/*
 * Copyright (c) 2024 chocopoi
 * 
 * This file is part of DressingTools.
 * 
 * DressingTools is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
 * 
 * DressingTools is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License along with DressingTools. If not, see <https://www.gnu.org/licenses/>.
 */

using UnityEngine;

namespace Chocopoi.DressingTools.Components.Modifiers
{
    /// <summary>
    /// Ignore dynamics component. This acts as a marker to add IgnoreTransforms to DynamicBone and PhysBone. It is intentionally marked as internal and disabled the add component menu for now.
    /// </summary>
    [AddComponentMenu("")]
    internal class DTIgnoreDynamics : DTBaseComponent
    {
    }
}
