Update RingOpenGL - Add Function (Define) : void gluNurbsCurve(GLUnurbs* nurb,GLint knotCount,GLfloat * knots,GLint stride,GLfloat * control,GLint order,GLenum type)
@@ -609,3 +609,4 @@ GLUnurbs *gluNewNurbsRenderer(void)
GLUquadric *gluNewQuadric(void)
GLUtesselator* gluNewTess(void)
void gluNextContour(GLUtesselator* tess,GLenum type)
+void gluNurbsCurve(GLUnurbs* nurb,GLint knotCount,GLfloat * knots,GLint stride,GLfloat * control,GLint order,GLenum type)
