release shm buffer after uploading
@@ -55,6 +55,7 @@ static void surface_commit(struct wl_client *client,
} else {
uint32_t format = wl_shm_buffer_get_format(buffer);
wlr_texture_upload_shm(surface->texture, format, buffer);
+ wl_resource_queue_event(surface->pending_buffer, WL_BUFFER_RELEASE);
}
}
}
