Update RingOpenGL - Add Function (Define) : void glColor3fv(const GLfloat * v)
@@ -88,3 +88,4 @@ void glColor4ui(GLuint red,GLuint green,GLuint blue,GLuint alpha)
void glColor3bv(const GLbyte * v)
void glColor3sv(const GLshort * v)
void glColor3iv(const GLint * v)
+void glColor3fv(const GLfloat * v)
