Update RingOpenGL 1.1 - Add Function (Source Code) : void glNormal3bv(const GLbyte *v)
@@ -6154,6 +6154,20 @@ RING_FUNC(ring_glNormal3b)
glNormal3b( (GLbyte ) RING_API_GETNUMBER(1), (GLbyte ) RING_API_GETNUMBER(2), (GLbyte ) RING_API_GETNUMBER(3));
}
+
+RING_FUNC(ring_glNormal3bv)
+{
+ if ( RING_API_PARACOUNT != 1 ) {
+ RING_API_ERROR(RING_API_MISS1PARA);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glNormal3bv((GLbyte *) RING_API_GETCPOINTER(1,"GLbyte"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -6335,6 +6349,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glmultmatrixf",ring_glMultMatrixf);
ring_vm_funcregister("glnewlist",ring_glNewList);
ring_vm_funcregister("glnormal3b",ring_glNormal3b);
+ ring_vm_funcregister("glnormal3bv",ring_glNormal3bv);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
