Update RingOpenGL 1.1 - Add Function (Define) : void glTexGendv(GLenum coord, GLenum pname, const GLdouble *params)
@@ -878,3 +878,4 @@ void glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params)
void glTexEnvi(GLenum target, GLenum pname, GLint param)
void glTexEnviv(GLenum target, GLenum pname, const GLint *params)
void glTexGend(GLenum coord, GLenum pname, GLdouble param)
+void glTexGendv(GLenum coord, GLenum pname, const GLdouble *params)
