Update RingOpenGL - Add Function (Define) : void gluQuadricNormals(GLUquadric* quad,GLenum normal)
@@ -619,3 +619,4 @@ void gluPickMatrix(GLdouble x,GLdouble y,GLdouble delX,GLdouble delY,GLint * vie
GLint gluProject(GLdouble objX,GLdouble objY,GLdouble objZ,const GLdouble * model,const GLdouble * proj,const GLint * view,GLdouble* winX,GLdouble* winY,GLdouble* winZ)
void gluPwlCurve(GLUnurbs* nurb,GLint count,GLfloat* data,GLint stride,GLenum type)
void gluQuadricDrawStyle(GLUquadric* quad,GLenum draw)
+void gluQuadricNormals(GLUquadric* quad,GLenum normal)
