Update RingRayLib - raylib.cf - Add Function : void UnloadImage(Image image)
@@ -190,3 +190,4 @@ Texture2D LoadTexture(const char *fileName)
Texture2D LoadTextureFromImage(Image image)
TextureCubemap LoadTextureCubemap(Image image, int layoutType)
RenderTexture2D LoadRenderTexture(int width, int height)
+void UnloadImage(Image image)
