Update RingOpenGL - Add Function (Define) : void glLineStipple(GLint factor,GLushort pattern)
@@ -280,3 +280,4 @@ void glLightModelf(GLenum pname,GLfloat param)
void glLightModeli(GLenum pname,GLint param)
void glLightModelfv(GLenum pname,const GLfloat * params)
void glLightModeliv(GLenum pname,const GLint * params)
+void glLineStipple(GLint factor,GLushort pattern)
