Update RingOpenGL 1.1 - Add Function (Define) : void glTexCoord2i(GLint s, GLint t)
@@ -852,3 +852,4 @@ void glTexCoord2d(GLdouble s, GLdouble t)
void glTexCoord2dv(const GLdouble *v)
void glTexCoord2f(GLfloat s, GLfloat t)
void glTexCoord2fv(const GLfloat *v)
+void glTexCoord2i(GLint s, GLint t)
