Update RingOpenGL - Add Function (Define) : void glConvolutionParameteriv(GLenum target,GLenum pname,const GLint * params)
@@ -120,3 +120,4 @@ void glConvolutionFilter2D(GLenum target,GLenum internalformat,GLsizei width,GLs
void glConvolutionParameterf(GLenum target,GLenum pname,GLfloat params)
void glConvolutionParameteri(GLenum target,GLenum pname,GLint params)
void glConvolutionParameterfv(GLenum target,GLenum pname,const GLfloat * params)
+void glConvolutionParameteriv(GLenum target,GLenum pname,const GLint * params)
