Update RingOpenGL 1.1 - Add Function (Define) : void glCallLists(GLsizei n, GLenum type, const void *lists)
@@ -592,3 +592,4 @@ void glBindTexture(GLenum target, GLuint texture)
void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)
void glBlendFunc(GLenum sfactor, GLenum dfactor)
void glCallList(GLuint list)
+void glCallLists(GLsizei n, GLenum type, const void *lists)
