diff --git "a/test.tsv" "b/test.tsv" new file mode 100644--- /dev/null +++ "b/test.tsv" @@ -0,0 +1,15173 @@ +not sounding positioner arm Observation Item positioner arm not sounding + - Gold: O + - Pred: + -> MISMATCH! + +positioner arm not sounding Item Observation positioner arm not sounding + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not sounding on Observation Location on positioner arm not sounding + - Gold: O + - Pred: + -> MISMATCH! + +on not sounding Location Observation on positioner arm not sounding + - Gold: O + - Pred: + -> MISMATCH! + +not sounding alarm Observation Item alarm on positioner arm not sounding + - Gold: O + - Pred: + -> MISMATCH! + +alarm not sounding Item Observation alarm on positioner arm not sounding + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +positioner arm on Item Location on positioner arm + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on positioner arm Location Item on positioner arm + - Gold: O + - Pred: + -> MISMATCH! + +positioner arm alarm Item Item alarm on positioner arm + - Gold: O + - Pred: + -> MISMATCH! + +alarm positioner arm Item Item alarm on positioner arm + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +on alarm Location Item alarm on + - Gold: O + - Pred: + -> MISMATCH! + +alarm on Item Location alarm on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +feed controller fault Item Observation fault with feed controller + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +fault feed controller Observation Item fault with feed controller + - Gold: O + - Pred: + -> MISMATCH! + +tramming to one side machine Observation Item machine tramming to one side + - Gold: O + - Pred: + -> MISMATCH! + +machine tramming to one side Item Observation machine tramming to one side + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +wrench deck Item Item deck wrench + - Gold: O + - Pred: + -> MISMATCH! + +deck wrench Item Item deck wrench + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +wrench worn Item Observation worn deck wrench + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +worn wrench Observation Item worn deck wrench + - Gold: O + - Pred: + -> MISMATCH! + +wrench replace Item Activity replace worn deck wrench + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace wrench Activity Item replace worn deck wrench + - Gold: O + - Pred: + -> MISMATCH! + +deck worn Item Observation worn deck + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +worn deck Observation Item worn deck + - Gold: O + - Pred: + -> MISMATCH! + +deck replace Item Activity replace worn deck + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace deck Activity Item replace worn deck + - Gold: O + - Pred: + -> MISMATCH! + +worn replace Observation Activity replace worn + - Gold: O + - Pred: + -> MISMATCH! + +replace worn Activity Observation replace worn + - Gold: O + - Pred: + -> MISMATCH! + +ram pipe support Item Item pipe support and ram + - Gold: O + - Pred: + -> MISMATCH! + +pipe support ram Item Item pipe support and ram + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +ram replace Item Activity replace pipe support and ram + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace ram Activity Item replace pipe support and ram + - Gold: O + - Pred: + -> MISMATCH! + +pipe support replace Item Activity replace pipe support + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace pipe support Activity Item replace pipe support + - Gold: O + - Pred: + -> MISMATCH! + +u/s pressure switch Observation Item pressure switch u/s + - Gold: O + - Pred: + -> MISMATCH! + +pressure switch u/s Item Observation pressure switch u/s + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +u/s oil Observation Consumable oil pressure switch u/s + - Gold: O + - Pred: + -> MISMATCH! + +oil u/s Consumable Observation oil pressure switch u/s + - Gold: O + - Pred: + -> MISMATCH! + +u/s compressor Observation Item compressor oil pressure switch u/s + - Gold: O + - Pred: + -> MISMATCH! + +compressor u/s Item Observation compressor oil pressure switch u/s + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +pressure switch oil Item Consumable oil pressure switch + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil pressure switch Consumable Item oil pressure switch + - Gold: O + - Pred: + -> MISMATCH! + +pressure switch compressor Item Item compressor oil pressure switch + - Gold: O + - Pred: + -> MISMATCH! + +compressor pressure switch Item Item compressor oil pressure switch + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +oil compressor Consumable Item compressor oil + - Gold: O + - Pred: + -> MISMATCH! + +compressor oil Item Consumable compressor oil + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +air pressure view window Attribute Item view window air pressure + - Gold: O + - Pred: + -> MISMATCH! + +view window air pressure Item Attribute view window air pressure + - Gold: HAS_ATTRIBUTE + - Pred: HAS_ATTRIBUTE + +air pressure increase Attribute Activity increase view window air pressure + - Gold: O + - Pred: + -> MISMATCH! + +increase air pressure Activity Attribute increase view window air pressure + - Gold: O + - Pred: + -> MISMATCH! + +view window increase Item Activity increase view window + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +increase view window Activity Item increase view window + - Gold: O + - Pred: + -> MISMATCH! + +fill point lh Location Location lh fill point + - Gold: O + - Pred: + -> MISMATCH! + +lh fill point Location Location lh fill point + - Gold: O + - Pred: + -> MISMATCH! + +fill point cam lock Location Item cam lock lh fill point + - Gold: O + - Pred: + -> MISMATCH! + +cam lock fill point Item Location cam lock lh fill point + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +lh cam lock Location Item cam lock lh + - Gold: O + - Pred: + -> MISMATCH! + +cam lock lh Item Location cam lock lh + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +deck engine Item Item engine deck + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +engine deck Item Item engine deck + - Gold: O + - Pred: + -> MISMATCH! + +deck on Item Location on engine deck + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on deck Location Item on engine deck + - Gold: O + - Pred: + -> MISMATCH! + +deck leak Item Observation leak on engine deck + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak deck Observation Item leak on engine deck + - Gold: O + - Pred: + -> MISMATCH! + +deck oil Item Consumable oil leak on engine deck + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil deck Consumable Item oil leak on engine deck + - Gold: O + - Pred: + -> MISMATCH! + +engine on Item Location on engine + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on engine Location Item on engine + - Gold: O + - Pred: + -> MISMATCH! + +engine leak Item Observation leak on engine + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak engine Observation Item leak on engine + - Gold: O + - Pred: + -> MISMATCH! + +engine oil Item Consumable oil leak on engine + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil engine Consumable Item oil leak on engine + - Gold: O + - Pred: + -> MISMATCH! + +on leak Location Observation leak on + - Gold: O + - Pred: + -> MISMATCH! + +leak on Observation Location leak on + - Gold: O + - Pred: + -> MISMATCH! + +on oil Location Consumable oil leak on + - Gold: O + - Pred: + -> MISMATCH! + +oil on Consumable Location oil leak on + - Gold: O + - Pred: + -> MISMATCH! + +leak oil Observation Consumable oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil leak Consumable Observation oil leak + - Gold: O + - Pred: + -> MISMATCH! + +discharge hose replace Item Activity replace discharge hose + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace discharge hose Activity Item replace discharge hose + - Gold: O + - Pred: + -> MISMATCH! + +light deck Item Item deck light + - Gold: O + - Pred: + -> MISMATCH! + +deck light Item Item deck light + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +light reposition Item Activity reposition deck light + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +reposition light Activity Item reposition deck light + - Gold: O + - Pred: + -> MISMATCH! + +deck reposition Item Activity reposition deck + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +reposition deck Activity Item reposition deck + - Gold: O + - Pred: + -> MISMATCH! + +hose blown Item Observation blown hose + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +blown hose Observation Item blown hose + - Gold: O + - Pred: + -> MISMATCH! + +breather gearbox Item Item gearbox breather + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +gearbox breather Item Item gearbox breather + - Gold: O + - Pred: + -> MISMATCH! + +breather replace Item Activity replace gearbox breather + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace breather Activity Item replace gearbox breather + - Gold: O + - Pred: + -> MISMATCH! + +gearbox replace Item Activity replace gearbox + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace gearbox Activity Item replace gearbox + - Gold: O + - Pred: + -> MISMATCH! + +going out on sys Observation Item sys going out on + - Gold: O + - Pred: + -> MISMATCH! + +sys going out on Item Observation sys going out on + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +going out on lube Observation Consumable lube sys going out on + - Gold: O + - Pred: + -> MISMATCH! + +lube going out on Consumable Observation lube sys going out on + - Gold: O + - Pred: + -> MISMATCH! + +sys lube Item Consumable lube sys + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +lube sys Consumable Item lube sys + - Gold: O + - Pred: + -> MISMATCH! + +site changeout Location Activity changeout on site + - Gold: O + - Pred: + -> MISMATCH! + +changeout site Activity Location changeout on site + - Gold: O + - Pred: + -> MISMATCH! + +site mindrill Location Agent mindrill changeout on site + - Gold: O + - Pred: + -> MISMATCH! + +mindrill site Agent Location mindrill changeout on site + - Gold: O + - Pred: + -> MISMATCH! + +changeout mindrill Activity Agent mindrill changeout + - Gold: O + - Pred: + -> MISMATCH! + +mindrill changeout Agent Activity mindrill changeout + - Gold: O + - Pred: + -> MISMATCH! + +grease injectors broken Item Observation broken grease injectors + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken grease injectors Observation Item broken grease injectors + - Gold: O + - Pred: + -> MISMATCH! + +oil making Consumable Observation making oil + - Gold: O + - Pred: + -> MISMATCH! + +making oil Observation Consumable making oil + - Gold: O + - Pred: + -> MISMATCH! + +oil rotary head Consumable Item rotary head making oil + - Gold: O + - Pred: + -> MISMATCH! + +rotary head oil Item Consumable rotary head making oil + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +making rotary head Observation Item rotary head making + - Gold: O + - Pred: + -> MISMATCH! + +rotary head making Item Observation rotary head making + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +4/08 x1 Time Cardinality x1 NA 4/08 + - Gold: O + - Pred: + -> MISMATCH! + +x1 4/08 Cardinality Time x1 NA 4/08 + - Gold: O + - Pred: + -> MISMATCH! + +4/08 labour Time Activity labour x1 NA 4/08 + - Gold: O + - Pred: + -> MISMATCH! + +labour 4/08 Activity Time labour x1 NA 4/08 + - Gold: O + - Pred: + -> MISMATCH! + +4/08 krown Time Agent krown labour x1 NA 4/08 + - Gold: O + - Pred: + -> MISMATCH! + +krown 4/08 Agent Time krown labour x1 NA 4/08 + - Gold: O + - Pred: + -> MISMATCH! + +x1 labour Cardinality Activity labour x1 + - Gold: O + - Pred: + -> MISMATCH! + +labour x1 Activity Cardinality labour x1 + - Gold: O + - Pred: + -> MISMATCH! + +x1 krown Cardinality Agent krown labour x1 + - Gold: O + - Pred: + -> MISMATCH! + +krown x1 Agent Cardinality krown labour x1 + - Gold: O + - Pred: + -> MISMATCH! + +labour krown Activity Agent krown labour + - Gold: O + - Pred: + -> MISMATCH! + +krown labour Agent Activity krown labour + - Gold: O + - Pred: + -> MISMATCH! + +wo n't change from drilling to tram drill Observation Item drill wo n't change from drilling to tram + - Gold: O + - Pred: + -> MISMATCH! + +drill wo n't change from drilling to tram Item Observation drill wo n't change from drilling to tram + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +22/07/09 x2 Time Cardinality x2 NA 22/07/09 + - Gold: O + - Pred: + -> MISMATCH! + +x2 22/07/09 Cardinality Time x2 NA 22/07/09 + - Gold: O + - Pred: + -> MISMATCH! + +22/07/09 labour Time Activity labour x2 NA 22/07/09 + - Gold: O + - Pred: + -> MISMATCH! + +labour 22/07/09 Activity Time labour x2 NA 22/07/09 + - Gold: O + - Pred: + -> MISMATCH! + +22/07/09 scv Time Agent scv labour x2 NA 22/07/09 + - Gold: O + - Pred: + -> MISMATCH! + +scv 22/07/09 Agent Time scv labour x2 NA 22/07/09 + - Gold: O + - Pred: + -> MISMATCH! + +x2 labour Cardinality Activity labour x2 + - Gold: O + - Pred: + -> MISMATCH! + +labour x2 Activity Cardinality labour x2 + - Gold: O + - Pred: + -> MISMATCH! + +x2 scv Cardinality Agent scv labour x2 + - Gold: O + - Pred: + -> MISMATCH! + +scv x2 Agent Cardinality scv labour x2 + - Gold: O + - Pred: + -> MISMATCH! + +labour scv Activity Agent scv labour + - Gold: O + - Pred: + -> MISMATCH! + +scv labour Agent Activity scv labour + - Gold: O + - Pred: + -> MISMATCH! + +jack cyl rear Item Location rear d90 jack cyl + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rear jack cyl Location Item rear d90 jack cyl + - Gold: O + - Pred: + -> MISMATCH! + +jack cyl rebuild Item Activity rebuild rear d90 jack cyl + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +rebuild jack cyl Activity Item rebuild rear d90 jack cyl + - Gold: O + - Pred: + -> MISMATCH! + +rear rebuild Location Activity rebuild rear + - Gold: O + - Pred: + -> MISMATCH! + +rebuild rear Activity Location rebuild rear + - Gold: O + - Pred: + -> MISMATCH! + +sticking pedal Observation Item pedal sticking + - Gold: O + - Pred: + -> MISMATCH! + +pedal sticking Item Observation pedal sticking + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +sticking thread grease Observation Item thread grease pedal sticking + - Gold: O + - Pred: + -> MISMATCH! + +thread grease sticking Item Observation thread grease pedal sticking + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +pedal thread grease Item Item thread grease pedal + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +thread grease pedal Item Item thread grease pedal + - Gold: O + - Pred: + -> MISMATCH! + +time on Observation Observation on all time + - Gold: O + - Pred: + -> MISMATCH! + +on time Observation Observation on all time + - Gold: O + - Pred: + -> MISMATCH! + +time blower Observation Item blower on all time + - Gold: O + - Pred: + -> MISMATCH! + +blower time Item Observation blower on all time + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +time view window Observation Item view window blower on all time + - Gold: O + - Pred: + -> MISMATCH! + +view window time Item Observation view window blower on all time + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +time top Observation Location top view window blower on all time + - Gold: O + - Pred: + -> MISMATCH! + +top time Location Observation top view window blower on all time + - Gold: O + - Pred: + -> MISMATCH! + +on blower Observation Item blower on + - Gold: O + - Pred: + -> MISMATCH! + +blower on Item Observation blower on + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +on view window Observation Item view window blower on + - Gold: O + - Pred: + -> MISMATCH! + +view window on Item Observation view window blower on + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +on top Observation Location top view window blower on + - Gold: O + - Pred: + -> MISMATCH! + +top on Location Observation top view window blower on + - Gold: O + - Pred: + -> MISMATCH! + +blower view window Item Item view window blower + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +view window blower Item Item view window blower + - Gold: O + - Pred: + -> MISMATCH! + +blower top Item Location top view window blower + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +top blower Location Item top view window blower + - Gold: O + - Pred: + -> MISMATCH! + +view window top Item Location top view window + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +top view window Location Item top view window + - Gold: O + - Pred: + -> MISMATCH! + +needs realigning alternator Observation Item alternator needs realigning + - Gold: O + - Pred: + -> MISMATCH! + +alternator needs realigning Item Observation alternator needs realigning + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaks when closed tap Observation Item tap leaks when closed + - Gold: O + - Pred: + -> MISMATCH! + +tap leaks when closed Item Observation tap leaks when closed + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaks when closed heater Observation Item heater tap leaks when closed + - Gold: O + - Pred: + -> MISMATCH! + +heater leaks when closed Item Observation heater tap leaks when closed + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaks when closed top Observation Location top heater tap leaks when closed + - Gold: O + - Pred: + -> MISMATCH! + +top leaks when closed Location Observation top heater tap leaks when closed + - Gold: O + - Pred: + -> MISMATCH! + +tap heater Item Item heater tap + - Gold: O + - Pred: + -> MISMATCH! + +heater tap Item Item heater tap + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +tap top Item Location top heater tap + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +top tap Location Item top heater tap + - Gold: O + - Pred: + -> MISMATCH! + +heater top Item Location top heater + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +top heater Location Item top heater + - Gold: O + - Pred: + -> MISMATCH! + +machine start Item Activity start machine + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +start machine Activity Item start machine + - Gold: O + - Pred: + -> MISMATCH! + +propel hose l/h Item Location l/h propel hose + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +l/h propel hose Location Item l/h propel hose + - Gold: O + - Pred: + -> MISMATCH! + +propel hose change out Item Activity change out l/h propel hose + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +change out propel hose Activity Item change out l/h propel hose + - Gold: O + - Pred: + -> MISMATCH! + +l/h change out Location Activity change out l/h + - Gold: O + - Pred: + -> MISMATCH! + +change out l/h Activity Location change out l/h + - Gold: O + - Pred: + -> MISMATCH! + +u/s boom Observation Item boom u/s + - Gold: O + - Pred: + -> MISMATCH! + +boom u/s Item Observation boom u/s + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +u/s at top of Observation Location at top of boom u/s + - Gold: O + - Pred: + -> MISMATCH! + +at top of u/s Location Observation at top of boom u/s + - Gold: O + - Pred: + -> MISMATCH! + +u/s light Observation Item light directed at top of boom u/s + - Gold: O + - Pred: + -> MISMATCH! + +light u/s Item Observation light directed at top of boom u/s + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +boom at top of Item Location at top of boom + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +at top of boom Location Item at top of boom + - Gold: O + - Pred: + -> MISMATCH! + +boom light Item Item light directed at top of boom + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +light boom Item Item light directed at top of boom + - Gold: O + - Pred: + -> MISMATCH! + +at top of light Location Item light directed at top of + - Gold: O + - Pred: + -> MISMATCH! + +light at top of Item Location light directed at top of + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +creeping holding fork cylinder Observation Item holding fork cylinder creeping + - Gold: O + - Pred: + -> MISMATCH! + +holding fork cylinder creeping Item Observation holding fork cylinder creeping + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +feed brackets u bolts Item Consumable u bolts for feed brackets + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +u bolts feed brackets Consumable Item u bolts for feed brackets + - Gold: O + - Pred: + -> MISMATCH! + +feed brackets spare Item Specifier spare u bolts for feed brackets + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +spare feed brackets Specifier Item spare u bolts for feed brackets + - Gold: O + - Pred: + -> MISMATCH! + +feed brackets order Item Activity order spare u bolts for feed brackets + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +order feed brackets Activity Item order spare u bolts for feed brackets + - Gold: O + - Pred: + -> MISMATCH! + +u bolts spare Consumable Specifier spare u bolts + - Gold: O + - Pred: + -> MISMATCH! + +spare u bolts Specifier Consumable spare u bolts + - Gold: O + - Pred: + -> MISMATCH! + +u bolts order Consumable Activity order spare u bolts + - Gold: O + - Pred: + -> MISMATCH! + +order u bolts Activity Consumable order spare u bolts + - Gold: O + - Pred: + -> MISMATCH! + +spare order Specifier Activity order spare + - Gold: O + - Pred: + -> MISMATCH! + +order spare Activity Specifier order spare + - Gold: O + - Pred: + -> MISMATCH! + +oil leaking Consumable Observation leaking oil + - Gold: O + - Pred: + -> MISMATCH! + +leaking oil Observation Consumable leaking oil + - Gold: O + - Pred: + -> MISMATCH! + +oil holding wrench Consumable Item holding wrench leaking oil + - Gold: O + - Pred: + -> MISMATCH! + +holding wrench oil Item Consumable holding wrench leaking oil + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +leaking holding wrench Observation Item holding wrench leaking + - Gold: O + - Pred: + -> MISMATCH! + +holding wrench leaking Item Observation holding wrench leaking + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +hydraulic pressure adjust Attribute Activity adjust hydraulic pressure + - Gold: O + - Pred: + -> MISMATCH! + +adjust hydraulic pressure Activity Attribute adjust hydraulic pressure + - Gold: O + - Pred: + -> MISMATCH! + +leak hydraulic oil Observation Consumable hydraulic oil leak + - Gold: O + - Pred: + -> MISMATCH! + +hydraulic oil leak Consumable Observation hydraulic oil leak + - Gold: O + - Pred: + -> MISMATCH! + +leak machine Observation Item machine for hydraulic oil leak + - Gold: O + - Pred: + -> MISMATCH! + +machine leak Item Observation machine for hydraulic oil leak + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak check Observation Activity check machine for hydraulic oil leak + - Gold: O + - Pred: + -> MISMATCH! + +check leak Activity Observation check machine for hydraulic oil leak + - Gold: O + - Pred: + -> MISMATCH! + +hydraulic oil machine Consumable Item machine for hydraulic oil + - Gold: O + - Pred: + -> MISMATCH! + +machine hydraulic oil Item Consumable machine for hydraulic oil + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +hydraulic oil check Consumable Activity check machine for hydraulic oil + - Gold: O + - Pred: + -> MISMATCH! + +check hydraulic oil Activity Consumable check machine for hydraulic oil + - Gold: O + - Pred: + -> MISMATCH! + +machine check Item Activity check machine + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +check machine Activity Item check machine + - Gold: O + - Pred: + -> MISMATCH! + +revs dying engine Observation Item engine revs dying + - Gold: O + - Pred: + -> MISMATCH! + +engine revs dying Item Observation engine revs dying + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +slow rotation Observation Attribute rotation slow + - Gold: O + - Pred: + -> MISMATCH! + +rotation slow Attribute Observation rotation slow + - Gold: O + - Pred: + -> MISMATCH! + +slow head Observation Item head rotation slow + - Gold: O + - Pred: + -> MISMATCH! + +head slow Item Observation head rotation slow + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +rotation head Attribute Item head rotation + - Gold: O + - Pred: + -> MISMATCH! + +head rotation Item Attribute head rotation + - Gold: HAS_ATTRIBUTE + - Pred: HAS_ATTRIBUTE + +hand-rail work deck Item Item work deck hand-rail + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +work deck hand-rail Item Item work deck hand-rail + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +hand-rail repair Item Activity repair work deck hand-rail + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair hand-rail Activity Item repair work deck hand-rail + - Gold: O + - Pred: + -> MISMATCH! + +work deck repair Item Activity repair work deck + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair work deck Activity Item repair work deck + - Gold: O + - Pred: + -> MISMATCH! + +sheave carrier slides replace Item Activity replace sheave carrier slides + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace sheave carrier slides Activity Item replace sheave carrier slides + - Gold: O + - Pred: + -> MISMATCH! + +cylinder on Item Location on cylinder + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on cylinder Location Item on cylinder + - Gold: O + - Pred: + -> MISMATCH! + +cylinder locking pin Item Item locking pin on cylinder + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +locking pin cylinder Item Item locking pin on cylinder + - Gold: O + - Pred: + -> MISMATCH! + +cylinder hose Item Item hose locking pin on cylinder + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +hose cylinder Item Item hose locking pin on cylinder + - Gold: O + - Pred: + -> MISMATCH! + +cylinder replace Item Activity replace hose locking pin on cylinder + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace cylinder Activity Item replace hose locking pin on cylinder + - Gold: O + - Pred: + -> MISMATCH! + +on locking pin Location Item locking pin on + - Gold: O + - Pred: + -> MISMATCH! + +locking pin on Item Location locking pin on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on hose Location Item hose locking pin on + - Gold: O + - Pred: + -> MISMATCH! + +hose on Item Location hose locking pin on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on replace Location Activity replace hose locking pin on + - Gold: O + - Pred: + -> MISMATCH! + +replace on Activity Location replace hose locking pin on + - Gold: O + - Pred: + -> MISMATCH! + +locking pin hose Item Item hose locking pin + - Gold: O + - Pred: + -> MISMATCH! + +hose locking pin Item Item hose locking pin + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +locking pin replace Item Activity replace hose locking pin + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace locking pin Activity Item replace hose locking pin + - Gold: O + - Pred: + -> MISMATCH! + +hose replace Item Activity replace hose + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace hose Activity Item replace hose + - Gold: O + - Pred: + -> MISMATCH! + +leak oil Observation Consumable oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil leak Consumable Observation oil leak + - Gold: O + - Pred: + -> MISMATCH! + +leak filter Observation Item filter oil leak + - Gold: O + - Pred: + -> MISMATCH! + +filter leak Item Observation filter oil leak + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak servo Observation Item servo filter oil leak + - Gold: O + - Pred: + -> MISMATCH! + +servo leak Item Observation servo filter oil leak + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +oil filter Consumable Item filter oil + - Gold: O + - Pred: + -> MISMATCH! + +filter oil Item Consumable filter oil + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil servo Consumable Item servo filter oil + - Gold: O + - Pred: + -> MISMATCH! + +servo oil Item Consumable servo filter oil + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +filter servo Item Item servo filter + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +servo filter Item Item servo filter + - Gold: O + - Pred: + -> MISMATCH! + +plennum chamber bolts Item Consumable bolts plennum chamber + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +bolts plennum chamber Consumable Item bolts plennum chamber + - Gold: O + - Pred: + -> MISMATCH! + +plennum chamber broken Item Observation broken bolts plennum chamber + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken plennum chamber Observation Item broken bolts plennum chamber + - Gold: O + - Pred: + -> MISMATCH! + +bolts broken Consumable Observation broken bolts + - Gold: O + - Pred: + -> MISMATCH! + +broken bolts Observation Consumable broken bolts + - Gold: O + - Pred: + -> MISMATCH! + +sticking switch Observation Item switch sticking + - Gold: O + - Pred: + -> MISMATCH! + +switch sticking Item Observation switch sticking + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +sticking pipe support Observation Item pipe support switch sticking + - Gold: O + - Pred: + -> MISMATCH! + +pipe support sticking Item Observation pipe support switch sticking + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +switch pipe support Item Item pipe support switch + - Gold: O + - Pred: + -> MISMATCH! + +pipe support switch Item Item pipe support switch + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +drill rod put in Item Activity put in drill rod + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +put in drill rod Activity Item put in drill rod + - Gold: O + - Pred: + -> MISMATCH! + +bolts pivot Consumable Item pivot bolts + - Gold: O + - Pred: + -> MISMATCH! + +pivot bolts Item Consumable pivot bolts + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +bolts mast Consumable Item mast pivot bolts + - Gold: O + - Pred: + -> MISMATCH! + +mast bolts Item Consumable mast pivot bolts + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +bolts repalce Consumable Activity repalce mast pivot bolts + - Gold: O + - Pred: + -> MISMATCH! + +repalce bolts Activity Consumable repalce mast pivot bolts + - Gold: O + - Pred: + -> MISMATCH! + +pivot mast Item Item mast pivot + - Gold: O + - Pred: + -> MISMATCH! + +mast pivot Item Item mast pivot + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +pivot repalce Item Activity repalce mast pivot + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repalce pivot Activity Item repalce mast pivot + - Gold: O + - Pred: + -> MISMATCH! + +mast repalce Item Activity repalce mast + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repalce mast Activity Item repalce mast + - Gold: O + - Pred: + -> MISMATCH! + +not working guage Observation Item guage not working + - Gold: O + - Pred: + -> MISMATCH! + +guage not working Item Observation guage not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not working air filter Observation Item air filter guage not working + - Gold: O + - Pred: + -> MISMATCH! + +air filter not working Item Observation air filter guage not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not working l/h Observation Location l/h air filter guage not working + - Gold: O + - Pred: + -> MISMATCH! + +l/h not working Location Observation l/h air filter guage not working + - Gold: O + - Pred: + -> MISMATCH! + +guage air filter Item Item air filter guage + - Gold: O + - Pred: + -> MISMATCH! + +air filter guage Item Item air filter guage + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +guage l/h Item Location l/h air filter guage + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +l/h guage Location Item l/h air filter guage + - Gold: O + - Pred: + -> MISMATCH! + +air filter l/h Item Location l/h air filter + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +l/h air filter Location Item l/h air filter + - Gold: O + - Pred: + -> MISMATCH! + +cab outside Item Location outside cab + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +outside cab Location Item outside cab + - Gold: O + - Pred: + -> MISMATCH! + +cab hose Item Item hose outside cab + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +hose cab Item Item hose outside cab + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +outside hose Location Item hose outside + - Gold: O + - Pred: + -> MISMATCH! + +hose outside Item Location hose outside + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +head guide replace Item Activity replace head guide + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace head guide Activity Item replace head guide + - Gold: O + - Pred: + -> MISMATCH! + +loose. keep Observation Observation keep coming loose. + - Gold: O + - Pred: + -> MISMATCH! + +keep loose. Observation Observation keep coming loose. + - Gold: O + - Pred: + -> MISMATCH! + +loose. hoses Observation Item hoses keep coming loose. + - Gold: O + - Pred: + -> MISMATCH! + +hoses loose. Item Observation hoses keep coming loose. + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +loose. deck spanner Observation Item deck spanner hoses keep coming loose. + - Gold: O + - Pred: + -> MISMATCH! + +deck spanner loose. Item Observation deck spanner hoses keep coming loose. + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +keep hoses Observation Item hoses keep + - Gold: O + - Pred: + -> MISMATCH! + +hoses keep Item Observation hoses keep + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +keep deck spanner Observation Item deck spanner hoses keep + - Gold: O + - Pred: + -> MISMATCH! + +deck spanner keep Item Observation deck spanner hoses keep + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +hoses deck spanner Item Item deck spanner hoses + - Gold: O + - Pred: + -> MISMATCH! + +deck spanner hoses Item Item deck spanner hoses + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +noisy a/c Observation Item a/c 's noisy + - Gold: O + - Pred: + -> MISMATCH! + +a/c noisy Item Observation a/c 's noisy + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +noisy both Observation Cardinality both a/c 's noisy + - Gold: O + - Pred: + -> MISMATCH! + +both noisy Cardinality Observation both a/c 's noisy + - Gold: O + - Pred: + -> MISMATCH! + +a/c both Item Cardinality both a/c + - Gold: HAS_CARDINALITY + - Pred: HAS_CARDINALITY + +both a/c Cardinality Item both a/c + - Gold: O + - Pred: + -> MISMATCH! + +camera deck Item Item deck camera + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +deck camera Item Item deck camera + - Gold: O + - Pred: + -> MISMATCH! + +camera under Item Location under deck camera + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +under camera Location Item under deck camera + - Gold: O + - Pred: + -> MISMATCH! + +camera align Item Activity align under deck camera + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +align camera Activity Item align under deck camera + - Gold: O + - Pred: + -> MISMATCH! + +deck under Item Location under deck + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +under deck Location Item under deck + - Gold: O + - Pred: + -> MISMATCH! + +deck align Item Activity align under deck + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +align deck Activity Item align under deck + - Gold: O + - Pred: + -> MISMATCH! + +under align Location Activity align under + - Gold: O + - Pred: + -> MISMATCH! + +align under Activity Location align under + - Gold: O + - Pred: + -> MISMATCH! + +dcp extinguishers changeout Item Activity changeout dcp extinguishers + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeout dcp extinguishers Activity Item changeout dcp extinguishers + - Gold: O + - Pred: + -> MISMATCH! + +thread on Item Location on thread + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on thread Location Item on thread + - Gold: O + - Pred: + -> MISMATCH! + +thread not working Item Observation not working on thread + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not working thread Observation Item not working on thread + - Gold: O + - Pred: + -> MISMATCH! + +thread grease pump Item Item grease pump not working on thread + - Gold: O + - Pred: + -> MISMATCH! + +grease pump thread Item Item grease pump not working on thread + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +on not working Location Observation not working on + - Gold: O + - Pred: + -> MISMATCH! + +not working on Observation Location not working on + - Gold: O + - Pred: + -> MISMATCH! + +on grease pump Location Item grease pump not working on + - Gold: O + - Pred: + -> MISMATCH! + +grease pump on Item Location grease pump not working on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +not working grease pump Observation Item grease pump not working + - Gold: O + - Pred: + -> MISMATCH! + +grease pump not working Item Observation grease pump not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken off stair control unit Observation Item stair control unit broken off + - Gold: O + - Pred: + -> MISMATCH! + +stair control unit broken off Item Observation stair control unit broken off + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +seal wiper Item Item wiper seal + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +wiper seal Item Item wiper seal + - Gold: O + - Pred: + -> MISMATCH! + +seal rod Item Item rod wiper seal + - Gold: O + - Pred: + -> MISMATCH! + +rod seal Item Item rod wiper seal + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +seal replace Item Activity replace rod wiper seal + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace seal Activity Item replace rod wiper seal + - Gold: O + - Pred: + -> MISMATCH! + +wiper rod Item Item rod wiper + - Gold: O + - Pred: + -> MISMATCH! + +rod wiper Item Item rod wiper + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +wiper replace Item Activity replace rod wiper + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace wiper Activity Item replace rod wiper + - Gold: O + - Pred: + -> MISMATCH! + +rod replace Item Activity replace rod + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace rod Activity Item replace rod + - Gold: O + - Pred: + -> MISMATCH! + +wear rod Observation Item rod wear + - Gold: O + - Pred: + -> MISMATCH! + +rod wear Item Observation rod wear + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +wear raise cylinder Observation Item raise cylinder rod wear + - Gold: O + - Pred: + -> MISMATCH! + +raise cylinder wear Item Observation raise cylinder rod wear + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +wear mast Observation Item mast raise cylinder rod wear + - Gold: O + - Pred: + -> MISMATCH! + +mast wear Item Observation mast raise cylinder rod wear + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +wear left Observation Location left mast raise cylinder rod wear + - Gold: O + - Pred: + -> MISMATCH! + +left wear Location Observation left mast raise cylinder rod wear + - Gold: O + - Pred: + -> MISMATCH! + +rod raise cylinder Item Item raise cylinder rod + - Gold: O + - Pred: + -> MISMATCH! + +raise cylinder rod Item Item raise cylinder rod + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +rod mast Item Item mast raise cylinder rod + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +mast rod Item Item mast raise cylinder rod + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +rod left Item Location left mast raise cylinder rod + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +left rod Location Item left mast raise cylinder rod + - Gold: O + - Pred: + -> MISMATCH! + +raise cylinder mast Item Item mast raise cylinder + - Gold: O + - Pred: + -> MISMATCH! + +mast raise cylinder Item Item mast raise cylinder + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +raise cylinder left Item Location left mast raise cylinder + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +left raise cylinder Location Item left mast raise cylinder + - Gold: O + - Pred: + -> MISMATCH! + +mast left Item Location left mast + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +left mast Location Item left mast + - Gold: O + - Pred: + -> MISMATCH! + +deck on Item Location on deck + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on deck Location Item on deck + - Gold: O + - Pred: + -> MISMATCH! + +deck head slide Item Item head slide on deck + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +head slide deck Item Item head slide on deck + - Gold: O + - Pred: + -> MISMATCH! + +on head slide Location Item head slide on + - Gold: O + - Pred: + -> MISMATCH! + +head slide on Item Location head slide on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +alternator belt adjust Item Activity adjust alternator belt + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +adjust alternator belt Activity Item adjust alternator belt + - Gold: O + - Pred: + -> MISMATCH! + +leakin gasket Observation Item gasket leakin + - Gold: O + - Pred: + -> MISMATCH! + +gasket leakin Item Observation gasket leakin + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leakin manifold Observation Item manifold gasket leakin + - Gold: O + - Pred: + -> MISMATCH! + +manifold leakin Item Observation manifold gasket leakin + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leakin poppet Observation Item poppet manifold gasket leakin + - Gold: O + - Pred: + -> MISMATCH! + +poppet leakin Item Observation poppet manifold gasket leakin + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leakin compressor Observation Item compressor poppet manifold gasket leakin + - Gold: O + - Pred: + -> MISMATCH! + +compressor leakin Item Observation compressor poppet manifold gasket leakin + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +gasket manifold Item Item manifold gasket + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +manifold gasket Item Item manifold gasket + - Gold: O + - Pred: + -> MISMATCH! + +gasket poppet Item Item poppet manifold gasket + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +poppet gasket Item Item poppet manifold gasket + - Gold: O + - Pred: + -> MISMATCH! + +gasket compressor Item Item compressor poppet manifold gasket + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +compressor gasket Item Item compressor poppet manifold gasket + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +manifold poppet Item Item poppet manifold + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +poppet manifold Item Item poppet manifold + - Gold: O + - Pred: + -> MISMATCH! + +manifold compressor Item Item compressor poppet manifold + - Gold: O + - Pred: + -> MISMATCH! + +compressor manifold Item Item compressor poppet manifold + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +poppet compressor Item Item compressor poppet + - Gold: O + - Pred: + -> MISMATCH! + +compressor poppet Item Item compressor poppet + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +propel pump l/h Item Location l/h propel pump + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +l/h propel pump Location Item l/h propel pump + - Gold: O + - Pred: + -> MISMATCH! + +propel pump replace Item Activity replace l/h propel pump + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace propel pump Activity Item replace l/h propel pump + - Gold: O + - Pred: + -> MISMATCH! + +l/h replace Location Activity replace l/h + - Gold: O + - Pred: + -> MISMATCH! + +replace l/h Activity Location replace l/h + - Gold: O + - Pred: + -> MISMATCH! + +lights adjust Item Activity adjust lights + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +adjust lights Activity Item adjust lights + - Gold: O + - Pred: + -> MISMATCH! + +not working deck spanner Observation Item deck spanner not working + - Gold: O + - Pred: + -> MISMATCH! + +deck spanner not working Item Observation deck spanner not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +carousel hitting Item Observation hitting carousel + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +hitting carousel Observation Item hitting carousel + - Gold: O + - Pred: + -> MISMATCH! + +carousel head Item Item head hitting carousel + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +head carousel Item Item head hitting carousel + - Gold: O + - Pred: + -> MISMATCH! + +hitting head Observation Item head hitting + - Gold: O + - Pred: + -> MISMATCH! + +head hitting Item Observation head hitting + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +seat from Item Location from seat + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +from seat Location Item from seat + - Gold: O + - Pred: + -> MISMATCH! + +seat misssing Item Observation misssing from seat + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +misssing seat Observation Item misssing from seat + - Gold: O + - Pred: + -> MISMATCH! + +seat arm rest Item Item arm rest misssing from seat + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +arm rest seat Item Item arm rest misssing from seat + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +from misssing Location Observation misssing from + - Gold: O + - Pred: + -> MISMATCH! + +misssing from Observation Location misssing from + - Gold: O + - Pred: + -> MISMATCH! + +from arm rest Location Item arm rest misssing from + - Gold: O + - Pred: + -> MISMATCH! + +arm rest from Item Location arm rest misssing from + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +misssing arm rest Observation Item arm rest misssing + - Gold: O + - Pred: + -> MISMATCH! + +arm rest misssing Item Observation arm rest misssing + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +wrench on Item Location on wrench + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on wrench Location Item on wrench + - Gold: O + - Pred: + -> MISMATCH! + +wrench leak Item Observation leak on wrench + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak wrench Observation Item leak on wrench + - Gold: O + - Pred: + -> MISMATCH! + +wrench oil Item Consumable oil leak on wrench + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil wrench Consumable Item oil leak on wrench + - Gold: O + - Pred: + -> MISMATCH! + +on leak Location Observation leak on + - Gold: O + - Pred: + -> MISMATCH! + +leak on Observation Location leak on + - Gold: O + - Pred: + -> MISMATCH! + +on oil Location Consumable oil leak on + - Gold: O + - Pred: + -> MISMATCH! + +oil on Consumable Location oil leak on + - Gold: O + - Pred: + -> MISMATCH! + +leak oil Observation Consumable oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil leak Consumable Observation oil leak + - Gold: O + - Pred: + -> MISMATCH! + +valve stacker Item Item stacker valve + - Gold: O + - Pred: + -> MISMATCH! + +stacker valve Item Item stacker valve + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +valve check Item Activity check stacker valve + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +check valve Activity Item check stacker valve + - Gold: O + - Pred: + -> MISMATCH! + +stacker check Item Activity check stacker + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +check stacker Activity Item check stacker + - Gold: O + - Pred: + -> MISMATCH! + +seperator bull hose Item Item bull hose seperator + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +bull hose seperator Item Item bull hose seperator + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +seperator change out Item Activity change out bull hose seperator + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +change out seperator Activity Item change out bull hose seperator + - Gold: O + - Pred: + -> MISMATCH! + +bull hose change out Item Activity change out bull hose + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +change out bull hose Activity Item change out bull hose + - Gold: O + - Pred: + -> MISMATCH! + +deck spanner on Item Location on deck spanner + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on deck spanner Location Item on deck spanner + - Gold: O + - Pred: + -> MISMATCH! + +deck spanner bolt Item Consumable bolt on deck spanner + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +bolt deck spanner Consumable Item bolt on deck spanner + - Gold: O + - Pred: + -> MISMATCH! + +deck spanner loose Item Observation loose bolt on deck spanner + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +loose deck spanner Observation Item loose bolt on deck spanner + - Gold: O + - Pred: + -> MISMATCH! + +on bolt Location Consumable bolt on + - Gold: O + - Pred: + -> MISMATCH! + +bolt on Consumable Location bolt on + - Gold: O + - Pred: + -> MISMATCH! + +on loose Location Observation loose bolt on + - Gold: O + - Pred: + -> MISMATCH! + +loose on Observation Location loose bolt on + - Gold: O + - Pred: + -> MISMATCH! + +bolt loose Consumable Observation loose bolt + - Gold: O + - Pred: + -> MISMATCH! + +loose bolt Observation Consumable loose bolt + - Gold: O + - Pred: + -> MISMATCH! + +not working air cond Observation Item air cond not working + - Gold: O + - Pred: + -> MISMATCH! + +air cond not working Item Observation air cond not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +using coolant machine Observation Item machine using coolant + - Gold: O + - Pred: + -> MISMATCH! + +machine using coolant Item Observation machine using coolant + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +jack l.h. Item Location l.h. jack + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +l.h. jack Location Item l.h. jack + - Gold: O + - Pred: + -> MISMATCH! + +jack rear Item Location rear l.h. jack + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rear jack Location Item rear l.h. jack + - Gold: O + - Pred: + -> MISMATCH! + +jack guide Item Item guide rear l.h. jack + - Gold: O + - Pred: + -> MISMATCH! + +guide jack Item Item guide rear l.h. jack + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +jack repair Item Activity repair guide rear l.h. jack + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair jack Activity Item repair guide rear l.h. jack + - Gold: O + - Pred: + -> MISMATCH! + +l.h. rear Location Location rear l.h. + - Gold: O + - Pred: + -> MISMATCH! + +rear l.h. Location Location rear l.h. + - Gold: O + - Pred: + -> MISMATCH! + +l.h. guide Location Item guide rear l.h. + - Gold: O + - Pred: + -> MISMATCH! + +guide l.h. Item Location guide rear l.h. + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +l.h. repair Location Activity repair guide rear l.h. + - Gold: O + - Pred: + -> MISMATCH! + +repair l.h. Activity Location repair guide rear l.h. + - Gold: O + - Pred: + -> MISMATCH! + +rear guide Location Item guide rear + - Gold: O + - Pred: + -> MISMATCH! + +guide rear Item Location guide rear + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rear repair Location Activity repair guide rear + - Gold: O + - Pred: + -> MISMATCH! + +repair rear Activity Location repair guide rear + - Gold: O + - Pred: + -> MISMATCH! + +guide repair Item Activity repair guide + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair guide Activity Item repair guide + - Gold: O + - Pred: + -> MISMATCH! + +camera front Item Location front camera + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +front camera Location Item front camera + - Gold: O + - Pred: + -> MISMATCH! + +camera replace Item Activity replace front camera + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace camera Activity Item replace front camera + - Gold: O + - Pred: + -> MISMATCH! + +front replace Location Activity replace front + - Gold: O + - Pred: + -> MISMATCH! + +replace front Activity Location replace front + - Gold: O + - Pred: + -> MISMATCH! + +c spanner o ring Item Item o ring c spanner + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +o ring c spanner Item Item o ring c spanner + - Gold: O + - Pred: + -> MISMATCH! + +c spanner replace Item Activity replace o ring c spanner + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace c spanner Activity Item replace o ring c spanner + - Gold: O + - Pred: + -> MISMATCH! + +o ring replace Item Activity replace o ring + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace o ring Activity Item replace o ring + - Gold: O + - Pred: + -> MISMATCH! + +fitted. need Activity Observation need to be fitted. + - Gold: O + - Pred: + -> MISMATCH! + +need fitted. Observation Activity need to be fitted. + - Gold: O + - Pred: + -> MISMATCH! + +fitted. mirrors Activity Item mirrors need to be fitted. + - Gold: O + - Pred: + -> MISMATCH! + +mirrors fitted. Item Activity mirrors need to be fitted. + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +fitted. new Activity Specifier new mirrors need to be fitted. + - Gold: O + - Pred: + -> MISMATCH! + +new fitted. Specifier Activity new mirrors need to be fitted. + - Gold: O + - Pred: + -> MISMATCH! + +need mirrors Observation Item mirrors need + - Gold: O + - Pred: + -> MISMATCH! + +mirrors need Item Observation mirrors need + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +need new Observation Specifier new mirrors need + - Gold: O + - Pred: + -> MISMATCH! + +new need Specifier Observation new mirrors need + - Gold: O + - Pred: + -> MISMATCH! + +mirrors new Item Specifier new mirrors + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +new mirrors Specifier Item new mirrors + - Gold: O + - Pred: + -> MISMATCH! + +bent ram Observation Item ram bent + - Gold: O + - Pred: + -> MISMATCH! + +ram bent Item Observation ram bent + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +release wire brake Item Item brake release wire + - Gold: O + - Pred: + -> MISMATCH! + +brake release wire Item Item brake release wire + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +release wire broken Item Observation broken brake release wire + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken release wire Observation Item broken brake release wire + - Gold: O + - Pred: + -> MISMATCH! + +release wire repair Item Activity repair broken brake release wire + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair release wire Activity Item repair broken brake release wire + - Gold: O + - Pred: + -> MISMATCH! + +brake broken Item Observation broken brake + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken brake Observation Item broken brake + - Gold: O + - Pred: + -> MISMATCH! + +brake repair Item Activity repair broken brake + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair brake Activity Item repair broken brake + - Gold: O + - Pred: + -> MISMATCH! + +broken repair Observation Activity repair broken + - Gold: O + - Pred: + -> MISMATCH! + +repair broken Activity Observation repair broken + - Gold: O + - Pred: + -> MISMATCH! + +8/07 x2 Time Cardinality x2 NA 8/07 + - Gold: O + - Pred: + -> MISMATCH! + +x2 8/07 Cardinality Time x2 NA 8/07 + - Gold: O + - Pred: + -> MISMATCH! + +8/07 labour Time Activity labour x2 NA 8/07 + - Gold: O + - Pred: + -> MISMATCH! + +labour 8/07 Activity Time labour x2 NA 8/07 + - Gold: O + - Pred: + -> MISMATCH! + +8/07 scv Time Agent scv labour x2 NA 8/07 + - Gold: O + - Pred: + -> MISMATCH! + +scv 8/07 Agent Time scv labour x2 NA 8/07 + - Gold: O + - Pred: + -> MISMATCH! + +x2 labour Cardinality Activity labour x2 + - Gold: O + - Pred: + -> MISMATCH! + +labour x2 Activity Cardinality labour x2 + - Gold: O + - Pred: + -> MISMATCH! + +x2 scv Cardinality Agent scv labour x2 + - Gold: O + - Pred: + -> MISMATCH! + +scv x2 Agent Cardinality scv labour x2 + - Gold: O + - Pred: + -> MISMATCH! + +labour scv Activity Agent scv labour + - Gold: O + - Pred: + -> MISMATCH! + +scv labour Agent Activity scv labour + - Gold: O + - Pred: + -> MISMATCH! + +leaking dog box Observation Item dog box leaking + - Gold: O + - Pred: + -> MISMATCH! + +dog box leaking Item Observation dog box leaking + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaking in Observation Location in dog box leaking + - Gold: O + - Pred: + -> MISMATCH! + +in leaking Location Observation in dog box leaking + - Gold: O + - Pred: + -> MISMATCH! + +leaking valve Observation Item valve in dog box leaking + - Gold: O + - Pred: + -> MISMATCH! + +valve leaking Item Observation valve in dog box leaking + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaking a/c Observation Item a/c valve in dog box leaking + - Gold: O + - Pred: + -> MISMATCH! + +a/c leaking Item Observation a/c valve in dog box leaking + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaking both Observation Cardinality both a/c valve in dog box leaking + - Gold: O + - Pred: + -> MISMATCH! + +both leaking Cardinality Observation both a/c valve in dog box leaking + - Gold: O + - Pred: + -> MISMATCH! + +dog box in Item Location in dog box + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in dog box Location Item in dog box + - Gold: O + - Pred: + -> MISMATCH! + +dog box valve Item Item valve in dog box + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +valve dog box Item Item valve in dog box + - Gold: O + - Pred: + -> MISMATCH! + +dog box a/c Item Item a/c valve in dog box + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +a/c dog box Item Item a/c valve in dog box + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +dog box both Item Cardinality both a/c valve in dog box + - Gold: HAS_CARDINALITY + - Pred: HAS_CARDINALITY + +both dog box Cardinality Item both a/c valve in dog box + - Gold: O + - Pred: + -> MISMATCH! + +in valve Location Item valve in + - Gold: O + - Pred: + -> MISMATCH! + +valve in Item Location valve in + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in a/c Location Item a/c valve in + - Gold: O + - Pred: + -> MISMATCH! + +a/c in Item Location a/c valve in + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in both Location Cardinality both a/c valve in + - Gold: O + - Pred: + -> MISMATCH! + +both in Cardinality Location both a/c valve in + - Gold: O + - Pred: + -> MISMATCH! + +valve a/c Item Item a/c valve + - Gold: O + - Pred: + -> MISMATCH! + +a/c valve Item Item a/c valve + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +valve both Item Cardinality both a/c valve + - Gold: HAS_CARDINALITY + - Pred: HAS_CARDINALITY + +both valve Cardinality Item both a/c valve + - Gold: O + - Pred: + -> MISMATCH! + +a/c both Item Cardinality both a/c + - Gold: HAS_CARDINALITY + - Pred: HAS_CARDINALITY + +both a/c Cardinality Item both a/c + - Gold: O + - Pred: + -> MISMATCH! + +scraping when drilling at angle carousel Observation Item carousel scraping when drilling at angle + - Gold: O + - Pred: + -> MISMATCH! + +carousel scraping when drilling at angle Item Observation carousel scraping when drilling at angle + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not working licra screen Observation Item licra screen not working + - Gold: O + - Pred: + -> MISMATCH! + +licra screen not working Item Observation licra screen not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +level oil Attribute Consumable oil level + - Gold: O + - Pred: + -> MISMATCH! + +oil level Consumable Attribute oil level + - Gold: O + - Pred: + -> MISMATCH! + +level engine Attribute Item engine oil level + - Gold: O + - Pred: + -> MISMATCH! + +engine level Item Attribute engine oil level + - Gold: HAS_ATTRIBUTE + - Pred: HAS_ATTRIBUTE + +level monitor Attribute Activity monitor engine oil level + - Gold: O + - Pred: + -> MISMATCH! + +monitor level Activity Attribute monitor engine oil level + - Gold: O + - Pred: + -> MISMATCH! + +oil engine Consumable Item engine oil + - Gold: O + - Pred: + -> MISMATCH! + +engine oil Item Consumable engine oil + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil monitor Consumable Activity monitor engine oil + - Gold: O + - Pred: + -> MISMATCH! + +monitor oil Activity Consumable monitor engine oil + - Gold: O + - Pred: + -> MISMATCH! + +engine monitor Item Activity monitor engine + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +monitor engine Activity Item monitor engine + - Gold: O + - Pred: + -> MISMATCH! + +wear slides carousel Item Item carousel wear slides + - Gold: O + - Pred: + -> MISMATCH! + +carousel wear slides Item Item carousel wear slides + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +wear slides lower Item Location lower carousel wear slides + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +lower wear slides Location Item lower carousel wear slides + - Gold: O + - Pred: + -> MISMATCH! + +wear slides replace Item Activity replace lower carousel wear slides + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace wear slides Activity Item replace lower carousel wear slides + - Gold: O + - Pred: + -> MISMATCH! + +carousel lower Item Location lower carousel + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +lower carousel Location Item lower carousel + - Gold: O + - Pred: + -> MISMATCH! + +carousel replace Item Activity replace lower carousel + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace carousel Activity Item replace lower carousel + - Gold: O + - Pred: + -> MISMATCH! + +lower replace Location Activity replace lower + - Gold: O + - Pred: + -> MISMATCH! + +replace lower Activity Location replace lower + - Gold: O + - Pred: + -> MISMATCH! + +camera rear Item Location rear camera + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rear camera Location Item rear camera + - Gold: O + - Pred: + -> MISMATCH! + +camera repairs to Item Activity repairs to rear camera + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repairs to camera Activity Item repairs to rear camera + - Gold: O + - Pred: + -> MISMATCH! + +rear repairs to Location Activity repairs to rear + - Gold: O + - Pred: + -> MISMATCH! + +repairs to rear Activity Location repairs to rear + - Gold: O + - Pred: + -> MISMATCH! + +wear rod Observation Item rod wear + - Gold: O + - Pred: + -> MISMATCH! + +rod wear Item Observation rod wear + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +wear raise cylinder Observation Item raise cylinder rod wear + - Gold: O + - Pred: + -> MISMATCH! + +raise cylinder wear Item Observation raise cylinder rod wear + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +wear mast Observation Item mast raise cylinder rod wear + - Gold: O + - Pred: + -> MISMATCH! + +mast wear Item Observation mast raise cylinder rod wear + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +wear right Observation Location right mast raise cylinder rod wear + - Gold: O + - Pred: + -> MISMATCH! + +right wear Location Observation right mast raise cylinder rod wear + - Gold: O + - Pred: + -> MISMATCH! + +rod raise cylinder Item Item raise cylinder rod + - Gold: O + - Pred: + -> MISMATCH! + +raise cylinder rod Item Item raise cylinder rod + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +rod mast Item Item mast raise cylinder rod + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +mast rod Item Item mast raise cylinder rod + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +rod right Item Location right mast raise cylinder rod + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +right rod Location Item right mast raise cylinder rod + - Gold: O + - Pred: + -> MISMATCH! + +raise cylinder mast Item Item mast raise cylinder + - Gold: O + - Pred: + -> MISMATCH! + +mast raise cylinder Item Item mast raise cylinder + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +raise cylinder right Item Location right mast raise cylinder + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +right raise cylinder Location Item right mast raise cylinder + - Gold: O + - Pred: + -> MISMATCH! + +mast right Item Location right mast + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +right mast Location Item right mast + - Gold: O + - Pred: + -> MISMATCH! + +mast on Item Location on mast + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on mast Location Item on mast + - Gold: O + - Pred: + -> MISMATCH! + +mast lights Item Item lights on mast + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +lights mast Item Item lights on mast + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +mast checking Item Activity checking lights on mast + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +checking mast Activity Item checking lights on mast + - Gold: O + - Pred: + -> MISMATCH! + +mast hastings Item Agent hastings checking lights on mast + - Gold: HAS_AGENT + - Pred: HAS_AGENT + +hastings mast Agent Item hastings checking lights on mast + - Gold: O + - Pred: + -> MISMATCH! + +on lights Location Item lights on + - Gold: O + - Pred: + -> MISMATCH! + +lights on Item Location lights on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on checking Location Activity checking lights on + - Gold: O + - Pred: + -> MISMATCH! + +checking on Activity Location checking lights on + - Gold: O + - Pred: + -> MISMATCH! + +on hastings Location Agent hastings checking lights on + - Gold: O + - Pred: + -> MISMATCH! + +hastings on Agent Location hastings checking lights on + - Gold: O + - Pred: + -> MISMATCH! + +lights checking Item Activity checking lights + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +checking lights Activity Item checking lights + - Gold: O + - Pred: + -> MISMATCH! + +lights hastings Item Agent hastings checking lights + - Gold: HAS_AGENT + - Pred: HAS_AGENT + +hastings lights Agent Item hastings checking lights + - Gold: O + - Pred: + -> MISMATCH! + +checking hastings Activity Agent hastings checking + - Gold: O + - Pred: + -> MISMATCH! + +hastings checking Agent Activity hastings checking + - Gold: O + - Pred: + -> MISMATCH! + +hose. radiator Item Item radiator hose. + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +radiator hose. Item Item radiator hose. + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +hose. bottom Item Location bottom radiator hose. + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +bottom hose. Location Item bottom radiator hose. + - Gold: O + - Pred: + -> MISMATCH! + +hose. fit Item Activity fit bottom radiator hose. + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +fit hose. Activity Item fit bottom radiator hose. + - Gold: O + - Pred: + -> MISMATCH! + +radiator bottom Item Location bottom radiator + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +bottom radiator Location Item bottom radiator + - Gold: O + - Pred: + -> MISMATCH! + +radiator fit Item Activity fit bottom radiator + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +fit radiator Activity Item fit bottom radiator + - Gold: O + - Pred: + -> MISMATCH! + +bottom fit Location Activity fit bottom + - Gold: O + - Pred: + -> MISMATCH! + +fit bottom Activity Location fit bottom + - Gold: O + - Pred: + -> MISMATCH! + +viewer window blind top Item Location top viewer window blind + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +top viewer window blind Location Item top viewer window blind + - Gold: O + - Pred: + -> MISMATCH! + +viewer window blind order Item Activity order top viewer window blind + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +order viewer window blind Activity Item order top viewer window blind + - Gold: O + - Pred: + -> MISMATCH! + +viewer window blind hastings Item Agent hastings order top viewer window blind + - Gold: HAS_AGENT + - Pred: HAS_AGENT + +hastings viewer window blind Agent Item hastings order top viewer window blind + - Gold: O + - Pred: + -> MISMATCH! + +top order Location Activity order top + - Gold: O + - Pred: + -> MISMATCH! + +order top Activity Location order top + - Gold: O + - Pred: + -> MISMATCH! + +top hastings Location Agent hastings order top + - Gold: O + - Pred: + -> MISMATCH! + +hastings top Agent Location hastings order top + - Gold: O + - Pred: + -> MISMATCH! + +order hastings Activity Agent hastings order + - Gold: O + - Pred: + -> MISMATCH! + +hastings order Agent Activity hastings order + - Gold: O + - Pred: + -> MISMATCH! + +reading low pressure gauge Observation Item pressure gauge reading low + - Gold: O + - Pred: + -> MISMATCH! + +pressure gauge reading low Item Observation pressure gauge reading low + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +reading low oil Observation Consumable oil pressure gauge reading low + - Gold: O + - Pred: + -> MISMATCH! + +oil reading low Consumable Observation oil pressure gauge reading low + - Gold: O + - Pred: + -> MISMATCH! + +pressure gauge oil Item Consumable oil pressure gauge + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil pressure gauge Consumable Item oil pressure gauge + - Gold: O + - Pred: + -> MISMATCH! + +needs knob Observation Item knob needs + - Gold: O + - Pred: + -> MISMATCH! + +knob needs Item Observation knob needs + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +needs pressure pot Observation Item pressure pot knob needs + - Gold: O + - Pred: + -> MISMATCH! + +pressure pot needs Item Observation pressure pot knob needs + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +needs feed Observation Item feed pressure pot knob needs + - Gold: O + - Pred: + -> MISMATCH! + +feed needs Item Observation feed pressure pot knob needs + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +knob pressure pot Item Item pressure pot knob + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +pressure pot knob Item Item pressure pot knob + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +knob feed Item Item feed pressure pot knob + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +feed knob Item Item feed pressure pot knob + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +pressure pot feed Item Item feed pressure pot + - Gold: O + - Pred: + -> MISMATCH! + +feed pressure pot Item Item feed pressure pot + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +starter lower Item Location lower starter + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +lower starter Location Item lower starter + - Gold: O + - Pred: + -> MISMATCH! + +starter c/o Item Activity c/o lower starter + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +c/o starter Activity Item c/o lower starter + - Gold: O + - Pred: + -> MISMATCH! + +lower c/o Location Activity c/o lower + - Gold: O + - Pred: + -> MISMATCH! + +c/o lower Activity Location c/o lower + - Gold: O + - Pred: + -> MISMATCH! + +machine under Item Location under machine + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +under machine Location Item under machine + - Gold: O + - Pred: + -> MISMATCH! + +machine leak Item Observation leak under machine + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak machine Observation Item leak under machine + - Gold: O + - Pred: + -> MISMATCH! + +machine oil Item Consumable oil leak under machine + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil machine Consumable Item oil leak under machine + - Gold: O + - Pred: + -> MISMATCH! + +under leak Location Observation leak under + - Gold: O + - Pred: + -> MISMATCH! + +leak under Observation Location leak under + - Gold: O + - Pred: + -> MISMATCH! + +under oil Location Consumable oil leak under + - Gold: O + - Pred: + -> MISMATCH! + +oil under Consumable Location oil leak under + - Gold: O + - Pred: + -> MISMATCH! + +leak oil Observation Consumable oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil leak Consumable Observation oil leak + - Gold: O + - Pred: + -> MISMATCH! + +strainer water tank Item Item water tank strainer + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +water tank strainer Item Item water tank strainer + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +strainer drill Item Item drill water tank strainer + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +drill strainer Item Item drill water tank strainer + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +strainer replace Item Activity replace drill water tank strainer + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace strainer Activity Item replace drill water tank strainer + - Gold: O + - Pred: + -> MISMATCH! + +water tank drill Item Item drill water tank + - Gold: O + - Pred: + -> MISMATCH! + +drill water tank Item Item drill water tank + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +water tank replace Item Activity replace drill water tank + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace water tank Activity Item replace drill water tank + - Gold: O + - Pred: + -> MISMATCH! + +drill replace Item Activity replace drill + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace drill Activity Item replace drill + - Gold: O + - Pred: + -> MISMATCH! + +movement spider Observation Item spider movement + - Gold: O + - Pred: + -> MISMATCH! + +spider movement Item Observation spider movement + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +movement drive shaft Observation Item drive shaft rear spider movement + - Gold: O + - Pred: + -> MISMATCH! + +drive shaft movement Item Observation drive shaft rear spider movement + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +movement rear Observation Location rear drive shaft rear spider movement + - Gold: O + - Pred: + -> MISMATCH! + +rear movement Location Observation rear drive shaft rear spider movement + - Gold: O + - Pred: + -> MISMATCH! + +spider drive shaft Item Item drive shaft rear spider + - Gold: O + - Pred: + -> MISMATCH! + +drive shaft spider Item Item drive shaft rear spider + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +spider rear Item Location rear drive shaft rear spider + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rear spider Location Item rear drive shaft rear spider + - Gold: O + - Pred: + -> MISMATCH! + +drive shaft rear Item Location rear drive shaft + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rear drive shaft Location Item rear drive shaft + - Gold: O + - Pred: + -> MISMATCH! + +reamer refit Item Activity refit reamer + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +refit reamer Activity Item refit reamer + - Gold: O + - Pred: + -> MISMATCH! + +carosell on Item Location on carosell + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on carosell Location Item on carosell + - Gold: O + - Pred: + -> MISMATCH! + +carosell leak Item Observation leak on carosell + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak carosell Observation Item leak on carosell + - Gold: O + - Pred: + -> MISMATCH! + +carosell oil Item Consumable oil leak on carosell + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil carosell Consumable Item oil leak on carosell + - Gold: O + - Pred: + -> MISMATCH! + +on leak Location Observation leak on + - Gold: O + - Pred: + -> MISMATCH! + +leak on Observation Location leak on + - Gold: O + - Pred: + -> MISMATCH! + +on oil Location Consumable oil leak on + - Gold: O + - Pred: + -> MISMATCH! + +oil on Consumable Location oil leak on + - Gold: O + - Pred: + -> MISMATCH! + +leak oil Observation Consumable oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil leak Consumable Observation oil leak + - Gold: O + - Pred: + -> MISMATCH! + +falling out deck Observation Item deck has falling out + - Gold: O + - Pred: + -> MISMATCH! + +deck falling out Item Observation deck has falling out + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +radiator in Item Location in radiator + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in radiator Location Item in radiator + - Gold: O + - Pred: + -> MISMATCH! + +radiator oil Item Consumable oil in radiator + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil radiator Consumable Item oil in radiator + - Gold: O + - Pred: + -> MISMATCH! + +in oil Location Consumable oil in + - Gold: O + - Pred: + -> MISMATCH! + +oil in Consumable Location oil in + - Gold: O + - Pred: + -> MISMATCH! + +leaking feed pump Observation Item feed pump leaking + - Gold: O + - Pred: + -> MISMATCH! + +feed pump leaking Item Observation feed pump leaking + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaking on Observation Location on feed pump leaking + - Gold: O + - Pred: + -> MISMATCH! + +on leaking Location Observation on feed pump leaking + - Gold: O + - Pred: + -> MISMATCH! + +leaking o ring Observation Item o ring on feed pump leaking + - Gold: O + - Pred: + -> MISMATCH! + +o ring leaking Item Observation o ring on feed pump leaking + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaking port Observation Item port o ring on feed pump leaking + - Gold: O + - Pred: + -> MISMATCH! + +port leaking Item Observation port o ring on feed pump leaking + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +feed pump on Item Location on feed pump + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on feed pump Location Item on feed pump + - Gold: O + - Pred: + -> MISMATCH! + +feed pump o ring Item Item o ring on feed pump + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +o ring feed pump Item Item o ring on feed pump + - Gold: O + - Pred: + -> MISMATCH! + +feed pump port Item Item port o ring on feed pump + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +port feed pump Item Item port o ring on feed pump + - Gold: O + - Pred: + -> MISMATCH! + +on o ring Location Item o ring on + - Gold: O + - Pred: + -> MISMATCH! + +o ring on Item Location o ring on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on port Location Item port o ring on + - Gold: O + - Pred: + -> MISMATCH! + +port on Item Location port o ring on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +o ring port Item Item port o ring + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +port o ring Item Item port o ring + - Gold: O + - Pred: + -> MISMATCH! + +will not come down winch Observation Item winch will not come down + - Gold: O + - Pred: + -> MISMATCH! + +winch will not come down Item Observation winch will not come down + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +pipe positioner adj Item Activity adj pipe positioner + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +adj pipe positioner Activity Item adj pipe positioner + - Gold: O + - Pred: + -> MISMATCH! + +work deck at Item Location at work deck + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +at work deck Location Item at work deck + - Gold: O + - Pred: + -> MISMATCH! + +work deck cab light Item Item cab light pointing at work deck + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +cab light work deck Item Item cab light pointing at work deck + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +work deck relocate Item Activity relocate cab light pointing at work deck + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +relocate work deck Activity Item relocate cab light pointing at work deck + - Gold: O + - Pred: + -> MISMATCH! + +at cab light Location Item cab light pointing at + - Gold: O + - Pred: + -> MISMATCH! + +cab light at Item Location cab light pointing at + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +at relocate Location Activity relocate cab light pointing at + - Gold: O + - Pred: + -> MISMATCH! + +relocate at Activity Location relocate cab light pointing at + - Gold: O + - Pred: + -> MISMATCH! + +cab light relocate Item Activity relocate cab light + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +relocate cab light Activity Item relocate cab light + - Gold: O + - Pred: + -> MISMATCH! + +area. deck Location Item deck area. + - Gold: O + - Pred: + -> MISMATCH! + +deck area. Item Location deck area. + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +area. at Location Location at deck area. + - Gold: O + - Pred: + -> MISMATCH! + +at area. Location Location at deck area. + - Gold: O + - Pred: + -> MISMATCH! + +area. cracked Location Observation cracked at deck area. + - Gold: O + - Pred: + -> MISMATCH! + +cracked area. Observation Location cracked at deck area. + - Gold: O + - Pred: + -> MISMATCH! + +area. handrail Location Item handrail cracked at deck area. + - Gold: O + - Pred: + -> MISMATCH! + +handrail area. Item Location handrail cracked at deck area. + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +deck at Item Location at deck + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +at deck Location Item at deck + - Gold: O + - Pred: + -> MISMATCH! + +deck cracked Item Observation cracked at deck + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +cracked deck Observation Item cracked at deck + - Gold: O + - Pred: + -> MISMATCH! + +deck handrail Item Item handrail cracked at deck + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +handrail deck Item Item handrail cracked at deck + - Gold: O + - Pred: + -> MISMATCH! + +at cracked Location Observation cracked at + - Gold: O + - Pred: + -> MISMATCH! + +cracked at Observation Location cracked at + - Gold: O + - Pred: + -> MISMATCH! + +at handrail Location Item handrail cracked at + - Gold: O + - Pred: + -> MISMATCH! + +handrail at Item Location handrail cracked at + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +cracked handrail Observation Item handrail cracked + - Gold: O + - Pred: + -> MISMATCH! + +handrail cracked Item Observation handrail cracked + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +carousel. from Item Location from carousel. + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +from carousel. Location Item from carousel. + - Gold: O + - Pred: + -> MISMATCH! + +carousel. rod Item Item rod from carousel. + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +rod carousel. Item Item rod from carousel. + - Gold: O + - Pred: + -> MISMATCH! + +carousel. one Item Cardinality one rod from carousel. + - Gold: HAS_CARDINALITY + - Pred: HAS_CARDINALITY + +one carousel. Cardinality Item one rod from carousel. + - Gold: O + - Pred: + -> MISMATCH! + +carousel. remove Item Activity remove one rod from carousel. + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +remove carousel. Activity Item remove one rod from carousel. + - Gold: O + - Pred: + -> MISMATCH! + +from rod Location Item rod from + - Gold: O + - Pred: + -> MISMATCH! + +rod from Item Location rod from + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +from one Location Cardinality one rod from + - Gold: O + - Pred: + -> MISMATCH! + +one from Cardinality Location one rod from + - Gold: O + - Pred: + -> MISMATCH! + +from remove Location Activity remove one rod from + - Gold: O + - Pred: + -> MISMATCH! + +remove from Activity Location remove one rod from + - Gold: O + - Pred: + -> MISMATCH! + +rod one Item Cardinality one rod + - Gold: HAS_CARDINALITY + - Pred: HAS_CARDINALITY + +one rod Cardinality Item one rod + - Gold: O + - Pred: + -> MISMATCH! + +rod remove Item Activity remove one rod + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +remove rod Activity Item remove one rod + - Gold: O + - Pred: + -> MISMATCH! + +one remove Cardinality Activity remove one + - Gold: O + - Pred: + -> MISMATCH! + +remove one Activity Cardinality remove one + - Gold: O + - Pred: + -> MISMATCH! + +seals deck Consumable Item deck seals + - Gold: O + - Pred: + -> MISMATCH! + +deck seals Item Consumable deck seals + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +seals order Consumable Activity order deck seals + - Gold: O + - Pred: + -> MISMATCH! + +order seals Activity Consumable order deck seals + - Gold: O + - Pred: + -> MISMATCH! + +deck order Item Activity order deck + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +order deck Activity Item order deck + - Gold: O + - Pred: + -> MISMATCH! + +floor under Item Location under floor + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +under floor Location Item under floor + - Gold: O + - Pred: + -> MISMATCH! + +floor retainer Item Item retainer under floor + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +retainer floor Item Item retainer under floor + - Gold: O + - Pred: + -> MISMATCH! + +floor replace Item Activity replace retainer under floor + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace floor Activity Item replace retainer under floor + - Gold: O + - Pred: + -> MISMATCH! + +under retainer Location Item retainer under + - Gold: O + - Pred: + -> MISMATCH! + +retainer under Item Location retainer under + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +under replace Location Activity replace retainer under + - Gold: O + - Pred: + -> MISMATCH! + +replace under Activity Location replace retainer under + - Gold: O + - Pred: + -> MISMATCH! + +retainer replace Item Activity replace retainer + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace retainer Activity Item replace retainer + - Gold: O + - Pred: + -> MISMATCH! + +leaking gland Observation Item gland leaking + - Gold: O + - Pred: + -> MISMATCH! + +gland leaking Item Observation gland leaking + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaking feed cylinder Observation Item feed cylinder gland leaking + - Gold: O + - Pred: + -> MISMATCH! + +feed cylinder leaking Item Observation feed cylinder gland leaking + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaking l/h Observation Location l/h feed cylinder gland leaking + - Gold: O + - Pred: + -> MISMATCH! + +l/h leaking Location Observation l/h feed cylinder gland leaking + - Gold: O + - Pred: + -> MISMATCH! + +gland feed cylinder Item Item feed cylinder gland + - Gold: O + - Pred: + -> MISMATCH! + +feed cylinder gland Item Item feed cylinder gland + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +gland l/h Item Location l/h feed cylinder gland + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +l/h gland Location Item l/h feed cylinder gland + - Gold: O + - Pred: + -> MISMATCH! + +feed cylinder l/h Item Location l/h feed cylinder + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +l/h feed cylinder Location Item l/h feed cylinder + - Gold: O + - Pred: + -> MISMATCH! + +leak oil Observation Consumable oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil leak Consumable Observation oil leak + - Gold: O + - Pred: + -> MISMATCH! + +leak carousel Observation Item carousel oil leak + - Gold: O + - Pred: + -> MISMATCH! + +carousel leak Item Observation carousel oil leak + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +oil carousel Consumable Item carousel oil + - Gold: O + - Pred: + -> MISMATCH! + +carousel oil Item Consumable carousel oil + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +air pressure hole Attribute Item hole air pressure + - Gold: O + - Pred: + -> MISMATCH! + +hole air pressure Item Attribute hole air pressure + - Gold: HAS_ATTRIBUTE + - Pred: HAS_ATTRIBUTE + +air pressure lost Attribute Observation lost down hole air pressure + - Gold: O + - Pred: + -> MISMATCH! + +lost air pressure Observation Attribute lost down hole air pressure + - Gold: O + - Pred: + -> MISMATCH! + +hole lost Item Observation lost down hole + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +lost hole Observation Item lost down hole + - Gold: O + - Pred: + -> MISMATCH! + +not working dash lights Observation Item dash lights not working + - Gold: O + - Pred: + -> MISMATCH! + +dash lights not working Item Observation dash lights not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not working cycle timer Observation Item cycle timer not working + - Gold: O + - Pred: + -> MISMATCH! + +cycle timer not working Item Observation cycle timer not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not working lube Observation Consumable lube cycle timer not working + - Gold: O + - Pred: + -> MISMATCH! + +lube not working Consumable Observation lube cycle timer not working + - Gold: O + - Pred: + -> MISMATCH! + +cycle timer lube Item Consumable lube cycle timer + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +lube cycle timer Consumable Item lube cycle timer + - Gold: O + - Pred: + -> MISMATCH! + +carsel in to Item Location in to carsel + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in to carsel Location Item in to carsel + - Gold: O + - Pred: + -> MISMATCH! + +carsel rod Item Item rod back in to carsel + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +rod carsel Item Item rod back in to carsel + - Gold: O + - Pred: + -> MISMATCH! + +carsel put Item Activity put rod back in to carsel + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +put carsel Activity Item put rod back in to carsel + - Gold: O + - Pred: + -> MISMATCH! + +in to rod Location Item rod back in to + - Gold: O + - Pred: + -> MISMATCH! + +rod in to Item Location rod back in to + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in to put Location Activity put rod back in to + - Gold: O + - Pred: + -> MISMATCH! + +put in to Activity Location put rod back in to + - Gold: O + - Pred: + -> MISMATCH! + +rod put Item Activity put rod + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +put rod Activity Item put rod + - Gold: O + - Pred: + -> MISMATCH! + +deck wrench on Item Location on deck wrench + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on deck wrench Location Item on deck wrench + - Gold: O + - Pred: + -> MISMATCH! + +deck wrench fitting Item Item fitting on deck wrench + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +fitting deck wrench Item Item fitting on deck wrench + - Gold: O + - Pred: + -> MISMATCH! + +deck wrench broken Item Observation broken fitting on deck wrench + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken deck wrench Observation Item broken fitting on deck wrench + - Gold: O + - Pred: + -> MISMATCH! + +deck wrench repair Item Activity repair broken fitting on deck wrench + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair deck wrench Activity Item repair broken fitting on deck wrench + - Gold: O + - Pred: + -> MISMATCH! + +on fitting Location Item fitting on + - Gold: O + - Pred: + -> MISMATCH! + +fitting on Item Location fitting on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on broken Location Observation broken fitting on + - Gold: O + - Pred: + -> MISMATCH! + +broken on Observation Location broken fitting on + - Gold: O + - Pred: + -> MISMATCH! + +on repair Location Activity repair broken fitting on + - Gold: O + - Pred: + -> MISMATCH! + +repair on Activity Location repair broken fitting on + - Gold: O + - Pred: + -> MISMATCH! + +fitting broken Item Observation broken fitting + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken fitting Observation Item broken fitting + - Gold: O + - Pred: + -> MISMATCH! + +fitting repair Item Activity repair broken fitting + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair fitting Activity Item repair broken fitting + - Gold: O + - Pred: + -> MISMATCH! + +broken repair Observation Activity repair broken + - Gold: O + - Pred: + -> MISMATCH! + +repair broken Activity Observation repair broken + - Gold: O + - Pred: + -> MISMATCH! + +pipe positioner arm broken Item Observation broken pipe positioner arm + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken pipe positioner arm Observation Item broken pipe positioner arm + - Gold: O + - Pred: + -> MISMATCH! + +pipe positioner arm clives pin Item Item clives pin broken pipe positioner arm + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +clives pin pipe positioner arm Item Item clives pin broken pipe positioner arm + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +broken clives pin Observation Item clives pin broken + - Gold: O + - Pred: + -> MISMATCH! + +clives pin broken Item Observation clives pin broken + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +auxiliary box @ Item Location @ auxiliary box + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +@ auxiliary box Location Item @ auxiliary box + - Gold: O + - Pred: + -> MISMATCH! + +auxiliary box vibration Item Observation vibration @ auxiliary box + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +vibration auxiliary box Observation Item vibration @ auxiliary box + - Gold: O + - Pred: + -> MISMATCH! + +auxiliary box leak Item Observation leak and vibration @ auxiliary box + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak auxiliary box Observation Item leak and vibration @ auxiliary box + - Gold: O + - Pred: + -> MISMATCH! + +auxiliary box oil Item Consumable oil leak and vibration @ auxiliary box + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil auxiliary box Consumable Item oil leak and vibration @ auxiliary box + - Gold: O + - Pred: + -> MISMATCH! + +@ vibration Location Observation vibration @ + - Gold: O + - Pred: + -> MISMATCH! + +vibration @ Observation Location vibration @ + - Gold: O + - Pred: + -> MISMATCH! + +@ leak Location Observation leak and vibration @ + - Gold: O + - Pred: + -> MISMATCH! + +leak @ Observation Location leak and vibration @ + - Gold: O + - Pred: + -> MISMATCH! + +@ oil Location Consumable oil leak and vibration @ + - Gold: O + - Pred: + -> MISMATCH! + +oil @ Consumable Location oil leak and vibration @ + - Gold: O + - Pred: + -> MISMATCH! + +vibration leak Observation Observation leak and vibration + - Gold: O + - Pred: + -> MISMATCH! + +leak vibration Observation Observation leak and vibration + - Gold: O + - Pred: + -> MISMATCH! + +vibration oil Observation Consumable oil leak and vibration + - Gold: O + - Pred: + -> MISMATCH! + +oil vibration Consumable Observation oil leak and vibration + - Gold: O + - Pred: + -> MISMATCH! + +leak oil Observation Consumable oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil leak Consumable Observation oil leak + - Gold: O + - Pred: + -> MISMATCH! + +hydraulic cooling fan replace Item Activity replace hydraulic cooling fan + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace hydraulic cooling fan Activity Item replace hydraulic cooling fan + - Gold: O + - Pred: + -> MISMATCH! + +30/07 x1 Time Cardinality x1 NA 30/07 + - Gold: O + - Pred: + -> MISMATCH! + +x1 30/07 Cardinality Time x1 NA 30/07 + - Gold: O + - Pred: + -> MISMATCH! + +30/07 labour Time Activity labour x1 NA 30/07 + - Gold: O + - Pred: + -> MISMATCH! + +labour 30/07 Activity Time labour x1 NA 30/07 + - Gold: O + - Pred: + -> MISMATCH! + +30/07 krown Time Agent krown labour x1 NA 30/07 + - Gold: O + - Pred: + -> MISMATCH! + +krown 30/07 Agent Time krown labour x1 NA 30/07 + - Gold: O + - Pred: + -> MISMATCH! + +x1 labour Cardinality Activity labour x1 + - Gold: O + - Pred: + -> MISMATCH! + +labour x1 Activity Cardinality labour x1 + - Gold: O + - Pred: + -> MISMATCH! + +x1 krown Cardinality Agent krown labour x1 + - Gold: O + - Pred: + -> MISMATCH! + +krown x1 Agent Cardinality krown labour x1 + - Gold: O + - Pred: + -> MISMATCH! + +labour krown Activity Agent krown labour + - Gold: O + - Pred: + -> MISMATCH! + +krown labour Agent Activity krown labour + - Gold: O + - Pred: + -> MISMATCH! + +stems on Item Location on stems + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on stems Location Item on stems + - Gold: O + - Pred: + -> MISMATCH! + +stems tight Item Observation tight on stems + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +tight stems Observation Item tight on stems + - Gold: O + - Pred: + -> MISMATCH! + +stems pipe support Item Item pipe support tight on stems + - Gold: O + - Pred: + -> MISMATCH! + +pipe support stems Item Item pipe support tight on stems + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +on tight Location Observation tight on + - Gold: O + - Pred: + -> MISMATCH! + +tight on Observation Location tight on + - Gold: O + - Pred: + -> MISMATCH! + +on pipe support Location Item pipe support tight on + - Gold: O + - Pred: + -> MISMATCH! + +pipe support on Item Location pipe support tight on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +tight pipe support Observation Item pipe support tight + - Gold: O + - Pred: + -> MISMATCH! + +pipe support tight Item Observation pipe support tight + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +walk way on Item Location on walk way + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on walk way Location Item on walk way + - Gold: O + - Pred: + -> MISMATCH! + +walk way light Item Item light on walk way + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +light walk way Item Item light on walk way + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +walk way replace Item Activity replace light on walk way + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace walk way Activity Item replace light on walk way + - Gold: O + - Pred: + -> MISMATCH! + +on light Location Item light on + - Gold: O + - Pred: + -> MISMATCH! + +light on Item Location light on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on replace Location Activity replace light on + - Gold: O + - Pred: + -> MISMATCH! + +replace on Activity Location replace light on + - Gold: O + - Pred: + -> MISMATCH! + +light replace Item Activity replace light + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace light Activity Item replace light + - Gold: O + - Pred: + -> MISMATCH! + +22/07/09 x6 Time Cardinality x6 NA 22/07/09 + - Gold: O + - Pred: + -> MISMATCH! + +x6 22/07/09 Cardinality Time x6 NA 22/07/09 + - Gold: O + - Pred: + -> MISMATCH! + +22/07/09 mem Time Agent mem labour x6 NA 22/07/09 + - Gold: O + - Pred: + -> MISMATCH! + +mem 22/07/09 Agent Time mem labour x6 NA 22/07/09 + - Gold: O + - Pred: + -> MISMATCH! + +x6 mem Cardinality Agent mem labour x6 + - Gold: O + - Pred: + -> MISMATCH! + +mem x6 Agent Cardinality mem labour x6 + - Gold: O + - Pred: + -> MISMATCH! + +reamer extension Item Item extension & reamer + - Gold: O + - Pred: + -> MISMATCH! + +extension reamer Item Item extension & reamer + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +reamer new Item Specifier new extension & reamer + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +new reamer Specifier Item new extension & reamer + - Gold: O + - Pred: + -> MISMATCH! + +reamer fit Item Activity fit new extension & reamer + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +fit reamer Activity Item fit new extension & reamer + - Gold: O + - Pred: + -> MISMATCH! + +extension new Item Specifier new extension + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +new extension Specifier Item new extension + - Gold: O + - Pred: + -> MISMATCH! + +extension fit Item Activity fit new extension + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +fit extension Activity Item fit new extension + - Gold: O + - Pred: + -> MISMATCH! + +new fit Specifier Activity fit new + - Gold: O + - Pred: + -> MISMATCH! + +fit new Activity Specifier fit new + - Gold: O + - Pred: + -> MISMATCH! + +seal deck Item Item deck seal + - Gold: O + - Pred: + -> MISMATCH! + +deck seal Item Item deck seal + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +seal chip deflector Item Item chip deflector & deck seal + - Gold: O + - Pred: + -> MISMATCH! + +chip deflector seal Item Item chip deflector & deck seal + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +seal replace Item Activity replace chip deflector & deck seal + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace seal Activity Item replace chip deflector & deck seal + - Gold: O + - Pred: + -> MISMATCH! + +deck chip deflector Item Item chip deflector & deck + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +chip deflector deck Item Item chip deflector & deck + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +deck replace Item Activity replace chip deflector & deck + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace deck Activity Item replace chip deflector & deck + - Gold: O + - Pred: + -> MISMATCH! + +chip deflector replace Item Activity replace chip deflector + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace chip deflector Activity Item replace chip deflector + - Gold: O + - Pred: + -> MISMATCH! + +machine on Item Location on machine + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on machine Location Item on machine + - Gold: O + - Pred: + -> MISMATCH! + +machine leaks Item Observation leaks on machine + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaks machine Observation Item leaks on machine + - Gold: O + - Pred: + -> MISMATCH! + +machine oil Item Consumable oil leaks on machine + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil machine Consumable Item oil leaks on machine + - Gold: O + - Pred: + -> MISMATCH! + +machine numerous Item Cardinality numerous oil leaks on machine + - Gold: HAS_CARDINALITY + - Pred: HAS_CARDINALITY + +numerous machine Cardinality Item numerous oil leaks on machine + - Gold: O + - Pred: + -> MISMATCH! + +on leaks Location Observation leaks on + - Gold: O + - Pred: + -> MISMATCH! + +leaks on Observation Location leaks on + - Gold: O + - Pred: + -> MISMATCH! + +on oil Location Consumable oil leaks on + - Gold: O + - Pred: + -> MISMATCH! + +oil on Consumable Location oil leaks on + - Gold: O + - Pred: + -> MISMATCH! + +on numerous Location Cardinality numerous oil leaks on + - Gold: O + - Pred: + -> MISMATCH! + +numerous on Cardinality Location numerous oil leaks on + - Gold: O + - Pred: + -> MISMATCH! + +leaks oil Observation Consumable oil leaks + - Gold: O + - Pred: + -> MISMATCH! + +oil leaks Consumable Observation oil leaks + - Gold: O + - Pred: + -> MISMATCH! + +leaks numerous Observation Cardinality numerous oil leaks + - Gold: O + - Pred: + -> MISMATCH! + +numerous leaks Cardinality Observation numerous oil leaks + - Gold: O + - Pred: + -> MISMATCH! + +oil numerous Consumable Cardinality numerous oil + - Gold: O + - Pred: + -> MISMATCH! + +numerous oil Cardinality Consumable numerous oil + - Gold: O + - Pred: + -> MISMATCH! + +driveshaft on Item Location on driveshaft + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on driveshaft Location Item on driveshaft + - Gold: O + - Pred: + -> MISMATCH! + +driveshaft grease nipple Item Item grease nipple on driveshaft + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +grease nipple driveshaft Item Item grease nipple on driveshaft + - Gold: O + - Pred: + -> MISMATCH! + +driveshaft change Item Activity change grease nipple on driveshaft + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +change driveshaft Activity Item change grease nipple on driveshaft + - Gold: O + - Pred: + -> MISMATCH! + +on grease nipple Location Item grease nipple on + - Gold: O + - Pred: + -> MISMATCH! + +grease nipple on Item Location grease nipple on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on change Location Activity change grease nipple on + - Gold: O + - Pred: + -> MISMATCH! + +change on Activity Location change grease nipple on + - Gold: O + - Pred: + -> MISMATCH! + +grease nipple change Item Activity change grease nipple + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +change grease nipple Activity Item change grease nipple + - Gold: O + - Pred: + -> MISMATCH! + +creeaping down head Observation Item head creeaping down + - Gold: O + - Pred: + -> MISMATCH! + +head creeaping down Item Observation head creeaping down + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +won " t work. jacks Observation Item jacks won " t work. + - Gold: O + - Pred: + -> MISMATCH! + +jacks won " t work. Item Observation jacks won " t work. + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +adaptor fan Item Item fan adaptor + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +fan adaptor Item Item fan adaptor + - Gold: O + - Pred: + -> MISMATCH! + +adaptor rh Item Location rh fan adaptor + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rh adaptor Location Item rh fan adaptor + - Gold: O + - Pred: + -> MISMATCH! + +adaptor drain bung Item Item drain bung rh fan adaptor + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +drain bung adaptor Item Item drain bung rh fan adaptor + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +adaptor replace Item Activity replace drain bung rh fan adaptor + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace adaptor Activity Item replace drain bung rh fan adaptor + - Gold: O + - Pred: + -> MISMATCH! + +fan rh Item Location rh fan + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rh fan Location Item rh fan + - Gold: O + - Pred: + -> MISMATCH! + +fan drain bung Item Item drain bung rh fan + - Gold: O + - Pred: + -> MISMATCH! + +drain bung fan Item Item drain bung rh fan + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +fan replace Item Activity replace drain bung rh fan + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace fan Activity Item replace drain bung rh fan + - Gold: O + - Pred: + -> MISMATCH! + +rh drain bung Location Item drain bung rh + - Gold: O + - Pred: + -> MISMATCH! + +drain bung rh Item Location drain bung rh + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rh replace Location Activity replace drain bung rh + - Gold: O + - Pred: + -> MISMATCH! + +replace rh Activity Location replace drain bung rh + - Gold: O + - Pred: + -> MISMATCH! + +drain bung replace Item Activity replace drain bung + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace drain bung Activity Item replace drain bung + - Gold: O + - Pred: + -> MISMATCH! + +slow jacks Observation Item jacks slow + - Gold: O + - Pred: + -> MISMATCH! + +jacks slow Item Observation jacks slow + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +wo n't start engine Observation Item engine wo n't start + - Gold: O + - Pred: + -> MISMATCH! + +engine wo n't start Item Observation engine wo n't start + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +cracked pipe Observation Item pipe cracked + - Gold: O + - Pred: + -> MISMATCH! + +pipe cracked Item Observation pipe cracked + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +cracked feed Observation Item feed pipe cracked + - Gold: O + - Pred: + -> MISMATCH! + +feed cracked Item Observation feed pipe cracked + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +pipe feed Item Item feed pipe + - Gold: O + - Pred: + -> MISMATCH! + +feed pipe Item Item feed pipe + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +hydraulic hose blown Item Observation blown hydraulic hose + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +blown hydraulic hose Observation Item blown hydraulic hose + - Gold: O + - Pred: + -> MISMATCH! + +u/s rotation motor Observation Item rotation motor u/s + - Gold: O + - Pred: + -> MISMATCH! + +rotation motor u/s Item Observation rotation motor u/s + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +u/s lh Observation Location lh rotation motor u/s + - Gold: O + - Pred: + -> MISMATCH! + +lh u/s Location Observation lh rotation motor u/s + - Gold: O + - Pred: + -> MISMATCH! + +rotation motor lh Item Location lh rotation motor + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +lh rotation motor Location Item lh rotation motor + - Gold: O + - Pred: + -> MISMATCH! + +adjuster pulldown chain Item Item pulldown chain adjuster + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +pulldown chain adjuster Item Item pulldown chain adjuster + - Gold: O + - Pred: + -> MISMATCH! + +adjuster on Item Location on pulldown chain adjuster + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on adjuster Location Item on pulldown chain adjuster + - Gold: O + - Pred: + -> MISMATCH! + +adjuster hose Item Item hose on pulldown chain adjuster + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +hose adjuster Item Item hose on pulldown chain adjuster + - Gold: O + - Pred: + -> MISMATCH! + +adjuster replace Item Activity replace hose on pulldown chain adjuster + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace adjuster Activity Item replace hose on pulldown chain adjuster + - Gold: O + - Pred: + -> MISMATCH! + +pulldown chain on Item Location on pulldown chain + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on pulldown chain Location Item on pulldown chain + - Gold: O + - Pred: + -> MISMATCH! + +pulldown chain hose Item Item hose on pulldown chain + - Gold: O + - Pred: + -> MISMATCH! + +hose pulldown chain Item Item hose on pulldown chain + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +pulldown chain replace Item Activity replace hose on pulldown chain + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace pulldown chain Activity Item replace hose on pulldown chain + - Gold: O + - Pred: + -> MISMATCH! + +on hose Location Item hose on + - Gold: O + - Pred: + -> MISMATCH! + +hose on Item Location hose on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on replace Location Activity replace hose on + - Gold: O + - Pred: + -> MISMATCH! + +replace on Activity Location replace hose on + - Gold: O + - Pred: + -> MISMATCH! + +hose replace Item Activity replace hose + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace hose Activity Item replace hose + - Gold: O + - Pred: + -> MISMATCH! + +leaking feed cylinder Observation Item feed cylinder leaking + - Gold: O + - Pred: + -> MISMATCH! + +feed cylinder leaking Item Observation feed cylinder leaking + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaking lh Observation Location lh feed cylinder leaking + - Gold: O + - Pred: + -> MISMATCH! + +lh leaking Location Observation lh feed cylinder leaking + - Gold: O + - Pred: + -> MISMATCH! + +feed cylinder lh Item Location lh feed cylinder + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +lh feed cylinder Location Item lh feed cylinder + - Gold: O + - Pred: + -> MISMATCH! + +fire suppression service Item Activity service fire suppression + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +service fire suppression Activity Item service fire suppression + - Gold: O + - Pred: + -> MISMATCH! + +fire suppression chubb Item Agent chubb service fire suppression + - Gold: HAS_AGENT + - Pred: HAS_AGENT + +chubb fire suppression Agent Item chubb service fire suppression + - Gold: O + - Pred: + -> MISMATCH! + +service chubb Activity Agent chubb service + - Gold: O + - Pred: + -> MISMATCH! + +chubb service Agent Activity chubb service + - Gold: O + - Pred: + -> MISMATCH! + +view window on top Item Location on top view window + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on top view window Location Item on top view window + - Gold: O + - Pred: + -> MISMATCH! + +view window water trap Item Item water trap needed on top view window + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +water trap view window Item Item water trap needed on top view window + - Gold: O + - Pred: + -> MISMATCH! + +on top water trap Location Item water trap needed on top + - Gold: O + - Pred: + -> MISMATCH! + +water trap on top Item Location water trap needed on top + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +pulldown chains check Item Activity check pulldown chains + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +check pulldown chains Activity Item check pulldown chains + - Gold: O + - Pred: + -> MISMATCH! + +11/07 repair Time Activity repair NA 11/07 + - Gold: O + - Pred: + -> MISMATCH! + +repair 11/07 Activity Time repair NA 11/07 + - Gold: O + - Pred: + -> MISMATCH! + +11/07 hose Time Item hose repair NA 11/07 + - Gold: O + - Pred: + -> MISMATCH! + +hose 11/07 Item Time hose repair NA 11/07 + - Gold: HAS_TIME + - Pred: HAS_TIME + +11/07 manufacturer24 Time Agent manufacturer24 hose repair NA 11/07 + - Gold: O + - Pred: + -> MISMATCH! + +manufacturer24 11/07 Agent Time manufacturer24 hose repair NA 11/07 + - Gold: O + - Pred: + -> MISMATCH! + +repair hose Activity Item hose repair + - Gold: O + - Pred: + -> MISMATCH! + +hose repair Item Activity hose repair + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair manufacturer24 Activity Agent manufacturer24 hose repair + - Gold: O + - Pred: + -> MISMATCH! + +manufacturer24 repair Agent Activity manufacturer24 hose repair + - Gold: O + - Pred: + -> MISMATCH! + +hose manufacturer24 Item Agent manufacturer24 hose + - Gold: HAS_AGENT + - Pred: HAS_AGENT + +manufacturer24 hose Agent Item manufacturer24 hose + - Gold: O + - Pred: + -> MISMATCH! + +staying on light Observation Item light staying on + - Gold: O + - Pred: + -> MISMATCH! + +light staying on Item Observation light staying on + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +staying on lock Observation Item lock light staying on + - Gold: O + - Pred: + -> MISMATCH! + +lock staying on Item Observation lock light staying on + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +staying on mast Observation Item mast lock light staying on + - Gold: O + - Pred: + -> MISMATCH! + +mast staying on Item Observation mast lock light staying on + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +light lock Item Item lock light + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +lock light Item Item lock light + - Gold: O + - Pred: + -> MISMATCH! + +light mast Item Item mast lock light + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +mast light Item Item mast lock light + - Gold: O + - Pred: + -> MISMATCH! + +lock mast Item Item mast lock + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +mast lock Item Item mast lock + - Gold: O + - Pred: + -> MISMATCH! + +rod remove Item Activity remove rod + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +remove rod Activity Item remove rod + - Gold: O + - Pred: + -> MISMATCH! + +worn mountings Observation Item mountings worn + - Gold: O + - Pred: + -> MISMATCH! + +mountings worn Item Observation mountings worn + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +worn equiliser bar Observation Item equiliser bar mountings worn + - Gold: O + - Pred: + -> MISMATCH! + +equiliser bar worn Item Observation equiliser bar mountings worn + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +mountings equiliser bar Item Item equiliser bar mountings + - Gold: O + - Pred: + -> MISMATCH! + +equiliser bar mountings Item Item equiliser bar mountings + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +30/07 inspection Time Activity inspection NA 30/07 + - Gold: O + - Pred: + -> MISMATCH! + +inspection 30/07 Activity Time inspection NA 30/07 + - Gold: O + - Pred: + -> MISMATCH! + +30/07 hose Time Item hose inspection NA 30/07 + - Gold: O + - Pred: + -> MISMATCH! + +hose 30/07 Item Time hose inspection NA 30/07 + - Gold: HAS_TIME + - Pred: HAS_TIME + +30/07 manufacturer24 Time Agent manufacturer24 hose inspection NA 30/07 + - Gold: O + - Pred: + -> MISMATCH! + +manufacturer24 30/07 Agent Time manufacturer24 hose inspection NA 30/07 + - Gold: O + - Pred: + -> MISMATCH! + +inspection hose Activity Item hose inspection + - Gold: O + - Pred: + -> MISMATCH! + +hose inspection Item Activity hose inspection + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +inspection manufacturer24 Activity Agent manufacturer24 