Update RingOpenGL 1.1 - Add Function (Define) : void glTexCoord3d(GLdouble s, GLdouble t, GLdouble r)
@@ -856,3 +856,4 @@ void glTexCoord2i(GLint s, GLint t)
void glTexCoord2iv(const GLint *v)
void glTexCoord2s(GLshort s, GLshort t)
void glTexCoord2sv(const GLshort *v)
+void glTexCoord3d(GLdouble s, GLdouble t, GLdouble r)
