Update RingOpenGL 1.1 - Add Function (Source Code) : void glEvalCoord2f(GLfloat u, GLfloat v)
@@ -4264,6 +4264,24 @@ RING_FUNC(ring_glEvalCoord2dv)
glEvalCoord2dv((GLdouble *) RING_API_GETCPOINTER(1,"GLdouble"));
}
+
+RING_FUNC(ring_glEvalCoord2f)
+{
+ if ( RING_API_PARACOUNT != 2 ) {
+ RING_API_ERROR(RING_API_MISS2PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glEvalCoord2f( (GLfloat ) RING_API_GETNUMBER(1), (GLfloat ) RING_API_GETNUMBER(2));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -4348,6 +4366,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glevalcoord1fv",ring_glEvalCoord1fv);
ring_vm_funcregister("glevalcoord2d",ring_glEvalCoord2d);
ring_vm_funcregister("glevalcoord2dv",ring_glEvalCoord2dv);
+ ring_vm_funcregister("glevalcoord2f",ring_glEvalCoord2f);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
