/FileExtraction/Java_unseen/Wind-Development_WindSpigot/WindSpigot-Server/src/main/java/net/minecraft/server/EntityEnderDragon.java
package net.minecraft.server;

import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;

import org.bukkit.Bukkit;
// CraftBukkit end
import org.bukkit.block.BlockState;
import org.bukkit.craftbukkit.event.CraftEventFactory;
import org.bukkit.craftbukkit.util.BlockStateListPopulator;
import org.bukkit.event.entity.EntityCreatePortalEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.entity.EntityRegainHealthEvent;
import org.bukkit.event.entity.EntityTargetEvent;

import com.google.common.collect.Lists;

import ga.windpvp.windspigot.cache.Constants;

public class EntityEnderDragon extends EntityInsentient implements IComplex, IMonster {

	public double a;
	public double b;
	public double c;
	public double[][] bk = new double[64][3];
	public int bl = -1;
	public EntityComplexPart[] children;
	public EntityComplexPart bn;
	public EntityComplexPart bo;
	public EntityComplexPart bp;
	public EntityComplexPart bq;
	public EntityComplexPart br;
	public EntityComplexPart bs;
	public EntityComplexPart bt;
	public float bu;
	public float bv;
	public boolean bw;
	public boolean bx;
	public Entity target;
	public int by;
	public EntityEnderCrystal bz;
	private Explosion explosionSource = new Explosion(null, this, Double.NaN, Double.NaN, Double.NaN, Float.NaN, true,
			true); // CraftBukkit - reusable source for CraftTNTPrimed.getSource()

	public EntityEnderDragon(World world) {
		super(world);
		this.children = new EntityComplexPart[] { this.bn = new EntityComplexPart(this, "head", 6.0F, 6.0F),
				this.bo = new EntityComplexPart(this, "body", 8.0F, 8.0F),
				this.bp = new EntityComplexPart(this, "tail", 4.0F, 4.0F),
				this.bq = new EntityComplexPart(this, "tail", 4.0F, 4.0F),
				this.br = new EntityComplexPart(this, "tail", 4.0F, 4.0F),
				this.bs = new EntityComplexPart(this, "wing", 4.0F, 4.0F),
				this.bt = new EntityComplexPart(this, "wing", 4.0F, 4.0F) };
		this.setHealth(this.getMaxHealth());
		this.setSize(16.0F, 8.0F);
		this.noclip = true;
		this.fireProof = true;
		this.b = 100.0D;
		this.ah = true;
	}

	@Override
	protected void initAttributes() {
		super.initAttributes();
		this.getAttributeInstance(GenericAttributes.maxHealth).setValue(200.0D);
	}

	@Override
	protected void h() {
		super.h();
	}

	public double[] b(int i, float f) {
		if (this.getHealth() <= 0.0F) {
			f = 0.0F;
		}

		f = 1.0F - f;
		int j = this.bl - i * 1 & 63;
		int k = this.bl - i * 1 - 1 & 63;
		double[] adouble = new double[3];
		double d0 = this.bk[j][0];
		double d1 = MathHelper.g(this.bk[k][0] - d0);

		adouble[0] = d0 + d1 * f;
		d0 = this.bk[j][1];
		d1 = this.bk[k][1] - d0;
		adouble[1] = d0 + d1 * f;
		adouble[2] = this.bk[j][2] + (this.bk[k][2] - this.bk[j][2]) * f;
		return adouble;
	}

	@Override
	public void m() {
		float f;
		float f1;

		if (this.world.isClientSide) {
			f = MathHelper.cos(this.bv * 3.1415927F * 2.0F);
			f1 = MathHelper.cos(this.bu * 3.1415927F * 2.0F);
			if (f1 <= -0.3F && f >= -0.3F && !this.R()) {
				this.world.a(this.locX, this.locY, this.locZ, "mob.enderdragon.wings", 5.0F,
						0.8F + this.random.nextFloat() * 0.3F, false);
			}
		}

		this.bu = this.bv;
		float f2;

