HectorMartinAlvarez_CamDoom/camdoom/shader.pde
// This file is part of CamDoom - https://github.com/HectorMartinAlvarez/CamDoom
//
// CamDoom is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// CamDoom is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with CamDoom. If not, see <http://www.gnu.org/licenses/>.

interface ApplyShader {
	void apply(PShader shader);
}

class TimeApplyShader implements ApplyShader {
  	float duration;

	TimeApplyShader(float duration) {
		this.duration = duration;
	}

	void apply(PShader shader) {
		shader.set("u_time", this.duration);
	}
}
