Update RingOpenGL - Add Function (Define) : void glGetMinmaxParameterfv(GLenum target,GLenum pname,GLfloat * params)
@@ -215,3 +215,4 @@ void glGetMapiv(GLenum target,GLenum query,GLint * v)
void glGetMaterialfv(GLenum face,GLenum pname,GLfloat * params)
void glGetMaterialiv(GLenum face,GLenum pname,GLint * params)
void glGetMinmax(GLenum target,GLboolean reset,GLenum format,GLenum types,GLvoid * values)
+void glGetMinmaxParameterfv(GLenum target,GLenum pname,GLfloat * params)
