Update RingOpenGL 1.1 - Add Function (Define) : void glGenTextures(GLsizei n, GLuint *textures)
@@ -681,3 +681,4 @@ void glFogiv(GLenum pname, const GLint *params)
void glFrontFace(GLenum mode)
void glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
GLuint glGenLists(GLsizei range)
+void glGenTextures(GLsizei n, GLuint *textures)
