Update RingOpenGL - Add Function (Source Code) : void glTexParameteri(GLenum target,GLenum pname,GLint param)
@@ -8864,6 +8864,28 @@ RING_FUNC(ring_glTexParameterf)
glTexParameterf( (GLenum ) (int) RING_API_GETNUMBER(1), (GLenum ) (int) RING_API_GETNUMBER(2), (GLfloat ) RING_API_GETNUMBER(3));
}
+
+RING_FUNC(ring_glTexParameteri)
+{
+ if ( RING_API_PARACOUNT != 3 ) {
+ RING_API_ERROR(RING_API_MISS3PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(3) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glTexParameteri( (GLenum ) (int) RING_API_GETNUMBER(1), (GLenum ) (int) RING_API_GETNUMBER(2), (GLint ) RING_API_GETNUMBER(3));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -9304,4 +9326,5 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glteximage2d",ring_glTexImage2D);
ring_vm_funcregister("glteximage3d",ring_glTexImage3D);
ring_vm_funcregister("gltexparameterf",ring_glTexParameterf);
+ ring_vm_funcregister("gltexparameteri",ring_glTexParameteri);
}
