Update RingOpenGL - Add Function (Define) : void glIndexs(GLshort c)
@@ -251,3 +251,4 @@ void glGetVertexAttribiv(GLuint index,GLenum pname,GLint *params)
void glGetVertexAttribPointerv(GLuint index,GLenum pname,GLvoid **pointer)
void glHint(GLenum target,GLenum mode)
void glHistogram(GLenum target,GLsizei width,GLenum internalformat,GLboolean sink)
+void glIndexs(GLshort c)
