/FileExtraction/Java_unseen/coltonk9043_Aoba-MC-Hacked-Client/src/main/java/net/aoba/module/modules/movement/NoJumpDelay.java
/*
* Aoba Hacked Client
* Copyright (C) 2019-2024 coltonk9043
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

package net.aoba.module.modules.movement;

import org.lwjgl.glfw.GLFW;
import net.aoba.Aoba;
import net.aoba.event.events.TickEvent;
import net.aoba.event.listeners.TickListener;
import net.aoba.mixin.interfaces.ILivingEntity;
import net.aoba.module.Module;
import net.aoba.settings.types.FloatSetting;
import net.aoba.settings.types.KeybindSetting;
import net.minecraft.client.util.InputUtil;

public class NoJumpDelay extends Module implements TickListener {

	private FloatSetting delay;
	
	public NoJumpDelay() {
		super(new KeybindSetting("key.nojumpdelay", "NoJumpDelay Key", InputUtil.fromKeyCode(GLFW.GLFW_KEY_UNKNOWN, 0)));
		
		this.setName("NoJumpDelay");
		this.setCategory(Category.Movement);
		this.setDescription("Makes it so the user can jump very quickly.");
		
		delay = new FloatSetting("nojumpdelay_delay", "Delay", "NoJumpDelay Delay", 1f, 0.0f, 20.0f, 1f);
		this.addSetting(delay);
	}

	@Override
	public void onDisable() {
		Aoba.getInstance().eventManager.RemoveListener(TickListener.class, this);
	}

	@Override
	public void onEnable() {
		Aoba.getInstance().eventManager.AddListener(TickListener.class, this);
	}

	@Override
	public void onToggle() {

	}

	@Override
	public void OnUpdate(TickEvent event) {
		ILivingEntity ent = (ILivingEntity)MC.player;
		if(ent.getJumpCooldown() > delay.getValue()) {
			ent.setJumpCooldown(delay.getValue().intValue());
		}
	}
}