Update RingRayLib - raylib.cf - Add Function : void PlayAudioStream(AudioStream stream)
@@ -412,3 +412,4 @@ AudioStream InitAudioStream(unsigned int sampleRate, unsigned int sampleSize, un
void UpdateAudioStream(AudioStream stream, const void *data, int samplesCount)
void CloseAudioStream(AudioStream stream)
bool IsAudioBufferProcessed(AudioStream stream)
+void PlayAudioStream(AudioStream stream)
