Simular runtimes folder in test project
<!-- Reference the StereoKit project, emulate how the NuGet behaves -->
<ItemGroup>
<ProjectReference Include="$(ProjectDir)..\..\StereoKit\StereoKit.csproj" />
- <None Condition="'$(OS)'=='Windows_NT'" CopyToOutputDirectory="PreserveNewest" Link="StereoKitC.dll" Include="$(ProjectDir)../../bin/x64_$(Configuration)/StereoKitC/StereoKitC.dll" />
- <None Condition="'$(OS)'=='Windows_NT'" CopyToOutputDirectory="PreserveNewest" Link="StereoKitC.pdb" Include="$(ProjectDir)../../bin/x64_$(Configuration)/StereoKitC/StereoKitC.pdb" />
- <None Condition="'$(OS)'!='Windows_NT'" CopyToOutputDirectory="PreserveNewest" Link="libStereoKitC.so" Include="$(ProjectDir)../../bin/distribute/bin/linux/x64/release/libStereoKitC.so" />
- <None Condition="'$(OS)'!='Windows_NT'" CopyToOutputDirectory="PreserveNewest" Link="StereoKitC.sym" Include="$(ProjectDir)../../bin/distribute/bin/linux/x64/release/StereoKitC.sym" />
+ <None Condition="'$(OS)'=='Windows_NT'" CopyToOutputDirectory="PreserveNewest" Link="runtimes\win-x64\native\StereoKitC.dll" Include="$(ProjectDir)../../bin/x64_$(Configuration)/StereoKitC/StereoKitC.dll" />
+ <None Condition="'$(OS)'=='Windows_NT'" CopyToOutputDirectory="PreserveNewest" Link="runtimes\win-x64\native\StereoKitC.pdb" Include="$(ProjectDir)../../bin/x64_$(Configuration)/StereoKitC/StereoKitC.pdb" />
+ <None Condition="'$(OS)'!='Windows_NT'" CopyToOutputDirectory="PreserveNewest" Link="runtimes\linux-x64\native\libStereoKitC.so" Include="$(ProjectDir)../../bin/distribute/bin/linux/x64/release/libStereoKitC.so" />
+ <None Condition="'$(OS)'!='Windows_NT'" CopyToOutputDirectory="PreserveNewest" Link="runtimes\linux-x64\native\StereoKitC.sym" Include="$(ProjectDir)../../bin/distribute/bin/linux/x64/release/StereoKitC.sym" />
</ItemGroup>
<Import Project="$(ProjectDir)..\..\StereoKit\SKShaders.targets" />
