Update RingOpenGL - Add Function (Define) : void glMultiTexCoord2d(GLenum target,GLdouble s,GLdouble t)
@@ -317,3 +317,4 @@ void glMultiTexCoord1d(GLenum target,GLdouble s)
void glMultiTexCoord2s(GLenum target,GLshort s,GLshort t)
void glMultiTexCoord2i(GLenum target,GLint s,GLint t)
void glMultiTexCoord2f(GLenum target,GLfloat s,GLfloat t)
+void glMultiTexCoord2d(GLenum target,GLdouble s,GLdouble t)
