gaming: remove empty DefaultGameServerConfig initialization
@@ -41,8 +41,6 @@ func updateRolloutClearOverrideConfig(w io.Writer, projectID, deploymentID strin
req := &gamingpb.UpdateGameServerDeploymentRolloutRequest{
Rollout: &gamingpb.GameServerDeploymentRollout{
Name: fmt.Sprintf("projects/%s/locations/global/gameServerDeployments/%s", projectID, deploymentID),
-
- DefaultGameServerConfig: "",
},
UpdateMask: &fieldmaskpb.FieldMask{
Paths: []string{
