Update RingOpenGL - Add Function (Define) : void glTexImage1D(GLenum target,GLint level,GLint internalFormat,GLsizei width,GLint border,GLenum format,GLenum type,const GLvoid * data)
@@ -474,3 +474,4 @@ void glTexGend(GLenum coord,GLenum pname,GLdouble param)
void glTexGeniv(GLenum coord,GLenum pname,const GLint * params)
void glTexGenfv(GLenum coord,GLenum pname,const GLfloat * params)
void glTexGendv(GLenum coord,GLenum pname,const GLdouble * params)
+void glTexImage1D(GLenum target,GLint level,GLint internalFormat,GLsizei width,GLint border,GLenum format,GLenum type,const GLvoid * data)