		if (this.getHealth() <= 0.0F) {
			f = (this.random.nextFloat() - 0.5F) * 8.0F;
			f1 = (this.random.nextFloat() - 0.5F) * 4.0F;
			f2 = (this.random.nextFloat() - 0.5F) * 8.0F;
			this.world.addParticle(EnumParticle.EXPLOSION_LARGE, this.locX + f, this.locY + 2.0D + f1, this.locZ + f2,
					0.0D, 0.0D, 0.0D, Constants.EMPTY_ARRAY);
		} else {
			this.n();
			f = 0.2F / (MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ) * 10.0F + 1.0F);
			f *= (float) Math.pow(2.0D, this.motY);
			if (this.bx) {
				this.bv += f * 0.5F;
			} else {
				this.bv += f;
			}

			this.yaw = MathHelper.g(this.yaw);
			if (this.ce()) {
				this.bv = 0.5F;
			} else {
				if (this.bl < 0) {
					for (int i = 0; i < this.bk.length; ++i) {
						this.bk[i][0] = this.yaw;
						this.bk[i][1] = this.locY;
					}
				}

				if (++this.bl == this.bk.length) {
					this.bl = 0;
				}

				this.bk[this.bl][0] = this.yaw;
				this.bk[this.bl][1] = this.locY;
				double d0;
				double d1;
				double d2;
				double d3;
				float f3;

				if (this.world.isClientSide) {
					if (this.bc > 0) {
						d3 = this.locX + (this.bd - this.locX) / this.bc;
						d0 = this.locY + (this.be - this.locY) / this.bc;
						d1 = this.locZ + (this.bf - this.locZ) / this.bc;
						d2 = MathHelper.g(this.bg - this.yaw);
						this.yaw = (float) (this.yaw + d2 / this.bc);
						this.pitch = (float) (this.pitch + (this.bh - this.pitch) / this.bc);
						--this.bc;
						this.setPosition(d3, d0, d1);
						this.setYawPitch(this.yaw, this.pitch);
					}
				} else {
					d3 = this.a - this.locX;
					d0 = this.b - this.locY;
					d1 = this.c - this.locZ;
					d2 = d3 * d3 + d0 * d0 + d1 * d1;
					double d4;

					if (this.target != null) {
						this.a = this.target.locX;
						this.c = this.target.locZ;
						double d5 = this.a - this.locX;
						double d6 = this.c - this.locZ;
						double d7 = Math.sqrt(d5 * d5 + d6 * d6);

						d4 = 0.4000000059604645D + d7 / 80.0D - 1.0D;
						if (d4 > 10.0D) {
							d4 = 10.0D;
						}

						this.b = this.target.getBoundingBox().b + d4;
					} else {
						this.a += this.random.nextGaussian() * 2.0D;
						this.c += this.random.nextGaussian() * 2.0D;
					}

					if (this.bw || d2 < 100.0D || d2 > 22500.0D || this.positionChanged || this.E) {
						this.cf();
					}

					d0 /= MathHelper.sqrt(d3 * d3 + d1 * d1);
					f3 = 0.6F;
					d0 = MathHelper.a(d0, (-f3), f3);
					this.motY += d0 * 0.10000000149011612D;
					this.yaw = MathHelper.g(this.yaw);
					double d8 = 180.0D - MathHelper.b(d3, d1) * 180.0D / 3.1415927410125732D;
					double d9 = MathHelper.g(d8 - this.yaw);

					if (d9 > 50.0D) {
						d9 = 50.0D;
					}

					if (d9 < -50.0D) {
						d9 = -50.0D;
					}

					Vec3D vec3d = (new Vec3D(this.a - this.locX, this.b - this.locY, this.c - this.locZ)).a();

					d4 = (-MathHelper.cos(this.yaw * 3.1415927F / 180.0F));
					Vec3D vec3d1 = (new Vec3D(MathHelper.sin(this.yaw * 3.1415927F / 180.0F), this.motY, d4)).a();
					float f4 = ((float) vec3d1.b(vec3d) + 0.5F) / 1.5F;

					if (f4 < 0.0F) {
						f4 = 0.0F;
					}

					this.bb *= 0.8F;
					float f5 = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ) * 1.0F + 1.0F;
					double d10 = Math.sqrt(this.motX * this.motX + this.motZ * this.motZ) * 1.0D + 1.0D;

					if (d10 > 40.0D) {
						d10 = 40.0D;
					}

					this.bb = (float) (this.bb + d9 * (0.699999988079071D / d10 / f5));
					this.yaw += this.bb * 0.1F;
					float f6 = (float) (2.0D / (d10 + 1.0D));
					float f7 = 0.06F;

					this.a(0.0F, -1.0F, f7 * (f4 * f6 + (1.0F - f6)));
					if (this.bx) {
						this.move(this.motX * 0.800000011920929D, this.motY * 0.800000011920929D,
								this.motZ * 0.800000011920929D);
					} else {
						this.move(this.motX, this.motY, this.motZ);
					}

