Update RingRayLib - raylib.cf - Add Function : bool CheckCollisionCircles(Vector2 center1, float radius1, Vector2 center2, float radius2)
@@ -174,3 +174,4 @@ void DrawTriangleFan(Vector2 *points, int numPoints, Color color)
void DrawPoly(Vector2 center, int sides, float radius, float rotation, Color color)
void SetShapesTexture(Texture2D texture, Rectangle source)
bool CheckCollisionRecs(Rectangle rec1, Rectangle rec2)
+bool CheckCollisionCircles(Vector2 center1, float radius1, Vector2 center2, float radius2)
