Update RingOpenGL 1.1 - Add Function (Define) : void glColor3ui(GLuint red, GLuint green, GLuint blue)
@@ -612,3 +612,4 @@ void glColor3s(GLshort red, GLshort green, GLshort blue)
void glColor3sv(const GLshort *v)
void glColor3ub(GLubyte red, GLubyte green, GLubyte blue)
void glColor3ubv(const GLubyte *v)
+void glColor3ui(GLuint red, GLuint green, GLuint blue)
