//----------------------
// <auto-generated>
// This file was automatically generated. Any changes to it will be lost if and when the file is regenerated.
// </auto-generated>
//----------------------
#pragma warning disable

using System;
using SQEX.Luminous.Core.Object;
using System.Collections.Generic;
using CodeDom = System.CodeDom;

namespace Black.Sequence.Event.SceneControl
{
    [Serializable, CodeDom.Compiler.GeneratedCode("Luminaire", "0.1")]
    public partial class SequenceEventSCActorStatus : SQEX.Ebony.Framework.Sequence.SequenceEvent
    {
        new public static ObjectType ObjectType { get; private set; }
        private static PropertyContainer fieldProperties;
		
		public SQEX.Ebony.Framework.Node.GraphTriggerOutputPin allEnemyDied_= new SQEX.Ebony.Framework.Node.GraphTriggerOutputPin();
		public SQEX.Ebony.Framework.Node.GraphTriggerOutputPin gameStarted_= new SQEX.Ebony.Framework.Node.GraphTriggerOutputPin();
		public SQEX.Ebony.Framework.Node.GraphTriggerOutputPin teamNameDestroyed_= new SQEX.Ebony.Framework.Node.GraphTriggerOutputPin();
		public SQEX.Ebony.Framework.Node.GraphTriggerOutputPin teamTypeDestroyed_= new SQEX.Ebony.Framework.Node.GraphTriggerOutputPin();
		public SQEX.Ebony.Framework.Node.GraphTriggerOutputPin sceneNoDestroyed_= new SQEX.Ebony.Framework.Node.GraphTriggerOutputPin();
		public int specificSceneNo_;
		public string specificTeamName_= string.Empty;
		public string specificTeamType_= string.Empty;
		public uint specificTeamNameId_;
		public uint specificTeamTypeId_;
		
        
        new public static void SetupObjectType()
        {
            if (ObjectType != null)
            {
                return;
            }

            var dummy = new SequenceEventSCActorStatus();
            var properties = dummy.GetFieldProperties();

            ObjectType = new ObjectType("Black.Sequence.Event.SceneControl.SequenceEventSCActorStatus", 0, Black.Sequence.Event.SceneControl.SequenceEventSCActorStatus.ObjectType, Construct, properties, 0, 704);
        }
		
        public override ObjectType GetObjectType()
        {
            return ObjectType;
        }

        protected override PropertyContainer GetFieldProperties()
        {
            if (fieldProperties != null)
            {
                return fieldProperties;
            }

            fieldProperties = new PropertyContainer("Black.Sequence.Event.SceneControl.SequenceEventSCActorStatus", base.GetFieldProperties(), 329517466, -1624087371);
            