hose inspection + - Gold: O + - Pred: + -> MISMATCH! + +manufacturer24 inspection Agent Activity manufacturer24 hose inspection + - Gold: O + - Pred: + -> MISMATCH! + +hose manufacturer24 Item Agent manufacturer24 hose + - Gold: HAS_AGENT + - Pred: HAS_AGENT + +manufacturer24 hose Agent Item manufacturer24 hose + - Gold: O + - Pred: + -> MISMATCH! + +rotation line blown Item Observation blown rotation line + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +blown rotation line Observation Item blown rotation line + - Gold: O + - Pred: + -> MISMATCH! + +jack rear left Item Location rear left jack + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rear left jack Location Item rear left jack + - Gold: O + - Pred: + -> MISMATCH! + +jack guide Item Item guide rear left jack + - Gold: O + - Pred: + -> MISMATCH! + +guide jack Item Item guide rear left jack + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +jack reweld Item Activity reweld guide rear left jack + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +reweld jack Activity Item reweld guide rear left jack + - Gold: O + - Pred: + -> MISMATCH! + +rear left guide Location Item guide rear left + - Gold: O + - Pred: + -> MISMATCH! + +guide rear left Item Location guide rear left + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rear left reweld Location Activity reweld guide rear left + - Gold: O + - Pred: + -> MISMATCH! + +reweld rear left Activity Location reweld guide rear left + - Gold: O + - Pred: + -> MISMATCH! + +guide reweld Item Activity reweld guide + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +reweld guide Activity Item reweld guide + - Gold: O + - Pred: + -> MISMATCH! + +u/s drive shaft Observation Item drive shaft u/s + - Gold: O + - Pred: + -> MISMATCH! + +drive shaft u/s Item Observation drive shaft u/s + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +u/s front Observation Location front drive shaft u/s + - Gold: O + - Pred: + -> MISMATCH! + +front u/s Location Observation front drive shaft u/s + - Gold: O + - Pred: + -> MISMATCH! + +drive shaft front Item Location front drive shaft + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +front drive shaft Location Item front drive shaft + - Gold: O + - Pred: + -> MISMATCH! + +feed chains adj Item Activity adj feed chains + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +adj feed chains Activity Item adj feed chains + - Gold: O + - Pred: + -> MISMATCH! + +sub turn Item Activity turn sub + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +turn sub Activity Item turn sub + - Gold: O + - Pred: + -> MISMATCH! + +not working holding wrench Observation Item holding wrench not working + - Gold: O + - Pred: + -> MISMATCH! + +holding wrench not working Item Observation holding wrench not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +hot pump drive Observation Item pump drive hot + - Gold: O + - Pred: + -> MISMATCH! + +pump drive hot Item Observation pump drive hot + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +hot rear Observation Location rear pump drive hot + - Gold: O + - Pred: + -> MISMATCH! + +rear hot Location Observation rear pump drive hot + - Gold: O + - Pred: + -> MISMATCH! + +pump drive rear Item Location rear pump drive + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rear pump drive Location Item rear pump drive + - Gold: O + - Pred: + -> MISMATCH! + +electrical fault shutting down Observation Activity shutting down electrical fault + - Gold: O + - Pred: + -> MISMATCH! + +shutting down electrical fault Activity Observation shutting down electrical fault + - Gold: O + - Pred: + -> MISMATCH! + +electrical fault machine Observation Item machine shutting down electrical fault + - Gold: O + - Pred: + -> MISMATCH! + +machine electrical fault Item Observation machine shutting down electrical fault + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +shutting down machine Activity Item machine shutting down + - Gold: O + - Pred: + -> MISMATCH! + +machine shutting down Item Activity machine shutting down + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +ram positioner arm Item Item positioner arm ram + - Gold: O + - Pred: + -> MISMATCH! + +positioner arm ram Item Item positioner arm ram + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +ram check Item Activity check positioner arm ram + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +check ram Activity Item check positioner arm ram + - Gold: O + - Pred: + -> MISMATCH! + +positioner arm check Item Activity check positioner arm + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +check positioner arm Activity Item check positioner arm + - Gold: O + - Pred: + -> MISMATCH! + +fill point fuel Location Consumable fuel fill point + - Gold: O + - Pred: + -> MISMATCH! + +fuel fill point Consumable Location fuel fill point + - Gold: O + - Pred: + -> MISMATCH! + +fill point @ Location Location @ fuel fill point + - Gold: O + - Pred: + -> MISMATCH! + +@ fill point Location Location @ fuel fill point + - Gold: O + - Pred: + -> MISMATCH! + +fill point no labeling Location Observation no labeling @ fuel fill point + - Gold: O + - Pred: + -> MISMATCH! + +no labeling fill point Observation Location no labeling @ fuel fill point + - Gold: O + - Pred: + -> MISMATCH! + +fuel @ Consumable Location @ fuel + - Gold: O + - Pred: + -> MISMATCH! + +@ fuel Location Consumable @ fuel + - Gold: O + - Pred: + -> MISMATCH! + +fuel no labeling Consumable Observation no labeling @ fuel + - Gold: O + - Pred: + -> MISMATCH! + +no labeling fuel Observation Consumable no labeling @ fuel + - Gold: O + - Pred: + -> MISMATCH! + +@ no labeling Location Observation no labeling @ + - Gold: O + - Pred: + -> MISMATCH! + +no labeling @ Observation Location no labeling @ + - Gold: O + - Pred: + -> MISMATCH! + +tram hose lhs Item Location lhs tram hose + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +lhs tram hose Location Item lhs tram hose + - Gold: O + - Pred: + -> MISMATCH! + +tram hose replace Item Activity replace lhs tram hose + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace tram hose Activity Item replace lhs tram hose + - Gold: O + - Pred: + -> MISMATCH! + +lhs replace Location Activity replace lhs + - Gold: O + - Pred: + -> MISMATCH! + +replace lhs Activity Location replace lhs + - Gold: O + - Pred: + -> MISMATCH! + +getting stiff emergency step Observation Item emergency step getting stiff + - Gold: O + - Pred: + -> MISMATCH! + +emergency step getting stiff Item Observation emergency step getting stiff + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +getting stiff front Observation Location front emergency step getting stiff + - Gold: O + - Pred: + -> MISMATCH! + +front getting stiff Location Observation front emergency step getting stiff + - Gold: O + - Pred: + -> MISMATCH! + +emergency step front Item Location front emergency step + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +front emergency step Location Item front emergency step + - Gold: O + - Pred: + -> MISMATCH! + +weeping breakout cylinder Observation Item breakout cylinder weeping + - Gold: O + - Pred: + -> MISMATCH! + +breakout cylinder weeping Item Observation breakout cylinder weeping + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +oil making Consumable Observation making oil + - Gold: O + - Pred: + -> MISMATCH! + +making oil Observation Consumable making oil + - Gold: O + - Pred: + -> MISMATCH! + +oil pump box Consumable Item pump box making oil + - Gold: O + - Pred: + -> MISMATCH! + +pump box oil Item Consumable pump box making oil + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil main Consumable Specifier main pump box making oil + - Gold: O + - Pred: + -> MISMATCH! + +main oil Specifier Consumable main pump box making oil + - Gold: O + - Pred: + -> MISMATCH! + +making pump box Observation Item pump box making + - Gold: O + - Pred: + -> MISMATCH! + +pump box making Item Observation pump box making + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +making main Observation Specifier main pump box making + - Gold: O + - Pred: + -> MISMATCH! + +main making Specifier Observation main pump box making + - Gold: O + - Pred: + -> MISMATCH! + +pump box main Item Specifier main pump box + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +main pump box Specifier Item main pump box + - Gold: O + - Pred: + -> MISMATCH! + +clamp exhaust Item Item exhaust clamp + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +exhaust clamp Item Item exhaust clamp + - Gold: O + - Pred: + -> MISMATCH! + +clamp repair Item Activity repair exhaust clamp + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair clamp Activity Item repair exhaust clamp + - Gold: O + - Pred: + -> MISMATCH! + +exhaust repair Item Activity repair exhaust + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair exhaust Activity Item repair exhaust + - Gold: O + - Pred: + -> MISMATCH! + +on filter light Observation Item filter light on + - Gold: O + - Pred: + -> MISMATCH! + +filter light on Item Observation filter light on + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +on separator Observation Item separator filter light on + - Gold: O + - Pred: + -> MISMATCH! + +separator on Item Observation separator filter light on + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +filter light separator Item Item separator filter light + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +separator filter light Item Item separator filter light + - Gold: O + - Pred: + -> MISMATCH! + +catching head slide Observation Item head slide catching + - Gold: O + - Pred: + -> MISMATCH! + +head slide catching Item Observation head slide catching + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +catching on Observation Location on head slide catching + - Gold: O + - Pred: + -> MISMATCH! + +on catching Location Observation on head slide catching + - Gold: O + - Pred: + -> MISMATCH! + +catching loose Observation Observation loose bolt on head slide catching + - Gold: O + - Pred: + -> MISMATCH! + +loose catching Observation Observation loose bolt on head slide catching + - Gold: O + - Pred: + -> MISMATCH! + +head slide on Item Location on head slide + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on head slide Location Item on head slide + - Gold: O + - Pred: + -> MISMATCH! + +head slide loose Item Observation loose bolt on head slide + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +loose head slide Observation Item loose bolt on head slide + - Gold: O + - Pred: + -> MISMATCH! + +on loose Location Observation loose bolt on + - Gold: O + - Pred: + -> MISMATCH! + +loose on Observation Location loose bolt on + - Gold: O + - Pred: + -> MISMATCH! + +not making enough compressor Observation Item compressor not making enough + - Gold: O + - Pred: + -> MISMATCH! + +compressor not making enough Item Observation compressor not making enough + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +to front appears Observation Observation appears back to front + - Gold: O + - Pred: + -> MISMATCH! + +appears to front Observation Observation appears back to front + - Gold: O + - Pred: + -> MISMATCH! + +to front function Observation Item function appears back to front + - Gold: O + - Pred: + -> MISMATCH! + +function to front Item Observation function appears back to front + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +to front breakout Observation Item breakout function appears back to front + - Gold: O + - Pred: + -> MISMATCH! + +breakout to front Item Observation breakout function appears back to front + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +appears function Observation Item function appears + - Gold: O + - Pred: + -> MISMATCH! + +function appears Item Observation function appears + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +appears breakout Observation Item breakout function appears + - Gold: O + - Pred: + -> MISMATCH! + +breakout appears Item Observation breakout function appears + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +function breakout Item Item breakout function + - Gold: O + - Pred: + -> MISMATCH! + +breakout function Item Item breakout function + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +drill inspection Item Activity inspection of drill + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +inspection drill Activity Item inspection of drill + - Gold: O + - Pred: + -> MISMATCH! + +monitoring hastings Activity Agent hastings monitoring + - Gold: O + - Pred: + -> MISMATCH! + +hastings monitoring Agent Activity hastings monitoring + - Gold: O + - Pred: + -> MISMATCH! + +leaks pipework Observation Item pipework for leaks + - Gold: O + - Pred: + -> MISMATCH! + +pipework leaks Item Observation pipework for leaks + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaks check Observation Activity check pipework for leaks + - Gold: O + - Pred: + -> MISMATCH! + +check leaks Activity Observation check pipework for leaks + - Gold: O + - Pred: + -> MISMATCH! + +pipework check Item Activity check pipework + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +check pipework Activity Item check pipework + - Gold: O + - Pred: + -> MISMATCH! + +fork hose in Item Location in fork hose + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in fork hose Location Item in fork hose + - Gold: O + - Pred: + -> MISMATCH! + +fork hose staple lock Item Item staple lock in fork hose + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +staple lock fork hose Item Item staple lock in fork hose + - Gold: O + - Pred: + -> MISMATCH! + +fork hose replace Item Activity replace staple lock in fork hose + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace fork hose Activity Item replace staple lock in fork hose + - Gold: O + - Pred: + -> MISMATCH! + +in staple lock Location Item staple lock in + - Gold: O + - Pred: + -> MISMATCH! + +staple lock in Item Location staple lock in + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in replace Location Activity replace staple lock in + - Gold: O + - Pred: + -> MISMATCH! + +replace in Activity Location replace staple lock in + - Gold: O + - Pred: + -> MISMATCH! + +staple lock replace Item Activity replace staple lock + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace staple lock Activity Item replace staple lock + - Gold: O + - Pred: + -> MISMATCH! + +size bolt Attribute Item bolt size + - Gold: O + - Pred: + -> MISMATCH! + +bolt size Item Attribute bolt size + - Gold: HAS_ATTRIBUTE + - Pred: HAS_ATTRIBUTE + +size pivot Attribute Item pivot bolt size + - Gold: O + - Pred: + -> MISMATCH! + +pivot size Item Attribute pivot bolt size + - Gold: HAS_ATTRIBUTE + - Pred: HAS_ATTRIBUTE + +size mast Attribute Item mast pivot bolt size + - Gold: O + - Pred: + -> MISMATCH! + +mast size Item Attribute mast pivot bolt size + - Gold: HAS_ATTRIBUTE + - Pred: HAS_ATTRIBUTE + +size measure Attribute Activity measure mast pivot bolt size + - Gold: O + - Pred: + -> MISMATCH! + +measure size Activity Attribute measure mast pivot bolt size + - Gold: O + - Pred: + -> MISMATCH! + +bolt pivot Item Item pivot bolt + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +pivot bolt Item Item pivot bolt + - Gold: O + - Pred: + -> MISMATCH! + +bolt mast Item Item mast pivot bolt + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +mast bolt Item Item mast pivot bolt + - Gold: O + - Pred: + -> MISMATCH! + +bolt measure Item Activity measure mast pivot bolt + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +measure bolt Activity Item measure mast pivot bolt + - Gold: O + - Pred: + -> MISMATCH! + +pivot mast Item Item mast pivot + - Gold: O + - Pred: + -> MISMATCH! + +mast pivot Item Item mast pivot + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +pivot measure Item Activity measure mast pivot + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +measure pivot Activity Item measure mast pivot + - Gold: O + - Pred: + -> MISMATCH! + +mast measure Item Activity measure mast + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +measure mast Activity Item measure mast + - Gold: O + - Pred: + -> MISMATCH! + +mount at Item Location at mount + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +at mount Location Item at mount + - Gold: O + - Pred: + -> MISMATCH! + +mount pump Item Item pump at mount + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +pump mount Item Item pump at mount + - Gold: O + - Pred: + -> MISMATCH! + +mount acc Item Item acc pump at mount + - Gold: O + - Pred: + -> MISMATCH! + +acc mount Item Item acc pump at mount + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +mount leak Item Observation leak acc pump at mount + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak mount Observation Item leak acc pump at mount + - Gold: O + - Pred: + -> MISMATCH! + +mount oil Item Consumable oil leak acc pump at mount + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil mount Consumable Item oil leak acc pump at mount + - Gold: O + - Pred: + -> MISMATCH! + +at pump Location Item pump at + - Gold: O + - Pred: + -> MISMATCH! + +pump at Item Location pump at + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +at acc Location Item acc pump at + - Gold: O + - Pred: + -> MISMATCH! + +acc at Item Location acc pump at + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +at leak Location Observation leak acc pump at + - Gold: O + - Pred: + -> MISMATCH! + +leak at Observation Location leak acc pump at + - Gold: O + - Pred: + -> MISMATCH! + +at oil Location Consumable oil leak acc pump at + - Gold: O + - Pred: + -> MISMATCH! + +oil at Consumable Location oil leak acc pump at + - Gold: O + - Pred: + -> MISMATCH! + +pump acc Item Item acc pump + - Gold: O + - Pred: + -> MISMATCH! + +acc pump Item Item acc pump + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +pump leak Item Observation leak acc pump + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak pump Observation Item leak acc pump + - Gold: O + - Pred: + -> MISMATCH! + +pump oil Item Consumable oil leak acc pump + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil pump Consumable Item oil leak acc pump + - Gold: O + - Pred: + -> MISMATCH! + +acc leak Item Observation leak acc + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak acc Observation Item leak acc + - Gold: O + - Pred: + -> MISMATCH! + +acc oil Item Consumable oil leak acc + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil acc Consumable Item oil leak acc + - Gold: O + - Pred: + -> MISMATCH! + +leak oil Observation Consumable oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil leak Consumable Observation oil leak + - Gold: O + - Pred: + -> MISMATCH! + +dms panel on Item Location on dms panel + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on dms panel Location Item on dms panel + - Gold: O + - Pred: + -> MISMATCH! + +dms panel alarm Item Item alarm on dms panel + - Gold: O + - Pred: + -> MISMATCH! + +alarm dms panel Item Item alarm on dms panel + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +dms panel oil Item Consumable oil alarm on dms panel + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil dms panel Consumable Item oil alarm on dms panel + - Gold: O + - Pred: + -> MISMATCH! + +dms panel check Item Activity check oil alarm on dms panel + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +check dms panel Activity Item check oil alarm on dms panel + - Gold: O + - Pred: + -> MISMATCH! + +on alarm Location Item alarm on + - Gold: O + - Pred: + -> MISMATCH! + +alarm on Item Location alarm on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on oil Location Consumable oil alarm on + - Gold: O + - Pred: + -> MISMATCH! + +oil on Consumable Location oil alarm on + - Gold: O + - Pred: + -> MISMATCH! + +on check Location Activity check oil alarm on + - Gold: O + - Pred: + -> MISMATCH! + +check on Activity Location check oil alarm on + - Gold: O + - Pred: + -> MISMATCH! + +alarm oil Item Consumable oil alarm + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil alarm Consumable Item oil alarm + - Gold: O + - Pred: + -> MISMATCH! + +alarm check Item Activity check oil alarm + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +check alarm Activity Item check oil alarm + - Gold: O + - Pred: + -> MISMATCH! + +oil check Consumable Activity check oil + - Gold: O + - Pred: + -> MISMATCH! + +check oil Activity Consumable check oil + - Gold: O + - Pred: + -> MISMATCH! + +latching relays replace Item Activity replace latching relays + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace latching relays Activity Item replace latching relays + - Gold: O + - Pred: + -> MISMATCH! + +latching relays order Item Activity order / replace latching relays + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +order latching relays Activity Item order / replace latching relays + - Gold: O + - Pred: + -> MISMATCH! + +replace order Activity Activity order / replace + - Gold: O + - Pred: + -> MISMATCH! + +order replace Activity Activity order / replace + - Gold: O + - Pred: + -> MISMATCH! + +compressor oil alarm. low Item Observation low compressor oil alarm. + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +low compressor oil alarm. Observation Item low compressor oil alarm. + - Gold: O + - Pred: + -> MISMATCH! + +compressor oil alarm. cutting out Item Observation cutting out on low compressor oil alarm. + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +cutting out compressor oil alarm. Observation Item cutting out on low compressor oil alarm. + - Gold: O + - Pred: + -> MISMATCH! + +low cutting out Observation Observation cutting out on low + - Gold: O + - Pred: + -> MISMATCH! + +cutting out low Observation Observation cutting out on low + - Gold: O + - Pred: + -> MISMATCH! + +fire extinguisher relocate Item Activity relocate fire extinguisher + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +relocate fire extinguisher Activity Item relocate fire extinguisher + - Gold: O + - Pred: + -> MISMATCH! + +hoses wrench Item Item wrench hoses + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +wrench hoses Item Item wrench hoses + - Gold: O + - Pred: + -> MISMATCH! + +hoses deck Item Item deck wrench hoses + - Gold: O + - Pred: + -> MISMATCH! + +deck hoses Item Item deck wrench hoses + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +hoses relocate Item Activity relocate deck wrench hoses + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +relocate hoses Activity Item relocate deck wrench hoses + - Gold: O + - Pred: + -> MISMATCH! + +wrench deck Item Item deck wrench + - Gold: O + - Pred: + -> MISMATCH! + +deck wrench Item Item deck wrench + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +wrench relocate Item Activity relocate deck wrench + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +relocate wrench Activity Item relocate deck wrench + - Gold: O + - Pred: + -> MISMATCH! + +deck relocate Item Activity relocate deck + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +relocate deck Activity Item relocate deck + - Gold: O + - Pred: + -> MISMATCH! + +mast on Item Location on mast + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on mast Location Item on mast + - Gold: O + - Pred: + -> MISMATCH! + +mast hoses Item Item hoses on mast + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +hoses mast Item Item hoses on mast + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +mast check Item Activity check hoses on mast + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +check mast Activity Item check hoses on mast + - Gold: O + - Pred: + -> MISMATCH! + +mast hastings Item Agent hastings check hoses on mast + - Gold: HAS_AGENT + - Pred: HAS_AGENT + +hastings mast Agent Item hastings check hoses on mast + - Gold: O + - Pred: + -> MISMATCH! + +on hoses Location Item hoses on + - Gold: O + - Pred: + -> MISMATCH! + +hoses on Item Location hoses on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on check Location Activity check hoses on + - Gold: O + - Pred: + -> MISMATCH! + +check on Activity Location check hoses on + - Gold: O + - Pred: + -> MISMATCH! + +on hastings Location Agent hastings check hoses on + - Gold: O + - Pred: + -> MISMATCH! + +hastings on Agent Location hastings check hoses on + - Gold: O + - Pred: + -> MISMATCH! + +hoses check Item Activity check hoses + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +check hoses Activity Item check hoses + - Gold: O + - Pred: + -> MISMATCH! + +hoses hastings Item Agent hastings check hoses + - Gold: HAS_AGENT + - Pred: HAS_AGENT + +hastings hoses Agent Item hastings check hoses + - Gold: O + - Pred: + -> MISMATCH! + +check hastings Activity Agent hastings check + - Gold: O + - Pred: + -> MISMATCH! + +hastings check Agent Activity hastings check + - Gold: O + - Pred: + -> MISMATCH! + +slap wrench repair Item Activity repair slap wrench + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair slap wrench Activity Item repair slap wrench + - Gold: O + - Pred: + -> MISMATCH! + +bushs scope Item Activity scope up pins and bushs + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +scope bushs Activity Item scope up pins and bushs + - Gold: O + - Pred: + -> MISMATCH! + +service fire suppression Activity Item fire suppression service + - Gold: O + - Pred: + -> MISMATCH! + +fire suppression service Item Activity fire suppression service + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +service chubb Activity Agent chubb fire suppression service + - Gold: O + - Pred: + -> MISMATCH! + +chubb service Agent Activity chubb fire suppression service + - Gold: O + - Pred: + -> MISMATCH! + +fire suppression chubb Item Agent chubb fire suppression + - Gold: HAS_AGENT + - Pred: HAS_AGENT + +chubb fire suppression Agent Item chubb fire suppression + - Gold: O + - Pred: + -> MISMATCH! + +track rh Item Location rh track + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rh track Location Item rh track + - Gold: O + - Pred: + -> MISMATCH! + +track grease hose Item Item grease hose rh track + - Gold: O + - Pred: + -> MISMATCH! + +grease hose track Item Item grease hose rh track + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +track replace Item Activity replace grease hose rh track + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace track Activity Item replace grease hose rh track + - Gold: O + - Pred: + -> MISMATCH! + +rh grease hose Location Item grease hose rh + - Gold: O + - Pred: + -> MISMATCH! + +grease hose rh Item Location grease hose rh + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rh replace Location Activity replace grease hose rh + - Gold: O + - Pred: + -> MISMATCH! + +replace rh Activity Location replace grease hose rh + - Gold: O + - Pred: + -> MISMATCH! + +grease hose replace Item Activity replace grease hose + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace grease hose Activity Item replace grease hose + - Gold: O + - Pred: + -> MISMATCH! + +u/s press guage Observation Item press guage u/s + - Gold: O + - Pred: + -> MISMATCH! + +press guage u/s Item Observation press guage u/s + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +u/s engine oil Observation Item engine oil press guage u/s + - Gold: O + - Pred: + -> MISMATCH! + +engine oil u/s Item Observation engine oil press guage u/s + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +press guage engine oil Item Item engine oil press guage + - Gold: O + - Pred: + -> MISMATCH! + +engine oil press guage Item Item engine oil press guage + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +sheave cover bottom Item Location bottom sheave cover + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +bottom sheave cover Location Item bottom sheave cover + - Gold: O + - Pred: + -> MISMATCH! + +sheave cover rhs Item Location rhs bottom sheave cover + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rhs sheave cover Location Item rhs bottom sheave cover + - Gold: O + - Pred: + -> MISMATCH! + +sheave cover reweld Item Activity reweld rhs bottom sheave cover + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +reweld sheave cover Activity Item reweld rhs bottom sheave cover + - Gold: O + - Pred: + -> MISMATCH! + +bottom rhs Location Location rhs bottom + - Gold: O + - Pred: + -> MISMATCH! + +rhs bottom Location Location rhs bottom + - Gold: O + - Pred: + -> MISMATCH! + +bottom reweld Location Activity reweld rhs bottom + - Gold: O + - Pred: + -> MISMATCH! + +reweld bottom