Update RingOpenGL 1.1 - Add Function (Source Code) : void glRecti(GLint x1, GLint y1, GLint x2, GLint y2)
@@ -7288,6 +7288,32 @@ RING_FUNC(ring_glRectfv)
glRectfv((GLfloat *) RING_API_GETCPOINTER(1,"GLfloat"),(GLfloat *) RING_API_GETCPOINTER(2,"GLfloat"));
}
+
+RING_FUNC(ring_glRecti)
+{
+ if ( RING_API_PARACOUNT != 4 ) {
+ RING_API_ERROR(RING_API_MISS4PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(3) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(4) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glRecti( (GLint ) RING_API_GETNUMBER(1), (GLint ) RING_API_GETNUMBER(2), (GLint ) RING_API_GETNUMBER(3), (GLint ) RING_API_GETNUMBER(4));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -7532,6 +7558,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glrectdv",ring_glRectdv);
ring_vm_funcregister("glrectf",ring_glRectf);
ring_vm_funcregister("glrectfv",ring_glRectfv);
+ ring_vm_funcregister("glrecti",ring_glRecti);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
