Update RingOpenGL - Add Function (Define) : void glGetPointerv(GLenum pname,GLvoid ** params)
@@ -220,3 +220,4 @@ void glGetMinmaxParameteriv(GLenum target,GLenum pname,GLint * params)
void glGetPixelMapfv(GLenum map,GLfloat * data)
void glGetPixelMapuiv(GLenum map,GLuint * data)
void glGetPixelMapusv(GLenum map,GLushort * data)
+void glGetPointerv(GLenum pname,GLvoid ** params)
