Update RingOpenGL - Add Function (Source Code) : void glVertexPointer(GLint size,GLenum type,GLsizei stride,const GLvoid * pointer)
@@ -10786,6 +10786,32 @@ RING_FUNC(ring_glVertexAttribPointer)
glVertexAttribPointer( (GLuint ) RING_API_GETNUMBER(1), (GLint ) RING_API_GETNUMBER(2), (GLenum ) (int) RING_API_GETNUMBER(3), (GLboolean ) RING_API_GETNUMBER(4), (GLsizei ) (int) RING_API_GETNUMBER(5),(GLvoid *) RING_API_GETCPOINTER(6,"GLvoid"));
}
+
+RING_FUNC(ring_glVertexPointer)
+{
+ if ( RING_API_PARACOUNT != 4 ) {
+ RING_API_ERROR(RING_API_MISS4PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(3) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(4) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glVertexPointer( (GLint ) RING_API_GETNUMBER(1), (GLenum ) (int) RING_API_GETNUMBER(2), (GLsizei ) (int) RING_API_GETNUMBER(3),(GLvoid *) RING_API_GETCPOINTER(4,"GLvoid"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -11316,4 +11342,5 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glvertexattrib4usv",ring_glVertexAttrib4usv);
ring_vm_funcregister("glvertexattrib4uiv",ring_glVertexAttrib4uiv);
ring_vm_funcregister("glvertexattribpointer",ring_glVertexAttribPointer);
+ ring_vm_funcregister("glvertexpointer",ring_glVertexPointer);
}
