Update RingRayLib - raylib.cf - Add Function : void UnloadTexture(Texture2D texture)
@@ -191,3 +191,4 @@ Texture2D LoadTextureFromImage(Image image)
TextureCubemap LoadTextureCubemap(Image image, int layoutType)
RenderTexture2D LoadRenderTexture(int width, int height)
void UnloadImage(Image image)
+void UnloadTexture(Texture2D texture)
