backend/drm: remove nouveau workaround
The workaround is broken because drm_fb_acquire doesn't leave the EGL
context current anymore. We'll need to re-introduce it.
References:
@@ -959,19 +959,6 @@ static bool drm_connector_set_cursor(struct wlr_output *output,
plane->cursor_enabled = true;
}
- if (plane->cursor_enabled) {
- drm_fb_acquire(&plane->pending_fb, drm, &plane->mgpu_surf);
- /* Workaround for nouveau buffers created with GBM_BO_USER_LINEAR are
- * placed in NOUVEAU_GEM_DOMAIN_GART. When the bo is attached to the
- * cursor plane it is moved to NOUVEAU_GEM_DOMAIN_VRAM. However, this
- * does not wait for the render operations to complete, leaving an
- * empty surface. See
- * https://gitlab.freedesktop.org/xorg/driver/xf86-video-nouveau/issues/480
- * The render operations can be waited for using:
- */
- glFinish();
- }
-
wlr_output_update_needs_frame(output);
return true;
}
