Update RingOpenGL 1.1 - Add Function (Source Code) : void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
@@ -5120,6 +5120,28 @@ RING_FUNC(ring_glGetTexLevelParameteriv)
glGetTexLevelParameteriv( (GLenum ) (int) RING_API_GETNUMBER(1), (GLint ) RING_API_GETNUMBER(2), (GLenum ) (int) RING_API_GETNUMBER(3),(GLint *) RING_API_GETCPOINTER(4,"GLint"));
}
+
+RING_FUNC(ring_glGetTexParameterfv)
+{
+ if ( RING_API_PARACOUNT != 3 ) {
+ RING_API_ERROR(RING_API_MISS3PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(3) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glGetTexParameterfv( (GLenum ) (int) RING_API_GETNUMBER(1), (GLenum ) (int) RING_API_GETNUMBER(2),(GLfloat *) RING_API_GETCPOINTER(3,"GLfloat"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -5248,6 +5270,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glgetteximage",ring_glGetTexImage);
ring_vm_funcregister("glgettexlevelparameterfv",ring_glGetTexLevelParameterfv);
ring_vm_funcregister("glgettexlevelparameteriv",ring_glGetTexLevelParameteriv);
+ ring_vm_funcregister("glgettexparameterfv",ring_glGetTexParameterfv);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
