implement get_buffer_size for egl buffers
@@ -222,7 +222,19 @@ static void gles2_texture_get_buffer_size(struct wlr_texture *texture, struct
wl_resource *resource, int *width, int *height) {
struct wl_shm_buffer *buffer = wl_shm_buffer_get(resource);
if (!buffer) {
- wlr_log(L_ERROR, "getting buffer size is only implemented for shm buffers");
+ struct wlr_gles2_texture *tex = (struct wlr_gles2_texture *)texture;
+ if (!glEGLImageTargetTexture2DOES) {
+ return;
+ }
+ if (!wlr_egl_query_buffer(tex->egl, resource, EGL_WIDTH,
+ (EGLint*)&width)) {
+ wlr_log(L_ERROR, "could not get size of the buffer "
+ "(no buffer found)");
+ return;
+ };
+ wlr_egl_query_buffer(tex->egl, resource, EGL_HEIGHT,
+ (EGLint*)&height);
+
return;
}
