AciLabDev_acitunes/MenuIcons.pde
int[] buttonIcon =  //16x16
  {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
   1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
   1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
   1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
   1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
   1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
   1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
   1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
   1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
   1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
   1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
   1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
   1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
   1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
   1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
   1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,};
   
int[] buttonIconCircle =  //16x16
  {0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0,
   0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0,
   0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0,
   0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
   0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
   1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
   1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
   1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
   1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
   0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
   0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
   0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0,
   0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0,
   0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0,};

int[] newIcon =  //12x12
  {0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0,
   0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0,
   0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0,
   0, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0,
   0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
   0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
   0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
   0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
   0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
   0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
   0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
   0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0,};

int[] saveIcon =  //12x12
  {0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0,
   1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1,
   1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1,
   1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1,
   1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1,
   1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1,
   1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
   1, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 1,
   1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 1,
   1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 1,
   1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 1,
   0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0,};
   
int[] loadIcon =  //12x12
  {0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0,
   0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0,
   1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1,
   1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
   1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
   1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
   1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
   1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
   1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
   1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
   1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
   1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,};
   
int[] clearIcon =  //12x12
  {1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1,
   1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1,
   0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0,
   0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0,
   0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0,
   0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0,
   0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0,
   0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0,
   1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1,
   1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1,};
   
int[] undoIcon =  //12x12
  {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0,
   1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0,
   0, 0, 1, 1, 0, 0, 0, 1, 1, 1, 1, 0,
   0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 1,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,};

int[] auto1Icon =  //12x12
  {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,};

int[] auto2Icon =  //12x12
  {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,};
   
int[] auto3Icon =  //12x12
  {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0,};
   
int[] midiOutputIcon =  //12x12
  {0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0,
   0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0,
   0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1,
   1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0,
   0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0,};
   
int[] blackIcon =  //12x12
  {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
   1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
   1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
   1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
   1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
   1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
   1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
   1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
   1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
   1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
   1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
   1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,};
   
int[] checkerIcon =  //12x12
  {1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1,
   1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1,
   1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1,
   1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1,
   0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0,
   1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1,
   1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1,
   1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1,
   1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1,};
   
int[] playIcon =  //12x12
  {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0,
   0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0,
   0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,};
   
int[] playEmptyIcon =  //12x12
  {0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0,
   0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0,
   0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0,
   0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0,
   0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0,
   0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0,
   0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0,
   0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0,
   0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0,};
   
int[] playfastIcon =  //12x12
  {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
   0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0,
   0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0,
   0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0,
   0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0,
   0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0,
   0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0,
   0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0,
   0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0,
   0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,};
   
int[] playfastEmptyIcon =  //12x12
  {1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0,
   1, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 0,
   1, 0, 0, 1, 0, 1, 0, 0, 1, 0, 0, 0,
   1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0,
   1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0,
   1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
   1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
   1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0,
   1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0,
   1, 0, 0, 1, 0, 1, 0, 0, 1, 0, 0, 0,
   1, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 0,
   1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0,};

int[] playReverseIcon =  //12x12
  {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,};
   
int[] pauseIcon =  //12x12
  {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0,
   0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0,
   0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0,
   0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0,
   0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0,
   0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0,
   0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0,
   0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0,
   0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0,
   0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,};

int[] pauseEmptyIcon =  //12x12
  {0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0,
   0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0,
   0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0,
   0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0,
   0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0,
   0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0,
   0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0,
   0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0,
   0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0,
   0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0,
   0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0,
   0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0,};
   
int[] oneIcon =  //12x12
  {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,};
   
int[] twoIcon =  //12x12
  {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0,
   0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0,
   0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0,
   0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,};
   
int[] threeIcon =  //12x12
  {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0,
   0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0,
   0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0,
   0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,};

int[] fourIcon =  //12x12
  {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0,
   0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0,
   0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0,
   0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0,
   0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0,
   0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,};

int[] oscIcon =  //12x12
  {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0,
   1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
   1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0,
   0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,};
   
int[] midiIcon =  //12x12
  {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   1, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0,
   1, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0,
   1, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0,
   1, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0,
   1, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0,
   1, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0,
   1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0,
   1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0,
   1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0,
   1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0,
   1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0,};
   
int[] midiDrumIcon =  //12x12
  {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 1, 1, 0, 1, 0, 1, 1, 1, 0, 0,
   0, 1, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0,
   0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 0, 0,
   0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
   0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0,
   0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0,
   0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,};

int[] noneIcon =  //12x12
  {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,};
   
int[] squareIcon =  //12x12
  {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0,
   0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0,
   0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0,
   0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0,
   0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0,
   1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1,
   0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0,
   0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0,
   0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0,
   0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,};
   
int[] triangleIcon =  //12x12
  {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0,
   0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0,
   1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1,
   0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,};
   
int[] sawIcon =  //12x12
  {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0,
   0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0,
   0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0,
   0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1,
   1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0,
   0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0,
   0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0,};
   
int[] sineIcon =  //12x12
  {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0,
   0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0,
   0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0,
   1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1,
   1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1,
   0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0,
   0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0,
   0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,};
   
int[] pulseIcon =  //12x12
  {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1,
   0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0,
   0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0,
   0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0,
   0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0,
   0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0,
   0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0,
   0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0,
   0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0,
   1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,};

int[] speedCursor =  //12x12
  {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0,};
   
int[] upArrow =  //12x12
  {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0,
   0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0,
   0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,};
   
int[] downArrow =  //12x12
  {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0,
   0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0,
   0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,};
   
int[] leftArrow =  //12x12
  {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0,
   0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0,
   0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0,
   0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0,
   0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,};
   
int[] rightArrow =  //12x12
  {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0,
   0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0,
   0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0,
   0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0,
   0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,};
   
int[] mouseIcon =  //12x12
  {0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0,
   0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0,
   0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0,
   0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0,
   0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0,
   0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0,
   0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0,
   0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0,
   0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0,
   0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0,
   0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0,};
   
int[] tuioIcon =  //12x12
  {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0,
   0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
   0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0,
   0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0,
   0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0,
   0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0,
   0, 1, 0, 1, 1, 0, 0, 0, 0, 0, 1, 0,
   0, 1, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0,
   0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
   0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,};
   
int[] cursorPen =  //16x16
  {1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   1, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   1, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   1, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0,
   1, 2, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0,
   0, 1, 2, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0,
   0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0,
   0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0,
   0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 1, 0, 0,
   0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 1, 0,
   0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 1,
   0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 1, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 1, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 1, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0,};

int[] cursorPick =  //16x16
  {0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,};