Update RingOpenGL 1.1 - Add Constant (Source Code) : GL_NAND
@@ -1750,6 +1750,11 @@ RING_FUNC(ring_get_gl_or_inverted)
RING_API_RETNUMBER(GL_OR_INVERTED);
}
+RING_FUNC(ring_get_gl_nand)
+{
+ RING_API_RETNUMBER(GL_NAND);
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
@@ -2100,4 +2105,5 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("get_gl_or_reverse",ring_get_gl_or_reverse);
ring_vm_funcregister("get_gl_copy_inverted",ring_get_gl_copy_inverted);
ring_vm_funcregister("get_gl_or_inverted",ring_get_gl_or_inverted);
+ ring_vm_funcregister("get_gl_nand",ring_get_gl_nand);
}
