Setting position in correct order
@@ -102,10 +102,10 @@ func (s *Sprite) calcData() {
(*s.tri)[5].Position = Vec{}.Sub(horizontal).Add(vertical)
for i := range *s.tri {
- (*s.tri)[i].Position = s.matrix.Project((*s.tri)[i].Position)
(*s.tri)[i].Color = s.mask
(*s.tri)[i].Picture = center.Add((*s.tri)[i].Position)
(*s.tri)[i].Intensity = 1
+ (*s.tri)[i].Position = s.matrix.Project((*s.tri)[i].Position)
}
s.d.Dirty()
