Update RingOpenGL - Add Function (Source Code) : void glIndexd(GLdouble c)
@@ -4516,6 +4516,20 @@ RING_FUNC(ring_glIndexf)
glIndexf( (GLfloat ) RING_API_GETNUMBER(1));
}
+
+RING_FUNC(ring_glIndexd)
+{
+ if ( RING_API_PARACOUNT != 1 ) {
+ RING_API_ERROR(RING_API_MISS1PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glIndexd( (GLdouble ) RING_API_GETNUMBER(1));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -4732,4 +4746,5 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glindexs",ring_glIndexs);
ring_vm_funcregister("glindexi",ring_glIndexi);
ring_vm_funcregister("glindexf",ring_glIndexf);
+ ring_vm_funcregister("glindexd",ring_glIndexd);
}
