need to keep fuel to go to target and back
@@ -2456,6 +2456,7 @@ func (b *OGame) sendFleetV7(celestialID CelestialID, ships []Quantifiable, speed
b.serverData.DonutGalaxy, b.serverData.DonutSystem, b.serverData.GlobalDeuteriumSaveFactor,
float64(speed)/10, b.serverData.SpeedFleet, ShipsInfos{}.FromQuantifiables(ships), b.getCachedResearch())
fuel += 1
+ fuel *= 2
// Ensure we keep fuel for the fleet
if resources.Deuterium+fuel > availableResources.Deuterium {
