Update RingOpenGL - Add Function (Define) : void glDeleteProgram(GLuint program)
@@ -136,3 +136,4 @@ GLuint glCreateShader(GLenum shaderType)
void glCullFace(GLenum mode)
void glDeleteBuffers(GLsizei n,const GLuint * buffers)
void glDeleteLists(GLuint list,GLsizei range)
+void glDeleteProgram(GLuint program)
