Update RingRayLib - raylib.cf - Add Function : Vector4 *GetImageDataNormalized(Image image)
@@ -194,3 +194,4 @@ void UnloadImage(Image image)
void UnloadTexture(Texture2D texture)
void UnloadRenderTexture(RenderTexture2D target)
Color *GetImageData(Image image)
+Vector4 *GetImageDataNormalized(Image image)
