Update RingOpenGL 1.1 - Add Function (Define) : void glVertex2i(GLint x, GLint y)
@@ -897,3 +897,4 @@ void glVertex2d(GLdouble x, GLdouble y)
void glVertex2dv(const GLdouble *v)
void glVertex2f(GLfloat x, GLfloat y)
void glVertex2fv(const GLfloat *v)
+void glVertex2i(GLint x, GLint y)
