def opengl(animation: bool=False, sequencer: bool=False, write_still: bool=
    False, view_context: bool=True):
    """OpenGL render active viewport 

    :param animation: Animation, Render files from the animation range of this scene 
    :type animation: bool
    :param sequencer: Sequencer, Render using the sequencer’s OpenGL display 
    :type sequencer: bool
    :param write_still: Write Image, Save rendered the image to the output path (used only when animation is disabled) 
    :type write_still: bool
    :param view_context: View Context, Use the current 3D view for rendering, else use scene settings 
    :type view_context: bool
    """
    pass
