render/egl: recognize EGL_BAD_DEVICE_EXT error
@@ -75,6 +75,8 @@ static const char *egl_error_str(EGLint error) {
return "EGL_BAD_CURRENT_SURFACE";
case EGL_BAD_DISPLAY:
return "EGL_BAD_DISPLAY";
+ case EGL_BAD_DEVICE_EXT:
+ return "EGL_BAD_DEVICE_EXT";
case EGL_BAD_SURFACE:
return "EGL_BAD_SURFACE";
case EGL_BAD_MATCH:
