AngoHF commited on
Commit
ff5593c
·
1 Parent(s): 6ab7697

04.29 commit

Browse files
base/attribute.py CHANGED
@@ -274,31 +274,35 @@ class Minor:
274
  weapon_damage_base: int = 0
275
  weapon_damage_gain: int = 0
276
 
277
- _all_shield_ignore: float = 0
278
 
279
- physical_shield_ignore: float = 0
280
- magical_shield_ignore: float = 0
281
 
282
- _all_damage_addition: float = 0
283
- physical_damage_addition: float = 0
284
- magical_damage_addition: float = 0
285
 
286
- pve_addition: float = 0
287
 
288
  """ Minor Function """
289
 
290
  @property
291
- def strain_percent(self):
292
  return self.strain_base / STRAIN_SCALE
293
 
294
  @property
295
  def strain(self):
296
- return self.strain_percent + self.strain_gain / BINARY_SCALE
297
 
298
  """ Critical Power Function"""
299
 
300
  @property
301
- def critical_power(self):
 
 
 
 
302
  raise NotImplementedError
303
 
304
  @property
@@ -323,14 +327,22 @@ class Minor:
323
  self.magical_critical_power_gain += residual
324
  self._all_critical_power_gain = all_critical_power_gain
325
 
 
 
 
 
326
  @property
327
  def physical_critical_power_percent(self):
328
- return BASE_CRITICAL_POWER + self.physical_critical_power_base / CRITICAL_POWER_SCALE
329
 
330
  @property
331
  def physical_critical_power(self):
332
  return self.physical_critical_power_percent + self.physical_critical_power_gain / BINARY_SCALE
333
 
 
 
 
 
334
  @property
335
  def magical_critical_power_percent(self):
336
  return BASE_CRITICAL_POWER + self.magical_critical_power_base / CRITICAL_POWER_SCALE
@@ -388,7 +400,7 @@ class Attribute(Major, Minor, Target):
388
 
389
  @property
390
  def level_reduction(self):
391
- return LEVEL_REDUCTION * (self.target_level - self.level)
392
 
393
 
394
  class PhysicalAttribute(Attribute):
@@ -413,21 +425,25 @@ class PhysicalAttribute(Attribute):
413
  return self.physical_critical_strike
414
 
415
  @property
416
- def critical_power(self):
417
- return self.physical_critical_power
418
 
419
  @property
420
- def overcome(self):
421
- return self.physical_overcome
422
 
423
  @property
424
- def shield_ignore(self):
425
- return self.physical_shield_ignore
426
 
427
  @property
428
  def damage_addition(self):
429
  return self.physical_damage_addition
430
 
 
 
 
 
431
  @property
432
  def shield_base(self):
433
  return self.physical_shield_base
@@ -462,8 +478,12 @@ class MagicalAttribute(Attribute):
462
  return self.magical_critical_strike
463
 
464
  @property
465
- def critical_power(self):
466
- return self.magical_critical_power
 
 
 
 
467
 
468
  @property
469
  def overcome(self):
 
274
  weapon_damage_base: int = 0
275
  weapon_damage_gain: int = 0
276
 
277
+ _all_shield_ignore: int = 0
278
 
279
+ physical_shield_ignore: int = 0
280
+ magical_shield_ignore: int = 0
281
 
282
+ _all_damage_addition: int = 0
283
+ physical_damage_addition: int = 0
284
+ magical_damage_addition: int = 0
285
 
286
+ pve_addition: int = 0
287
 
288
  """ Minor Function """
289
 
290
  @property
291
+ def base_strain(self):
292
  return self.strain_base / STRAIN_SCALE
293
 
294
  @property
295
  def strain(self):
296
+ return self.base_strain + self.strain_gain / BINARY_SCALE
297
 
298
  """ Critical Power Function"""
299
 
300
  @property
301
+ def base_critical_power(self):
302
+ raise NotImplementedError
303
+
304
+ @property
305
+ def critical_power_gain(self):
306
  raise NotImplementedError
307
 
308
  @property
 
327
  self.magical_critical_power_gain += residual
328
  self._all_critical_power_gain = all_critical_power_gain
329
 
330
+ @property
331
+ def base_physical_critical_power(self):
332
+ return self.physical_critical_power_base / CRITICAL_POWER_SCALE
333
+
334
  @property
335
  def physical_critical_power_percent(self):
336
+ return BASE_CRITICAL_POWER + self.base_physical_critical_power
337
 
338
  @property
339
  def physical_critical_power(self):
340
  return self.physical_critical_power_percent + self.physical_critical_power_gain / BINARY_SCALE
341
 
342
+ @property
343
+ def base_magical_critical_power(self):
344
+ return self.magical_critical_power_base / CRITICAL_POWER_SCALE
345
+
346
  @property
347
  def magical_critical_power_percent(self):
348
  return BASE_CRITICAL_POWER + self.magical_critical_power_base / CRITICAL_POWER_SCALE
 
400
 
401
  @property
402
  def level_reduction(self):
403
+ return int(LEVEL_REDUCTION * (self.target_level - self.level) * BINARY_SCALE) / BINARY_SCALE
404
 
405
 
406
  class PhysicalAttribute(Attribute):
 
425
  return self.physical_critical_strike
426
 
427
  @property
428
+ def base_critical_power(self):
429
+ return self.base_physical_critical_power
430
 
431
  @property
432
+ def critical_power_gain(self):
433
+ return self.physical_critical_power_gain
434
 
435
  @property
436
+ def overcome(self):
437
+ return self.physical_overcome
438
 
439
  @property
440
  def damage_addition(self):
441
  return self.physical_damage_addition
442
 
443
+ @property
444
+ def shield_ignore(self):
445
+ return self.physical_shield_ignore
446
+
447
  @property
448
  def shield_base(self):
449
  return self.physical_shield_base
 
478
  return self.magical_critical_strike
479
 
480
  @property
481
+ def base_critical_power(self):
482
+ return self.base_magical_critical_power
483
+
484
+ @property
485
+ def critical_power_gain(self):
486
+ return self.magical_critical_power_gain
487
 
488
  @property
489
  def overcome(self):
base/constant.py CHANGED
@@ -47,23 +47,23 @@ WEAPON_DELTA = 658
47
 
48
 
49
  def PHYSICAL_ATTACK_POWER_COF(cof):
50
- return cof / FRAME_PER_SECOND / PHYSICAL_DAMAGE_SCALE
51
 
52
 
53
  def PHYSICAL_DOT_ATTACK_POWER_COF(cof, interval):
54
- return PHYSICAL_ATTACK_POWER_COF(cof * interval / FRAME_PER_SECOND / DOT_DAMAGE_SCALE)
55
 
56
 
57
  def MAGICAL_ATTACK_POWER_COF(cof):
58
- return cof / FRAME_PER_SECOND / MAGICAL_DAMAGE_SCALE
59
 
60
 
61
  def MAGICAL_DOT_ATTACK_POWER_COF(cof, interval):
62
- return MAGICAL_ATTACK_POWER_COF(cof * interval / FRAME_PER_SECOND / DOT_DAMAGE_SCALE)
63
 
64
 
65
  def WEAPON_DAMAGE_COF(cof):
66
- return cof / BINARY_SCALE
67
 
68
 
69
  def SURPLUS_COF(cof):
 
47
 
48
 
49
  def PHYSICAL_ATTACK_POWER_COF(cof):
50
+ return int(cof) / FRAME_PER_SECOND / PHYSICAL_DAMAGE_SCALE
51
 
52
 
53
  def PHYSICAL_DOT_ATTACK_POWER_COF(cof, interval):
54
+ return int(cof) * interval / FRAME_PER_SECOND / DOT_DAMAGE_SCALE / FRAME_PER_SECOND / PHYSICAL_DAMAGE_SCALE
55
 
56
 
57
  def MAGICAL_ATTACK_POWER_COF(cof):
58
+ return int(cof) / FRAME_PER_SECOND / MAGICAL_DAMAGE_SCALE
59
 
60
 
61
  def MAGICAL_DOT_ATTACK_POWER_COF(cof, interval):
62
+ return int(cof) * interval / FRAME_PER_SECOND / DOT_DAMAGE_SCALE / FRAME_PER_SECOND / MAGICAL_DAMAGE_SCALE
63
 
64
 
65
  def WEAPON_DAMAGE_COF(cof):
66
+ return int(cof) / BINARY_SCALE
67
 
68
 
69
  def SURPLUS_COF(cof):
base/skill.py CHANGED
@@ -68,9 +68,9 @@ class Skill:
68
  @property
69
  def attack_power_cof(self):
70
  if isinstance(self._attack_power_cof, list):
71
- return int(self._attack_power_cof[self.skill_level - 1] * (1 + self.attack_power_cof_gain))
72
  else:
73
- return int(self._attack_power_cof * (1 + self.attack_power_cof_gain))
74
 
75
  @attack_power_cof.setter
76
  def attack_power_cof(self, attack_power_cof):
@@ -115,10 +115,6 @@ class Skill:
115
  def skill_critical_strike_gain(self):
116
  return self.skill_critical_strike / DECIMAL_SCALE
117
 
118
- @property
119
- def skill_critical_power_gain(self):
120
- return self.skill_critical_power / BINARY_SCALE
121
-
122
  def __call__(self, attribute: Attribute):
123
  damage = init_result(
124
  self.damage_base, self.damage_rand, self.damage_gain,
@@ -129,17 +125,18 @@ class Skill:
129
 
130
  damage = damage_addition_result(damage, attribute.damage_addition + self.skill_damage_addition)
131
  damage = overcome_result(damage, attribute.overcome,
132
- attribute.level_shield_base + attribute.shield_base,
133
  attribute.shield_gain + self.skill_shield_gain,
134
  attribute.shield_ignore,
135
  attribute.shield_constant)
136
 
137
- critical_damage = critical_result(damage, attribute.critical_power + self.skill_critical_power_gain)
 
138
 
139
  damage = level_reduction_result(damage, attribute.level_reduction)
140
  critical_damage = level_reduction_result(critical_damage, attribute.level_reduction)
141
- damage = strain_result(damage, attribute.strain)
142
- critical_damage = strain_result(critical_damage, attribute.strain)
143
  damage = pve_addition_result(damage, attribute.pve_addition + self.skill_pve_addition)
144
  critical_damage = pve_addition_result(critical_damage, attribute.pve_addition + self.skill_pve_addition)
145
  damage = vulnerable_result(damage, attribute.vulnerable)
@@ -159,6 +156,88 @@ class DotConsumeSkill(Skill):
159
  pass
160
 
161
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
162
  class Damage(Skill):
163
  pass
164
 
@@ -171,7 +250,7 @@ class PetDamage(Damage):
171
  pass
172
 
173
 
174
- class PhysicalDamage(Damage):
175
  @property
176
  def attack_power_cof(self):
177
  return PHYSICAL_ATTACK_POWER_COF(super().attack_power_cof + self.interval)
@@ -181,7 +260,7 @@ class PhysicalDamage(Damage):
181
  self._attack_power_cof = attack_power_cof
182
 
183
 
184
- class MagicalDamage(Damage):
185
  @property
186
  def attack_power_cof(self):
187
  return MAGICAL_ATTACK_POWER_COF(super().attack_power_cof + self.interval)
@@ -191,7 +270,7 @@ class MagicalDamage(Damage):
191
  self._attack_power_cof = attack_power_cof
192
 
193
 
194
- class PhysicalDotDamage(DotDamage):
195
  @property
196
  def attack_power_cof(self):
197
  return PHYSICAL_DOT_ATTACK_POWER_COF(super().attack_power_cof, self.interval)
@@ -201,7 +280,7 @@ class PhysicalDotDamage(DotDamage):
201
  self._attack_power_cof = attack_power_cof
202
 
203
 
204
- class MagicalDotDamage(DotDamage):
205
  @property
206
  def attack_power_cof(self):
207
  return MAGICAL_DOT_ATTACK_POWER_COF(super().attack_power_cof, self.interval)
 
68
  @property
69
  def attack_power_cof(self):
70
  if isinstance(self._attack_power_cof, list):
71
+ return self._attack_power_cof[self.skill_level - 1] * (1 + self.attack_power_cof_gain)
72
  else:
73
+ return self._attack_power_cof * (1 + self.attack_power_cof_gain)
74
 
