Update RingOpenGL 1.1 - Add Function (Define) : void glColor3us(GLushort red, GLushort green, GLushort blue)
@@ -614,3 +614,4 @@ void glColor3ub(GLubyte red, GLubyte green, GLubyte blue)
void glColor3ubv(const GLubyte *v)
void glColor3ui(GLuint red, GLuint green, GLuint blue)
void glColor3uiv(const GLuint *v)
+void glColor3us(GLushort red, GLushort green, GLushort blue)
