ignore param
@@ -27,7 +27,7 @@ func (b BaseBuilding) ConstructionTime(level, universeSpeed int, facilities Faci
}
// GetLevel returns current level of a building
-func (b BaseBuilding) GetLevel(lazyResourcesBuildings LazyResourcesBuildings, lazyFacilities LazyFacilities, lazyResearches LazyResearches) int {
+func (b BaseBuilding) GetLevel(lazyResourcesBuildings LazyResourcesBuildings, lazyFacilities LazyFacilities, _ LazyResearches) int {
if b.ID.IsResourceBuilding() {
return lazyResourcesBuildings().ByID(b.ID)
} else if b.ID.IsFacility() {
