backend/wayland: fix segfault when destroying backend before starting it
@@ -87,7 +87,9 @@ static void backend_destroy(struct wlr_backend *wlr_backend) {
free(backend->seat_name);
+ if (backend->remote_display_src) {
wl_event_source_remove(backend->remote_display_src);
+ }
wlr_renderer_destroy(backend->renderer);
wlr_egl_finish(&backend->egl);
if (backend->pointer) {
