Update RingOpenGL 1.1 - Add Function (Define) : void glCallList(GLuint list)
@@ -591,3 +591,4 @@ void glBegin(GLenum mode)
void glBindTexture(GLenum target, GLuint texture)
void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)
void glBlendFunc(GLenum sfactor, GLenum dfactor)
+void glCallList(GLuint list)
