/FileExtraction/Java_unseen/Wind-Development_WindSpigot/WindSpigot-Server/src/main/java/net/minecraft/server/ContainerWorkbench.java
package net.minecraft.server;

// CraftBukkit start
import org.bukkit.craftbukkit.inventory.CraftInventoryCrafting;
import org.bukkit.craftbukkit.inventory.CraftInventoryView;
// CraftBukkit end

public class ContainerWorkbench extends Container {

	public InventoryCrafting craftInventory; // CraftBukkit - move initialization into constructor
	public IInventory resultInventory; // CraftBukkit - move initialization into constructor
	public World g; // KigPaper - make public
	private BlockPosition h;
	// CraftBukkit start
	private CraftInventoryView bukkitEntity = null;
	private PlayerInventory player;
	// CraftBukkit end

	public ContainerWorkbench(PlayerInventory playerinventory, World world, BlockPosition blockposition) {
		// CraftBukkit start - Switched order of IInventory construction and stored
		// player
		this.resultInventory = new InventoryCraftResult();
		this.craftInventory = new InventoryCrafting(this, 3, 3, playerinventory.player); // CraftBukkit - pass player
		this.craftInventory.resultInventory = this.resultInventory;
		this.player = playerinventory;
		// CraftBukkit end
		this.g = world;
		this.h = blockposition;
		this.a((new SlotResult(playerinventory.player, this.craftInventory, this.resultInventory, 0, 124, 35)));

		int i;
		int j;

		for (i = 0; i < 3; ++i) {
			for (j = 0; j < 3; ++j) {
				this.a(new Slot(this.craftInventory, j + i * 3, 30 + j * 18, 17 + i * 18));
			}
		}

		for (i = 0; i < 3; ++i) {
			for (j = 0; j < 9; ++j) {
				this.a(new Slot(playerinventory, j + i * 9 + 9, 8 + j * 18, 84 + i * 18));
			}
		}

		for (i = 0; i < 9; ++i) {
			this.a(new Slot(playerinventory, i, 8 + i * 18, 142));
		}

		this.a(this.craftInventory);
	}

	@Override
	public void a(IInventory iinventory) {
		// this.resultInventory.setItem(0,
		// CraftingManager.getInstance().craft(this.craftInventory, this.g));
		// CraftBukkit start
		CraftingManager.getInstance().lastCraftView = getBukkitView();
		ItemStack craftResult = CraftingManager.getInstance().craft(this.craftInventory, this.g);
		this.resultInventory.setItem(0, craftResult);
		if (super.listeners.size() < 1) {
			return;
		}
		// See CraftBukkit PR #39
		if (craftResult != null && craftResult.getItem() == Items.FILLED_MAP) {
			return;
		}
		EntityPlayer player = (EntityPlayer) super.listeners.get(0); // TODO: Is this _always_ correct? Seems like it.
		player.playerConnection.sendPacket(new PacketPlayOutSetSlot(player.activeContainer.windowId, 0, craftResult));
		// CraftBukkit end
	}

	@Override
	public void b(EntityHuman entityhuman) {
		super.b(entityhuman);
		if (!this.g.isClientSide) {
			for (int i = 0; i < 9; ++i) {
				ItemStack itemstack = this.craftInventory.splitWithoutUpdate(i);

				if (itemstack != null) {
					entityhuman.drop(itemstack, false);
				}
			}

		}
	}

	@Override
	public boolean a(EntityHuman entityhuman) {
		if (!this.checkReachable) {
			return true; // CraftBukkit
		}
		return this.g.getType(this.h).getBlock() != Blocks.CRAFTING_TABLE ? false
				: entityhuman.e(this.h.getX() + 0.5D, this.h.getY() + 0.5D, this.h.getZ() + 0.5D) <= 64.0D;
	}

	@Override
	public ItemStack b(EntityHuman entityhuman, int i) {
		ItemStack itemstack = null;
		Slot slot = this.c.get(i);

		if (slot != null && slot.hasItem()) {
			ItemStack itemstack1 = slot.getItem();

			itemstack = itemstack1.cloneItemStack();
			if (i == 0) {
				if (!this.a(itemstack1, 10, 46, true)) {
					return null;
				}

				slot.a(itemstack1, itemstack);
			} else if (i >= 10 && i < 37) {
				if (!this.a(itemstack1, 37, 46, false)) {
					return null;
				}
			} else if (i >= 37 && i < 46) {
				if (!this.a(itemstack1, 10, 37, false)) {
					return null;
				}
			} else if (!this.a(itemstack1, 10, 46, false)) {
				return null;
			}

			if (itemstack1.count == 0) {
				slot.set((ItemStack) null);
			} else {
				slot.f();
			}

			if (itemstack1.count == itemstack.count) {
				return null;
			}

			slot.a(entityhuman, itemstack1);
		}

		return itemstack;
	}

	@Override
	public boolean a(ItemStack itemstack, Slot slot) {
		return slot.inventory != this.resultInventory && super.a(itemstack, slot);
	}

	// CraftBukkit start
	@Override
	public CraftInventoryView getBukkitView() {
		if (bukkitEntity != null) {
			return bukkitEntity;
		}

		CraftInventoryCrafting inventory = new CraftInventoryCrafting(this.craftInventory, this.resultInventory);
		bukkitEntity = new CraftInventoryView(this.player.player.getBukkitEntity(), inventory, this);
		return bukkitEntity;
	}
	// CraftBukkit end
}
