Update RingOpenGL - Add Function (Define) : void glDrawElements(GLenum mode,GLsizei count,GLenum type,const GLvoid * indices)
@@ -151,3 +151,4 @@ void glDisableVertexAttribArray(GLuint index)
void glDrawArrays(GLenum mode,GLint first,GLsizei count)
void glDrawBuffer(GLenum mode)
void glDrawBuffers(GLsizei n,const GLenum *bufs)
+void glDrawElements(GLenum mode,GLsizei count,GLenum type,const GLvoid * indices)