75
  @attack_power_cof.setter
76
  def attack_power_cof(self, attack_power_cof):
 
115
  def skill_critical_strike_gain(self):
116
  return self.skill_critical_strike / DECIMAL_SCALE
117
 
 
 
 
 
118
  def __call__(self, attribute: Attribute):
119
  damage = init_result(
120
  self.damage_base, self.damage_rand, self.damage_gain,
 
125
 
126
  damage = damage_addition_result(damage, attribute.damage_addition + self.skill_damage_addition)
127
  damage = overcome_result(damage, attribute.overcome,
128
+ attribute.level_shield_base + attribute.strain_base,
129
  attribute.shield_gain + self.skill_shield_gain,
130
  attribute.shield_ignore,
131
  attribute.shield_constant)
132
 
133
+ critical_power_gain = attribute.critical_power_gain + self.skill_critical_power
134
+ critical_damage = critical_result(damage, attribute.base_critical_power, critical_power_gain)
135
 
136
  damage = level_reduction_result(damage, attribute.level_reduction)
137
  critical_damage = level_reduction_result(critical_damage, attribute.level_reduction)
138
+ damage = strain_result(damage, attribute.base_strain, attribute.strain_gain)
139
+ critical_damage = strain_result(critical_damage, attribute.base_strain, attribute.strain_gain)
140
  damage = pve_addition_result(damage, attribute.pve_addition + self.skill_pve_addition)
141
  critical_damage = pve_addition_result(critical_damage, attribute.pve_addition + self.skill_pve_addition)
142
  damage = vulnerable_result(damage, attribute.vulnerable)
 
156
  pass
157
 
158
 
159
+ class PureSkill(Skill):
160
+ def __call__(self, attribute: Attribute):
161
+ damage = init_result(
162
+ self.damage_base, self.damage_rand, self.damage_gain,
163
+ 0, 0,
164
+ 0, 0, 0, 0
165
+ )
166
+
167
+ damage = level_reduction_result(damage, attribute.level_reduction)
168
+ damage = vulnerable_result(damage, attribute.physical_vulnerable)
169
+
170
+ return damage, damage, damage, 0
171
+
172
+
173
+ class PhysicalSkill(Skill):
174
+ def __call__(self, attribute: Attribute):
175
+ damage = init_result(
176
+ self.damage_base, self.damage_rand, self.damage_gain,
177
+ self.attack_power_cof, attribute.physical_attack_power,
178
+ self.weapon_damage_cof, attribute.weapon_damage,
179
+ self.surplus_cof, attribute.surplus
180
+ ) * self.skill_stack
181
+
182
+ damage = damage_addition_result(damage, attribute.physical_damage_addition + self.skill_damage_addition)
183
+ damage = overcome_result(damage, attribute.physical_overcome,
184
+ attribute.level_shield_base + attribute.physical_shield_base,
185
+ attribute.physical_shield_gain + self.skill_shield_gain,
186
+ attribute.physical_shield_ignore,
187
+ attribute.shield_constant)
188
+
189
+ critical_power_gain = attribute.physical_critical_power_gain + self.skill_critical_power
190
+ critical_damage = critical_result(damage, attribute.base_physical_critical_power, critical_power_gain)
191
+
192
+ damage = level_reduction_result(damage, attribute.level_reduction)
193
+ critical_damage = level_reduction_result(critical_damage, attribute.level_reduction)
194
+ damage = strain_result(damage, attribute.base_strain, attribute.strain_gain)
195
+ critical_damage = strain_result(critical_damage, attribute.base_strain, attribute.strain_gain)
196
+ damage = pve_addition_result(damage, attribute.pve_addition + self.skill_pve_addition)
197
+ critical_damage = pve_addition_result(critical_damage, attribute.pve_addition + self.skill_pve_addition)
198
+ damage = vulnerable_result(damage, attribute.physical_vulnerable)
199
+ critical_damage = vulnerable_result(critical_damage, attribute.physical_vulnerable)
200
+ critical_strike = min(1, attribute.physical_critical_strike + self.skill_critical_strike_gain)
201
+
202
+ expected_damage = critical_strike * critical_damage + (1 - critical_strike) * damage
203
+
204
+ return damage, critical_damage, expected_damage, critical_strike
205
+
206
+
207
+ class MagicalSkill(Skill):
208
+ def __call__(self, attribute: Attribute):
209
+ damage = init_result(
210
+ self.damage_base, self.damage_rand, self.damage_gain,
211
+ self.attack_power_cof, attribute.magical_attack_power,
212
+ self.weapon_damage_cof, attribute.weapon_damage,
213
+ self.surplus_cof, attribute.surplus
214
+ ) * self.skill_stack
215
+
216
+ damage = damage_addition_result(damage, attribute.magical_damage_addition + self.skill_damage_addition)
217
+ damage = overcome_result(damage, attribute.magical_overcome,
218
+ attribute.level_shield_base + attribute.magical_shield_base,
219
+ attribute.magical_shield_gain + self.skill_shield_gain,
220
+ attribute.magical_shield_ignore,
221
+ attribute.shield_constant)
222
+
223
+ critical_power_gain = attribute.magical_critical_power_gain + self.skill_critical_power
224
+ critical_damage = critical_result(damage, attribute.base_magical_critical_power, critical_power_gain)
225
+
226
+ damage = level_reduction_result(damage, attribute.level_reduction)
227
+ critical_damage = level_reduction_result(critical_damage, attribute.level_reduction)
228
+ damage = strain_result(damage, attribute.base_strain, attribute.strain_gain)
229
+ critical_damage = strain_result(critical_damage, attribute.base_strain, attribute.strain_gain)
230
+ damage = pve_addition_result(damage, attribute.pve_addition + self.skill_pve_addition)
231
+ critical_damage = pve_addition_result(critical_damage, attribute.pve_addition + self.skill_pve_addition)
232
+ damage = vulnerable_result(damage, attribute.magical_vulnerable)
233
+ critical_damage = vulnerable_result(critical_damage, attribute.magical_vulnerable)
234
+ critical_strike = min(1, attribute.magical_critical_strike + self.skill_critical_strike_gain)
235
+
236
+ expected_damage = critical_strike * critical_damage + (1 - critical_strike) * damage
237
+
238
+ return damage, critical_damage, expected_damage, critical_strike
239
+
240
+
241
  class Damage(Skill):
242
  pass
243
 
 
250
  pass
251
 
252
 
253
+ class PhysicalDamage(PhysicalSkill, Damage):
254
  @property
255
  def attack_power_cof(self):
256
  return PHYSICAL_ATTACK_POWER_COF(super().attack_power_cof + self.interval)
 
260
  self._attack_power_cof = attack_power_cof
261
 
262
 
263
+ class MagicalDamage(MagicalSkill, Damage):
264
  @property
265
  def attack_power_cof(self):
266
  return MAGICAL_ATTACK_POWER_COF(super().attack_power_cof + self.interval)
 
270
  self._attack_power_cof = attack_power_cof
271
 
272
 
273
+ class PhysicalDotDamage(PhysicalSkill, DotDamage):
274
  @property
275
  def attack_power_cof(self):
276
  return PHYSICAL_DOT_ATTACK_POWER_COF(super().attack_power_cof, self.interval)
 
280
  self._attack_power_cof = attack_power_cof
281
 
282
 
283
+ class MagicalDotDamage(MagicalSkill, DotDamage):
284
  @property
285
  def attack_power_cof(self):
286
  return MAGICAL_DOT_ATTACK_POWER_COF(super().attack_power_cof, self.interval)
general/gains/equipment.py CHANGED
@@ -94,11 +94,11 @@ class BeltSpecialEnchant(EquipmentGain):
94
 
95
 
96
  class WristSpecialEnchant(EquipmentGain):
97
- skill_ids = [22160]
98
 
99
 
100
  class ShoesSpecialEnchant(EquipmentGain):
101
- skill_ids = [33257]
102
 
103
 
104
  EQUIPMENT_GAINS: Dict[Union[Tuple[int, int], int], Gain] = {
 
94
 
95
 
96
  class WristSpecialEnchant(EquipmentGain):
97
+ skill_ids = [22160, 22164, 37562]
98
 
99
 
100
  class ShoesSpecialEnchant(EquipmentGain):
101
+ skill_ids = [33257, 33261, 37561]
102
 
103
 
104
  EQUIPMENT_GAINS: Dict[Union[Tuple[int, int], int], Gain] = {
general/skills.py CHANGED
@@ -1,6 +1,6 @@
1
  from typing import Dict
2
 
3
- from base.skill import PhysicalDamage, MagicalDamage, Skill
4
 
5
  GENERAL_SKILLS: Dict[int, Skill | dict] = {
6
  22160: {
@@ -31,6 +31,16 @@ GENERAL_SKILLS: Dict[int, Skill | dict] = {
31
  "damage_rand": 17,
32
  "attack_power_cof": [50, 100]
33
  },
 
 
 
 
 
 
 
 
 
 
34
  }
35
 
36
  for skill_id, detail in GENERAL_SKILLS.items():
 
1
  from typing import Dict
2
 
3
+ from base.skill import PhysicalDamage, MagicalDamage, Skill, PureSkill
4
 
5
  GENERAL_SKILLS: Dict[int, Skill | dict] = {
6
  22160: {
 
31
  "damage_rand": 17,
32
  "attack_power_cof": [50, 100]
33
  },
34
+ 37562: {
35
+ "skill_class": PureSkill,
36
+ "skill_name": "昆吾·弦刃",
37
+ "damage_base": 145300
38
+ },
39
+ 37561: {
40
+ "skill_class": PureSkill,
41
+ "skill_name": "刃凌",
42
+ "damage_base": 96900,
43
+ },
44
  }
45
 
46
  for skill_id, detail in GENERAL_SKILLS.items():
qt/assets/equipments/belt CHANGED
The diff for this file is too large to render. See raw diff
 
qt/assets/equipments/hat CHANGED
The diff for this file is too large to render. See raw diff
 
