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  2. llm_conf.qmd +5 -5
llm_conf.html ADDED
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+ <title>Scaling Model Training with More Compute, How Do They Do It?</title>
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+ <style>
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+ code{white-space: pre-wrap;}
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+ padding-left: 0.5em;
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+ padding-left: 0.5em;
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+ width: 0.9rem;
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+ content: "";
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+ <script src="llm_conf_files/libs/quarto-diagram/mermaid.min.js"></script>
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+ <link href="llm_conf_files/libs/quarto-diagram/mermaid.css" rel="stylesheet">
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+ </head>
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+ <body class="quarto-dark">
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+ <div class="reveal">
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+ <div class="slides">
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+
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+ <section id="title-slide" class="quarto-title-block center">
396
+ <h1 class="title">Scaling Model Training with More Compute, How Do They Do It?</h1>
397
+
398
+ <div class="quarto-title-authors">
399
+ </div>
400
+
401
+ </section>
402
+ <section id="who-am-i" class="slide level2">
403
+ <h2>Who am I?</h2>
404
+ <ul>
405
+ <li>Zachary Mueller</li>
406
+ <li>Technical Lead for the 🤗 Accelerate project</li>
407
+ <li>API design geek</li>
408
+ </ul>
409
+ </section>
410
+ <section id="understanding-gpu-usage" class="slide level2">
411
+ <h2>Understanding GPU Usage</h2>
412
+ <ul>
413
+ <li>We can somewhat estimate the memory usage in vanilla full-fine-tuning of models</li>
414
+ <li>Requires certain assumptions (that I’ll be covering):
415
+ <ul>
416
+ <li>Adam optimizer</li>
417
+ <li>Batch size of 1</li>
418
+ </ul></li>
419
+ </ul>
420
+ </section>
421
+ <section id="understanding-gpu-usage-1" class="slide level2">
422
+ <h2>Understanding GPU Usage</h2>
423
+ <p>General estimate (<code>bert-base-cased</code>, 108M params):</p>
424
+ <ul>
425
+ <li>Each parameter is 4 bytes</li>
426
+ <li>Backward ~= 2x the model size</li>
427
+ <li>The optimizer step ~= 4x the model size (1x model, 1x gradients, 2x optimizer):</li>
428
+ </ul>
429
+ <div style="font-size: 50%;background-color: rgba(0,0,0,.1);">
430
+ <table>
431
+ <thead>
432
+ <tr class="header">
433
+ <th>dtype</th>
434
+ <th style="text-align: left;">Model</th>
435
+ <th style="text-align: center;">Gradients</th>
436
+ <th style="text-align: center;">Backward pass</th>
437
+ <th style="text-align: center;">Optimizer step</th>
438
+ <th style="text-align: center;">Highest</th>
439
+ </tr>
440
+ </thead>
441
+ <tbody>
442
+ <tr class="odd">
443
+ <td>float32</td>
444
+ <td style="text-align: left;">413.18 MB</td>
445
+ <td style="text-align: center;">413.18 MB</td>
446
+ <td style="text-align: center;">826.36 MB</td>
447
+ <td style="text-align: center;">1.61 GB</td>
448
+ <td style="text-align: center;">1.61 GB</td>
449
+ </tr>
450
+ <tr class="even">
451
+ <td>float16</td>
452
+ <td style="text-align: left;">413.18 MB*</td>
453
+ <td style="text-align: center;">619.77 MB</td>
454
+ <td style="text-align: center;">826.36 MB</td>
455
+ <td style="text-align: center;">826.36 MB</td>
456
+ <td style="text-align: center;">826.36 MB</td>
457
+ </tr>
458
+ </tbody>
459
+ </table>
460
+ <p>*All estimations were based off the <a href="https://huggingface.co/spaces/hf-accelerate/model-memory-usage">Model Estimator Tool</a></p>
461
+ </div>
462
+ </section>
463
+ <section id="understanding-gpu-usage-2" class="slide level2">
464
+ <h2>Understanding GPU Usage</h2>
465
+ <p>This works fine for small models, we have cards with anywhere from 12-24GB of GPU memory (on the GPU-poor side).</p>
466
+ <p>But what happens as we scale?</p>
467
+ <p>Here’s <code>llama-3-8B</code> (8.03B parameters)</p>
