Update RingOpenGL 1.1 - Add Function (Define) : void glColor4i(GLint red, GLint green, GLint blue, GLint alpha)
@@ -622,3 +622,4 @@ void glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
void glColor4dv(const GLdouble *v)
void glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
void glColor4fv(const GLfloat *v)
+void glColor4i(GLint red, GLint green, GLint blue, GLint alpha)
