Update RingOpenGL - Add Function (Define) : void glGetMapdv(GLenum target,GLenum query,GLdouble * v)
@@ -209,3 +209,4 @@ void glGetHistogramParameterfv(GLenum target,GLenum pname,GLfloat * params)
void glGetHistogramParameteriv(GLenum target,GLenum pname,GLint * params)
void glGetLightfv(GLenum light,GLenum pname,GLfloat * params)
void glGetLightiv(GLenum light,GLenum pname,GLint * params)
+void glGetMapdv(GLenum target,GLenum query,GLdouble * v)
