Update RingOpenGL 1.1 - Add Function (Define) : void glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha)
@@ -628,3 +628,4 @@ void glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha)
void glColor4sv(const GLshort *v)
void glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
void glColor4ubv(const GLubyte *v)
+void glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha)
