Update RingOpenGL - Add Function (Source Code) : void glTexCoord4d(GLdouble s,GLdouble t,GLdouble r,GLdouble q)
@@ -8252,6 +8252,32 @@ RING_FUNC(ring_glTexCoord4f)
glTexCoord4f( (GLfloat ) RING_API_GETNUMBER(1), (GLfloat ) RING_API_GETNUMBER(2), (GLfloat ) RING_API_GETNUMBER(3), (GLfloat ) RING_API_GETNUMBER(4));
}
+
+RING_FUNC(ring_glTexCoord4d)
+{
+ if ( RING_API_PARACOUNT != 4 ) {
+ RING_API_ERROR(RING_API_MISS4PARA);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(1) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(2) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(3) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ if ( ! RING_API_ISNUMBER(4) ) {
+ RING_API_ERROR(RING_API_BADPARATYPE);
+ return ;
+ }
+ glTexCoord4d( (GLdouble ) RING_API_GETNUMBER(1), (GLdouble ) RING_API_GETNUMBER(2), (GLdouble ) RING_API_GETNUMBER(3), (GLdouble ) RING_API_GETNUMBER(4));
+}
+
RING_API void ringlib_init(RingState *pRingState)
{
ring_vm_funcregister("glaccum",ring_glAccum);
@@ -8662,4 +8688,5 @@ RING_API void ringlib_init(RingState *pRingState)
ring_vm_funcregister("gltexcoord4s",ring_glTexCoord4s);
ring_vm_funcregister("gltexcoord4i",ring_glTexCoord4i);
ring_vm_funcregister("gltexcoord4f",ring_glTexCoord4f);
+ ring_vm_funcregister("gltexcoord4d",ring_glTexCoord4d);
}
