Update RingRayLib - extensions/ringraylib/functions.ring - Add Vector2() function.
func RayLibColor r,b,g,a
return GetColor( Bytes2Int( Char(a) + Char(g) + Char(b) + Char(r) ) )
+
+func Vector2 x,y
+ oData = raylib_new_vector2()
+ raylib_set_vector2_x(oData,x)
+ raylib_set_vector2_y(oData,y)
+ return oData
