Update RingOpenGL 1.1 - Add Function (Define) : void glClearIndex(GLfloat c)
@@ -597,3 +597,4 @@ void glClear(GLbitfield mask)
void glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
void glClearDepth(GLclampd depth)
+void glClearIndex(GLfloat c)
