Naming in Programming

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Abstract

Good names are important in programming. Names do not affect program performance, but can make
program text clearer. In particular, they can bring out family relationships between similar procedures. We
discuss common obstacles to good naming. We then give some examples of good naming in the language
Logo, a language in which naming (with the TO construct) is a central metaphor for the programmer's
activity.

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This paper appeared in Computers
in the Schools, 2, no. 2/3 (Summer/Fall 1985), 241-253.

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