Update RingOpenGL - Add Function (Define) : void glColor3us(GLushort red,GLushort green,GLushort blue)
@@ -75,3 +75,4 @@ void glColor3i(GLint red,GLint green,GLint blue)
void glColor3f(GLfloat red,GLfloat green,GLfloat blue)
void glColor3d(GLdouble red,GLdouble green,GLdouble blue)
void glColor3ub(GLubyte red,GLubyte green,GLubyte blue)
+void glColor3us(GLushort red,GLushort green,GLushort blue)
