Update RingOpenGL - Add Function (Define) : void glSeparableFilter2D(GLenum target,GLenum internalformat,GLsizei width,GLsizei height,GLenum format,GLenum type,const GLvoid * row,const GLvoid * column)
@@ -424,3 +424,4 @@ void glSecondaryColor3usv(const GLushort * v)
void glSecondaryColor3uiv(const GLuint * v)
void glSecondaryColorPointer(GLint size,GLenum type,GLsizei stride,const GLvoid * pointer)
void glSelectBuffer(GLsizei size,GLuint * buffer)
+void glSeparableFilter2D(GLenum target,GLenum internalformat,GLsizei width,GLsizei height,GLenum format,GLenum type,const GLvoid * row,const GLvoid * column)
