Update RingOpenGL - Add Function (Define) : void glDrawPixels(GLsizei width,GLsizei height,GLenum format,GLenum type,const GLvoid * data)
@@ -152,3 +152,4 @@ void glDrawArrays(GLenum mode,GLint first,GLsizei count)
void glDrawBuffer(GLenum mode)
void glDrawBuffers(GLsizei n,const GLenum *bufs)
void glDrawElements(GLenum mode,GLsizei count,GLenum type,const GLvoid * indices)
+void glDrawPixels(GLsizei width,GLsizei height,GLenum format,GLenum type,const GLvoid * data)
