Update RingOpenGL - Add Function (Define) : void glDeleteLists(GLuint list,GLsizei range)
@@ -135,3 +135,4 @@ GLuint glCreateProgram(void)
GLuint glCreateShader(GLenum shaderType)
void glCullFace(GLenum mode)
void glDeleteBuffers(GLsizei n,const GLuint * buffers)
+void glDeleteLists(GLuint list,GLsizei range)
