Update RingOpenGL 1.1 - Add Function (Define) : void glGetPixelMapfv(GLenum map, GLfloat *values)
@@ -695,3 +695,4 @@ void glGetMapfv(GLenum target, GLenum query, GLfloat *v)
void glGetMapiv(GLenum target, GLenum query, GLint *v)
void glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params)
void glGetMaterialiv(GLenum face, GLenum pname, GLint *params)
+void glGetPixelMapfv(GLenum map, GLfloat *values)
