Update RingOpenGL - Add Function (Define) : void glTexParameteriv(GLenum target,GLenum pname,const GLint * params)
@@ -480,3 +480,4 @@ void glTexImage3D(GLenum target,GLint level,GLint internalFormat,GLsizei width,G
void glTexParameterf(GLenum target,GLenum pname,GLfloat param)
void glTexParameteri(GLenum target,GLenum pname,GLint param)
void glTexParameterfv(GLenum target,GLenum pname,const GLfloat * params)
+void glTexParameteriv(GLenum target,GLenum pname,const GLint * params)
