Fix software cursor. Fixes
@@ -196,6 +196,9 @@ void wlr_output_make_current(struct wlr_output *output) {
void wlr_output_swap_buffers(struct wlr_output *output) {
if (output->cursor.is_sw) {
+ glViewport(0, 0, output->width, output->height);
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
float matrix[16];
wlr_surface_get_matrix(output->cursor.texture, &matrix, &output->transform_matrix,
output->cursor.x, output->cursor.y);
