Remove remaining buffer_{width,height} usage
@@ -39,9 +39,8 @@ static void render_surface(struct wlr_surface *surface,
struct roots_desktop *desktop, struct wlr_output *wlr_output,
struct timespec *when, double lx, double ly, float rotation) {
if (surface->texture->valid) {
- double surface_scale = surface->current->scale;
- double width = (double)surface->current->buffer_width / surface_scale;
- double height = (double)surface->current->buffer_height / surface_scale;
+ int width = surface->current->width;
+ int height = surface->current->height;
int render_width = width * wlr_output->scale;
int render_height = height * wlr_output->scale;
double ox = lx, oy = ly;
