Update RingOpenGL - Add Function (Define) : void glDeleteTextures(GLsizei n,const GLuint * textures)
@@ -139,3 +139,4 @@ void glDeleteLists(GLuint list,GLsizei range)
void glDeleteProgram(GLuint program)
void glDeleteQueries(GLsizei n,const GLuint * ids)
void glDeleteShader(GLuint shader)
+void glDeleteTextures(GLsizei n,const GLuint * textures)