468
+ <div style="font-size: 50%;background-color: rgba(0,0,0,.1);">
469
+ <table>
470
+ <thead>
471
+ <tr class="header">
472
+ <th>dtype</th>
473
+ <th style="text-align: left;">Model</th>
474
+ <th style="text-align: center;">Gradients</th>
475
+ <th style="text-align: center;">Backward pass</th>
476
+ <th style="text-align: center;">Optimizer step</th>
477
+ <th style="text-align: center;">Highest</th>
478
+ </tr>
479
+ </thead>
480
+ <tbody>
481
+ <tr class="odd">
482
+ <td>float32</td>
483
+ <td style="text-align: left;">28.21 GB</td>
484
+ <td style="text-align: center;">28.21 GB</td>
485
+ <td style="text-align: center;">56.43 GB</td>
486
+ <td style="text-align: center;">112.84 GB</td>
487
+ <td style="text-align: center;">112.84 GB</td>
488
+ </tr>
489
+ <tr class="even">
490
+ <td>float16</td>
491
+ <td style="text-align: left;">28.21 GB*</td>
492
+ <td style="text-align: center;">42.32 GB</td>
493
+ <td style="text-align: center;">56.43 GB</td>
494
+ <td style="text-align: center;">56.43 GB</td>
495
+ <td style="text-align: center;">56.43 GB</td>
496
+ </tr>
497
+ </tbody>
498
+ </table>
499
+ </div>
500
+ <p>Well, <em>I</em> don’t have 56GB of GPU memory in a single card, let alone 112GB.</p>
501
+ <p>What can we do?</p>
502
+ </section>
503
+ <section>
504
+ <section id="distributed-training" class="title-slide slide level1 center">
505
+ <h1>Distributed Training</h1>
506
+
507
+ </section>
508
+ <section id="kinds-of-training" class="slide level2">
509
+ <h2>Kinds of Training</h2>
510
+ <ul>
511
+ <li>Single GPU:
512
+ <ul>
513
+ <li>No distributed techniques at play</li>
514
+ </ul></li>
515
+ <li>DDP:
516
+ <ul>
517
+ <li>A full copy of the model exists on each device, but data is chunked between each GPU</li>
518
+ </ul></li>
519
+ <li>FSDP &amp; DeepSpeed:
520
+ <ul>
521
+ <li>Split chunks of the model and optimizer states across GPUs, allowing for training bigger models on smaller (multiple) GPUs</li>
522
+ </ul></li>
523
+ </ul>
524
+ </section></section>
525
+ <section>
526
+ <section id="fully-sharded-data-parallelism" class="title-slide slide level1 center">
527
+ <h1>Fully Sharded Data Parallelism</h1>
528
+
529
+ </section>
530
+ <section id="fully-sharded-data-parallelism-1" class="slide level2">
531
+ <h2>Fully Sharded Data Parallelism</h2>
532
+
533
+ <img data-src="fsdp.png" id="fig-539a35d47e664c97a50115a146a7f1bd-1" class="r-stretch quarto-figure-center"><aside class="notes">
534
+ <ul>
535
+ <li>Take the model and split it across <code>n</code> GPUs</li>
536
+ <li>Each GPU computes the shard’s gradients</li>
537
+ <li>At the end, all gradients are synchronized and the final full model gradient is calculated</li>
538
+ <li>The backward pass can then be performed</li>
539
+ </ul>
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+ </section>
552
+ <section id="fsdp-getting-parameter-specific" class="slide level2">
553
+ <h2>FSDP: Getting parameter specific</h2>
554
+ <ul>
555
+ <li>Different parameters can dicatate how much memory is needed for total GPU training across multiple GPUs</li>
556
+ <li>These include how model weights are sharded, gradients, and more.</li>
557
+ <li>I’ll cover some important ones I needed when doing a Full-Fine-Tune of Llama-3-8B <em>without PEFT</em> on 2x4090’s</li>
558
+ </ul>
559
+ </section>
560
+ <section id="sharding_strategy" class="slide level2">
561
+ <h2><code>sharding_strategy</code></h2>
562
+ <ul>
563
+ <li>Dictates the level of divving resources to perform
564
+ <ul>
565
+ <li><code>FULL_SHARD</code>: Includes optimizer states, gradients, and parameters</li>
566
+ <li><code>SHARD_GRAD_OP</code>: Includes optimizer states and gradients</li>
567
+ <li><code>NO_SHARD</code>: Normal DDP</li>
568
+ <li><code>HYBRID_SHARD</code>: Includes optimizer states, gradients, and parameters but each node has the full model</li>
569
+ </ul>
570
+ <aside class="notes">
571
+ <pre><code>FULL_SHARD:
572
+ Parameters, Gradients, Optimizer States: All are sharded.
573
+ Parameters Handling: Unshard before forward pass, reshard after forward pass, unshard before backward pass, reshard after backward pass.
574
+ Gradients Handling: Synchronize and shard after backward pass.
