Update RingOpenGL 1.1 - Add Function (Define) : void glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha)
@@ -630,3 +630,4 @@ void glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
void glColor4ubv(const GLubyte *v)
void glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha)
void glColor4uiv(const GLuint *v)
+void glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha)
