Update RingRayLib - raylib.cf - Add Function : Material LoadMaterialDefault(void)
@@ -302,3 +302,4 @@ Mesh *LoadMeshes(const char *fileName, int *meshCount)
void ExportMesh(Mesh mesh, const char *fileName)
void UnloadMesh(Mesh *mesh)
Material *LoadMaterials(const char *fileName, int *materialCount)
+Material LoadMaterialDefault(void)
