Update RingOpenGL - Add Function (Define) : void glColor3f(GLfloat red,GLfloat green,GLfloat blue)
@@ -72,3 +72,4 @@ void glClipPlane(GLenum plane,const GLdouble * equation)
void glColor3b(GLbyte red,GLbyte green,GLbyte blue)
void glColor3s(GLshort red,GLshort green,GLshort blue)
void glColor3i(GLint red,GLint green,GLint blue)
+void glColor3f(GLfloat red,GLfloat green,GLfloat blue)
