Update RingRayLib - raylib.cf - Add Function : void SetTargetFPS(int fps)
@@ -63,3 +63,4 @@ void EndTextureMode(void)
Ray GetMouseRay(Vector2 mousePosition, Camera camera)
Vector2 GetWorldToScreen(Vector3 position, Camera camera)
Matrix GetCameraMatrix(Camera camera)
+void SetTargetFPS(int fps)
