Update RingOpenGL - Add Function (Define) : void glGetBooleanv(GLenum pname,GLboolean * params)
@@ -184,3 +184,4 @@ void glGenBuffers(GLsizei n,GLuint * buffers)
GLuint glGenLists(GLsizei range)
void glGenQueries(GLsizei n,GLuint * ids)
void glGenTextures(GLsizei n,GLuint * textures)
+void glGetBooleanv(GLenum pname,GLboolean * params)
