Update RingOpenGL - Add Function (Define) : void glGenBuffers(GLsizei n,GLuint * buffers)
@@ -180,3 +180,4 @@ void glFogCoordfv(GLfloat * coord)
void glFogCoordPointer(GLenum type,GLsizei stride,GLvoid * pointer)
void glFrontFace(GLenum mode)
void glFrustum(GLdouble left,GLdouble right,GLdouble bottom,GLdouble top,GLdouble nearVal,GLdouble farVal)
+void glGenBuffers(GLsizei n,GLuint * buffers)
