Update RingOpenGL - Add Function (Define) : GLuint glCreateProgram(void)
@@ -131,3 +131,4 @@ void glCopyTexImage2D(GLenum target,GLint level,GLenum internalformat,GLint x,GL
void glCopyTexSubImage1D(GLenum target,GLint level,GLint xoffset,GLint x,GLint y,GLsizei width)
void glCopyTexSubImage2D(GLenum target,GLint level,GLint xoffset,GLint yoffset,GLint x,GLint y,GLsizei width,GLsizei height)
void glCopyTexSubImage3D(GLenum target,GLint level,GLint xoffset,GLint yoffset,GLint zoffset,GLint x,GLint y,GLsizei width,GLsizei height)
+GLuint glCreateProgram(void)
