Update RingOpenGL 1.1 - Add Function (Source Code) : void glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w)
@@ -9088,6 +9088,32 @@ RING_FUNC(ring_glVertex4iv)
glVertex4iv((GLint *) RING_API_GETCPOINTER(1,"GLint"));
}
+
+RING_FUNC(ring_glVertex4s)
+{
+ if ( RING_API_PARACOUNT != 4 ) {
+ RING_API_ERROR(RING_API_MISS4PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(3) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(4) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glVertex4s( (GLshort ) RING_API_GETNUMBER(1), (GLshort ) RING_API_GETNUMBER(2), (GLshort ) RING_API_GETNUMBER(3), (GLshort ) RING_API_GETNUMBER(4));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -9422,6 +9448,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glvertex4fv",ring_glVertex4fv);
ring_vm_funcregister("glvertex4i",ring_glVertex4i);
ring_vm_funcregister("glvertex4iv",ring_glVertex4iv);
+ ring_vm_funcregister("glvertex4s",ring_glVertex4s);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
