Update RingOpenGL - Add Function (Define) : void glGetProgramiv(GLuint program,GLenum pname,GLint *params)
@@ -222,3 +222,4 @@ void glGetPixelMapuiv(GLenum map,GLuint * data)
void glGetPixelMapusv(GLenum map,GLushort * data)
void glGetPointerv(GLenum pname,GLvoid ** params)
void glGetPolygonStipple(GLubyte * pattern)
+void glGetProgramiv(GLuint program,GLenum pname,GLint *params)
