Update RingOpenGL - Add Function (Source Code) : void glWindowPos3sv(const GLshort * v)
@@ -11044,6 +11044,20 @@ RING_FUNC(ring_glWindowPos2dv)
glWindowPos2dv((GLdouble *) RING_API_GETCPOINTER(1,"GLdouble"));
}
+
+RING_FUNC(ring_glWindowPos3sv)
+{
+ if ( RING_API_PARACOUNT != 1 ) {
+ RING_API_ERROR(RING_API_MISS1PARA);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glWindowPos3sv((GLshort *) RING_API_GETCPOINTER(1,"GLshort"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -11588,4 +11602,5 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glwindowpos2iv",ring_glWindowPos2iv);
ring_vm_funcregister("glwindowpos2fv",ring_glWindowPos2fv);
ring_vm_funcregister("glwindowpos2dv",ring_glWindowPos2dv);
+ ring_vm_funcregister("glwindowpos3sv",ring_glWindowPos3sv);
}
