Ha! Forgot to add the correct comment style
@@ -1187,7 +1187,7 @@ UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size)
UnityQuickCompare.i64 = (UNITY_INT64)num;
return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i64);
#endif
- default: //4 bytes
+ default: /* 4 bytes */
UnityQuickCompare.i32 = (UNITY_INT32)num;
return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i32);
}
