Update RingOpenGL 1.1 - Add Function (Define) : void glTexImage1D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels)
@@ -883,3 +883,4 @@ void glTexGenf(GLenum coord, GLenum pname, GLfloat param)
void glTexGenfv(GLenum coord, GLenum pname, const GLfloat *params)
void glTexGeni(GLenum coord, GLenum pname, GLint param)
void glTexGeniv(GLenum coord, GLenum pname, const GLint *params)
+void glTexImage1D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels)
