Update RingOpenGL - Add Function (Source Code) : void glWindowPos2iv(const GLint * v)
@@ -11002,6 +11002,20 @@ RING_FUNC(ring_glWindowPos2sv)
glWindowPos2sv((GLshort *) RING_API_GETCPOINTER(1,"GLshort"));
}
+
+RING_FUNC(ring_glWindowPos2iv)
+{
+ if ( RING_API_PARACOUNT != 1 ) {
+ RING_API_ERROR(RING_API_MISS1PARA);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glWindowPos2iv((GLint *) RING_API_GETCPOINTER(1,"GLint"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -11543,4 +11557,5 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glwindowpos3f",ring_glWindowPos3f);
ring_vm_funcregister("glwindowpos3d",ring_glWindowPos3d);
ring_vm_funcregister("glwindowpos2sv",ring_glWindowPos2sv);
+ ring_vm_funcregister("glwindowpos2iv",ring_glWindowPos2iv);
}
