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acecalisto3
commited on
Update appaaa.py
Browse files
appaaa.py
CHANGED
@@ -2,29 +2,29 @@ import os
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import time
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import random
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import logging
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from pathlib import Path
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# Set up logging
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logging.basicConfig(level=logging.INFO, format='%(asctime)s - %(levelname)s - %(message)s')
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logger = logging.getLogger(__name__)
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# Define
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ROOT_DIR = Path(__file__).parent / "app"
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AGENTS_DIR = ROOT_DIR / "agents"
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TOOLS_DIR = ROOT_DIR / "tools"
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TOOLKIT_DIR = ROOT_DIR / "toolkit"
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AGENT_POOL_DIR = ROOT_DIR / "agent_pool"
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# Create directories
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AGENTS_DIR.mkdir(parents=True, exist_ok=True)
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TOOLS_DIR.mkdir(parents=True, exist_ok=True)
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TOOLKIT_DIR.mkdir(parents=True, exist_ok=True)
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AGENT_POOL_DIR.mkdir(parents=True, exist_ok=True)
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# Function to generate a new agent
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def generate_agent(agent_name: str) -> str:
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logger.info(f"
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time.sleep(1) # Simulate some processing time
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agent_code = f"""
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class {agent_name}:
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def __init__(self):
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@@ -33,50 +33,152 @@ class {agent_name}:
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def run(self):
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print("Running {agent_name}...")
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"""
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-
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with open(
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f.write(agent_code)
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logger.info(f"Successfully generated agent: {agent_name} at {agent_file_path}")
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-
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pool_file.write(f"{agent_name}\n")
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return
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# Function to generate a new tool
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def generate_tool(tool_name: str) -> str:
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logger.info(f"
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time.sleep(1) # Simulate some processing time
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tool_code = f"""
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def {tool_name}():
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print("Executing tool: {tool_name}")
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"""
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-
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with open(
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f.write(tool_code)
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logger.info(f"Successfully generated tool: {tool_name} at {tool_file_path}")
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toolkit_file.write(f"{tool_name}\n")
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return
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# Main loop to continuously generate agents and tools
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def main():
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logger.info("Starting
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while True:
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# Randomly decide to generate an agent or a tool
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if random.choice([True, False]):
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agent_name = f"Agent{random.randint(1, 1000)}"
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generate_agent(agent_name)
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else:
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tool_name = f"Tool{random.randint(1, 1000)}"
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generate_tool(tool_name)
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-
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# Sleep for a while before generating the next agent/tool
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time.sleep(5) # Adjust the sleep time as needed
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if __name__ == "__main__":
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main()
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import time
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import random
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import logging
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import importlib.util
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from pathlib import Path
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import threading
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# Set up logging
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logging.basicConfig(level=logging.INFO, format='%(asctime)s - %(levelname)s - %(message)s')
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logger = logging.getLogger(__name__)
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# Define directories
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ROOT_DIR = Path(__file__).parent / "app"
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AGENTS_DIR = ROOT_DIR / "agents"
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TOOLS_DIR = ROOT_DIR / "tools"
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TOOLKIT_DIR = ROOT_DIR / "toolkit"
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AGENT_POOL_DIR = ROOT_DIR / "agent_pool"
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# Create directories
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AGENTS_DIR.mkdir(parents=True, exist_ok=True)
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TOOLS_DIR.mkdir(parents=True, exist_ok=True)
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TOOLKIT_DIR.mkdir(parents=True, exist_ok=True)
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AGENT_POOL_DIR.mkdir(parents=True, exist_ok=True)
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def generate_agent(agent_name: str) -> str:
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logger.info(f"Generating agent: {agent_name}")
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agent_code = f"""
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class {agent_name}:
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def __init__(self):
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def run(self):
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print("Running {agent_name}...")
