asm/f32: Comment cleanup for clarity & uniformity.
@@ -43,7 +43,7 @@ axpy_no_trim:
MOVUPS X0, X1 // Copy X0 to X1 for pipelining
MOVQ BX, CX
ANDQ $0xF, BX // BX = len % 16
- SHRQ $4, CX // CX = int(len / 16)
+ SHRQ $4, CX // CX = floor( len / 16 )
JZ axpy_tail4_start // if CX == 0 { return }
axpy_loop: // Loop unrolled 16x do {
