Update RingOpenGL 1.1 - Add Function (Source Code) : void glInterleavedArrays(GLenum format, GLsizei stride, const void *pointer)
@@ -5368,6 +5368,28 @@ RING_FUNC(ring_glInitNames)
glInitNames();
}
+
+RING_FUNC(ring_glInterleavedArrays)
+{
+ if ( RING_API_PARACOUNT != 3 ) {
+ RING_API_ERROR(RING_API_MISS3PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(3) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glInterleavedArrays( (GLenum ) (int) RING_API_GETNUMBER(1), (GLsizei ) (int) RING_API_GETNUMBER(2),(void *) RING_API_GETCPOINTER(3,"void"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -5512,6 +5534,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glindexub",ring_glIndexub);
ring_vm_funcregister("glindexubv",ring_glIndexubv);
ring_vm_funcregister("glinitnames",ring_glInitNames);
+ ring_vm_funcregister("glinterleavedarrays",ring_glInterleavedArrays);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
