Update RingOpenGL - Add Function (Define) : void glVertexAttrib4fv(GLuint index,const GLfloat *v)
@@ -559,3 +559,4 @@ void glVertexAttrib2dv(GLuint index,const GLdouble *v)
void glVertexAttrib3fv(GLuint index,const GLfloat *v)
void glVertexAttrib3sv(GLuint index,const GLshort *v)
void glVertexAttrib3dv(GLuint index,const GLdouble *v)
+void glVertexAttrib4fv(GLuint index,const GLfloat *v)
