/FileExtraction/Java_unseen/Wind-Development_WindSpigot/WindSpigot-Server/src/main/java/net/minecraft/server/EntityLightning.java
package net.minecraft.server;

import java.util.List;

import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit

public class EntityLightning extends EntityWeather {

	private int lifeTicks;
	public long a;
	private int c;

	// CraftBukkit start
	public boolean isEffect = false;

	public boolean isSilent = false; // Spigot

	public EntityLightning(World world, double d0, double d1, double d2) {
		this(world, d0, d1, d2, false);
	}

	public EntityLightning(World world, double d0, double d1, double d2, boolean isEffect) {
		// CraftBukkit end
		super(world);

		// CraftBukkit - Set isEffect
		this.isEffect = isEffect;

		this.setPositionRotation(d0, d1, d2, 0.0F, 0.0F);
		this.lifeTicks = 2;
		this.a = this.random.nextLong();
		this.c = this.random.nextInt(3) + 1;
		BlockPosition blockposition = new BlockPosition(this);

		// CraftBukkit - add "!isEffect"
		if (!isEffect && !world.isClientSide && world.getGameRules().getBoolean("doFireTick")
				&& (world.getDifficulty() == EnumDifficulty.NORMAL || world.getDifficulty() == EnumDifficulty.HARD)
				&& world.areChunksLoaded(blockposition, 10)) {
			if (world.getType(blockposition).getBlock().getMaterial() == Material.AIR
					&& Blocks.FIRE.canPlace(world, blockposition)) {
				// CraftBukkit start
				if (!CraftEventFactory.callBlockIgniteEvent(world, blockposition.getX(), blockposition.getY(),
						blockposition.getZ(), this).isCancelled()) {
					world.setTypeUpdate(blockposition, Blocks.FIRE.getBlockData());
				}
				// CraftBukkit end
			}

			for (int i = 0; i < 4; ++i) {
				BlockPosition blockposition1 = blockposition.a(this.random.nextInt(3) - 1, this.random.nextInt(3) - 1,
						this.random.nextInt(3) - 1);

				if (world.getType(blockposition1).getBlock().getMaterial() == Material.AIR
						&& Blocks.FIRE.canPlace(world, blockposition1)) {
					// CraftBukkit start
					if (!CraftEventFactory.callBlockIgniteEvent(world, blockposition1.getX(), blockposition1.getY(),
							blockposition1.getZ(), this).isCancelled()) {
						world.setTypeUpdate(blockposition1, Blocks.FIRE.getBlockData());
					}
					// CraftBukkit end
				}
			}
		}
	}

	// Spigot start
	public EntityLightning(World world, double d0, double d1, double d2, boolean isEffect, boolean isSilent) {
		this(world, d0, d1, d2, isEffect);
		this.isSilent = isSilent;
	}
	// Spigot end

	@Override
	public void t_() {
		super.t_();
		if (!isSilent && this.lifeTicks == 2) { // Spigot
												// CraftBukkit start - Use relative location for far away sounds
												// this.world.makeSound(this.locX, this.locY, this.locZ,
												// "ambient.weather.thunder", 10000.0F, 0.8F + this.random.nextFloat() *
												// 0.2F);
			float pitch = 0.8F + this.random.nextFloat() * 0.2F;
			int viewDistance = this.world.getServer().getViewDistance() * 16;
			for (EntityPlayer player : (List<EntityPlayer>) (List) this.world.players) {
				double deltaX = this.locX - player.locX;
				double deltaZ = this.locZ - player.locZ;
				double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
				if (distanceSquared > viewDistance * viewDistance) {
					double deltaLength = Math.sqrt(distanceSquared);
					double relativeX = player.locX + (deltaX / deltaLength) * viewDistance;
					double relativeZ = player.locZ + (deltaZ / deltaLength) * viewDistance;
					player.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect("ambient.weather.thunder",
							relativeX, this.locY, relativeZ, 10000.0F, pitch));
				} else {
					player.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect("ambient.weather.thunder",
							this.locX, this.locY, this.locZ, 10000.0F, pitch));
				}
			}
			// CraftBukkit end
			this.world.makeSound(this.locX, this.locY, this.locZ, "random.explode", 2.0F,
					0.5F + this.random.nextFloat() * 0.2F);
		}

		--this.lifeTicks;
		if (this.lifeTicks < 0) {
			if (this.c == 0) {
				this.die();
			} else if (this.lifeTicks < -this.random.nextInt(10)) {
				--this.c;
				this.lifeTicks = 1;
				this.a = this.random.nextLong();
				BlockPosition blockposition = new BlockPosition(this);

				// CraftBukkit - add "!isEffect"
				if (!this.world.isClientSide && this.world.getGameRules().getBoolean("doFireTick")
						&& this.world.areChunksLoaded(blockposition, 10)
						&& this.world.getType(blockposition).getBlock().getMaterial() == Material.AIR
						&& Blocks.FIRE.canPlace(this.world, blockposition)) {
					// CraftBukkit start
					if (!isEffect && !CraftEventFactory.callBlockIgniteEvent(world, blockposition.getX(),
							blockposition.getY(), blockposition.getZ(), this).isCancelled()) {
						this.world.setTypeUpdate(blockposition, Blocks.FIRE.getBlockData());
					}
					// CraftBukkit end
				}
			}
		}

		if (this.lifeTicks >= 0 && !this.isEffect) { // CraftBukkit - add !this.isEffect
			if (this.world.isClientSide) {
				this.world.d(2);
			} else {
				double d0 = 3.0D;
				List list = this.world.getEntities(this, new AxisAlignedBB(this.locX - d0, this.locY - d0,
						this.locZ - d0, this.locX + d0, this.locY + 6.0D + d0, this.locZ + d0));

				for (int i = 0; i < list.size(); ++i) {
					Entity entity = (Entity) list.get(i);

					entity.onLightningStrike(this);
				}
			}
		}

	}

	@Override
	protected void h() {
	}

	@Override
	protected void a(NBTTagCompound nbttagcompound) {
	}

	@Override
	protected void b(NBTTagCompound nbttagcompound) {
	}
}
