# Dune II Adlib and MIDI music.
# Enable or disable individual tracks. (e.g. bonus song).

[dune2_adlib]
; dune1.ADL/6	= f # Idle 1
; dune2.ADL/6	= f # Idle 2
; dune3.ADL/6	= f # Idle 3
; dune4.ADL/6	= f # Idle 4
; dune5.ADL/6	= f # Idle 5
; dune6.ADL/6	= f # Idle 6
; dune9.ADL/4	= f # Idle 7
; dune9.ADL/5	= f # Idle 8
; dune18.ADL/6	= f # Idle 9
; dune1.ADL/2	= t # Bonus (Idle), disabled by default
; dune10.ADL/7	= f # Attack 1
; dune11.ADL/7	= f # Attack 2
; dune12.ADL/7	= f # Attack 3
; dune13.ADL/7	= f # Attack 4
; dune14.ADL/7	= f # Attack 5
; dune15.ADL/7	= f # Attack 6
; dune7.ADL/2	= f # Brief Harkonnen
; dune7.ADL/3	= f # Brief Atreides
; dune7.ADL/4	= f # Brief Ordos
; dune8.ADL/3	= f # Win Harkonnen
; dune8.ADL/2	= f # Win Atreides
; dune17.ADL/4	= f # Win Ordos
; dune1.ADL/4	= f # Lose Harkonnen
; dune1.ADL/5	= f # Lose Atreides
; dune1.ADL/3	= f # Lose Ordos
; dune7.ADL/6	= f # Menu
; dune16.ADL/7	= f # Conquest          -- Missing in: dune2000.
; dune0.ADL/2	= f # Intro             -- Missing in: d2tm_adlib, dune2_smd, dune2000.
; dune19.ADL/4	= f # Finale Harkonnen  -- Missing in: d2tm_adlib, d2tm_sc55, dune2_smd, dune2000.
; dune19.ADL/2	= f # Finale Atreides   -- Missing in: d2tm_adlib, d2tm_sc55, dune2_smd, dune2000.
; dune19.ADL/3	= f # Finale Ordos      -- Missing in: d2tm_adlib, d2tm_sc55, dune2_smd, dune2000.
; dune0.ADL/4	= f # Logos             -- Missing in: d2tm_adlib, d2tm_sc55, dune2_smd, dune2000.
; dune16.ADL/8	= f # Cutscene          -- Missing in: d2tm_adlib, d2tm_sc55, dune2_smd, dune2000.
; dune20.ADL/2	= f # Credits           -- Missing in: d2tm_adlib, d2tm_sc55, dune2000.

[dune2_midi]
; dune1.C55/6	= f # Idle 1
; dune2.C55/6	= f # Idle 2
; dune3.C55/6	= f # Idle 3
; dune4.C55/6	= f # Idle 4
; dune5.C55/6	= f # Idle 5
; dune6.C55/6	= f # Idle 6
; dune9.C55/4	= f # Idle 7
; dune9.C55/5	= f # Idle 8
; dune18.C55/6	= f # Idle 9
; dune1.C55/2	= t # Bonus (Idle), disabled by default
; dune10.C55/7	= f # Attack 1
; dune11.C55/7	= f # Attack 2
; dune12.C55/7	= f # Attack 3
; dune13.C55/7	= f # Attack 4
; dune14.C55/7	= f # Attack 5
; dune15.C55/7	= f # Attack 6
; dune7.C55/2	= f # Brief Harkonnen
; dune7.C55/3	= f # Brief Atreides
; dune7.C55/4	= f # Brief Ordos
; dune8.C55/3	= f # Win Harkonnen
; dune8.C55/2	= f # Win Atreides
; dune17.C55/4	= f # Win Ordos
; dune1.C55/4	= f # Lose Harkonnen
; dune1.C55/5	= f # Lose Atreides
; dune1.C55/3	= f # Lose Ordos
; dune7.C55/6	= f # Menu
; dune16.C55/7	= f # Conquest
; dune0.C55/2	= f # Intro
; dune19.C55/4	= f # Finale Harkonnen
; dune19.C55/2	= f # Finale Atreides
; dune19.C55/3	= f # Finale Ordos
; dune0.C55/4	= f # Logos
; dune16.C55/8	= f # Cutscene
; dune20.C55/2	= f # Credits

[fluidsynth]
; dune1.C55/6	= f # Idle 1
; dune2.C55/6	= f # Idle 2
; dune3.C55/6	= f # Idle 3
; dune4.C55/6	= f # Idle 4
; dune5.C55/6	= f # Idle 5
; dune6.C55/6	= f # Idle 6
; dune9.C55/4	= f # Idle 7
; dune9.C55/5	= f # Idle 8
; dune18.C55/6	= f # Idle 9
; dune1.C55/2	= t # Bonus (Idle), disabled by default
; dune10.C55/7	= f # Attack 1
; dune11.C55/7	= f # Attack 2
; dune12.C55/7	= f # Attack 3
; dune13.C55/7	= f # Attack 4
; dune14.C55/7	= f # Attack 5
; dune15.C55/7	= f # Attack 6
; dune7.C55/2	= f # Brief Harkonnen
; dune7.C55/3	= f # Brief Atreides
; dune7.C55/4	= f # Brief Ordos
; dune8.C55/3	= f # Win Harkonnen
; dune8.C55/2	= f # Win Atreides
; dune17.C55/4	= f # Win Ordos
; dune1.C55/4	= f # Lose Harkonnen
; dune1.C55/5	= f # Lose Atreides
; dune1.C55/3	= f # Lose Ordos
; dune7.C55/6	= f # Menu
; dune16.C55/7	= f # Conquest
; dune0.C55/2	= f # Intro
; dune19.C55/4	= f # Finale Harkonnen
; dune19.C55/2	= f # Finale Atreides
; dune19.C55/3	= f # Finale Ordos
; dune0.C55/4	= f # Logos
; dune16.C55/8	= f # Cutscene
; dune20.C55/2	= f # Credits
