Update RingOpenGL - Add Function (Define) : void glVertexAttrib2sv(GLuint index,const GLshort *v)
@@ -554,3 +554,4 @@ void glVertexAttrib1fv(GLuint index,const GLfloat *v)
void glVertexAttrib1sv(GLuint index,const GLshort *v)
void glVertexAttrib1dv(GLuint index,const GLdouble *v)
void glVertexAttrib2fv(GLuint index,const GLfloat *v)
+void glVertexAttrib2sv(GLuint index,const GLshort *v)
