Update RingOpenGL - Add Function (Define) : void glVertexAttrib4uiv(GLuint index,const GLuint *v)
@@ -566,3 +566,4 @@ void glVertexAttrib4iv(GLuint index,const GLint *v)
void glVertexAttrib4bv(GLuint index,const GLbyte *v)
void glVertexAttrib4ubv(GLuint index,const GLubyte *v)
void glVertexAttrib4usv(GLuint index,const GLushort *v)
+void glVertexAttrib4uiv(GLuint index,const GLuint *v)
