Update RingRayLib - raylib.cf - Add Function : void DrawFPS(int posX, int posY)
@@ -255,3 +255,4 @@ Font LoadFontFromImage(Image image, Color key, int firstChar)
CharInfo *LoadFontData(const char *fileName, int fontSize, int *fontChars, int charsCount, int type)
Image GenImageFontAtlas(CharInfo *chars, int charsCount, int fontSize, int padding, int packMethod)
void UnloadFont(Font font)
+void DrawFPS(int posX, int posY)
