Update RingOpenGL - Add Function (Define) : void glTexSubImage2D(GLenum target,GLint level,GLint xoffset,GLint yoffset,GLsizei width,GLsizei height,GLenum format,GLenum type,const GLvoid * data)
@@ -482,3 +482,4 @@ void glTexParameteri(GLenum target,GLenum pname,GLint param)
void glTexParameterfv(GLenum target,GLenum pname,const GLfloat * params)
void glTexParameteriv(GLenum target,GLenum pname,const GLint * params)
void glTexSubImage1D(GLenum target,GLint level,GLint xoffset,GLsizei width,GLenum format,GLenum type,const GLvoid * data)
+void glTexSubImage2D(GLenum target,GLint level,GLint xoffset,GLint yoffset,GLsizei width,GLsizei height,GLenum format,GLenum type,const GLvoid * data)
