using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace AqHaxCSGO.Objects.Structs
{
    /**
     * All bones will be implemented later on !
     */
    public enum HitboxGroup
    {
        ENTITY_HEAD = 8,
        ENTITY_BODY = 0,
        ENTITY_RIGHTSHOULDER,
        ENTITY_LEFTSHOULDER
    }
}
