Update RingOpenGL 1.1 - Add Function (Define) : void glPushMatrix(void)
@@ -793,3 +793,4 @@ void glPopName(void)
void glPrioritizeTextures(GLsizei n, const GLuint *textures, const GLclampf *priorities)
void glPushAttrib(GLbitfield mask)
void glPushClientAttrib(GLbitfield mask)
+void glPushMatrix(void)
