Update RingOpenGL 1.1 - Add Function (Define) : void glBegin(GLenum mode)
@@ -587,3 +587,4 @@ void glAccum(GLenum op, GLfloat value)
void glAlphaFunc(GLenum func, GLclampf ref)
GLboolean glAreTexturesResident(GLsizei n, const GLuint *textures, GLboolean *residences)
void glArrayElement(GLint i)
+void glBegin(GLenum mode)
