Update RingOpenGL 1.1 - Add Function (Source Code) : void glAccum(GLenum op, GLfloat value)
@@ -2680,8 +2680,27 @@ RING_FUNC(ring_get_gl_client_all_attrib_bits)
RING_API_RETNUMBER(GL_CLIENT_ALL_ATTRIB_BITS);
}
+
+RING_FUNC(ring_glAccum)
+{
+ if ( RING_API_PARACOUNT != 2 ) {
+ RING_API_ERROR(RING_API_MISS2PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glAccum( (GLenum ) (int) RING_API_GETNUMBER(1), (GLfloat ) RING_API_GETNUMBER(2));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
+ ring_vm_funcregister("glaccum",ring_glAccum);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
