Update RingOpenGL 1.1 - Add Function (Source Code) : void glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values)
@@ -6426,6 +6426,28 @@ RING_FUNC(ring_glPixelMapuiv)
glPixelMapuiv( (GLenum ) (int) RING_API_GETNUMBER(1), (GLsizei ) (int) RING_API_GETNUMBER(2),(GLuint *) RING_API_GETCPOINTER(3,"GLuint"));
}
+
+RING_FUNC(ring_glPixelMapusv)
+{
+ if ( RING_API_PARACOUNT != 3 ) {
+ RING_API_ERROR(RING_API_MISS3PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(3) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glPixelMapusv( (GLenum ) (int) RING_API_GETNUMBER(1), (GLsizei ) (int) RING_API_GETNUMBER(2),(GLushort *) RING_API_GETCPOINTER(3,"GLushort"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -6621,6 +6643,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glpassthrough",ring_glPassThrough);
ring_vm_funcregister("glpixelmapfv",ring_glPixelMapfv);
ring_vm_funcregister("glpixelmapuiv",ring_glPixelMapuiv);
+ ring_vm_funcregister("glpixelmapusv",ring_glPixelMapusv);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
