Update RingOpenGL - Add Function (Define) : void glGetVertexAttribPointerv(GLuint index,GLenum pname,GLvoid **pointer)
@@ -248,3 +248,4 @@ GLint glGetUniformLocation(GLuint program,const GLchar *name)
void glGetVertexAttribdv(GLuint index,GLenum pname,GLdouble *params)
void glGetVertexAttribfv(GLuint index,GLenum pname,GLfloat *params)
void glGetVertexAttribiv(GLuint index,GLenum pname,GLint *params)
+void glGetVertexAttribPointerv(GLuint index,GLenum pname,GLvoid **pointer)
