public function load()
    {
        $matchesInfo = $this->_getMatchesIdsFromMatches();
        $matchesIds = array();
        foreach ($matchesInfo as $matchInfo) {
            array_push($matchesIds, $matchInfo['match_id']);
        }
        if (count($matchesIds) === 0) {
            return array();
        }
        $slotsInfo = $this->_loadSlotsInfo($matchesIds);
        $picksBansFormattedInfo = $this->_loadPicksBansInfo($matchesIds);

        $slotsIds = array();
        foreach ($slotsInfo as $slotInfo) {
            array_push($slotsIds, $slotInfo['id']);
        }

        $abilitiesUpgradeFormattedInfo = $this->_loadAbilityUpgradesInfo($slotsIds);
        $additionalUnitsFormattedInfo = $this->_loadAdditionalUnitsInfo($slotsIds);

        // we load all matches info and now need to make proper match objects
        $matches = array();
        foreach ($matchesInfo as $matchInfo) {
            $match = new Match();
            $match->setArray($matchInfo);
            $slots_count = 0;
            foreach ($slotsInfo as $slotInfo) {
                if ($slots_count > 9) {
                    // match can't has more than 10 slots
                    break;
                }
                if ($slotInfo['match_id'] == $match->get('match_id')) {
                    $slot = new slot();
                    $slot->setArray($slotInfo);
                    if (array_key_exists($slot->get('id'), $abilitiesUpgradeFormattedInfo)) {
                        $slot->setAbilitiesUpgrade($abilitiesUpgradeFormattedInfo[$slot->get('id')]);
                    }
                    if (array_key_exists($slot->get('id'), $additionalUnitsFormattedInfo)) {
                        $slot->setAdditionalUnitItems($additionalUnitsFormattedInfo[$slot->get('id')]);
                    }
                    $match->addSlot($slot);
                    $slots_count++;
                }
            }
            if (array_key_exists($match->get('match_id'), $picksBansFormattedInfo)) {
                $match->setAllPickBans($picksBansFormattedInfo[$match->get('match_id')]);
            }
            $matches[$match->get('match_id')] = $match;
        }
        return $matches;
    }
public function load()
    {
        $matchesInfo = $this->_getMatchesIdsFromMatches();
        $matchesIds = array();
        foreach ($matchesInfo as $matchInfo) {
            array_push($matchesIds, $matchInfo['match_id']);
        }
        if (count($matchesIds) === 0) {
            return array();
        }
        $slotsInfo = $this->_loadSlotsInfo($matchesIds);
        $picksBansFormattedInfo = $this->_loadPicksBansInfo($matchesIds);

        $slotsIds = array();
        foreach ($slotsInfo as $slotInfo) {
            array_push($slotsIds, $slotInfo['id']);
        }

        $abilitiesUpgradeFormattedInfo = $this->_loadAbilityUpgradesInfo($slotsIds);
        $additionalUnitsFormattedInfo = $this->_loadAdditionalUnitsInfo($slotsIds);

        // we load all matches info and now need to make proper match objects
        $matches = array();
        foreach ($matchesInfo as $matchInfo) {
            $match = new Match();
            $match->setArray($matchInfo);
            $slots_count = 0;
            foreach ($slotsInfo as $slotInfo) {
                if ($slots_count > 9) {
                    // match can't has more than 10 slots
                    break;
                }
                if ($slotInfo['match_id'] == $match->get('match_id')) {
                    $slot = new slot();
                    $slot->setArray($slotInfo);
                    if (array_key_exists($slot->get('id'), $abilitiesUpgradeFormattedInfo)) {
                        $slot->setAbilitiesUpgrade($abilitiesUpgradeFormattedInfo[$slot->get('id')]);
                    }
                    if (array_key_exists($slot->get('id'), $additionalUnitsFormattedInfo)) {
                        $slot->setAdditionalUnitItems($additionalUnitsFormattedInfo[$slot->get('id')]);
                    }
                    $match->addSlot($slot);
                    $slots_count++;
                }
            }
            if (array_key_exists($match->get('match_id'), $picksBansFormattedInfo)) {
                $match->setAllPickBans($picksBansFormattedInfo[$match->get('match_id')]);
            }
            $matches[$match->get('match_id')] = $match;
        }
        return $matches;
    }
public function load ( ) { $ matchesInfo = $ this -> _getMatchesIdsFromMatches ( ) ; $ matchesIds = array ( ) ; foreach ( $ matchesInfo as $ matchInfo ) { array_push ( $ matchesIds , $ matchInfo [ 'match_id' ] ) ; } if ( count ( $ matchesIds ) === 0 ) { return array ( ) ; } $ slotsInfo = $ this -> _loadSlotsInfo ( $ matchesIds ) ; $ picksBansFormattedInfo = $ this -> _loadPicksBansInfo ( $ matchesIds ) ; $ slotsIds = array ( ) ; foreach ( $ slotsInfo as $ slotInfo ) { array_push ( $ slotsIds , $ slotInfo [ 'id' ] ) ; } $ abilitiesUpgradeFormattedInfo = $ this -> _loadAbilityUpgradesInfo ( $ slotsIds ) ; $ additionalUnitsFormattedInfo = $ this -> _loadAdditionalUnitsInfo ( $ slotsIds ) ; // we load all matches info and now need to make proper match objects $ matches = array ( ) ; foreach ( $ matchesInfo as $ matchInfo ) { $ match = new Match ( ) ; $ match -> setArray ( $ matchInfo ) ; $ slots_count = 0 ; foreach ( $ slotsInfo as $ slotInfo ) { if ( $ slots_count > 9 ) { // match can't has more than 10 slots break ; } if ( $ slotInfo [ 'match_id' ] == $ match -> get ( 'match_id' ) ) { $ slot = new slot ( ) ; $ slot -> setArray ( $ slotInfo ) ; if ( array_key_exists ( $ slot -> get ( 'id' ) , $ abilitiesUpgradeFormattedInfo ) ) { $ slot -> setAbilitiesUpgrade ( $ abilitiesUpgradeFormattedInfo [ $ slot -> get ( 'id' ) ] ) ; } if ( array_key_exists ( $ slot -> get ( 'id' ) , $ additionalUnitsFormattedInfo ) ) { $ slot -> setAdditionalUnitItems ( $ additionalUnitsFormattedInfo [ $ slot -> get ( 'id' ) ] ) ; } $ match -> addSlot ( $ slot ) ; $ slots_count ++ ; } } if ( array_key_exists ( $ match -> get ( 'match_id' ) , $ picksBansFormattedInfo ) ) { $ match -> setAllPickBans ( $ picksBansFormattedInfo [ $ match -> get ( 'match_id' ) ] ) ; } $ matches [ $ match -> get ( 'match_id' ) ] = $ match ; } return $ matches ; }
Load matches from db

Possible filters: league_id, hero_id, account_id, start_at_match_id
Also matches_requested used as LIMIT
@return Match[]
Load matches from db