using System;
using System.Collections.Generic;
using System.Linq;
using Legends.Core.Protocol;
using System.Threading.Tasks;

namespace Legends.Protocol.GameClient.Enum
{
    public enum StatPrimaryId : uint
    {
        MM_One = 0x01,
        MM_Two = 0x02,
        MM_Three = 0x04,
        MM_Four = 0x08,
        MM_Five = 0x10,
    }
}
