Update RingOpenGL 1.1 - Add Function (Define) : void glGetLightiv(GLenum light, GLenum pname, GLint *params)
@@ -689,3 +689,4 @@ GLenum glGetError(void)
void glGetFloatv(GLenum pname, GLfloat *params)
void glGetIntegerv(GLenum pname, GLint *params)
void glGetLightfv(GLenum light, GLenum pname, GLfloat *params)
+void glGetLightiv(GLenum light, GLenum pname, GLint *params)
