Update RingOpenGL 1.1 - Add Function (Define) : void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
@@ -632,3 +632,4 @@ void glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha)
void glColor4uiv(const GLuint *v)
void glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha)
void glColor4usv(const GLushort *v)
+void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
