Update RingOpenGL 1.1 - Add Function (Define) : void glDepthFunc(GLenum func)
@@ -643,3 +643,4 @@ void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffse
void glCullFace(GLenum mode)
void glDeleteLists(GLuint list, GLsizei range)
void glDeleteTextures(GLsizei n, const GLuint *textures)
+void glDepthFunc(GLenum func)
