Update RingOpenGL 1.1 - Add Function (Define) : void glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values)
@@ -775,3 +775,4 @@ void glNormalPointer(GLenum type, GLsizei stride, const void *pointer)
void glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
void glPassThrough(GLfloat token)
void glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat *values)
+void glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values)
