Update RingRayLib - raylib.cf - Add Function : void ImageFormat(Image *image, int newFormat)
@@ -201,3 +201,4 @@ Image GetScreenData(void)
void UpdateTexture(Texture2D texture, const void *pixels)
Image ImageCopy(Image image)
void ImageToPOT(Image *image, Color fillColor)
+void ImageFormat(Image *image, int newFormat)
