Update RingOpenGL - Add Function (Define) : void glGetMinmax(GLenum target,GLboolean reset,GLenum format,GLenum types,GLvoid * values)
@@ -214,3 +214,4 @@ void glGetMapfv(GLenum target,GLenum query,GLfloat * v)
void glGetMapiv(GLenum target,GLenum query,GLint * v)
void glGetMaterialfv(GLenum face,GLenum pname,GLfloat * params)
void glGetMaterialiv(GLenum face,GLenum pname,GLint * params)
+void glGetMinmax(GLenum target,GLboolean reset,GLenum format,GLenum types,GLvoid * values)
