Update RingRayLib - raylib.cf - Add Function : Mesh GenMeshCube(float width, float height, float length)
@@ -312,3 +312,4 @@ void UnloadModelAnimation(ModelAnimation anim)
bool IsModelAnimationValid(Model model, ModelAnimation anim)
Mesh GenMeshPoly(int sides, float radius)
Mesh GenMeshPlane(float width, float length, int resX, int resZ)
+Mesh GenMeshCube(float width, float height, float length)
