coollsd commited on
Commit
1f382ba
·
verified ·
1 Parent(s): 9440dc3

Update petroll.py

Browse files
Files changed (1) hide show
  1. petroll.py +40 -49
petroll.py CHANGED
@@ -13,6 +13,7 @@ luck_opportunities = {}
13
  used_luck_opportunities = {}
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  first_luck_claimed = set()
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  auto_roll_users = set()
 
16
 
17
  async def perform_roll(interaction: discord.Interaction):
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  async def fetch_data(url):
@@ -193,7 +194,7 @@ async def perform_roll(interaction: discord.Interaction):
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  auto_roll_users.add(user_id)
194
  auto_roll_button.style = discord.ButtonStyle.danger
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  auto_roll_button.label = "Stop Auto Roll"
196
- await interaction.response.send_message("Auto roll started.", ephemeral=True)
197
  asyncio.create_task(auto_roll(interaction))
198
 
199
  await interaction.message.edit(view=view)
@@ -201,6 +202,37 @@ async def perform_roll(interaction: discord.Interaction):
201
  auto_roll_button.callback = auto_roll_callback
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  view.add_item(auto_roll_button)
203
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
204
  return embed, view
205
 
206
  async def schedule_next_luck_opportunity(interaction: discord.Interaction, user_id: int):
@@ -247,7 +279,13 @@ async def schedule_next_luck_opportunity(interaction: discord.Interaction, user_
247
 
248
  async def auto_roll(interaction: discord.Interaction):
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  user_id = interaction.user.id
 
250
  while user_id in auto_roll_users:
 
 
 
 
 
251
  result = await perform_roll(interaction)
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  if result:
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  await interaction.followup.send(embed=result[0], view=result[1])
@@ -275,51 +313,4 @@ async def dice(interaction: discord.Interaction, bet: int):
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  await roll_dice(interaction, bet)
276
 
277
  async def roll_dice(interaction: discord.Interaction, bet: int):
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- user_id = interaction.user.id
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- balance = user_cash.get(user_id, 0)
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-
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- if bet <= 0:
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- await interaction.response.send_message("Bet Higher than 0 Idiot.")
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- return
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-
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- if bet > balance:
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- await interaction.response.send_message(f"You don't have enough cash. Your current balance is ${balance:.2f}")
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- return
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-
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- embed = discord.Embed(title="Dice Roll", description=f"{interaction.user.name} is betting ${bet:.2f}", color=0x787878)
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- embed.add_field(name="Current Balance", value=f"${balance:.2f}", inline=False)
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-
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- roll_button = discord.ui.Button(style=discord.ButtonStyle.primary, label="Roll the Dice", custom_id="roll_dice")
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-
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- async def roll_dice_callback(interaction: discord.Interaction):
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- nonlocal balance
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- result = random.choice(["win", "lose"])
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-
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- if result == "win":
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- winnings = bet
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- balance += winnings
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- result_text = f"You won ${winnings:.2f}!"
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- else:
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- balance -= bet
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- result_text = f"You lost ${bet:.2f}."
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-
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- user_cash[user_id] = balance
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-
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- embed.clear_fields()
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- embed.add_field(name="Result", value=result_text, inline=False)
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- embed.add_field(name="New Balance", value=f"${balance:.2f}", inline=False)
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-
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- roll_again_button = discord.ui.Button(style=discord.ButtonStyle.primary, label="Roll Again", custom_id="roll_again")
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-
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- async def roll_again_callback(interaction: discord.Interaction):
315
- if interaction.user.id == user_id:
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- await roll_dice(interaction, bet)
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- else:
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- await interaction.response.send_message("you cant roll this", ephemeral=True)
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-
320
- roll_again_button.callback = roll_again_callback
321
-
322
- new_view = discord.ui.View()
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- new_view.add_item(roll_again_button)
324
-
325
- await interaction.response.edit_
 
13
  used_luck_opportunities = {}
14
  first_luck_claimed = set()
15
  auto_roll_users = set()
16
+ auto_sell_users = set()
17
 
18
  async def perform_roll(interaction: discord.Interaction):
19
  async def fetch_data(url):
 
194
  auto_roll_users.add(user_id)
195
  auto_roll_button.style = discord.ButtonStyle.danger
196
  auto_roll_button.label = "Stop Auto Roll"
197
+ await interaction.response.send_message("Auto roll started. It will automatically stop after 3 minutes.", ephemeral=True)
198
  asyncio.create_task(auto_roll(interaction))
199
 
200
  await interaction.message.edit(view=view)
 
202
  auto_roll_button.callback = auto_roll_callback
203
  view.add_item(auto_roll_button)
204
 
205
+ auto_sell_button = discord.ui.Button(
206
+ style=discord.ButtonStyle.primary if user_id not in auto_sell_users else discord.ButtonStyle.danger,
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+ label="Auto Pet Sell" if user_id not in auto_sell_users else "Stop Auto Pet Sell",
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+ custom_id="auto_pet_sell"
209
+ )
210
+
211
+ async def auto_sell_callback(interaction: discord.Interaction):
212
+ if interaction.user.id != user_id:
213
+ await interaction.response.send_message("You cannot use this button.", ephemeral=True)
214
+ return
215
+
216
+ if user_id in auto_sell_users:
217
+ auto_sell_users.remove(user_id)
218
+ auto_sell_button.style = discord.ButtonStyle.primary
219
+ auto_sell_button.label = "Auto Pet Sell"
220
+ await interaction.response.send_message("Auto pet sell stopped.", ephemeral=True)
221
+ else:
222
+ auto_sell_users.add(user_id)
223
+ auto_sell_button.style = discord.ButtonStyle.danger
224
+ auto_sell_button.label = "Stop Auto Pet Sell"
225
+ await interaction.response.send_message("Auto pet sell started.", ephemeral=True)
226
+
227
+ await interaction.message.edit(view=view)
228
+
229
+ auto_sell_button.callback = auto_sell_callback
230
+ view.add_item(auto_sell_button)
231
+
232
+ if user_id in auto_sell_users:
233
+ user_cash[user_id] = user_cash.get(user_id, 0) + rap_value
234
+ embed.add_field(name="Auto Sell", value=f"Pet automatically sold for ${rap_value}. New balance: ${user_cash[user_id]}", inline=False)
235
+
236
  return embed, view
237
 
238
  async def schedule_next_luck_opportunity(interaction: discord.Interaction, user_id: int):
 
279
 
280
  async def auto_roll(interaction: discord.Interaction):
281
  user_id = interaction.user.id
282
+ start_time = time.time()
283
  while user_id in auto_roll_users:
284
+ if time.time() - start_time >= 180: # 3 minutes
285
+ auto_roll_users.remove(user_id)
286
+ await interaction.followup.send("Auto roll has been automatically stopped after 3 minutes. You can start it again if you wish.", ephemeral=True)
287
+ break
288
+
289
  result = await perform_roll(interaction)
290
  if result:
291
  await interaction.followup.send(embed=result[0], view=result[1])
 
313
  await roll_dice(interaction, bet)
314
 
315
  async def roll_dice(interaction: discord.Interaction, bet: int):
316
+ user_i