Update RingOpenGL 1.1 - Add Function (Define) : void glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
@@ -618,3 +618,4 @@ void glColor3us(GLushort red, GLushort green, GLushort blue)
void glColor3usv(const GLushort *v)
void glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
void glColor4bv(const GLbyte *v)
+void glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
