Update RingOpenGL - Add Function (Source Code) : void glScaled(GLdouble x,GLdouble y,GLdouble z)
@@ -7390,6 +7390,28 @@ RING_FUNC(ring_glSampleCoverage)
free(RING_API_GETCPOINTER(1,"GLclampf"));
}
+
+RING_FUNC(ring_glScaled)
+{
+ if ( RING_API_PARACOUNT != 3 ) {
+ RING_API_ERROR(RING_API_MISS3PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(3) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glScaled( (GLdouble ) RING_API_GETNUMBER(1), (GLdouble ) RING_API_GETNUMBER(2), (GLdouble ) RING_API_GETNUMBER(3));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -7755,4 +7777,5 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glrotated",ring_glRotated);
ring_vm_funcregister("glrotatef",ring_glRotatef);
ring_vm_funcregister("glsamplecoverage",ring_glSampleCoverage);
+ ring_vm_funcregister("glscaled",ring_glScaled);
}
