Update RingOpenGL 1.1 - Add Function (Define) : void glGetPixelMapusv(GLenum map, GLushort *values)
@@ -697,3 +697,4 @@ void glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params)
void glGetMaterialiv(GLenum face, GLenum pname, GLint *params)
void glGetPixelMapfv(GLenum map, GLfloat *values)
void glGetPixelMapuiv(GLenum map, GLuint *values)
+void glGetPixelMapusv(GLenum map, GLushort *values)