qt/assets/equipments/jacket CHANGED
@@ -1 +1 @@
1
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"根骨", "level": 15800, "max_strength": 6, "base": {}, "magic": {"spirit_base": 1103, "magical_attack_power_base": 2148, "magical_overcome_base": 5536, "strain_base": 4921}, "embed": {"spirit_base": 36, "magical_critical_strike_base": 161}, "gains": [], "special_enchant": [22151, 12], "set_id": "192186", "set_attr": {"2": {"all_critical_strike_base": 1484}, "4": {"strain_base": 1484}}, "set_gain": {}}, "月落衣 (会心 无双) 15600": {"id": 98613, "school": "通用", "kind": "身法", "level": 15600, "max_strength": 6, "base": {}, "magic": {"agility_base": 1089, "physical_attack_power_base": 1767, "physical_critical_strike_base": 5466, "strain_base": 4858}, "embed": {"physical_critical_strike_base": 161, "physical_critical_power_base": 161}, "gains": [], "special_enchant": [22151, 12], "set_id": null, "set_attr": {}, "set_gain": {}}, "月稠衣 (会心 无双) 15600": {"id": 98612, "school": "通用", "kind": "力道", "level": 15600, "max_strength": 6, "base": {}, "magic": {"strength_base": 1089, "physical_attack_power_base": 1767, "physical_critical_strike_base": 5466, "strain_base": 4858}, "embed": {"physical_critical_strike_base": 161, "physical_critical_power_base": 161}, "gains": [], "special_enchant": [22151, 12], "set_id": null, "set_attr": {}, "set_gain": {}}, "月纤衣 (会心 无双) 15600": {"id": 98610, "school": "通用", "kind": "根骨", "level": 15600, "max_strength": 6, "base": {}, "magic": {"spirit_base": 1089, "magical_attack_power_base": 2121, "magical_critical_strike_base": 5466, "strain_base": 4858}, "embed": {"magical_critical_strike_base": 161, "magical_critical_power_base": 161}, "gains": [], "special_enchant": [22151, 12], "set_id": null, "set_attr": {}, "set_gain": {}}, "救困衣 (会心 破招) 15600": {"id": 98439, "school": "通用", "kind": "身法", "level": 15600, "max_strength": 6, "base": {}, "magic": {"agility_base": 1089, "physical_attack_power_base": 1767, "physical_critical_strike_base": 5466, "surplus": 4858}, "embed": {"physical_attack_power_base": 72, "physical_critical_strike_base": 161}, "gains": [], "special_enchant": [22151, 12], "set_id": null, "set_attr": {}, "set_gain": {}}, "磊落衣 (会心 破招) 15600": {"id": 98438, "school": "通用", "kind": "力道", "level": 15600, "max_strength": 6, "base": {}, "magic": {"strength_base": 1089, "physical_attack_power_base": 1767, "physical_critical_strike_base": 5466, "surplus": 4858}, "embed": {"physical_attack_power_base": 72, "physical_critical_strike_base": 161}, "gains": [], "special_enchant": [22151, 12], "set_id": null, "set_attr": {}, "set_gain": {}}, "情义衣 (会心 破招) 15600": {"id": 98436, "school": "通用", "kind": "根骨", "level": 15600, "max_strength": 6, "base": {}, "magic": {"spirit_base": 1089, "magical_attack_power_base": 2121, "magical_critical_strike_base": 5466, "surplus": 4858}, "embed": {"magical_attack_power_base": 86, "magical_critical_strike_base": 161}, "gains": [], "special_enchant": [22151, 12], "set_id": null, "set_attr": {}, "set_gain": {}}, "照耀衫 (破防 破招) 15600": {"id": 98403, "school": "通用", "kind": "身法", "level": 15600, "max_strength": 6, "base": {}, "magic": {"agility_base": 1089, "physical_attack_power_base": 1767, "physical_overcome_base": 5466, "surplus": 4858}, "embed": {"agility_base": 36, "physical_critical_strike_base": 161}, "gains": [], "special_enchant": [22151, 12], "set_id": null, "set_attr": {}, "set_gain": {}}, "如雪衫 (破防 破招) 15600": {"id": 98402, "school": "通用", "kind": "力道", "level": 15600, "max_strength": 6, "base": {}, "magic": {"strength_base": 1089, "physical_attack_power_base": 1767, "physical_overcome_base": 5466, "surplus": 4858}, "embed": {"strength_base": 36, "physical_critical_strike_base": 161}, "gains": [], "special_enchant": [22151, 12], "set_id": null, "set_attr": {}, "set_gain": {}}, "绕城衫 (破防 破招) 15600": {"id": 98400, "school": "通用", "kind": "根骨", "level": 15600, "max_strength": 6, "base": {}, "magic": {"spirit_base": 1089, "magical_attack_power_base": 2121, "magical_overcome_base": 5466, "surplus": 4858}, "embed": {"spirit_base": 36, "magical_critical_strike_base": 161}, "gains": [], "special_enchant": [22151, 12], "set_id": null, "set_attr": {}, "set_gain": {}}, "鸿辉·眠狸衣 (会心 无双) 15400": {"id": 98369, "school": "万灵", "kind": "外功", "level": 15400, "max_strength": 6, "base": {}, "magic": {"agility_base": 1075, "physical_attack_power_base": 1744, "physical_critical_strike_base": 5396, "strain_base": 4796}, "embed": {"physical_critical_strike_base": 161, "physical_critical_power_base": 161}, "gains": [], "special_enchant": [22151, 12], "set_id": "192055", "set_attr": {}, "set_gain": {"2": [5438, 17250], "4": [2568]}}, "鸿辉·白林衣 (会心 无双) 15400": {"id": 98366, "school": "药宗", "kind": "内功", "level": 15400, "max_strength": 6, "base": {}, "magic": {"spirit_base": 1075, "magical_attack_power_base": 2093, "magical_critical_strike_base": 5396, "strain_base": 4796}, "embed": {"magical_critical_strike_base": 161, "magical_critical_power_base": 161}, "gains": [], "special_enchant": [22151, 12], "set_id": "192052", "set_attr": {}, "set_gain": {"2": [2839, 2840], "4": [2125]}}, "鸿辉·霭琼衣 (会心 无双) 15400": {"id": 98363, "school": "蓬莱", "kind": "外功", "level": 15400, "max_strength": 6, "base": {}, "magic": {"agility_base": 1075, "physical_attack_power_base": 1744, "physical_critical_strike_base": 5396, "strain_base": 4796}, "embed": {"physical_critical_strike_base": 161, "physical_critical_power_base": 161}, "gains": [], "special_enchant": [22151, 12], "set_id": "192049", "set_attr": {}, "set_gain": {"2": [4816, 4817], "4": [1926]}}, "鸿辉·峰霁衣 (会心 无双) 15400": {"id": 98362, "school": "霸刀", "kind": "外功", "level": 15400, "max_strength": 6, "base": {}, "magic": {"strength_base": 1075, "physical_attack_power_base": 1744, "physical_critical_strike_base": 5396, "strain_base": 4796}, "embed": {"physical_critical_strike_base": 161, "physical_critical_power_base": 161}, "gains": [], "special_enchant": [22151, 12], "set_id": "192048", "set_attr": {}, "set_gain": {"2": [4290, 4291], "4": [1925]}}, "风停衣 (破防 无双) 14150": {"id": 96397, "school": "通用", "kind": "身法", "level": 14150, "max_strength": 6, "base": {}, "magic": {"agility_base": 988, "physical_attack_power_base": 1603, "physical_overcome_base": 4958, "strain_base": 4407}, "embed": {"agility_base": 36, "physical_critical_strike_base": 161}, "gains": [], "special_enchant": [22151, 11], "set_id": "191982", "set_attr": {"2": {"all_critical_strike_base": 1363}, "4": {"strain_base": 1363}}, "set_gain": {}}, "风烈衣 (破防 无双) 14150": {"id": 96396, "school": "通用", "kind": "力道", "level": 14150, "max_strength": 6, "base": {}, "magic": {"strength_base": 988, "physical_attack_power_base": 1603, "physical_overcome_base": 4958, "strain_base": 4407}, "embed": {"strength_base": 36, "physical_critical_strike_base": 161}, "gains": [], "special_enchant": [22151, 11], "set_id": "191981", "set_attr": {"2": {"all_critical_strike_base": 1363}, "4": {"strain_base": 1363}}, "set_gain": {}}, "风轻衣 (破防 无双) 14150": {"id": 96394, "school": "通用", "kind": "根骨", "level": 14150, "max_strength": 6, "base": {}, "magic": {"spirit_base": 988, "magical_attack_power_base": 1923, "magical_overcome_base": 4958, "strain_base": 4407}, "embed": {"spirit_base": 36, "magical_critical_strike_base": 161}, "gains": [], "special_enchant": [22151, 11], "set_id": "191979", "set_attr": {"2": {"all_critical_strike_base": 1363}, "4": {"strain_base": 1363}}, "set_gain": {}}, "东方日出·天宇衫 (破防 破招) 13950": {"id": 98709, "school": "通用", "kind": "身法", "level": 13950, "max_strength": 6, "base": {}, "magic": {"agility_base": 974, "physical_attack_power_base": 1580, "physical_overcome_base": 4888, "surplus": 4344}, "embed": {"agility_base": 36, "physical_critical_strike_base": 161}, "gains": [], "special_enchant": [22151, 11], "set_id": null, "set_attr": {}, "set_gain": {}}, "东方日出·海光衫 (破防 破招) 13950": {"id": 98708, "school": "通用", "kind": "力道", "level": 13950, "max_strength": 6, "base": {}, "magic": {"strength_base": 974, "physical_attack_power_base": 1580, "physical_overcome_base": 4888, "surplus": 4344}, "embed": {"strength_base": 36, "physical_critical_strike_base": 161}, "gains": [], "special_enchant": [22151, 11], "set_id": null, "set_attr": {}, "set_gain": {}}, "东方日出·所适衫 (破防 破招) 13950": {"id": 98706, "school": "通用", "kind": "根骨", "level": 13950, "max_strength": 6, "base": {}, "magic": {"spirit_base": 974, "magical_attack_power_base": 1896, "magical_overcome_base": 4888, "surplus": 4344}, "embed": {"spirit_base": 36, "magical_critical_strike_base": 161}, "gains": [], "special_enchant": [22151, 11], "set_id": null, "set_attr": {}, "set_gain": {}}, "危光衣 (破招 无双) 13950": {"id": 98217, "school": "通用", "kind": "身法", "level": 13950, "max_strength": 6, "base": {}, "magic": {"agility_base": 974, "physical_attack_power_base": 1580, "surplus": 4888, "strain_base": 4344}, "embed": {"surplus": 161, "physical_critical_strike_base": 161}, "gains": [], "special_enchant": [22151, 11], "set_id": null, "set_attr": {}, "set_gain": {}}, "危雨衣 (破招 无双) 13950": {"id": 98216, "school": "通用", "kind": "力道", "level": 13950, "max_strength": 6, "base": {}, "magic": {"strength_base": 974, "physical_attack_power_base": 1580, "surplus": 4888, "strain_base": 4344}, "embed": {"surplus": 161, "physical_critical_strike_base": 161}, "gains": [], "special_enchant": [22151, 11], "set_id": null, "set_attr": {}, "set_gain": {}}, "危音衣 (破招 无双) 13950": {"id": 98214, "school": "通用", "kind": "根骨", "level": 13950, "max_strength": 6, "base": {}, "magic": {"spirit_base": 974, "magical_attack_power_base": 1896, "surplus": 4888, "strain_base": 4344}, "embed": {"surplus": 161, "magical_critical_strike_base": 161}, "gains": [], "special_enchant": [22151, 11], "set_id": null, "set_attr": {}, "set_gain": {}}, "泉幽衣 (会心 无双) 13950": {"id": 96507, "school": "通用", "kind": "身法", "level": 13950, "max_strength": 6, "base": {}, "magic": {"agility_base": 974, "physical_attack_power_base": 1580, "physical_critical_strike_base": 4888, "strain_base": 4344}, "embed": {"physical_critical_strike_base": 161, "physical_critical_power_base": 161}, "gains": [], "special_enchant": [22151, 11], "set_id": null, "set_attr": {}, "set_gain": {}}, "泉潺衣 (会心 无双) 13950": {"id": 96506, "school": "通用", "kind": "力道", "level": 13950, "max_strength": 6, "base": {}, "magic": {"strength_base": 974, "physical_attack_power_base": 1580, "physical_critical_strike_base": 4888, "strain_base": 4344}, "embed": {"physical_critical_strike_base": 161, "physical_critical_power_base": 161}, "gains": [], "special_enchant": [22151, 11], "set_id": null, "set_attr": {}, "set_gain": {}}, "泉合衣 (会心 无双) 13950": {"id": 96504, "school": "通用", "kind": "根骨", "level": 13950, "max_strength": 6, "base": {}, "magic": {"spirit_base": 974, "magical_attack_power_base": 1896, "magical_critical_strike_base": 4888, "strain_base": 4344}, "embed": {"magical_critical_strike_base": 161, "magical_critical_power_base": 161}, "gains": [], "special_enchant": [22151, 11], "set_id": null, "set_attr": {}, "set_gain": {}}, "踏雁衣 (会心 破招) 13950": {"id": 96325, "school": "通用", "kind": "身法", "level": 13950, "max_strength": 6, "base": {}, "magic": {"agility_base": 974, "physical_attack_power_base": 1580, "physical_critical_strike_base": 4888, "surplus": 4344}, "embed": {"physical_attack_power_base": 72, "physical_critical_strike_base": 161}, "gains": [], "special_enchant": [22151, 11], "set_id": null, "set_attr": {}, "set_gain": {}}, "素鸦衣 (会心 破招) 13950": {"id": 96324, "school": "通用", "kind": "力道", "level": 13950, "max_strength": 6, "base": {}, "magic": {"strength_base": 974, "physical_attack_power_base": 1580, "physical_critical_strike_base": 4888, "surplus": 4344}, "embed": {"physical_attack_power_base": 72, "physical_critical_strike_base": 161}, "gains": [], "special_enchant": [22151, 11], "set_id": null, "set_attr": {}, "set_gain": {}}, "寒绡衣 (会心 破招) 13950": {"id": 96322, "school": "通用", "kind": "根骨", "level": 13950, "max_strength": 6, "base": {}, "magic": {"spirit_base": 974, "magical_attack_power_base": 1896, "magical_critical_strike_base": 4888, "surplus": 4344}, "embed": 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"通用", "kind": "根骨", "level": 13950, "max_strength": 6, "base": {}, "magic": {"spirit_base": 974, "magical_attack_power_base": 1896, "magical_overcome_base": 4888, "surplus": 4344}, "embed": {"spirit_base": 36, "magical_critical_strike_base": 161}, "gains": [], "special_enchant": [22151, 11], "set_id": null, "set_attr": {}, "set_gain": {}}, "寻踪觅宝·飞旋衣 (加速 破招) 13750": {"id": 98187, "school": "通用", "kind": "身法", "level": 13750, "max_strength": 6, "base": {}, "magic": {"agility_base": 960, "physical_attack_power_base": 1558, "haste_base": 4817, "surplus": 4282}, "embed": {"agility_base": 36, "physical_critical_strike_base": 161}, "gains": [], "special_enchant": [22151, 11], "set_id": "192023", "set_attr": {}, "set_gain": {"4": [1194]}}, "寻踪觅宝·碎浪衣 (加速 破招) 13750": {"id": 98186, "school": "通用", "kind": "力道", "level": 13750, "max_strength": 6, "base": {}, "magic": {"strength_base": 960, "physical_attack_power_base": 1558, "haste_base": 4817, "surplus": 4282}, "embed": {"strength_base": 36, "physical_critical_strike_base": 161}, "gains": [], "special_enchant": [22151, 11], "set_id": "192022", "set_attr": {}, "set_gain": {"4": [1194]}}, "寻踪觅宝·折月衣 (加速 破招) 13750": {"id": 98184, "school": "通用", "kind": "根骨", "level": 13750, "max_strength": 6, "base": {}, "magic": {"spirit_base": 960, "magical_attack_power_base": 1869, "haste_base": 4817, "surplus": 4282}, "embed": {"spirit_base": 36, "magical_critical_strike_base": 161}, "gains": [], "special_enchant": [22151, 11], "set_id": "192020", "set_attr": {}, "set_gain": {"4": [1194]}}, "灵源·寂林衣 (会心 无双) 13750": {"id": 96255, "school": "万灵", "kind": "外功", "level": 13750, "max_strength": 6, "base": {}, "magic": {"agility_base": 960, "physical_attack_power_base": 1558, "physical_critical_strike_base": 4817, "strain_base": 4282}, "embed": {"physical_critical_strike_base": 161, "physical_critical_power_base": 161}, "gains": [], "special_enchant": [22151, 11], "set_id": "191848", "set_attr": {}, "set_gain": {"2": [2568], "4": [5438, 17250]}}, "灵源·采芳衣 (会心 无双) 13750": {"id": 96252, "school": "药宗", "kind": "内功", "level": 13750, "max_strength": 6, "base": {}, "magic": {"spirit_base": 960, "magical_attack_power_base": 1869, "magical_critical_strike_base": 4817, "strain_base": 4282}, "embed": {"magical_critical_strike_base": 161, "magical_critical_power_base": 161}, "gains": [], "special_enchant": [22151, 11], "set_id": "191845", "set_attr": {}, "set_gain": {"2": [2125], "4": [2839, 2840]}}, "灵源·风涛衣 (会心 无双) 13750": {"id": 96249, "school": "蓬莱", "kind": "外功", "level": 13750, "max_strength": 6, "base": {}, "magic": {"agility_base": 960, "physical_attack_power_base": 1558, "physical_critical_strike_base": 4817, "strain_base": 4282}, "embed": {"physical_critical_strike_base": 161, "physical_critical_power_base": 161}, "gains": [], "special_enchant": [22151, 11], "set_id": "191842", "set_attr": {}, "set_gain": {"2": [1926], "4": [4816, 4817]}}, "灵源·折霜衣 (会心 无双) 13750": {"id": 96248, "school": "霸刀", "kind": "外功", "level": 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1
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qt/assets/equipments/primary_weapon CHANGED
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qt/assets/equipments/ring CHANGED
@@ -1 +1 @@
1
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qt/assets/equipments/shoes CHANGED
@@ -1 +1 @@
1
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[1926]}}, "濯心·冲霄靴 (破防 无双) 12300": {"id": 94300, "school": "霸刀", "kind": "外功", "level": 12300, "max_strength": 6, "base": {}, "magic": {"strength_base": 601, "physical_attack_power_base": 975, "physical_overcome_base": 3017, "strain_base": 2681}, "embed": {"physical_attack_power_base": 72, "physical_overcome_base": 161}, "gains": [], "special_enchant": 33247, "set_id": "190671", "set_attr": {}, "set_gain": {"2": [4290, 4291], "4": [1925]}}, "久念靴 (加速 无双) 12300": {"id": 90654, "school": "通用", "kind": "身法", "level": 12300, "max_strength": 6, "base": {}, "magic": {"agility_base": 601, "physical_attack_power_base": 975, "haste_base": 3017, "strain_base": 2681}, "embed": {"physical_overcome_base": 161, "strain_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "拭江靴 (加速 无双) 12300": {"id": 90653, "school": "通用", "kind": "力道", "level": 12300, "max_strength": 6, "base": {}, "magic": {"strength_base": 601, "physical_attack_power_base": 975, 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"力道", "level": 12300, "max_strength": 6, "base": {}, "magic": {"strength_base": 601, "physical_attack_power_base": 975, "physical_overcome_base": 3017, "surplus": 2681}, "embed": {"surplus": 161, "physical_critical_strike_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "剪桐靴 (破防 破招) 12300": {"id": 90615, "school": "通用", "kind": "根骨", "level": 12300, "max_strength": 6, "base": {}, "magic": {"spirit_base": 601, "magical_attack_power_base": 1170, "magical_overcome_base": 3017, "surplus": 2681}, "embed": {"surplus": 161, "magical_critical_strike_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "北邱靴 (加速 破招) 12300": {"id": 90582, "school": "通用", "kind": "身法", "level": 12300, "max_strength": 6, "base": {}, "magic": {"agility_base": 601, "physical_attack_power_base": 975, "haste_base": 3017, "surplus": 2681}, "embed": {"physical_attack_power_base": 72, "agility_base": 36}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "曲郦靴 (加速 破招) 12300": {"id": 90581, "school": "通用", "kind": "力道", "level": 12300, "max_strength": 6, "base": {}, "magic": {"strength_base": 601, "physical_attack_power_base": 975, "haste_base": 3017, "surplus": 2681}, "embed": {"physical_attack_power_base": 72, "strength_base": 36}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "途南靴 (加速 破招) 12300": {"id": 90579, "school": "通用", "kind": "根骨", "level": 12300, "max_strength": 6, "base": {}, "magic": {"spirit_base": 601, "magical_attack_power_base": 1170, "haste_base": 3017, "surplus": 2681}, "embed": {"magical_attack_power_base": 86, "spirit_base": 36}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "渊忱靴 (会心 无双) 12300": {"id": 90546, "school": "通用", "kind": "身法", "level": 12300, "max_strength": 6, "base": {}, "magic": {"agility_base": 601, "physical_attack_power_base": 975, "physical_critical_strike_base": 3017, "strain_base": 2681}, "embed": {"agility_base": 36, "strain_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "羡双靴 (会心 无双) 12300": {"id": 90545, "school": "通用", "kind": "力道", "level": 12300, "max_strength": 6, "base": {}, "magic": {"strength_base": 601, "physical_attack_power_base": 975, "physical_critical_strike_base": 3017, "strain_base": 2681}, "embed": {"strength_base": 36, "strain_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "故云靴 (会心 无双) 12300": {"id": 90543, "school": "通用", "kind": "根骨", "level": 12300, "max_strength": 6, "base": {}, "magic": {"spirit_base": 601, "magical_attack_power_base": 1170, "magical_critical_strike_base": 3017, "strain_base": 2681}, "embed": {"spirit_base": 36, "strain_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "忆宁履 (会心 破招) 12300": {"id": 90414, "school": 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"magical_critical_strike_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "盈绝靴 (破防 破招) 12300": {"id": 90378, "school": "通用", "kind": "身法", "level": 12300, "max_strength": 6, "base": {}, "magic": {"agility_base": 601, "physical_attack_power_base": 975, "physical_overcome_base": 3017, "surplus": 2681}, "embed": {"surplus": 161, "physical_critical_strike_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "垣翰靴 (破防 破招) 12300": {"id": 90377, "school": "通用", "kind": "力道", "level": 12300, "max_strength": 6, "base": {}, "magic": {"strength_base": 601, "physical_attack_power_base": 975, "physical_overcome_base": 3017, "surplus": 2681}, "embed": {"surplus": 161, "physical_critical_strike_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "擒雨靴 (破防 破招) 12300": {"id": 90375, "school": "通用", "kind": "根骨", "level": 12300, "max_strength": 6, "base": {}, "magic": {"spirit_base": 601, "magical_attack_power_base": 1170, "magical_overcome_base": 3017, "surplus": 2681}, "embed": {"surplus": 161, "magical_critical_strike_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "潋阳履 (加速 无双) 12300": {"id": 90342, "school": "通用", "kind": "身法", "level": 12300, "max_strength": 6, "base": {}, "magic": {"agility_base": 601, "physical_attack_power_base": 975, "haste_base": 3017, "strain_base": 2681}, "embed": {"physical_overcome_base": 161, "strain_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "重关履 (加速 无双) 12300": {"id": 90341, "school": "通用", "kind": "力道", "level": 12300, "max_strength": 6, "base": {}, "magic": {"strength_base": 601, "physical_attack_power_base": 975, "haste_base": 3017, "strain_base": 2681}, "embed": {"physical_overcome_base": 161, "strain_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "德襄履 (加速 无双) 12300": {"id": 90339, "school": "通用", "kind": "根骨", "level": 12300, "max_strength": 6, "base": {}, "magic": {"spirit_base": 601, "magical_attack_power_base": 1170, "haste_base": 3017, "strain_base": 2681}, "embed": {"magical_overcome_base": 161, "strain_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "外功无封鞋 (破防 破招 无双) 12100": {"id": 94562, "school": "精简", "kind": "外功", "level": 12100, "max_strength": 3, "base": {}, "magic": {"physical_attack_power_base": 2140, "surplus": 2308, "physical_overcome_base": 2803, "strain_base": 1649}, "embed": {"physical_critical_strike_base": 161, "strain_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "外功无封鞋 (破防 会心) 12100": {"id": 94561, "school": "精简", "kind": "外功", "level": 12100, "max_strength": 3, "base": {}, "magic": {"physical_attack_power_base": 2140, "physical_critical_strike_base": 3380, "physical_overcome_base": 3380}, "embed": {"surplus": 161, "physical_attack_power_base": 72}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "外功无封鞋 (会心) 12100": {"id": 94560, "school": "精简", "kind": "外功", "level": 12100, "max_strength": 3, "base": {}, "magic": {"physical_attack_power_base": 2509, "physical_critical_strike_base": 5853}, "embed": {"physical_critical_power_base": 161, "physical_critical_strike_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "内功无封鞋 (破防 破招 无双) 12100": {"id": 94559, "school": "精简", "kind": "内功", "level": 12100, "max_strength": 3, "base": {}, "magic": {"magical_attack_power_base": 2568, "surplus": 2308, "magical_overcome_base": 2803, "strain_base": 1649}, "embed": {"all_critical_strike_base": 161, "strain_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "内功无封鞋 (破防 会心) 12100": {"id": 94558, "school": "精简", "kind": "内功", "level": 12100, "max_strength": 3, "base": {}, "magic": {"magical_attack_power_base": 2568, "all_critical_strike_base": 3380, "magical_overcome_base": 3380}, "embed": {"surplus": 161, "magical_attack_power_base": 86}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "内功无封鞋 (会心) 12100": {"id": 94557, "school": "精简", "kind": "内功", "level": 12100, "max_strength": 3, "base": {}, "magic": {"magical_attack_power_base": 3011, "all_critical_strike_base": 5853}, "embed": {"all_critical_power_base": 161, "all_critical_strike_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}}
 
