Terminate local display on remote Wayland display error
#include "backend/wayland.h"
#include "xdg-shell-unstable-v6-client-protocol.h"
-
static int dispatch_events(int fd, uint32_t mask, void *data) {
struct wlr_wl_backend *backend = data;
int count = 0;
+
+ if ((mask & WL_EVENT_HANGUP) || (mask & WL_EVENT_ERROR)) {
+ wl_display_terminate(backend->local_display);
+ return 0;
+ }
+
if (mask & WL_EVENT_READABLE) {
count = wl_display_dispatch(backend->remote_display);
}
