using System.IO;
using System.Runtime.Serialization;
using WolvenKit.CR2W.Reflection;
using FastMember;
using static WolvenKit.CR2W.Types.Enums;


namespace WolvenKit.CR2W.Types
{
	[DataContract(Namespace = "")]
	[REDMeta]
	public class CStorySceneEvent : CVariable
	{
		[Ordinal(1)] [RED("eventName")] 		public CString EventName { get; set;}

		[Ordinal(2)] [RED("startPosition")] 		public CFloat StartPosition { get; set;}

		[Ordinal(3)] [RED("isMuted")] 		public CBool IsMuted { get; set;}

		[Ordinal(4)] [RED("contexID")] 		public CInt32 ContexID { get; set;}

		[Ordinal(5)] [RED("sceneElement")] 		public CPtr<CStorySceneElement> SceneElement { get; set;}

		[Ordinal(6)] [RED("GUID")] 		public CGUID GUID { get; set;}

		[Ordinal(7)] [RED("interpolationEventGUID")] 		public CGUID InterpolationEventGUID { get; set;}

		[Ordinal(8)] [RED("blendParentGUID")] 		public CGUID BlendParentGUID { get; set;}

		[Ordinal(9)] [RED("linkParentGUID")] 		public CGUID LinkParentGUID { get; set;}

		[Ordinal(10)] [RED("linkParentTimeOffset")] 		public CFloat LinkParentTimeOffset { get; set;}

		[Ordinal(11)] [RED("linkChildrenGUID", 2,0)] 		public CArray<CGUID> LinkChildrenGUID { get; set;}

		[Ordinal(12)] [RED("trackName")] 		public CString TrackName { get; set;}

		[Ordinal(13)] [RED("debugString")] 		public CString DebugString { get; set;}

		public CStorySceneEvent(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name){ }

		public static new CVariable Create(CR2WFile cr2w, CVariable parent, string name) => new CStorySceneEvent(cr2w, parent, name);

		public override void Read(BinaryReader file, uint size) => base.Read(file, size);

		public override void Write(BinaryWriter file) => base.Write(file);

	}
}