Removed input callbacks when no debugger is included
@@ -44,18 +44,17 @@ void GB_log(GB_gameboy_t *gb, const char *fmt, ...)
va_end(args);
}
+#ifndef DISABLE_DEBUGGER
static char *default_input_callback(GB_gameboy_t *gb)
{
char *expression = NULL;
size_t size = 0;
-#ifndef __LIBRETRO__
if (getline(&expression, &size, stdin) == -1) {
/* The user doesn't have STDIN or used ^D. We make sure the program keeps running. */
GB_set_async_input_callback(gb, NULL); /* Disable async input */
return strdup("c");
}
-#endif
if (!expression) {
return strdup("");
@@ -85,6 +84,7 @@ static char *default_async_input_callback(GB_gameboy_t *gb)
#endif
return NULL;
}
+#endif
void GB_init(GB_gameboy_t *gb)
{
@@ -92,8 +92,10 @@ void GB_init(GB_gameboy_t *gb)
gb->ram = malloc(gb->ram_size = 0x2000);
gb->vram = malloc(gb->vram_size = 0x2000);
+#ifndef DISABLE_DEBUGGER
gb->input_callback = default_input_callback;
gb->async_input_callback = default_async_input_callback;
+#endif
gb->cartridge_type = &GB_cart_defs[0]; // Default cartridge type
GB_reset(gb);
@@ -106,8 +108,10 @@ void GB_init_cgb(GB_gameboy_t *gb)
gb->vram = malloc(gb->vram_size = 0x2000 * 2);
gb->is_cgb = true;
+#ifndef DISABLE_DEBUGGER
gb->input_callback = default_input_callback;
gb->async_input_callback = default_async_input_callback;
+#endif
gb->cartridge_type = &GB_cart_defs[0]; // Default cartridge type
GB_reset(gb);
@@ -326,17 +330,22 @@ void GB_set_log_callback(GB_gameboy_t *gb, GB_log_callback_t callback)
void GB_set_input_callback(GB_gameboy_t *gb, GB_input_callback_t callback)
{
+#ifndef DISABLE_DEBUGGER
if (gb->input_callback == default_input_callback) {
gb->async_input_callback = NULL;
}
gb->input_callback = callback;
+#endif
}
void GB_set_async_input_callback(GB_gameboy_t *gb, GB_input_callback_t callback)
{
+#ifndef DISABLE_DEBUGGER
gb->async_input_callback = callback;
+#endif
}
+
void GB_set_rgb_encode_callback(GB_gameboy_t *gb, GB_rgb_encode_callback_t callback)
{
if (!gb->rgb_encode_callback && !gb->is_cgb) {
