Update incorrect comment.
@@ -464,7 +464,7 @@ void UnityPrintFloat(const UNITY_DOUBLE input_number)
UNITY_DOUBLE number = input_number;
- /* print minus sign (including for negative zero) */
+ /* print minus sign (does not handle negative zero) */
if (number < 0.0f)
{
UNITY_OUTPUT_CHAR('-');
