Update RingOpenGL - Add Function (Define) : void glIndexi(GLint c)
@@ -252,3 +252,4 @@ void glGetVertexAttribPointerv(GLuint index,GLenum pname,GLvoid **pointer)
void glHint(GLenum target,GLenum mode)
void glHistogram(GLenum target,GLsizei width,GLenum internalformat,GLboolean sink)
void glIndexs(GLshort c)
+void glIndexi(GLint c)
