Update RingOpenGL - Add Function (Define) : void glLineWidth(GLfloat width)
@@ -281,3 +281,4 @@ void glLightModeli(GLenum pname,GLint param)
void glLightModelfv(GLenum pname,const GLfloat * params)
void glLightModeliv(GLenum pname,const GLint * params)
void glLineStipple(GLint factor,GLushort pattern)
+void glLineWidth(GLfloat width)
