Update RingOpenGL - Add Function (Source Code) : void glTexImage2D(GLenum target,GLint level,GLint internalFormat,GLsizei width,GLsizei height,GLint border,GLenum format,GLenum type,const GLvoid * data)
@@ -8746,6 +8746,52 @@ RING_FUNC(ring_glTexImage1D)
glTexImage1D( (GLenum ) (int) RING_API_GETNUMBER(1), (GLint ) RING_API_GETNUMBER(2), (GLint ) RING_API_GETNUMBER(3), (GLsizei ) (int) RING_API_GETNUMBER(4), (GLint ) RING_API_GETNUMBER(5), (GLenum ) (int) RING_API_GETNUMBER(6), (GLenum ) (int) RING_API_GETNUMBER(7),(GLvoid *) RING_API_GETCPOINTER(8,"GLvoid"));
}
+
+RING_FUNC(ring_glTexImage2D)
+{
+ if ( RING_API_PARACOUNT != 9 ) {
+ RING_API_ERROR(RING_API_BADPARACOUNT);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(3) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(4) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(5) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(6) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(7) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(8) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(9) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glTexImage2D( (GLenum ) (int) RING_API_GETNUMBER(1), (GLint ) RING_API_GETNUMBER(2), (GLint ) RING_API_GETNUMBER(3), (GLsizei ) (int) RING_API_GETNUMBER(4), (GLsizei ) (int) RING_API_GETNUMBER(5), (GLint ) RING_API_GETNUMBER(6), (GLenum ) (int) RING_API_GETNUMBER(7), (GLenum ) (int) RING_API_GETNUMBER(8),(GLvoid *) RING_API_GETCPOINTER(9,"GLvoid"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -9183,4 +9229,5 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("gltexgenfv",ring_glTexGenfv);
ring_vm_funcregister("gltexgendv",ring_glTexGendv);
ring_vm_funcregister("glteximage1d",ring_glTexImage1D);
+ ring_vm_funcregister("glteximage2d",ring_glTexImage2D);
}
