Update RingOpenGL 1.1 - Add Function (Source Code) : void glEnd(void)
@@ -4156,6 +4156,16 @@ RING_FUNC(ring_glEnableClientState)
glEnableClientState( (GLenum ) (int) RING_API_GETNUMBER(1));
}
+
+RING_FUNC(ring_glEnd)
+{
+ if ( RING_API_PARACOUNT != 0 ) {
+ RING_API_ERROR(RING_API_BADPARACOUNT);
+ return ;
+ }
+ glEnd();
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -4232,6 +4242,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("gledgeflagv",ring_glEdgeFlagv);
ring_vm_funcregister("glenable",ring_glEnable);
ring_vm_funcregister("glenableclientstate",ring_glEnableClientState);
+ ring_vm_funcregister("glend",ring_glEnd);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
