Update RingOpenGL 1.1 - Add Function (Source Code) : void glVertex3iv(const GLint *v)
@@ -8918,6 +8918,20 @@ RING_FUNC(ring_glVertex3i)
glVertex3i( (GLint ) RING_API_GETNUMBER(1), (GLint ) RING_API_GETNUMBER(2), (GLint ) RING_API_GETNUMBER(3));
}
+
+RING_FUNC(ring_glVertex3iv)
+{
+ if ( RING_API_PARACOUNT != 1 ) {
+ RING_API_ERROR(RING_API_MISS1PARA);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glVertex3iv((GLint *) RING_API_GETCPOINTER(1,"GLint"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -9243,6 +9257,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glvertex3f",ring_glVertex3f);
ring_vm_funcregister("glvertex3fv",ring_glVertex3fv);
ring_vm_funcregister("glvertex3i",ring_glVertex3i);
+ ring_vm_funcregister("glvertex3iv",ring_glVertex3iv);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
