Update RingOpenGL - Add Function (Define) : void glUniform2iv(GLint location,GLsizei count,const GLint *value)
@@ -499,3 +499,4 @@ void glUniform2fv(GLint location,GLsizei count,const GLfloat *value)
void glUniform3fv(GLint location,GLsizei count,const GLfloat *value)
void glUniform4fv(GLint location,GLsizei count,const GLfloat *value)
void glUniform1iv(GLint location,GLsizei count,const GLint *value)
+void glUniform2iv(GLint location,GLsizei count,const GLint *value)