1
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"纯阳", "kind": "外功", "level": 12300, "max_strength": 6, "base": {}, "magic": {"agility_base": 601, "physical_attack_power_base": 975, "physical_overcome_base": 3017, "strain_base": 2681}, "embed": {"physical_attack_power_base": 72, "physical_overcome_base": 161}, "gains": [], "special_enchant": 33247, "set_id": "190656", "set_attr": {}, "set_gain": {"2": [818, 17250], "4": [1915]}}, "濯心·归心靴 (破防 无双) 12300": {"id": 94284, "school": "纯阳", "kind": "内功", "level": 12300, "max_strength": 6, "base": {}, "magic": {"spirit_base": 601, "strain_base": 2681}, "embed": {}, "gains": [], "special_enchant": 33247, "set_id": "190655", "set_attr": {}, "set_gain": {"2": [818, 4602], "4": [1914]}}, "久念靴 (加速 无双) 12300": {"id": 90654, "school": "通用", "kind": "身法", "level": 12300, "max_strength": 6, "base": {}, "magic": {"agility_base": 601, "physical_attack_power_base": 975, "haste_base": 3017, "strain_base": 2681}, "embed": {"physical_overcome_base": 161, "strain_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "拭江靴 (加速 无双) 12300": {"id": 90653, "school": "通用", "kind": "力道", "level": 12300, "max_strength": 6, "base": {}, "magic": {"strength_base": 601, "physical_attack_power_base": 975, "haste_base": 3017, "strain_base": 2681}, "embed": {"physical_overcome_base": 161, "strain_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "谨峰靴 (加速 无双) 12300": {"id": 90651, "school": "通用", "kind": "根骨", "level": 12300, "max_strength": 6, "base": {}, "magic": {"spirit_base": 601, "magical_attack_power_base": 1170, "haste_base": 3017, "strain_base": 2681}, "embed": {"magical_overcome_base": 161, "strain_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "风岱靴 (破防 破招) 12300": {"id": 90618, "school": "通用", "kind": "身法", "level": 12300, "max_strength": 6, "base": {}, "magic": {"agility_base": 601, "physical_attack_power_base": 975, "physical_overcome_base": 3017, "surplus": 2681}, "embed": {"surplus": 161, "physical_critical_strike_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "项昌靴 (破防 破招) 12300": {"id": 90617, "school": "通用", "kind": "力道", "level": 12300, "max_strength": 6, "base": {}, "magic": {"strength_base": 601, "physical_attack_power_base": 975, "physical_overcome_base": 3017, "surplus": 2681}, "embed": {"surplus": 161, "physical_critical_strike_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "剪桐靴 (破防 破招) 12300": {"id": 90615, "school": "通用", "kind": "根骨", "level": 12300, "max_strength": 6, "base": {}, "magic": {"spirit_base": 601, "magical_attack_power_base": 1170, "magical_overcome_base": 3017, "surplus": 2681}, "embed": {"surplus": 161, "magical_critical_strike_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "北邱靴 (加速 破招) 12300": {"id": 90582, "school": "通用", "kind": "身法", "level": 12300, "max_strength": 6, "base": {}, "magic": {"agility_base": 601, "physical_attack_power_base": 975, "haste_base": 3017, "surplus": 2681}, "embed": {"physical_attack_power_base": 72, "agility_base": 36}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "曲郦靴 (加速 破招) 12300": {"id": 90581, "school": "通用", "kind": "力道", "level": 12300, "max_strength": 6, "base": {}, "magic": {"strength_base": 601, "physical_attack_power_base": 975, "haste_base": 3017, "surplus": 2681}, "embed": {"physical_attack_power_base": 72, "strength_base": 36}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "途南靴 (加速 破招) 12300": {"id": 90579, "school": "通用", "kind": "根骨", "level": 12300, "max_strength": 6, "base": {}, "magic": {"spirit_base": 601, "magical_attack_power_base": 1170, "haste_base": 3017, "surplus": 2681}, "embed": {"magical_attack_power_base": 86, "spirit_base": 36}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "渊忱靴 (会心 无双) 12300": {"id": 90546, "school": "通用", "kind": "身法", "level": 12300, "max_strength": 6, "base": {}, "magic": {"agility_base": 601, "physical_attack_power_base": 975, "physical_critical_strike_base": 3017, "strain_base": 2681}, "embed": {"agility_base": 36, "strain_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "羡双靴 (会心 无双) 12300": {"id": 90545, "school": "通用", "kind": "力道", "level": 12300, "max_strength": 6, "base": {}, "magic": {"strength_base": 601, "physical_attack_power_base": 975, "physical_critical_strike_base": 3017, "strain_base": 2681}, "embed": {"strength_base": 36, "strain_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "故云靴 (会心 无双) 12300": {"id": 90543, "school": "通用", "kind": "根骨", "level": 12300, "max_strength": 6, "base": {}, "magic": {"spirit_base": 601, "magical_attack_power_base": 1170, "magical_critical_strike_base": 3017, "strain_base": 2681}, "embed": {"spirit_base": 36, "strain_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "忆宁履 (会心 破招) 12300": {"id": 90414, "school": "通用", "kind": "身法", "level": 12300, "max_strength": 6, "base": {}, "magic": {"agility_base": 601, "physical_attack_power_base": 975, "physical_critical_strike_base": 3017, "surplus": 2681}, "embed": {"surplus": 161, "physical_critical_strike_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "忆敬履 (会心 破招) 12300": {"id": 90413, "school": "通用", "kind": "力道", "level": 12300, "max_strength": 6, "base": {}, "magic": {"strength_base": 601, "physical_attack_power_base": 975, "physical_critical_strike_base": 3017, "surplus": 2681}, "embed": {"surplus": 161, "physical_critical_strike_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "忆安履 (会心 破招) 12300": {"id": 90411, "school": "通用", "kind": "根骨", "level": 12300, "max_strength": 6, "base": {}, "magic": {"spirit_base": 601, "magical_attack_power_base": 1170, "magical_critical_strike_base": 3017, "surplus": 2681}, "embed": {"surplus": 161, "magical_critical_strike_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "盈绝靴 (破防 破招) 12300": {"id": 90378, "school": "通用", "kind": "身法", "level": 12300, "max_strength": 6, "base": {}, "magic": {"agility_base": 601, "physical_attack_power_base": 975, "physical_overcome_base": 3017, "surplus": 2681}, "embed": {"surplus": 161, "physical_critical_strike_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "垣翰靴 (破防 破招) 12300": {"id": 90377, "school": "通用", "kind": "力道", "level": 12300, "max_strength": 6, "base": {}, "magic": {"strength_base": 601, "physical_attack_power_base": 975, "physical_overcome_base": 3017, "surplus": 2681}, "embed": {"surplus": 161, "physical_critical_strike_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "擒雨靴 (破防 破招) 12300": {"id": 90375, "school": "通用", "kind": "根骨", "level": 12300, "max_strength": 6, "base": {}, "magic": {"spirit_base": 601, "magical_attack_power_base": 1170, "magical_overcome_base": 3017, "surplus": 2681}, "embed": {"surplus": 161, "magical_critical_strike_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "潋阳履 (加速 无双) 12300": {"id": 90342, "school": "通用", "kind": "身法", "level": 12300, "max_strength": 6, "base": {}, "magic": {"agility_base": 601, "physical_attack_power_base": 975, "haste_base": 3017, "strain_base": 2681}, "embed": {"physical_overcome_base": 161, "strain_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "重关履 (加速 无双) 12300": {"id": 90341, "school": "通用", "kind": "力道", "level": 12300, "max_strength": 6, "base": {}, "magic": {"strength_base": 601, "physical_attack_power_base": 975, "haste_base": 3017, "strain_base": 2681}, "embed": {"physical_overcome_base": 161, "strain_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "德襄履 (加速 无双) 12300": {"id": 90339, "school": "通用", "kind": "根骨", "level": 12300, "max_strength": 6, "base": {}, "magic": {"spirit_base": 601, "magical_attack_power_base": 1170, "haste_base": 3017, "strain_base": 2681}, "embed": {"magical_overcome_base": 161, "strain_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "外功无封鞋 (破防 破招 无双) 12100": {"id": 94562, "school": "精简", "kind": "外功", "level": 12100, "max_strength": 3, "base": {}, "magic": {"physical_attack_power_base": 2140, "surplus": 2308, "physical_overcome_base": 2803, "strain_base": 1649}, "embed": {"physical_critical_strike_base": 161, "strain_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "外功无封鞋 (破防 会心) 12100": {"id": 94561, "school": "精简", "kind": "外功", "level": 12100, "max_strength": 3, "base": {}, "magic": {"physical_attack_power_base": 2140, "physical_critical_strike_base": 3380, "physical_overcome_base": 3380}, "embed": {"surplus": 161, "physical_attack_power_base": 72}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "外功无封鞋 (会心) 12100": {"id": 94560, "school": "精简", "kind": "外功", "level": 12100, "max_strength": 3, "base": {}, "magic": {"physical_attack_power_base": 2509, "physical_critical_strike_base": 5853}, "embed": {"physical_critical_power_base": 161, "physical_critical_strike_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "内功无封鞋 (破防 破招 无双) 12100": {"id": 94559, "school": "精简", "kind": "内功", "level": 12100, "max_strength": 3, "base": {}, "magic": {"magical_attack_power_base": 2568, "surplus": 2308, "magical_overcome_base": 2803, "strain_base": 1649}, "embed": {"all_critical_strike_base": 161, "strain_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "内功无封鞋 (破防 会心) 12100": {"id": 94558, "school": "精简", "kind": "内功", "level": 12100, "max_strength": 3, "base": {}, "magic": {"magical_attack_power_base": 2568, "all_critical_strike_base": 3380, "magical_overcome_base": 3380}, "embed": {"surplus": 161, "magical_attack_power_base": 86}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}, "内功无封鞋 (会心) 12100": {"id": 94557, "school": "精简", "kind": "内功", "level": 12100, "max_strength": 3, "base": {}, "magic": {"magical_attack_power_base": 3011, "all_critical_strike_base": 5853}, "embed": {"all_critical_power_base": 161, "all_critical_strike_base": 161}, "gains": [], "special_enchant": 33247, "set_id": null, "set_attr": {}, "set_gain": {}}}
qt/assets/equipments/wrist CHANGED
The diff for this file is too large to render. See raw diff
 
