Update RingOpenGL 1.1 - Add Function (Source Code) : void glGetMapfv(GLenum target, GLenum query, GLfloat *v)
@@ -4740,6 +4740,28 @@ RING_FUNC(ring_glGetMapdv)
glGetMapdv( (GLenum ) (int) RING_API_GETNUMBER(1), (GLenum ) (int) RING_API_GETNUMBER(2),(GLdouble *) RING_API_GETCPOINTER(3,"GLdouble"));
}
+
+RING_FUNC(ring_glGetMapfv)
+{
+ if ( RING_API_PARACOUNT != 3 ) {
+ RING_API_ERROR(RING_API_MISS3PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(3) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glGetMapfv( (GLenum ) (int) RING_API_GETNUMBER(1), (GLenum ) (int) RING_API_GETNUMBER(2),(GLfloat *) RING_API_GETCPOINTER(3,"GLfloat"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -4850,6 +4872,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glgetlightfv",ring_glGetLightfv);
ring_vm_funcregister("glgetlightiv",ring_glGetLightiv);
ring_vm_funcregister("glgetmapdv",ring_glGetMapdv);
+ ring_vm_funcregister("glgetmapfv",ring_glGetMapfv);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
