Update RingOpenGL 1.1 - Add Function (Source Code) : void glFogiv(GLenum pname, const GLint *params)
@@ -4476,6 +4476,24 @@ RING_FUNC(ring_glFogi)
glFogi( (GLenum ) (int) RING_API_GETNUMBER(1), (GLint ) RING_API_GETNUMBER(2));
}
+
+RING_FUNC(ring_glFogiv)
+{
+ if ( RING_API_PARACOUNT != 2 ) {
+ RING_API_ERROR(RING_API_MISS2PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glFogiv( (GLenum ) (int) RING_API_GETNUMBER(1),(GLint *) RING_API_GETCPOINTER(2,"GLint"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -4572,6 +4590,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glfogf",ring_glFogf);
ring_vm_funcregister("glfogfv",ring_glFogfv);
ring_vm_funcregister("glfogi",ring_glFogi);
+ ring_vm_funcregister("glfogiv",ring_glFogiv);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
