Update RingOpenGL 1.1 - Add Constant (Source Code) : GL_DEPTH_CLEAR_VALUE
@@ -725,6 +725,11 @@ RING_FUNC(ring_get_gl_depth_writemask)
RING_API_RETNUMBER(GL_DEPTH_WRITEMASK);
}
+RING_FUNC(ring_get_gl_depth_clear_value)
+{
+ RING_API_RETNUMBER(GL_DEPTH_CLEAR_VALUE);
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
@@ -870,4 +875,5 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("get_gl_depth_range",ring_get_gl_depth_range);
ring_vm_funcregister("get_gl_depth_test",ring_get_gl_depth_test);
ring_vm_funcregister("get_gl_depth_writemask",ring_get_gl_depth_writemask);
+ ring_vm_funcregister("get_gl_depth_clear_value",ring_get_gl_depth_clear_value);
}
