Update RingOpenGL 1.1 - Add Function (Source Code) : void glEdgeFlagv(const GLboolean *flag)
@@ -4114,6 +4114,20 @@ RING_FUNC(ring_glEdgeFlagPointer)
glEdgeFlagPointer( (GLsizei ) (int) RING_API_GETNUMBER(1),(void *) RING_API_GETCPOINTER(2,"void"));
}
+
+RING_FUNC(ring_glEdgeFlagv)
+{
+ if ( RING_API_PARACOUNT != 1 ) {
+ RING_API_ERROR(RING_API_MISS1PARA);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glEdgeFlagv((GLboolean *) RING_API_GETCPOINTER(1,"GLboolean"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -4187,6 +4201,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("gldrawpixels",ring_glDrawPixels);
ring_vm_funcregister("gledgeflag",ring_glEdgeFlag);
ring_vm_funcregister("gledgeflagpointer",ring_glEdgeFlagPointer);
+ ring_vm_funcregister("gledgeflagv",ring_glEdgeFlagv);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
