Update RingOpenGL 1.1 - Add Function (Define) : void glEdgeFlag(GLboolean flag)
@@ -652,3 +652,4 @@ void glDrawArrays(GLenum mode, GLint first, GLsizei count)
void glDrawBuffer(GLenum mode)
void glDrawElements(GLenum mode, GLsizei count, GLenum type, const void *indices)
void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)
+void glEdgeFlag(GLboolean flag)
