Update RingOpenGL 1.1 - Add Function (Define) : void glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
@@ -679,3 +679,4 @@ void glFogfv(GLenum pname, const GLfloat *params)
void glFogi(GLenum pname, GLint param)
void glFogiv(GLenum pname, const GLint *params)
void glFrontFace(GLenum mode)
+void glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
