fixed compile error UNITY_PRINT_EXEC_TIME()
@@ -323,7 +323,7 @@ typedef UNITY_FLOAT_TYPE UNITY_FLOAT;
#ifdef UNITY_INCLUDE_EXEC_TIME
#define UNITY_PRINT_EXEC_TIME() \
UnityPrint(" (");\
- UNITY_COUNTER_TYPE execTimeMs = (Unity.CurrentTestStopTime - Unity.CurrentTestStartTime);
+ UNITY_COUNTER_TYPE execTimeMs = (Unity.CurrentTestStopTime - Unity.CurrentTestStartTime);\
UnityPrintNumberUnsigned(execTimeMs);\
UnityPrint(" ms)");
#else
