Add gameserver embed mode, see
@@ -141,7 +141,7 @@ function gateserver.start(handler)
end
}
- skynet.start(function()
+ local function init()
skynet.dispatch("lua", function (_, address, cmd, ...)
local f = CMD[cmd]
if f then
@@ -150,7 +150,13 @@ function gateserver.start(handler)
skynet.ret(skynet.pack(handler.command(cmd, address, ...)))
end
end)
- end)
+ end
+
+ if handler.embed then
+ init()
+ else
+ skynet.start(init)
+ end
end
return gateserver
