Update RingOpenGL - Add Function (Source Code) : void glScalef(GLfloat x,GLfloat y,GLfloat z)
@@ -7412,6 +7412,28 @@ RING_FUNC(ring_glScaled)
glScaled( (GLdouble ) RING_API_GETNUMBER(1), (GLdouble ) RING_API_GETNUMBER(2), (GLdouble ) RING_API_GETNUMBER(3));
}
+
+RING_FUNC(ring_glScalef)
+{
+ if ( RING_API_PARACOUNT != 3 ) {
+ RING_API_ERROR(RING_API_MISS3PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(3) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glScalef( (GLfloat ) RING_API_GETNUMBER(1), (GLfloat ) RING_API_GETNUMBER(2), (GLfloat ) RING_API_GETNUMBER(3));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -7778,4 +7800,5 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glrotatef",ring_glRotatef);
ring_vm_funcregister("glsamplecoverage",ring_glSampleCoverage);
ring_vm_funcregister("glscaled",ring_glScaled);
+ ring_vm_funcregister("glscalef",ring_glScalef);
}
