Update RingOpenGL 1.1 - Add Function (Define) : void glTexCoord1f(GLfloat s)
@@ -842,3 +842,4 @@ void glStencilMask(GLuint mask)
void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
void glTexCoord1d(GLdouble s)
void glTexCoord1dv(const GLdouble *v)
+void glTexCoord1f(GLfloat s)
