Live the life of a Monster, from birth to elderhood and beyond, making decisions that affect the world of Monsters and Humans. You live in the village of Omen, and your favorite snack is the fingers of small children.

Koupit Monster Loves You! - 3 Pack

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Live the life of a Monster, from birth to elderhood and beyond, making decisions that affect the world of Monsters and Humans.

You live in the village of Omen, and your favorite snack is the fingers of small children. As a Monster, you pop up in the most interesting places — what do you do when three angry bears discover a young child in their cabin? Or when you spy a wolf hunting down that woman with the red cloak?

As a Monsterling, your choices are simple ones. Do you chase those poor little mice (+1 Ferocity) or protect them from the dogs (+1 Kindness)? Do you come clean about that fungus your friends ate (+1 Honesty) or cover for them (+1 Bravery)? As a youth, your choices determine your personality.

But all youngins must grow up. Monsters and Humans have been at odds for centuries, and there are Human villages on the other side of the enchanted woods. When Human children get lost in those dark and winding thickets, do you terrorize them for fun (+1 Ferocity)? Do you help return them to Human civilization to prove that not all Monsters are to be feared and hated (+1 Kindness)? Or do you fatten them up for Human foie gras — a Monster delicacy? All this, to the backdrop of increasing tensions between Monster- and Humankind.

Monster Loves You! is a nicely created game with cute monster artwork. You create your own story by making choices in the game. You're born as a monster and the choices you ultimately decide generates what personality and appearance that you will develop as you go along with situations that happen in the game. ♥You can choose to be friendly or ferocious, honest and kind, or clever, you could be a brave monster or afraid of anything that moves! ♥The gameplay can be repetitive, but nice if you enjoy collecting stories or replaying for different outcomes.Overall I thought this was a charming game to play to relax and has a lot of amusing text to read as you create your own outcomes and story. ♥If you like cartoons and decision making platform games that are not too complicated and you enjoy creating your own story outcomes, you will love Monster Loves You! and Monster Loves You! will Love You! too. :] ♥

You are a monster, living in a monster town. You begin as a tiny monsterling, and grow as the game progresses. Through childhood, into adulthood, and possibly even as a monster elder, you must make choices. Each choice alters your monster in some way, and lead up to several different endings based on how you choose to play. The writing is humorous at times, with you having to decide between truth or lies, fight or flight, and occasionally whether to help someone out...or just eat them and be done with it. The art style is something out of a toddler's story book, which fits surprisingly well with the game's design; and the story itself isn't very long, which makes it a great time filler.

The game is simple, easy to pick up, and family friendly. However if you don't enjoy point and click games, or the Create-Your-Own adventure style, then this probably isn't the game for you.

Well that was upsetting. Monster Loves You! is a text, choose-your-own-adventure game where you start your life out as a newborn baby monster and you live your life up until your return to the slime vat pool or until you finish the game as an elder who transcended above death to decide what ulitimately happens between the humans and monsters when the inevitable conflict happens.

You have 5 personality traits, Bravery, Cleverness, Ferocity, Honesty, and Kindness. You gain and use your traits to your advantage in situations that require them. This would be awesome if there was actually more situations that required that. Because more or less everything you do it a sure thing. It's pretty obvious if you're going to lose something or gain something from most interactions. I'll continue that shortly.

You use these personality traits to your advantage to gain respect from other elders and monsters so you may be respected enough as an individual to transcend into becoming an elder on the day you are supposed to die. Then once you are an Elder, you must work to either build or sabotage human and monster relations in the coming days before the conflict of humans and monsters. It is this point I believe the story ends with the effort you put into this before the conflict.

Everything about this game was really cool except that this game doesn't vary or switch up the story at all. By my second playthrough I already knew pathes and things I needed to say to reap the most (xyz) out of that "adventure" So I could get my stats high or close to maxed out as possible while getting tons of respect from the elders. I was hoping that after each death it'd be like a new life with new characters and new adventures. But I kept seeing the same thing over and over again already and it got really tedious and simply not fun. It immediately became apparent that i'd just start grinding to get medals for achievements. I don't care so much about the medals. It's nice to see new endings. But that's not the point of a game like Monster Love You! or at least shouldn't be circled around what the ending is going to be. The meat and soul of the game which is the time spent in each life stage is where you're spending most and pretty much all over your time as opposed to the scripted age-transistion stages. It was like I had a really amazing, fan-friggin-tastic sandwich, and in two playthroughs I felt like I was eating the same sandwich for months. I was so sick of it.

