Update RingOpenGL - Add Function (Source Code) : void glViewport(GLint x,GLint y,GLsizei width,GLsizei height)
@@ -10812,6 +10812,32 @@ RING_FUNC(ring_glVertexPointer)
glVertexPointer( (GLint ) RING_API_GETNUMBER(1), (GLenum ) (int) RING_API_GETNUMBER(2), (GLsizei ) (int) RING_API_GETNUMBER(3),(GLvoid *) RING_API_GETCPOINTER(4,"GLvoid"));
}
+
+RING_FUNC(ring_glViewport)
+{
+ if ( RING_API_PARACOUNT != 4 ) {
+ RING_API_ERROR(RING_API_MISS4PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(3) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(4) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glViewport( (GLint ) RING_API_GETNUMBER(1), (GLint ) RING_API_GETNUMBER(2), (GLsizei ) (int) RING_API_GETNUMBER(3), (GLsizei ) (int) RING_API_GETNUMBER(4));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -11343,4 +11369,5 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glvertexattrib4uiv",ring_glVertexAttrib4uiv);
ring_vm_funcregister("glvertexattribpointer",ring_glVertexAttribPointer);
ring_vm_funcregister("glvertexpointer",ring_glVertexPointer);
+ ring_vm_funcregister("glviewport",ring_glViewport);
}
