Update RingOpenGL - Add Function (Define) : void glEndList( void)
@@ -157,3 +157,4 @@ void glDrawRangeElements(GLenum mode,GLuint start,GLuint end,GLsizei count,GLenu
void glEdgeFlag(GLboolean flag)
void glEdgeFlagPointer(GLsizei stride,const GLvoid * pointer)
void glEnd(void)
+void glEndList( void)
