Include shader build targets in NuGet package
<!-- NuGet package -->
<PropertyGroup>
<Id>StereoKit</Id>
- <Version>0.3.0-preview.12</Version>
+ <Version>0.3.0-preview.18</Version>
<Title>StereoKit</Title>
<Authors>Nick Klingensmith</Authors>
<PackageProjectUrl>https://github.com/maluoi/StereoKit</PackageProjectUrl>
<!-- Targets and copies and commands for the NuGet package once it's in
the user's project. -->
<Content Pack="true" Include="StereoKit.targets" PackagePath="build\" />
-
+ <Content Pack="true" Include="SKShaders.targets" PackagePath="build\" />
+ <Content Pack="true" Include="SKShader.xml" PackagePath="build\" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="System.Numerics.Vectors" Version="4.5.0" />
