gabboraron_szamgraf-gy4/sajat_megold/gy4/GY3/Base.pde
class Base {
  Circle c;
  Base (PVector pos){
    c = new Circle();
    c.position = pos;
  }
  
  void Draw(){
    c.Draw();
  }
  void Move(float x, float y){
    c.position.x = x;
    c.position.y = y;
  }
  
  void select() {
    c.selected = true;
  }
  
  void deselect() {
    c.selected = false;
  }
  
  Boolean Contains(int x, int y){
    return c.Contains(x,y);
  }
  
  PVector getPos() {
    return c.position;
  }  
}
