Update RingOpenGL - Add Function (Define) : void glHint(GLenum target,GLenum mode)
@@ -249,3 +249,4 @@ void glGetVertexAttribdv(GLuint index,GLenum pname,GLdouble *params)
void glGetVertexAttribfv(GLuint index,GLenum pname,GLfloat *params)
void glGetVertexAttribiv(GLuint index,GLenum pname,GLint *params)
void glGetVertexAttribPointerv(GLuint index,GLenum pname,GLvoid **pointer)
+void glHint(GLenum target,GLenum mode)
