Update RingOpenGL - Add Function (Define) : void glMultiTexCoord4i(GLenum target,GLint s,GLint t,GLint r,GLint q)
@@ -323,3 +323,4 @@ void glMultiTexCoord3i(GLenum target,GLint s,GLint t,GLint r)
void glMultiTexCoord3f(GLenum target,GLfloat s,GLfloat t,GLfloat r)
void glMultiTexCoord3d(GLenum target,GLdouble s,GLdouble t,GLdouble r)
void glMultiTexCoord4s(GLenum target,GLshort s,GLshort t,GLshort r,GLshort q)
+void glMultiTexCoord4i(GLenum target,GLint s,GLint t,GLint r,GLint q)
