Increased inactive frame delay.
@@ -202,7 +202,7 @@ bool32_t sk_step(void (*app_update)(void)) {
systems_update();
if (!sk_focused)
- this_thread::sleep_for(milliseconds(sk_focused ? 1 : 250));
+ this_thread::sleep_for(milliseconds(sk_focused ? 1 : 100));
return sk_run;
}
