Update RingOpenGL - Add Function (Define) : void glVertexAttrib2fv(GLuint index,const GLfloat *v)
@@ -553,3 +553,4 @@ void glVertexAttrib4Nub(GLuint index,GLubyte v0,GLubyte v1,GLubyte v2,GLubyte v3
void glVertexAttrib1fv(GLuint index,const GLfloat *v)
void glVertexAttrib1sv(GLuint index,const GLshort *v)
void glVertexAttrib1dv(GLuint index,const GLdouble *v)
+void glVertexAttrib2fv(GLuint index,const GLfloat *v)
