#ifndef BUILDCFG_H
#define BUILDCFG_H

#define DUNE_DYNASTY_STR "Dune Dynasty"
#cmakedefine DUNE_DYNASTY_VERSION "@DUNE_DYNASTY_VERSION@"

#cmakedefine DUNE_DATA_DIR "@DUNE_DATA_DIR@"

#cmakedefine WITH_ACODEC
#cmakedefine WITH_AUD
#cmakedefine WITH_FLUIDSYNTH
#cmakedefine WITH_MAD

#endif
