Update RingOpenGL - Add Function (Define) : void glVertexAttrib4bv(GLuint index,const GLbyte *v)
@@ -563,3 +563,4 @@ void glVertexAttrib4fv(GLuint index,const GLfloat *v)
void glVertexAttrib4sv(GLuint index,const GLshort *v)
void glVertexAttrib4dv(GLuint index,const GLdouble *v)
void glVertexAttrib4iv(GLuint index,const GLint *v)
+void glVertexAttrib4bv(GLuint index,const GLbyte *v)