qt/scripts/equipments.py CHANGED
@@ -84,7 +84,7 @@ class Equipment:
84
  @property
85
  def strength_attr(self) -> Dict[str, int]:
86
  if self.strength_level:
87
- return {k: round(STRENGTH_COF(self.strength_level) * v) for k, v in self.magic.items()}
88
  else:
89
  return {}
90
 
 
84
  @property
85
  def strength_attr(self) -> Dict[str, int]:
86
  if self.strength_level:
87
+ return {k: int(STRENGTH_COF(self.strength_level) * v + 0.5) for k, v in self.magic.items()}
88
  else:
89
  return {}
90
 
schools/bei_ao_jue/buffs.py CHANGED
@@ -5,6 +5,7 @@ from general.buffs import GENERAL_BUFFS
5
  BUFFS = {
6
  11378: {
7
  "buff_name": "朔气",
 
8
  "gain_attributes": {
9
  "physical_critical_strike_gain": 400,
10
  "physical_critical_power_gain": 41
 
5
  BUFFS = {
6
  11378: {
7
  "buff_name": "朔气",
8
+ "activate": False,
9
  "gain_attributes": {
10
  "physical_critical_strike_gain": 400,
11
  "physical_critical_power_gain": 41
schools/ling_hai_jue/buffs.py CHANGED
@@ -4,6 +4,7 @@ from general.buffs import GENERAL_BUFFS
4
  BUFFS = {
5
  14353: {
6
  "buff_name": "羽念",
 
7
  "gain_attributes": {
8
  "physical_critical_strike_gain": 400,
9
  "physical_critical_power_gain": 41
 
4
  BUFFS = {
5
  14353: {
6
  "buff_name": "羽念",
7
+ "activate": False,
8
  "gain_attributes": {
9
  "physical_critical_strike_gain": 400,
10
  "physical_critical_power_gain": 41
schools/ling_hai_jue/talents.py CHANGED
@@ -7,11 +7,11 @@ from base.skill import Skill
7
 
8
  class 江汉(Gain):
9
  def add_skills(self, skills: Dict[int, Skill]):
10
- skills[19819].skill_critical_strike += 102
11
  skills[19819].skill_critical_power += 102
12
 
