adjust WindowConfig doc, more consistent with the rest
@@ -23,11 +23,11 @@ type WindowConfig struct {
// Bounds specify the bounds of the Window in pixels.
Bounds pixel.Rect
- // If set to nil, a Window will be windowed. Otherwise it will be fullscreen on the
+ // If set to nil, the Window will be windowed. Otherwise it will be fullscreen on the
// specified Monitor.
Fullscreen *Monitor
- // Whether a Window is resizable.
+ // Whether the Window is resizable.
Resizable bool
// If set to true, the Window will be initially invisible.
@@ -36,10 +36,10 @@ type WindowConfig struct {
// Undecorated Window ommits the borders and decorations (close button, etc.).
Undecorated bool
- // If set to true, a Window will not get focused upon showing up.
+ // If set to true, the Window will not get focused upon showing up.
Unfocused bool
- // Whether a Window is maximized.
+ // Whether the Window is maximized.
Maximized bool
// VSync (vertical synchronization) synchronizes Window's framerate with the framerate of
