Update RingRayLib - raylib.cf - Add Function : AudioStream InitAudioStream(unsigned int sampleRate, unsigned int sampleSize, unsigned int channels)
@@ -408,3 +408,4 @@ void SetMusicPitch(Music music, float pitch)
void SetMusicLoopCount(Music music, int count)
float GetMusicTimeLength(Music music)
float GetMusicTimePlayed(Music music)
+AudioStream InitAudioStream(unsigned int sampleRate, unsigned int sampleSize, unsigned int channels)
