Update RingOpenGL 1.1 - Add Function (Source Code) : void glDeleteTextures(GLsizei n, const GLuint *textures)
@@ -3898,6 +3898,24 @@ RING_FUNC(ring_glDeleteLists)
glDeleteLists( (GLuint ) RING_API_GETNUMBER(1), (GLsizei ) (int) RING_API_GETNUMBER(2));
}
+
+RING_FUNC(ring_glDeleteTextures)
+{
+ if ( RING_API_PARACOUNT != 2 ) {
+ RING_API_ERROR(RING_API_MISS2PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glDeleteTextures( (GLsizei ) (int) RING_API_GETNUMBER(1),(GLuint *) RING_API_GETCPOINTER(2,"GLuint"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -3959,6 +3977,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glcopytexsubimage2d",ring_glCopyTexSubImage2D);
ring_vm_funcregister("glcullface",ring_glCullFace);
ring_vm_funcregister("gldeletelists",ring_glDeleteLists);
+ ring_vm_funcregister("gldeletetextures",ring_glDeleteTextures);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
