Update RingOpenGL 1.1 - Add Function (Define) : void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels)
@@ -884,3 +884,4 @@ void glTexGenfv(GLenum coord, GLenum pname, const GLfloat *params)
void glTexGeni(GLenum coord, GLenum pname, GLint param)
void glTexGeniv(GLenum coord, GLenum pname, const GLint *params)
void glTexImage1D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels)
+void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels)
