iburguera_Arduino/Mando Nintendo64/Nintendo64/Processing/EventosProcessing_Nintendo64/EventosProcessing/EventosProcessing.pde
import processing.serial.*; 
 
Serial myPort;    // The serial port
PFont myFont;     // The display font
String inString;  // Input string from serial port
int lf = 10;      // ASCII linefeed 
 
void setup() 
{ 
  size(500,500); 
   
  //PImage img;
  //img = loadImage("N64_Controller_Black.jpg");
  //image(img, 0, 0); 
 
  // List all the available serial ports: 
  println(Serial.list()); 
  // I know that the first port in the serial list on my mac 
  // is always my  Keyspan adaptor, so I open Serial.list()[0]. 
  // Open whatever port is the one you're using. 
  myPort = new Serial(this, Serial.list()[3], 115200); 
  myPort.bufferUntil(lf); 
} 
 
void draw() 
{ 
  text("received: " + inString, 10,50); 
} 

void serialEvent(Serial p) 
{ 
  inString = p.readString(); 

} 
