Doc update for Tex.Rough
/// This is the texture referred to as 'flat' in the shader texture
/// defaults.</summary>
public static Tex TexFlat { get; private set; }
- /// <summary>Default 2x2 roughness color (0,0,1) texture, this is the
+ /// <summary>Default 2x2 roughness color (1,0,1,1) texture, this is the
/// texture referred to as 'rough' in the shader texture defaults.
/// </summary>
public static Tex TexRough { get; private set; }
