Update RingRayLib - raylib.cf - Add Function : void DrawRay(Ray ray, Color color)
@@ -292,3 +292,4 @@ void DrawSphereWires(Vector3 centerPos, float radius, int rings, int slices, Col
void DrawCylinder(Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color)
void DrawCylinderWires(Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color)
void DrawPlane(Vector3 centerPos, Vector2 size, Color color)
+void DrawRay(Ray ray, Color color)
