/FileExtraction/Java_unseen/Wind-Development_WindSpigot/WindSpigot-API/src/main/java/org/bukkit/event/inventory/InventoryType.java
package org.bukkit.event.inventory;

public enum InventoryType {

	/**
	 * A chest inventory, with 0, 9, 18, 27, 36, 45, or 54 slots of type CONTAINER.
	 */
	CHEST(27, "Chest"),
	/**
	 * A dispenser inventory, with 9 slots of type CONTAINER.
	 */
	DISPENSER(9, "Dispenser"),
	/**
	 * A dropper inventory, with 9 slots of type CONTAINER.
	 */
	DROPPER(9, "Dropper"),
	/**
	 * A furnace inventory, with a RESULT slot, a CRAFTING slot, and a FUEL slot.
	 */
	FURNACE(3, "Furnace"),
	/**
	 * A workbench inventory, with 9 CRAFTING slots and a RESULT slot.
	 */
	WORKBENCH(10, "Crafting"),
	/**
	 * A player's crafting inventory, with 4 CRAFTING slots and a RESULT slot. Also
	 * implies that the 4 ARMOR slots are accessible.
	 */
	CRAFTING(5, "Crafting"),
	/**
	 * An enchantment table inventory, with two CRAFTING slots and three enchanting
	 * buttons.
	 */
	ENCHANTING(2, "Enchanting"),
	/**
	 * A brewing stand inventory, with one FUEL slot and three CRAFTING slots.
	 */
	BREWING(4, "Brewing"),
	/**
	 * A player's inventory, with 9 QUICKBAR slots, 27 CONTAINER slots, and 4 ARMOR
	 * slots. The ARMOUR slots may not be visible to the player, though.
	 */
	PLAYER(36, "Player"),
	/**
	 * The creative mode inventory, with only 9 QUICKBAR slots and nothing else.
	 * (The actual creative interface with the items is client-side and cannot be
	 * altered by the server.)
	 */
	CREATIVE(9, "Creative"),
	/**
	 * The merchant inventory, with 2 TRADE-IN slots, and 1 RESULT slot.
	 */
	MERCHANT(3, "Villager"),
	/**
	 * The ender chest inventory, with 27 slots.
	 */
	ENDER_CHEST(27, "Ender Chest"),
	/**
	 * An anvil inventory, with 2 CRAFTING slots and 1 RESULT slot
	 */
	ANVIL(3, "Repairing"),
	/**
	 * A beacon inventory, with 1 CRAFTING slot
	 */
	BEACON(1, "container.beacon"),
	/**
	 * A hopper inventory, with 5 slots of type CONTAINER.
	 */
	HOPPER(5, "Item Hopper"),;

	private final int size;
	private final String title;

	private InventoryType(int defaultSize, String defaultTitle) {
		size = defaultSize;
		title = defaultTitle;
	}

	public int getDefaultSize() {
		return size;
	}

	public String getDefaultTitle() {
		return title;
	}

	public enum SlotType {
		/**
		 * A result slot in a furnace or crafting inventory.
		 */
		RESULT,
		/**
		 * A slot in the crafting matrix, or the input slot in a furnace inventory, the
		 * potion slot in the brewing stand, or the enchanting slot.
		 */
		CRAFTING,
		/**
		 * An armour slot in the player's inventory.
		 */
		ARMOR,
		/**
		 * A regular slot in the container or the player's inventory; anything not
		 * covered by the other enum values.
		 */
		CONTAINER,
		/**
		 * A slot in the bottom row or quickbar.
		 */
		QUICKBAR,
		/**
		 * A pseudo-slot representing the area outside the inventory window.
		 */
		OUTSIDE,
		/**
		 * The fuel slot in a furnace inventory, or the ingredient slot in a brewing
		 * stand inventory.
		 */
		FUEL;
	}
}
