Update RingOpenGL - Add Function (Define) : void glTexEnvf(GLenum target,GLenum pname,GLfloat param)
@@ -466,3 +466,4 @@ void glTexCoord4iv(const GLint * v)
void glTexCoord4fv(const GLfloat * v)
void glTexCoord4dv(const GLdouble * v)
void glTexCoordPointer(GLint size,GLenum type,GLsizei stride,const GLvoid * pointer)
+void glTexEnvf(GLenum target,GLenum pname,GLfloat param)
