Update RingOpenGL 1.1 - Add Function (Source Code) : void glEvalCoord2dv(const GLdouble *u)
@@ -4250,6 +4250,20 @@ RING_FUNC(ring_glEvalCoord2d)
glEvalCoord2d( (GLdouble ) RING_API_GETNUMBER(1), (GLdouble ) RING_API_GETNUMBER(2));
}
+
+RING_FUNC(ring_glEvalCoord2dv)
+{
+ if ( RING_API_PARACOUNT != 1 ) {
+ RING_API_ERROR(RING_API_MISS1PARA);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glEvalCoord2dv((GLdouble *) RING_API_GETCPOINTER(1,"GLdouble"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -4333,6 +4347,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glevalcoord1f",ring_glEvalCoord1f);
ring_vm_funcregister("glevalcoord1fv",ring_glEvalCoord1fv);
ring_vm_funcregister("glevalcoord2d",ring_glEvalCoord2d);
+ ring_vm_funcregister("glevalcoord2dv",ring_glEvalCoord2dv);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
