Update RingOpenGL 1.1 - Add Function (Source Code) : void glGetIntegerv(GLenum pname, GLint *params)
@@ -4656,6 +4656,24 @@ RING_FUNC(ring_glGetFloatv)
glGetFloatv( (GLenum ) (int) RING_API_GETNUMBER(1),(GLfloat *) RING_API_GETCPOINTER(2,"GLfloat"));
}
+
+RING_FUNC(ring_glGetIntegerv)
+{
+ if ( RING_API_PARACOUNT != 2 ) {
+ RING_API_ERROR(RING_API_MISS2PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glGetIntegerv( (GLenum ) (int) RING_API_GETNUMBER(1),(GLint *) RING_API_GETCPOINTER(2,"GLint"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -4762,6 +4780,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glgetdoublev",ring_glGetDoublev);
ring_vm_funcregister("glgeterror",ring_glGetError);
ring_vm_funcregister("glgetfloatv",ring_glGetFloatv);
+ ring_vm_funcregister("glgetintegerv",ring_glGetIntegerv);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
