Location: BC, Canada (-08:00 UTC)
Remote: Yes
Willing to relocate: For a very good offer, yes, but I really like Canada.
Tech: C, C++, JS/TS, WebAssembly, SIMD, OpenGl/WebGL/D3D/Vulkan
Strong interest in compilers, graphics, CPU architecture, threading, and systems programming.
Email: jesse.hughes.it [at] gmail [dot] com
Hello, Jesse here.
I'm looking to work on a team of highly motivated individuals doing innovative and, more importantly, meaningful work. Areas that sound interesting to me are graphics, computer vision, computational geometry, compiler development and genetics/genomics to name a few.
I have experience (10 years) building CRUD APIs for the web in all manner of interpreted languages and frameworks.
I've worked on multiple compilers both for fun and profit, a 3D game engine, memory allocators, parsers, a C++ Windows IDE, IBM mainframes running RPG (.. apparently people still use these ..), both binary and text-based network protocols, lots of CRUD applications both frontend &amp; backend, setup web servers from scratch many times, written C++ node modules .. you get the idea. I'm comfortable writing and deploying code to pretty much anywhere.
I have a diverse skillset that could be valuable to your company if you're looking for someone with a well rounded knowledge of CS, coupled with good understanding of how to write well-working software. I consider myself to be a craftsman, and firmly believe in shipping high quality software. I feel the quality of most software today is _far_ lower than it could be, and make a conscious effort to set a high bar in terms of quality for myself and, to the best of my ability, encourage those around me to do the same.
If you think we could do good work together, please contact me at my email address listed above.
Cheers,
Jesse.