13
  def sub_skills(self, skills: Dict[int, Skill]):
14
- skills[19819].skill_critical_strike -= 102
15
  skills[19819].skill_critical_power -= 102
16
 
17
 
 
7
 
8
  class 江汉(Gain):
9
  def add_skills(self, skills: Dict[int, Skill]):
10
+ skills[19819].skill_critical_strike += 1000
11
  skills[19819].skill_critical_power += 102
12
 
13
  def sub_skills(self, skills: Dict[int, Skill]):
14
+ skills[19819].skill_critical_strike -= 1000
15
  skills[19819].skill_critical_power -= 102
16
 
17
 
schools/shan_hai_xin_jue/buffs.py CHANGED
@@ -6,6 +6,7 @@ from general.buffs import GENERAL_BUFFS
6
  BUFFS: Dict[int, Buff | dict] = {
7
  16025: {
8
  "buff_name": "雷引",
 
9
  "gain_attributes": {
10
  "physical_critical_strike_gain": 400,
11
  "physical_critical_power_gain": 41
 
6
  BUFFS: Dict[int, Buff | dict] = {
7
  16025: {
8
  "buff_name": "雷引",
9
+ "activate": False,
10
  "gain_attributes": {
11
  "physical_critical_strike_gain": 400,
12
  "physical_critical_power_gain": 41
schools/shan_hai_xin_jue/gains.py CHANGED
@@ -6,6 +6,7 @@ from base.gain import Gain
6
  GAINS = {
7
  2568: CriticalSet(16025),
8
  5438: damage_addition_recipe([35987], 102),
 
9
  5461: damage_addition_recipe([36157], 51),
10
  5462: damage_addition_recipe([35987], 51),
11
  5463: critical_strike_recipe([36157], 500),
 
6
  GAINS = {
7
  2568: CriticalSet(16025),
8
  5438: damage_addition_recipe([35987], 102),
9
+ 17250: Gain(),
10
  5461: damage_addition_recipe([36157], 51),
11
  5462: damage_addition_recipe([35987], 51),
12
  5463: critical_strike_recipe([36157], 500),
schools/shan_hai_xin_jue/skills.py CHANGED
@@ -132,8 +132,7 @@ SKILLS: Dict[int, Skill | dict] = {
132
  "skill_name": "朝仪万汇",
133
  "damage_base": 37,
134
  "damage_rand": 5,
135
- "attack_power_cof": 215,
136
- "weapon_damage_cof": 1024
137
  },
138
  36579: {
139
  "skill_class": PhysicalDamage,
 
132
  "skill_name": "朝仪万汇",
133
  "damage_base": 37,
134
  "damage_rand": 5,
135
+ "attack_power_cof": 215
 
136
  },
137
  36579: {
138
  "skill_class": PhysicalDamage,
schools/shan_hai_xin_jue/talents.py CHANGED
@@ -7,11 +7,11 @@ from base.skill import Skill
7
 
8
  class 彤弓(Gain):
9
  def add_skills(self, skills: Dict[int, Skill]):
10
- skills[35866].skill_critical_strike += 102
11
  skills[35866].skill_critical_power += 102
12
 
13
  def sub_skills(self, skills: Dict[int, Skill]):
14
- skills[35866].skill_critical_strike -= 102
15
  skills[35866].skill_critical_power -= 102
16
 
17
 
@@ -71,6 +71,7 @@ TALENT_GAINS: Dict[int, Gain] = {
71
  35745: 卢令("卢令"),
72
  35749: Gain("托月"),
73
  35751: Gain("佩弦"),
 
74
  35757: 贯侯("贯侯"),
75
  35764: Gain("朝仪万汇"),
76
  35761: Gain("朱厌")
@@ -86,7 +87,7 @@ TALENTS = [
86
  [35737],
87
  [35745],
88
  [35749],
89
- [35751],
90
  [35757],
91
  [35764, 35761]
92
  ]
 
7
 
8
  class 彤弓(Gain):
9
  def add_skills(self, skills: Dict[int, Skill]):
10
+ skills[35866].skill_critical_strike += 1000
11
  skills[35866].skill_critical_power += 102
12
 
13
  def sub_skills(self, skills: Dict[int, Skill]):
14
+ skills[35866].skill_critical_strike -= 1000
15
  skills[35866].skill_critical_power -= 102
16
 
17
 
 
71
  35745: 卢令("卢令"),
72
  35749: Gain("托月"),
73
  35751: Gain("佩弦"),
74
+ 35754: Gain("丛云隐月"),
75
  35757: 贯侯("贯侯"),
76
  35764: Gain("朝仪万汇"),
77
  35761: Gain("朱厌")
 
87
  [35737],
88
  [35745],
89
  [35749],
90
+ [35751, 35754],
91
  [35757],
92
  [35764, 35761]
93
  ]
schools/tai_xu_jian_yi/__init__.py ADDED
@@ -0,0 +1,6 @@
 
 
 
 
 
 
 
