stop/kill: inproper state errors: s/in state/is in state/
@@ -180,7 +180,7 @@ func (c *Container) StopWithTimeout(timeout uint) error {
if c.state.State == ContainerStateConfigured ||
c.state.State == ContainerStateUnknown ||
c.state.State == ContainerStatePaused {
- return errors.Wrapf(ErrCtrStateInvalid, "can only stop created, running, or stopped containers. %s in state %s", c.ID(), c.state.State.String())
+ return errors.Wrapf(ErrCtrStateInvalid, "can only stop created, running, or stopped containers. %s is in state %s", c.ID(), c.state.State.String())
}
if c.state.State == ContainerStateStopped ||
@@ -203,7 +203,7 @@ func (c *Container) Kill(signal uint) error {
}
if c.state.State != ContainerStateRunning {
- return errors.Wrapf(ErrCtrStateInvalid, "can only kill running containers. %s in state %s", c.ID(), c.state.State.String())
+ return errors.Wrapf(ErrCtrStateInvalid, "can only kill running containers. %s is in state %s", c.ID(), c.state.State.String())
}
defer c.newContainerEvent(events.Kill)
