Update RingOpenGL 1.1 - Add Function (Define) : void glColor3f(GLfloat red, GLfloat green, GLfloat blue)
@@ -604,3 +604,4 @@ void glColor3b(GLbyte red, GLbyte green, GLbyte blue)
void glColor3bv(const GLbyte *v)
void glColor3d(GLdouble red, GLdouble green, GLdouble blue)
void glColor3dv(const GLdouble *v)
+void glColor3f(GLfloat red, GLfloat green, GLfloat blue)
