Update RingOpenGL - Add Function (Define) : void glGetVertexAttribfv(GLuint index,GLenum pname,GLfloat *params)
@@ -246,3 +246,4 @@ void glGetUniformfv(GLuint program,GLint location,GLfloat *params)
void glGetUniformiv(GLuint program,GLint location,GLint *params)
GLint glGetUniformLocation(GLuint program,const GLchar *name)
void glGetVertexAttribdv(GLuint index,GLenum pname,GLdouble *params)
+void glGetVertexAttribfv(GLuint index,GLenum pname,GLfloat *params)
