backend/drm: don't hardcode matrix
@@ -178,7 +178,8 @@ static void free_eglimage(struct gbm_bo *bo, void *data) {
free(tex);
}
-static struct wlr_texture *get_tex_for_bo(struct wlr_drm_renderer *renderer, struct gbm_bo *bo) {
+static struct wlr_texture *get_tex_for_bo(struct wlr_drm_renderer *renderer,
+ struct gbm_bo *bo) {
struct tex *tex = gbm_bo_get_user_data(bo);
if (tex) {
return tex->tex;
@@ -231,13 +232,8 @@ struct gbm_bo *wlr_drm_surface_mgpu_copy(struct wlr_drm_surface *dest,
static const float color[] = {0.0, 0.0, 0.0, 1.0};
- static const float mat[9] = {
- [0] = 2.0f,
- [2] = -1.0f,
- [4] = 2.0f,
- [5] = -1.0f,
- [8] = 1.0f,
- };
+ float mat[9];
+ wlr_matrix_projection(mat, 1, 1, WL_OUTPUT_TRANSFORM_FLIPPED_180);
glViewport(0, 0, dest->width, dest->height);
wlr_renderer_clear(dest->renderer->wlr_rend, color);
@@ -246,8 +242,9 @@ struct gbm_bo *wlr_drm_surface_mgpu_copy(struct wlr_drm_surface *dest,
return wlr_drm_surface_swap_buffers(dest, NULL);
}
-bool wlr_drm_plane_surfaces_init(struct wlr_drm_plane *plane, struct wlr_drm_backend *drm,
- int32_t width, uint32_t height, uint32_t format) {
+bool wlr_drm_plane_surfaces_init(struct wlr_drm_plane *plane,
+ struct wlr_drm_backend *drm, int32_t width, uint32_t height,
+ uint32_t format) {
if (!drm->parent) {
return wlr_drm_surface_init(&plane->surf, &drm->renderer, width, height,
format, GBM_BO_USE_SCANOUT);
