Update RingRayLib - raylib.cf - Add Function : Matrix GetMatrixModelview(void)
@@ -352,3 +352,4 @@ void SetShaderValueMatrix(Shader shader, int uniformLoc, Matrix mat)
void SetShaderValueTexture(Shader shader, int uniformLoc, Texture2D texture)
void SetMatrixProjection(Matrix proj)
void SetMatrixModelview(Matrix view)
+Matrix GetMatrixModelview(void)