575
+ Optimizer States: Updated locally per rank.</code></pre>
576
+ <p>SHARD_GRAD_OP: Gradients and Optimizer States: Sharded during computation. Parameters: Unshard before forward pass, remain unsharded during forward pass, reshard after backward pass. Inside no_sync(): Parameters are not resharded after backward computation. Optimizer States: Updated locally per rank.</p>
577
+ <p>NO_SHARD: Parameters, Gradients, Optimizer States: Not sharded, replicated across ranks. Gradients Handling: Synchronized via all-reduce after backward pass. Optimizer States: Updated locally per rank.</p>
578
+ <p>HYBRID_SHARD: Parameters, Gradients, Optimizer States: Combines FULL_SHARD within a node and replicates parameters across nodes. Communication: Expensive operations like all-gathers and reduce-scatters are limited to within a node, enhancing performance for medium-sized models.</p>
579
+ <style type="text/css">
580
+ span.MJX_Assistive_MathML {
581
+ position:absolute!important;
582
+ clip: rect(1px, 1px, 1px, 1px);
583
+ padding: 1px 0 0 0!important;
584
+ border: 0!important;
585
+ height: 1px!important;
586
+ width: 1px!important;
587
+ overflow: hidden!important;
588
+ display:block!important;
589
+ }</style></aside></li>
590
+ </ul>
591
+ </section>
592
+ <section id="auto_wrap_policy" class="slide level2">
593
+ <h2><code>auto_wrap_policy</code>:</h2>
594
+ <ul>
595
+ <li>How the model should be split</li>
596
+ <li>Can be either <code>TRANSFORMER_BASED_WRAP</code> or <code>SIZE_BASED_WRAP</code></li>
597
+ <li><code>TRANSFORMER</code>/<code>fsdp_transformers_layer_cls_to_wrap</code>:
598
+ <ul>
599
+ <li>Need to declare the layer</li>
600
+ <li>Generally <code>transformers</code> has good defaults</li>
601
+ </ul></li>
602
+ <li><code>SIZE</code>/<code>fsdp_min_num_param</code>:
603
+ <ul>
604
+ <li>Number of total parameters in a shard</li>
605
+ </ul></li>
606
+ </ul>
607
+ </section>
608
+ <section id="offload_params" class="slide level2">
609
+ <h2><code>offload_params</code>:</h2>
610
+ <ul>
611
+ <li>Offloads the parameters and gradients to the CPU if they can’t fit into memory</li>
612
+ <li>Allows you to train much larger models locally, but will be much slower</li>
613
+ </ul>
614
+ <blockquote>
615
+ <p>Case: FFT of Llama-3-8B with <code>fsdp_offload_params</code> on 2x4090 GPUs was 72hrs, vs ~an hour or two when using 1xH100</p>
616
+ </blockquote>
617
+ </section>
618
+ <section id="cpu_ram_efficient_loading-and-sync_module_states" class="slide level2">
619
+ <h2><code>cpu_ram_efficient_loading</code> and <code>sync_module_states</code></h2>
620
+ <ul>
621
+ <li>Uses the idea behind big model inference/the <code>meta</code> device to load in the model to the GPU in a low-ram scenario</li>
622
+ <li>Rather than needing <code>model_size</code> * <code>n_gpus</code> RAM, we can load the model on a single node and then send the weights directly to each shard when the time is right via <code>sync_module_states</code></li>
623
+ </ul>
624
+ </section></section>
625
+ <section>
626
+ <section id="tying-this-to-accelerate" class="title-slide slide level1 center">
627
+ <h1>Tying this to 🤗 Accelerate</h1>
628
+
629
+ </section>
630
+ <section id="tying-this-to-accelerate-1" class="slide level2">
631
+ <h2>Tying this to 🤗 Accelerate</h2>
632
+ <ul>
633
+ <li>So far we’ve covered the theory, but how do we put it into practice</li>
634
+ <li>By using a library that’s at the heart of the entire open-source ecosystem</li>
635
+ </ul>
636
+ <div style="font-size: 60%;padding-left:10%;padding-top:0%;">
637
+ <ul>
638
+ <li>Nearly all of 🤗</li>
639
+ <li><code>axolotl</code></li>
640
+ <li><code>fastai</code></li>
641
+ <li><code>FastChat</code></li>
642
+ <li><code>lucidrains</code></li>
643
+ <li><code>kornia</code></li>
644
+ </ul>
645
+ </div>
646
+ <p>Are you using it and you don’t even know?</p>
647
+ </section>
648
+ <section id="what-is-accelerate" class="slide level2">
649
+ <h2>What is 🤗 Accelerate?</h2>
650
+ <div class="cell" data-reveal="true" data-fig-height="6">
651
+ <div class="cell-output-display">
652
+ <div>
653
+ <div>
654
+ <pre class="mermaid mermaid-js">graph LR
655
+ A(("🤗 Accelerate#32;"))
656
+ A --&gt; B["CLI Interface#32;"]
657
+ A --&gt; C["Training Library#32;"]
658
+ A --&gt; D["Big Model&lt;br&gt;Inference#32;"]
659
+ </pre>
660
+ </div>
661
+ </div>
662
+ </div>
663
+ </div>
664
+ </section>
665
+ <section id="a-cli-interface" class="slide level2">
666
+ <h2>A CLI Interface</h2>
667
+ <ul>
668
+ <li><code>accelerate config</code>
669
+ <ul>
670
+ <li>Configure the environment</li>
671
+ </ul></li>
672
+ <li><code>accelerate estimate-memory</code>
673
+ <ul>
674
+ <li>How to guess vRAM requirements</li>
675
+ </ul></li>
676
+ <li><code>accelerate launch</code>
677
+ <ul>
678
+ <li>How to run your script</li>
679
+ </ul></li>
680
+ </ul>
681
+ </section>
682
+ <section id="launching-distributed-training-is-hard" class="slide level2">
683
+ <h2>Launching distributed training is hard</h2>
684
+ <ul>
685
+ <li><div class="sourceCode" id="cb2"><pre class="sourceCode numberSource bash number-lines code-with-copy"><code class="sourceCode bash"><span id="cb2-1"><a href="#cb2-1"></a><span class="ex">python</span> script.py</span></code><button title="Copy to Clipboard" class="code-copy-button"><i class="bi"></i></button></pre></div></li>
686
