Update RingOpenGL - Add Function (Define) : void gluOrtho2D(GLdouble left,GLdouble right,GLdouble bottom,GLdouble top)
@@ -612,3 +612,4 @@ void gluNextContour(GLUtesselator* tess,GLenum type)
void gluNurbsCurve(GLUnurbs* nurb,GLint knotCount,GLfloat * knots,GLint stride,GLfloat * control,GLint order,GLenum type)
void gluNurbsProperty(GLUnurbs* nurb,GLenum property,GLfloat value)
void gluNurbsSurface(GLUnurbs* nurb,GLint sKnotCount,GLfloat* sKnots,GLint tKnotCount,GLfloat* tKnots,GLint sStride,GLint tStride,GLfloat* control,GLint sOrder,GLint tOrder,GLenum type)
+void gluOrtho2D(GLdouble left,GLdouble right,GLdouble bottom,GLdouble top)
