Update RingRayLib - raylib.cf - Add Function : bool CheckCollisionSpheres(Vector3 centerA, float radiusA, Vector3 centerB, float radiusB)
@@ -330,3 +330,4 @@ void DrawModelWiresEx(Model model, Vector3 position, Vector3 rotationAxis, float
void DrawBoundingBox(BoundingBox box, Color color)
void DrawBillboard(Camera camera, Texture2D texture, Vector3 center, float size, Color tint)
void DrawBillboardRec(Camera camera, Texture2D texture, Rectangle sourceRec, Vector3 center, float size, Color tint)
+bool CheckCollisionSpheres(Vector3 centerA, float radiusA, Vector3 centerB, float radiusB)
