Update RingOpenGL - Add Function (Define) : void glSecondaryColor3us(GLushort red,GLushort green,GLushort blue)
@@ -412,3 +412,4 @@ void glSecondaryColor3i(GLint red,GLint green,GLint blue)
void glSecondaryColor3f(GLfloat red,GLfloat green,GLfloat blue)
void glSecondaryColor3d(GLdouble red,GLdouble green,GLdouble blue)
void glSecondaryColor3ub(GLubyte red,GLubyte green,GLubyte blue)
+void glSecondaryColor3us(GLushort red,GLushort green,GLushort blue)
