Update RingOpenGL - Add Function (Define) : void gluQuadricTexture(GLUquadric* quad,GLboolean texture)
@@ -621,3 +621,4 @@ void gluPwlCurve(GLUnurbs* nurb,GLint count,GLfloat* data,GLint stride,GLenum ty
void gluQuadricDrawStyle(GLUquadric* quad,GLenum draw)
void gluQuadricNormals(GLUquadric* quad,GLenum normal)
void gluQuadricOrientation(GLUquadric* quad,GLenum orientation)
+void gluQuadricTexture(GLUquadric* quad,GLboolean texture)
