Update RingRayLib - raylib.cf - Add Function : Texture2D LoadTextureFromImage(Image image)
@@ -187,3 +187,4 @@ Image LoadImageRaw(const char *fileName, int width, int height, int format, int
void ExportImage(Image image, const char *fileName)
void ExportImageAsCode(Image image, const char *fileName)
Texture2D LoadTexture(const char *fileName)
+Texture2D LoadTextureFromImage(Image image)
