Update RingOpenGL - Add Function (Source Code) : void glGetPixelMapfv(GLenum map,GLfloat * data)
@@ -3724,6 +3724,24 @@ RING_FUNC(ring_glGetMinmaxParameteriv)
glGetMinmaxParameteriv( (GLenum ) (int) RING_API_GETNUMBER(1), (GLenum ) (int) RING_API_GETNUMBER(2),(GLint *) RING_API_GETCPOINTER(3,"GLint"));
}
+
+RING_FUNC(ring_glGetPixelMapfv)
+{
+ if ( RING_API_PARACOUNT != 2 ) {
+ RING_API_ERROR(RING_API_MISS2PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glGetPixelMapfv( (GLenum ) (int) RING_API_GETNUMBER(1),(GLfloat *) RING_API_GETCPOINTER(2,"GLfloat"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -3903,4 +3921,5 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glgetminmax",ring_glGetMinmax);
ring_vm_funcregister("glgetminmaxparameterfv",ring_glGetMinmaxParameterfv);
ring_vm_funcregister("glgetminmaxparameteriv",ring_glGetMinmaxParameteriv);
+ ring_vm_funcregister("glgetpixelmapfv",ring_glGetPixelMapfv);
}