+ <li><div class="sourceCode" id="cb3"><pre class="sourceCode numberSource bash number-lines code-with-copy"><code class="sourceCode bash"><span id="cb3-1"><a href="#cb3-1"></a><span class="ex">torchrun</span> <span class="at">--nnodes</span><span class="op">=</span>1 <span class="at">--nproc_per_node</span><span class="op">=</span>2 script.py</span></code><button title="Copy to Clipboard" class="code-copy-button"><i class="bi"></i></button></pre></div></li>
687
+ <li><div class="sourceCode" id="cb4"><pre class="sourceCode numberSource bash number-lines code-with-copy"><code class="sourceCode bash"><span id="cb4-1"><a href="#cb4-1"></a><span class="ex">deepspeed</span> <span class="at">--num_gpus</span><span class="op">=</span>2 script.py</span></code><button title="Copy to Clipboard" class="code-copy-button"><i class="bi"></i></button></pre></div></li>
688
+ </ul>
689
+ <p>How can we make this better?</p>
690
+ </section>
691
+ <section id="accelerate-launch" class="slide level2">
692
+ <h2><code>accelerate launch</code></h2>
693
+ <div class="sourceCode" id="cb5"><pre class="sourceCode numberSource bash number-lines code-with-copy"><code class="sourceCode bash"><span id="cb5-1"><a href="#cb5-1"></a><span class="ex">accelerate</span> launch script.py</span></code><button title="Copy to Clipboard" class="code-copy-button"><i class="bi"></i></button></pre></div>
694
+ </section>
695
+ <section id="accelerate-config" class="slide level2">
696
+ <h2><code>accelerate config</code></h2>
697
+ <ul>
698
+ <li>Rely on <code>config.yaml</code> files</li>
699
+ <li>Choose to either running <code>accelerate config</code> or write your own:</li>
700
+ </ul>
701
+ <div class="columns" style="font-size: 50%;padding-left:10%;background-color: rgba(0,0,0,.1);">
702
+ <div class="column" style="width:40%;">
703
+ <div class="code-with-filename">
704
+ <div class="code-with-filename-file">
705
+ <pre><strong>ddp_config.yaml</strong></pre>
706
+ </div>
707
+ <div class="sourceCode" id="cb6" data-filename="ddp_config.yaml"><pre class="sourceCode numberSource yaml number-lines code-with-copy"><code class="sourceCode yaml"><span id="cb6-1"><a href="#cb6-1"></a><span class="fu">compute_environment</span><span class="kw">:</span><span class="at"> LOCAL_MACHINE</span></span>
708
+ <span id="cb6-2"><a href="#cb6-2"></a><span class="fu">distributed_type</span><span class="kw">:</span><span class="at"> MULTI_GPU</span></span>
709
+ <span id="cb6-3"><a href="#cb6-3"></a><span class="fu">main_training_function</span><span class="kw">:</span><span class="at"> main</span></span>
710
+ <span id="cb6-4"><a href="#cb6-4"></a><span class="fu">mixed_precision</span><span class="kw">:</span><span class="at"> bf16</span></span>
711
+ <span id="cb6-5"><a href="#cb6-5"></a><span class="fu">num_machines</span><span class="kw">:</span><span class="at"> </span><span class="dv">1</span></span>
712
+ <span id="cb6-6"><a href="#cb6-6"></a><span class="fu">num_processes</span><span class="kw">:</span><span class="at"> </span><span class="dv">8</span></span></code><button title="Copy to Clipboard" class="code-copy-button"><i class="bi"></i></button></pre></div>
713
+ </div>
714
+ </div><div class="column" style="width:40%;">
715
+ <div class="code-with-filename">
716
+ <div class="code-with-filename-file">
717
+ <pre><strong>fsdp_config.yaml</strong></pre>
718
+ </div>
719
+ <div class="sourceCode" id="cb7" data-filename="fsdp_config.yaml"><pre class="sourceCode numberSource yaml number-lines code-with-copy"><code class="sourceCode yaml"><span id="cb7-1"><a href="#cb7-1"></a><span class="fu">compute_environment</span><span class="kw">:</span><span class="at"> LOCAL_MACHINE</span></span>
720
+ <span id="cb7-2"><a href="#cb7-2"></a><span class="fu">distributed_type</span><span class="kw">:</span><span class="at"> FSDP</span></span>
721
+ <span id="cb7-3"><a href="#cb7-3"></a><span class="fu">fsdp_config</span><span class="kw">:</span></span>
722
+ <span id="cb7-4"><a href="#cb7-4"></a><span class="at"> </span><span class="fu">fsdp_auto_wrap_policy</span><span class="kw">:</span><span class="at"> TRANSFORMER_BASED_WRAP</span></span>
723
+ <span id="cb7-5"><a href="#cb7-5"></a><span class="at"> </span><span class="fu">fsdp_backward_prefetch</span><span class="kw">:</span><span class="at"> BACKWARD_PRE</span></span>
724
+ <span id="cb7-6"><a href="#cb7-6"></a><span class="at"> </span><span class="fu">fsdp_cpu_ram_efficient_loading</span><span class="kw">:</span><span class="at"> </span><span class="ch">true</span></span>
725
+ <span id="cb7-7"><a href="#cb7-7"></a><span class="at"> </span><span class="fu">fsdp_forward_prefetch</span><span class="kw">:</span><span class="at"> </span><span class="ch">false</span></span>
726
+ <span id="cb7-8"><a href="#cb7-8"></a><span class="at"> </span><span class="fu">fsdp_offload_params</span><span class="kw">:</span><span class="at"> </span><span class="ch">false</span></span>
727
+ <span id="cb7-9"><a href="#cb7-9"></a><span class="at"> </span><span class="fu">fsdp_sharding_strategy</span><span class="kw">:</span><span class="at"> FULL_SHARD</span></span>
728
+ <span id="cb7-10"><a href="#cb7-10"></a><span class="at"> </span><span class="fu">fsdp_state_dict_type</span><span class="kw">:</span><span class="at"> SHARDED_STATE_DICT</span></span>
729
+ <span id="cb7-11"><a href="#cb7-11"></a><span class="at"> </span><span class="fu">fsdp_sync_module_states</span><span class="kw">:</span><span class="at"> </span><span class="ch">true</span></span>
730
+ <span id="cb7-12"><a href="#cb7-12"></a><span class="at"> </span><span class="fu">fsdp_use_orig_params</span><span class="kw">:</span><span class="at"> </span><span class="ch">false</span></span>
