Update RingOpenGL - Add Function (Define) : void glEnd(void)
@@ -156,3 +156,4 @@ void glDrawPixels(GLsizei width,GLsizei height,GLenum format,GLenum type,const G
void glDrawRangeElements(GLenum mode,GLuint start,GLuint end,GLsizei count,GLenum type,const GLvoid * indices)
void glEdgeFlag(GLboolean flag)
void glEdgeFlagPointer(GLsizei stride,const GLvoid * pointer)
+void glEnd(void)
