Update RingRayLib - raylib.cf - Add Function : Material *LoadMaterials(const char *fileName, int *materialCount)
@@ -301,3 +301,4 @@ void UnloadModel(Model model)
Mesh *LoadMeshes(const char *fileName, int *meshCount)
void ExportMesh(Mesh mesh, const char *fileName)
void UnloadMesh(Mesh *mesh)
+Material *LoadMaterials(const char *fileName, int *materialCount)
