Update RingOpenGL 1.1 - Add Function (Define) : void glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
@@ -616,3 +616,4 @@ void glColor3ui(GLuint red, GLuint green, GLuint blue)
void glColor3uiv(const GLuint *v)
void glColor3us(GLushort red, GLushort green, GLushort blue)
void glColor3usv(const GLushort *v)
+void glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
