cielHador_RPGgame/gamePatch0_9/Help.pde
class Help {


  PImage helpCharacter, chestPicShow, knifeBoxShow;

  Help() {
    helpCharacter = loadImage("moveGone.png");
    chestPicShow = loadImage("sma_chest_nearest_16x.png");
    knifeBoxShow = loadImage("boxCardBoard.png");
  }
  void displayHelp() {
    if (hStart == true) {
      background(menuScreenStart);
      textSize(20);
      text("Kontroller / Controls", width/2, 40);
      textSize(15);
      text("Hoppe er plass / Space to jump", width/2, 80);
      text("Butikk er o / o for shop", width/2, 100);
      text("Kniv er t / t for knife", width/2, 120);
      text("Stoppe er a / a to pause", width/2, 140);
      text("Start er d / d to start", width/2, 160);
      text("Studiepoeng er p / p to credits",width/2,220);
      text("Omstart er s(Også for å avslutte) / s to start(Also to exit here)", width/2, 180);
      text("To collect knives collect the cardboard boxes,", 170, 20);
      knifeBoxShow.resize(40, 40);
      image(knifeBoxShow, 350, -8);
      chestPicShow.resize(20, 20);
      image(chestPicShow, 335, 24);
      image(helpCharacter, width/2-60, height-62);
      text("to collect coins, collect the chests.", 131.9, 35);
      text("You can use the knives to kill enemies.", 143, 50);
      text("Å samle kniver samle kartongene,", 850, 20);
      text("Å samle mynter, samle kistene.", 841, 35);
      text("Du kan bruke knivene til å drepe fiender", 850, 50);
      text("Elementene er en gang kjøp! / Items are a one time buy!", width/2,200);
      fill(0);
      rectMode(CENTER);
      rect(width/2, height-15/2, 200, 20, 7);
      fill(255);
      text("Press s to leave help", width/2, height-20/2);
    }
  }

  void showHelpButton() {
    if (norseBackground == true) {
      fill(150);
      text("Press i for help", width/2+430, height/2-130);
      text("Press p for credits",width/2+430,height/2-110);
      fill(0);
    } else {
      fill(255);
      text("Press i for help", width/2+430, height/2-130);
      text("Press p for credits",width/2+430,height/2-110);
    }
  }
}