Update RingOpenGL - Add Function (Define) : void glLightModelf(GLenum pname,GLfloat param)
@@ -276,3 +276,4 @@ void glLightf(GLenum light,GLenum pname,GLfloat param)
void glLighti(GLenum light,GLenum pname,GLint param)
void glLightfv(GLenum light,GLenum pname,const GLfloat * params)
void glLightiv(GLenum light,GLenum pname,const GLint * params)
+void glLightModelf(GLenum pname,GLfloat param)
