using System;

namespace RaceElement.HUD.Overlay.Configuration;

[AttributeUsage(AttributeTargets.Property)]
public sealed class ToolTipAttribute : Attribute
{
    public string ToolTip { get; private set; } = string.Empty;
    public ToolTipAttribute(string toolTip)
    {
        this.ToolTip = toolTip;
    }
}
