOuqS.png)
[<img src=https://cdn-uploads.huggingface.co/production/uploads/654314c7c9483f8861a8e296/MHdPxrdisMKuQCjMXhymk.png style="max-width: 360px;" width="20%" />](https://cdn-uploads.huggingface.co/production/uploads/654314c7c9483f8861a8e296/MHdPxrdisMKuQCjMXhymk.png)<br>
　DDIM / 2M Karras ＆ GrandPrima の組み合わせで｢高密度描画｣を使えますサンプラー比較をご覧ください<br>
　You can use "High Density Drawing" in combination！ See sampler comparison.<br>
<br>
{"language": ["ja"], "license": "other", "tags": ["stable-diffusion", "text-to-image", "SDXL", "ASAP", "ASAP-XL"], "pipeline_tag": "text-to-image"}
stable-diffusion text-to-image SDXL ASAP ASAP-XL ja license:other region:us