Update RingOpenGL - Add Function (Define) : void glMultiTexCoord3i(GLenum target,GLint s,GLint t,GLint r)
@@ -319,3 +319,4 @@ void glMultiTexCoord2i(GLenum target,GLint s,GLint t)
void glMultiTexCoord2f(GLenum target,GLfloat s,GLfloat t)
void glMultiTexCoord2d(GLenum target,GLdouble s,GLdouble t)
void glMultiTexCoord3s(GLenum target,GLshort s,GLshort t,GLshort r)
+void glMultiTexCoord3i(GLenum target,GLint s,GLint t,GLint r)
