Update RingOpenGL - Add Function (Define) : void glUniform4iv(GLint location,GLsizei count,const GLint *value)
@@ -501,3 +501,4 @@ void glUniform4fv(GLint location,GLsizei count,const GLfloat *value)
void glUniform1iv(GLint location,GLsizei count,const GLint *value)
void glUniform2iv(GLint location,GLsizei count,const GLint *value)
void glUniform3iv(GLint location,GLsizei count,const GLint *value)
+void glUniform4iv(GLint location,GLsizei count,const GLint *value)
