using System.IO;
using System.Runtime.Serialization;
using WolvenKit.CR2W.Reflection;
using FastMember;
using static WolvenKit.CR2W.Types.Enums;


namespace WolvenKit.CR2W.Types
{
	[DataContract(Namespace = "")]
	[REDMeta]
	public class W3PlayerAbilityManager : W3AbilityManager
	{
		[Ordinal(1)] [RED("skills", 2,0)] 		public CArray<SSkill> Skills { get; set;}

		[Ordinal(2)] [RED("resistStatsItems", 2,0)] 		public CArray<CArray<SResistanceValue>> ResistStatsItems { get; set;}

		[Ordinal(3)] [RED("toxicityOffset")] 		public CFloat ToxicityOffset { get; set;}

		[Ordinal(4)] [RED("pathPointsSpent", 2,0)] 		public CArray<CInt32> PathPointsSpent { get; set;}

		[Ordinal(5)] [RED("skillSlots", 2,0)] 		public CArray<SSkillSlot> SkillSlots { get; set;}

		[Ordinal(6)] [RED("skillAbilities", 2,0)] 		public CArray<CName> SkillAbilities { get; set;}

		[Ordinal(7)] [RED("totalSkillSlotsCount")] 		public CInt32 TotalSkillSlotsCount { get; set;}

		[Ordinal(8)] [RED("orgTotalSkillSlotsCount")] 		public CInt32 OrgTotalSkillSlotsCount { get; set;}

		[Ordinal(9)] [RED("tempSkills", 2,0)] 		public CArray<CEnum<ESkill>> TempSkills { get; set;}

		[Ordinal(10)] [RED("mutagenSlots", 2,0)] 		public CArray<SMutagenSlot> MutagenSlots { get; set;}

		[Ordinal(11)] [RED("temporaryTutorialSkills", 2,0)] 		public CArray<STutorialTemporarySkill> TemporaryTutorialSkills { get; set;}

		[Ordinal(12)] [RED("ep1SkillsInitialized")] 		public CBool Ep1SkillsInitialized { get; set;}

		[Ordinal(13)] [RED("ep2SkillsInitialized")] 		public CBool Ep2SkillsInitialized { get; set;}

		[Ordinal(14)] [RED("baseGamePerksGUIPosUpdated")] 		public CBool BaseGamePerksGUIPosUpdated { get; set;}

		[Ordinal(15)] [RED("mutagenBonuses", 2,0)] 		public CArray<SMutagenBonusAlchemy19> MutagenBonuses { get; set;}

		[Ordinal(16)] [RED("alchemy19OptimizationDone")] 		public CBool Alchemy19OptimizationDone { get; set;}

		[Ordinal(17)] [RED("isMutationSystemEnabled")] 		public CBool IsMutationSystemEnabled { get; set;}

		[Ordinal(18)] [RED("equippedMutations", 2,0)] 		public CArray<CEnum<EPlayerMutationType>> EquippedMutations { get; set;}

		[Ordinal(19)] [RED("mutations", 2,0)] 		public CArray<SMutation> Mutations { get; set;}

		[Ordinal(20)] [RED("mutationUnlockedSlotsIndexes", 2,0)] 		public CArray<CInt32> MutationUnlockedSlotsIndexes { get; set;}

		[Ordinal(21)] [RED("mutationSkillSlotsInitialized")] 		public CBool MutationSkillSlotsInitialized { get; set;}

		[Ordinal(22)] [RED("LINK_BONUS_BLUE")] 		public CName LINK_BONUS_BLUE { get; set;}

		[Ordinal(23)] [RED("LINK_BONUS_GREEN")] 		public CName LINK_BONUS_GREEN { get; set;}

		[Ordinal(24)] [RED("LINK_BONUS_RED")] 		public CName LINK_BONUS_RED { get; set;}

		[Ordinal(25)] [RED("MUTATION_SKILL_GROUP_ID")] 		public CInt32 MUTATION_SKILL_GROUP_ID { get; set;}

		public W3PlayerAbilityManager(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name){ }

		public static new CVariable Create(CR2WFile cr2w, CVariable parent, string name) => new W3PlayerAbilityManager(cr2w, parent, name);

		public override void Read(BinaryReader file, uint size) => base.Read(file, size);

		public override void Write(BinaryWriter file) => base.Write(file);

	}
}