Update RingRayLib - raylib.cf - Add Function : Mesh GenMeshSphere(float radius, int rings, int slices)
@@ -313,3 +313,4 @@ bool IsModelAnimationValid(Model model, ModelAnimation anim)
Mesh GenMeshPoly(int sides, float radius)
Mesh GenMeshPlane(float width, float length, int resX, int resZ)
Mesh GenMeshCube(float width, float height, float length)
+Mesh GenMeshSphere(float radius, int rings, int slices)
