Update RingOpenGL - Add Function (Define) : void gluGetNurbsProperty(GLUnurbs* nurb,GLenum property,GLfloat* data)
@@ -600,3 +600,4 @@ void gluEndPolygon(GLUtesselator* tess)
void gluEndSurface(GLUnurbs* nurb)
void gluEndTrim(GLUnurbs* nurb)
const GLubyte * gluErrorString(GLenum error)
+void gluGetNurbsProperty(GLUnurbs* nurb,GLenum property,GLfloat* data)