731
+ <span id="cb7-13"><a href="#cb7-13"></a><span class="fu">main_training_function</span><span class="kw">:</span><span class="at"> main</span></span>
732
+ <span id="cb7-14"><a href="#cb7-14"></a><span class="fu">mixed_precision</span><span class="kw">:</span><span class="at"> bf16</span></span>
733
+ <span id="cb7-15"><a href="#cb7-15"></a><span class="fu">num_machines</span><span class="kw">:</span><span class="at"> </span><span class="dv">1</span></span>
734
+ <span id="cb7-16"><a href="#cb7-16"></a><span class="fu">num_processes</span><span class="kw">:</span><span class="at"> </span><span class="dv">8</span></span></code><button title="Copy to Clipboard" class="code-copy-button"><i class="bi"></i></button></pre></div>
735
+ </div>
736
+ </div>
737
+ </div>
738
+ </section></section>
739
+ <section>
740
+ <section id="a-training-library" class="title-slide slide level1 center">
741
+ <h1>A Training Library</h1>
742
+
743
+ </section>
744
+ <section id="a-training-library-the-code" class="slide level2">
745
+ <h2>A Training Library: The Code</h2>
746
+ <div class="columns" style="font-size: 50%;">
747
+ <div class="column">
748
+ <p><br><br><br></p>
749
+ <div class="sourceCode" id="cb8" data-code-line-numbers="5-6,9"><pre class="sourceCode numberSource python number-lines code-with-copy"><code class="sourceCode python"><span id="cb8-1"><a href="#cb8-1"></a><span class="co"># For alignment purposes</span></span>
750
+ <span id="cb8-2"><a href="#cb8-2"></a><span class="cf">for</span> batch <span class="kw">in</span> dataloader:</span>
751
+ <span id="cb8-3"><a href="#cb8-3"></a> optimizer.zero_grad()</span>
752
+ <span id="cb8-4"><a href="#cb8-4"></a> inputs, targets <span class="op">=</span> batch</span>
753
+ <span id="cb8-5"><a href="#cb8-5"></a> inputs <span class="op">=</span> inputs.to(device)</span>
754
+ <span id="cb8-6"><a href="#cb8-6"></a> targets <span class="op">=</span> targets.to(device)</span>
755
+ <span id="cb8-7"><a href="#cb8-7"></a> outputs <span class="op">=</span> model(inputs)</span>
756
+ <span id="cb8-8"><a href="#cb8-8"></a> loss <span class="op">=</span> loss_function(outputs, targets)</span>
757
+ <span id="cb8-9"><a href="#cb8-9"></a> loss.backward()</span>
758
+ <span id="cb8-10"><a href="#cb8-10"></a> optimizer.step()</span>
759
+ <span id="cb8-11"><a href="#cb8-11"></a> scheduler.step()</span></code><button title="Copy to Clipboard" class="code-copy-button"><i class="bi"></i></button></pre></div>
760
+ </div><div class="column">
761
+ <div class="sourceCode" id="cb9" data-code-line-numbers="1-7,12-13,16"><pre class="sourceCode numberSource python number-lines code-with-copy"><code class="sourceCode python"><span id="cb9-1"><a href="#cb9-1"></a><span class="im">from</span> accelerate <span class="im">import</span> Accelerator</span>
762
+ <span id="cb9-2"><a href="#cb9-2"></a>accelerator <span class="op">=</span> Accelerator()</span>
763
+ <span id="cb9-3"><a href="#cb9-3"></a>dataloader, model, optimizer scheduler <span class="op">=</span> (</span>
764
+ <span id="cb9-4"><a href="#cb9-4"></a> accelerator.prepare(</span>
765
+ <span id="cb9-5"><a href="#cb9-5"></a> dataloader, model, optimizer, scheduler</span>
766
+ <span id="cb9-6"><a href="#cb9-6"></a> )</span>
767
+ <span id="cb9-7"><a href="#cb9-7"></a>)</span>
768
+ <span id="cb9-8"><a href="#cb9-8"></a></span>
769
+ <span id="cb9-9"><a href="#cb9-9"></a><span class="cf">for</span> batch <span class="kw">in</span> dataloader:</span>
770
+ <span id="cb9-10"><a href="#cb9-10"></a> optimizer.zero_grad()</span>
771
+ <span id="cb9-11"><a href="#cb9-11"></a> inputs, targets <span class="op">=</span> batch</span>
772
+ <span id="cb9-12"><a href="#cb9-12"></a> <span class="co"># inputs = inputs.to(device)</span></span>
773
+ <span id="cb9-13"><a href="#cb9-13"></a> <span class="co"># targets = targets.to(device)</span></span>
774
+ <span id="cb9-14"><a href="#cb9-14"></a> outputs <span class="op">=</span> model(inputs)</span>
775
+ <span id="cb9-15"><a href="#cb9-15"></a> loss <span class="op">=</span> loss_function(outputs, targets)</span>
776
+ <span id="cb9-16"><a href="#cb9-16"></a> accelerator.backward(loss) <span class="co"># loss.backward()</span></span>
777
+ <span id="cb9-17"><a href="#cb9-17"></a> optimizer.step()</span>
778
+ <span id="cb9-18"><a href="#cb9-18"></a> scheduler.step()</span></code><button title="Copy to Clipboard" class="code-copy-button"><i class="bi"></i></button></pre></div>
779
+ </div>
780
+ </div>
781
+ </section>
782
+ <section id="a-training-library-how-scaling-works" class="slide level2">
783
+ <h2>A Training Library: How Scaling Works</h2>
784
+ <ul>
785
+ <li>Accelerate’s DataLoaders and schedulers work off of a sharding mindset</li>
786
+ <li>Rather than repeating the same data across <code>n</code> nodes, we instead split it</li>
787
+ <li>Speeds up training linearly</li>
788
+ <li>Given a batch size of 16 on a single GPU, to recreate this across 8 GPUs you would use a batch size of 2</li>
789
+ <li>This also means the scheduler will be stepped <code>n</code> GPUs at a time per “global step”</li>
790
+ </ul>
791
+ </section>
792
+ <section id="a-training-library-mixed-precision" class="slide level2">
793
+ <h2>A Training Library: Mixed Precision</h2>
794
+ <ul>
795
+ <li>This may be a bit different than your “normal” idea of mixed precision.</li>
796
+ <li>We do <strong>not</strong> convert the model weights to BF16/FP16</li>
797
