Update RingRayLib - raylib.cf - Add Function : void MeshTangents(Mesh *mesh)
@@ -321,3 +321,4 @@ Mesh GenMeshKnot(float radius, float size, int radSeg, int sides)
Mesh GenMeshHeightmap(Image heightmap, Vector3 size)
Mesh GenMeshCubicmap(Image cubicmap, Vector3 cubeSize)
BoundingBox MeshBoundingBox(Mesh mesh)
+void MeshTangents(Mesh *mesh)
