Update RingOpenGL 1.1 - Add Function (Source Code) : void glTexCoord1dv(const GLdouble *v)
@@ -7616,6 +7616,20 @@ RING_FUNC(ring_glTexCoord1d)
glTexCoord1d( (GLdouble ) RING_API_GETNUMBER(1));
}
+
+RING_FUNC(ring_glTexCoord1dv)
+{
+ if ( RING_API_PARACOUNT != 1 ) {
+ RING_API_ERROR(RING_API_MISS1PARA);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glTexCoord1dv((GLdouble *) RING_API_GETCPOINTER(1,"GLdouble"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -7876,6 +7890,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glstencilmask",ring_glStencilMask);
ring_vm_funcregister("glstencilop",ring_glStencilOp);
ring_vm_funcregister("gltexcoord1d",ring_glTexCoord1d);
+ ring_vm_funcregister("gltexcoord1dv",ring_glTexCoord1dv);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
