Update RingOpenGL 1.1 - Add Function (Define) : void glLineWidth(GLfloat width)
@@ -738,3 +738,4 @@ void glLightfv(GLenum light, GLenum pname, const GLfloat *params)
void glLighti(GLenum light, GLenum pname, GLint param)
void glLightiv(GLenum light, GLenum pname, const GLint *params)
void glLineStipple(GLint factor, GLushort pattern)
+void glLineWidth(GLfloat width)
