Update RingOpenGL - Add Function (Source Code) : void glWindowPos3fv(const GLfloat * v)
@@ -11072,6 +11072,20 @@ RING_FUNC(ring_glWindowPos3iv)
glWindowPos3iv((GLint *) RING_API_GETCPOINTER(1,"GLint"));
}
+
+RING_FUNC(ring_glWindowPos3fv)
+{
+ if ( RING_API_PARACOUNT != 1 ) {
+ RING_API_ERROR(RING_API_MISS1PARA);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glWindowPos3fv((GLfloat *) RING_API_GETCPOINTER(1,"GLfloat"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -11618,4 +11632,5 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glwindowpos2dv",ring_glWindowPos2dv);
ring_vm_funcregister("glwindowpos3sv",ring_glWindowPos3sv);
ring_vm_funcregister("glwindowpos3iv",ring_glWindowPos3iv);
+ ring_vm_funcregister("glwindowpos3fv",ring_glWindowPos3fv);
}
