Update RingOpenGL - Add Function (Source Code) : void glMultiTexCoord4fv(GLenum target,const GLfloat * v)
@@ -6196,6 +6196,24 @@ RING_FUNC(ring_glMultiTexCoord4iv)
glMultiTexCoord4iv( (GLenum ) (int) RING_API_GETNUMBER(1),(GLint *) RING_API_GETCPOINTER(2,"GLint"));
}
+
+RING_FUNC(ring_glMultiTexCoord4fv)
+{
+ if ( RING_API_PARACOUNT != 2 ) {
+ RING_API_ERROR(RING_API_MISS2PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glMultiTexCoord4fv( (GLenum ) (int) RING_API_GETNUMBER(1),(GLfloat *) RING_API_GETCPOINTER(2,"GLfloat"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -6498,4 +6516,5 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glmultitexcoord3dv",ring_glMultiTexCoord3dv);
ring_vm_funcregister("glmultitexcoord4sv",ring_glMultiTexCoord4sv);
ring_vm_funcregister("glmultitexcoord4iv",ring_glMultiTexCoord4iv);
+ ring_vm_funcregister("glmultitexcoord4fv",ring_glMultiTexCoord4fv);
}
