Update RingOpenGL 1.1 - Add Constant (Source Code) : GL_AND_REVERSE
@@ -1690,6 +1690,11 @@ RING_FUNC(ring_get_gl_and)
RING_API_RETNUMBER(GL_AND);
}
+RING_FUNC(ring_get_gl_and_reverse)
+{
+ RING_API_RETNUMBER(GL_AND_REVERSE);
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
@@ -2028,4 +2033,5 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("get_gl_double",ring_get_gl_double);
ring_vm_funcregister("get_gl_clear",ring_get_gl_clear);
ring_vm_funcregister("get_gl_and",ring_get_gl_and);
+ ring_vm_funcregister("get_gl_and_reverse",ring_get_gl_and_reverse);
}
