Update RingOpenGL - Add Function (Define) : void glVertexAttrib3dv(GLuint index,const GLdouble *v)
@@ -558,3 +558,4 @@ void glVertexAttrib2sv(GLuint index,const GLshort *v)
void glVertexAttrib2dv(GLuint index,const GLdouble *v)
void glVertexAttrib3fv(GLuint index,const GLfloat *v)
void glVertexAttrib3sv(GLuint index,const GLshort *v)
+void glVertexAttrib3dv(GLuint index,const GLdouble *v)
