Fix new maximum buildable entities
@@ -1594,7 +1594,7 @@ func (b *OGame) build(celestialID CelestialID, id ID, nbr int) error {
}
if id.IsDefense() || id.IsShip() {
- maximumNbr := 9999
+ maximumNbr := 99999
var err error
var token string
for nbr > 0 {
