Update RingRayLib - raylib.cf - Add Function : void DrawSphere(Vector3 centerPos, float radius, Color color)
@@ -286,3 +286,4 @@ void DrawCubeV(Vector3 position, Vector3 size, Color color)
void DrawCubeWires(Vector3 position, float width, float height, float length, Color color)
void DrawCubeWiresV(Vector3 position, Vector3 size, Color color)
void DrawCubeTexture(Texture2D texture, Vector3 position, float width, float height, float length, Color color)
+void DrawSphere(Vector3 centerPos, float radius, Color color)