1
+ from schools.tai_xu_jian_yi.skills import SKILLS
2
+ from schools.tai_xu_jian_yi.buffs import BUFFS
3
+ from schools.tai_xu_jian_yi.talents import TALENT_GAINS, TALENTS, TALENT_DECODER, TALENT_ENCODER
4
+ from schools.tai_xu_jian_yi.recipes import RECIPE_GAINS, RECIPES
5
+ from schools.tai_xu_jian_yi.gains import GAINS
6
+ from schools.tai_xu_jian_yi.attribute import TaiXuJianYi
schools/tai_xu_jian_yi/attribute.py ADDED
@@ -0,0 +1,21 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ from base.attribute import PhysicalAttribute
2
+ from base.constant import *
3
+
4
+
5
+ class TaiXuJianYi(PhysicalAttribute):
6
+ AGILITY_TO_ATTACK_POWER = 1485 / BINARY_SCALE
7
+ AGILITY_TO_CRITICAL_STRIKE = 594 / BINARY_SCALE
8
+
9
+ def __init__(self):
10
+ super().__init__()
11
+ self.physical_attack_power_base += 3277
12
+ self.physical_critical_strike_base += 2929
13
+ self.pve_addition += 154
14
+
15
+ @property
16
+ def extra_physical_attack_power(self):
17
+ return int(self.agility * self.AGILITY_TO_ATTACK_POWER)
18
+
19
+ @property
20
+ def extra_physical_critical_strike(self):
21
+ return int(self.agility * self.AGILITY_TO_CRITICAL_STRIKE)
schools/tai_xu_jian_yi/buffs.py ADDED
@@ -0,0 +1,35 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ from typing import Dict
2
+
3
+ from base.buff import Buff
4
+ from general.buffs import GENERAL_BUFFS
5
+
6
+ BUFFS: Dict[int, Buff | dict] = {
7
+ 16025: {
8
+ "buff_name": "雷引",
9
+ "gain_attributes": {
10
+ "physical_critical_strike_gain": 400,
11
+ "physical_critical_power_gain": 41
12
+ }
13
+ },
14
+ 26857: {
15
+ "buff_name": "承契",
16
+ "gain_attributes": {
17
+ "all_damage_addition": 62
18
+ }
19
+ },
20
+ 27099: {
21
+ "buff_name": "诸怀",
22
+ "gain_attributes": {
23
+ "all_shield_ignore": 205,
24
+ "physical_attack_power_gain": 102
25
+ }
26
+ },
27
+ }
28
+
29
+ for buff_id, detail in BUFFS.items():
30
+ BUFFS[buff_id] = Buff(buff_id, detail.pop("buff_name"))
31
+ for attr, value in detail.items():
32
+ setattr(BUFFS[buff_id], attr, value)
33
+
34
+ for buff_id, buff in GENERAL_BUFFS.items():
35
+ BUFFS[buff_id] = buff
schools/tai_xu_jian_yi/gains.py ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ from base.recipe import damage_addition_recipe, critical_strike_recipe
2
+ from general.gains.equipment import EQUIPMENT_GAINS, CriticalSet
3
+ from base.gain import Gain
4
+
5
+ GAINS = {
6
+ 1915: CriticalSet(16025),
7
+ 818: damage_addition_recipe([35987], 102), # 无我无剑
8
+ 17250: Gain(),
9
+ 1522: damage_addition_recipe([35987], 51), # 无我无剑
10
+ 1523: damage_addition_recipe([35987], 51), # 八荒归元
11
+ 1135: critical_strike_recipe([36157], 500), # 无我无剑
12
+ 2419: Gain(),
13
+ 1932: Gain(),
14
+ 17301: Gain(),
15
+ 17239: Gain(),
16
+ 17313: Gain(),
17
+ **EQUIPMENT_GAINS,
18
+ }
schools/tai_xu_jian_yi/recipes.py ADDED
@@ -0,0 +1,39 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ from typing import Dict, List
2
+
3
+ from base.gain import Gain
4
+ from base.recipe import damage_addition_recipe, critical_strike_recipe
5
+
6
+ RECIPE_GAINS: Dict[str, Dict[str, Gain]] = {
7
+ "三环套月": {
8
+ "5%伤害": damage_addition_recipe([19766, 19767], 51),
9
+ "4%伤害": damage_addition_recipe([19766, 19767], 41),
10
+ "3%伤害": damage_addition_recipe([19766, 19767], 31),
11
+ "4%会心": critical_strike_recipe([19766, 19767], 400),
12
+ "3%会心": critical_strike_recipe([19766, 19767], 300),
13
+ "2%会心": critical_strike_recipe([19766, 19767], 200),
14
+ },
15
+ "无我无剑": {
16
+ "5%伤害": damage_addition_recipe([19819], 51),
17
+ "4%伤害": damage_addition_recipe([19819], 41),
18
+ "3%伤害": damage_addition_recipe([19819], 31),
19
+ "4%会心": critical_strike_recipe([19819], 400),
20
+ "3%会心": critical_strike_recipe([19819], 300),
21
+ "2%会心": critical_strike_recipe([19819], 200),
22
+ },
23
+ "八荒归元": {
24
+ "5%伤害": damage_addition_recipe([19819], 51),
25
+ "4%伤害": damage_addition_recipe([19819], 41),
26
+ "3%伤害": damage_addition_recipe([19819], 31),
27
+ },
28
+ "人剑合一": {
29
+ "60%伤害": damage_addition_recipe([20016], 614),
30
+ "40%伤害": damage_addition_recipe([20016], 410),
31
+ }
32
+ }
33
+
34
+ RECIPES: Dict[str, List[str]] = {
35
+ "三环套月": ["5%伤害", "4%伤害", "4%会心", "3%伤害", "3%会心", "2%会心"],
36
+ "无我无剑": ["5%伤害", "4%伤害", "4%会心", "3%伤害", "3%会心", "2%会心"],
37
+ "八荒归元": ["5%伤害", "4%伤害", "3%伤害"],
38
+ "人剑合一": ["60%伤害", "40%伤害"]
39
+ }
schools/tai_xu_jian_yi/skills.py ADDED
@@ -0,0 +1,159 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ from typing import Dict
2
+
3
+ from base.constant import DOT_DAMAGE_SCALE
4
+ from base.skill import Skill, DotSkill, DotConsumeSkill, PhysicalDamage, PhysicalDotDamage
5
+ from general.skills import GENERAL_SKILLS
6
+
7
+ SKILLS: Dict[int, Skill | dict] = {
8
+ 36177: {
9
+ "skill_class": PhysicalDamage,
10
+ "skill_name": "破",
11
+ "surplus_cof": [
12
+ 1048576 * (0.3 - 1),
13
+ 1048576 * (0.3 - 1)
14
+ ]
15
+ },
16
+ 35894: {
17
+ "skill_class": PhysicalDamage,
18
+ "skill_name": "风矢",
19
+ "attack_power_cof": 16,
20
+ "weapon_damage_cof": 1024,
21
+ "skill_damage_addition": 205 + 250
22
+ },
23
+ 35866: {
24
+ "skill_class": PhysicalDamage,
25
+ "skill_name": "劲风簇",
26
+ "damage_base": [35, 70, 105, 140, 157, 175, 193, 210, 228, 245, 263, 280, 298, 315, 333],
27
+ "damage_rand": 5,
28
+ "attack_power_cof": [25 * 0.9 * 0.9 * 0.95] * 3 +
29
+ [(25 + (i - 4) * 10) * 0.9 * 0.9 * 0.95 for i in range(4, 15)] +
30
+ [175 * 0.9 * 0.9 * 0.95],
31
+ "weapon_damage_cof": 1024
32
+ },
33
+ 35987: {
34
+ "skill_class": PhysicalDamage,
35
+ "skill_name": "饮羽簇",
36
+ "damage_base": [77, 154, 321, 308, 347, 385, 424, 462, 501, 539, 578, 616, 655, 693, 732],
37
+ "damage_rand": [5, 5, 5, 5, 5, 5, 5, 5, 10, 10, 10, 10, 10, 10, 10],
38
+ "attack_power_cof": [66 * 0.9 * 0.9 * 0.95 * 0.9 * 0.95] * 3 +
39
+ [(66 + (i - 4) * 38) * 0.9 * 0.9 * 0.95 * 0.9 * 0.95 for i in range(4, 15)] +
40
+ [552 * 0.9 * 0.9 * 0.95 * 0.9 * 0.95],
41
+ "weapon_damage_cof": 2048
42
+ },
43
+ 36056: {
44
+ "skill_class": PhysicalDamage,
45
+ "skill_name": "践踏",
46
+ "damage_base": [16, 44, 72, 100, 128, 156, 184, 212, 240, 268, 296],
47
+ "damage_rand": 20,
48
+ "attack_power_cof": [70 * 1.05] * 2 +
49
+ [(70 + (i - 3) * 58) * 1.05 for i in range(3, 11)] +
50
+ [607 * 1.05],
51
+ "skill_damage_addition": 62
52
+ },
53
+ 36057: {
54
+ "skill_class": PhysicalDamage,
55
+ "skill_name": "重击",
56
+ "damage_base": [16, 44, 72, 100, 128, 156, 184, 212, 240, 268, 296],
57
+ "damage_rand": 20,
58
+ "attack_power_cof": [33 * 1.05] * 2 +
59
+ [(33 + (i - 3) * 26) * 1.05 for i in range(3, 11)] +
60
+ [276 * 1.05],
61
+ "skill_damage_addition": 62
62
+ },
63
+ 36111: {
64
+ "skill_class": PhysicalDamage,
65
+ "skill_name": "攻击",
66
+ "damage_base": [16, 44, 72, 100, 128, 156, 184, 212, 240, 268, 296],
67
+ "damage_rand": 20,
68
+ "attack_power_cof": [33 * 1.05] * 2 +
69
+ [(33 + (i - 3) * 26) * 1.05 for i in range(3, 11)] +
70
+ [276 * 1.05],
71
+ "skill_damage_addition": 62
72
+ },
73
+ 36112: {
74
+ "skill_class": PhysicalDamage,
75
+ "skill_name": "攻击",
76
+ "damage_base": [48, 132, 216, 300, 384, 468, 552, 636, 720, 804, 296],
77
+ "damage_rand": 20,
78
+ "attack_power_cof": [99 * 1.05] * 2 +
79
+ [(99 + (i - 3) * 26) * 1.05 for i in range(3, 11)] +
80
+ [828 * 1.05],
81
+ "skill_damage_addition": 62
82
+ },
83
+ 36113: {
84
+ "skill_class": PhysicalDamage,
85
+ "skill_name": "攻击",
86
+ "damage_base": [16, 44, 72, 100, 128, 156, 184, 212, 240, 268, 296],
87
+ "damage_rand": 20,
88
+ "attack_power_cof": [70 * 1.05] * 2 +
89
+ [(70 + (i - 3) * 26) * 1.05 for i in range(3, 11)] +
90
+ [607 * 1.05],
91
+ "skill_damage_addition": 62
92
+ },
93
+ 36114: {
94
+ "skill_class": PhysicalDamage,
95
+ "skill_name": "攻击",
96
+ "damage_base": [16, 44, 72, 100, 128, 156, 184, 212, 240, 268, 296],
97
+ "damage_rand": 20,
98
+ "attack_power_cof": [23 * 1.05] * 2 +
99
+ [(23 + (i - 3) * 26) * 1.05 for i in range(3, 11)] +
100
+ [165 * 1.05],
101
+ "skill_damage_addition": 62
102
+ },
103
+ 36157: {
104
+ "skill_class": PhysicalDamage,
105
+ "skill_name": "标鹄",
106
+ "damage_base": 30,
107
+ "damage_rand": 20,
108
+ "attack_power_cof": 512 * 1.15 * 0.9 * 0.95
109
+ },
110
+ 26856: {
111
+ "skill_class": PhysicalDotDamage,
112
+ "skill_name": "贯穿(DOT)",
113
+ "damage_base": 32,
114
+ "attack_power_cof": 215 * 0.7 * 1.15 * 0.9 * 0.9 * 0.9,
115
+ "interval": DOT_DAMAGE_SCALE * 4
116
+ },
117
+ 36165: {
118
+ "skill_class": DotConsumeSkill,
119
+ "skill_name": "贯穿",
120
+ "bind_skill": 26856,
121
+ "tick": 3
122
+ },
123
+ 35771: {
124
+ "skill_class": DotSkill,
125
+ "skill_name": "贯穿",
126
+ "bind_skill": 26856,
127
+ "max_stack": 6,
128
+ "tick": 4
129
+ },
130
+ 36453: {
131
+ "skill_class": PhysicalDamage,
132
+ "skill_name": "朝仪万汇",
133
+ "damage_base": 37,
134
+ "damage_rand": 5,
135
+ "attack_power_cof": 215
136
+ },
137
+ 36579: {
138
+ "skill_class": PhysicalDamage,
139
+ "skill_name": "劲风簇·神兵",
140
+ "damage_base": 20,
141
+ "damage_rand": 2,
142
+ "attack_power_cof": 60
143
+ },
144
+ 36580: {
145
+ "skill_class": PhysicalDamage,
146
+ "skill_name": "月弦激星",
147
+ "damage_base": 20,
148
+ "damage_rand": 2,
149
+ "attack_power_cof": 390
150
+ }
151
+ }
152
+
153
+ for skill_id, detail in SKILLS.items():
154
+ SKILLS[skill_id] = detail.pop('skill_class')(skill_id, detail.pop('skill_name'))
155
+ for attr, value in detail.items():
156
+ setattr(SKILLS[skill_id], attr, value)
157
+
158
+ for skill_id, skill in GENERAL_SKILLS.items():
159
+ SKILLS[skill_id] = skill
schools/tai_xu_jian_yi/talents.py ADDED
@@ -0,0 +1,95 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ from typing import Dict
2
+
3
+ from base.attribute import Attribute
4
+ from base.gain import Gain
5
+ from base.skill import Skill
6
+
7
+
8
+ class 彤弓(Gain):
9
+ def add_skills(self, skills: Dict[int, Skill]):
10
+ skills[35866].skill_critical_strike += 102
11
+ skills[35866].skill_critical_power += 102
12
+
13
+ def sub_skills(self, skills: Dict[int, Skill]):
14
+ skills[35866].skill_critical_strike -= 102
15
+ skills[35866].skill_critical_power -= 102
16
+
17
+
18
+ class 素矰(Gain):
19
+ def add_skills(self, skills: Dict[int, Skill]):
20
+ skills[26856].attack_power_cof_gain += 0.05
21
+
22
+ def sub_skills(self, skills: Dict[int, Skill]):
23
+ skills[26856].attack_power_cof_gain -= 0.05
24
+
25
+
26
+ class 孰湖(Gain):
27
+ def add_skills(self, skills: Dict[int, Skill]):
28
+ for skill_id in (36056, 36057, 36111, 36112, 36113, 36114):
29
+ skills[skill_id].skill_damage_addition += 62
30
+
31
+ def sub_skills(self, skills: Dict[int, Skill]):
32
+ for skill_id in (36056, 36057, 36111, 36112, 36113, 36114):
33
+ skills[skill_id].skill_damage_addition -= 62
34
+
35
+
36
+ class 桑柘(Gain):
37
+ def add_skills(self, skills: Dict[int, Skill]):
38
+ skills[35771].tick += 1
39
+
40
+ def sub_skills(self, skills: Dict[int, Skill]):
41
+ skills[35771].tick -= 1
42
+
43
+
44
+ class 卢令(Gain):
45
+ def add_attribute(self, attribute: Attribute):
46
+ attribute.agility_gain += 102
47
+
48
+ def sub_attribute(self, attribute: Attribute):
49
+ attribute.agility_gain -= 102
50
+
51
+
52
+ class 贯侯(Gain):
53
+ def add_skills(self, skills: Dict[int, Skill]):
54
+ skills[36157].skill_pve_addition += 205
55
+
56
+ def sub_skills(self, skills: Dict[int, Skill]):
57
+ skills[36157].skill_pve_addition -= 205
58
+
59
+
60
+ TALENT_GAINS: Dict[int, Gain] = {
61
+ 35715: 素矰("素矰"),
62
+ 35714: 彤弓("彤弓"),
63
+ 35718: Gain("棘矢"),
64
+ 35719: 孰湖("孰湖"),
65
+ 35721: Gain("襄尺"),
66
+ 35725: Gain("长右"),
67
+ 35729: Gain("鹿蜀"),
68
+ 35736: 桑柘("桑柘"),
69
+ 35733: Gain("诸怀"),
70
+ 35737: Gain("于狩"),
71
+ 35745: 卢令("卢令"),
72
+ 35749: Gain("托月"),
73
+ 35751: Gain("佩弦"),
74
+ 35754: Gain("丛云隐月"),
75
+ 35757: 贯侯("贯侯"),
76
+ 35764: Gain("朝仪万汇"),
77
+ 35761: Gain("朱厌")
78
+ }
79
+
80
+ TALENTS = [
81
+ [35715, 35714],
82
+ [35718, 35719],
83
+ [35721],
84
+ [35725],
85
+ [35729],
86
+ [35736, 35733],
87
+ [35737],
88
+ [35745],
89
+ [35749],
90
+ [35751, 35754],
91
+ [35757],
92
+ [35764, 35761]
93
+ ]
94
+ TALENT_DECODER = {talent_id: talent.gain_name for talent_id, talent in TALENT_GAINS.items()}
95
+ TALENT_ENCODER = {v: k for k, v in TALENT_DECODER.items()}
schools/wu_fang/buffs.py CHANGED
@@ -4,12 +4,13 @@ from general.buffs import GENERAL_BUFFS
4
  BUFFS = {
5
  21758: {
6
  "buff_name": "断肠",
 
7
  "gain_attributes": {
8
  "magical_critical_strike_gain": 400,
9
  "magical_critical_power_gain": 41
10
  }
11
  },
12
- 14083: {
13
  "buff_name": "相使",
14
  "gain_attributes": {
15
  "magical_attack_power_gain": 154,
 
4
  BUFFS = {
5
  21758: {
6
  "buff_name": "断肠",
7
+ "activate": False,
8
  "gain_attributes": {
9
  "magical_critical_strike_gain": 400,
10
  "magical_critical_power_gain": 41
11
  }
12
  },
13
+ 20680: {
14
  "buff_name": "相使",
15
  "gain_attributes": {
16
  "magical_attack_power_gain": 154,
schools/wu_fang/skills.py CHANGED
@@ -102,10 +102,19 @@ SKILLS: Dict[int, Skill | dict] = {
102
  "damage_base": [50, 62, 74, 86, 98, 110, 134, 170, 230, 242, 290, 302, 338, 350, 410],
103
  "damage_rand": [10, 10, 10, 10, 10, 10, 10, 15, 15, 15, 20, 20, 20, 20, 20],
104
  "attack_power_cof": [20] * 5 +
105
- [(10 * (i -6) + 24) for i in range(6, 15)] +
106
  [120],
107
  },
108
- 27636: {
 
 
 
 
 
 
 
 
 
109
  "skill_class": MagicalDamage,
110
  "skill_name": "含锋破月",
111
  "damage_base": [35, 53, 71, 89, 107, 125, 143, 161, 179, 197, 215, 233, 251, 269, 287, 305, 323, 341, 359, 377,
@@ -114,9 +123,20 @@ SKILLS: Dict[int, Skill | dict] = {
114
  20, 20, 20, 20, 20, 20, 20],
115
  "attack_power_cof": [50 * 1.15 * 0.85] * 5 +
116
  [(9 * (i - 6) + 50) * 1.15 * 0.85 for i in range(6, 31)] +
117
- [280 * 1.15 * 0.85] * 2,
 
