Better emulation of negative WX positions
@@ -434,12 +434,13 @@ static void render_pixel_if_possible(GB_gameboy_t *gb)
}
}
+ if (gb->bg_fifo_paused) return;
+
/* Drop pixels for scrollings */
if (gb->position_in_line >= 160 || (gb->disable_rendering && !gb->sgb)) {
gb->position_in_line++;
return;
}
- if (gb->bg_fifo_paused) return;
/* Mixing */
