Support UNITY_INCLUDE_EXEC_TIME under Apples OSX
The unix way of getting the time works under OSX as well and can be
used.
@@ -333,7 +333,7 @@ typedef UNITY_FLOAT_TYPE UNITY_FLOAT;
UnityPrintNumberUnsigned(execTimeMs); \
UnityPrint(" ms)"); \
}
- #elif defined(__unix__)
+ #elif defined(__unix__) || defined(__APPLE__)
#include <time.h>
#define UNITY_TIME_TYPE struct timespec
#define UNITY_GET_TIME(t) clock_gettime(CLOCK_MONOTONIC, &t)
