using System;
using System.Collections.Generic;
using static RaceElement.Data.ConversionFactory;
using static RaceElement.Data.SetupConverter;

namespace RaceElement.Data.Cars.GT3;

internal class BentleyContinentalGT3_2018 : ICarSetupConversion
{
    public CarModels CarModel => CarModels.Bentley_Continental_GT3_2018;

    CarClasses ICarSetupConversion.CarClass => CarClasses.GT3;
    public DryTyreCompounds DryTyreCompound => DryTyreCompounds.DHF2023;

    AbstractTyresSetup ICarSetupConversion.TyresSetup => new TyreSetup();
    private class TyreSetup : AbstractTyresSetup
    {
        public override double Camber(Wheel wheel, List<int> rawValue)
        {
            switch (GetPosition(wheel))
            {
                case Position.Front: return Math.Round(-4 + 0.1 * rawValue[(int)wheel], 2);
                case Position.Rear: return Math.Round(-3.5 + 0.1 * rawValue[(int)wheel], 2);
                default: return -1;
            }
        }

        private readonly double[] casters = [8.3,
            8.5,
            8.8,
            9.0,
            9.2,
            9.5,
            9.7,
            10.0,
            10.2,
            10.5,
            10.7,
            10.9,
            11.2,
            11.4,
            11.7,
            11.9,
            12.1,
            12.4,
            12.6,
            12.9,
            13.1,
            13.3,
            13.6,
            13.8,
            14.0,
            14.3,
            14.5,
            14.8,
            15.0,
            15.2,
            15.5];
        public override double Caster(int rawValue)
        {
            return Math.Round(casters[rawValue], 2);
        }

        public override double Toe(Wheel wheel, List<int> rawValue)
        {

            switch (GetPosition(wheel))
            {
                case Position.Front: return Math.Round(-0.4 + 0.01 * rawValue[(int)wheel], 2);
                case Position.Rear: return Math.Round(-0.4 + 0.01 * rawValue[(int)wheel], 2);
                default: return -1;
            }

        }
    }

    IMechanicalSetup ICarSetupConversion.MechanicalSetup => new MechSetup();
    private class MechSetup : IMechanicalSetup
    {
        public int AntiRollBarFront(int rawValue)
        {
            return rawValue;
        }

        public int AntiRollBarRear(int rawValue)
        {
            return rawValue;
        }

        public double BrakeBias(int rawValue)
        {
            return Math.Round(57 + 0.2 * rawValue, 2);
        }

        public int BrakePower(int rawValue)
        {
            return 80 + rawValue;
        }

        public int BumpstopRange(List<int> rawValue, Wheel wheel)
        {
            return rawValue[(int)wheel];
        }

        public int BumpstopRate(List<int> rawValue, Wheel wheel)
        {
            return 300 + 100 * rawValue[(int)wheel];
        }

        public int PreloadDifferential(int rawValue)
        {
            return 20 + rawValue * 10;
        }

        public double SteeringRatio(int rawValue)
        {
            return Math.Round(10d + rawValue, 2);
        }

        private readonly int[] fronts = [115000,
            120000,
            125000,
            130000,
            135000,
            140000,
            145000,
            150000,
            155000,
            160000,
            165000,
            170000,
            175000,
            180000,
            185000];
        private readonly int[] rears = [95000,
            100000,
            105000,
            110000,
            115000,
            120000,
            125000,
            130000,
            135000,
            140000,
            145000,
            150000,
            155000,
            160000,
            165000,
            170000,
            175000,
            180000,
            185000,
            190000,
            195000];
        public int WheelRate(List<int> rawValue, Wheel wheel)
        {
            switch (GetPosition(wheel))
            {
                case Position.Front: return fronts[rawValue[(int)wheel]];
                case Position.Rear: return rears[rawValue[(int)wheel]];
                default: return -1;
            }
        }
    }

    IDamperSetup ICarSetupConversion.DamperSetup => DefaultDamperSetup;

    IAeroBalance ICarSetupConversion.AeroBalance => new AeroSetup();
    private class AeroSetup : IAeroBalance
    {
        public int BrakeDucts(int rawValue)
        {
            return rawValue;
        }

        public int RearWing(int rawValue)
        {
            return rawValue;
        }

        public int RideHeight(List<int> rawValue, Position position, int trackTypeBop)
        {
            switch (position)
            {
                case Position.Front: return 54 + rawValue[0];
                case Position.Rear: return 54 + rawValue[2];
                default: return -1;
            }
        }

        public int Splitter(int rawValue)
        {
            return rawValue;
        }
    }
}
