Update RingOpenGL - Add Function (Define) : void glClear(GLbitfield mask)
@@ -61,3 +61,4 @@ void glBufferData(GLenum target,GLsizeiptr size,const GLvoid * data,GLenum usage
void glBufferSubData(GLenum target,GLintptr offset,GLsizeiptr size,const GLvoid * data)
void glCallList(GLuint list)
void glCallLists(GLsizei n,GLenum type,const GLvoid * lists)
+void glClear(GLbitfield mask)
