Update RingOpenGL - Add Function (Define) : void glVertexAttrib1dv(GLuint index,const GLdouble *v)
@@ -552,3 +552,4 @@ void glVertexAttrib4d(GLuint index,GLdouble v0,GLdouble v1,GLdouble v2,GLdouble
void glVertexAttrib4Nub(GLuint index,GLubyte v0,GLubyte v1,GLubyte v2,GLubyte v3)
void glVertexAttrib1fv(GLuint index,const GLfloat *v)
void glVertexAttrib1sv(GLuint index,const GLshort *v)
+void glVertexAttrib1dv(GLuint index,const GLdouble *v)
