Update RingRayLib - raylib.cf - Add Function : bool CheckCollisionPointTriangle(Vector2 point, Vector2 p1, Vector2 p2, Vector2 p3)
@@ -179,3 +179,4 @@ bool CheckCollisionCircleRec(Vector2 center, float radius, Rectangle rec)
Rectangle GetCollisionRec(Rectangle rec1, Rectangle rec2)
bool CheckCollisionPointRec(Vector2 point, Rectangle rec)
bool CheckCollisionPointCircle(Vector2 point, Vector2 center, float radius)
+bool CheckCollisionPointTriangle(Vector2 point, Vector2 p1, Vector2 p2, Vector2 p3)
