Disabling simulator compiling mode for 64-bit ADFs was broken.
Now should really always disable it with 64-bi ADFs
@@ -575,7 +575,8 @@ SimulatorFrontend::loadMachine(const std::string& fileName) {
// compiled sim does not handle long guard latencies correctly.
// remove when fixed.
if (isCompiledSimulation() &&
- currentMachine_->controlUnit()->globalGuardLatency() > 1) {
+ (currentMachine_->controlUnit()->globalGuardLatency() > 1 ||
+ currentMachine_->is64bit())) {
setCompiledSimulation(false);
// TODO: warn about this, when the warning can be ignored
// by tests.
