Update RingOpenGL 1.1 - Add Function (Define) : void glPixelStoref(GLenum pname, GLfloat param)
@@ -777,3 +777,4 @@ void glPassThrough(GLfloat token)
void glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat *values)
void glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values)
void glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values)
+void glPixelStoref(GLenum pname, GLfloat param)
