Update RingOpenGL - Add Function (Define) : GLint glGetUniformLocation(GLuint program,const GLchar *name)
@@ -244,3 +244,4 @@ void glGetTexParameterfv(GLenum target,GLenum pname,GLfloat * params)
void glGetTexParameteriv(GLenum target,GLenum pname,GLint * params)
void glGetUniformfv(GLuint program,GLint location,GLfloat *params)
void glGetUniformiv(GLuint program,GLint location,GLint *params)
+GLint glGetUniformLocation(GLuint program,const GLchar *name)
