Update RingOpenGL 1.1 - Add Constant (Source Code) : GL_EYE_LINEAR
@@ -2000,6 +2000,11 @@ RING_FUNC(ring_get_gl_texture_env)
RING_API_RETNUMBER(GL_TEXTURE_ENV);
}
+RING_FUNC(ring_get_gl_eye_linear)
+{
+ RING_API_RETNUMBER(GL_EYE_LINEAR);
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
@@ -2400,4 +2405,5 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("get_gl_texture_env_mode",ring_get_gl_texture_env_mode);
ring_vm_funcregister("get_gl_texture_env_color",ring_get_gl_texture_env_color);
ring_vm_funcregister("get_gl_texture_env",ring_get_gl_texture_env);
+ ring_vm_funcregister("get_gl_eye_linear",ring_get_gl_eye_linear);
}
