Update RingOpenGL 1.1 - Add Function (Define) : void glLineStipple(GLint factor, GLushort pattern)
@@ -737,3 +737,4 @@ void glLightf(GLenum light, GLenum pname, GLfloat param)
void glLightfv(GLenum light, GLenum pname, const GLfloat *params)
void glLighti(GLenum light, GLenum pname, GLint param)
void glLightiv(GLenum light, GLenum pname, const GLint *params)
+void glLineStipple(GLint factor, GLushort pattern)
