Update RingRayLib - raylib.cf - Add Function : Image GetTextureData(Texture2D texture)
@@ -196,3 +196,4 @@ void UnloadRenderTexture(RenderTexture2D target)
Color *GetImageData(Image image)
Vector4 *GetImageDataNormalized(Image image)
int GetPixelDataSize(int width, int height, int format)
+Image GetTextureData(Texture2D texture)
