Update RingOpenGL 1.1 - Add Function (Define) : void glDisable(GLenum cap)
@@ -646,3 +646,4 @@ void glDeleteTextures(GLsizei n, const GLuint *textures)
void glDepthFunc(GLenum func)
void glDepthMask(GLboolean flag)
void glDepthRange(GLclampd zNear, GLclampd zFar)
+void glDisable(GLenum cap)
