namespace Luminous.GameFramework
{
    public class Locale
    {
        public enum LocaleCategory
        {
            LOCALE_WORLDWIDE = 0x0,
            LOCALE_JAPANESE = 0x1,
            LOCALE_ENGLISH_US = 0x2,
            LOCALE_FRENCH = 0x3,
            LOCALE_ITALIAN = 0x4,
            LOCALE_GERMAN = 0x5,
            LOCALE_SPANISH_SPAIN = 0x6,
            LOCALE_RUSSIAN = 0x7,
            LOCALE_CHINESE_TRADITIONAL = 0x8,
            LOCALE_CHINESE_SIMPLIFIED = 0x9,
            LOCALE_KOREAN = 0xA,
            LOCALE_PORTUGAL_BRAZILIAN = 0xB,
            LOCALE_SPANISH_LATINAMERIC = 0xC,
            LAST_LOCALE = 0xD,
        }
    }
}