Update RingOpenGL 1.1 - Add Function (Define) : void glColor3b(GLbyte red, GLbyte green, GLbyte blue)
@@ -600,3 +600,4 @@ void glClearDepth(GLclampd depth)
void glClearIndex(GLfloat c)
void glClearStencil(GLint s)
void glClipPlane(GLenum plane, const GLdouble *equation)
+void glColor3b(GLbyte red, GLbyte green, GLbyte blue)
