Update RingOpenGL - Add Function (Define) : void glGetPixelMapfv(GLenum map,GLfloat * data)
@@ -217,3 +217,4 @@ void glGetMaterialiv(GLenum face,GLenum pname,GLint * params)
void glGetMinmax(GLenum target,GLboolean reset,GLenum format,GLenum types,GLvoid * values)
void glGetMinmaxParameterfv(GLenum target,GLenum pname,GLfloat * params)
void glGetMinmaxParameteriv(GLenum target,GLenum pname,GLint * params)
+void glGetPixelMapfv(GLenum map,GLfloat * data)
