Update RingOpenGL - Add Function (Define) : void glMultiTexCoord1d(GLenum target,GLdouble s)
@@ -313,3 +313,4 @@ void glMultiDrawElements(GLenum mode,const GLsizei * count,GLenum type,const GLv
void glMultiTexCoord1s(GLenum target,GLshort s)
void glMultiTexCoord1i(GLenum target,GLint s)
void glMultiTexCoord1f(GLenum target,GLfloat s)
+void glMultiTexCoord1d(GLenum target,GLdouble s)
