Update extensions/ringqt/docs/gendoc.ring
@@ -21,7 +21,53 @@ aRingQtClasses = ["RingCodeHighlighter","QAllEvents"]
# The next list for RingQt Names and their Qt Names
aRingQtToQtClasses = [
- :QApp = "QApplication"
+ :QApp = "QApplication",
+ :QAbstractAspect = "Qt3DCore-QAbstractAspect",
+ :QNode = "Qt3DCore-QNode",
+ :QEntity = "Qt3DCore-QEntity",
+ :QTransform = "Qt3DCore-QTransform",
+ :QAspectEngine = "Qt3DCore-QAspectEngine",
+ :qtorusmesh = "qt3dextras-qtorusmesh",
+ :qconemesh = "qt3dextras-qconemesh",
+ :qcylindermesh = "qt3dextras-qcylindermesh",
+ :qcuboidmesh = "qt3dextras-qcuboidmesh",
+ :qplanemesh = "qt3dextras-qplanemesh",
+ :qspheremesh = "qt3dextras-qspheremesh",
+ :qphongmaterial = "qt3dextras-qphongmaterial",
+ :qforwardrenderer = "qt3dextras-qforwardrenderer",
+ :qt3dwindow = "qt3dextras-qt3dwindow",
+ :qabstractcameracontroller = "qt3dextras-qabstractcameracontroller",
+ :qfirstpersoncameracontroller = "qt3dextras-qfirstpersoncameracontroller",
+ :qtexturematerial = "qt3dextras-qtexturematerial",
+ :qextrudedtextmesh = "qt3dextras-qextrudedtextmesh",
+ :qtext2dentity = "qt3dextras-qtext2dentity",
+ :qskyboxentity = "qt3dextras-qskyboxentity",
+ :qconegeometry = "qt3dextras-qconegeometry",
+ :qorbitcameracontroller = "qt3dextras-qorbitcameracontroller",
+ :qdiffusespecularmaterial = "qt3dextras-qdiffusespecularmaterial",
+ :qgoochmaterial = "qt3dextras-qgoochmaterial",
+ :qmetalroughmaterial = "qt3dextras-qmetalroughmaterial",
+ :morphphongmaterial = "qt3dextras-morphphongmaterial",
+ :qpervertexcolormaterial = "qt3dextras-qpervertexcolormaterial",
+ :qinputaspect = "qt3dinput-qinputaspect",
+ :qframeaction = "qt3dlogic-qframeaction",
+ :qlogicaspect = "qt3dlogic-qlogicaspect",
+ :qcamera = "qt3drender-qcamera",
+ :qcameralens = "qt3drender-qcameralens",
+ :qmesh = "qt3drender-qmesh",
+ :qtechnique = "qt3drender-qtechnique",
+ :qmaterial = "qt3drender-qmaterial",
+ :qeffect = "qt3drender-qeffect",
+ :qrenderpass = "qt3drender-qrenderpass",
+ :qsceneloader = "qt3drender-qsceneloader",
+ :qpointlight = "qt3drender-qpointlight",
+ :qrenderaspect = "qt3drender-qrenderaspect",
+ :qtextureloader = "qt3drender-qtextureloader",
+ :qobjectpicker = "qt3drender-qobjectpicker",
+ :qcameraselector = "qt3drender-qcameraselector ",
+ :qcullface = "qt3drender-qcullface",
+ :qdepthtest = "qt3drender-qdepthtest",
+ :qviewport = "qt3drender-qviewport"
]
funcAfterClass = func cClassName {
