Update RingOpenGL 1.1 - Add Function (Define) : void glColor4usv(const GLushort *v)
@@ -631,3 +631,4 @@ void glColor4ubv(const GLubyte *v)
void glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha)
void glColor4uiv(const GLuint *v)
void glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha)
+void glColor4usv(const GLushort *v)
