Update RingOpenGL 1.1 - Add Constant (Source Code) : GL_TEXTURE_BINDING_1D
@@ -2480,6 +2480,11 @@ RING_FUNC(ring_get_gl_texture_resident)
RING_API_RETNUMBER(GL_TEXTURE_RESIDENT);
}
+RING_FUNC(ring_get_gl_texture_binding_1d)
+{
+ RING_API_RETNUMBER(GL_TEXTURE_BINDING_1D);
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("get_gl_zero",ring_get_gl_zero);
@@ -2976,4 +2981,5 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("get_gl_proxy_texture_2d",ring_get_gl_proxy_texture_2d);
ring_vm_funcregister("get_gl_texture_priority",ring_get_gl_texture_priority);
ring_vm_funcregister("get_gl_texture_resident",ring_get_gl_texture_resident);
+ ring_vm_funcregister("get_gl_texture_binding_1d",ring_get_gl_texture_binding_1d);
}
