Update RingOpenGL - Add Function (Define) : void glSecondaryColor3ui(GLuint red,GLuint green,GLuint blue)
@@ -413,3 +413,4 @@ void glSecondaryColor3f(GLfloat red,GLfloat green,GLfloat blue)
void glSecondaryColor3d(GLdouble red,GLdouble green,GLdouble blue)
void glSecondaryColor3ub(GLubyte red,GLubyte green,GLubyte blue)
void glSecondaryColor3us(GLushort red,GLushort green,GLushort blue)
+void glSecondaryColor3ui(GLuint red,GLuint green,GLuint blue)
