Update RingOpenGL - Add Function (Define) : void glGetMaterialiv(GLenum face,GLenum pname,GLint * params)
@@ -213,3 +213,4 @@ void glGetMapdv(GLenum target,GLenum query,GLdouble * v)
void glGetMapfv(GLenum target,GLenum query,GLfloat * v)
void glGetMapiv(GLenum target,GLenum query,GLint * v)
void glGetMaterialfv(GLenum face,GLenum pname,GLfloat * params)
+void glGetMaterialiv(GLenum face,GLenum pname,GLint * params)
