Update RingOpenGL - Add Function (Define) : void glMultiTexCoord1sv(GLenum target,const GLshort * v)
@@ -326,3 +326,4 @@ void glMultiTexCoord4s(GLenum target,GLshort s,GLshort t,GLshort r,GLshort q)
void glMultiTexCoord4i(GLenum target,GLint s,GLint t,GLint r,GLint q)
void glMultiTexCoord4f(GLenum target,GLfloat s,GLfloat t,GLfloat r,GLfloat q)
void glMultiTexCoord4d(GLenum target,GLdouble s,GLdouble t,GLdouble r,GLdouble q)
+void glMultiTexCoord1sv(GLenum target,const GLshort * v)
