fix cache problems when partial page
@@ -927,7 +927,7 @@ func (b *OGame) getPageContent(vals url.Values) string {
if page == "overview" {
b.Player, _ = extractUserInfos(pageHTML, b.language)
b.Planets = extractPlanets(pageHTML, b)
- } else if isAjaxPage(page) {
+ } else if isAjaxPage(page) || isPartialPage(vals) {
} else {
b.Planets = extractPlanets(pageHTML, b)
}
