Update RingOpenGL - Add Function (Source Code) : void glTexCoord1fv(const GLfloat * v)
@@ -8306,6 +8306,20 @@ RING_FUNC(ring_glTexCoord1iv)
glTexCoord1iv((GLint *) RING_API_GETCPOINTER(1,"GLint"));
}
+
+RING_FUNC(ring_glTexCoord1fv)
+{
+ if ( RING_API_PARACOUNT != 1 ) {
+ RING_API_ERROR(RING_API_MISS1PARA);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glTexCoord1fv((GLfloat *) RING_API_GETCPOINTER(1,"GLfloat"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -8719,4 +8733,5 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("gltexcoord4d",ring_glTexCoord4d);
ring_vm_funcregister("gltexcoord1sv",ring_glTexCoord1sv);
ring_vm_funcregister("gltexcoord1iv",ring_glTexCoord1iv);
+ ring_vm_funcregister("gltexcoord1fv",ring_glTexCoord1fv);
}
