release buffer on surface flush when no damage
@@ -128,7 +128,7 @@ void wlr_surface_flush_damage(struct wlr_surface *surface) {
}
pixman_region32_t damage = surface->current.surface_damage;
if (!pixman_region32_not_empty(&damage)) {
- return;
+ goto release;
}
int n;
pixman_box32_t *rects = pixman_region32_rectangles(&damage, &n);
@@ -145,6 +145,7 @@ void wlr_surface_flush_damage(struct wlr_surface *surface) {
}
pixman_region32_fini(&surface->current.surface_damage);
pixman_region32_init(&surface->current.surface_damage);
+release:
wl_resource_queue_event(surface->current.buffer, WL_BUFFER_RELEASE);
}
