RomualdRousseau_Processing/FrozenLake/DQN.pde
class DQN extends RL {
  DQN(BaseGame game) {
    super(game);
  }
  
  void reset() {
  }

  int predict() {
    return 0;
  }

  void fit(float[] nextState, float reward, int a) {
  }
}
