Update RingOpenGL - Add Function (Define) : void glTexGeni(GLenum coord,GLenum pname,GLint param)
@@ -468,3 +468,4 @@ void glTexCoord4dv(const GLdouble * v)
void glTexCoordPointer(GLint size,GLenum type,GLsizei stride,const GLvoid * pointer)
void glTexEnvf(GLenum target,GLenum pname,GLfloat param)
void glTexEnvi(GLenum target,GLenum pname,GLint param)
+void glTexGeni(GLenum coord,GLenum pname,GLint param)
