Update RingOpenGL 1.1 - Add Function (Source Code) : void glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params)
@@ -8194,6 +8194,28 @@ RING_FUNC(ring_glTexEnvf)
glTexEnvf( (GLenum ) (int) RING_API_GETNUMBER(1), (GLenum ) (int) RING_API_GETNUMBER(2), (GLfloat ) RING_API_GETNUMBER(3));
}
+
+RING_FUNC(ring_glTexEnvfv)
+{
+ if ( RING_API_PARACOUNT != 3 ) {
+ RING_API_ERROR(RING_API_MISS3PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(3) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glTexEnvfv( (GLenum ) (int) RING_API_GETNUMBER(1), (GLenum ) (int) RING_API_GETNUMBER(2),(GLfloat *) RING_API_GETCPOINTER(3,"GLfloat"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -8487,6 +8509,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("gltexcoord4sv",ring_glTexCoord4sv);
ring_vm_funcregister("gltexcoordpointer",ring_glTexCoordPointer);
ring_vm_funcregister("gltexenvf",ring_glTexEnvf);
+ ring_vm_funcregister("gltexenvfv",ring_glTexEnvfv);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
