Update RingOpenGL - Add Function (Define) : void gluGetTessProperty(GLUtesselator* tess,GLenum which,GLdouble* data)
@@ -602,3 +602,4 @@ void gluEndTrim(GLUnurbs* nurb)
const GLubyte * gluErrorString(GLenum error)
void gluGetNurbsProperty(GLUnurbs* nurb,GLenum property,GLfloat* data)
const GLubyte * gluGetString(GLenum name)
+void gluGetTessProperty(GLUtesselator* tess,GLenum which,GLdouble* data)
