Update RingOpenGL - Add Function (Define) : GLboolean glIsBuffer(GLuint buffer)
@@ -265,3 +265,4 @@ void glIndexMask(GLuint mask)
void glIndexPointer(GLenum type,GLsizei stride,const GLvoid * pointer)
void glInitNames( void)
void glInterleavedArrays(GLenum format,GLsizei stride,const GLvoid * pointer)
+GLboolean glIsBuffer(GLuint buffer)
