Update RingOpenGL - Add Function (Define) : void glColor4b(GLbyte red,GLbyte green,GLbyte blue,GLbyte alpha)
@@ -77,3 +77,4 @@ void glColor3d(GLdouble red,GLdouble green,GLdouble blue)
void glColor3ub(GLubyte red,GLubyte green,GLubyte blue)
void glColor3us(GLushort red,GLushort green,GLushort blue)
void glColor3ui(GLuint red,GLuint green,GLuint blue)
+void glColor4b(GLbyte red,GLbyte green,GLbyte blue,GLbyte alpha)
