Update RingOpenGL - Add Function (Source Code) : void glRectd(GLdouble x1,GLdouble y1,GLdouble x2,GLdouble y2)
@@ -7126,6 +7126,32 @@ RING_FUNC(ring_glReadPixels)
glReadPixels( (GLint ) RING_API_GETNUMBER(1), (GLint ) RING_API_GETNUMBER(2), (GLsizei ) (int) RING_API_GETNUMBER(3), (GLsizei ) (int) RING_API_GETNUMBER(4), (GLenum ) (int) RING_API_GETNUMBER(5), (GLenum ) (int) RING_API_GETNUMBER(6),(GLvoid *) RING_API_GETCPOINTER(7,"GLvoid"));
}
+
+RING_FUNC(ring_glRectd)
+{
+ if ( RING_API_PARACOUNT != 4 ) {
+ RING_API_ERROR(RING_API_MISS4PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(3) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(4) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glRectd( (GLdouble ) RING_API_GETNUMBER(1), (GLdouble ) RING_API_GETNUMBER(2), (GLdouble ) RING_API_GETNUMBER(3), (GLdouble ) RING_API_GETNUMBER(4));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -7478,4 +7504,5 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glrasterpos4d",ring_glRasterPos4d);
ring_vm_funcregister("glreadbuffer",ring_glReadBuffer);
ring_vm_funcregister("glreadpixels",ring_glReadPixels);
+ ring_vm_funcregister("glrectd",ring_glRectd);
}