Activity Location reweld rhs bottom + - Gold: O + - Pred: + -> MISMATCH! + +rhs reweld Location Activity reweld rhs + - Gold: O + - Pred: + -> MISMATCH! + +reweld rhs Activity Location reweld rhs + - Gold: O + - Pred: + -> MISMATCH! + +piping track adjuster Item Item track adjuster piping + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +track adjuster piping Item Item track adjuster piping + - Gold: O + - Pred: + -> MISMATCH! + +piping lh Item Location lh track adjuster piping + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +lh piping Location Item lh track adjuster piping + - Gold: O + - Pred: + -> MISMATCH! + +piping on Item Location on lh track adjuster piping + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on piping Location Item on lh track adjuster piping + - Gold: O + - Pred: + -> MISMATCH! + +piping leak Item Observation leak on lh track adjuster piping + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak piping Observation Item leak on lh track adjuster piping + - Gold: O + - Pred: + -> MISMATCH! + +piping oil Item Consumable oil leak on lh track adjuster piping + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil piping Consumable Item oil leak on lh track adjuster piping + - Gold: O + - Pred: + -> MISMATCH! + +track adjuster lh Item Location lh track adjuster + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +lh track adjuster Location Item lh track adjuster + - Gold: O + - Pred: + -> MISMATCH! + +track adjuster on Item Location on lh track adjuster + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on track adjuster Location Item on lh track adjuster + - Gold: O + - Pred: + -> MISMATCH! + +track adjuster leak Item Observation leak on lh track adjuster + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak track adjuster Observation Item leak on lh track adjuster + - Gold: O + - Pred: + -> MISMATCH! + +track adjuster oil Item Consumable oil leak on lh track adjuster + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil track adjuster Consumable Item oil leak on lh track adjuster + - Gold: O + - Pred: + -> MISMATCH! + +lh on Location Location on lh + - Gold: O + - Pred: + -> MISMATCH! + +on lh Location Location on lh + - Gold: O + - Pred: + -> MISMATCH! + +lh leak Location Observation leak on lh + - Gold: O + - Pred: + -> MISMATCH! + +leak lh Observation Location leak on lh + - Gold: O + - Pred: + -> MISMATCH! + +lh oil Location Consumable oil leak on lh + - Gold: O + - Pred: + -> MISMATCH! + +oil lh Consumable Location oil leak on lh + - Gold: O + - Pred: + -> MISMATCH! + +on leak Location Observation leak on + - Gold: O + - Pred: + -> MISMATCH! + +leak on Observation Location leak on + - Gold: O + - Pred: + -> MISMATCH! + +on oil Location Consumable oil leak on + - Gold: O + - Pred: + -> MISMATCH! + +oil on Consumable Location oil leak on + - Gold: O + - Pred: + -> MISMATCH! + +leak oil Observation Consumable oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil leak Consumable Observation oil leak + - Gold: O + - Pred: + -> MISMATCH! + +machine in Item Location in machine + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in machine Location Item in machine + - Gold: O + - Pred: + -> MISMATCH! + +machine vibration Item Observation vibration in machine + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +vibration machine Observation Item vibration in machine + - Gold: O + - Pred: + -> MISMATCH! + +in vibration Location Observation vibration in + - Gold: O + - Pred: + -> MISMATCH! + +vibration in Observation Location vibration in + - Gold: O + - Pred: + -> MISMATCH! + +having trouble starting. engine Observation Item engine is having trouble starting. + - Gold: O + - Pred: + -> MISMATCH! + +engine having trouble starting. Item Observation engine is having trouble starting. + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +cabin at Item Location at cabin + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +at cabin Location Item at cabin + - Gold: O + - Pred: + -> MISMATCH! + +cabin flap Item Item flap at cabin + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +flap cabin Item Item flap at cabin + - Gold: O + - Pred: + -> MISMATCH! + +cabin rusted Item Observation rusted flap at cabin + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +rusted cabin Observation Item rusted flap at cabin + - Gold: O + - Pred: + -> MISMATCH! + +cabin replace Item Activity replace rusted flap at cabin + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace cabin Activity Item replace rusted flap at cabin + - Gold: O + - Pred: + -> MISMATCH! + +at flap Location Item flap at + - Gold: O + - Pred: + -> MISMATCH! + +flap at Item Location flap at + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +at rusted Location Observation rusted flap at + - Gold: O + - Pred: + -> MISMATCH! + +rusted at Observation Location rusted flap at + - Gold: O + - Pred: + -> MISMATCH! + +at replace Location Activity replace rusted flap at + - Gold: O + - Pred: + -> MISMATCH! + +replace at Activity Location replace rusted flap at + - Gold: O + - Pred: + -> MISMATCH! + +flap rusted Item Observation rusted flap + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +rusted flap Observation Item rusted flap + - Gold: O + - Pred: + -> MISMATCH! + +flap replace Item Activity replace rusted flap + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace flap Activity Item replace rusted flap + - Gold: O + - Pred: + -> MISMATCH! + +rusted replace Observation Activity replace rusted + - Gold: O + - Pred: + -> MISMATCH! + +replace rusted Activity Observation replace rusted + - Gold: O + - Pred: + -> MISMATCH! + +initial service 250hr Activity Time 250hr initial service + - Gold: O + - Pred: + -> MISMATCH! + +250hr initial service Time Activity 250hr initial service + - Gold: O + - Pred: + -> MISMATCH! + +initial service hastings Activity Agent hastings 250hr initial service + - Gold: O + - Pred: + -> MISMATCH! + +hastings initial service Agent Activity hastings 250hr initial service + - Gold: O + - Pred: + -> MISMATCH! + +250hr hastings Time Agent hastings 250hr + - Gold: O + - Pred: + -> MISMATCH! + +hastings 250hr Agent Time hastings 250hr + - Gold: O + - Pred: + -> MISMATCH! + +not working indication light Observation Item indication light not working + - Gold: O + - Pred: + -> MISMATCH! + +indication light not working Item Observation indication light not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not working jack Observation Item jack indication light not working + - Gold: O + - Pred: + -> MISMATCH! + +jack not working Item Observation jack indication light not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not working rear Observation Location rear jack indication light not working + - Gold: O + - Pred: + -> MISMATCH! + +rear not working Location Observation rear jack indication light not working + - Gold: O + - Pred: + -> MISMATCH! + +indication light jack Item Item jack indication light + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +jack indication light Item Item jack indication light + - Gold: O + - Pred: + -> MISMATCH! + +indication light rear Item Location rear jack indication light + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rear indication light Location Item rear jack indication light + - Gold: O + - Pred: + -> MISMATCH! + +jack rear Item Location rear jack + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rear jack Location Item rear jack + - Gold: O + - Pred: + -> MISMATCH! + +tank compressor Item Item compressor tank + - Gold: O + - Pred: + -> MISMATCH! + +compressor tank Item Item compressor tank + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +tank leak Item Observation leak compressor tank + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak tank Observation Item leak compressor tank + - Gold: O + - Pred: + -> MISMATCH! + +tank oil Item Consumable oil leak compressor tank + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil tank Consumable Item oil leak compressor tank + - Gold: O + - Pred: + -> MISMATCH! + +compressor leak Item Observation leak compressor + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak compressor Observation Item leak compressor + - Gold: O + - Pred: + -> MISMATCH! + +compressor oil Item Consumable oil leak compressor + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil compressor Consumable Item oil leak compressor + - Gold: O + - Pred: + -> MISMATCH! + +leak oil Observation Consumable oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil leak Consumable Observation oil leak + - Gold: O + - Pred: + -> MISMATCH! + +broken off sub saver Observation Item sub saver broken off + - Gold: O + - Pred: + -> MISMATCH! + +sub saver broken off Item Observation sub saver broken off + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken off reweld Observation Activity reweld sub saver broken off + - Gold: O + - Pred: + -> MISMATCH! + +reweld broken off Activity Observation reweld sub saver broken off + - Gold: O + - Pred: + -> MISMATCH! + +sub saver reweld Item Activity reweld sub saver + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +reweld sub saver Activity Item reweld sub saver + - Gold: O + - Pred: + -> MISMATCH! + +bitt can not remove Item Observation can not remove bitt + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +can not remove bitt Observation Item can not remove bitt + - Gold: O + - Pred: + -> MISMATCH! + +radiator replace Item Activity replace radiator + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace radiator Activity Item replace radiator + - Gold: O + - Pred: + -> MISMATCH! + +hydraulic fitting repair Item Activity repair hydraulic fitting + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair hydraulic fitting Activity Item repair hydraulic fitting + - Gold: O + - Pred: + -> MISMATCH! + +cab outside Item Location outside of cab + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +outside cab Location Item outside of cab + - Gold: O + - Pred: + -> MISMATCH! + +cab inside Item Location inside & outside of cab + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +inside cab Location Item inside & outside of cab + - Gold: O + - Pred: + -> MISMATCH! + +cab air hose Item Item air hose inside & outside of cab + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +air hose cab Item Item air hose inside & outside of cab + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +cab fit up Item Activity fit up air hose inside & outside of cab + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +fit up cab Activity Item fit up air hose inside & outside of cab + - Gold: O + - Pred: + -> MISMATCH! + +outside inside Location Location inside & outside + - Gold: O + - Pred: + -> MISMATCH! + +inside outside Location Location inside & outside + - Gold: O + - Pred: + -> MISMATCH! + +outside air hose Location Item air hose inside & outside + - Gold: O + - Pred: + -> MISMATCH! + +air hose outside Item Location air hose inside & outside + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +outside fit up Location Activity fit up air hose inside & outside + - Gold: O + - Pred: + -> MISMATCH! + +fit up outside Activity Location fit up air hose inside & outside + - Gold: O + - Pred: + -> MISMATCH! + +inside air hose Location Item air hose inside + - Gold: O + - Pred: + -> MISMATCH! + +air hose inside Item Location air hose inside + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +inside fit up Location Activity fit up air hose inside + - Gold: O + - Pred: + -> MISMATCH! + +fit up inside Activity Location fit up air hose inside + - Gold: O + - Pred: + -> MISMATCH! + +air hose fit up Item Activity fit up air hose + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +fit up air hose Activity Item fit up air hose + - Gold: O + - Pred: + -> MISMATCH! + +rotary head on Item Location on rotary head + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on rotary head Location Item on rotary head + - Gold: O + - Pred: + -> MISMATCH! + +rotary head sight glass Item Item sight glass on rotary head + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +sight glass rotary head Item Item sight glass on rotary head + - Gold: O + - Pred: + -> MISMATCH! + +rotary head tighten Item Activity tighten sight glass on rotary head + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +tighten rotary head Activity Item tighten sight glass on rotary head + - Gold: O + - Pred: + -> MISMATCH! + +on sight glass Location Item sight glass on + - Gold: O + - Pred: + -> MISMATCH! + +sight glass on Item Location sight glass on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on tighten Location Activity tighten sight glass on + - Gold: O + - Pred: + -> MISMATCH! + +tighten on Activity Location tighten sight glass on + - Gold: O + - Pred: + -> MISMATCH! + +sight glass tighten Item Activity tighten sight glass + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +tighten sight glass Activity Item tighten sight glass + - Gold: O + - Pred: + -> MISMATCH! + +over full g/box Observation Item g/box over full + - Gold: O + - Pred: + -> MISMATCH! + +g/box over full Item Observation g/box over full + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +over full drain Observation Activity drain g/box over full + - Gold: O + - Pred: + -> MISMATCH! + +drain over full Activity Observation drain g/box over full + - Gold: O + - Pred: + -> MISMATCH! + +g/box drain Item Activity drain g/box + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +drain g/box Activity Item drain g/box + - Gold: O + - Pred: + -> MISMATCH! + +seal deck Item Item deck seal + - Gold: O + - Pred: + -> MISMATCH! + +deck seal Item Item deck seal + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +seal c/o Item Activity c/o deck seal + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +c/o seal Activity Item c/o deck seal + - Gold: O + - Pred: + -> MISMATCH! + +deck c/o Item Activity c/o deck + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +c/o deck Activity Item c/o deck + - Gold: O + - Pred: + -> MISMATCH! + +weldout stopper block Activity Item stopper block weldout + - Gold: O + - Pred: + -> MISMATCH! + +stopper block weldout Item Activity stopper block weldout + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +weldout slapper wrench Activity Item slapper wrench stopper block weldout + - Gold: O + - Pred: + -> MISMATCH! + +slapper wrench weldout Item Activity slapper wrench stopper block weldout + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +stopper block slapper wrench Item Item slapper wrench stopper block + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +slapper wrench stopper block Item Item slapper wrench stopper block + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +cycle time track Attribute Item track cycle time + - Gold: O + - Pred: + -> MISMATCH! + +track cycle time Item Attribute track cycle time + - Gold: HAS_ATTRIBUTE + - Pred: HAS_ATTRIBUTE + +cycle time check Attribute Activity check track cycle time + - Gold: O + - Pred: + -> MISMATCH! + +check cycle time Activity Attribute check track cycle time + - Gold: O + - Pred: + -> MISMATCH! + +track check Item Activity check track + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +check track Activity Item check track + - Gold: O + - Pred: + -> MISMATCH! + +not functioning ac Observation Item ac not functioning + - Gold: O + - Pred: + -> MISMATCH! + +ac not functioning Item Observation ac not functioning + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not functioning front Observation Location front ac not functioning + - Gold: O + - Pred: + -> MISMATCH! + +front not functioning Location Observation front ac not functioning + - Gold: O + - Pred: + -> MISMATCH! + +ac front Item Location front ac + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +front ac Location Item front ac + - Gold: O + - Pred: + -> MISMATCH! + +tri box rear Item Location rear tri box + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rear tri box Location Item rear tri box + - Gold: O + - Pred: + -> MISMATCH! + +tri box monitor Item Activity monitor rear tri box + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +monitor tri box Activity Item monitor rear tri box + - Gold: O + - Pred: + -> MISMATCH! + +rear monitor Location Activity monitor rear + - Gold: O + - Pred: + -> MISMATCH! + +monitor rear Activity Location monitor rear + - Gold: O + - Pred: + -> MISMATCH! + +u/s dog box Observation Item dog box u/s + - Gold: O + - Pred: + -> MISMATCH! + +dog box u/s Item Observation dog box u/s + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +u/s on Observation Location on dog box u/s + - Gold: O + - Pred: + -> MISMATCH! + +on u/s Location Observation on dog box u/s + - Gold: O + - Pred: + -> MISMATCH! + +u/s door latch Observation Item door latch on dog box u/s + - Gold: O + - Pred: + -> MISMATCH! + +door latch u/s Item Observation door latch on dog box u/s + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +dog box on Item Location on dog box + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on dog box Location Item on dog box + - Gold: O + - Pred: + -> MISMATCH! + +dog box door latch Item Item door latch on dog box + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +door latch dog box Item Item door latch on dog box + - Gold: O + - Pred: + -> MISMATCH! + +on door latch Location Item door latch on + - Gold: O + - Pred: + -> MISMATCH! + +door latch on Item Location door latch on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on front foam extingisher Location Item foam extingisher on front + - Gold: O + - Pred: + -> MISMATCH! + +foam extingisher on front Item Location foam extingisher on front + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on front replace Location Activity replace foam extingisher on front + - Gold: O + - Pred: + -> MISMATCH! + +replace on front Activity Location replace foam extingisher on front + - Gold: O + - Pred: + -> MISMATCH! + +on front chubb Location Agent chubb replace foam extingisher on front + - Gold: O + - Pred: + -> MISMATCH! + +chubb on front Agent Location chubb replace foam extingisher on front + - Gold: O + - Pred: + -> MISMATCH! + +foam extingisher replace Item Activity replace foam extingisher + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace foam extingisher Activity Item replace foam extingisher + - Gold: O + - Pred: + -> MISMATCH! + +foam extingisher chubb Item Agent chubb replace foam extingisher + - Gold: HAS_AGENT + - Pred: HAS_AGENT + +chubb foam extingisher Agent Item chubb replace foam extingisher + - Gold: O + - Pred: + -> MISMATCH! + +replace chubb Activity Agent chubb replace + - Gold: O + - Pred: + -> MISMATCH! + +chubb replace Agent Activity chubb replace + - Gold: O + - Pred: + -> MISMATCH! + +sub saver weld Item Activity weld sub saver + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +weld sub saver Activity Item weld sub saver + - Gold: O + - Pred: + -> MISMATCH! + +seal lower Item Location lower seal + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +lower seal Location Item lower seal + - Gold: O + - Pred: + -> MISMATCH! + +seal rotary head Item Item rotary head lower seal + - Gold: O + - Pred: + -> MISMATCH! + +rotary head seal Item Item rotary head lower seal + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +seal weep Item Observation weep rotary head lower seal + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +weep seal Observation Item weep rotary head lower seal + - Gold: O + - Pred: + -> MISMATCH! + +seal oil Item Consumable oil weep rotary head lower seal + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil seal Consumable Item oil weep rotary head lower seal + - Gold: O + - Pred: + -> MISMATCH! + +seal monitor Item Activity monitor oil weep rotary head lower seal + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +monitor seal Activity Item monitor oil weep rotary head lower seal + - Gold: O + - Pred: + -> MISMATCH! + +lower rotary head Location Item rotary head lower + - Gold: O + - Pred: + -> MISMATCH! + +rotary head lower Item Location rotary head lower + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +lower weep Location Observation weep rotary head lower + - Gold: O + - Pred: + -> MISMATCH! + +weep lower Observation Location weep rotary head lower + - Gold: O + - Pred: + -> MISMATCH! + +lower oil Location Consumable oil weep rotary head lower + - Gold: O + - Pred: + -> MISMATCH! + +oil lower Consumable Location oil weep rotary head lower + - Gold: O + - Pred: + -> MISMATCH! + +lower monitor Location Activity monitor oil weep rotary head lower + - Gold: O + - Pred: + -> MISMATCH! + +monitor lower Activity Location monitor oil weep rotary head lower + - Gold: O + - Pred: + -> MISMATCH! + +rotary head weep Item Observation weep rotary head + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +weep rotary head Observation Item weep rotary head + - Gold: O + - Pred: + -> MISMATCH! + +rotary head oil Item Consumable oil weep rotary head + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil rotary head Consumable Item oil weep rotary head + - Gold: O + - Pred: + -> MISMATCH! + +rotary head monitor Item Activity monitor oil weep rotary head + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +monitor rotary head Activity Item monitor oil weep rotary head + - Gold: O + - Pred: + -> MISMATCH! + +weep oil Observation Consumable oil weep + - Gold: O + - Pred: + -> MISMATCH! + +oil weep Consumable Observation oil weep + - Gold: O + - Pred: + -> MISMATCH! + +weep monitor Observation Activity monitor oil weep + - Gold: O + - Pred: + -> MISMATCH! + +monitor weep Activity Observation monitor oil weep + - Gold: O + - Pred: + -> MISMATCH! + +oil monitor Consumable Activity monitor oil + - Gold: O + - Pred: + -> MISMATCH! + +monitor oil Activity Consumable monitor oil + - Gold: O + - Pred: + -> MISMATCH! + +air piping mast Item Item mast air piping + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +mast air piping Item Item mast air piping + - Gold: O + - Pred: + -> MISMATCH! + +air piping repair Item Activity repair mast air piping + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair air piping Activity Item repair mast air piping + - Gold: O + - Pred: + -> MISMATCH! + +air piping damage Item Observation damage repair mast air piping + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +damage air piping Observation Item damage repair mast air piping + - Gold: O + - Pred: + -> MISMATCH! + +mast repair Item Activity repair mast + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair mast Activity Item repair mast + - Gold: O + - Pred: + -> MISMATCH! + +mast damage Item Observation damage repair mast + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +damage mast Observation Item damage repair mast + - Gold: O + - Pred: + -> MISMATCH! + +repair damage Activity Observation damage repair + - Gold: O + - Pred: + -> MISMATCH! + +damage repair Observation Activity damage repair + - Gold: O + - Pred: + -> MISMATCH! + +positioner arm to Item Location to positioner arm + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +to positioner arm Location Item to positioner arm + - Gold: O + - Pred: + -> MISMATCH! + +positioner arm pivot pin Item Item pivot pin to positioner arm + - Gold: O + - Pred: + -> MISMATCH! + +pivot pin positioner arm Item Item pivot pin to positioner arm + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +positioner arm refit Item Activity refit pivot pin to positioner arm + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +refit positioner arm Activity Item refit pivot pin to positioner arm + - Gold: O + - Pred: + -> MISMATCH! + +to pivot pin Location Item pivot pin to + - Gold: O + - Pred: + -> MISMATCH! + +pivot pin to Item Location pivot pin to + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +to refit Location Activity refit pivot pin to + - Gold: O + - Pred: + -> MISMATCH! + +refit to Activity Location refit pivot pin to + - Gold: O + - Pred: + -> MISMATCH! + +pivot pin refit Item Activity refit pivot pin + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +refit pivot pin Activity Item refit pivot pin + - Gold: O + - Pred: + -> MISMATCH! + +not working controls Observation Item controls not working + - Gold: O + - Pred: + -> MISMATCH! + +controls not working Item Observation controls not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not working crane Observation Item crane controls not working + - Gold: O + - Pred: + -> MISMATCH! + +crane not working Item Observation crane controls not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not working rear Observation Location rear crane controls not working + - Gold: O + - Pred: + -> MISMATCH! + +rear not working Location Observation rear crane controls not working + - Gold: O + - Pred: + -> MISMATCH! + +controls crane Item Item crane controls + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +crane controls Item Item crane controls + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +controls rear Item Location rear crane controls + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rear controls Location Item rear crane controls + - Gold: O + - Pred: + -> MISMATCH! + +crane rear Item Location rear crane + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rear crane Location Item rear crane + - Gold: O + - Pred: + -> MISMATCH! + +coming around too far deck spanner Observation Item deck spanner coming around too far + - Gold: O + - Pred: + -> MISMATCH! + +deck spanner coming around too far Item Observation deck spanner coming around too far + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaking badly brake out ram Observation Item brake out ram leaking badly + - Gold: O + - Pred: + -> MISMATCH! + +brake out ram leaking badly Item Observation brake out ram leaking badly + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +16/07 labour Time Activity labour NA 16/07 + - Gold: O + - Pred: + -> MISMATCH! + +labour 16/07 Activity Time labour NA 16/07 + - Gold: O + - Pred: + -> MISMATCH! + +16/07 mem Time Agent mem labour NA 16/07 + - Gold: O + - Pred: + -> MISMATCH! + +mem 16/07 Agent Time mem labour NA 16/07 + - Gold: O + - Pred: + -> MISMATCH! + +labour mem Activity Agent mem labour + - Gold: O + - Pred: + -> MISMATCH! + +mem labour Agent Activity mem labour + - Gold: O + - Pred: + -> MISMATCH! + +staying on light Observation Item light staying on + - Gold: O + - Pred: + -> MISMATCH! + +light staying on Item Observation light staying on + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +staying on lock cyl. Observation Item lock cyl. light staying on + - Gold: O + - Pred: + -> MISMATCH! + +lock cyl. staying on Item Observation lock cyl. light staying on + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +staying on mast Observation Item mast lock cyl. light staying on + - Gold: O + - Pred: + -> MISMATCH! + +mast staying on Item Observation mast lock cyl. light staying on + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +light lock cyl. Item Item lock cyl. light + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +lock cyl. light Item Item lock cyl. light + - Gold: O + - Pred: + -> MISMATCH! + +light mast Item Item mast lock cyl. light + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +mast light Item Item mast lock cyl. light + - Gold: O + - Pred: + -> MISMATCH! + +lock cyl. mast Item Item mast lock cyl. + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +mast lock cyl. Item Item mast lock cyl. + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +hyd tank on top of Item Location on top of hyd tank + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on top of hyd tank Location Item on top of hyd tank + - Gold: O + - Pred: + -> MISMATCH! + +hyd tank leak Item Observation leak on top of hyd tank + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak hyd tank Observation Item leak on top of hyd tank + - Gold: O + - Pred: + -> MISMATCH! + +hyd tank oil Item Consumable oil leak on top of hyd tank + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil hyd tank Consumable Item oil leak on top of hyd tank + - Gold: O + - Pred: + -> MISMATCH! + +hyd tank repair Item Activity repair oil leak on top of hyd tank + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair hyd tank Activity Item repair oil leak on top of hyd tank + - Gold: O + - Pred: + -> MISMATCH! + +on top of leak Location Observation leak on top of + - Gold: