Update RingOpenGL 1.1 - Add Function (Define) : void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
@@ -595,3 +595,4 @@ void glCallList(GLuint list)
void glCallLists(GLsizei n, GLenum type, const void *lists)
void glClear(GLbitfield mask)
void glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
+void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
