Update RingOpenGL 1.1 - Add Function (Define) : void glDrawBuffer(GLenum mode)
@@ -649,3 +649,4 @@ void glDepthRange(GLclampd zNear, GLclampd zFar)
void glDisable(GLenum cap)
void glDisableClientState(GLenum array)
void glDrawArrays(GLenum mode, GLint first, GLsizei count)
+void glDrawBuffer(GLenum mode)
