Update RingOpenGL 1.1 - Add Function (Source Code) : void glIndexd(GLdouble c)
@@ -5218,6 +5218,20 @@ RING_FUNC(ring_glIndexPointer)
glIndexPointer( (GLenum ) (int) RING_API_GETNUMBER(1), (GLsizei ) (int) RING_API_GETNUMBER(2),(void *) RING_API_GETCPOINTER(3,"void"));
}
+
+RING_FUNC(ring_glIndexd)
+{
+ if ( RING_API_PARACOUNT != 1 ) {
+ RING_API_ERROR(RING_API_MISS1PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glIndexd( (GLdouble ) RING_API_GETNUMBER(1));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -5351,6 +5365,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glhint",ring_glHint);
ring_vm_funcregister("glindexmask",ring_glIndexMask);
ring_vm_funcregister("glindexpointer",ring_glIndexPointer);
+ ring_vm_funcregister("glindexd",ring_glIndexd);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
