Update RingOpenGL 1.1 - Add Function (Define) : void glLightModeliv(GLenum pname, const GLint *params)
@@ -732,3 +732,4 @@ GLboolean glIsTexture(GLuint texture)
void glLightModelf(GLenum pname, GLfloat param)
void glLightModelfv(GLenum pname, const GLfloat *params)
void glLightModeli(GLenum pname, GLint param)
+void glLightModeliv(GLenum pname, const GLint *params)
