def minimize_stretch(fill_holes: bool=True, blend: float=0.0, iterations: int=0
    ):
    """Reduce UV stretching by relaxing angles 

    :param fill_holes: Fill Holes, Virtual fill holes in mesh before unwrapping, to better avoid overlaps and preserve symmetry 
    :type fill_holes: bool
    :param blend: Blend, Blend factor between stretch minimized and original 
    :type blend: float
    :param iterations: Iterations, Number of iterations to run, 0 is unlimited when run interactively 
    :type iterations: int
    """
    pass