					Vec3D vec3d2 = (new Vec3D(this.motX, this.motY, this.motZ)).a();
					float f8 = ((float) vec3d2.b(vec3d1) + 1.0F) / 2.0F;

					f8 = 0.8F + 0.15F * f8;
					this.motX *= f8;
					this.motZ *= f8;
					this.motY *= 0.9100000262260437D;
				}

				this.aI = this.yaw;
				this.bn.width = this.bn.length = 3.0F;
				this.bp.width = this.bp.length = 2.0F;
				this.bq.width = this.bq.length = 2.0F;
				this.br.width = this.br.length = 2.0F;
				this.bo.length = 3.0F;
				this.bo.width = 5.0F;
				this.bs.length = 2.0F;
				this.bs.width = 4.0F;
				this.bt.length = 3.0F;
				this.bt.width = 4.0F;
				f1 = (float) (this.b(5, 1.0F)[1] - this.b(10, 1.0F)[1]) * 10.0F / 180.0F * 3.1415927F;
				f2 = MathHelper.cos(f1);
				float f9 = -MathHelper.sin(f1);
				float f10 = this.yaw * 3.1415927F / 180.0F;
				float f11 = MathHelper.sin(f10);
				float f12 = MathHelper.cos(f10);

				this.bo.t_();
				this.bo.setPositionRotation(this.locX + f11 * 0.5F, this.locY, this.locZ - f12 * 0.5F, 0.0F, 0.0F);
				this.bs.t_();
				this.bs.setPositionRotation(this.locX + f12 * 4.5F, this.locY + 2.0D, this.locZ + f11 * 4.5F, 0.0F,
						0.0F);
				this.bt.t_();
				this.bt.setPositionRotation(this.locX - f12 * 4.5F, this.locY + 2.0D, this.locZ - f11 * 4.5F, 0.0F,
						0.0F);
				if (!this.world.isClientSide && this.hurtTicks == 0) {
					this.a(this.world.getEntities(this,
							this.bs.getBoundingBox().grow(4.0D, 2.0D, 4.0D).c(0.0D, -2.0D, 0.0D)));
					this.a(this.world.getEntities(this,
							this.bt.getBoundingBox().grow(4.0D, 2.0D, 4.0D).c(0.0D, -2.0D, 0.0D)));
					this.b(this.world.getEntities(this, this.bn.getBoundingBox().grow(1.0D, 1.0D, 1.0D)));
				}

				double[] adouble = this.b(5, 1.0F);
				double[] adouble1 = this.b(0, 1.0F);

				f3 = MathHelper.sin(this.yaw * 3.1415927F / 180.0F - this.bb * 0.01F);
				float f13 = MathHelper.cos(this.yaw * 3.1415927F / 180.0F - this.bb * 0.01F);

				this.bn.t_();
				this.bn.setPositionRotation(this.locX + f3 * 5.5F * f2,
						this.locY + (adouble1[1] - adouble[1]) * 1.0D + f9 * 5.5F, this.locZ - f13 * 5.5F * f2, 0.0F,
						0.0F);

				for (int j = 0; j < 3; ++j) {
					EntityComplexPart entitycomplexpart = null;

					if (j == 0) {
						entitycomplexpart = this.bp;
					}

					if (j == 1) {
						entitycomplexpart = this.bq;
					}

					if (j == 2) {
						entitycomplexpart = this.br;
					}

					double[] adouble2 = this.b(12 + j * 2, 1.0F);
					float f14 = this.yaw * 3.1415927F / 180.0F
							+ this.b(adouble2[0] - adouble[0]) * 3.1415927F / 180.0F * 1.0F;
					float f15 = MathHelper.sin(f14);
					float f16 = MathHelper.cos(f14);
					float f17 = 1.5F;
					float f18 = (j + 1) * 2.0F;

					entitycomplexpart.t_();
					entitycomplexpart.setPositionRotation(this.locX - (f11 * f17 + f15 * f18) * f2,
							this.locY + (adouble2[1] - adouble[1]) * 1.0D - (f18 + f17) * f9 + 1.5D,
							this.locZ + (f12 * f17 + f16 * f18) * f2, 0.0F, 0.0F);
				}

				if (!this.world.isClientSide) {
					this.bx = this.b(this.bn.getBoundingBox()) | this.b(this.bo.getBoundingBox());
				}

