Expose pixelgl.Window.SwapBuffers
Allow buffers to be swapped without polling input, offering decoupling symmetrical with that provided by UpdateInput.
@@ -173,6 +173,13 @@ func (w *Window) Destroy() {
// Update swaps buffers and polls events. Call this method at the end of each frame.
func (w *Window) Update() {
+ w.SwapBuffers()
+ w.UpdateInput()
+}
+
+// SwapBuffers swaps buffers. Call this to swap buffers without polling window events.
+// Note that Update invokes SwapBuffers.
+func (w *Window) SwapBuffers() {
mainthread.Call(func() {
_, _, oldW, oldH := intBounds(w.bounds)
newW, newH := w.window.GetSize()
@@ -207,8 +214,6 @@ func (w *Window) Update() {
w.window.SwapBuffers()
w.end()
})
-
- w.UpdateInput()
}
// SetClosed sets the closed flag of the Window.
