Remove default simulator offset position from systems not using the simulator.
@@ -25,7 +25,9 @@ void flatscreen_mouse_update();
void flatscreen_input_init() {
fltscr_gaze_pointer = input_add_pointer(input_source_gaze | input_source_gaze_head);
- fltscr_transform = matrix_trs( fltscr_head_pos, quat_from_angles( fltscr_head_rot.x, fltscr_head_rot.y, fltscr_head_rot.z ));
+ fltscr_transform = sk_settings.disable_flatscreen_mr_sim
+ ? matrix_identity
+ : matrix_trs( fltscr_head_pos, quat_from_angles( fltscr_head_rot.x, fltscr_head_rot.y, fltscr_head_rot.z ));
render_set_cam_root(render_get_cam_root());
}
