/FileExtraction/Java_unseen/Wind-Development_WindSpigot/WindSpigot-API/src/main/java/org/bukkit/event/block/BlockBreakEvent.java
package org.bukkit.event.block;

import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;

/**
 * Called when a block is broken by a player.
 * <p>
 * If you wish to have the block drop experience, you must set the experience
 * value above 0. By default, experience will be set in the event if:
 * <ol>
 * <li>The player is not in creative or adventure mode
 * <li>The player can loot the block (ie: does not destroy it completely, by
 * using the correct tool)
 * <li>The player does not have silk touch
 * <li>The block drops experience in vanilla Minecraft
 * </ol>
 * <p>
 * Note: Plugins wanting to simulate a traditional block drop should set the
 * block to air and utilize their own methods for determining what the default
 * drop for the block being broken is and what to do about it, if anything.
 * <p>
 * If a Block Break event is cancelled, the block will not break and experience
 * will not drop.
 */
public class BlockBreakEvent extends BlockExpEvent implements Cancellable {
	private final Player player;
	private boolean cancel;

	public BlockBreakEvent(final Block theBlock, final Player player) {
		super(theBlock, 0);

		this.player = player;
	}

	/**
	 * Gets the Player that is breaking the block involved in this event.
	 *
	 * @return The Player that is breaking the block involved in this event
	 */
	public Player getPlayer() {
		return player;
	}

	public boolean isCancelled() {
		return cancel;
	}

	public void setCancelled(boolean cancel) {
		this.cancel = cancel;
	}
}