			}
		}
	}

	private void n() {
		if (this.bz != null) {
			if (this.bz.dead) {
				if (!this.world.isClientSide) {
					CraftEventFactory.entityDamage = this.bz; // CraftBukkit
					this.a(this.bn, DamageSource.explosion((Explosion) null), 10.0F);
					CraftEventFactory.entityDamage = null; // CraftBukkit
				}

				this.bz = null;
			} else if (this.ticksLived % 10 == 0 && this.getHealth() < this.getMaxHealth()) {
				// CraftBukkit start
				EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), 1.0D,
						EntityRegainHealthEvent.RegainReason.ENDER_CRYSTAL);
				this.world.getServer().getPluginManager().callEvent(event);

				if (!event.isCancelled()) {
					this.setHealth((float) (this.getHealth() + event.getAmount()));
				}
				// CraftBukkit end
			}
		}

		if (this.random.nextInt(10) == 0) {
			float f = 32.0F;
			List list = this.world.a(EntityEnderCrystal.class, this.getBoundingBox().grow(f, f, f));
			EntityEnderCrystal entityendercrystal = null;
			double d0 = Double.MAX_VALUE;
			Iterator iterator = list.iterator();

			while (iterator.hasNext()) {
				EntityEnderCrystal entityendercrystal1 = (EntityEnderCrystal) iterator.next();
				double d1 = entityendercrystal1.h(this);

				if (d1 < d0) {
					d0 = d1;
					entityendercrystal = entityendercrystal1;
				}
			}

			this.bz = entityendercrystal;
		}

	}

	private void a(List<Entity> list) {
		double d0 = (this.bo.getBoundingBox().a + this.bo.getBoundingBox().d) / 2.0D;
		double d1 = (this.bo.getBoundingBox().c + this.bo.getBoundingBox().f) / 2.0D;
		Iterator iterator = list.iterator();

		while (iterator.hasNext()) {
			Entity entity = (Entity) iterator.next();

			if (entity instanceof EntityLiving) {
				double d2 = entity.locX - d0;
				double d3 = entity.locZ - d1;
				double d4 = d2 * d2 + d3 * d3;

				entity.g(d2 / d4 * 4.0D, 0.20000000298023224D, d3 / d4 * 4.0D);
			}
		}

	}

	private void b(List<Entity> list) {
		for (int i = 0; i < list.size(); ++i) {
			Entity entity = list.get(i);

			if (entity instanceof EntityLiving) {
				entity.damageEntity(DamageSource.mobAttack(this), 10.0F);
				this.a(this, entity);
			}
		}

	}

	private void cf() {
		this.bw = false;
		ArrayList arraylist = Lists.newArrayList(this.world.players);
		Iterator iterator = arraylist.iterator();

		while (iterator.hasNext()) {
			if (((EntityHuman) iterator.next()).isSpectator()) {
				iterator.remove();
			}
		}

		if (this.random.nextInt(2) == 0 && !arraylist.isEmpty()) {
			// CraftBukkit start
			Entity target = this.world.players.get(this.random.nextInt(this.world.players.size()));
			EntityTargetEvent event = new EntityTargetEvent(this.getBukkitEntity(), target.getBukkitEntity(),
					EntityTargetEvent.TargetReason.RANDOM_TARGET);
			this.world.getServer().getPluginManager().callEvent(event);

			if (!event.isCancelled()) {
				if (event.getTarget() == null) {
					this.target = null;
				} else {
					this.target = ((org.bukkit.craftbukkit.entity.CraftEntity) event.getTarget()).getHandle();
				}
			}
			// CraftBukkit end
		} else {
			boolean flag;

			do {
				this.a = 0.0D;
				this.b = 70.0F + this.random.nextFloat() * 50.0F;
				this.c = 0.0D;
				this.a += this.random.nextFloat() * 120.0F - 60.0F;
				this.c += this.random.nextFloat() * 120.0F - 60.0F;
				double d0 = this.locX - this.a;
				double d1 = this.locY - this.b;
				double d2 = this.locZ - this.c;

