Update RingOpenGL - opengl21lib.ring
if isWindows()
LoadLib("ring_opengl21.dll")
but ismacosx()
- LoadLib("ring_opengl21.dylib")
+ LoadLib("libring_opengl21.dylib")
else
- LoadLib("ring_opengl21.so")
+ LoadLib("libring_opengl21.so")
ok
load "ring_opengl21.rh"
