wlr_surface: clear/fini buffers when appropriate
@@ -230,6 +230,7 @@ static void surface_commit(struct wl_client *client,
&buffer_damage, surface->current.width, surface->current.height);
pixman_region32_union(&surface->current.buffer_damage,
&surface->current.buffer_damage, &buffer_damage);
+ pixman_region32_fini(&buffer_damage);
pixman_region32_intersect_rect(&surface->current.buffer_damage,
&surface->current.buffer_damage, 0, 0,
@@ -237,6 +238,7 @@ static void surface_commit(struct wl_client *client,
pixman_region32_clear(&surface->pending.surface_damage);
pixman_region32_clear(&surface->pending.buffer_damage);
+ pixman_region32_clear(&surface->pending.opaque);
}
// TODO: Commit other changes
