Update RingOpenGL 1.1 - Add Function (Source Code) : void glMultMatrixf(const GLfloat *m)
@@ -6100,6 +6100,20 @@ RING_FUNC(ring_glMultMatrixd)
glMultMatrixd((GLdouble *) RING_API_GETCPOINTER(1,"GLdouble"));
}
+
+RING_FUNC(ring_glMultMatrixf)
+{
+ if ( RING_API_PARACOUNT != 1 ) {
+ RING_API_ERROR(RING_API_MISS1PARA);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glMultMatrixf((GLfloat *) RING_API_GETCPOINTER(1,"GLfloat"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -6278,6 +6292,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glmaterialiv",ring_glMaterialiv);
ring_vm_funcregister("glmatrixmode",ring_glMatrixMode);
ring_vm_funcregister("glmultmatrixd",ring_glMultMatrixd);
+ ring_vm_funcregister("glmultmatrixf",ring_glMultMatrixf);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
