fix a bug for gameLogType
@@ -45,7 +45,7 @@ type GameType struct {
// GetLogMap get log
func (gt *GameType) GetLogMap() map[int64]*types.LogInfo {
return map[int64]*types.LogInfo{
- TyLogCreateGame: {reflect.TypeOf(ReceiptGame{}), "LogLotteryCreate"},
+ TyLogCreateGame: {reflect.TypeOf(ReceiptGame{}), "LogCreateGame"},
TyLogCancleGame: {reflect.TypeOf(ReceiptGame{}), "LogCancleGame"},
TyLogMatchGame: {reflect.TypeOf(ReceiptGame{}), "LogMatchGame"},
TyLogCloseGame: {reflect.TypeOf(ReceiptGame{}), "LogCloseGame"},
