Update RingOpenGL - Add Function (Define) : void glMultiTexCoord2s(GLenum target,GLshort s,GLshort t)
@@ -314,3 +314,4 @@ void glMultiTexCoord1s(GLenum target,GLshort s)
void glMultiTexCoord1i(GLenum target,GLint s)
void glMultiTexCoord1f(GLenum target,GLfloat s)
void glMultiTexCoord1d(GLenum target,GLdouble s)
+void glMultiTexCoord2s(GLenum target,GLshort s,GLshort t)
