No reason for this to be a do...while
@@ -1195,7 +1195,7 @@ void run_gui(bool is_running)
recalculate_menu_height();
current_selection = 0;
scroll = 0;
- do {
+ while (true) {
SDL_WaitEvent(&event);
/* Convert Joypad and mouse events (We only generate down events) */
if (gui_state != WAITING_FOR_KEY && gui_state != WAITING_FOR_JBUTTON) {
@@ -1651,5 +1651,5 @@ void run_gui(bool is_running)
render_texture(pixels, NULL);
#endif
}
- } while (true);
+ }
}
