Update RingRayLib - raylib.cf - Add Function : void UpdateAudioStream(AudioStream stream, const void *data, int samplesCount)
@@ -409,3 +409,4 @@ void SetMusicLoopCount(Music music, int count)
float GetMusicTimeLength(Music music)
float GetMusicTimePlayed(Music music)
AudioStream InitAudioStream(unsigned int sampleRate, unsigned int sampleSize, unsigned int channels)
+void UpdateAudioStream(AudioStream stream, const void *data, int samplesCount)
