render: Assert that texture dimensions are > 0
@@ -22,6 +22,10 @@ void wlr_texture_destroy(struct wlr_texture *texture) {
struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer,
uint32_t fmt, uint32_t stride, uint32_t width, uint32_t height,
const void *data) {
+ assert(width > 0);
+ assert(height > 0);
+ assert(stride >= width);
+ assert(data);
return renderer->impl->texture_from_pixels(renderer, fmt, stride, width,
height, data);
}
