Update RingOpenGL - Add Function (Define) : void glGetPixelMapusv(GLenum map,GLushort * data)
@@ -219,3 +219,4 @@ void glGetMinmaxParameterfv(GLenum target,GLenum pname,GLfloat * params)
void glGetMinmaxParameteriv(GLenum target,GLenum pname,GLint * params)
void glGetPixelMapfv(GLenum map,GLfloat * data)
void glGetPixelMapuiv(GLenum map,GLuint * data)
+void glGetPixelMapusv(GLenum map,GLushort * data)
