Update RingOpenGL 1.1 - Add Function (Source Code) : void glTexParameterf(GLenum target, GLenum pname, GLfloat param)
@@ -8480,6 +8480,28 @@ RING_FUNC(ring_glTexImage2D)
glTexImage2D( (GLenum ) (int) RING_API_GETNUMBER(1), (GLint ) RING_API_GETNUMBER(2), (GLint ) RING_API_GETNUMBER(3), (GLsizei ) (int) RING_API_GETNUMBER(4), (GLsizei ) (int) RING_API_GETNUMBER(5), (GLint ) RING_API_GETNUMBER(6), (GLenum ) (int) RING_API_GETNUMBER(7), (GLenum ) (int) RING_API_GETNUMBER(8),(void *) RING_API_GETCPOINTER(9,"void"));
}
+
+RING_FUNC(ring_glTexParameterf)
+{
+ if ( RING_API_PARACOUNT != 3 ) {
+ RING_API_ERROR(RING_API_MISS3PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(3) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glTexParameterf( (GLenum ) (int) RING_API_GETNUMBER(1), (GLenum ) (int) RING_API_GETNUMBER(2), (GLfloat ) RING_API_GETNUMBER(3));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -8784,6 +8806,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("gltexgeniv",ring_glTexGeniv);
ring_vm_funcregister("glteximage1d",ring_glTexImage1D);
ring_vm_funcregister("glteximage2d",ring_glTexImage2D);
+ ring_vm_funcregister("gltexparameterf",ring_glTexParameterf);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
