Update RingOpenGL - Add Function (Define) : void glBufferSubData(GLenum target,GLintptr offset,GLsizeiptr size,const GLvoid * data)
@@ -58,3 +58,4 @@ void glBlendEquationSeparate(GLenum modeRGB,GLenum modeAlpha)
void glBlendFunc(GLenum sfactor,GLenum dfactor)
void glBlendFuncSeparate(GLenum srcRGB,GLenum dstRGB,GLenum srcAlpha,GLenum dstAlpha)
void glBufferData(GLenum target,GLsizeiptr size,const GLvoid * data,GLenum usage)
+void glBufferSubData(GLenum target,GLintptr offset,GLsizeiptr size,const GLvoid * data)
