Update RingOpenGL 1.1 - Add Function (Define) : void glLighti(GLenum light, GLenum pname, GLint param)
@@ -735,3 +735,4 @@ void glLightModeli(GLenum pname, GLint param)
void glLightModeliv(GLenum pname, const GLint *params)
void glLightf(GLenum light, GLenum pname, GLfloat param)
void glLightfv(GLenum light, GLenum pname, const GLfloat *params)
+void glLighti(GLenum light, GLenum pname, GLint param)
