Update RingOpenGL - Add Function (Define) : void glGetPolygonStipple(GLubyte * pattern)
@@ -221,3 +221,4 @@ void glGetPixelMapfv(GLenum map,GLfloat * data)
void glGetPixelMapuiv(GLenum map,GLuint * data)
void glGetPixelMapusv(GLenum map,GLushort * data)
void glGetPointerv(GLenum pname,GLvoid ** params)
+void glGetPolygonStipple(GLubyte * pattern)
