render/dmabuf: use bitmask for wlr_dmabuf_attributes_flags
#define WLR_DMABUF_MAX_PLANES 4
enum wlr_dmabuf_attributes_flags {
- WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT = 1,
- WLR_DMABUF_ATTRIBUTES_FLAGS_INTERLACED = 2,
- WLR_DMABUF_ATTRIBUTES_FLAGS_BOTTOM_FIRST = 4,
+ WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT = 1 << 0,
+ WLR_DMABUF_ATTRIBUTES_FLAGS_INTERLACED = 1 << 1,
+ WLR_DMABUF_ATTRIBUTES_FLAGS_BOTTOM_FIRST = 1 << 2,
};
struct wlr_dmabuf_attributes {
