Update RingOpenGL - Add Function (Define) : void glTexEnvi(GLenum target,GLenum pname,GLint param)
@@ -467,3 +467,4 @@ void glTexCoord4fv(const GLfloat * v)
void glTexCoord4dv(const GLdouble * v)
void glTexCoordPointer(GLint size,GLenum type,GLsizei stride,const GLvoid * pointer)
void glTexEnvf(GLenum target,GLenum pname,GLfloat param)
+void glTexEnvi(GLenum target,GLenum pname,GLint param)
