Update RingOpenGL 1.1 - Add Function (Define) : void glTexCoord1fv(const GLfloat *v)
@@ -843,3 +843,4 @@ void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
void glTexCoord1d(GLdouble s)
void glTexCoord1dv(const GLdouble *v)
void glTexCoord1f(GLfloat s)
+void glTexCoord1fv(const GLfloat *v)
