Update RingOpenGL - Add Function (Define) : void glEdgeFlag(GLboolean flag)
@@ -154,3 +154,4 @@ void glDrawBuffers(GLsizei n,const GLenum *bufs)
void glDrawElements(GLenum mode,GLsizei count,GLenum type,const GLvoid * indices)
void glDrawPixels(GLsizei width,GLsizei height,GLenum format,GLenum type,const GLvoid * data)
void glDrawRangeElements(GLenum mode,GLuint start,GLuint end,GLsizei count,GLenum type,const GLvoid * indices)
+void glEdgeFlag(GLboolean flag)
