Update RingOpenGL 1.1 - Add Function (Define) : void glTexCoord1dv(const GLdouble *v)
@@ -841,3 +841,4 @@ void glStencilFunc(GLenum func, GLint ref, GLuint mask)
void glStencilMask(GLuint mask)
void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
void glTexCoord1d(GLdouble s)
+void glTexCoord1dv(const GLdouble *v)