				flag = d0 * d0 + d1 * d1 + d2 * d2 > 100.0D;
			} while (!flag);

			this.target = null;
		}

	}

	private float b(double d0) {
		return (float) MathHelper.g(d0);
	}

	private boolean b(AxisAlignedBB axisalignedbb) {
		int i = MathHelper.floor(axisalignedbb.a);
		int j = MathHelper.floor(axisalignedbb.b);
		int k = MathHelper.floor(axisalignedbb.c);
		int l = MathHelper.floor(axisalignedbb.d);
		int i1 = MathHelper.floor(axisalignedbb.e);
		int j1 = MathHelper.floor(axisalignedbb.f);
		boolean flag = false;
		boolean flag1 = false;

		// CraftBukkit start - Create a list to hold all the destroyed blocks
		List<org.bukkit.block.Block> destroyedBlocks = new java.util.ArrayList<org.bukkit.block.Block>();
		org.bukkit.craftbukkit.CraftWorld craftWorld = this.world.getWorld();
		// CraftBukkit end

		for (int k1 = i; k1 <= l; ++k1) {
			for (int l1 = j; l1 <= i1; ++l1) {
				for (int i2 = k; i2 <= j1; ++i2) {
					BlockPosition blockposition = new BlockPosition(k1, l1, i2);
					Block block = this.world.getType(blockposition).getBlock();

					if (block.getMaterial() != Material.AIR) {
						if (block != Blocks.BARRIER && block != Blocks.OBSIDIAN && block != Blocks.END_STONE
								&& block != Blocks.BEDROCK && block != Blocks.COMMAND_BLOCK
								&& this.world.getGameRules().getBoolean("mobGriefing")) {
							// CraftBukkit start - Add blocks to list rather than destroying them
							// flag1 = this.world.setAir(new BlockPosition(blockposition)) || flag1;
							flag1 = true;
							destroyedBlocks.add(craftWorld.getBlockAt(k1, l1, i2));
							// CraftBukkit end
						} else {
							flag = true;
						}
					}
				}
			}
		}

		if (flag1) {
			// CraftBukkit start - Set off an EntityExplodeEvent for the dragon exploding
			// all these blocks
			org.bukkit.entity.Entity bukkitEntity = this.getBukkitEntity();
			EntityExplodeEvent event = new EntityExplodeEvent(bukkitEntity, bukkitEntity.getLocation(), destroyedBlocks,
					0F);
			Bukkit.getPluginManager().callEvent(event);
			if (event.isCancelled()) {
				// This flag literally means 'Dragon hit something hard' (Obsidian, White Stone
				// or Bedrock) and will cause the dragon to slow down.
				// We should consider adding an event extension for it, or perhaps returning
				// true if the event is cancelled.
				return flag;
			} else if (event.getYield() == 0F) {
				// Yield zero ==> no drops
				for (org.bukkit.block.Block block : event.blockList()) {
					this.world.setAir(new BlockPosition(block.getX(), block.getY(), block.getZ()));
				}
			} else {
				for (org.bukkit.block.Block block : event.blockList()) {
					org.bukkit.Material blockId = block.getType();
					if (blockId == org.bukkit.Material.AIR) {
						continue;
					}

					int blockX = block.getX();
					int blockY = block.getY();
					int blockZ = block.getZ();

					Block nmsBlock = org.bukkit.craftbukkit.util.CraftMagicNumbers.getBlock(blockId);
					if (nmsBlock.a(explosionSource)) {
						nmsBlock.dropNaturally(this.world, new BlockPosition(blockX, blockY, blockZ),
								nmsBlock.fromLegacyData(block.getData()), event.getYield(), 0);
					}
					nmsBlock.wasExploded(world, new BlockPosition(blockX, blockY, blockZ), explosionSource);

					this.world.setAir(new BlockPosition(blockX, blockY, blockZ));
				}
			}
			// CraftBukkit end
			double d0 = axisalignedbb.a + (axisalignedbb.d - axisalignedbb.a) * this.random.nextFloat();
			double d1 = axisalignedbb.b + (axisalignedbb.e - axisalignedbb.b) * this.random.nextFloat();
			double d2 = axisalignedbb.c + (axisalignedbb.f - axisalignedbb.c) * this.random.nextFloat();