 
 
 
 
 
 
 
 
 
 
118
  },
119
- 27638: {
120
  "skill_class": MagicalDamage,
121
  "skill_name": "飞叶满襟",
122
  "damage_base": [55, 74, 93, 112, 131, 150, 169, 188, 207, 226, 245, 264, 283, 302, 321, 340, 359, 378, 397, 416,
@@ -125,7 +145,18 @@ SKILLS: Dict[int, Skill | dict] = {
125
  20, 20, 20, 20, 20, 20, 20],
126
  "attack_power_cof": [55 * 1.15 * 0.85] * 5 +
127
  [(9 * (i - 6) + 55) * 1.15 * 0.85 for i in range(6, 31)] +
128
- [340 * 1.15 * 0.85] * 2,
 
 
 
 
 
 
 
 
 
 
 
129
  },
130
  27657: {
131
  "skill_class": MagicalDamage,
 
102
  "damage_base": [50, 62, 74, 86, 98, 110, 134, 170, 230, 242, 290, 302, 338, 350, 410],
103
  "damage_rand": [10, 10, 10, 10, 10, 10, 10, 15, 15, 15, 20, 20, 20, 20, 20],
104
  "attack_power_cof": [20] * 5 +
105
+ [(10 * (i - 6) + 24) for i in range(6, 15)] +
106
  [120],
107
  },
108
+ 34699: {
109
+ "skill_class": MagicalDamage,
110
+ "skill_name": "银光照雪·结草",
111
+ "damage_base": [50, 62, 74, 86, 98, 110, 134, 170, 230, 242, 290, 302, 338, 350, 410],
112
+ "damage_rand": [10, 10, 10, 10, 10, 10, 10, 15, 15, 15, 20, 20, 20, 20, 20],
113
+ "attack_power_cof": [20] * 5 +
114
+ [(10 * (i - 6) + 24) for i in range(6, 15)] +
115
+ [120],
116
+ },
117
+ 29505: {
118
  "skill_class": MagicalDamage,
119
  "skill_name": "含锋破月",
120
  "damage_base": [35, 53, 71, 89, 107, 125, 143, 161, 179, 197, 215, 233, 251, 269, 287, 305, 323, 341, 359, 377,
 
123
  20, 20, 20, 20, 20, 20, 20],
124
  "attack_power_cof": [50 * 1.15 * 0.85] * 5 +
125
  [(9 * (i - 6) + 50) * 1.15 * 0.85 for i in range(6, 31)] +
126
+ [280 * 1.15 * 0.85],
127
+ },
128
+ 34700: {
129
+ "skill_class": MagicalDamage,
130
+ "skill_name": "含锋破月·结草",
131
+ "damage_base": [35, 53, 71, 89, 107, 125, 143, 161, 179, 197, 215, 233, 251, 269, 287, 305, 323, 341, 359, 377,
132
+ 395, 413, 431, 449, 467, 485, 503, 521, 539, 557, 575],
133
+ "damage_rand": [10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 20, 20, 20, 20,
134
+ 20, 20, 20, 20, 20, 20, 20],
135
+ "attack_power_cof": [50 * 1.15 * 0.85] * 5 +
136
+ [(9 * (i - 6) + 50) * 1.15 * 0.85 for i in range(6, 31)] +
137
+ [280 * 1.15 * 0.85],
138
  },
139
+ 29506: {
140
  "skill_class": MagicalDamage,
141
  "skill_name": "飞叶满襟",
142
  "damage_base": [55, 74, 93, 112, 131, 150, 169, 188, 207, 226, 245, 264, 283, 302, 321, 340, 359, 378, 397, 416,
 
145
  20, 20, 20, 20, 20, 20, 20],
146
  "attack_power_cof": [55 * 1.15 * 0.85] * 5 +
147
  [(9 * (i - 6) + 55) * 1.15 * 0.85 for i in range(6, 31)] +
148
+ [340 * 1.15 * 0.85],
149
+ },
150
+ 34702: {
151
+ "skill_class": MagicalDamage,
152
+ "skill_name": "飞叶满襟·结草",
153
+ "damage_base": [55, 74, 93, 112, 131, 150, 169, 188, 207, 226, 245, 264, 283, 302, 321, 340, 359, 378, 397, 416,
154
+ 435, 454, 473, 492, 511, 530, 549, 568, 587, 606, 625],
155
+ "damage_rand": [10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 20, 20, 20, 20,
156
+ 20, 20, 20, 20, 20, 20, 20],
157
+ "attack_power_cof": [55 * 1.15 * 0.85] * 5 +
158
+ [(9 * (i - 6) + 55) * 1.15 * 0.85 for i in range(6, 31)] +
159
+ [340 * 1.15 * 0.85],
160
  },
161
  27657: {
162
  "skill_class": MagicalDamage,
schools/wu_fang/talents.py CHANGED
@@ -7,10 +7,10 @@ from base.skill import Skill
7
 
8
  class 鸩羽(Gain):
9
  def add_skills(self, skills: Dict[int, Skill]):
10
- skills[27557].skill_critical_strike += 102
11
 
12
  def sub_skills(self, skills: Dict[int, Skill]):
13
- skills[27557].skill_critical_strike -= 102
14
 
15
 
16
  class 疾根(Gain):
 
7
 
8
  class 鸩羽(Gain):
9
  def add_skills(self, skills: Dict[int, Skill]):
10
+ skills[27557].skill_critical_strike += 1000
11
 
12
  def sub_skills(self, skills: Dict[int, Skill]):
13
+ skills[27557].skill_critical_strike -= 1000
14
 
15
 
16
  class 疾根(Gain):
todolist.txt CHANGED
@@ -1,2 +1,3 @@
 
1
  apply divine as mask
2
  apply some talents as mask
 
1
+ fix damage calculate chain
2
  apply divine as mask
3
  apply some talents as mask
utils/damage.py CHANGED
@@ -1,14 +1,15 @@
1
  from functools import cache
2
 
3
- from base.constant import BINARY_SCALE
4
 
5
 
6
  @cache
7
- def defense(shield_base, shield_gain, shield_ignore, shield_constant):
8
  shield = shield_base
9
  shield += int(shield * shield_gain / BINARY_SCALE)
10
  shield -= int(shield * shield_ignore / BINARY_SCALE)
11
- return max(0, shield / (shield + shield_constant))
 
12
 
13
 
14
  @cache
@@ -54,13 +55,18 @@ def damage_addition_result(damage, damage_addition):
54
 
55
  @cache
56
  def overcome_result(damage, overcome, shield_base, shield_gain, shield_ignore, shield_constant):
57
- defense_reduction = defense(shield_base, shield_gain, shield_ignore, shield_constant)
58
- return int(damage * (1 + overcome) * (1 - defense_reduction))
 
 
59
 
60
 
61
  @cache
62
- def critical_result(damage, critical_power):
63
- return int(damage * critical_power)
 
 
 
64
 
65
 
66
  @cache
@@ -69,8 +75,9 @@ def level_reduction_result(damage, level_reduction):
69
 
70
 
71
  @cache
72
- def strain_result(damage, strain):
73
- return int(damage * (1 + strain))
 
74
 
75
 
76
  @cache
 
1
  from functools import cache
2
 
3
+ from base.constant import BINARY_SCALE, BASE_CRITICAL_POWER
4
 
5
 
6
  @cache
7
+ def defense_result(shield_base, shield_gain, shield_ignore, shield_constant):
8
  shield = shield_base
9
  shield += int(shield * shield_gain / BINARY_SCALE)
10
  shield -= int(shield * shield_ignore / BINARY_SCALE)
11
+ shield = max(0, shield)
12
+ return int(shield * BINARY_SCALE / (shield + shield_constant))
13
 
14
 
15
  @cache
 
55
 
56
  @cache
57
  def overcome_result(damage, overcome, shield_base, shield_gain, shield_ignore, shield_constant):
58
+ overcome = int(overcome * BINARY_SCALE)
59
+ defense = defense_result(shield_base, shield_gain, shield_ignore, shield_constant)
60
+ rate = (BINARY_SCALE + overcome) - int((BINARY_SCALE + overcome) * defense / BINARY_SCALE)
61
+ return int(damage * rate / BINARY_SCALE)
62
 
63
 
64
  @cache
65
+ def critical_result(damage, base_critical_power, critical_power_gain):
66
+ critical_power = int(base_critical_power * BINARY_SCALE)
67
+ critical_power += critical_power_gain
68
+ rate = critical_power / BINARY_SCALE
69
+ return int(damage * BASE_CRITICAL_POWER) + int(damage * rate)
70
 
71
 
72
  @cache
 
75
 
76
 
77
  @cache
78
+ def strain_result(damage, base_strain, strain_gain):
79
+ strain = int(base_strain * BINARY_SCALE) + strain_gain
80
+ return int(damage * (1 + strain / BINARY_SCALE))
81
 
82
 
83
  @cache
utils/parser.py CHANGED
@@ -7,7 +7,7 @@ from base.buff import Buff
7
  from base.constant import FRAME_PER_SECOND
8
  from base.gain import Gain
9
  from base.skill import Skill, DotSkill, DotConsumeSkill, Damage, DotDamage
10
- from schools import bei_ao_jue, shan_hai_xin_jue, ling_hai_jue, wu_fang
11
  from utils.lua import parse
12
 
13
  SKILL_TYPE = Tuple[int, int, int]
@@ -115,6 +115,14 @@ SUPPORT_SCHOOL = {
115
  recipe_gains=wu_fang.RECIPE_GAINS, recipes=wu_fang.RECIPES,
116
  gains=wu_fang.GAINS, display_attrs={"spirit": "根骨", **MAGICAL_DISPLAY_ATTRS}
117
  ),
 
 
 
 
 
 
 
 
118
  }
119
 
120
  LABEL_MAPPING = {
@@ -133,7 +141,7 @@ LABEL_MAPPING = {
133
  }
134
  EMBED_MAPPING: Dict[tuple, int] = {(5, 24449 - i): 8 - i for i in range(8)}
135
 
136
- BUFFER_DELAY = 4
137
 
138
 
139
  class Parser:
 
7
  from base.constant import FRAME_PER_SECOND
8
  from base.gain import Gain
9
  from base.skill import Skill, DotSkill, DotConsumeSkill, Damage, DotDamage
10
+ from schools import bei_ao_jue, shan_hai_xin_jue, ling_hai_jue, wu_fang, tai_xu_jian_yi
11
  from utils.lua import parse
12
 
13
  SKILL_TYPE = Tuple[int, int, int]
 
115
  recipe_gains=wu_fang.RECIPE_GAINS, recipes=wu_fang.RECIPES,
116
  gains=wu_fang.GAINS, display_attrs={"spirit": "根骨", **MAGICAL_DISPLAY_ATTRS}
117
  ),
118
+ # 0: School(
119
+ # school="纯阳", major="身法", kind="外功", attribute=tai_xu_jian_yi.TaiXuJianYi, formation="",
120
+ # skills=tai_xu_jian_yi.SKILLS, buffs=tai_xu_jian_yi.BUFFS,
121
+ # talent_gains=tai_xu_jian_yi.TALENT_GAINS, talents=tai_xu_jian_yi.TALENTS,
122
+ # talent_decoder=tai_xu_jian_yi.TALENT_DECODER, talent_encoder=tai_xu_jian_yi.TALENT_ENCODER,
123
+ # recipe_gains=tai_xu_jian_yi.RECIPE_GAINS, recipes=tai_xu_jian_yi.RECIPES,
124
+ # gains=tai_xu_jian_yi.GAINS, display_attrs={"agility": "身法", **PHYSICAL_DISPLAY_ATTRS}
125
+ # )
126
  }
127
 
128
  LABEL_MAPPING = {
 
141
  }
142
  EMBED_MAPPING: Dict[tuple, int] = {(5, 24449 - i): 8 - i for i in range(8)}
143
 
144
+ BUFFER_DELAY = 2
145
 
146
 
147
  class Parser: