Update RingOpenGL - Add Function (Source Code) : void glScissor(GLint x,GLint y,GLsizei width,GLsizei height)
@@ -7434,6 +7434,32 @@ RING_FUNC(ring_glScalef)
glScalef( (GLfloat ) RING_API_GETNUMBER(1), (GLfloat ) RING_API_GETNUMBER(2), (GLfloat ) RING_API_GETNUMBER(3));
}
+
+RING_FUNC(ring_glScissor)
+{
+ if ( RING_API_PARACOUNT != 4 ) {
+ RING_API_ERROR(RING_API_MISS4PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(3) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(4) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glScissor( (GLint ) RING_API_GETNUMBER(1), (GLint ) RING_API_GETNUMBER(2), (GLsizei ) (int) RING_API_GETNUMBER(3), (GLsizei ) (int) RING_API_GETNUMBER(4));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -7801,4 +7827,5 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glsamplecoverage",ring_glSampleCoverage);
ring_vm_funcregister("glscaled",ring_glScaled);
ring_vm_funcregister("glscalef",ring_glScalef);
+ ring_vm_funcregister("glscissor",ring_glScissor);
}
