Update RingOpenGL 1.1 - Add Function (Source Code) : void glEvalCoord1fv(const GLfloat *u)
@@ -4218,6 +4218,20 @@ RING_FUNC(ring_glEvalCoord1f)
glEvalCoord1f( (GLfloat ) RING_API_GETNUMBER(1));
}
+
+RING_FUNC(ring_glEvalCoord1fv)
+{
+ if ( RING_API_PARACOUNT != 1 ) {
+ RING_API_ERROR(RING_API_MISS1PARA);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glEvalCoord1fv((GLfloat *) RING_API_GETCPOINTER(1,"GLfloat"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -4299,6 +4313,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glevalcoord1d",ring_glEvalCoord1d);
ring_vm_funcregister("glevalcoord1dv",ring_glEvalCoord1dv);
ring_vm_funcregister("glevalcoord1f",ring_glEvalCoord1f);
+ ring_vm_funcregister("glevalcoord1fv",ring_glEvalCoord1fv);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
