Load colorscheme after loading plugins
Fixes
@@ -307,7 +307,6 @@ func main() {
// This is used for sending the user messages in the bottom of the editor
messenger = new(Messenger)
messenger.history = make(map[string][]string)
- InitColorscheme()
// Now we load the input
buffers := LoadInput()
@@ -399,6 +398,8 @@ func main() {
}
}
+ InitColorscheme()
+
// Here is the event loop which runs in a separate thread
go func() {
for {
