Update RingOpenGL 1.1 - Add Function (Source Code) : void glColor3usv(const GLushort *v)
@@ -3276,6 +3276,20 @@ RING_FUNC(ring_glColor3us)
glColor3us( (GLushort ) RING_API_GETNUMBER(1), (GLushort ) RING_API_GETNUMBER(2), (GLushort ) RING_API_GETNUMBER(3));
}
+
+RING_FUNC(ring_glColor3usv)
+{
+ if ( RING_API_PARACOUNT != 1 ) {
+ RING_API_ERROR(RING_API_MISS1PARA);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glColor3usv((GLushort *) RING_API_GETCPOINTER(1,"GLushort"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -3310,6 +3324,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glcolor3ui",ring_glColor3ui);
ring_vm_funcregister("glcolor3uiv",ring_glColor3uiv);
ring_vm_funcregister("glcolor3us",ring_glColor3us);
+ ring_vm_funcregister("glcolor3usv",ring_glColor3usv);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
