Update RingRayLib - raylib.cf - Add Function : int GetPixelDataSize(int width, int height, int format)
@@ -195,3 +195,4 @@ void UnloadTexture(Texture2D texture)
void UnloadRenderTexture(RenderTexture2D target)
Color *GetImageData(Image image)
Vector4 *GetImageDataNormalized(Image image)
+int GetPixelDataSize(int width, int height, int format)
