Update RingOpenGL 1.1 - Add Function (Define) : void glDeleteTextures(GLsizei n, const GLuint *textures)
@@ -642,3 +642,4 @@ void glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLi
void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
void glCullFace(GLenum mode)
void glDeleteLists(GLuint list, GLsizei range)
+void glDeleteTextures(GLsizei n, const GLuint *textures)
