Update RingOpenGL 1.1 - Add Function (Define) : void glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
@@ -918,3 +918,4 @@ void glVertex4iv(const GLint *v)
void glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w)
void glVertex4sv(const GLshort *v)
void glVertexPointer(GLint size, GLenum type, GLsizei stride, const void *pointer)
+void glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
