Removed some debugging logs from the OcclusionMesh tool
@@ -130,7 +130,6 @@ namespace StereoKit.Framework
observer = new SpatialSurfaceObserver();
observer.ObservedSurfacesChanged += OnSurfaceUpdate;
UpdateBounds(center, radius);
- Log.Info("Got Observer");
}
};
@@ -139,7 +138,6 @@ namespace StereoKit.Framework
if (locator != null) {
locator.LocatabilityChanged += OnLocated;
OnLocated(locator, null);
- Log.Info("Located");
}
return true;
}
@@ -150,7 +148,6 @@ namespace StereoKit.Framework
frame = loc.CreateStationaryFrameOfReferenceAtCurrentLocation();
anchor = SpatialAnchor.TryCreateRelativeTo(frame.CoordinateSystem);
root = World.FromPerceptionAnchor(anchor).ToMatrix();
- Log.Info(""+World.FromPerceptionAnchor(anchor));
UpdateBounds(center, radius);
}
@@ -166,7 +163,6 @@ namespace StereoKit.Framework
mesh.localTransform = s.CoordinateSystem.TryGetTransformTo(frame.CoordinateSystem) ?? Matrix.Identity;
mesh.transform = mesh.localTransform * root;
- Log.Info(mesh.transform.Transform(Vec3.Zero).ToString());
}
queuedUpdates.Clear();
}
