Update RingOpenGL - Add Function (Define) : void glGetUniformfv(GLuint program,GLint location,GLfloat *params)
@@ -242,3 +242,4 @@ void glGetTexLevelParameterfv(GLenum target,GLint level,GLenum pname,GLfloat * p
void glGetTexLevelParameteriv(GLenum target,GLint level,GLenum pname,GLint * params)
void glGetTexParameterfv(GLenum target,GLenum pname,GLfloat * params)
void glGetTexParameteriv(GLenum target,GLenum pname,GLint * params)
+void glGetUniformfv(GLuint program,GLint location,GLfloat *params)
