Update RingRayLib - raylib.cf - Add Function : TextureCubemap LoadTextureCubemap(Image image, int layoutType)
@@ -188,3 +188,4 @@ void ExportImage(Image image, const char *fileName)
void ExportImageAsCode(Image image, const char *fileName)
Texture2D LoadTexture(const char *fileName)
Texture2D LoadTextureFromImage(Image image)
+TextureCubemap LoadTextureCubemap(Image image, int layoutType)
