one more doc bug
@@ -23,26 +23,26 @@ type WindowConfig struct {
// Bounds specify the bounds of the Window in pixels.
Bounds pixel.Rect
- // If set to nil, a window will be windowed. Otherwise it will be fullscreen on the
- // specified monitor.
+ // If set to nil, a Window will be windowed. Otherwise it will be fullscreen on the
+ // specified Monitor.
Fullscreen *Monitor
- // Whether a window is resizable.
+ // Whether a Window is resizable.
Resizable bool
- // If set to true, the window will be initially invisible.
+ // If set to true, the Window will be initially invisible.
Hidden bool
- // Undecorated window ommits the borders and decorations (close button, etc.).
+ // Undecorated Window ommits the borders and decorations (close button, etc.).
Undecorated bool
- // If set to true, a window will not get focused upon showing up.
+ // If set to true, a Window will not get focused upon showing up.
Unfocused bool
- // Whether a window is maximized.
+ // Whether a Window is maximized.
Maximized bool
- // VSync (vertical synchronization) synchronizes window's framerate with the framerate of
+ // VSync (vertical synchronization) synchronizes Window's framerate with the framerate of
// the monitor.
VSync bool
}
