Update RingOpenGL - Add Function (Define) : void glVertexAttrib1d(GLuint index,GLdouble v0)
@@ -539,3 +539,4 @@ void glVertex4fv(const GLfloat * v)
void glVertex4dv(const GLdouble * v)
void glVertexAttrib1f(GLuint index,GLfloat v0)
void glVertexAttrib1s(GLuint index,GLshort v0)
+void glVertexAttrib1d(GLuint index,GLdouble v0)