Contining on that point is that you get really familiar with each adventure pretty easily, they're very distinct and memorable most of them. And the options listed make it very obvious which choice is going to get you the most points and the good stuff.I was rolling honesty and kindness monster path and I knew the pathes so well and understood where I could get good chalk-free in two playthroughs I already knew where I could build ferocity without consequence. I had kindness and cleverness maxed, I had honesty about 86% up there and I had roughly 69% ferocity. I shouldn't be able to get my ferocity stat so high rolling honesty and kindness. Cleverness was just so easy to pick up. It made it super-easy to bend end game to my will because I had such high stats overall I could make the story anything I wanted it to be. Therefore there was really no reason to keep playing the game. Because in two playthroughs I could understand the routes I need to take to get the most (xyz) and how to get the medals and other things.

It as a really fun game my first two runs. After that, it just simply wasn't fun. Definitely wasn't worth the money I paid for it, I expected much more out of it after reading such nice reviews.

Also continuing, from what i've heard in the game, sounds like the game has only 3 soundtracks in it. And that's just a big no-no. The art directive is okay. They could've worked harder in a lot of areas, but whatever. The humor in this game is great. But it's not funny after you read it the first time.

Regardless, Monster Loves You! is a nice and funny and enjoyable game. But after the second playthrough or third, you realize you're just doing the same thing again and it's not fun. I was really hoping that my deaths in the game would have an influence on my next life (which I read this in a review, this was a lie or a fabrication of their beliefs of what's going on in the game) But it doesn't and that's when I realized I was going to just be doing the same thing over and over again.

Overall, this game wasn't worth the money I paid for it, I bought it for about 4 dollars and I personally just wouldn't really recommend it at all to be honest. As I said, it's fun and it's nice. But I personally think you should keep that money for something nicer that pops up on the steam store or in a steam sale that you'd rather grab.

Anyway, thank you for reading my review. I hope it helped you in your decision to purchase this game or not, have a good day.

Monster Loves You is an adorable little experience where you play as a growing monster, making decisions and developing your personality. If you buy into the Story vs. Game debate it definantly lands more on the interactive story end. The choices you make give you points in certain attributes that are then tested at a handful of landmarks. While not necessarily a very flashy or unique game, I found myself repeatedly going back to discover new endings and storylets. Overall, if you aren't a fan of games like The Walking Dead or No One Has To Die you probably won't find too much enjoyment here, but if you're looking for whimsically cute interactive story, I'd definantly give this one a shot.

An interesting text-based choose your own story. Only, the outcome isn't always obvious and sometimes the result of your choices leave you a little confused. But every run through the game takes only about 20 minutes so it's pretty easy to just try again and see what you get. It's humorous with a good mix of cute and creepy, interesting enough to keep you entertained, and innocent enough to let your kids give it a shot. Over all worth the buy if you're grabbing it on sale.

'Monster Loves You!' falls into a very unique category: It's essentially a 'Choose Your Own Adventure' game; an interactive book.

It is entirely meditative: you direct the flow of your monster through various events and stages of life and enjoy the colourful illustrations and caricatures. The prompts and narratives have a sense of humour all their own and it makes for a delightful read. My only complaint might be that there are so few pieces of music in the game and they feel droning after a few plays.

On the whole, though, it does well with a morning cup of coffee and a friend in chat. Go on, give it a try. At the very least, it's a refreshing new take on what games can be.

This game does provide to me an admiration. First, this game is a simple and cute. Colorful backgrounds and harmonious soundtrack made a relaxed atmosphere. Definitely, I am starting become to insane after hundreds repeating the same melody (more than twenty hours had played).Second, game contains a several idioms and many kinds of synonyms, what was helpful to improve my English vocabulary. I have been started learning English only last few months, but this game was a comfortable ground to do it. And last, I recommended this game for all who had same aims as me (expanding vocabulary). Other way, this game might be more interesting for kids instead of adults. Anyway, my greetings to developers for their work!

