Update RingOpenGL - Add Function (Define) : void gluPerspective(GLdouble fovy,GLdouble aspect,GLdouble zNear,GLdouble zFar)
@@ -614,3 +614,4 @@ void gluNurbsProperty(GLUnurbs* nurb,GLenum property,GLfloat value)
void gluNurbsSurface(GLUnurbs* nurb,GLint sKnotCount,GLfloat* sKnots,GLint tKnotCount,GLfloat* tKnots,GLint sStride,GLint tStride,GLfloat* control,GLint sOrder,GLint tOrder,GLenum type)
void gluOrtho2D(GLdouble left,GLdouble right,GLdouble bottom,GLdouble top)
void gluPartialDisk(GLUquadric* quad,GLdouble inner,GLdouble outer,GLint slices,GLint loops,GLdouble start,GLdouble sweep)
+void gluPerspective(GLdouble fovy,GLdouble aspect,GLdouble zNear,GLdouble zFar)
