Update RingOpenGL - Add Function (Define) : void gluNurbsProperty(GLUnurbs* nurb,GLenum property,GLfloat value)
@@ -610,3 +610,4 @@ GLUquadric *gluNewQuadric(void)
GLUtesselator* gluNewTess(void)
void gluNextContour(GLUtesselator* tess,GLenum type)
void gluNurbsCurve(GLUnurbs* nurb,GLint knotCount,GLfloat * knots,GLint stride,GLfloat * control,GLint order,GLenum type)
+void gluNurbsProperty(GLUnurbs* nurb,GLenum property,GLfloat value)
