Update RingOpenGL 1.1 - Add Function (Source Code) : void glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat *values)
@@ -6382,6 +6382,28 @@ RING_FUNC(ring_glPassThrough)
glPassThrough( (GLfloat ) RING_API_GETNUMBER(1));
}
+
+RING_FUNC(ring_glPixelMapfv)
+{
+ if ( RING_API_PARACOUNT != 3 ) {
+ RING_API_ERROR(RING_API_MISS3PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(3) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glPixelMapfv( (GLenum ) (int) RING_API_GETNUMBER(1), (GLsizei ) (int) RING_API_GETNUMBER(2),(GLfloat *) RING_API_GETCPOINTER(3,"GLfloat"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -6575,6 +6597,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glnormalpointer",ring_glNormalPointer);
ring_vm_funcregister("glortho",ring_glOrtho);
ring_vm_funcregister("glpassthrough",ring_glPassThrough);
+ ring_vm_funcregister("glpixelmapfv",ring_glPixelMapfv);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
