Update RingOpenGL - Add Function (Define) : void glVertexAttrib4sv(GLuint index,const GLshort *v)
@@ -560,3 +560,4 @@ void glVertexAttrib3fv(GLuint index,const GLfloat *v)
void glVertexAttrib3sv(GLuint index,const GLshort *v)
void glVertexAttrib3dv(GLuint index,const GLdouble *v)
void glVertexAttrib4fv(GLuint index,const GLfloat *v)
+void glVertexAttrib4sv(GLuint index,const GLshort *v)
