Update RingOpenGL - Add Function (Source Code) : void glMultiTexCoord1iv(GLenum target,const GLint * v)
@@ -5962,6 +5962,24 @@ RING_FUNC(ring_glMultiTexCoord1sv)
glMultiTexCoord1sv( (GLenum ) (int) RING_API_GETNUMBER(1),(GLshort *) RING_API_GETCPOINTER(2,"GLshort"));
}
+
+RING_FUNC(ring_glMultiTexCoord1iv)
+{
+ if ( RING_API_PARACOUNT != 2 ) {
+ RING_API_ERROR(RING_API_MISS2PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glMultiTexCoord1iv( (GLenum ) (int) RING_API_GETNUMBER(1),(GLint *) RING_API_GETCPOINTER(2,"GLint"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -6251,4 +6269,5 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glmultitexcoord4f",ring_glMultiTexCoord4f);
ring_vm_funcregister("glmultitexcoord4d",ring_glMultiTexCoord4d);
ring_vm_funcregister("glmultitexcoord1sv",ring_glMultiTexCoord1sv);
+ ring_vm_funcregister("glmultitexcoord1iv",ring_glMultiTexCoord1iv);
}
