Clang hates this
@@ -261,8 +261,7 @@ static void render(GB_gameboy_t *gb)
{left_volume * (1 - gb->apu_output.highpass_rate) + gb->apu_output.highpass_diff.left * gb->apu_output.highpass_rate,
right_volume * (1 - gb->apu_output.highpass_rate) + gb->apu_output.highpass_diff.right * gb->apu_output.highpass_rate};
- case GB_HIGHPASS_MAX:
- nodefault;
+ case GB_HIGHPASS_MAX:;
}
}
