Update RingOpenGL - Add Function (Source Code) : void glGetMinmaxParameterfv(GLenum target,GLenum pname,GLfloat * params)
@@ -3680,6 +3680,28 @@ RING_FUNC(ring_glGetMinmax)
glGetMinmax( (GLenum ) (int) RING_API_GETNUMBER(1), (GLboolean ) RING_API_GETNUMBER(2), (GLenum ) (int) RING_API_GETNUMBER(3), (GLenum ) (int) RING_API_GETNUMBER(4),(GLvoid *) RING_API_GETCPOINTER(5,"GLvoid"));
}
+
+RING_FUNC(ring_glGetMinmaxParameterfv)
+{
+ if ( RING_API_PARACOUNT != 3 ) {
+ RING_API_ERROR(RING_API_MISS3PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(3) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glGetMinmaxParameterfv( (GLenum ) (int) RING_API_GETNUMBER(1), (GLenum ) (int) RING_API_GETNUMBER(2),(GLfloat *) RING_API_GETCPOINTER(3,"GLfloat"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -3857,4 +3879,5 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glgetmaterialfv",ring_glGetMaterialfv);
ring_vm_funcregister("glgetmaterialiv",ring_glGetMaterialiv);
ring_vm_funcregister("glgetminmax",ring_glGetMinmax);
+ ring_vm_funcregister("glgetminmaxparameterfv",ring_glGetMinmaxParameterfv);
}
