Update RingRayLib - raylib.cf - Add Function : void DrawSphereEx(Vector3 centerPos, float radius, int rings, int slices, Color color)
@@ -287,3 +287,4 @@ void DrawCubeWires(Vector3 position, float width, float height, float length, Co
void DrawCubeWiresV(Vector3 position, Vector3 size, Color color)
void DrawCubeTexture(Texture2D texture, Vector3 position, float width, float height, float length, Color color)
void DrawSphere(Vector3 centerPos, float radius, Color color)
+void DrawSphereEx(Vector3 centerPos, float radius, int rings, int slices, Color color)
