Update RingOpenGL - Add Function (Source Code) : void glColor3fv(const GLfloat * v)
@@ -922,6 +922,20 @@ RING_FUNC(ring_glColor3iv)
glColor3iv((GLint *) RING_API_GETCPOINTER(1,"GLint"));
}
+
+RING_FUNC(ring_glColor3fv)
+{
+ if ( RING_API_PARACOUNT != 1 ) {
+ RING_API_ERROR(RING_API_MISS1PARA);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glColor3fv((GLfloat *) RING_API_GETCPOINTER(1,"GLfloat"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -972,4 +986,5 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glcolor3bv",ring_glColor3bv);
ring_vm_funcregister("glcolor3sv",ring_glColor3sv);
ring_vm_funcregister("glcolor3iv",ring_glColor3iv);
+ ring_vm_funcregister("glcolor3fv",ring_glColor3fv);
}
