public function eventCall($arg)
    {
        try {
            if ($this->state === Generic::STATE_FINISHED) {
                $this->finish();
                $this->free();
                return;
            }
            $this->state = Generic::STATE_RUNNING;
            $this->onWakeup();
            $throw = false;
            try {
                $ret = $this->run();
                if (($ret === Generic::STATE_FINISHED) || ($ret === null)) {
                    $this->finish();
                } elseif ($ret === Generic::STATE_WAITING) {
                    $this->state = $ret;
                }
            } catch (RequestSleep $e) {
                $this->state = Generic::STATE_WAITING;
            } catch (RequestTerminated $e) {
                $this->state = Generic::STATE_FINISHED;
            } catch (\Exception $e) {
                if (!$this->handleException($e)) {
                    $throw = true;
                }
            }
            if ($this->state === Generic::STATE_FINISHED) {
                $this->finish();
            }
            $this->onSleep();
            if ($throw) {
                throw $e;
            }
        } catch (\Exception $e) {
            Daemon::uncaughtExceptionHandler($e);
            $this->finish();
            return;
        }
        if ($this->state === Generic::STATE_WAITING) {
            $this->ev->add($this->sleepTime);
        }
    }
public function eventCall($arg)
    {
        try {
            if ($this->state === Generic::STATE_FINISHED) {
                $this->finish();
                $this->free();
                return;
            }
            $this->state = Generic::STATE_RUNNING;
            $this->onWakeup();
            $throw = false;
            try {
                $ret = $this->run();
                if (($ret === Generic::STATE_FINISHED) || ($ret === null)) {
                    $this->finish();
                } elseif ($ret === Generic::STATE_WAITING) {
                    $this->state = $ret;
                }
            } catch (RequestSleep $e) {
                $this->state = Generic::STATE_WAITING;
            } catch (RequestTerminated $e) {
                $this->state = Generic::STATE_FINISHED;
            } catch (\Exception $e) {
                if (!$this->handleException($e)) {
                    $throw = true;
                }
            }
            if ($this->state === Generic::STATE_FINISHED) {
                $this->finish();
            }
            $this->onSleep();
            if ($throw) {
                throw $e;
            }
        } catch (\Exception $e) {
            Daemon::uncaughtExceptionHandler($e);
            $this->finish();
            return;
        }
        if ($this->state === Generic::STATE_WAITING) {
            $this->ev->add($this->sleepTime);
        }
    }
public function eventCall ( $ arg ) { try { if ( $ this -> state === Generic :: STATE_FINISHED ) { $ this -> finish ( ) ; $ this -> free ( ) ; return ; } $ this -> state = Generic :: STATE_RUNNING ; $ this -> onWakeup ( ) ; $ throw = false ; try { $ ret = $ this -> run ( ) ; if ( ( $ ret === Generic :: STATE_FINISHED ) || ( $ ret === null ) ) { $ this -> finish ( ) ; } elseif ( $ ret === Generic :: STATE_WAITING ) { $ this -> state = $ ret ; } } catch ( RequestSleep $ e ) { $ this -> state = Generic :: STATE_WAITING ; } catch ( RequestTerminated $ e ) { $ this -> state = Generic :: STATE_FINISHED ; } catch ( \ Exception $ e ) { if ( ! $ this -> handleException ( $ e ) ) { $ throw = true ; } } if ( $ this -> state === Generic :: STATE_FINISHED ) { $ this -> finish ( ) ; } $ this -> onSleep ( ) ; if ( $ throw ) { throw $ e ; } } catch ( \ Exception $ e ) { Daemon :: uncaughtExceptionHandler ( $ e ) ; $ this -> finish ( ) ; return ; } if ( $ this -> state === Generic :: STATE_WAITING ) { $ this -> ev -> add ( $ this -> sleepTime ) ; } }
Event handler of Request, called by Evtimer
@param $arg
@return void
Event handler of Request called by Evtimer