Update RingOpenGL 1.1 - Add Function (Source Code) : void glFogfv(GLenum pname, const GLfloat *params)
@@ -4440,6 +4440,24 @@ RING_FUNC(ring_glFogf)
glFogf( (GLenum ) (int) RING_API_GETNUMBER(1), (GLfloat ) RING_API_GETNUMBER(2));
}
+
+RING_FUNC(ring_glFogfv)
+{
+ if ( RING_API_PARACOUNT != 2 ) {
+ RING_API_ERROR(RING_API_MISS2PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISPOINTER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glFogfv( (GLenum ) (int) RING_API_GETNUMBER(1),(GLfloat *) RING_API_GETCPOINTER(2,"GLfloat"));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -4534,6 +4552,7 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("glfinish",ring_glFinish);
ring_vm_funcregister("glflush",ring_glFlush);
ring_vm_funcregister("glfogf",ring_glFogf);
+ ring_vm_funcregister("glfogfv",ring_glFogfv);
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
ring_vm_funcregister("get_gl_false",ring_get_gl_false);
ring_vm_funcregister("get_gl_logic_op",ring_get_gl_logic_op);
