Update RingRayLib - raylib.cf - Add Function : Matrix GetCameraMatrix(Camera camera)
@@ -62,3 +62,4 @@ void BeginTextureMode(RenderTexture2D target)
void EndTextureMode(void)
Ray GetMouseRay(Vector2 mousePosition, Camera camera)
Vector2 GetWorldToScreen(Vector3 position, Camera camera)
+Matrix GetCameraMatrix(Camera camera)
