Update RingOpenGL 1.1 - Add Function (Define) : void glColor3i(GLint red, GLint green, GLint blue)
@@ -606,3 +606,4 @@ void glColor3d(GLdouble red, GLdouble green, GLdouble blue)
void glColor3dv(const GLdouble *v)
void glColor3f(GLfloat red, GLfloat green, GLfloat blue)
void glColor3fv(const GLfloat *v)
+void glColor3i(GLint red, GLint green, GLint blue)
