Update RingRayLib - raylib.cf - Add Function : Mesh GenMeshPoly(int sides, float radius)
@@ -310,3 +310,4 @@ ModelAnimation *LoadModelAnimations(const char *fileName, int *animsCount)
void UpdateModelAnimation(Model model, ModelAnimation anim, int frame)
void UnloadModelAnimation(ModelAnimation anim)
bool IsModelAnimationValid(Model model, ModelAnimation anim)
+Mesh GenMeshPoly(int sides, float radius)
