Update RingRayLib - raylib.cf - Add Function : bool IsMouseButtonReleased(int button)
@@ -115,3 +115,4 @@ int GetGamepadAxisCount(int gamepad)
float GetGamepadAxisMovement(int gamepad, int axis)
bool IsMouseButtonPressed(int button)
bool IsMouseButtonDown(int button)
+bool IsMouseButtonReleased(int button)
