Update RingOpenGL 1.1 - Add Function (Define) : void glClear(GLbitfield mask)
@@ -593,3 +593,4 @@ void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLflo
void glBlendFunc(GLenum sfactor, GLenum dfactor)
void glCallList(GLuint list)
void glCallLists(GLsizei n, GLenum type, const void *lists)
+void glClear(GLbitfield mask)
