Update RingOpenGL 1.1 - Add Function (Define) : void glVertex2d(GLdouble x, GLdouble y)
@@ -893,3 +893,4 @@ void glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, G
void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)
void glTranslated(GLdouble x, GLdouble y, GLdouble z)
void glTranslatef(GLfloat x, GLfloat y, GLfloat z)
+void glVertex2d(GLdouble x, GLdouble y)
