Update RingOpenGL - Add Function (Define) : void glVertexPointer(GLint size,GLenum type,GLsizei stride,const GLvoid * pointer)
@@ -568,3 +568,4 @@ void glVertexAttrib4ubv(GLuint index,const GLubyte *v)
void glVertexAttrib4usv(GLuint index,const GLushort *v)
void glVertexAttrib4uiv(GLuint index,const GLuint *v)
void glVertexAttribPointer(GLuint index,GLint size,GLenum type,GLboolean normalized,GLsizei stride,const GLvoid * pointer)
+void glVertexPointer(GLint size,GLenum type,GLsizei stride,const GLvoid * pointer)
