//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:4.0.30319.42000
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace Winleafs.Wpf.Views.Scheduling {
    using System;
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    public class Resources {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Resources() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        public static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Winleafs.Wpf.Views.Scheduling.Resources", typeof(Resources).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        public static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Add.
        /// </summary>
        public static string Add {
            get {
                return ResourceManager.GetString("Add", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Winleafs Add Process Event.
        /// </summary>
        public static string AddProcessEventTitle {
            get {
                return ResourceManager.GetString("AddProcessEventTitle", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Winleafs Add Spotify Event.
        /// </summary>
        public static string AddSpotifyEventTitle {
            get {
                return ResourceManager.GetString("AddSpotifyEventTitle", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Winleafs Add Trigger.
        /// </summary>
        public static string AddTriggerTitle {
            get {
                return ResourceManager.GetString("AddTriggerTitle", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to After.
        /// </summary>
        public static string After {
            get {
                return ResourceManager.GetString("After", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Before.
        /// </summary>
        public static string Before {
            get {
                return ResourceManager.GetString("Before", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Brightness.
        /// </summary>
        public static string Brightness {
            get {
                return ResourceManager.GetString("Brightness", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Cancel.
        /// </summary>
        public static string Cancel {
            get {
                return ResourceManager.GetString("Cancel", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Connect to Spotify before adding a Spotify event. If you are connected, the Winleafs/Spotify server is offline and you can try again later..
        /// </summary>
        public static string ConnectToSpotifyOrError {
            get {
                return ResourceManager.GetString("ConnectToSpotifyOrError", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Copy to all days.
        /// </summary>
        public static string CopyToAllDays {
            get {
                return ResourceManager.GetString("CopyToAllDays", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Copy to Friday.
        /// </summary>
        public static string CopyToFriday {
            get {
                return ResourceManager.GetString("CopyToFriday", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Copy to Monday.
        /// </summary>
        public static string CopyToMonday {
            get {
                return ResourceManager.GetString("CopyToMonday", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Copy to Saturday.
        /// </summary>
        public static string CopyToSaturday {
            get {
                return ResourceManager.GetString("CopyToSaturday", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Copy to Sunday.
        /// </summary>
        public static string CopyToSunday {
            get {
                return ResourceManager.GetString("CopyToSunday", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Copy to Thursday.
        /// </summary>
        public static string CopyToThursday {
            get {
                return ResourceManager.GetString("CopyToThursday", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Copy to Tuesday.
        /// </summary>
        public static string CopyToTuesday {
            get {
                return ResourceManager.GetString("CopyToTuesday", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Copy to Wednesday.
        /// </summary>
        public static string CopyToWednesday {
            get {
                return ResourceManager.GetString("CopyToWednesday", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Copy to weekdays.
        /// </summary>
        public static string CopyToWeekdays {
            get {
                return ResourceManager.GetString("CopyToWeekdays", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Copy to weekends.
        /// </summary>
        public static string CopyToWeekends {
            get {
                return ResourceManager.GetString("CopyToWeekends", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Effect.
        /// </summary>
        public static string Effect {
            get {
                return ResourceManager.GetString("Effect", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Events.
        /// </summary>
        public static string Events {
            get {
                return ResourceManager.GetString("Events", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Extra time.
        /// </summary>
        public static string ExtraTime {
            get {
                return ResourceManager.GetString("ExtraTime", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Friday.
        /// </summary>
        public static string Friday {
            get {
                return ResourceManager.GetString("Friday", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Please enter a valid value for hours, between 0 and 23.
        /// </summary>
        public static string InvalidHoursValue {
            get {
                return ResourceManager.GetString("InvalidHoursValue", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Please enter a valid value for minutes, between 0 and 59.
        /// </summary>
        public static string InvalidMinutesValue {
            get {
                return ResourceManager.GetString("InvalidMinutesValue", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Please fill in your location before creating a time based trigger.
        /// </summary>
        public static string LocationMissing {
            get {
                return ResourceManager.GetString("LocationMissing", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Winleafs Manage Schedule.
        /// </summary>
        public static string ManageScheduleTitle {
            get {
                return ResourceManager.GetString("ManageScheduleTitle", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Monday.
        /// </summary>
        public static string Monday {
            get {
                return ResourceManager.GetString("Monday", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Please choose an effect.
        /// </summary>
        public static string MustChooseEffect {
            get {
                return ResourceManager.GetString("MustChooseEffect", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Name.
        /// </summary>
        public static string Name {
            get {
                return ResourceManager.GetString("Name", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Playlist &quot;{0}&quot; alreadye exists for this schedule.
        /// </summary>
        public static string PlaylistAlreadyExists {
            get {
                return ResourceManager.GetString("PlaylistAlreadyExists", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Playlist cannot be empty.
        /// </summary>
        public static string PlaylistCanNotBeEmpty {
            get {
                return ResourceManager.GetString("PlaylistCanNotBeEmpty", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Playlist name.
        /// </summary>
        public static string PlaylistName {
            get {
                return ResourceManager.GetString("PlaylistName", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Process event.
        /// </summary>
        public static string ProcessEvent {
            get {
                return ResourceManager.GetString("ProcessEvent", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Process name.
        /// </summary>
        public static string ProcessName {
            get {
                return ResourceManager.GetString("ProcessName", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Process &quot;{0}&quot; already exists for this schedule.
        /// </summary>
        public static string ProcessNameAlreadyExists {
            get {
                return ResourceManager.GetString("ProcessNameAlreadyExists", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Process name cannot be empty.
        /// </summary>
        public static string ProcessNameCanNotBeEmpty {
            get {
                return ResourceManager.GetString("ProcessNameCanNotBeEmpty", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Name as found in the taskmanager (without .exe).
        /// </summary>
        public static string ProcessNameHelp {
            get {
                return ResourceManager.GetString("ProcessNameHelp", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Saturday.
        /// </summary>
        public static string Saturday {
            get {
                return ResourceManager.GetString("Saturday", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Save.
        /// </summary>
        public static string Save {
            get {
                return ResourceManager.GetString("Save", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Please enter a name, at least one device and at least one trigger or event.
        /// </summary>
        public static string SaveScheduleError {
            get {
                return ResourceManager.GetString("SaveScheduleError", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Spotify event.
        /// </summary>
        public static string SpotifyEvent {
            get {
                return ResourceManager.GetString("SpotifyEvent", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Sunday.
        /// </summary>
        public static string Sunday {
            get {
                return ResourceManager.GetString("Sunday", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Thursday.
        /// </summary>
        public static string Thursday {
            get {
                return ResourceManager.GetString("Thursday", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Time.
        /// </summary>
        public static string Time {
            get {
                return ResourceManager.GetString("Time", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Trigger.
        /// </summary>
        public static string Trigger {
            get {
                return ResourceManager.GetString("Trigger", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The trigger you are trying to add overlaps with an existing trigger on this day.
        /// </summary>
        public static string TriggerOverlaps {
            get {
                return ResourceManager.GetString("TriggerOverlaps", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Tuesday.
        /// </summary>
        public static string Tuesday {
            get {
                return ResourceManager.GetString("Tuesday", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Turn lights off at application/Windows shutdown.
        /// </summary>
        public static string TurnLightsOff {
            get {
                return ResourceManager.GetString("TurnLightsOff", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Wednesday.
        /// </summary>
        public static string Wednesday {
            get {
                return ResourceManager.GetString("Wednesday", resourceCulture);
            }
        }
    }
}
