Update RingOpenGL - Add Function (Define) : void glGetActiveAttrib(GLuint program,GLuint index,GLsizei bufSize,GLsizei *length,GLint *size,GLenum *type,GLchar *name)
@@ -188,3 +188,4 @@ void glGetBooleanv(GLenum pname,GLboolean * params)
void glGetDoublev(GLenum pname,GLdouble * params)
void glGetFloatv(GLenum pname,GLfloat * params)
void glGetIntegerv(GLenum pname,GLint * params)
+void glGetActiveAttrib(GLuint program,GLuint index,GLsizei bufSize,GLsizei *length,GLint *size,GLenum *type,GLchar *name)