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"""
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agent_path = AGENTS_DIR / f"{agent_name}.py"
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with open(agent_path, 'w') as f:
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f.write(agent_code)
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with open(AGENT_POOL_DIR / "agent_pool.txt", 'a') as f:
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f.write(f"{agent_name}\n")
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return agent_path
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def generate_tool(tool_name: str) -> str:
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logger.info(f"Generating tool: {tool_name}")
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tool_code = f"""
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def {tool_name}():
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print("Executing tool: {tool_name}")
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"""
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tool_path = TOOLS_DIR / f"{tool_name}.py"
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with open(tool_path, 'w') as f:
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f.write(tool_code)
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with open(TOOLKIT_DIR / "toolkit.txt", 'a') as f:
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f.write(f"{tool_name}\n")
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return tool_path
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def get_agents():
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agent_pool = AGENT_POOL_DIR / "agent_pool.txt"
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if not agent_pool.exists():
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return []
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with open(agent_pool, 'r') as f:
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return [line.strip() for line in f.readlines()]
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def get_tools():
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toolkit = TOOLKIT_DIR / "toolkit.txt"
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if not toolkit.exists():
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return []
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with open(toolkit, 'r') as f:
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return [line.strip() for line in f.readlines()]
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def display_agents():
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agents = get_agents()
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print("\n=== Agent Catalog ===")
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for idx, agent in enumerate(agents, 1):
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print(f"{idx}. {agent}")
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print("=====================")
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return agents
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def display_tools():
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tools = get_tools()
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print("\n=== Tool Inventory ===")
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for idx, tool in enumerate(tools, 1):
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print(f"{idx}. {tool}")
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print("======================")
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return tools
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def summon_agent(agent_name):
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agent_file = AGENTS_DIR / f"{agent_name}.py"
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if not agent_file.exists():
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print(f"Agent {agent_name} not found!")
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return
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try:
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spec = importlib.util.spec_from_file_location(agent_name, agent_file)
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module = importlib.util.module_from_spec(spec)
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spec.loader.exec_module(module)
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agent_class = getattr(module, agent_name)
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agent_instance = agent_class()
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agent_instance.run()
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except Exception as e:
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print(f"Error summoning agent: {str(e)}")
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def summon_tool(tool_name):
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tool_file = TOOLS_DIR / f"{tool_name}.py"
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if not tool_file.exists():
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print(f"Tool {tool_name} not found!")
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return
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try:
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spec = importlib.util.spec_from_file_location(tool_name, tool_file)
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module = importlib.util.module_from_spec(spec)
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spec.loader.exec_module(module)
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tool_func = getattr(module, tool_name)
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tool_func()
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except Exception as e:
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print(f"Error executing tool: {str(e)}")
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def user_interface():
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while True:
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print("\nMain Menu:")
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print("1. List Agents")
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print("2. List Tools")
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print("3. Summon Agent")
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print("4. Execute Tool")
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print("5. Exit")
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choice = input("Select an option (1-5): ").strip()
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if choice == '1':
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display_agents()
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elif choice == '2':
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display_tools()
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elif choice == '3':
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agents = get_agents()
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if not agents:
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print("No agents available!")
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continue
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display_agents()
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try:
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num = int(input("Enter agent number: "))
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if 1 <= num <= len(agents):
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summon_agent(agents[num-1])
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else:
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print("Invalid number!")
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except ValueError:
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print("Please enter a valid number!")
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elif choice == '4':
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tools = get_tools()
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if not tools:
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print("No tools available!")
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continue
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display_tools()
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try:
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num = int(input("Enter tool number: "))
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if 1 <= num <= len(tools):
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summon_tool(tools[num-1])
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else:
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print("Invalid number!")
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except ValueError:
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print("Please enter a valid number!")
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elif choice == '5':
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os._exit(0)
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else:
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print("Invalid option!")
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def main():
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logger.info("Starting autonomous generation system...")
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ui_thread = threading.Thread(target=user_interface, daemon=True)
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ui_thread.start()
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while True:
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if random.choice([True, False]):
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agent_name = f"Agent{random.randint(1, 1000)}"
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generate_agent(agent_name)
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else:
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tool_name = f"Tool{random.randint(1, 1000)}"
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generate_tool(tool_name)
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time.sleep(5)
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if __name__ == "__main__":
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main()
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