Fix color in OpenGL when frame blending is disabled
@@ -43,7 +43,7 @@ void main()
switch (frame_blending_mode) {
default:
case DISABLED:
- frag_color = scale(image, position, input_resolution, output_resolution);
+ frag_color = pow(scale(image, position, input_resolution, output_resolution), vec4(1.0 / GAMMA));
return;
case SIMPLE:
ratio = 0.5;
