etcdserver: make "advanceTicks" method
@@ -370,13 +370,13 @@ func (r *raftNode) resumeSending() {
p.Resume()
}
-// advanceTicksForElection advances ticks to the node for fast election.
-// This reduces the time to wait for first leader election if bootstrapping the whole
-// cluster, while leaving at least 1 heartbeat for possible existing leader
-// to contact it.
-func advanceTicksForElection(n raft.Node, electionTicks int) {
- for i := 0; i < electionTicks-1; i++ {
- n.Tick()
+// advanceTicks advances ticks of Raft node.
+// This can be used for fast-forwarding election
+// ticks in multi data-center deployments, thus
+// speeding up election process.
+func (r *raftNode) advanceTicks(ticks int) {
+ for i := 0; i < ticks; i++ {
+ r.Tick()
}
}
@@ -418,7 +418,6 @@ func startNode(cfg ServerConfig, cl *membership.RaftCluster, ids []types.ID) (id
raftStatusMu.Lock()
raftStatus = n.Status
raftStatusMu.Unlock()
- advanceTicksForElection(n, c.ElectionTick)
return id, n, s, w
}
@@ -453,7 +452,6 @@ func restartNode(cfg ServerConfig, snapshot *raftpb.Snapshot) (types.ID, *member
raftStatusMu.Lock()
raftStatus = n.Status
raftStatusMu.Unlock()
- advanceTicksForElection(n, c.ElectionTick)
return id, cl, n, s, w
}
