/FileExtraction/Java_unseen/Wind-Development_WindSpigot/WindSpigot-API/src/main/java/org/bukkit/event/entity/EntityShootBowEvent.java
package org.bukkit.event.entity;

import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Projectile;
import org.bukkit.event.Cancellable;
import org.bukkit.event.HandlerList;
import org.bukkit.inventory.ItemStack;

/**
 * Called when a LivingEntity shoots a bow firing an arrow
 */
public class EntityShootBowEvent extends EntityEvent implements Cancellable {
	private static final HandlerList handlers = new HandlerList();
	private final ItemStack bow;
	private Entity projectile;
	private final float force;
	private boolean cancelled;

	public EntityShootBowEvent(final LivingEntity shooter, final ItemStack bow, final Projectile projectile,
			final float force) {
		super(shooter);
		this.bow = bow;
		this.projectile = projectile;
		this.force = force;
	}

	@Override
	public LivingEntity getEntity() {
		return (LivingEntity) entity;
	}

	/**
	 * Gets the bow ItemStack used to fire the arrow.
	 *
	 * @return the bow involved in this event
	 */
	public ItemStack getBow() {
		return bow;
	}

	/**
	 * Gets the projectile which will be launched by this event
	 *
	 * @return the launched projectile
	 */
	public Entity getProjectile() {
		return projectile;
	}

	/**
	 * Replaces the projectile which will be launched
	 *
	 * @param projectile the new projectile
	 */
	public void setProjectile(Entity projectile) {
		this.projectile = projectile;
	}

	/**
	 * Gets the force the arrow was launched with
	 *
	 * @return bow shooting force, up to 1.0
	 */
	public float getForce() {
		return force;
	}

	public boolean isCancelled() {
		return cancelled;
	}

	public void setCancelled(boolean cancel) {
		cancelled = cancel;
	}

	@Override
	public HandlerList getHandlers() {
		return handlers;
	}

	public static HandlerList getHandlerList() {
		return handlers;
	}
}
