Update RingOpenGL 1.1 - Add Function (Define) : void glColorPointer(GLint size, GLenum type, GLsizei stride, const void *pointer)
@@ -634,3 +634,4 @@ void glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha)
void glColor4usv(const GLushort *v)
void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
void glColorMaterial(GLenum face, GLenum mode)
+void glColorPointer(GLint size, GLenum type, GLsizei stride, const void *pointer)
