Update RingOpenGL 1.1 - Add Function (Define) : void glLightf(GLenum light, GLenum pname, GLfloat param)
@@ -733,3 +733,4 @@ void glLightModelf(GLenum pname, GLfloat param)
void glLightModelfv(GLenum pname, const GLfloat *params)
void glLightModeli(GLenum pname, GLint param)
void glLightModeliv(GLenum pname, const GLint *params)
+void glLightf(GLenum light, GLenum pname, GLfloat param)
