Update RingOpenGL 1.1 - Add Function (Source Code) : void glColor4bv(const GLbyte *v)
@@ -3316,6 +3316,20 @@ RING_FUNC(ring_glColor4b)
glColor4b( (GLbyte ) RING_API_GETNUMBER(1), (GLbyte ) RING_API_GETNUMBER(2), (GLbyte ) RING_API_GETNUMBER(3), (GLbyte ) RING_API_GETNUMBER(4));
}
+
+RING_FUNC(ring_glColor4bv)
+{
+ if ( RING_API_PARACOUNT != 1 ) {
+ RING_API_ERROR(RING_API_MISS1PARA);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glColor4bv((GLbyte *) RING_API_GETCPOINTER(1,"GLbyte"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -3352,6 +3366,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glcolor3us",ring_glColor3us);
ring_vm_funcregister("glcolor3usv",ring_glColor3usv);
ring_vm_funcregister("glcolor4b",ring_glColor4b);
+ ring_vm_funcregister("glcolor4bv",ring_glColor4bv);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
