//Copyright (C) 2014+ Marco (Phoenix) Calautti.

//This program is free software: you can redistribute it and/or modify
//it under the terms of the GNU General Public License as published by
//the Free Software Foundation, version 2.0.

//This program is distributed in the hope that it will be useful,
//but WITHOUT ANY WARRANTY; without even the implied warranty of
//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//GNU General Public License 2.0 for more details.

//A copy of the GPL 2.0 should have been included with the program.
//If not, see http://www.gnu.org/licenses/

//Official repository and contact information can be found at
//http://github.com/marco-calautti/Rainbow

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Rainbow.ImgLib.Formats.Implementation
{
    public partial class TX48Texture : TextureContainer
    {
        internal const string NAME = "TX48 (Super Robot Wars MX P)";

        public override string Name
        {
            get { return NAME; }
        }

        public int Bpp
        {
            get { return ((PalettedTextureFormat)TextureFormats.First()).Bpp;  }
        }
    }
}
