Update RingOpenGL - Add Function (Define) : void glColor3ui(GLuint red,GLuint green,GLuint blue)
@@ -76,3 +76,4 @@ void glColor3f(GLfloat red,GLfloat green,GLfloat blue)
void glColor3d(GLdouble red,GLdouble green,GLdouble blue)
void glColor3ub(GLubyte red,GLubyte green,GLubyte blue)
void glColor3us(GLushort red,GLushort green,GLushort blue)
+void glColor3ui(GLuint red,GLuint green,GLuint blue)
