Update RingOpenGL - Add Function (Define) : void glDeleteBuffers(GLsizei n,const GLuint * buffers)
@@ -134,3 +134,4 @@ void glCopyTexSubImage3D(GLenum target,GLint level,GLint xoffset,GLint yoffset,G
GLuint glCreateProgram(void)
GLuint glCreateShader(GLenum shaderType)
void glCullFace(GLenum mode)
+void glDeleteBuffers(GLsizei n,const GLuint * buffers)
