Update RingOpenGL 1.1 - Add Function (Define) : void glGetPixelMapuiv(GLenum map, GLuint *values)
@@ -696,3 +696,4 @@ void glGetMapiv(GLenum target, GLenum query, GLint *v)
void glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params)
void glGetMaterialiv(GLenum face, GLenum pname, GLint *params)
void glGetPixelMapfv(GLenum map, GLfloat *values)
+void glGetPixelMapuiv(GLenum map, GLuint *values)
