Update RingOpenGL 1.1 - Add Function (Define) : void glPrioritizeTextures(GLsizei n, const GLuint *textures, const GLclampf *priorities)
@@ -790,3 +790,4 @@ void glPopAttrib(void)
void glPopClientAttrib(void)
void glPopMatrix(void)
void glPopName(void)
+void glPrioritizeTextures(GLsizei n, const GLuint *textures, const GLclampf *priorities)
