backend/drm: use UINT64_C for uint64_t literals
Prevents an integer promotion bug during the byte-shift.
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <inttypes.h>
+#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
@@ -1427,7 +1428,7 @@ int handle_drm_event(int fd, uint32_t mask, void *data) {
}
void restore_drm_outputs(struct wlr_drm_backend *drm) {
- uint64_t to_close = (1L << wl_list_length(&drm->outputs)) - 1;
+ uint64_t to_close = (UINT64_C(1) << wl_list_length(&drm->outputs)) - 1;
struct wlr_drm_connector *conn;
wl_list_for_each(conn, &drm->outputs, link) {
@@ -1444,7 +1445,7 @@ void restore_drm_outputs(struct wlr_drm_backend *drm) {
struct wlr_drm_connector *conn;
wl_list_for_each(conn, &drm->outputs, link) {
if (conn->state != WLR_DRM_CONN_CLEANUP || !conn->pageflip_pending) {
- to_close &= ~(1 << i);
+ to_close &= ~(UINT64_C(1) << i);
}
i++;
}
