chore(room_manager): remove extra line
@@ -157,7 +157,6 @@ func (m *RoomManager) UpdateRoomInstance(ctx context.Context, gameRoomInstance *
return nil
}
-
// ListRoomsWithDeletionPriority returns a specified number of rooms, following
// the priority of it being deleted (which will be introduced later). This
// function can return less rooms than the `amount` since it might not have
