FromDarkHell_Windows-Entertainment-Recoded/ChipsResources/Original/Original.pde
PImage img;
void setup() {
  size(450,280);
  noLoop();
  background(0);
  PImage Barr = loadImage("Barrier.png");
  PImage BluB = loadImage("BlueButton.png");
  PImage BluK = loadImage("BlueKey.png");
  PImage BluW = loadImage("BlueWall.png");
  PImage BTan = loadImage("BTank.png");
  PImage BuFl = loadImage("ButtonFloor.png");
  PImage BuWA = loadImage("ButtonWall.png");
  PImage Chip = loadImage("Chip.png");
  PImage DoAN = loadImage("DownAn.png");
  PImage DoBo = loadImage("DownBoost.png");
  PImage DoBu = loadImage("DownBug.png");
  PImage Done = loadImage("End.png");
  PImage Fire = loadImage("Fire.png");
  PImage FiBo = loadImage("FireBoots.png");
  PImage Flip = loadImage("Flipper.png");
  PImage Flor = loadImage("Floor.png");
  PImage GreB = loadImage("GreenButton.png");
  PImage GreW = loadImage("GreenWall.png");
  PImage Hint = loadImage("HintFloor.png");
  PImage IceF = loadImage("Ice.png");
  PImage LBoo = loadImage("LeftBoost.png");
  PImage LBug = loadImage("LeftBug.png");
  PImage PBal = loadImage("PBall.png");
  PImage RedK = loadImage("RedKey.png");
  PImage RedW = loadImage("RedWall.png");
  PImage RBoo = loadImage("RightBoost.png");
  PImage RBug = loadImage("RightBug.png");
  PImage Sand = loadImage("Sand.png");
  PImage StaB = loadImage("StarBlock.png");
  PImage Suct = loadImage("SuctionBoots.png");
  PImage UBoo = loadImage("UpBoost.png");
  PImage UBug = loadImage("UpBug.png");
  PImage Wall = loadImage("Wall.png");
  PImage Wate = loadImage("Water.png");
  PImage StaF = loadImage("Stair.png");
  PImage Skat = loadImage("Skates.png");
}
void keyPressed() {
}