def vertex_warp(warp_angle: float=6.28319, offset_angle: float=0.0, min:
    float=-1, max: float=1.0, viewmat: float=((0.0, 0.0, 0.0, 0.0), (0.0, 
    0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0)), center:
    float=(0.0, 0.0, 0.0)):
    """Warp vertices around the cursor 

    :param warp_angle: Warp Angle, Amount to warp about the cursor 
    :type warp_angle: float
    :param offset_angle: Offset Angle, Angle to use as the basis for warping 
    :type offset_angle: float
    :param min: Min 
    :type min: float
    :param max: Max 
    :type max: float
    :param viewmat: Matrix 
    :type viewmat: float
    :param center: Center 
    :type center: float
    """
    pass
