screencopy: Use correct constant for y-inversion
@@ -197,9 +197,11 @@ static void frame_handle_output_precommit(struct wl_listener *listener,
wl_shm_buffer_begin_access(shm_buffer);
void *data = wl_shm_buffer_get_data(shm_buffer);
- flags = 0;
- ok = wlr_renderer_read_pixels(renderer, fmt, &flags, stride,
- width, height, x, y, 0, 0, data);
+ uint32_t renderer_flags = 0;
+ ok = wlr_renderer_read_pixels(renderer, fmt, &renderer_flags,
+ stride, width, height, x, y, 0, 0, data);
+ flags |= renderer_flags & WLR_RENDERER_READ_PIXELS_Y_INVERT ?
+ ZWLR_SCREENCOPY_FRAME_V1_FLAGS_Y_INVERT : 0;
wl_shm_buffer_end_access(shm_buffer);
} else if (dma_buffer) {
struct wlr_dmabuf_attributes attr = { 0 };
