Fixed UpN Cursor functionality to properly handle moving from long line to shorter line
@@ -255,7 +255,6 @@ func (c *Cursor) RuneUnder(x int) rune {
}
return line[x]
}
-
// UpN moves the cursor up N lines (if possible)
func (c *Cursor) UpN(amount int) {
proposedY := c.Y - amount
@@ -266,9 +265,8 @@ func (c *Cursor) UpN(amount int) {
proposedY = c.buf.NumLines - 1
}
- runes := []rune(c.buf.Line(c.Y))
+ runes := []rune(c.buf.Line(proposedY))
c.X = c.GetCharPosInLine(proposedY, c.LastVisualX)
-
if c.X > len(runes) || (amount < 0 && proposedY == c.Y) {
c.X = len(runes)
}
