def glGenTextures(n: int, textures: 'bpy.context.object'):
    """Generate texture names 

    :param n: Specifies the number of textures name to be generated. 
    :type n: int
    :param textures: Specifies an array in which the generated textures names are stored. 
    :type textures: 'bpy.context.object'
    """
    pass
