def seams_from_islands(mark_seams: bool=True, mark_sharp: bool=False):
    """Set mesh seams according to island setup in the UV editor 

    :param mark_seams: Mark Seams, Mark boundary edges as seams 
    :type mark_seams: bool
    :param mark_sharp: Mark Sharp, Mark boundary edges as sharp 
    :type mark_sharp: bool
    """
    pass