+ <li>Instead we <strong>wrap the forward pass</strong> with <code>autocast</code> to convert the gradients automatically</li>
798
+ <li>This preserves the original precision of the weights, which leads to stable training and better fine-tuning later on.</li>
799
+ <li><strong>If you use <code>.bf16()</code> weights, you are STUCK in bf16 perminantly</strong></li>
800
+ </ul>
801
+ </section>
802
+ <section id="a-training-library-mixed-precision-1" class="slide level2">
803
+ <h2>A Training Library: Mixed Precision</h2>
804
+ <ul>
805
+ <li>Let’s tie that back up to the model estimator with neat tools like NVIDIA’s TransformerEngine</li>
806
+ </ul>
807
+ <div style="font-size: 60%;background-color: rgba(0,0,0,.1);">
808
+ <table style="width:100%;">
809
+ <colgroup>
810
+ <col style="width: 14%">
811
+ <col style="width: 14%">
812
+ <col style="width: 14%">
813
+ <col style="width: 14%">
814
+ <col style="width: 14%">
815
+ <col style="width: 14%">
816
+ <col style="width: 14%">
817
+ </colgroup>
818
+ <thead>
819
+ <tr class="header">
820
+ <th>Optimization Level</th>
821
+ <th>Computation (GEMM)</th>
822
+ <th>Comm</th>
823
+ <th>Weight</th>
824
+ <th>Master Weight</th>
825
+ <th>Weight Gradient</th>
826
+ <th>Optimizer States</th>
827
+ </tr>
828
+ </thead>
829
+ <tbody>
830
+ <tr class="odd">
831
+ <td>FP16 AMP</td>
832
+ <td>FP16</td>
833
+ <td>FP32</td>
834
+ <td>FP32</td>
835
+ <td>N/A</td>
836
+ <td>FP32</td>
837
+ <td>FP32+FP32</td>
838
+ </tr>
839
+ <tr class="even">
840
+ <td>Nvidia TE</td>
841
+ <td>FP8</td>
842
+ <td>FP32</td>
843
+ <td>FP32</td>
844
+ <td>N/A</td>
845
+ <td>FP32</td>
846
+ <td>FP32+FP32</td>
847
+ </tr>
848
+ <tr class="odd">
849
+ <td>MS-AMP O1</td>
850
+ <td>FP8</td>
851
+ <td>FP8</td>
852
+ <td>FP16</td>
853
+ <td>N/A</td>
854
+ <td>FP8</td>
855
+ <td>FP32+FP32</td>
856
+ </tr>
857
+ <tr class="even">
858
+ <td>MS-AMP O2</td>
859
+ <td>FP8</td>
860
+ <td>FP8</td>
861
+ <td>FP16</td>
862
+ <td>N/A</td>
863
+ <td>FP8</td>
864
+ <td>FP8+FP16</td>
865
+ </tr>
866
+ <tr class="odd">
867
+ <td>MS-AMP O3</td>
868
+ <td>FP8</td>
869
+ <td>FP8</td>
870
+ <td>FP8</td>
871
+ <td>FP16</td>
872
+ <td>FP8</td>
873
+ <td>FP8+FP16</td>
874
+ </tr>
875
+ </tbody>
876
+ </table>
877
+ </div>
878
+ <aside class="notes">
879
+ <p>What is actually happening: * Linear Layers and other certain compatible layers are wrapped in a special version that allows for FP8 computation * The general forward pass is wrapped around BF16 * This means that the most memory saved is done during the gradients of the model, <em>not</em> the model itself. * With tools like <code>MS-AMP</code> we can convert more chunks into lower precision, but again like before stable training occurs when the models weights are in full precision and the backprop happens in full precision too.</p>
880
+ <style type="text/css">
881
+ span.MJX_Assistive_MathML {
882
+ position:absolute!important;
883
+ clip: rect(1px, 1px, 1px, 1px);
884
+ padding: 1px 0 0 0!important;
885
+ border: 0!important;
886
+ height: 1px!important;
887
+ width: 1px!important;
888
+ overflow: hidden!important;
889
+ display:block!important;
890
+ }</style></aside>
891
+ </section>
892
+ <section id="deepspeed-vs-fully-sharded-data-parallelism" class="slide level2">
893
+ <h2>DeepSpeed vs Fully Sharded Data Parallelism</h2>
894
+ <ul>
895
+ <li>Extremely similar, however mostly used different naming conventions for items and slight tweaks in the implementation</li>
896
+ </ul>
897
+ <div style="font-size: 50%;background-color: rgba(0,0,0,.1);">
898
+ <table style="width:100%;">
899
+ <colgroup>
900
+ <col style="width: 16%">
901
+ <col style="width: 16%">
902
+ <col style="width: 16%">
903
+ <col style="width: 16%">
904
+ <col style="width: 16%">
905
+ <col style="width: 16%">
906
+ </colgroup>
907
+ <thead>
908
+ <tr class="header">
909
+ <th>Framework</th>
910
+ <th>Model Loading (<code>torch_dtype</code>)</th>
911
+ <th>Mixed Precision</th>
912
+ <th>Preparation (Local)</th>
913
+ <th>Training</th>
914
+ <th>Optimizer (Local)</th>
915
+ </tr>
916
+ </thead>
917
+ <tbody>
918
+ <tr class="odd">
919
+ <td>FSDP</td>
920
+ <td>bf16</td>
921
+ <td>default (none)</td>
922
+ <td>bf16</td>
923
+ <td>bf16</td>
924
+ <td>bf16</td>
925
+ </tr>
926
+ <tr class="even">
927
+ <td>FSDP</td>
928
+ <td>bf16</td>
929
+ <td>bf16</td>
930
+ <td>fp32</td>
931
+ <td>bf16</td>
932
+ <td>fp32</td>
933
+ </tr>
934
+ <tr class="odd">
935
+ <td>DeepSpeed</td>
936
+ <td>bf16</td>
937
+ <td>bf16</td>
938
+ <td>fp32</td>
939
+ <td>bf16</td>
940
+ <td>fp32</td>
941
+ </tr>
942
+ </tbody>
943
+ </table>
944
+ </div>
945
+ <p>To learn more, check out the <a href="https://huggingface.co/docs/accelerate/concept_guides/fsdp_and_deepspeed">documentation</a> or join my office hours</p>
946
+ </section>
947
+ <section id="key-takeaways" class="slide level2">
948
+ <h2>Key Takeaways:</h2>
949
+ <ul>
950
+ <li>You can scale out training with <code>accelerate</code>, FSDP, and DeepSpeed across multiple GPUs to train bigger models</li>
951
+ <li>Techniques like <code>FP8</code> can help speed up training some and reduce computational overhead</li>
952
+ <li>Comes at a cost of end-precision and locking model weights for futher fine-tunes if not careful</li>
953
+ </ul>
954
+ </section>
955
+ <section id="some-handy-resources" class="slide level2">
956
+ <h2>Some Handy Resources</h2>
957
+ <ul>
958
+ <li><a href="https://hf.co/docs/accelerate">🤗 Accelerate documentation</a></li>
959
+ <li><a href="https://huggingface.co/docs/accelerate/basic_tutorials/launch">Launching distributed code</a></li>
