add Text.Matrix and Text.ColorMask
@@ -152,6 +152,11 @@ func (txt *Text) SetMatrix(m pixel.Matrix) {
}
}
+// Matrix returns the current Text's matrix.
+func (txt *Text) Matrix() pixel.Matrix {
+ return txt.mat
+}
+
// SetColorMask sets a color by which the text will be masked before drawingto another Target.
func (txt *Text) SetColorMask(c color.Color) {
rgba := pixel.ToRGBA(c)
@@ -161,6 +166,11 @@ func (txt *Text) SetColorMask(c color.Color) {
}
}
+// ColorMask returns the current Text's color mask.
+func (txt *Text) ColorMask() pixel.RGBA {
+ return txt.col
+}
+
// Bounds returns the bounding box of the text currently written to the Text excluding whitespace.
//
// If the Text is empty, a zero rectangle is returned.
