Update RingOpenGL 1.1 - Add Function (Define) : void glGetMapiv(GLenum target, GLenum query, GLint *v)
@@ -692,3 +692,4 @@ void glGetLightfv(GLenum light, GLenum pname, GLfloat *params)
void glGetLightiv(GLenum light, GLenum pname, GLint *params)
void glGetMapdv(GLenum target, GLenum query, GLdouble *v)
void glGetMapfv(GLenum target, GLenum query, GLfloat *v)
+void glGetMapiv(GLenum target, GLenum query, GLint *v)
