Update RingOpenGL - Add Function (Define) : void glGetMapfv(GLenum target,GLenum query,GLfloat * v)
@@ -210,3 +210,4 @@ void glGetHistogramParameteriv(GLenum target,GLenum pname,GLint * params)
void glGetLightfv(GLenum light,GLenum pname,GLfloat * params)
void glGetLightiv(GLenum light,GLenum pname,GLint * params)
void glGetMapdv(GLenum target,GLenum query,GLdouble * v)
+void glGetMapfv(GLenum target,GLenum query,GLfloat * v)
