Update RingOpenGL 1.1 - Add Function (Define) : void glVertex4dv(const GLdouble *v)
@@ -910,3 +910,4 @@ void glVertex3iv(const GLint *v)
void glVertex3s(GLshort x, GLshort y, GLshort z)
void glVertex3sv(const GLshort *v)
void glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+void glVertex4dv(const GLdouble *v)
