Update RingOpenGL - Add Function (Source Code) : void glCompressedTexImage1D(GLenum target,GLint level,GLenum internalformat,GLsizei width,GLint border,GLsizei imageSize,const GLvoid * data)
@@ -1300,6 +1300,44 @@ RING_FUNC(ring_glCompileShader)
glCompileShader( (GLuint ) RING_API_GETNUMBER(1));
}
+
+RING_FUNC(ring_glCompressedTexImage1D)
+{
+ if ( RING_API_PARACOUNT != 7 ) {
+ RING_API_ERROR(RING_API_BADPARACOUNT);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(3) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(4) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(5) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(6) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(7) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glCompressedTexImage1D( (GLenum ) (int) RING_API_GETNUMBER(1), (GLint ) RING_API_GETNUMBER(2), (GLenum ) (int) RING_API_GETNUMBER(3), (GLsizei ) (int) RING_API_GETNUMBER(4), (GLint ) RING_API_GETNUMBER(5), (GLsizei ) (int) RING_API_GETNUMBER(6),(GLvoid *) RING_API_GETCPOINTER(7,"GLvoid"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -1371,4 +1409,5 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glcolortableparameterfv",ring_glColorTableParameterfv);
ring_vm_funcregister("glcolortableparameteriv",ring_glColorTableParameteriv);
ring_vm_funcregister("glcompileshader",ring_glCompileShader);
+ ring_vm_funcregister("glcompressedteximage1d",ring_glCompressedTexImage1D);
}
