Update RingOpenGL 1.1 - Add Function (Source Code) : void glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, void *pixels)
@@ -5038,6 +5038,36 @@ RING_FUNC(ring_glGetTexGeniv)
glGetTexGeniv( (GLenum ) (int) RING_API_GETNUMBER(1), (GLenum ) (int) RING_API_GETNUMBER(2),(GLint *) RING_API_GETCPOINTER(3,"GLint"));
}
+
+RING_FUNC(ring_glGetTexImage)
+{
+ if ( RING_API_PARACOUNT != 5 ) {
+ RING_API_ERROR(RING_API_BADPARACOUNT);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(3) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(4) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(5) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glGetTexImage( (GLenum ) (int) RING_API_GETNUMBER(1), (GLint ) RING_API_GETNUMBER(2), (GLenum ) (int) RING_API_GETNUMBER(3), (GLenum ) (int) RING_API_GETNUMBER(4),(void *) RING_API_GETCPOINTER(5,"void"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -5163,6 +5193,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glgettexgendv",ring_glGetTexGendv);
ring_vm_funcregister("glgettexgenfv",ring_glGetTexGenfv);
ring_vm_funcregister("glgettexgeniv",ring_glGetTexGeniv);
+ ring_vm_funcregister("glgetteximage",ring_glGetTexImage);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
