Update RingOpenGL 1.1 - Add Function (Source Code) : void glMatrixMode(GLenum mode)
@@ -6072,6 +6072,20 @@ RING_FUNC(ring_glMaterialiv)
glMaterialiv( (GLenum ) (int) RING_API_GETNUMBER(1), (GLenum ) (int) RING_API_GETNUMBER(2),(GLint *) RING_API_GETCPOINTER(3,"GLint"));
}
+
+RING_FUNC(ring_glMatrixMode)
+{
+ if ( RING_API_PARACOUNT != 1 ) {
+ RING_API_ERROR(RING_API_MISS1PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glMatrixMode( (GLenum ) (int) RING_API_GETNUMBER(1));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -6248,6 +6262,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glmaterialfv",ring_glMaterialfv);
ring_vm_funcregister("glmateriali",ring_glMateriali);
ring_vm_funcregister("glmaterialiv",ring_glMaterialiv);
+ ring_vm_funcregister("glmatrixmode",ring_glMatrixMode);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
