Update RingRayLib - raylib.cf - Add Function : bool CheckCollisionRayBox(Ray ray, BoundingBox box)
@@ -335,3 +335,4 @@ bool CheckCollisionBoxes(BoundingBox box1, BoundingBox box2)
bool CheckCollisionBoxSphere(BoundingBox box, Vector3 centerSphere, float radiusSphere)
bool CheckCollisionRaySphere(Ray ray, Vector3 spherePosition, float sphereRadius)
bool CheckCollisionRaySphereEx(Ray ray, Vector3 spherePosition, float sphereRadius, Vector3 *collisionPoint)
+bool CheckCollisionRayBox(Ray ray, BoundingBox box)
