Update RingOpenGL 1.1 - Add Function (Define) : void glDrawArrays(GLenum mode, GLint first, GLsizei count)
@@ -648,3 +648,4 @@ void glDepthMask(GLboolean flag)
void glDepthRange(GLclampd zNear, GLclampd zFar)
void glDisable(GLenum cap)
void glDisableClientState(GLenum array)
+void glDrawArrays(GLenum mode, GLint first, GLsizei count)
