def glPolygonOffset(factor: float, units: float):
    """Set the scale and units used to calculate depth values 

    :param factor: Specifies a scale factor that is used to create a variable depth offset for each polygon. The initial value is 0. 
    :type factor: float
    :param units: Is multiplied by an implementation-specific value to create a constant depth offset. The initial value is 0. 
    :type units: float
    """
    pass
