typo - AA-GameOfLife.ring
@@ -35,8 +35,8 @@ sizeX = 800 sizeY = 600 ### Size of Window
hSize = 40 ### Size of array, Display -2 -2 smaller left-right
vSize = 40 ### Size of array, Display -2 -2 smaller top-bottom
-h = 0 ### H-coord of Cell
-v = 0 ### V-coord of Cell
+h = 0 ### Horizontal coordinate of Cell
+v = 0 ### Vertical coordinate of Cell
###----------------------------------------------------------
### Global so other functions can access the workWidget items
@@ -99,7 +99,7 @@ app = new qApp
###---------------------------------------------------------------------------
### Layout the Grid Square, Create the Arrays
-### workWidget items need to be made Global. Mke available toother functions
+### workWidget items need to be made Global. Make available to other functions
Func DrawWidget()
#See "DrawWidget: "+ nl
@@ -161,7 +161,7 @@ Func DrawWidget()
}
- LayoutButtonRow[Row].AddWidget(aButton[Row][Col]) ### Widget - Add HORZ BOTTON
+ LayoutButtonRow[Row].AddWidget(aButton[Row][Col]) ### Widget - Add HORIZONTAL BUTTON
next
LayoutButtonMain.AddLayout(LayoutButtonRow[Row]) ### Layout - Add ROW of BUTTONS
@@ -605,7 +605,7 @@ Func SliderSpeedMove()
sliderPos = SliderSpeed.value() ### 0 - 100
- timeDelay = 1000 - (sliderPos * 10) ### Slow 1-100 Fast => 10-1000 millesec - FLIP
+ timeDelay = 1000 - (sliderPos * 10) ### Slow 1-100 Fast => 10-1000 milli-seconds - FLIP
#See "timeDelay: "+ timeDelay +nl
TimerMan.setInterval(timeDelay) ### 1000 = 1 sec
@@ -632,9 +632,9 @@ Func SliderSizeMove()
See "cellSize: "+ cellSize +nl
aArray = newList(hSize, vSize) ### Internal Array with Letters
- bArray = newList(hSize, vSize) ### Working Array - Live and Expoired
- pArray = newList((hSize * vSize), 2) ### Populated Array - Coord h and v
- qArray = newList((hSize * vSize), 2) ### Populated Array - Coord h and v
+ bArray = newList(hSize, vSize) ### Working Array - Live and Exploded
+ pArray = newList((hSize * vSize), 2) ### Populated Array - Coordinate h and v
+ qArray = newList((hSize * vSize), 2) ### Populated Array - Coordinate h and v
aButton = newlist(hSize, vSize) ### Button Array with Display Colors
@@ -824,7 +824,7 @@ if patternType = "Tumbler"
ok
###------------------------------------------------------
-### This Multi=pattren is TOO BIG for the Smaller Grids
+### This Multi=pattern is TOO BIG for the Smaller Grids
### Check Limits
if patternType = "GosperGliderGun"
