Docs issue, accidental bullet point.
@@ -31,8 +31,8 @@ class DemoMicrophone : ITest
/// ### Getting streaming sound intensity
/// This example shows how to read data from a Sound stream such as the
/// microphone! In this case, we're just finding the average 'intensity'
- /// of the audio, and returning it as a value approximately between 0 and
- /// 1. Microphone.Start() should be called before this example :)
+ /// of the audio, and returning it as a value approximately between 0 and 1.
+ /// Microphone.Start() should be called before this example :)
float[] micBuffer = new float[0];
float micIntensity = 0;
float GetMicIntensity()
