Update RingOpenGL 1.1 - Add Function (Source Code) : void glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
@@ -3490,6 +3490,32 @@ RING_FUNC(ring_glColor4sv)
glColor4sv((GLshort *) RING_API_GETCPOINTER(1,"GLshort"));
}
+
+RING_FUNC(ring_glColor4ub)
+{
+ if ( RING_API_PARACOUNT != 4 ) {
+ RING_API_ERROR(RING_API_MISS4PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(3) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(4) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glColor4ub( (GLubyte ) RING_API_GETNUMBER(1), (GLubyte ) RING_API_GETNUMBER(2), (GLubyte ) RING_API_GETNUMBER(3), (GLubyte ) RING_API_GETNUMBER(4));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -3535,6 +3561,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glcolor4iv",ring_glColor4iv);
ring_vm_funcregister("glcolor4s",ring_glColor4s);
ring_vm_funcregister("glcolor4sv",ring_glColor4sv);
+ ring_vm_funcregister("glcolor4ub",ring_glColor4ub);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