			this.world.addParticle(EnumParticle.EXPLOSION_LARGE, d0, d1, d2, 0.0D, 0.0D, 0.0D, Constants.EMPTY_ARRAY);
		}

		return flag;
	}

	@Override
	public boolean a(EntityComplexPart entitycomplexpart, DamageSource damagesource, float f) {
		if (entitycomplexpart != this.bn) {
			f = f / 4.0F + 1.0F;
		}

		float f1 = this.yaw * 3.1415927F / 180.0F;
		float f2 = MathHelper.sin(f1);
		float f3 = MathHelper.cos(f1);

		this.a = this.locX + f2 * 5.0F + (this.random.nextFloat() - 0.5F) * 2.0F;
		this.b = this.locY + this.random.nextFloat() * 3.0F + 1.0D;
		this.c = this.locZ - f3 * 5.0F + (this.random.nextFloat() - 0.5F) * 2.0F;
		this.target = null;
		if (damagesource.getEntity() instanceof EntityHuman || damagesource.isExplosion()) {
			this.dealDamage(damagesource, f);
		}

		return true;
	}

	@Override
	public boolean damageEntity(DamageSource damagesource, float f) {
		if (damagesource instanceof EntityDamageSource && ((EntityDamageSource) damagesource).w()) {
			this.dealDamage(damagesource, f);
		}

		return false;
	}

	protected boolean dealDamage(DamageSource damagesource, float f) {
		return super.damageEntity(damagesource, f);
	}

	@Override
	public void G() {
		this.die();
	}

	@Override
	protected void aZ() {
		if (this.dead) {
			return; // CraftBukkit - can't kill what's already dead
		}
		++this.by;
		if (this.by >= 180 && this.by <= 200) {
			float f = (this.random.nextFloat() - 0.5F) * 8.0F;
			float f1 = (this.random.nextFloat() - 0.5F) * 4.0F;
			float f2 = (this.random.nextFloat() - 0.5F) * 8.0F;

			this.world.addParticle(EnumParticle.EXPLOSION_HUGE, this.locX + f, this.locY + 2.0D + f1, this.locZ + f2,
					0.0D, 0.0D, 0.0D, Constants.EMPTY_ARRAY);
		}

		boolean flag = this.world.getGameRules().getBoolean("doMobLoot");
		int i;
		int j;

		if (!this.world.isClientSide) {
			if (this.by > 150 && this.by % 5 == 0 && flag) {
				i = this.expToDrop / 12; // CraftBukkit - drop experience as dragon falls from sky. use experience drop
											// from death event. This is now set in getExpReward()

				while (i > 0) {
					j = EntityExperienceOrb.getOrbValue(i);
					i -= j;
					this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j));
				}
			}

			if (this.by == 1) {
				// CraftBukkit start - Use relative location for far away sounds
				// this.world.a(1018, new BlockPosition(this), 0);
				int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16;
				for (EntityPlayer player : MinecraftServer.getServer().getPlayerList().players) {
					double deltaX = this.locX - player.locX;
					double deltaZ = this.locZ - player.locZ;
					double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
					if (world.spigotConfig.dragonDeathSoundRadius > 0
							&& distanceSquared > world.spigotConfig.dragonDeathSoundRadius
									* world.spigotConfig.dragonDeathSoundRadius) {
						continue; // Spigot
					}
					if (distanceSquared > viewDistance * viewDistance) {
						double deltaLength = Math.sqrt(distanceSquared);
						double relativeX = player.locX + (deltaX / deltaLength) * viewDistance;
						double relativeZ = player.locZ + (deltaZ / deltaLength) * viewDistance;
						player.playerConnection.sendPacket(new PacketPlayOutWorldEvent(1018,
								new BlockPosition((int) relativeX, (int) this.locY, (int) relativeZ), 0, true));
					} else {
						player.playerConnection.sendPacket(new PacketPlayOutWorldEvent(1018,
								new BlockPosition((int) this.locX, (int) this.locY, (int) this.locZ), 0, true));
					}
				}
				// CraftBukkit end
			}
		}

		this.move(0.0D, 0.10000000149011612D, 0.0D);
		this.aI = this.yaw += 20.0F;
		if (this.by == 200 && !this.world.isClientSide) {
			if (flag) {
				i = this.expToDrop - (10 * this.expToDrop / 12); // CraftBukkit - drop the remaining experience

				while (i > 0) {
					j = EntityExperienceOrb.getOrbValue(i);
					i -= j;
					this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j));
				}
			}

			this.a(new BlockPosition(this.locX, 64.0D, this.locZ));
			this.die();
		}

	}

	private void a(BlockPosition blockposition) {
		boolean flag = true;
		double d0 = 12.25D;
		double d1 = 6.25D;

