Update RingOpenGL - Add Function (Define) : void glGenQueries(GLsizei n,GLuint * ids)
@@ -182,3 +182,4 @@ void glFrontFace(GLenum mode)
void glFrustum(GLdouble left,GLdouble right,GLdouble bottom,GLdouble top,GLdouble nearVal,GLdouble farVal)
void glGenBuffers(GLsizei n,GLuint * buffers)
GLuint glGenLists(GLsizei range)
+void glGenQueries(GLsizei n,GLuint * ids)
