Update RingOpenGL 1.1 - Add Function (Define) : void glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q)
@@ -864,3 +864,4 @@ void glTexCoord3i(GLint s, GLint t, GLint r)
void glTexCoord3iv(const GLint *v)
void glTexCoord3s(GLshort s, GLshort t, GLshort r)
void glTexCoord3sv(const GLshort *v)
+void glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q)
