using RootSystem = System;
using System.Linq;
using System.Collections.Generic;
namespace Microsoft.Kinect.Face
{
    //
    // Microsoft.Kinect.Face.FaceShapeAnimations
    //
    public enum FaceShapeAnimations : int
    {
        JawOpen                                  =0,
        LipPucker                                =1,
        JawSlideRight                            =2,
        LipStretcherRight                        =3,
        LipStretcherLeft                         =4,
        LipCornerPullerLeft                      =5,
        LipCornerPullerRight                     =6,
        LipCornerDepressorLeft                   =7,
        LipCornerDepressorRight                  =8,
        LeftcheekPuff                            =9,
        RightcheekPuff                           =10,
        LefteyeClosed                            =11,
        RighteyeClosed                           =12,
        RighteyebrowLowerer                      =13,
        LefteyebrowLowerer                       =14,
        LowerlipDepressorLeft                    =15,
        LowerlipDepressorRight                   =16,
    }

}
