New information about PPU changes between CGB-B and CGB-E
@@ -654,6 +654,9 @@ void GB_display_run(GB_gameboy_t *gb, uint8_t cycles)
uint8_t y = fetcher_y(gb);
if (gb->is_cgb) {
/* This value is cached on the CGB, so it cannot be used to mix tiles together */
+ /* Todo: This is NOT true on CGB-B! This is likely the case for all CGBs prior to D.
+ Currently, SameBoy is emulating CGB-E, but if other revisions are added in the future
+ this should be taken care of*/
gb->fetcher_y = y;
}
gb->current_tile = gb->vram[map + gb->fetcher_x + y / 8 * 32];
