Dom't build an unused private function.
This is useful when debugging, but it's not used by default.
@@ -228,6 +228,8 @@ PRIVATE void SparseArrayDestroy(SparseArray * sarray)
free(sarray);
}
+#if 0
+// Unused function, but helpful when debugging.
PRIVATE int SparseArraySize(SparseArray *sarray)
{
int size = 0;
@@ -249,3 +251,4 @@ PRIVATE int SparseArraySize(SparseArray *sarray)
}
return size;
}
+#endif
