Update RingRayLib - raylib.cf - Add Function : Mesh GenMeshPlane(float width, float length, int resX, int resZ)
@@ -311,3 +311,4 @@ void UpdateModelAnimation(Model model, ModelAnimation anim, int frame)
void UnloadModelAnimation(ModelAnimation anim)
bool IsModelAnimationValid(Model model, ModelAnimation anim)
Mesh GenMeshPoly(int sides, float radius)
+Mesh GenMeshPlane(float width, float length, int resX, int resZ)
