Update NaturalLib - naturalbase.ring - check language name before settings.
class NaturalProgram
cLibraryPath = "../ringlibs/naturallib"
- cLanguageName
+ cLanguageName = ""
setLanguageName(:Natural)
func SetLanguageName cName
+ if cLanguageName != cName {
cLanguageName = cName
cCode = "class #{langname} from NaturalBase"
cCode = substr(cCode,"#{langname}",cLanguageName)
eval(cCode)
+ }
func RunFile cFile
cCode = '
