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from base.attribute import Attribute | |
from base.gain import Gain | |
class TeamGain(Gain): | |
gain_attributes: dict = {} | |
variety_values: dict = {} | |
def __init__(self, rate=100, stack=1, variety=None): | |
super().__init__(type(self).__name__) | |
self.rate = rate / 100 | |
self.stack = stack | |
self.variety = variety | |
def add_attribute(self, attribute: Attribute): | |
for attr, value in self.gain_attributes.items(): | |
value = (value + self.variety_values.get(self.variety, 0)) | |
setattr(attribute, attr, getattr(attribute, attr) + int(value * self.rate * self.stack)) | |
def sub_attribute(self, attribute: Attribute): | |
for attr, value in self.gain_attributes.items(): | |
value = value + self.variety_values.get(self.variety, 0) | |
setattr(attribute, attr, getattr(attribute, attr) - int(value * self.rate * self.stack)) | |
""" 七秀 """ | |
class 袖气(TeamGain): | |
gain_attributes = {"all_major_base": 244} | |
class 左旋右转(TeamGain): | |
gain_attributes = {"surplus": 54} | |
class 泠风解怀(TeamGain): | |
gain_attributes = {"all_damage_addition": 154} | |
""" 天策 """ | |
class 撼如雷(TeamGain): | |
gain_attributes = {"physical_attack_power_gain": 51} | |
class 破风(TeamGain): | |
gain_attributes = {"physical_shield_base": -1150} | |
variety_values = {"劲风": -1397 + 1150} | |
class 乘龙箭(TeamGain): | |
gain_attributes = {"physical_shield_gain": -102} | |
class 号令三军(TeamGain): | |
gain_attributes = {"strain_base": (470 + 470 / 2) / 2} | |
class 激雷(TeamGain): | |
gain_attributes = {"physical_attack_power_gain": 205, "physical_overcome_gain": 205} | |
""" 少林 """ | |
class 立地成佛(TeamGain): | |
gain_attributes = {"magical_shield_gain": -30 * 5} | |
class 舍身弘法(TeamGain): | |
gain_attributes = {"strain_base": 470} | |
""" 万花 """ | |
class 秋肃(TeamGain): | |
gain_attributes = {"all_vulnerable": 61} | |
class 皎素(TeamGain): | |
gain_attributes = {"all_critical_power_gain": 51} | |
""" 纯阳 """ | |
class 碎星辰(TeamGain): | |
gain_attributes = {"physical_critical_power_gain": 100} | |
class 破苍穹: | |
gain_attributes = {"magical_critical_power_gain": 100} | |
""" 藏剑 """ | |
class 剑锋百锻(TeamGain): | |
gain_attributes = {"weapon_damage_gain": 1024} | |
""" 五毒 """ | |
class 仙王蛊鼎(TeamGain): | |
gain_attributes = {"all_damage_addition": 123} | |
""" 明教 """ | |
class 戒火(TeamGain): | |
gain_attributes = {"all_vulnerable": 21} | |
class 朝圣言(TeamGain): | |
gain_attributes = {"strain_base": 470} | |
variety_values = {"圣浴明心": 820 - 470} | |
""" 丐帮 """ | |
class 酒中仙(TeamGain): | |
gain_attributes = {"physical_critical_strike_gain": 100} | |
""" 苍云 """ | |
class 虚弱(TeamGain): | |
gain_attributes = {"physical_shield_gain": -51} | |
class 振奋(TeamGain): | |
gain_attributes = {"physical_overcome_base": 60, "magical_overcome_base": 60} | |
class 寒啸千军(TeamGain): | |
gain_attributes = {"physical_overcome_gain": 204, "magical_overcome_gain": 204} | |
""" 长歌 """ | |
class 庄周梦(TeamGain): | |
gain_attributes = {"strain_base": 50} | |
""" 霸刀 """ | |
class 疏狂(TeamGain): | |
gain_attributes = {"physical_attack_power_gain": 307, "magical_attack_power_gain": 307} | |
""" 药宗 """ | |
class 飘黄: | |
pass | |
class 配伍(TeamGain): | |
gain_attributes = {"all_major_gain": 10 * 5} | |
TEAM_GAIN_LIMIT = { | |
"左旋右转": { | |
"stack": 150 | |
}, | |
"号令三军": { | |
"stack": 48 | |
}, | |
"舍身弘法": { | |
"stack": 36 | |
}, | |
"朝圣言": { | |
"stack": 24 | |
}, | |
"振奋": { | |
"stack": 100 | |
}, | |
"庄周梦": { | |
"stack": 150 | |
} | |
} | |
TEAM_GAINS = { | |
"袖气": 袖气, | |
"左旋右转": 左旋右转, | |
"泠风解怀": 泠风解怀, | |
"撼如雷": 撼如雷, | |
"破风": 破风, | |
"乘龙箭": 乘龙箭, | |
"号令三军": 号令三军, | |
"激雷": 激雷, | |
"立地成佛": 立地成佛, | |
"舍身弘法": 舍身弘法, | |
"秋肃": 秋肃, | |
"皎素": 皎素, | |
"碎星辰": 碎星辰, | |
"破苍穹": 破苍穹, | |
"剑锋百锻": 剑锋百锻, | |
"仙王蛊鼎": 仙王蛊鼎, | |
"戒火": 戒火, | |
"朝圣言": 朝圣言, | |
"酒中仙": 酒中仙, | |
"虚弱": 虚弱, | |
"振奋": 振奋, | |
"寒啸千军": 寒啸千军, | |
"庄周梦": 庄周梦, | |
"疏狂": 疏狂, | |
"飘黄": 飘黄, | |
"配伍": 配伍, | |
} | |