Update RingOpenGL - Add Function (Define) : void glVertexAttrib4usv(GLuint index,const GLushort *v)
@@ -565,3 +565,4 @@ void glVertexAttrib4dv(GLuint index,const GLdouble *v)
void glVertexAttrib4iv(GLuint index,const GLint *v)
void glVertexAttrib4bv(GLuint index,const GLbyte *v)
void glVertexAttrib4ubv(GLuint index,const GLubyte *v)
+void glVertexAttrib4usv(GLuint index,const GLushort *v)
