Update RingOpenGL - Add Function (Define) : void glLightModelfv(GLenum pname,const GLfloat * params)
@@ -278,3 +278,4 @@ void glLightfv(GLenum light,GLenum pname,const GLfloat * params)
void glLightiv(GLenum light,GLenum pname,const GLint * params)
void glLightModelf(GLenum pname,GLfloat param)
void glLightModeli(GLenum pname,GLint param)
+void glLightModelfv(GLenum pname,const GLfloat * params)