O + - Pred: + -> MISMATCH! + +leak on top of Observation Location leak on top of + - Gold: O + - Pred: + -> MISMATCH! + +on top of oil Location Consumable oil leak on top of + - Gold: O + - Pred: + -> MISMATCH! + +oil on top of Consumable Location oil leak on top of + - Gold: O + - Pred: + -> MISMATCH! + +on top of repair Location Activity repair oil leak on top of + - Gold: O + - Pred: + -> MISMATCH! + +repair on top of Activity Location repair oil leak on top of + - Gold: O + - Pred: + -> MISMATCH! + +leak oil Observation Consumable oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil leak Consumable Observation oil leak + - Gold: O + - Pred: + -> MISMATCH! + +leak repair Observation Activity repair oil leak + - Gold: O + - Pred: + -> MISMATCH! + +repair leak Activity Observation repair oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil repair Consumable Activity repair oil + - Gold: O + - Pred: + -> MISMATCH! + +repair oil Activity Consumable repair oil + - Gold: O + - Pred: + -> MISMATCH! + +cup pipe support Item Item pipe support cup + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +pipe support cup Item Item pipe support cup + - Gold: O + - Pred: + -> MISMATCH! + +cup side Item Location side pipe support cup + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +side cup Location Item side pipe support cup + - Gold: O + - Pred: + -> MISMATCH! + +cup 1 Item Cardinality 1 side pipe support cup + - Gold: HAS_CARDINALITY + - Pred: HAS_CARDINALITY + +1 cup Cardinality Item 1 side pipe support cup + - Gold: O + - Pred: + -> MISMATCH! + +cup replace Item Activity replace 1 side pipe support cup + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace cup Activity Item replace 1 side pipe support cup + - Gold: O + - Pred: + -> MISMATCH! + +pipe support side Item Location side pipe support + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +side pipe support Location Item side pipe support + - Gold: O + - Pred: + -> MISMATCH! + +pipe support 1 Item Cardinality 1 side pipe support + - Gold: HAS_CARDINALITY + - Pred: HAS_CARDINALITY + +1 pipe support Cardinality Item 1 side pipe support + - Gold: O + - Pred: + -> MISMATCH! + +pipe support replace Item Activity replace 1 side pipe support + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace pipe support Activity Item replace 1 side pipe support + - Gold: O + - Pred: + -> MISMATCH! + +side 1 Location Cardinality 1 side + - Gold: O + - Pred: + -> MISMATCH! + +1 side Cardinality Location 1 side + - Gold: O + - Pred: + -> MISMATCH! + +side replace Location Activity replace 1 side + - Gold: O + - Pred: + -> MISMATCH! + +replace side Activity Location replace 1 side + - Gold: O + - Pred: + -> MISMATCH! + +1 replace Cardinality Activity replace 1 + - Gold: O + - Pred: + -> MISMATCH! + +replace 1 Activity Cardinality replace 1 + - Gold: O + - Pred: + -> MISMATCH! + +leak oil Observation Consumable oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil leak Consumable Observation oil leak + - Gold: O + - Pred: + -> MISMATCH! + +glass front Item Location front glass + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +front glass Location Item front glass + - Gold: O + - Pred: + -> MISMATCH! + +glass lh Item Location lh front glass + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +lh glass Location Item lh front glass + - Gold: O + - Pred: + -> MISMATCH! + +glass door Item Item door & lh front glass + - Gold: O + - Pred: + -> MISMATCH! + +door glass Item Item door & lh front glass + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +glass top Item Location top door & lh front glass + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +top glass Location Item top door & lh front glass + - Gold: O + - Pred: + -> MISMATCH! + +glass replace Item Activity replace top door & lh front glass + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace glass Activity Item replace top door & lh front glass + - Gold: O + - Pred: + -> MISMATCH! + +front lh Location Location lh front + - Gold: O + - Pred: + -> MISMATCH! + +lh front Location Location lh front + - Gold: O + - Pred: + -> MISMATCH! + +front door Location Item door & lh front + - Gold: O + - Pred: + -> MISMATCH! + +door front Item Location door & lh front + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +front top Location Location top door & lh front + - Gold: O + - Pred: + -> MISMATCH! + +top front Location Location top door & lh front + - Gold: O + - Pred: + -> MISMATCH! + +front replace Location Activity replace top door & lh front + - Gold: O + - Pred: + -> MISMATCH! + +replace front Activity Location replace top door & lh front + - Gold: O + - Pred: + -> MISMATCH! + +lh door Location Item door & lh + - Gold: O + - Pred: + -> MISMATCH! + +door lh Item Location door & lh + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +lh top Location Location top door & lh + - Gold: O + - Pred: + -> MISMATCH! + +top lh Location Location top door & lh + - Gold: O + - Pred: + -> MISMATCH! + +lh replace Location Activity replace top door & lh + - Gold: O + - Pred: + -> MISMATCH! + +replace lh Activity Location replace top door & lh + - Gold: O + - Pred: + -> MISMATCH! + +door top Item Location top door + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +top door Location Item top door + - Gold: O + - Pred: + -> MISMATCH! + +door replace Item Activity replace top door + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace door Activity Item replace top door + - Gold: O + - Pred: + -> MISMATCH! + +top replace Location Activity replace top + - Gold: O + - Pred: + -> MISMATCH! + +replace top Activity Location replace top + - Gold: O + - Pred: + -> MISMATCH! + +controler change out Item Activity change out controler + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +change out controler Activity Item change out controler + - Gold: O + - Pred: + -> MISMATCH! + +work table in Item Location in work table + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in work table Location Item in work table + - Gold: O + - Pred: + -> MISMATCH! + +work table holes Item Observation holes in work table + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +holes work table Observation Item holes in work table + - Gold: O + - Pred: + -> MISMATCH! + +work table cut out Item Activity cut out holes in work table + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +cut out work table Activity Item cut out holes in work table + - Gold: O + - Pred: + -> MISMATCH! + +in holes Location Observation holes in + - Gold: O + - Pred: + -> MISMATCH! + +holes in Observation Location holes in + - Gold: O + - Pred: + -> MISMATCH! + +in cut out Location Activity cut out holes in + - Gold: O + - Pred: + -> MISMATCH! + +cut out in Activity Location cut out holes in + - Gold: O + - Pred: + -> MISMATCH! + +holes cut out Observation Activity cut out holes + - Gold: O + - Pred: + -> MISMATCH! + +cut out holes Activity Observation cut out holes + - Gold: O + - Pred: + -> MISMATCH! + +injectors replace Item Activity replace sl32 injectors + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace injectors Activity Item replace sl32 injectors + - Gold: O + - Pred: + -> MISMATCH! + +cab entering Item Observation entering cab + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +entering cab Observation Item entering cab + - Gold: O + - Pred: + -> MISMATCH! + +drill rods replace Item Activity replace drill rods + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace drill rods Activity Item replace drill rods + - Gold: O + - Pred: + -> MISMATCH! + +drill rods refurb Item Activity refurb / replace drill rods + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +refurb drill rods Activity Item refurb / replace drill rods + - Gold: O + - Pred: + -> MISMATCH! + +drill rods mindrill Item Agent mindrill refurb / replace drill rods + - Gold: HAS_AGENT + - Pred: HAS_AGENT + +mindrill drill rods Agent Item mindrill refurb / replace drill rods + - Gold: O + - Pred: + -> MISMATCH! + +replace refurb Activity Activity refurb / replace + - Gold: O + - Pred: + -> MISMATCH! + +refurb replace Activity Activity refurb / replace + - Gold: O + - Pred: + -> MISMATCH! + +replace mindrill Activity Agent mindrill refurb / replace + - Gold: O + - Pred: + -> MISMATCH! + +mindrill replace Agent Activity mindrill refurb / replace + - Gold: O + - Pred: + -> MISMATCH! + +refurb mindrill Activity Agent mindrill refurb + - Gold: O + - Pred: + -> MISMATCH! + +mindrill refurb Agent Activity mindrill refurb + - Gold: O + - Pred: + -> MISMATCH! + +requires strengthing carousel Observation Item carousel requires strengthing + - Gold: O + - Pred: + -> MISMATCH! + +carousel requires strengthing Item Observation carousel requires strengthing + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +need compressor Observation Item compressor need + - Gold: O + - Pred: + -> MISMATCH! + +compressor need Item Observation compressor need + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +need air lines Observation Item air lines @ compressor need + - Gold: O + - Pred: + -> MISMATCH! + +air lines need Item Observation air lines @ compressor need + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +need manufacturer24 Observation Agent manufacturer24 air lines @ compressor need + - Gold: O + - Pred: + -> MISMATCH! + +manufacturer24 need Agent Observation manufacturer24 air lines @ compressor need + - Gold: O + - Pred: + -> MISMATCH! + +compressor air lines Item Item air lines @ compressor + - Gold: O + - Pred: + -> MISMATCH! + +air lines compressor Item Item air lines @ compressor + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +compressor manufacturer24 Item Agent manufacturer24 air lines @ compressor + - Gold: HAS_AGENT + - Pred: HAS_AGENT + +manufacturer24 compressor Agent Item manufacturer24 air lines @ compressor + - Gold: O + - Pred: + -> MISMATCH! + +air lines manufacturer24 Item Agent manufacturer24 air lines + - Gold: HAS_AGENT + - Pred: HAS_AGENT + +manufacturer24 air lines Agent Item manufacturer24 air lines + - Gold: O + - Pred: + -> MISMATCH! + +foot levelling jack Item Item levelling jack foot + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +levelling jack foot Item Item levelling jack foot + - Gold: O + - Pred: + -> MISMATCH! + +foot lost Item Observation lost levelling jack foot + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +lost foot Observation Item lost levelling jack foot + - Gold: O + - Pred: + -> MISMATCH! + +levelling jack lost Item Observation lost levelling jack + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +lost levelling jack Observation Item lost levelling jack + - Gold: O + - Pred: + -> MISMATCH! + +tacho tramming relay Item Item tramming relay for tacho + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +tramming relay tacho Item Item tramming relay for tacho + - Gold: O + - Pred: + -> MISMATCH! + +tacho remove Item Activity remove tramming relay for tacho + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +remove tacho Activity Item remove tramming relay for tacho + - Gold: O + - Pred: + -> MISMATCH! + +tramming relay remove Item Activity remove tramming relay + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +remove tramming relay Activity Item remove tramming relay + - Gold: O + - Pred: + -> MISMATCH! + +blow down gun cab Item Item cab blow down gun + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +cab blow down gun Item Item cab blow down gun + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +blow down gun replace Item Activity replace cab blow down gun + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace blow down gun Activity Item replace cab blow down gun + - Gold: O + - Pred: + -> MISMATCH! + +cab replace Item Activity replace cab + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace cab Activity Item replace cab + - Gold: O + - Pred: + -> MISMATCH! + +sub saver reweld Item Activity reweld sub saver + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +reweld sub saver Activity Item reweld sub saver + - Gold: O + - Pred: + -> MISMATCH! + +cab hitting Item Observation hitting in cab + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +hitting cab Observation Item hitting in cab + - Gold: O + - Pred: + -> MISMATCH! + +cab rod support Item Item rod support hitting in cab + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +rod support cab Item Item rod support hitting in cab + - Gold: O + - Pred: + -> MISMATCH! + +hitting rod support Observation Item rod support hitting + - Gold: O + - Pred: + -> MISMATCH! + +rod support hitting Item Observation rod support hitting + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +needs adjusting rotation pressure Observation Attribute rotation pressure needs adjusting + - Gold: O + - Pred: + -> MISMATCH! + +rotation pressure needs adjusting Attribute Observation rotation pressure needs adjusting + - Gold: O + - Pred: + -> MISMATCH! + +turbo blown Item Observation blown turbo + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +blown turbo Observation Item blown turbo + - Gold: O + - Pred: + -> MISMATCH! + +loose mounting bolts Observation Item mounting bolts loose + - Gold: O + - Pred: + -> MISMATCH! + +mounting bolts loose Item Observation mounting bolts loose + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +loose hobo Observation Item hobo mounting bolts loose + - Gold: O + - Pred: + -> MISMATCH! + +hobo loose Item Observation hobo mounting bolts loose + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +mounting bolts hobo Item Item hobo mounting bolts + - Gold: O + - Pred: + -> MISMATCH! + +hobo mounting bolts Item Item hobo mounting bolts + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +u/s bolts Observation Item bolts u/s + - Gold: O + - Pred: + -> MISMATCH! + +bolts u/s Item Observation bolts u/s + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +u/s breakout die Observation Item breakout die bolts u/s + - Gold: O + - Pred: + -> MISMATCH! + +breakout die u/s Item Observation breakout die bolts u/s + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +bolts breakout die Item Item breakout die bolts + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +breakout die bolts Item Item breakout die bolts + - Gold: O + - Pred: + -> MISMATCH! + +13/07/09 hoses Time Item hoses NA 13/07/09 + - Gold: O + - Pred: + -> MISMATCH! + +hoses 13/07/09 Item Time hoses NA 13/07/09 + - Gold: HAS_TIME + - Pred: HAS_TIME + +13/07/09 repair Time Activity repair hoses NA 13/07/09 + - Gold: O + - Pred: + -> MISMATCH! + +repair 13/07/09 Activity Time repair hoses NA 13/07/09 + - Gold: O + - Pred: + -> MISMATCH! + +13/07/09 manufacturer24 Time Agent manufacturer24 repair hoses NA 13/07/09 + - Gold: O + - Pred: + -> MISMATCH! + +manufacturer24 13/07/09 Agent Time manufacturer24 repair hoses NA 13/07/09 + - Gold: O + - Pred: + -> MISMATCH! + +hoses repair Item Activity repair hoses + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair hoses Activity Item repair hoses + - Gold: O + - Pred: + -> MISMATCH! + +hoses manufacturer24 Item Agent manufacturer24 repair hoses + - Gold: HAS_AGENT + - Pred: HAS_AGENT + +manufacturer24 hoses Agent Item manufacturer24 repair hoses + - Gold: O + - Pred: + -> MISMATCH! + +repair manufacturer24 Activity Agent manufacturer24 repair + - Gold: O + - Pred: + -> MISMATCH! + +manufacturer24 repair Agent Activity manufacturer24 repair + - Gold: O + - Pred: + -> MISMATCH! + +pre start operator Activity Agent operator pre start + - Gold: O + - Pred: + -> MISMATCH! + +operator pre start Agent Activity operator pre start + - Gold: O + - Pred: + -> MISMATCH! + +pre start jobs Activity Activity jobs from operator pre start + - Gold: O + - Pred: + -> MISMATCH! + +jobs pre start Activity Activity jobs from operator pre start + - Gold: O + - Pred: + -> MISMATCH! + +operator jobs Agent Activity jobs from operator + - Gold: O + - Pred: + -> MISMATCH! + +jobs operator Activity Agent jobs from operator + - Gold: O + - Pred: + -> MISMATCH! + +4/08/09 x2 Time Cardinality x2 NA 4/08/09 + - Gold: O + - Pred: + -> MISMATCH! + +x2 4/08/09 Cardinality Time x2 NA 4/08/09 + - Gold: O + - Pred: + -> MISMATCH! + +4/08/09 labour Time Activity labour x2 NA 4/08/09 + - Gold: O + - Pred: + -> MISMATCH! + +labour 4/08/09 Activity Time labour x2 NA 4/08/09 + - Gold: O + - Pred: + -> MISMATCH! + +4/08/09 mem Time Agent mem labour x2 NA 4/08/09 + - Gold: O + - Pred: + -> MISMATCH! + +mem 4/08/09 Agent Time mem labour x2 NA 4/08/09 + - Gold: O + - Pred: + -> MISMATCH! + +x2 labour Cardinality Activity labour x2 + - Gold: O + - Pred: + -> MISMATCH! + +labour x2 Activity Cardinality labour x2 + - Gold: O + - Pred: + -> MISMATCH! + +x2 mem Cardinality Agent mem labour x2 + - Gold: O + - Pred: + -> MISMATCH! + +mem x2 Agent Cardinality mem labour x2 + - Gold: O + - Pred: + -> MISMATCH! + +labour mem Activity Agent mem labour + - Gold: O + - Pred: + -> MISMATCH! + +mem labour Agent Activity mem labour + - Gold: O + - Pred: + -> MISMATCH! + +wash down pump rebuild Item Activity rebuild wash down pump + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +rebuild wash down pump Activity Item rebuild wash down pump + - Gold: O + - Pred: + -> MISMATCH! + +emergency step front Item Location front emergency step + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +front emergency step Location Item front emergency step + - Gold: O + - Pred: + -> MISMATCH! + +emergency step damaged Item Observation damaged front emergency step + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +damaged emergency step Observation Item damaged front emergency step + - Gold: O + - Pred: + -> MISMATCH! + +emergency step repair Item Activity repair damaged front emergency step + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair emergency step Activity Item repair damaged front emergency step + - Gold: O + - Pred: + -> MISMATCH! + +front damaged Location Observation damaged front + - Gold: O + - Pred: + -> MISMATCH! + +damaged front Observation Location damaged front + - Gold: O + - Pred: + -> MISMATCH! + +front repair Location Activity repair damaged front + - Gold: O + - Pred: + -> MISMATCH! + +repair front Activity Location repair damaged front + - Gold: O + - Pred: + -> MISMATCH! + +damaged repair Observation Activity repair damaged + - Gold: O + - Pred: + -> MISMATCH! + +repair damaged Activity Observation repair damaged + - Gold: O + - Pred: + -> MISMATCH! + +tower on Item Location on tower + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on tower Location Item on tower + - Gold: O + - Pred: + -> MISMATCH! + +tower leak Item Observation leak on tower + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak tower Observation Item leak on tower + - Gold: O + - Pred: + -> MISMATCH! + +tower oil Item Consumable oil leak on tower + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil tower Consumable Item oil leak on tower + - Gold: O + - Pred: + -> MISMATCH! + +on leak Location Observation leak on + - Gold: O + - Pred: + -> MISMATCH! + +leak on Observation Location leak on + - Gold: O + - Pred: + -> MISMATCH! + +on oil Location Consumable oil leak on + - Gold: O + - Pred: + -> MISMATCH! + +oil on Consumable Location oil leak on + - Gold: O + - Pred: + -> MISMATCH! + +leak oil Observation Consumable oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil leak Consumable Observation oil leak + - Gold: O + - Pred: + -> MISMATCH! + +mast on bottem of Item Location on bottem of mast + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on bottem of mast Location Item on bottem of mast + - Gold: O + - Pred: + -> MISMATCH! + +mast hyd hose Item Item hyd hose on bottem of mast + - Gold: O + - Pred: + -> MISMATCH! + +hyd hose mast Item Item hyd hose on bottem of mast + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +mast blowen Item Observation blowen hyd hose on bottem of mast + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +blowen mast Observation Item blowen hyd hose on bottem of mast + - Gold: O + - Pred: + -> MISMATCH! + +on bottem of hyd hose Location Item hyd hose on bottem of + - Gold: O + - Pred: + -> MISMATCH! + +hyd hose on bottem of Item Location hyd hose on bottem of + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on bottem of blowen Location Observation blowen hyd hose on bottem of + - Gold: O + - Pred: + -> MISMATCH! + +blowen on bottem of Observation Location blowen hyd hose on bottem of + - Gold: O + - Pred: + -> MISMATCH! + +hyd hose blowen Item Observation blowen hyd hose + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +blowen hyd hose Observation Item blowen hyd hose + - Gold: O + - Pred: + -> MISMATCH! + +leaking reservetnk Observation Item reservetnk leaking + - Gold: O + - Pred: + -> MISMATCH! + +reservetnk leaking Item Observation reservetnk leaking + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaking sump Observation Item sump reservetnk leaking + - Gold: O + - Pred: + -> MISMATCH! + +sump leaking Item Observation sump reservetnk leaking + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +reservetnk sump Item Item sump reservetnk + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +sump reservetnk Item Item sump reservetnk + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +worn positioner arm Observation Item positioner arm worn + - Gold: O + - Pred: + -> MISMATCH! + +positioner arm worn Item Observation positioner arm worn + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +drive train in Item Location in drive train + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in drive train Location Item in drive train + - Gold: O + - Pred: + -> MISMATCH! + +drive train vibration Item Observation vibration in drive train + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +vibration drive train Observation Item vibration in drive train + - Gold: O + - Pred: + -> MISMATCH! + +in vibration Location Observation vibration in + - Gold: O + - Pred: + -> MISMATCH! + +vibration in Observation Location vibration in + - Gold: O + - Pred: + -> MISMATCH! + +keeper plate weld Item Activity weld keeper plate + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +weld keeper plate Activity Item weld keeper plate + - Gold: O + - Pred: + -> MISMATCH! + +tube jack Item Item jack tube + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +jack tube Item Item jack tube + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +tube rh Item Location rh jack tube + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rh tube Location Item rh jack tube + - Gold: O + - Pred: + -> MISMATCH! + +tube at Item Location at rh jack tube + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +at tube Location Item at rh jack tube + - Gold: O + - Pred: + -> MISMATCH! + +tube frame Item Item frame at rh jack tube + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +frame tube Item Item frame at rh jack tube + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +tube in Item Location in frame at rh jack tube + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in tube Location Item in frame at rh jack tube + - Gold: O + - Pred: + -> MISMATCH! + +tube crack Item Item crack in frame at rh jack tube + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +crack tube Item Item crack in frame at rh jack tube + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +jack rh Item Location rh jack + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rh jack Location Item rh jack + - Gold: O + - Pred: + -> MISMATCH! + +jack at Item Location at rh jack + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +at jack Location Item at rh jack + - Gold: O + - Pred: + -> MISMATCH! + +jack frame Item Item frame at rh jack + - Gold: O + - Pred: + -> MISMATCH! + +frame jack Item Item frame at rh jack + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +jack in Item Location in frame at rh jack + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in jack Location Item in frame at rh jack + - Gold: O + - Pred: + -> MISMATCH! + +jack crack Item Item crack in frame at rh jack + - Gold: O + - Pred: + -> MISMATCH! + +crack jack Item Item crack in frame at rh jack + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +rh at Location Location at rh + - Gold: O + - Pred: + -> MISMATCH! + +at rh Location Location at rh + - Gold: O + - Pred: + -> MISMATCH! + +rh frame Location Item frame at rh + - Gold: O + - Pred: + -> MISMATCH! + +frame rh Item Location frame at rh + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rh in Location Location in frame at rh + - Gold: O + - Pred: + -> MISMATCH! + +in rh Location Location in frame at rh + - Gold: O + - Pred: + -> MISMATCH! + +rh crack Location Item crack in frame at rh + - Gold: O + - Pred: + -> MISMATCH! + +crack rh Item Location crack in frame at rh + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +at frame Location Item frame at + - Gold: O + - Pred: + -> MISMATCH! + +frame at Item Location frame at + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +at in Location Location in frame at + - Gold: O + - Pred: + -> MISMATCH! + +in at Location Location in frame at + - Gold: O + - Pred: + -> MISMATCH! + +at crack Location Item crack in frame at + - Gold: O + - Pred: + -> MISMATCH! + +crack at Item Location crack in frame at + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +frame in Item Location in frame + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in frame Location Item in frame + - Gold: O + - Pred: + -> MISMATCH! + +frame crack Item Item crack in frame + - Gold: O + - Pred: + -> MISMATCH! + +crack frame Item Item crack in frame + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +in crack Location Item crack in + - Gold: O + - Pred: + -> MISMATCH! + +crack in Item Location crack in + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +pumps front Item Location front pumps + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +front pumps Location Item front pumps + - Gold: O + - Pred: + -> MISMATCH! + +pumps leaks Item Observation leaks @ front pumps + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaks pumps Observation Item leaks @ front pumps + - Gold: O + - Pred: + -> MISMATCH! + +front leaks Location Observation leaks @ front + - Gold: O + - Pred: + -> MISMATCH! + +leaks front Observation Location leaks @ front + - Gold: O + - Pred: + -> MISMATCH! + +controls crane Item Item crane controls + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +crane controls Item Item crane controls + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +controls under Item Location under crane controls + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +under controls Location Item under crane controls + - Gold: O + - Pred: + -> MISMATCH! + +controls dirt build Item Observation dirt build under crane controls + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +dirt build controls Observation Item dirt build under crane controls + - Gold: O + - Pred: + -> MISMATCH! + +controls relieve Item Activity relieve dirt build under crane controls + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +relieve controls Activity Item relieve dirt build under crane controls + - Gold: O + - Pred: + -> MISMATCH! + +crane under Item Location under crane + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +under crane Location Item under crane + - Gold: O + - Pred: + -> MISMATCH! + +crane dirt build Item Observation dirt build under crane + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +dirt build crane Observation Item dirt build under crane + - Gold: O + - Pred: + -> MISMATCH! + +crane relieve Item Activity relieve dirt build under crane + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +relieve crane Activity Item relieve dirt build under crane + - Gold: O + - Pred: + -> MISMATCH! + +under dirt build Location Observation dirt build under + - Gold: O + - Pred: + -> MISMATCH! + +dirt build under Observation Location dirt build under + - Gold: O + - Pred: + -> MISMATCH! + +under relieve Location Activity relieve dirt build under + - Gold: O + - Pred: + -> MISMATCH! + +relieve under Activity Location relieve dirt build under + - Gold: O + - Pred: + -> MISMATCH! + +dirt build relieve Observation Activity relieve dirt build + - Gold: O + - Pred: + -> MISMATCH! + +relieve dirt build Activity Observation relieve dirt build + - Gold: O + - Pred: + -> MISMATCH! + +tripping out. generator Observation Item generator