960
+ <li><a href="https://huggingface.co/docs/accelerate/basic_tutorials/notebook">Distributed code and Jupyter Notebooks</a></li>
961
+ <li><a href="https://huggingface.co/docs/accelerate/basic_tutorials/migration">Migrating to 🤗 Accelerate easily</a></li>
962
+ <li><a href="https://huggingface.co/docs/accelerate/usage_guides/big_modeling">Big Model Inference tutorial</a></li>
963
+ <li><a href="https://huggingface.co/docs/accelerate/usage_guides/deepspeed">DeepSpeed and 🤗 Accelerate</a></li>
964
+ <li><a href="https://huggingface.co/docs/accelerate/usage_guides/fsdp">Fully Sharded Data Parallelism and 🤗 Accelerate</a></li>
965
+ <li><a href="https://huggingface.co/docs/accelerate/concept_guides/fsdp_and_deepspeed">FSDP vs DeepSpeed In-Depth</a></li>
966
+ </ul>
967
+ <div class="footer footer-default">
968
+
969
+ </div>
970
+ </section></section>
971
+ </div>
972
+ </div>
973
+
974
+ <script>window.backupDefine = window.define; window.define = undefined;</script>
975
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987
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989
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1024
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1060
+ rtl: false,
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1062
+ // see https://revealjs.com/vertical-slides/#navigation-mode
1063
+ navigationMode: 'linear',
1064
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1065
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1066
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+ // i.e. contained within a limited portion of the screen
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1079
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1080
+ // key is pressed
1081
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1083
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1086
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1087
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1089
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1100
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1101
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1103
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1104
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1105
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1106
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1111
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1120
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1121
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1122
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1123
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1124
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1125
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1126
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1129
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1132
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1136
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1140
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1144
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1172
+ plugins: [QuartoLineHighlight, PdfExport, RevealMenu, QuartoSupport,
1173
+
1174
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1175
+ RevealNotes,
1176
+ RevealSearch,
1177
+ RevealZoom
1178
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1179
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1191
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1192
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1195
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1196
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1201
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1207
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1221
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1224
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1225
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1226
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1227
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1228
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1230
+ button.classList.add('code-copy-button-checked');
1231
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1232
+ button.setAttribute("title", "Copied!");
1233
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1234
+ if (window.bootstrap) {
1235
+ button.setAttribute("data-bs-toggle", "tooltip");
1236
+ button.setAttribute("data-bs-placement", "left");
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1258
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1259
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1260
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1261
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1288
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1289
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1290
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llm_conf.qmd CHANGED
@@ -28,7 +28,7 @@ General estimate (`bert-base-cased`, 108M params):
28
  - Backward ~= 2x the model size
29
  - The optimizer step ~= 4x the model size (1x model, 1x gradients, 2x optimizer):
30
 
31
- ::: {style="font-size: 50%;"}
32
  | dtype | Model | Gradients | Backward pass | Optimizer step | Highest |
33
  |---------|:-----|:------:|:------:|:------:|:------:|
34
  | float32 | 413.18 MB | 413.18 MB | 826.36 MB | 1.61 GB | 1.61 GB |
@@ -45,7 +45,7 @@ But what happens as we scale?
