Fix GFX cache eviction, use 1 based indexing.
@@ -84,7 +84,7 @@ static void evict_cache_slots(RdpgfxClientContext* context, UINT16 MaxCacheSlots
if (CacheSlots[index])
{
RDPGFX_EVICT_CACHE_ENTRY_PDU pdu;
- pdu.cacheSlot = (UINT16)index;
+ pdu.cacheSlot = (UINT16)index + 1;
if (context && context->EvictCacheEntry)
{
