Update RingOpenGL - Add Function (Define) : void glGetVertexAttribiv(GLuint index,GLenum pname,GLint *params)
@@ -247,3 +247,4 @@ void glGetUniformiv(GLuint program,GLint location,GLint *params)
GLint glGetUniformLocation(GLuint program,const GLchar *name)
void glGetVertexAttribdv(GLuint index,GLenum pname,GLdouble *params)
void glGetVertexAttribfv(GLuint index,GLenum pname,GLfloat *params)
+void glGetVertexAttribiv(GLuint index,GLenum pname,GLint *params)
