Update RingOpenGL 1.1 - Add Function (Define) : void glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
@@ -821,3 +821,4 @@ void glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w)
void glRasterPos4sv(const GLshort *v)
void glReadBuffer(GLenum mode)
void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels)
+void glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
