Update RingOpenGL 1.1 - Add Function (Source Code) : void glClearIndex(GLfloat c)
@@ -2956,6 +2956,20 @@ RING_FUNC(ring_glClearDepth)
glClearDepth( (GLclampd ) RING_API_GETNUMBER(1));
}
+
+RING_FUNC(ring_glClearIndex)
+{
+ if ( RING_API_PARACOUNT != 1 ) {
+ RING_API_ERROR(RING_API_MISS1PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glClearIndex( (GLfloat ) RING_API_GETNUMBER(1));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -2972,6 +2986,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glclearaccum",ring_glClearAccum);
ring_vm_funcregister("glclearcolor",ring_glClearColor);
ring_vm_funcregister("glcleardepth",ring_glClearDepth);
+ ring_vm_funcregister("glclearindex",ring_glClearIndex);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
