Update RingOpenGL 1.1 - Add Function (Define) : void glFeedbackBuffer(GLsizei size, GLenum type, GLfloat *buffer)
@@ -671,3 +671,4 @@ void glEvalMesh1(GLenum mode, GLint i1, GLint i2)
void glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
void glEvalPoint1(GLint i)
void glEvalPoint2(GLint i, GLint j)
+void glFeedbackBuffer(GLsizei size, GLenum type, GLfloat *buffer)
