def vertex_random(offset: float=0.1, uniform: float=0.0, normal: float=0.0,
    seed: int=0):
    """Randomize vertices 

    :param offset: Amount, Distance to offset 
    :type offset: float
    :param uniform: Uniform, Increase for uniform offset distance 
    :type uniform: float
    :param normal: normal, Align offset direction to normals 
    :type normal: float
    :param seed: Random Seed, Seed for the random number generator 
    :type seed: int
    """
    pass
