Update RingOpenGL - Add Function (Source Code) : void glWindowPos2fv(const GLfloat * v)
@@ -11016,6 +11016,20 @@ RING_FUNC(ring_glWindowPos2iv)
glWindowPos2iv((GLint *) RING_API_GETCPOINTER(1,"GLint"));
}
+
+RING_FUNC(ring_glWindowPos2fv)
+{
+ if ( RING_API_PARACOUNT != 1 ) {
+ RING_API_ERROR(RING_API_MISS1PARA);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glWindowPos2fv((GLfloat *) RING_API_GETCPOINTER(1,"GLfloat"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -11558,4 +11572,5 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glwindowpos3d",ring_glWindowPos3d);
ring_vm_funcregister("glwindowpos2sv",ring_glWindowPos2sv);
ring_vm_funcregister("glwindowpos2iv",ring_glWindowPos2iv);
+ ring_vm_funcregister("glwindowpos2fv",ring_glWindowPos2fv);
}
