Using C90 style comments
@@ -1269,7 +1269,7 @@ void UnityAssertNumbersArrayWithin(const UNITY_UINT delta,
switch (length)
{
case 1:
- // fixing problems with signed overflow on unsigned numbers
+ /* fixing problems with signed overflow on unsigned numbers */
if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
{
expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected;
@@ -1285,7 +1285,7 @@ void UnityAssertNumbersArrayWithin(const UNITY_UINT delta,
break;
case 2:
- // fixing problems with signed overflow on unsigned numbers
+ /* fixing problems with signed overflow on unsigned numbers */
if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
{
expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected;
@@ -1302,7 +1302,7 @@ void UnityAssertNumbersArrayWithin(const UNITY_UINT delta,
#ifdef UNITY_SUPPORT_64
case 8:
- // fixing problems with signed overflow on unsigned numbers
+ /* fixing problems with signed overflow on unsigned numbers */
if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
{
expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected;
@@ -1320,7 +1320,7 @@ void UnityAssertNumbersArrayWithin(const UNITY_UINT delta,
default: /* default is length 4 bytes */
case 4:
- // fixing problems with signed overflow on unsigned numbers
+ /* fixing problems with signed overflow on unsigned numbers */
if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
{
expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected;
