Update RingOpenGL 1.1 - Add Function (Define) : void glVertexPointer(GLint size, GLenum type, GLsizei stride, const void *pointer)
@@ -917,3 +917,4 @@ void glVertex4i(GLint x, GLint y, GLint z, GLint w)
void glVertex4iv(const GLint *v)
void glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w)
void glVertex4sv(const GLshort *v)
+void glVertexPointer(GLint size, GLenum type, GLsizei stride, const void *pointer)
