Update RingOpenGL - Add Function (Source Code) : void glVertexAttrib3f(GLuint index,GLfloat v0,GLfloat v1,GLfloat v2)
@@ -10270,6 +10270,32 @@ RING_FUNC(ring_glVertexAttrib2d)
glVertexAttrib2d( (GLuint ) RING_API_GETNUMBER(1), (GLdouble ) RING_API_GETNUMBER(2), (GLdouble ) RING_API_GETNUMBER(3));
}
+
+RING_FUNC(ring_glVertexAttrib3f)
+{
+ if ( RING_API_PARACOUNT != 4 ) {
+ RING_API_ERROR(RING_API_MISS4PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(3) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(4) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glVertexAttrib3f( (GLuint ) RING_API_GETNUMBER(1), (GLfloat ) RING_API_GETNUMBER(2), (GLfloat ) RING_API_GETNUMBER(3), (GLfloat ) RING_API_GETNUMBER(4));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -10775,4 +10801,5 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glvertexattrib2f",ring_glVertexAttrib2f);
ring_vm_funcregister("glvertexattrib2s",ring_glVertexAttrib2s);
ring_vm_funcregister("glvertexattrib2d",ring_glVertexAttrib2d);
+ ring_vm_funcregister("glvertexattrib3f",ring_glVertexAttrib3f);
}
