Update RingOpenGL - Add Function (Define) : void glTexSubImage1D(GLenum target,GLint level,GLint xoffset,GLsizei width,GLenum format,GLenum type,const GLvoid * data)
@@ -481,3 +481,4 @@ void glTexParameterf(GLenum target,GLenum pname,GLfloat param)
void glTexParameteri(GLenum target,GLenum pname,GLint param)
void glTexParameterfv(GLenum target,GLenum pname,const GLfloat * params)
void glTexParameteriv(GLenum target,GLenum pname,const GLint * params)
+void glTexSubImage1D(GLenum target,GLint level,GLint xoffset,GLsizei width,GLenum format,GLenum type,const GLvoid * data)
