Update RingOpenGL 1.1 - Add Function (Define) : void glVertex3s(GLshort x, GLshort y, GLshort z)
@@ -907,3 +907,4 @@ void glVertex3f(GLfloat x, GLfloat y, GLfloat z)
void glVertex3fv(const GLfloat *v)
void glVertex3i(GLint x, GLint y, GLint z)
void glVertex3iv(const GLint *v)
+void glVertex3s(GLshort x, GLshort y, GLshort z)
