Update RingOpenGL 1.1 - Add Function (Define) : void glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
@@ -772,3 +772,4 @@ void glNormal3iv(const GLint *v)
void glNormal3s(GLshort nx, GLshort ny, GLshort nz)
void glNormal3sv(const GLshort *v)
void glNormalPointer(GLenum type, GLsizei stride, const void *pointer)
+void glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
