Drop unnecessary debug print
@@ -112,8 +112,6 @@ void player_free(object *obj) {
}
void player_reload_with_str(object *obj, const char* custom_str) {
- DEBUG("Set string = %s", custom_str);
-
// Free and reload parser
sd_script_free(&obj->animation_state.parser);
sd_script_create(&obj->animation_state.parser);
