Update RingOpenGL 1.1 - Add Function (Source Code) : void glRasterPos3s(GLshort x, GLshort y, GLshort z)
@@ -6952,6 +6952,28 @@ RING_FUNC(ring_glRasterPos3iv)
glRasterPos3iv((GLint *) RING_API_GETCPOINTER(1,"GLint"));
}
+
+RING_FUNC(ring_glRasterPos3s)
+{
+ if ( RING_API_PARACOUNT != 3 ) {
+ RING_API_ERROR(RING_API_MISS3PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(3) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glRasterPos3s( (GLshort ) RING_API_GETNUMBER(1), (GLshort ) RING_API_GETNUMBER(2), (GLshort ) RING_API_GETNUMBER(3));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -7180,6 +7202,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glrasterpos3fv",ring_glRasterPos3fv);
ring_vm_funcregister("glrasterpos3i",ring_glRasterPos3i);
ring_vm_funcregister("glrasterpos3iv",ring_glRasterPos3iv);
+ ring_vm_funcregister("glrasterpos3s",ring_glRasterPos3s);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
