Destroy layer surfaces when client is destroyed
@@ -235,7 +235,10 @@ static struct zwlr_layer_shell_v1_interface layer_shell_impl = {
static void wlr_layer_client_destroy(struct wl_resource *resource) {
struct wlr_layer_client *client = layer_client_from_resource(resource);
- // TODO: Destroy surfaces
+ struct wlr_layer_surface *surface, *tmp = NULL;
+ wl_list_for_each_safe(surface, tmp, &client->surfaces, link) {
+ layer_surface_destroy(surface);
+ }
wl_list_remove(&client->link);
free(client);