		// CraftBukkit start - Replace any "this.world" in the following with just
		// "world"!
		BlockStateListPopulator world = new BlockStateListPopulator(this.world.getWorld());

		for (int i = -1; i <= 32; ++i) {
			for (int j = -4; j <= 4; ++j) {
				for (int k = -4; k <= 4; ++k) {
					double d2 = j * j + k * k;

					if (d2 <= 12.25D) {
						BlockPosition blockposition1 = blockposition.a(j, i, k);

						if (i < 0) {
							if (d2 <= 6.25D) {
								world.setTypeUpdate(blockposition1, Blocks.BEDROCK.getBlockData());
							}
						} else if (i > 0) {
							world.setTypeUpdate(blockposition1, Blocks.AIR.getBlockData());
						} else if (d2 > 6.25D) {
							world.setTypeUpdate(blockposition1, Blocks.BEDROCK.getBlockData());
						} else {
							world.setTypeUpdate(blockposition1, Blocks.END_PORTAL.getBlockData());
						}
					}
				}
			}
		}

		world.setTypeUpdate(blockposition, Blocks.BEDROCK.getBlockData());
		world.setTypeUpdate(blockposition.up(), Blocks.BEDROCK.getBlockData());
		BlockPosition blockposition2 = blockposition.up(2);

		world.setTypeUpdate(blockposition2, Blocks.BEDROCK.getBlockData());
		world.setTypeUpdate(blockposition2.west(),
				Blocks.TORCH.getBlockData().set(BlockTorch.FACING, EnumDirection.EAST));
		world.setTypeUpdate(blockposition2.east(),
				Blocks.TORCH.getBlockData().set(BlockTorch.FACING, EnumDirection.WEST));
		world.setTypeUpdate(blockposition2.north(),
				Blocks.TORCH.getBlockData().set(BlockTorch.FACING, EnumDirection.SOUTH));
		world.setTypeUpdate(blockposition2.south(),
				Blocks.TORCH.getBlockData().set(BlockTorch.FACING, EnumDirection.NORTH));
		world.setTypeUpdate(blockposition.up(3), Blocks.BEDROCK.getBlockData());
		world.setTypeUpdate(blockposition.up(4), Blocks.DRAGON_EGG.getBlockData());

		EntityCreatePortalEvent event = new EntityCreatePortalEvent(
				(org.bukkit.entity.LivingEntity) this.getBukkitEntity(),
				java.util.Collections.unmodifiableList(world.getList()), org.bukkit.PortalType.ENDER);
		this.world.getServer().getPluginManager().callEvent(event);

		if (!event.isCancelled()) {
			for (BlockState state : event.getBlocks()) {
				state.update(true);
			}
		} else {
			for (BlockState state : event.getBlocks()) {
				PacketPlayOutBlockChange packet = new PacketPlayOutBlockChange(this.world,
						new BlockPosition(state.getX(), state.getY(), state.getZ()));
				for (Iterator it = this.world.players.iterator(); it.hasNext();) {
					EntityHuman entity = (EntityHuman) it.next();
					if (entity instanceof EntityPlayer) {
						((EntityPlayer) entity).playerConnection.sendPacket(packet);
					}
				}
			}
		}
		// CraftBukkit end
	}

	@Override
	protected void D() {
	}

	@Override
	public Entity[] aB() {
		return this.children;
	}

	@Override
	public boolean ad() {
		return false;
	}

	@Override
	public World a() {
		return this.world;
	}

	@Override
	protected String z() {
		return "mob.enderdragon.growl";
	}

	@Override
	protected String bo() {
		return "mob.enderdragon.hit";
	}

	@Override
	protected float bB() {
		return 5.0F;
	}

	// CraftBukkit start
	@Override
	public int getExpReward() {
		// This value is equal to the amount of experience dropped while falling from
		// the sky (10 * 1000)
		// plus what is dropped when the dragon hits the ground (2000)
		return 12000;
	}
	// CraftBukkit end
}
