XPlat template compile shaders to the right folder.
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<Link>Assets\%(RecursiveDir)%(Filename)%(Extension)</Link>
</AndroidAsset>
- <SKShader Include="$(SolutionDir)Assets\**\*.hlsl" BuildTo="Assets" />
+ <SKShader Include="$(SolutionDir)Assets\**\*.hlsl" BuildRoot="$(SolutionDir)Assets" BuildTo="Assets" />
</ItemGroup>
<ItemGroup>
<AndroidResource Include="Resources\layout\activity_main.xml">
