Update RingOpenGL 1.1 - Add Function (Source Code) : void glMultMatrixd(const GLdouble *m)
@@ -6086,6 +6086,20 @@ RING_FUNC(ring_glMatrixMode)
glMatrixMode( (GLenum ) (int) RING_API_GETNUMBER(1));
}
+
+RING_FUNC(ring_glMultMatrixd)
+{
+ if ( RING_API_PARACOUNT != 1 ) {
+ RING_API_ERROR(RING_API_MISS1PARA);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glMultMatrixd((GLdouble *) RING_API_GETCPOINTER(1,"GLdouble"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -6263,6 +6277,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glmateriali",ring_glMateriali);
ring_vm_funcregister("glmaterialiv",ring_glMaterialiv);
ring_vm_funcregister("glmatrixmode",ring_glMatrixMode);
+ ring_vm_funcregister("glmultmatrixd",ring_glMultMatrixd);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
