better order for objs
@@ -390,58 +390,58 @@ var Objs = ObjsStruct{
// Defenses array of all defenses objects
var Defenses = []Defense{
- AntiBallisticMissiles,
- GaussCannon,
+ RocketLauncher,
+ LightLaser,
HeavyLaser,
- InterplanetaryMissiles,
+ GaussCannon,
IonCannon,
- LargeShieldDome,
- LightLaser,
PlasmaTurret,
- RocketLauncher,
SmallShieldDome,
+ LargeShieldDome,
+ AntiBallisticMissiles,
+ InterplanetaryMissiles,
}
// Ships array of all ships objects
var Ships = []Ship{
- Battlecruiser,
+ LightFighter,
+ HeavyFighter,
+ Cruiser,
Battleship,
+ Battlecruiser,
Bomber,
- ColonyShip,
- Cruiser,
- Deathstar,
Destroyer,
- EspionageProbe,
- HeavyFighter,
+ Deathstar,
+ SmallCargo,
LargeCargo,
- LightFighter,
+ ColonyShip,
Recycler,
- SmallCargo,
+ EspionageProbe,
SolarSatellite,
}
// Buildings array of all buildings/facilities objects
var Buildings = []Building{
- AllianceDepot,
+ MetalMine,
CrystalMine,
- CrystalStorage,
DeuteriumSynthesizer,
- DeuteriumTank,
+ SolarPlant,
FusionReactor,
- MetalMine,
+ SolarSatellite,
MetalStorage,
- MissileSilo,
- NaniteFactory,
- ResearchLab,
- RoboticsFactory,
- SeabedDeuteriumDen,
+ CrystalStorage,
+ DeuteriumTank,
ShieldedMetalDen,
+ UndergroundCrystalDen,
+ SeabedDeuteriumDen,
+ RoboticsFactory,
Shipyard,
- SolarPlant,
- SpaceDock,
+ ResearchLab,
+ AllianceDepot,
+ MissileSilo,
+ NaniteFactory,
Terraformer,
- UndergroundCrystalDen,
- SolarSatellite,
+ SpaceDock,
LunarBase,
SensorPhalanx,
JumpGate,
@@ -449,22 +449,22 @@ var Buildings = []Building{
// Technologies array of all technologies objects
var Technologies = []Technology{
- ArmourTechnology,
- Astrophysics,
- CombustionDrive,
- ComputerTechnology,
EnergyTechnology,
- EspionageTechnology,
- GravitonTechnology,
- HyperspaceDrive,
+ LaserTechnology,
+ IonTechnology,
HyperspaceTechnology,
+ PlasmaTechnology,
+ CombustionDrive,
ImpulseDrive,
+ HyperspaceDrive,
+ EspionageTechnology,
+ ComputerTechnology,
+ Astrophysics,
IntergalacticResearchNetwork,
- IonTechnology,
- LaserTechnology,
- PlasmaTechnology,
- ShieldingTechnology,
+ GravitonTechnology,
WeaponsTechnology,
+ ShieldingTechnology,
+ ArmourTechnology,
}
// OGame is a client for ogame.org. It is safe for concurrent use by
