Don't compile the shaders with VS
</Filter>
</ItemGroup>
<ItemGroup>
- <FxCompile Include="shaders_builtin\shader_builtin_default.hlsl">
- <Filter>shaders_builtin</Filter>
- </FxCompile>
- <FxCompile Include="shaders_builtin\shader_builtin_equirect.hlsl">
- <Filter>shaders_builtin</Filter>
- </FxCompile>
- <FxCompile Include="shaders_builtin\shader_builtin_font.hlsl">
- <Filter>shaders_builtin</Filter>
- </FxCompile>
- <FxCompile Include="shaders_builtin\shader_builtin_lines.hlsl">
- <Filter>shaders_builtin</Filter>
- </FxCompile>
- <FxCompile Include="shaders_builtin\shader_builtin_pbr.hlsl">
- <Filter>shaders_builtin</Filter>
- </FxCompile>
- <FxCompile Include="shaders_builtin\shader_builtin_skybox.hlsl">
- <Filter>shaders_builtin</Filter>
- </FxCompile>
- <FxCompile Include="shaders_builtin\shader_builtin_ui.hlsl">
- <Filter>shaders_builtin</Filter>
- </FxCompile>
- <FxCompile Include="shaders_builtin\shader_builtin_unlit.hlsl">
- <Filter>shaders_builtin</Filter>
- </FxCompile>
+ <None Include="shaders_builtin\shader_builtin_default.hlsl" />
+ <None Include="shaders_builtin\shader_builtin_equirect.hlsl" />
+ <None Include="shaders_builtin\shader_builtin_font.hlsl" />
+ <None Include="shaders_builtin\shader_builtin_lines.hlsl" />
+ <None Include="shaders_builtin\shader_builtin_pbr.hlsl" />
+ <None Include="shaders_builtin\shader_builtin_skybox.hlsl" />
+ <None Include="shaders_builtin\shader_builtin_ui.hlsl" />
+ <None Include="shaders_builtin\shader_builtin_unlit.hlsl" />
</ItemGroup>
</Project>
\ No newline at end of file
