Update RingOpenGL - Add Function (Source Code) : void glRecti(GLint x1,GLint y1,GLint x2,GLint y2)
@@ -7178,6 +7178,32 @@ RING_FUNC(ring_glRectf)
glRectf( (GLfloat ) RING_API_GETNUMBER(1), (GLfloat ) RING_API_GETNUMBER(2), (GLfloat ) RING_API_GETNUMBER(3), (GLfloat ) RING_API_GETNUMBER(4));
}
+
+RING_FUNC(ring_glRecti)
+{
+ if ( RING_API_PARACOUNT != 4 ) {
+ RING_API_ERROR(RING_API_MISS4PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(3) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(4) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glRecti( (GLint ) RING_API_GETNUMBER(1), (GLint ) RING_API_GETNUMBER(2), (GLint ) RING_API_GETNUMBER(3), (GLint ) RING_API_GETNUMBER(4));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -7532,4 +7558,5 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glreadpixels",ring_glReadPixels);
ring_vm_funcregister("glrectd",ring_glRectd);
ring_vm_funcregister("glrectf",ring_glRectf);
+ ring_vm_funcregister("glrecti",ring_glRecti);
}
