Update RingOpenGL 1.1 - Add Function (Source Code) : void glPushClientAttrib(GLbitfield mask)
@@ -6678,6 +6678,20 @@ RING_FUNC(ring_glPushAttrib)
glPushAttrib( (GLbitfield ) (int) RING_API_GETNUMBER(1));
}
+
+RING_FUNC(ring_glPushClientAttrib)
+{
+ if ( RING_API_PARACOUNT != 1 ) {
+ RING_API_ERROR(RING_API_MISS1PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glPushClientAttrib( (GLbitfield ) (int) RING_API_GETNUMBER(1));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -6889,6 +6903,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glpopname",ring_glPopName);
ring_vm_funcregister("glprioritizetextures",ring_glPrioritizeTextures);
ring_vm_funcregister("glpushattrib",ring_glPushAttrib);
+ ring_vm_funcregister("glpushclientattrib",ring_glPushClientAttrib);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
