render/gles2: remove duplicated format list
@@ -41,13 +41,6 @@ static const struct wlr_gles2_pixel_format formats[] = {
},
};
-static const enum wl_shm_format wl_formats[] = {
- WL_SHM_FORMAT_ARGB8888,
- WL_SHM_FORMAT_XRGB8888,
- WL_SHM_FORMAT_ABGR8888,
- WL_SHM_FORMAT_XBGR8888,
-};
-
// TODO: more pixel formats
const struct wlr_gles2_pixel_format *get_gles2_format_from_wl(
@@ -73,6 +66,10 @@ const struct wlr_gles2_pixel_format *get_gles2_format_from_gl(
}
const enum wl_shm_format *get_gles2_wl_formats(size_t *len) {
- *len = sizeof(wl_formats) / sizeof(wl_formats[0]);
+ static enum wl_shm_format wl_formats[sizeof(formats) / sizeof(formats[0])];
+ *len = sizeof(formats) / sizeof(formats[0]);
+ for (size_t i = 0; i < sizeof(formats) / sizeof(formats[0]); i++) {
+ wl_formats[i] = formats[i].wl_format;
+ }
return wl_formats;
}
