namespace GameMakerStringsEditor
{
    partial class Form1
    {
        /// <summary>
        /// Обязательная переменная конструктора.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Освободить все используемые ресурсы.
        /// </summary>
        /// <param name="disposing">истинно, если управляемый ресурс должен быть удален; иначе ложно.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Код, автоматически созданный конструктором форм Windows

        /// <summary>
        /// Требуемый метод для поддержки конструктора — не изменяйте 
        /// содержимое этого метода с помощью редактора кода.
        /// </summary>
        private void InitializeComponent()
        {
            this.textBox1 = new System.Windows.Forms.TextBox();
            this.button1 = new System.Windows.Forms.Button();
            this.button2 = new System.Windows.Forms.Button();
            this.button3 = new System.Windows.Forms.Button();
            this.multiLineListBox1 = new NishBox.MultiLineListBox();
            this.SuspendLayout();
            // 
            // textBox1
            // 
            this.textBox1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left) 
            | System.Windows.Forms.AnchorStyles.Right)));
            this.textBox1.Location = new System.Drawing.Point(12, 326);
            this.textBox1.Name = "textBox1";
            this.textBox1.Size = new System.Drawing.Size(289, 20);
            this.textBox1.TabIndex = 2;
            this.textBox1.TextChanged += new System.EventHandler(this.textBox1_TextChanged);
            // 
            // button1
            // 
            this.button1.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
            this.button1.Location = new System.Drawing.Point(336, 326);
            this.button1.Name = "button1";
            this.button1.Size = new System.Drawing.Size(70, 20);
            this.button1.TabIndex = 3;
            this.button1.Text = "Open...";
            this.button1.UseVisualStyleBackColor = true;
            this.button1.Click += new System.EventHandler(this.button1_Click);
            // 
            // button2
            // 
            this.button2.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
            this.button2.Location = new System.Drawing.Point(412, 326);
            this.button2.Name = "button2";
            this.button2.Size = new System.Drawing.Size(75, 20);
            this.button2.TabIndex = 4;
            this.button2.Text = "Save...";
            this.button2.UseVisualStyleBackColor = true;
            this.button2.Click += new System.EventHandler(this.button2_Click);
            // 
            // button3
            // 
            this.button3.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
            this.button3.Location = new System.Drawing.Point(307, 326);
            this.button3.Name = "button3";
            this.button3.Size = new System.Drawing.Size(23, 20);
            this.button3.TabIndex = 5;
            this.button3.Text = ">";
            this.button3.UseVisualStyleBackColor = true;
            this.button3.Click += new System.EventHandler(this.button3_Click);
            // 
            // multiLineListBox1
            // 
            this.multiLineListBox1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) 
            | System.Windows.Forms.AnchorStyles.Left) 
            | System.Windows.Forms.AnchorStyles.Right)));
            this.multiLineListBox1.DrawMode = System.Windows.Forms.DrawMode.OwnerDrawVariable;
            this.multiLineListBox1.FormattingEnabled = true;
            this.multiLineListBox1.Location = new System.Drawing.Point(12, 12);
            this.multiLineListBox1.Name = "multiLineListBox1";
            this.multiLineListBox1.ScrollAlwaysVisible = true;
            this.multiLineListBox1.Size = new System.Drawing.Size(476, 304);
            this.multiLineListBox1.TabIndex = 1;
            // 
            // Form1
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(500, 361);
            this.Controls.Add(this.button3);
            this.Controls.Add(this.button2);
            this.Controls.Add(this.button1);
            this.Controls.Add(this.textBox1);
            this.Controls.Add(this.multiLineListBox1);
            this.Name = "Form1";
            this.Text = "GameMaker Strings editor";
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion        
        private NishBox.MultiLineListBox multiLineListBox1;
        private System.Windows.Forms.TextBox textBox1;
        private System.Windows.Forms.Button button1;
        private System.Windows.Forms.Button button2;
        private System.Windows.Forms.Button button3;
    }
}

