Update RingOpenGL 1.1 - Add Function (Define) : void glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat *values)
@@ -774,3 +774,4 @@ void glNormal3sv(const GLshort *v)
void glNormalPointer(GLenum type, GLsizei stride, const void *pointer)
void glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
void glPassThrough(GLfloat token)
+void glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat *values)
