Update RingOpenGL - Add Function (Define) : void glTranslated(GLdouble x,GLdouble y,GLdouble z)
@@ -484,3 +484,4 @@ void glTexParameteriv(GLenum target,GLenum pname,const GLint * params)
void glTexSubImage1D(GLenum target,GLint level,GLint xoffset,GLsizei width,GLenum format,GLenum type,const GLvoid * data)
void glTexSubImage2D(GLenum target,GLint level,GLint xoffset,GLint yoffset,GLsizei width,GLsizei height,GLenum format,GLenum type,const GLvoid * data)
void glTexSubImage3D(GLenum target,GLint level,GLint xoffset,GLint yoffset,GLint zoffset,GLsizei width,GLsizei height,GLsizei depth,GLenum format,GLenum type,const GLvoid * data)
+void glTranslated(GLdouble x,GLdouble y,GLdouble z)
