Deprecate IPFS_REUSEPORT, use LIBP2P_TCP_REUSEPORT
@@ -9,24 +9,33 @@ import (
// envReuseport is the env variable name used to turn off reuse port.
// It default to true.
-const envReuseport = "IPFS_REUSEPORT"
+const envReuseport = "LIBP2P_TCP_REUSEPORT"
+const deprecatedEnvReuseport = "IPFS_REUSEPORT"
// envReuseportVal stores the value of envReuseport. defaults to true.
var envReuseportVal = true
func init() {
v := strings.ToLower(os.Getenv(envReuseport))
+ if v == "false" || v == "f" || v == "0" {
+ envReuseportVal = false
+ log.Infof("REUSEPORT disabled (LIBP2P_TCP_REUSEPORT=%s)", v)
+ }
+ v, exist := os.LookupEnv(deprecatedEnvReuseport)
+ if exist {
+ log.Warning("IPFS_REUSEPORT is deprecated, use LIBP2P_TCP_REUSEPORT instead")
if v == "false" || v == "f" || v == "0" {
envReuseportVal = false
log.Infof("REUSEPORT disabled (IPFS_REUSEPORT=%s)", v)
}
}
+}
// reuseportIsAvailable returns whether reuseport is available to be used. This
// is here because we want to be able to turn reuseport on and off selectively.
// For now we use an ENV variable, as this handles our pressing need:
//
-// IPFS_REUSEPORT=false ipfs daemon
+// LIBP2P_TCP_REUSEPORT=false ipfs daemon
//
// If this becomes a sought after feature, we could add this to the config.
// In the end, reuseport is a stop-gap.
