Trimmed off some excess space at the end of Windows.
@@ -2182,7 +2182,7 @@ void ui_window_begin_16(const char16_t *text, pose_t &pose, vec2 window_size, ui
void ui_window_end() {
layer_t &layer = skui_layers.last();
vec3 start = layer.offset_initial + vec3{0,0,skui_settings.depth};
- vec3 end = { layer.max_x, layer.offset.y - layer.line_height, layer.offset_initial.z};
+ vec3 end = { layer.max_x, layer.offset.y - (layer.line_height-skui_settings.gutter), layer.offset_initial.z};
vec3 size = start - end;
size = { fmaxf(size.x+skui_settings.padding, layer.size.x), fmaxf(size.y+skui_settings.padding, layer.size.y), size.z };
layer.window->size.x = size.x;