45
 
46
  Here's `llama-3-8B` (8.03B parameters)
47
 
48
- ::: {style="font-size: 50%;"}
49
  | dtype | Model | Gradients | Backward pass | Optimizer step | Highest |
50
  |---------|:-----|:------:|:------:|:------:|:------:|
51
  | float32 | 28.21 GB | 28.21 GB | 56.43 GB | 112.84 GB | 112.84 GB |
@@ -202,7 +202,7 @@ accelerate launch script.py
202
  * Rely on `config.yaml` files
203
  * Choose to either running `accelerate config` or write your own:
204
 
205
- :::: {.columns style="font-size: 50%;padding-left:10%;"}
206
  ::: {.column width="40%"}
207
  ```{.yaml filename=ddp_config.yaml}
208
  compute_environment: LOCAL_MACHINE
@@ -302,7 +302,7 @@ for batch in dataloader:
302
 
303
  * Let's tie that back up to the model estimator with neat tools like NVIDIA's TransformerEngine
304
 
305
- ::: {style="font-size: 60%;"}
306
  | Optimization Level | Computation (GEMM) | Comm | Weight | Master Weight | Weight Gradient | Optimizer States |
307
  | -- | -- | -- | -- | -- | -- | -- |
308
  | FP16 AMP | FP16 | FP32 | FP32 | N/A | FP32 | FP32+FP32 |
@@ -326,7 +326,7 @@ What is actually happening:
326
 
327
  * Extremely similar, however mostly used different naming conventions for items and slight tweaks in the implementation
328
 
329
- ::: {style="font-size: 50%;"}
330
  Framework | Model Loading (`torch_dtype`) | Mixed Precision | Preparation (Local) | Training | Optimizer (Local)
331
  --|--|--|--|--|--
332
  FSDP | bf16 | default (none) | bf16 | bf16 | bf16
 
28
  - Backward ~= 2x the model size
29
  - The optimizer step ~= 4x the model size (1x model, 1x gradients, 2x optimizer):
30
 
31
+ ::: {style="font-size: 50%;background-color: rgba(0,0,0,.1);"}
32
  | dtype | Model | Gradients | Backward pass | Optimizer step | Highest |
33
  |---------|:-----|:------:|:------:|:------:|:------:|
34
  | float32 | 413.18 MB | 413.18 MB | 826.36 MB | 1.61 GB | 1.61 GB |
 
45
 
46
  Here's `llama-3-8B` (8.03B parameters)
47
 
48
+ ::: {style="font-size: 50%;background-color: rgba(0,0,0,.1);"}
49
  | dtype | Model | Gradients | Backward pass | Optimizer step | Highest |
50
  |---------|:-----|:------:|:------:|:------:|:------:|
51
  | float32 | 28.21 GB | 28.21 GB | 56.43 GB | 112.84 GB | 112.84 GB |
 
202
  * Rely on `config.yaml` files
203
  * Choose to either running `accelerate config` or write your own:
204
 
205
+ :::: {.columns style="font-size: 50%;padding-left:10%;background-color: rgba(0,0,0,.1);"}
206
  ::: {.column width="40%"}
207
  ```{.yaml filename=ddp_config.yaml}
208
  compute_environment: LOCAL_MACHINE
 
302
 
303
  * Let's tie that back up to the model estimator with neat tools like NVIDIA's TransformerEngine
304
 
305
+ ::: {style="font-size: 60%;background-color: rgba(0,0,0,.1);"}
306
  | Optimization Level | Computation (GEMM) | Comm | Weight | Master Weight | Weight Gradient | Optimizer States |
307
  | -- | -- | -- | -- | -- | -- | -- |
308
  | FP16 AMP | FP16 | FP32 | FP32 | N/A | FP32 | FP32+FP32 |
 
326
 
327
  * Extremely similar, however mostly used different naming conventions for items and slight tweaks in the implementation
328
 
329
+ ::: {style="font-size: 50%;background-color: rgba(0,0,0,.1);"}
330
  Framework | Model Loading (`torch_dtype`) | Mixed Precision | Preparation (Local) | Training | Optimizer (Local)
331
  --|--|--|--|--|--
332
  FSDP | bf16 | default (none) | bf16 | bf16 | bf16