Update RingOpenGL 1.1 - Add Function (Define) : void glEdgeFlagPointer(GLsizei stride, const void *pointer)
@@ -653,3 +653,4 @@ void glDrawBuffer(GLenum mode)
void glDrawElements(GLenum mode, GLsizei count, GLenum type, const void *indices)
void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)
void glEdgeFlag(GLboolean flag)
+void glEdgeFlagPointer(GLsizei stride, const void *pointer)
