Update RingOpenGL 1.1 - Add Function (Source Code) : void glColor4sv(const GLshort *v)
@@ -3476,6 +3476,20 @@ RING_FUNC(ring_glColor4s)
glColor4s( (GLshort ) RING_API_GETNUMBER(1), (GLshort ) RING_API_GETNUMBER(2), (GLshort ) RING_API_GETNUMBER(3), (GLshort ) RING_API_GETNUMBER(4));
}
+
+RING_FUNC(ring_glColor4sv)
+{
+ if ( RING_API_PARACOUNT != 1 ) {
+ RING_API_ERROR(RING_API_MISS1PARA);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glColor4sv((GLshort *) RING_API_GETCPOINTER(1,"GLshort"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -3520,6 +3534,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glcolor4i",ring_glColor4i);
ring_vm_funcregister("glcolor4iv",ring_glColor4iv);
ring_vm_funcregister("glcolor4s",ring_glColor4s);
+ ring_vm_funcregister("glcolor4sv",ring_glColor4sv);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
