remove accidentaly kept updateLock field from GLTriangles
@@ -2,7 +2,6 @@ package pixelgl
import (
"fmt"
- "sync"
"github.com/faiface/glhf"
"github.com/faiface/mainthread"
@@ -17,7 +16,6 @@ type GLTriangles struct {
vs *glhf.VertexSlice
data []float32
shader *glhf.Shader
- updateLock sync.Mutex
}
var (
