Update version to 3.5
Increment the version to reflect that it is now 3.5.
#define _ENGINE_VERSION_H_
// Engine Version.
-#define T2D_ENGINE_VERSION "v3.4" ///< Engine Version String.
-#define T2D_IPHONETOOLS_VERSION "v3.4" ///< Engine Version String for iPhone tools. Changing this will allow a fresh AppData folder to avoid conflicts with other builds existing on the system.
+#define T2D_ENGINE_VERSION "v3.5" ///< Engine Version String.
+#define T2D_IPHONETOOLS_VERSION "v3.5" ///< Engine Version String for iPhone tools. Changing this will allow a fresh AppData folder to avoid conflicts with other builds existing on the system.
/// Gets the specified version number. The version number is specified as a global in version.cc
U32 getVersionNumber();
