/**
 * Copyright(c) Live2D Inc. All rights reserved.
 *
 * Use of this source code is governed by the Live2D Open Software license
 * that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html.
 */


using Live2D.Cubism.Core;
using UnityEngine;


namespace Live2D.Cubism.Rendering
{
    public interface ICubismBlendColorHandler
    {
        void OnBlendColorDidChange(CubismRenderController controller, Color[] newColors);
    }
}
