zibloidix_Processing_Invaders/DataManager.pde
class DataManager{
  int killsCount = 0;
  int totalDamage = 0;
  int buletCount = 10;
  int missedRocket = 0;
  boolean allTargetsKills = false;
  boolean hideStartScreen = false;
  boolean gameOver = false;
  boolean playFinalSong = false;
}