Update RingRayLib - raylib.cf - Add Function : int GetFPS(void)
@@ -64,3 +64,4 @@ Ray GetMouseRay(Vector2 mousePosition, Camera camera)
Vector2 GetWorldToScreen(Vector3 position, Camera camera)
Matrix GetCameraMatrix(Camera camera)
void SetTargetFPS(int fps)
+int GetFPS(void)
