Update RingOpenGL 1.1 - Add Function (Source Code) : void glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q)
@@ -8106,6 +8106,32 @@ RING_FUNC(ring_glTexCoord4iv)
glTexCoord4iv((GLint *) RING_API_GETCPOINTER(1,"GLint"));
}
+
+RING_FUNC(ring_glTexCoord4s)
+{
+ if ( RING_API_PARACOUNT != 4 ) {
+ RING_API_ERROR(RING_API_MISS4PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(3) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(4) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glTexCoord4s( (GLshort ) RING_API_GETNUMBER(1), (GLshort ) RING_API_GETNUMBER(2), (GLshort ) RING_API_GETNUMBER(3), (GLshort ) RING_API_GETNUMBER(4));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -8395,6 +8421,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("gltexcoord4fv",ring_glTexCoord4fv);
ring_vm_funcregister("gltexcoord4i",ring_glTexCoord4i);
ring_vm_funcregister("gltexcoord4iv",ring_glTexCoord4iv);
+ ring_vm_funcregister("gltexcoord4s",ring_glTexCoord4s);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
