rootston: fix damage tracking debug mode
We want to damage the whole output in this mode. However if we overwrite the
damaged region after it's useless.
Fixes:
@@ -303,21 +303,21 @@ renderer_end:
int width, height;
wlr_output_transformed_resolution(wlr_output, &width, &height);
- pixman_region32_t output_damage;
- pixman_region32_init(&output_damage);
-
- if (server->config->debug_damage_tracking) {
- pixman_region32_union_rect(&output_damage, &output_damage,
- 0, 0, width, height);
- }
+ pixman_region32_t frame_damage;
+ pixman_region32_init(&frame_damage);
enum wl_output_transform transform =
wlr_output_transform_invert(wlr_output->transform);
- wlr_region_transform(&output_damage, &output->damage->current,
+ wlr_region_transform(&frame_damage, &output->damage->current,
transform, width, height);
- wlr_output_set_damage(wlr_output, &output_damage);
- pixman_region32_fini(&output_damage);
+ if (server->config->debug_damage_tracking) {
+ pixman_region32_union_rect(&frame_damage, &frame_damage,
+ 0, 0, wlr_output->width, wlr_output->height);
+ }
+
+ wlr_output_set_damage(wlr_output, &frame_damage);
+ pixman_region32_fini(&frame_damage);
if (!wlr_output_commit(wlr_output)) {
goto buffer_damage_finish;
