Update RingOpenGL 1.1 - Add Function (Source Code) : void glVertex2fv(const GLfloat *v)
@@ -8746,6 +8746,20 @@ RING_FUNC(ring_glVertex2f)
glVertex2f( (GLfloat ) RING_API_GETNUMBER(1), (GLfloat ) RING_API_GETNUMBER(2));
}
+
+RING_FUNC(ring_glVertex2fv)
+{
+ if ( RING_API_PARACOUNT != 1 ) {
+ RING_API_ERROR(RING_API_MISS1PARA);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glVertex2fv((GLfloat *) RING_API_GETCPOINTER(1,"GLfloat"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -9061,6 +9075,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glvertex2d",ring_glVertex2d);
ring_vm_funcregister("glvertex2dv",ring_glVertex2dv);
ring_vm_funcregister("glvertex2f",ring_glVertex2f);
+ ring_vm_funcregister("glvertex2fv",ring_glVertex2fv);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
