Increased layer tolerance to improve rendering quality
@@ -35,7 +35,7 @@ var (
const (
lostUpdateDelta = time.Second
connectionQualityUpdateInterval = 5 * time.Second
- layerSelectionTolerance = 0.8
+ layerSelectionTolerance = 0.9
)
// MediaTrack represents a WebRTC track that needs to be forwarded
