Update RingOpenGL - Add Function (Source Code) : void glTexGendv(GLenum coord,GLenum pname,const GLdouble * params)
@@ -8682,6 +8682,28 @@ RING_FUNC(ring_glTexGenfv)
glTexGenfv( (GLenum ) (int) RING_API_GETNUMBER(1), (GLenum ) (int) RING_API_GETNUMBER(2),(GLfloat *) RING_API_GETCPOINTER(3,"GLfloat"));
}
+
+RING_FUNC(ring_glTexGendv)
+{
+ if ( RING_API_PARACOUNT != 3 ) {
+ RING_API_ERROR(RING_API_MISS3PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(3) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glTexGendv( (GLenum ) (int) RING_API_GETNUMBER(1), (GLenum ) (int) RING_API_GETNUMBER(2),(GLdouble *) RING_API_GETCPOINTER(3,"GLdouble"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -9117,4 +9139,5 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("gltexgend",ring_glTexGend);
ring_vm_funcregister("gltexgeniv",ring_glTexGeniv);
ring_vm_funcregister("gltexgenfv",ring_glTexGenfv);
+ ring_vm_funcregister("gltexgendv",ring_glTexGendv);
}
