Update RingOpenGL - Add Function (Define) : void glTexParameterf(GLenum target,GLenum pname,GLfloat param)
@@ -477,3 +477,4 @@ void glTexGendv(GLenum coord,GLenum pname,const GLdouble * params)
void glTexImage1D(GLenum target,GLint level,GLint internalFormat,GLsizei width,GLint border,GLenum format,GLenum type,const GLvoid * data)
void glTexImage2D(GLenum target,GLint level,GLint internalFormat,GLsizei width,GLsizei height,GLint border,GLenum format,GLenum type,const GLvoid * data)
void glTexImage3D(GLenum target,GLint level,GLint internalFormat,GLsizei width,GLsizei height,GLsizei depth,GLint border,GLenum format,GLenum type,const GLvoid * data)
+void glTexParameterf(GLenum target,GLenum pname,GLfloat param)
