Update RingRayLib - raylib.cf - Add Function : Shader GetShaderDefault(void)
@@ -343,3 +343,4 @@ char *LoadText(const char *fileName)
Shader LoadShader(const char *vsFileName, const char *fsFileName)
Shader LoadShaderCode(char *vsCode, char *fsCode)
void UnloadShader(Shader shader)
+Shader GetShaderDefault(void)
