Update RingOpenGL - Add Function (Define) : void glDrawRangeElements(GLenum mode,GLuint start,GLuint end,GLsizei count,GLenum type,const GLvoid * indices)
@@ -153,3 +153,4 @@ void glDrawBuffer(GLenum mode)
void glDrawBuffers(GLsizei n,const GLenum *bufs)
void glDrawElements(GLenum mode,GLsizei count,GLenum type,const GLvoid * indices)
void glDrawPixels(GLsizei width,GLsizei height,GLenum format,GLenum type,const GLvoid * data)
+void glDrawRangeElements(GLenum mode,GLuint start,GLuint end,GLsizei count,GLenum type,const GLvoid * indices)
