Update RingRayLib - raylib.cf - Add Function : Wave LoadWaveEx(void *data, int sampleCount, int sampleRate, int sampleSize, int channels)
@@ -376,3 +376,4 @@ void CloseAudioDevice(void)
bool IsAudioDeviceReady(void)
void SetMasterVolume(float volume)
Wave LoadWave(const char *fileName)
+Wave LoadWaveEx(void *data, int sampleCount, int sampleRate, int sampleSize, int channels)
