Update RingOpenGL 1.1 - Add Function (Source Code) : void glColor4i(GLint red, GLint green, GLint blue, GLint alpha)
@@ -3410,6 +3410,32 @@ RING_FUNC(ring_glColor4fv)
glColor4fv((GLfloat *) RING_API_GETCPOINTER(1,"GLfloat"));
}
+
+RING_FUNC(ring_glColor4i)
+{
+ if ( RING_API_PARACOUNT != 4 ) {
+ RING_API_ERROR(RING_API_MISS4PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(3) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(4) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glColor4i( (GLint ) RING_API_GETNUMBER(1), (GLint ) RING_API_GETNUMBER(2), (GLint ) RING_API_GETNUMBER(3), (GLint ) RING_API_GETNUMBER(4));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -3451,6 +3477,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glcolor4dv",ring_glColor4dv);
ring_vm_funcregister("glcolor4f",ring_glColor4f);
ring_vm_funcregister("glcolor4fv",ring_glColor4fv);
+ ring_vm_funcregister("glcolor4i",ring_glColor4i);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
