/FileExtraction/Java_unseen/Wind-Development_WindSpigot/WindSpigot-Server/src/main/java/net/minecraft/server/ContainerPlayer.java
package net.minecraft.server;

// CraftBukkit start
import org.bukkit.craftbukkit.inventory.CraftInventoryCrafting;
import org.bukkit.craftbukkit.inventory.CraftInventoryView;
// CraftBukkit end

public class ContainerPlayer extends Container {

	public InventoryCrafting craftInventory = new InventoryCrafting(this, 2, 2);
	public IInventory resultInventory = new InventoryCraftResult();
	public boolean g;
	private final EntityHuman h;
	// CraftBukkit start
	private CraftInventoryView bukkitEntity = null;
	private PlayerInventory player;
	// CraftBukkit end

	public ContainerPlayer(final PlayerInventory playerinventory, boolean flag, EntityHuman entityhuman) {
		this.g = flag;
		this.h = entityhuman;
		this.resultInventory = new InventoryCraftResult(); // CraftBukkit - moved to before InventoryCrafting
															// construction
		this.craftInventory = new InventoryCrafting(this, 2, 2, playerinventory.player); // CraftBukkit - pass player
		this.craftInventory.resultInventory = this.resultInventory; // CraftBukkit - let InventoryCrafting know about
																	// its result slot
		this.player = playerinventory; // CraftBukkit - save player
		this.a((new SlotResult(playerinventory.player, this.craftInventory, this.resultInventory, 0, 144, 36)));

		// CraftBukkit - fixed multiple decompiler errors below, good luck
		int j;

		for (int i = 0; i < 2; ++i) {
			for (j = 0; j < 2; ++j) {
				this.a(new Slot(this.craftInventory, j + i * 2, 88 + j * 18, 26 + i * 18));
			}
		}

		for (int ii = 0; ii < 4; ++ii) {
			final int i = ii;
			this.a(new Slot(playerinventory, playerinventory.getSize() - 1 - ii, 8, 8 + ii * 18) {
				@Override
				public int getMaxStackSize() {
					return 1;
				}

				@Override
				public boolean isAllowed(ItemStack itemstack) {
					return itemstack == null ? false
							: (itemstack.getItem() instanceof ItemArmor ? ((ItemArmor) itemstack.getItem()).b == i
									: (itemstack.getItem() != Item.getItemOf(Blocks.PUMPKIN)
											&& itemstack.getItem() != Items.SKULL ? false : i == 0));
				}
			});
		}

		for (int i = 0; i < 3; ++i) {
			for (j = 0; j < 9; ++j) {
				this.a(new Slot(playerinventory, j + (i + 1) * 9, 8 + j * 18, 84 + i * 18));
			}
		}

		for (int i = 0; i < 9; ++i) {
			this.a(new Slot(playerinventory, i, 8 + i * 18, 142));
		}

		// this.a((IInventory) this.craftInventory); // CraftBukkit - unneeded since it
		// just sets result slot to empty
	}

	@Override
	public void a(IInventory iinventory) {
		// this.resultInventory.setItem(0,
		// CraftingManager.getInstance().craft(this.craftInventory, this.h.world));
		// CraftBukkit start (Note: the following line would cause an error if called
		// during construction)
		CraftingManager.getInstance().lastCraftView = getBukkitView();
		ItemStack craftResult = CraftingManager.getInstance().craft(this.craftInventory, this.h.world);
		this.resultInventory.setItem(0, craftResult);
		if (super.listeners.size() < 1) {
			return;
		}

		EntityPlayer player = (EntityPlayer) super.listeners.get(0); // TODO: Is this _always_ correct? Seems like it.
		player.playerConnection.sendPacket(new PacketPlayOutSetSlot(player.activeContainer.windowId, 0, craftResult));
		// CraftBukkit end
	}

	@Override
	public void b(EntityHuman entityhuman) {
		super.b(entityhuman);

		for (int i = 0; i < 4; ++i) {
			ItemStack itemstack = this.craftInventory.splitWithoutUpdate(i);

			if (itemstack != null) {
				entityhuman.drop(itemstack, false);
			}
		}

		this.resultInventory.setItem(0, (ItemStack) null);
	}

	@Override
	public boolean a(EntityHuman entityhuman) {
		return true;
	}

	@Override
	public ItemStack b(EntityHuman entityhuman, int i) {
		ItemStack itemstack = null;
		Slot slot = this.c.get(i);

		if (slot != null && slot.hasItem()) {
			ItemStack itemstack1 = slot.getItem();

			itemstack = itemstack1.cloneItemStack();
			if (i == 0) {
				if (!this.a(itemstack1, 9, 45, true)) {
					return null;
				}

				slot.a(itemstack1, itemstack);
			} else if (i >= 1 && i < 5) {
				if (!this.a(itemstack1, 9, 45, false)) {
					return null;
				}
			} else if (i >= 5 && i < 9) {
				if (!this.a(itemstack1, 9, 45, false)) {
					return null;
				}
			} else if (itemstack.getItem() instanceof ItemArmor
					&& !this.c.get(5 + ((ItemArmor) itemstack.getItem()).b).hasItem()) {
				int j = 5 + ((ItemArmor) itemstack.getItem()).b;

				if (!this.a(itemstack1, j, j + 1, false)) {
					return null;
				}
			} else if (i >= 9 && i < 36) {
				if (!this.a(itemstack1, 36, 45, false)) {
					return null;
				}
			} else if (i >= 36 && i < 45) {
				if (!this.a(itemstack1, 9, 36, false)) {
					return null;
				}
			} else if (!this.a(itemstack1, 9, 45, false)) {
				return null;
			}

			if (itemstack1.count == 0) {
				slot.set((ItemStack) null);
			} else {
				slot.f();
			}

			if (itemstack1.count == itemstack.count) {
				return null;
			}

			slot.a(entityhuman, itemstack1);
		}

		return itemstack;
	}

	@Override
	public boolean a(ItemStack itemstack, Slot slot) {
		return slot.inventory != this.resultInventory && super.a(itemstack, slot);
	}

	// CraftBukkit start
	@Override
	public CraftInventoryView getBukkitView() {
		if (bukkitEntity != null) {
			return bukkitEntity;
		}

		CraftInventoryCrafting inventory = new CraftInventoryCrafting(this.craftInventory, this.resultInventory);
		bukkitEntity = new CraftInventoryView(this.player.player.getBukkitEntity(), inventory, this);
		return bukkitEntity;
	}
	// CraftBukkit end
}
