Update RingOpenGL - Add Function (Source Code) : void glColor3iv(const GLint * v)
@@ -908,6 +908,20 @@ RING_FUNC(ring_glColor3sv)
glColor3sv((GLshort *) RING_API_GETCPOINTER(1,"GLshort"));
}
+
+RING_FUNC(ring_glColor3iv)
+{
+ if ( RING_API_PARACOUNT != 1 ) {
+ RING_API_ERROR(RING_API_MISS1PARA);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glColor3iv((GLint *) RING_API_GETCPOINTER(1,"GLint"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -957,4 +971,5 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glcolor4ui",ring_glColor4ui);
ring_vm_funcregister("glcolor3bv",ring_glColor3bv);
ring_vm_funcregister("glcolor3sv",ring_glColor3sv);
+ ring_vm_funcregister("glcolor3iv",ring_glColor3iv);
}
