Update RingOpenGL - Add Function (Define) : void glGetPixelMapuiv(GLenum map,GLuint * data)
@@ -218,3 +218,4 @@ void glGetMinmax(GLenum target,GLboolean reset,GLenum format,GLenum types,GLvoid
void glGetMinmaxParameterfv(GLenum target,GLenum pname,GLfloat * params)
void glGetMinmaxParameteriv(GLenum target,GLenum pname,GLint * params)
void glGetPixelMapfv(GLenum map,GLfloat * data)
+void glGetPixelMapuiv(GLenum map,GLuint * data)
