Update RingOpenGL 1.1 - Add Function (Define) : void glPushName(GLuint name)
@@ -794,3 +794,4 @@ void glPrioritizeTextures(GLsizei n, const GLuint *textures, const GLclampf *pri
void glPushAttrib(GLbitfield mask)
void glPushClientAttrib(GLbitfield mask)
void glPushMatrix(void)
+void glPushName(GLuint name)