			fieldProperties.AddIndirectlyProperty(new Property("refInPorts_", 1035088696, "SQEX.Ebony.Std.DynamicArray< SQEX.Ebony.Framework.Node.GraphPin*, MEMORY_CATEGORY_FRAMEWORK >", 24, 16, 1, Property.PrimitiveType.PointerArray, 0, (char)4));
			fieldProperties.AddIndirectlyProperty(new Property("refOutPorts_", 283683627, "SQEX.Ebony.Std.DynamicArray< SQEX.Ebony.Framework.Node.GraphPin*, MEMORY_CATEGORY_FRAMEWORK >", 40, 16, 1, Property.PrimitiveType.PointerArray, 0, (char)4));
			fieldProperties.AddIndirectlyProperty(new Property("triInPorts_", 291734708, "SQEX.Ebony.Std.DynamicArray< SQEX.Ebony.Framework.Node.GraphPin*, MEMORY_CATEGORY_FRAMEWORK >", 96, 16, 1, Property.PrimitiveType.PointerArray, 0, (char)4));
			fieldProperties.AddIndirectlyProperty(new Property("triOutPorts_", 3107891487, "SQEX.Ebony.Std.DynamicArray< SQEX.Ebony.Framework.Node.GraphPin*, MEMORY_CATEGORY_FRAMEWORK >", 112, 16, 1, Property.PrimitiveType.PointerArray, 0, (char)4));
			fieldProperties.AddIndirectlyProperty(new Property("allEnemyDied_.pinName_", 1827290766, "Base.String", 184, 16, 1, Property.PrimitiveType.String, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("allEnemyDied_.name_", 2205503177, "Base.String", 200, 16, 1, Property.PrimitiveType.String, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("allEnemyDied_.connections_", 2482170425, "SQEX.Ebony.Std.DynamicArray< SQEX.Ebony.Framework.Node.GraphPin* >", 216, 16, 1, Property.PrimitiveType.PointerArray, 0, (char)1));
			fieldProperties.AddIndirectlyProperty(new Property("allEnemyDied_.delayType_", 828578083, "SQEX.Ebony.Framework.Node.GraphPin.DelayType", 248, 4, 1, Property.PrimitiveType.Enum, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("allEnemyDied_.delayTime_", 3098323784, "float", 252, 4, 1, Property.PrimitiveType.Float, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("allEnemyDied_.delayMaxTime_", 2494482498, "float", 256, 4, 1, Property.PrimitiveType.Float, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("gameStarted_.pinName_", 3672951816, "Base.String", 280, 16, 1, Property.PrimitiveType.String, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("gameStarted_.name_", 301324259, "Base.String", 296, 16, 1, Property.PrimitiveType.String, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("gameStarted_.connections_", 3662216171, "SQEX.Ebony.Std.DynamicArray< SQEX.Ebony.Framework.Node.GraphPin* >", 312, 16, 1, Property.PrimitiveType.PointerArray, 0, (char)1));
			fieldProperties.AddIndirectlyProperty(new Property("gameStarted_.delayType_", 3593416293, "SQEX.Ebony.Framework.Node.GraphPin.DelayType", 344, 4, 1, Property.PrimitiveType.Enum, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("gameStarted_.delayTime_", 300266850, "float", 348, 4, 1, Property.PrimitiveType.Float, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("gameStarted_.delayMaxTime_", 1633107512, "float", 352, 4, 1, Property.PrimitiveType.Float, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("teamNameDestroyed_.pinName_", 3563769550, "Base.String", 376, 16, 1, Property.PrimitiveType.String, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("teamNameDestroyed_.name_", 1643356681, "Base.String", 392, 16, 1, Property.PrimitiveType.String, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("teamNameDestroyed_.connections_", 3974133369, "SQEX.Ebony.Std.DynamicArray< SQEX.Ebony.Framework.Node.GraphPin* >", 408, 16, 1, Property.PrimitiveType.PointerArray, 0, (char)1));
			fieldProperties.AddIndirectlyProperty(new Property("teamNameDestroyed_.delayType_", 1138489443, "SQEX.Ebony.Framework.Node.GraphPin.DelayType", 440, 4, 1, Property.PrimitiveType.Enum, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("teamNameDestroyed_.delayTime_", 2942200968, "float", 444, 4, 1, Property.PrimitiveType.Float, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("teamNameDestroyed_.delayMaxTime_", 3777024642, "float", 448, 4, 1, Property.PrimitiveType.Float, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("teamTypeDestroyed_.pinName_", 1578457047, "Base.String", 472, 16, 1, Property.PrimitiveType.String, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("teamTypeDestroyed_.name_", 368734786, "Base.String", 488, 16, 1, Property.PrimitiveType.String, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("teamTypeDestroyed_.connections_", 957560592, "SQEX.Ebony.Std.DynamicArray< SQEX.Ebony.Framework.Node.GraphPin* >", 504, 16, 1, Property.PrimitiveType.PointerArray, 0, (char)1));
			fieldProperties.AddIndirectlyProperty(new Property("teamTypeDestroyed_.delayType_", 3300069350, "SQEX.Ebony.Framework.Node.GraphPin.DelayType", 536, 4, 1, Property.PrimitiveType.Enum, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("teamTypeDestroyed_.delayTime_", 1005264689, "float", 540, 4, 1, Property.PrimitiveType.Float, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("teamTypeDestroyed_.delayMaxTime_", 2051949005, "float", 544, 4, 1, Property.PrimitiveType.Float, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("sceneNoDestroyed_.pinName_", 3318410187, "Base.String", 568, 16, 1, Property.PrimitiveType.String, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("sceneNoDestroyed_.name_", 4163169286, "Base.String", 584, 16, 1, Property.PrimitiveType.String, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("sceneNoDestroyed_.connections_", 1768304316, "SQEX.Ebony.Std.DynamicArray< SQEX.Ebony.Framework.Node.GraphPin* >", 600, 16, 1, Property.PrimitiveType.PointerArray, 0, (char)1));
			fieldProperties.AddIndirectlyProperty(new Property("sceneNoDestroyed_.delayType_", 2315860274, "SQEX.Ebony.Framework.Node.GraphPin.DelayType", 632, 4, 1, Property.PrimitiveType.Enum, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("sceneNoDestroyed_.delayTime_", 250720565, "float", 636, 4, 1, Property.PrimitiveType.Float, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("sceneNoDestroyed_.delayMaxTime_", 3515595409, "float", 640, 4, 1, Property.PrimitiveType.Float, 0, (char)0));
			
