Update RingOpenGL 1.1 - Add Function (Source Code) : void glTexCoord1d(GLdouble s)
@@ -7602,6 +7602,20 @@ RING_FUNC(ring_glStencilOp)
glStencilOp( (GLenum ) (int) RING_API_GETNUMBER(1), (GLenum ) (int) RING_API_GETNUMBER(2), (GLenum ) (int) RING_API_GETNUMBER(3));
}
+
+RING_FUNC(ring_glTexCoord1d)
+{
+ if ( RING_API_PARACOUNT != 1 ) {
+ RING_API_ERROR(RING_API_MISS1PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glTexCoord1d( (GLdouble ) RING_API_GETNUMBER(1));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -7861,6 +7875,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glstencilfunc",ring_glStencilFunc);
ring_vm_funcregister("glstencilmask",ring_glStencilMask);
ring_vm_funcregister("glstencilop",ring_glStencilOp);
+ ring_vm_funcregister("gltexcoord1d",ring_glTexCoord1d);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
