Update RingOpenGL - Add Function (Define) : void glVertexAttribPointer(GLuint index,GLint size,GLenum type,GLboolean normalized,GLsizei stride,const GLvoid * pointer)
@@ -567,3 +567,4 @@ void glVertexAttrib4bv(GLuint index,const GLbyte *v)
void glVertexAttrib4ubv(GLuint index,const GLubyte *v)
void glVertexAttrib4usv(GLuint index,const GLushort *v)
void glVertexAttrib4uiv(GLuint index,const GLuint *v)
+void glVertexAttribPointer(GLuint index,GLint size,GLenum type,GLboolean normalized,GLsizei stride,const GLvoid * pointer)