I wish this game had more options and was a bit longer, but it is still fun. It's light and fluffy, perfect for when you want to play something yet check out. It's fun and cute. It's also delighfully funny.

An overall good quality Choose Your Own Adventure-esque game. The game does require reading, so an adequate level of English and patience is required. It will require multiple playthroughs if you want to get all the achievements, which may become tedious if you do not have the patience to go through the same game multiple times. There are many choices which you can make within the game, which all eventually affects the type of ending you will get. If you enjoyed reading Choose Your Own Adventure books in your childhood, then you will certainly enjoy this game. If you didn't enjoy those books or you don't even know what I'm talking about, still buy this game because I guarantee you will enjoy it!

So, I found this game today on the store because I received a coupon for it. With 75% off, I figured why not? I didn't pay much attention to the reviews and just gave it a go.

What you have here is a cute and charming choose your own adventure game, with pretty backgrounds and nice ambient music. However the entire gameplay consists of essentially multiple choice answers to various situations. You go through each stage of a monster's life, from being born, an adolesencent, an adult, and then you either dissolve and die or become an elder. When you're an elder you decide the fate of the monsters versus humans.

Depending on your choices you gain points in personality traits, which you need for other decisions later in the game. Based on your personality and your choices you can get one of 14 endings. An average play should take about 40 minutes, as it did with me.

It's a very charming little title, and if you know what you're getting, go ahead and buy it. But if you're looking for something beyond "click click click" for forty minutes, your attention is best placed elsewhere.

The main backbone of the story follows your life, as a monster, from the moment you are born in the "spawning vat". As you progress through the story, at certain points in your life you are given adventures to go on. The choices you make in these adventures determine the course of your life, and the overall outcome of the story. There are a wide array of adventures available at each section.

You might think that this is simply a game for kids, but while kids will enjoy this, it does have some aspects where an adult might understand the more mature themes. It is worth noting however, that the overall playtime for the game is quite low, but trying to get the possible endings & exploring all of the available adventures will bump that time up somewhat.

The graphics in this game are very nice. Although they are not the most important part. That falls to the text. The story is written in a very nice way, that makes it easy to enage in.

The game is controlled via a mouse although if you can stream to or play the game on a tablet, it will work much better.

The music in this game is very nice. It's not too obtrusive and compliments the storylike nature of the game.

Something I do feel that this game would really benefit from is if there were some way of making user-generated adventures. After several play throughs, you will come accross all of the adventures and end up repeating yourself.

All in all, ths is a very nice choose your own adventure game which is definitely worth buying. Although, If you don't like reading, then don't buy the game.

Fun little reading game, no real game play and fairly straight forward but an interesting way of building your own story via decisions and good looking graphics. It's a bit pricey for what it is, but absolutely worth getting on sale.

What an adorable little game! Monster Loves You is a "Build Your Adventure" casual game. I had fun trying to unlock the different endings and to grow my little monsterling to an Elder who may lead Monsters to peace or war with Humans (Or having him become a neurosurgeon). Or, to have my monster sacrifice himself to help create future monsters with his best attributes. The artwork is colorful, lovely, and charming, reminding me of picture books that I read at a young age. The music is quirky and fits with the game quite well. Gameplay wise, it can be a bit tedious to unlock every ending, however, it's a great game to pick up casually. In addition, this would be a great game to play with your family, adults and children alike.

I have no words to descibe how amazing this game is. The simplicty in it may induce you into error, but for me this game has brought the utmost joy and fun! Monster loves you! is a simplistic point-and-click game that aims to let you develop a (cute) monster of your own. The game is designed in a quite cute, near adorable way and most of the controls are rather smooth. I got annoyed by the music a little, since it consists of one loop per area and these loops are rather short. Aside from that its design is very enjoyable. To increase replayability the game has "medals" that are tied to achievements one-to-one. While I do like achievements very much, for me, the game lost further points because of these. Most of these medals/achievements are rather simple, but at the same time not necessarily interesting. The final two, again for me, took some time and finally guides, because there are basically no hints whatsoever how to get these. This lead to a frustrating repetition of the same choices, which in turn reflected badly on the whole game.