fixed build config for vcxproj
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|VisualGDB'">
<ClCompile>
- <AdditionalIncludeDirectories>;%(ClCompile.AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>DEBUG=1;__FPU_PRESENT=1;;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>src;%(ClCompile.AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>DEBUG=1;__FPU_PRESENT=1;%(ClCompile.PreprocessorDefinitions)</PreprocessorDefinitions>
<Optimization>Og</Optimization>
+ <AdditionalOptions />
+ <CLanguageStandard />
+ <CPPLanguageStandard />
</ClCompile>
<Link>
- <AdditionalLinkerInputs>;%(Link.AdditionalLinkerInputs)</AdditionalLinkerInputs>
- <LibrarySearchDirectories>;%(Link.LibrarySearchDirectories)</LibrarySearchDirectories>
- <AdditionalLibraryNames>;%(Link.AdditionalLibraryNames)</AdditionalLibraryNames>
+ <AdditionalLinkerInputs>%(Link.AdditionalLinkerInputs)</AdditionalLinkerInputs>
+ <LibrarySearchDirectories>%(Link.LibrarySearchDirectories)</LibrarySearchDirectories>
+ <AdditionalLibraryNames>%(Link.AdditionalLibraryNames)</AdditionalLibraryNames>
<LinkerScript>STM32H750IB_flash.lds</LinkerScript>
+ <AdditionalOptions />
</Link>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