			
			fieldProperties.AddProperty(new Property("allEnemyDied_", 1822208411, "SQEX.Ebony.Framework.Node.GraphTriggerOutputPin", 176, 96, 1, Property.PrimitiveType.ClassField, 0, (char)0));
			fieldProperties.AddProperty(new Property("gameStarted_", 2040522001, "SQEX.Ebony.Framework.Node.GraphTriggerOutputPin", 272, 96, 1, Property.PrimitiveType.ClassField, 0, (char)0));
			fieldProperties.AddProperty(new Property("teamNameDestroyed_", 2009653083, "SQEX.Ebony.Framework.Node.GraphTriggerOutputPin", 368, 96, 1, Property.PrimitiveType.ClassField, 0, (char)0));
			fieldProperties.AddProperty(new Property("teamTypeDestroyed_", 4192508152, "SQEX.Ebony.Framework.Node.GraphTriggerOutputPin", 464, 96, 1, Property.PrimitiveType.ClassField, 0, (char)0));
			fieldProperties.AddProperty(new Property("sceneNoDestroyed_", 2027868804, "SQEX.Ebony.Framework.Node.GraphTriggerOutputPin", 560, 96, 1, Property.PrimitiveType.ClassField, 0, (char)0));
			fieldProperties.AddProperty(new Property("specificSceneNo_", 2556286697, "int", 656, 4, 1, Property.PrimitiveType.Int32, 0, (char)0));
			fieldProperties.AddProperty(new Property("specificTeamName_", 77141852, "Ebony.Base.String", 664, 16, 1, Property.PrimitiveType.String, 0, (char)0));
			fieldProperties.AddProperty(new Property("specificTeamType_", 3884683245, "Ebony.Base.String", 680, 16, 1, Property.PrimitiveType.String, 0, (char)0));
			fieldProperties.AddProperty(new Property("specificTeamNameId_", 3192883291, "SQEX.Ebony.Std.Fixid", 696, 4, 1, Property.PrimitiveType.Fixid, 0, (char)0));
			fieldProperties.AddProperty(new Property("specificTeamTypeId_", 3717570310, "SQEX.Ebony.Std.Fixid", 700, 4, 1, Property.PrimitiveType.Fixid, 0, (char)0));
			
			
			return fieldProperties;
        }

		
        private static BaseObject Construct()
        {
            return new SequenceEventSCActorStatus();
        }
		
    }
}