Update RingOpenGL 1.1 - Add Function (Source Code) : void glPixelStoref(GLenum pname, GLfloat param)
@@ -6448,6 +6448,24 @@ RING_FUNC(ring_glPixelMapusv)
glPixelMapusv( (GLenum ) (int) RING_API_GETNUMBER(1), (GLsizei ) (int) RING_API_GETNUMBER(2),(GLushort *) RING_API_GETCPOINTER(3,"GLushort"));
}
+
+RING_FUNC(ring_glPixelStoref)
+{
+ if ( RING_API_PARACOUNT != 2 ) {
+ RING_API_ERROR(RING_API_MISS2PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glPixelStoref( (GLenum ) (int) RING_API_GETNUMBER(1), (GLfloat ) RING_API_GETNUMBER(2));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -6644,6 +6662,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glpixelmapfv",ring_glPixelMapfv);
ring_vm_funcregister("glpixelmapuiv",ring_glPixelMapuiv);
ring_vm_funcregister("glpixelmapusv",ring_glPixelMapusv);
+ ring_vm_funcregister("glpixelstoref",ring_glPixelStoref);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
