Logfatalf
* bliep
* plugin/log: add log.Fatal[f]
Add log.Fatal(f) to mimic more of the log package. The first and only
use is in the (new) loop plugin.
@@ -12,6 +12,7 @@ import (
"fmt"
"io/ioutil"
golog "log"
+ "os"
)
// D controls whether we should output debug logs. If true, we do.
@@ -62,12 +63,21 @@ func Error(v ...interface{}) { log(err, v...) }
// Errorf is equivalent to log.Printf, but prefixed with "[ERROR] ".
func Errorf(format string, v ...interface{}) { logf(err, format, v...) }
+// Fatal is equivalent to log.Print, but prefixed with "[FATAL] ", and calling
+// os.Exit(1).
+func Fatal(v ...interface{}) { log(fatal, v...); os.Exit(1) }
+
+// Fatalf is equivalent to log.Printf, but prefixed with "[FATAL] ", and calling
+// os.Exit(1)
+func Fatalf(format string, v ...interface{}) { logf(fatal, format, v...); os.Exit(1) }
+
// Discard sets the log output to /dev/null.
func Discard() { golog.SetOutput(ioutil.Discard) }
const (
debug = "[DEBUG] "
err = "[ERROR] "
- warning = "[WARNING] "
+ fatal = "[FATAL] "
info = "[INFO] "
+ warning = "[WARNING] "
)
