Update RingOpenGL - Add Function (Define) : void glEdgeFlagPointer(GLsizei stride,const GLvoid * pointer)
@@ -155,3 +155,4 @@ void glDrawElements(GLenum mode,GLsizei count,GLenum type,const GLvoid * indices
void glDrawPixels(GLsizei width,GLsizei height,GLenum format,GLenum type,const GLvoid * data)
void glDrawRangeElements(GLenum mode,GLuint start,GLuint end,GLsizei count,GLenum type,const GLvoid * indices)
void glEdgeFlag(GLboolean flag)
+void glEdgeFlagPointer(GLsizei stride,const GLvoid * pointer)
