Update RingOpenGL 1.1 - Add Function (Define) : void glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
@@ -823,3 +823,4 @@ void glReadBuffer(GLenum mode)
void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels)
void glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
void glRectdv(const GLdouble *v1, const GLdouble *v2)
+void glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
