rootston: fix damage test
@@ -278,13 +278,12 @@ static void render_output(struct roots_output *output) {
pixman_region32_union(&damage, &output->damage, &output->previous_damage);
// TODO: fullscreen
- if (!pixman_region32_not_empty(&output->damage)) {
+ if (!pixman_region32_not_empty(&damage)) {
float hz = wlr_output->refresh / 1000.0f;
if (hz <= 0) {
hz = 60;
}
wl_event_source_timer_update(output->repaint_timer, 1000.0f / hz);
- pixman_region32_clear(&output->damage);
goto damage_finish;
}