tripping out. + - Gold: O + - Pred: + -> MISMATCH! + +generator tripping out. Item Observation generator tripping out. + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +tripping out. on Observation Location on generator tripping out. + - Gold: O + - Pred: + -> MISMATCH! + +on tripping out. Location Observation on generator tripping out. + - Gold: O + - Pred: + -> MISMATCH! + +tripping out. c/b Observation Item c/b on generator tripping out. + - Gold: O + - Pred: + -> MISMATCH! + +c/b tripping out. Item Observation c/b on generator tripping out. + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +tripping out. main Observation Specifier main c/b on generator tripping out. + - Gold: O + - Pred: + -> MISMATCH! + +main tripping out. Specifier Observation main c/b on generator tripping out. + - Gold: O + - Pred: + -> MISMATCH! + +generator on Item Location on generator + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on generator Location Item on generator + - Gold: O + - Pred: + -> MISMATCH! + +generator c/b Item Item c/b on generator + - Gold: O + - Pred: + -> MISMATCH! + +c/b generator Item Item c/b on generator + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +generator main Item Specifier main c/b on generator + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +main generator Specifier Item main c/b on generator + - Gold: O + - Pred: + -> MISMATCH! + +on c/b Location Item c/b on + - Gold: O + - Pred: + -> MISMATCH! + +c/b on Item Location c/b on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on main Location Specifier main c/b on + - Gold: O + - Pred: + -> MISMATCH! + +main on Specifier Location main c/b on + - Gold: O + - Pred: + -> MISMATCH! + +c/b main Item Specifier main c/b + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +main c/b Specifier Item main c/b + - Gold: O + - Pred: + -> MISMATCH! + +need mast Observation Item mast access need + - Gold: O + - Pred: + -> MISMATCH! + +mast need Item Observation mast access need + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +need @ Observation Location @ mast access need + - Gold: O + - Pred: + -> MISMATCH! + +@ need Location Observation @ mast access need + - Gold: O + - Pred: + -> MISMATCH! + +need hand rails Observation Item hand rails @ mast access need + - Gold: O + - Pred: + -> MISMATCH! + +hand rails need Item Observation hand rails @ mast access need + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +mast @ Item Location @ mast + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +@ mast Location Item @ mast + - Gold: O + - Pred: + -> MISMATCH! + +mast hand rails Item Item hand rails @ mast + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +hand rails mast Item Item hand rails @ mast + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +@ hand rails Location Item hand rails @ + - Gold: O + - Pred: + -> MISMATCH! + +hand rails @ Item Location hand rails @ + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +window on top Item Location on top window + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on top window Location Item on top window + - Gold: O + - Pred: + -> MISMATCH! + +window flood bar Item Item flood bar on top window + - Gold: O + - Pred: + -> MISMATCH! + +flood bar window Item Item flood bar on top window + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +window connect Item Activity connect flood bar on top window + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +connect window Activity Item connect flood bar on top window + - Gold: O + - Pred: + -> MISMATCH! + +on top flood bar Location Item flood bar on top + - Gold: O + - Pred: + -> MISMATCH! + +flood bar on top Item Location flood bar on top + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on top connect Location Activity connect flood bar on top + - Gold: O + - Pred: + -> MISMATCH! + +connect on top Activity Location connect flood bar on top + - Gold: O + - Pred: + -> MISMATCH! + +flood bar connect Item Activity connect flood bar + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +connect flood bar Activity Item connect flood bar + - Gold: O + - Pred: + -> MISMATCH! + +u/s system Observation Item system u/s + - Gold: O + - Pred: + -> MISMATCH! + +system u/s Item Observation system u/s + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +u/s potable water Observation Item potable water system u/s + - Gold: O + - Pred: + -> MISMATCH! + +potable water u/s Item Observation potable water system u/s + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +system potable water Item Item potable water system + - Gold: O + - Pred: + -> MISMATCH! + +potable water system Item Item potable water system + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +30/07 x2 Time Cardinality x2 NA 30/07 + - Gold: O + - Pred: + -> MISMATCH! + +x2 30/07 Cardinality Time x2 NA 30/07 + - Gold: O + - Pred: + -> MISMATCH! + +30/07 labour Time Activity labour x2 NA 30/07 + - Gold: O + - Pred: + -> MISMATCH! + +labour 30/07 Activity Time labour x2 NA 30/07 + - Gold: O + - Pred: + -> MISMATCH! + +30/07 scv Time Agent scv labour x2 NA 30/07 + - Gold: O + - Pred: + -> MISMATCH! + +scv 30/07 Agent Time scv labour x2 NA 30/07 + - Gold: O + - Pred: + -> MISMATCH! + +x2 labour Cardinality Activity labour x2 + - Gold: O + - Pred: + -> MISMATCH! + +labour x2 Activity Cardinality labour x2 + - Gold: O + - Pred: + -> MISMATCH! + +x2 scv Cardinality Agent scv labour x2 + - Gold: O + - Pred: + -> MISMATCH! + +scv x2 Agent Cardinality scv labour x2 + - Gold: O + - Pred: + -> MISMATCH! + +labour scv Activity Agent scv labour + - Gold: O + - Pred: + -> MISMATCH! + +scv labour Agent Activity scv labour + - Gold: O + - Pred: + -> MISMATCH! + +not working grease Observation Item grease not working + - Gold: O + - Pred: + -> MISMATCH! + +grease not working Item Observation grease not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not working thread Observation Item thread grease not working + - Gold: O + - Pred: + -> MISMATCH! + +thread not working Item Observation thread grease not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +grease thread Item Item thread grease + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +thread grease Item Item thread grease + - Gold: O + - Pred: + -> MISMATCH! + +carousel near Item Location near carousel + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +near carousel Location Item near carousel + - Gold: O + - Pred: + -> MISMATCH! + +carousel leaks Item Observation leaks near carousel + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaks carousel Observation Item leaks near carousel + - Gold: O + - Pred: + -> MISMATCH! + +near leaks Location Observation leaks near + - Gold: O + - Pred: + -> MISMATCH! + +leaks near Observation Location leaks near + - Gold: O + - Pred: + -> MISMATCH! + +u/s camera Observation Item camera u/s + - Gold: O + - Pred: + -> MISMATCH! + +camera u/s Item Observation camera u/s + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +rotary head to Item Location to rotary head + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +to rotary head Location Item to rotary head + - Gold: O + - Pred: + -> MISMATCH! + +rotary head sub saver Item Item sub saver to rotary head + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +sub saver rotary head Item Item sub saver to rotary head + - Gold: O + - Pred: + -> MISMATCH! + +rotary head reweld Item Activity reweld sub saver to rotary head + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +reweld rotary head Activity Item reweld sub saver to rotary head + - Gold: O + - Pred: + -> MISMATCH! + +to sub saver Location Item sub saver to + - Gold: O + - Pred: + -> MISMATCH! + +sub saver to Item Location sub saver to + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +to reweld Location Activity reweld sub saver to + - Gold: O + - Pred: + -> MISMATCH! + +reweld to Activity Location reweld sub saver to + - Gold: O + - Pred: + -> MISMATCH! + +sub saver reweld Item Activity reweld sub saver + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +reweld sub saver Activity Item reweld sub saver + - Gold: O + - Pred: + -> MISMATCH! + +accident damage rod Observation Item rod [ accident damage + - Gold: O + - Pred: + -> MISMATCH! + +rod accident damage Item Observation rod [ accident damage + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +accident damage bent Observation Observation bent rod [ accident damage + - Gold: O + - Pred: + -> MISMATCH! + +bent accident damage Observation Observation bent rod [ accident damage + - Gold: O + - Pred: + -> MISMATCH! + +rod bent Item Observation bent rod + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +bent rod Observation Item bent rod + - Gold: O + - Pred: + -> MISMATCH! + +8/07 x1 Time Cardinality x1 NA 8/07 + - Gold: O + - Pred: + -> MISMATCH! + +x1 8/07 Cardinality Time x1 NA 8/07 + - Gold: O + - Pred: + -> MISMATCH! + +8/07 labour Time Activity labour x1 NA 8/07 + - Gold: O + - Pred: + -> MISMATCH! + +labour 8/07 Activity Time labour x1 NA 8/07 + - Gold: O + - Pred: + -> MISMATCH! + +8/07 krown Time Agent krown labour x1 NA 8/07 + - Gold: O + - Pred: + -> MISMATCH! + +krown 8/07 Agent Time krown labour x1 NA 8/07 + - Gold: O + - Pred: + -> MISMATCH! + +x1 labour Cardinality Activity labour x1 + - Gold: O + - Pred: + -> MISMATCH! + +labour x1 Activity Cardinality labour x1 + - Gold: O + - Pred: + -> MISMATCH! + +x1 krown Cardinality Agent krown labour x1 + - Gold: O + - Pred: + -> MISMATCH! + +krown x1 Agent Cardinality krown labour x1 + - Gold: O + - Pred: + -> MISMATCH! + +labour krown Activity Agent krown labour + - Gold: O + - Pred: + -> MISMATCH! + +krown labour Agent Activity krown labour + - Gold: O + - Pred: + -> MISMATCH! + +feed ropes retension Item Activity retension feed ropes + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +retension feed ropes Activity Item retension feed ropes + - Gold: O + - Pred: + -> MISMATCH! + +will not two way Observation Item two way will not + - Gold: O + - Pred: + -> MISMATCH! + +two way will not Item Observation two way will not + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +motor rear of Item Location rear of motor + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rear of motor Location Item rear of motor + - Gold: O + - Pred: + -> MISMATCH! + +motor leak Item Observation leak rear of motor + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak motor Observation Item leak rear of motor + - Gold: O + - Pred: + -> MISMATCH! + +motor oil Item Consumable oil leak rear of motor + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil motor Consumable Item oil leak rear of motor + - Gold: O + - Pred: + -> MISMATCH! + +motor monitor Item Activity monitor oil leak rear of motor + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +monitor motor Activity Item monitor oil leak rear of motor + - Gold: O + - Pred: + -> MISMATCH! + +rear of leak Location Observation leak rear of + - Gold: O + - Pred: + -> MISMATCH! + +leak rear of Observation Location leak rear of + - Gold: O + - Pred: + -> MISMATCH! + +rear of oil Location Consumable oil leak rear of + - Gold: O + - Pred: + -> MISMATCH! + +oil rear of Consumable Location oil leak rear of + - Gold: O + - Pred: + -> MISMATCH! + +rear of monitor Location Activity monitor oil leak rear of + - Gold: O + - Pred: + -> MISMATCH! + +monitor rear of Activity Location monitor oil leak rear of + - Gold: O + - Pred: + -> MISMATCH! + +leak oil Observation Consumable oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil leak Consumable Observation oil leak + - Gold: O + - Pred: + -> MISMATCH! + +leak monitor Observation Activity monitor oil leak + - Gold: O + - Pred: + -> MISMATCH! + +monitor leak Activity Observation monitor oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil monitor Consumable Activity monitor oil + - Gold: O + - Pred: + -> MISMATCH! + +monitor oil Activity Consumable monitor oil + - Gold: O + - Pred: + -> MISMATCH! + +hose fan Item Item fan hose + - Gold: O + - Pred: + -> MISMATCH! + +fan hose Item Item fan hose + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +hose leaking Item Observation leaking fan hose + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaking hose Observation Item leaking fan hose + - Gold: O + - Pred: + -> MISMATCH! + +fan leaking Item Observation leaking fan + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaking fan Observation Item leaking fan + - Gold: O + - Pred: + -> MISMATCH! + +not workin audible alarm Observation Item audible alarm not workin + - Gold: O + - Pred: + -> MISMATCH! + +audible alarm not workin Item Observation audible alarm not workin + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not workin pipe positioner Observation Item pipe positioner audible alarm not workin + - Gold: O + - Pred: + -> MISMATCH! + +pipe positioner not workin Item Observation pipe positioner audible alarm not workin + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +audible alarm pipe positioner Item Item pipe positioner audible alarm + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +pipe positioner audible alarm Item Item pipe positioner audible alarm + - Gold: O + - Pred: + -> MISMATCH! + +hub fan Item Item fan hub + - Gold: O + - Pred: + -> MISMATCH! + +fan hub Item Item fan hub + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +hub spare Item Specifier spare fan hub + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +spare hub Specifier Item spare fan hub + - Gold: O + - Pred: + -> MISMATCH! + +hub order Item Activity order spare fan hub + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +order hub Activity Item order spare fan hub + - Gold: O + - Pred: + -> MISMATCH! + +fan spare Item Specifier spare fan + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +spare fan Specifier Item spare fan + - Gold: O + - Pred: + -> MISMATCH! + +fan order Item Activity order spare fan + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +order fan Activity Item order spare fan + - Gold: O + - Pred: + -> MISMATCH! + +spare order Specifier Activity order spare + - Gold: O + - Pred: + -> MISMATCH! + +order spare Activity Specifier order spare + - Gold: O + - Pred: + -> MISMATCH! + +wont turn complain Observation Activity complain wont turn + - Gold: O + - Pred: + -> MISMATCH! + +complain wont turn Activity Observation complain wont turn + - Gold: O + - Pred: + -> MISMATCH! + +wont turn operators Observation Agent operators complain wont turn + - Gold: O + - Pred: + -> MISMATCH! + +operators wont turn Agent Observation operators complain wont turn + - Gold: O + - Pred: + -> MISMATCH! + +complain operators Activity Agent operators complain + - Gold: O + - Pred: + -> MISMATCH! + +operators complain Agent Activity operators complain + - Gold: O + - Pred: + -> MISMATCH! + +rod support repair Item Activity repair rod support + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair rod support Activity Item repair rod support + - Gold: O + - Pred: + -> MISMATCH! + +rod support weld Item Activity weld repair rod support + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +weld rod support Activity Item weld repair rod support + - Gold: O + - Pred: + -> MISMATCH! + +repair weld Activity Activity weld repair + - Gold: O + - Pred: + -> MISMATCH! + +weld repair Activity Activity weld repair + - Gold: O + - Pred: + -> MISMATCH! + +u/s leica screen Observation Item leica screen u/s + - Gold: O + - Pred: + -> MISMATCH! + +leica screen u/s Item Observation leica screen u/s + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +loosing pressure wash down Observation Activity wash down hose loosing pressure + - Gold: O + - Pred: + -> MISMATCH! + +wash down loosing pressure Activity Observation wash down hose loosing pressure + - Gold: O + - Pred: + -> MISMATCH! + +creeping out on vertical pipe loader Observation Item pipe loader creeping out on vertical + - Gold: O + - Pred: + -> MISMATCH! + +pipe loader creeping out on vertical Item Observation pipe loader creeping out on vertical + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +damage suport Observation Item suport damage + - Gold: O + - Pred: + -> MISMATCH! + +suport damage Item Observation suport damage + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +damage air pipe Observation Item air pipe suport damage + - Gold: O + - Pred: + -> MISMATCH! + +air pipe damage Item Observation air pipe suport damage + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +damage cabin Observation Item cabin & air pipe suport damage + - Gold: O + - Pred: + -> MISMATCH! + +cabin damage Item Observation cabin & air pipe suport damage + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +suport air pipe Item Item air pipe suport + - Gold: O + - Pred: + -> MISMATCH! + +air pipe suport Item Item air pipe suport + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +suport cabin Item Item cabin & air pipe suport + - Gold: O + - Pred: + -> MISMATCH! + +cabin suport Item Item cabin & air pipe suport + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +air pipe cabin Item Item cabin & air pipe + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +cabin air pipe Item Item cabin & air pipe + - Gold: O + - Pred: + -> MISMATCH! + +not working. heater Observation Item heater not working. + - Gold: O + - Pred: + -> MISMATCH! + +heater not working. Item Observation heater not working. + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +air blower rear Item Location rear air blower + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rear air blower Location Item rear air blower + - Gold: O + - Pred: + -> MISMATCH! + +leaking level gauge Observation Item level gauge leaking + - Gold: O + - Pred: + -> MISMATCH! + +level gauge leaking Item Observation level gauge leaking + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaking oil Observation Consumable oil level gauge leaking + - Gold: O + - Pred: + -> MISMATCH! + +oil leaking Consumable Observation oil level gauge leaking + - Gold: O + - Pred: + -> MISMATCH! + +leaking hyd tank Observation Item hyd tank oil level gauge leaking + - Gold: O + - Pred: + -> MISMATCH! + +hyd tank leaking Item Observation hyd tank oil level gauge leaking + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +level gauge oil Item Consumable oil level gauge + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil level gauge Consumable Item oil level gauge + - Gold: O + - Pred: + -> MISMATCH! + +level gauge hyd tank Item Item hyd tank oil level gauge + - Gold: O + - Pred: + -> MISMATCH! + +hyd tank level gauge Item Item hyd tank oil level gauge + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +oil hyd tank Consumable Item hyd tank oil + - Gold: O + - Pred: + -> MISMATCH! + +hyd tank oil Item Consumable hyd tank oil + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +bolts head guide Consumable Item head guide bolts + - Gold: O + - Pred: + -> MISMATCH! + +head guide bolts Item Consumable head guide bolts + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +bolts replace Consumable Activity replace head guide bolts + - Gold: O + - Pred: + -> MISMATCH! + +replace bolts Activity Consumable replace head guide bolts + - Gold: O + - Pred: + -> MISMATCH! + +head guide replace Item Activity replace head guide + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace head guide Activity Item replace head guide + - Gold: O + - Pred: + -> MISMATCH! + +staying on indicator lights Observation Item indicator lights staying on + - Gold: O + - Pred: + -> MISMATCH! + +indicator lights staying on Item Observation indicator lights staying on + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +staying on locking pin Observation Item locking pin indicator lights staying on + - Gold: O + - Pred: + -> MISMATCH! + +locking pin staying on Item Observation locking pin indicator lights staying on + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +indicator lights locking pin Item Item locking pin indicator lights + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +locking pin indicator lights Item Item locking pin indicator lights + - Gold: O + - Pred: + -> MISMATCH! + +wear slides rotary head Item Item rotary head wear slides + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +rotary head wear slides Item Item rotary head wear slides + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +wear slides changeout Item Activity changeout rotary head wear slides + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeout wear slides Activity Item changeout rotary head wear slides + - Gold: O + - Pred: + -> MISMATCH! + +rotary head changeout Item Activity changeout rotary head + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeout rotary head Activity Item changeout rotary head + - Gold: O + - Pred: + -> MISMATCH! + +carrier rollers front and rear Item Location front and rear carrier rollers + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +front and rear carrier rollers Location Item front and rear carrier rollers + - Gold: O + - Pred: + -> MISMATCH! + +carrier rollers replace Item Activity replace front and rear carrier rollers + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace carrier rollers Activity Item replace front and rear carrier rollers + - Gold: O + - Pred: + -> MISMATCH! + +front and rear replace Location Activity replace front and rear + - Gold: O + - Pred: + -> MISMATCH! + +replace front and rear Activity Location replace front and rear + - Gold: O + - Pred: + -> MISMATCH! + +pivot bolts mast Consumable Item mast pivot bolts + - Gold: O + - Pred: + -> MISMATCH! + +mast pivot bolts Item Consumable mast pivot bolts + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +pivot bolts replace Consumable Activity replace mast pivot bolts + - Gold: O + - Pred: + -> MISMATCH! + +replace pivot bolts Activity Consumable replace mast pivot bolts + - Gold: O + - Pred: + -> MISMATCH! + +mast replace Item Activity replace mast + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace mast Activity Item replace mast + - Gold: O + - Pred: + -> MISMATCH! + +head ropes retension Item Activity retension head ropes + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +retension head ropes Activity Item retension head ropes + - Gold: O + - Pred: + -> MISMATCH! + +setup machine Activity Item machine setup + - Gold: O + - Pred: + -> MISMATCH! + +machine setup Item Activity machine setup + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +electronic level system adjust Item Activity adjust electronic level system + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +adjust electronic level system Activity Item adjust electronic level system + - Gold: O + - Pred: + -> MISMATCH! + +wont retract tong Observation Item tong wont retract + - Gold: O + - Pred: + -> MISMATCH! + +tong wont retract Item Observation tong wont retract + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +signs bin Item Item bin signs + - Gold: O + - Pred: + -> MISMATCH! + +bin signs Item Item bin signs + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +signs parts Item Item parts bin signs + - Gold: O + - Pred: + -> MISMATCH! + +parts signs Item Item parts bin signs + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +signs supply Item Activity supply parts bin signs + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +supply signs Activity Item supply parts bin signs + - Gold: O + - Pred: + -> MISMATCH! + +signs fabricate Item Activity fabricate & supply parts bin signs + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +fabricate signs Activity Item fabricate & supply parts bin signs + - Gold: O + - Pred: + -> MISMATCH! + +signs zacs Item Agent zacs fabricate & supply parts bin signs + - Gold: HAS_AGENT + - Pred: HAS_AGENT + +zacs signs Agent Item zacs fabricate & supply parts bin signs + - Gold: O + - Pred: + -> MISMATCH! + +bin parts Item Item parts bin + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +parts bin Item Item parts bin + - Gold: O + - Pred: + -> MISMATCH! + +bin supply Item Activity supply parts bin + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +supply bin Activity Item supply parts bin + - Gold: O + - Pred: + -> MISMATCH! + +bin fabricate Item Activity fabricate & supply parts bin + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +fabricate bin Activity Item fabricate & supply parts bin + - Gold: O + - Pred: + -> MISMATCH! + +bin zacs Item Agent zacs fabricate & supply parts bin + - Gold: HAS_AGENT + - Pred: HAS_AGENT + +zacs bin Agent Item zacs fabricate & supply parts bin + - Gold: O + - Pred: + -> MISMATCH! + +parts supply Item Activity supply parts + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +supply parts Activity Item supply parts + - Gold: O + - Pred: + -> MISMATCH! + +parts fabricate Item Activity fabricate & supply parts + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +fabricate parts Activity Item fabricate & supply parts + - Gold: O + - Pred: + -> MISMATCH! + +parts zacs Item Agent zacs fabricate & supply parts + - Gold: HAS_AGENT + - Pred: HAS_AGENT + +zacs parts Agent Item zacs fabricate & supply parts + - Gold: O + - Pred: + -> MISMATCH! + +supply fabricate Activity Activity fabricate & supply + - Gold: O + - Pred: + -> MISMATCH! + +fabricate supply Activity Activity fabricate & supply + - Gold: O + - Pred: + -> MISMATCH! + +supply zacs Activity Agent zacs fabricate & supply + - Gold: O + - Pred: + -> MISMATCH! + +zacs supply Agent Activity zacs fabricate & supply + - Gold: O + - Pred: + -> MISMATCH! + +fabricate zacs Activity Agent zacs fabricate + - Gold: O + - Pred: + -> MISMATCH! + +zacs fabricate Agent Activity zacs fabricate + - Gold: O + - Pred: + -> MISMATCH! + +4/08 x2 Time Cardinality x2 NA 4/08 + - Gold: O + - Pred: + -> MISMATCH! + +x2 4/08 Cardinality Time x2 NA 4/08 + - Gold: O + - Pred: + -> MISMATCH! + +4/08 labour Time Activity labour x2 NA 4/08 + - Gold: O + - Pred: + -> MISMATCH! + +labour 4/08 Activity Time labour x2 NA 4/08 + - Gold: O + - Pred: + -> MISMATCH! + +4/08 scv Time Agent scv labour x2 NA 4/08 + - Gold: O + - Pred: + -> MISMATCH! + +scv 4/08 Agent Time scv labour x2 NA 4/08 + - Gold: O + - Pred: + -> MISMATCH! + +x2 labour Cardinality Activity labour x2 + - Gold: O + - Pred: + -> MISMATCH! + +labour x2 Activity Cardinality labour x2 + - Gold: O + - Pred: + -> MISMATCH! + +x2 scv Cardinality Agent scv labour x2 + - Gold: O + - Pred: + -> MISMATCH! + +scv x2 Agent Cardinality scv labour x2 + - Gold: O + - Pred: + -> MISMATCH! + +labour scv Activity Agent scv labour + - Gold: O + - Pred: + -> MISMATCH! + +scv labour Agent Activity scv labour + - Gold: O + - Pred: + -> MISMATCH! + +not working light Observation Item light not working + - Gold: O + - Pred: + -> MISMATCH! + +light not working Item Observation light not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not working mast Observation Item mast light not working + - Gold: O + - Pred: + -> MISMATCH! + +mast not working Item Observation mast light not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not working check Observation Activity check mast light not working + - Gold: O + - Pred: + -> MISMATCH! + +check not working Activity Observation check mast light not working + - Gold: O + - Pred: + -> MISMATCH! + +light mast Item Item mast light + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +mast light Item Item mast light + - Gold: O + - Pred: + -> MISMATCH! + +light check Item Activity check mast light + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +check light Activity Item check mast light + - Gold: O + - Pred: + -> MISMATCH! + +mast check Item Activity check mast + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +check mast Activity Item check mast + - Gold: O + - Pred: + -> MISMATCH! + +sheave upper Item Location upper sheave + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +upper sheave Location Item upper sheave + - Gold: O + - Pred: + -> MISMATCH! + +sheave off Item Observation off upper sheave + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +off sheave Observation Item off upper sheave + - Gold: O + - Pred: + -> MISMATCH! + +sheave feed rope Item Item feed rope off upper sheave + - Gold: O + - Pred: + -> MISMATCH! + +feed rope sheave Item Item feed rope off upper sheave + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +upper off Location Observation off upper + - Gold: O + - Pred: + -> MISMATCH! + +off upper Observation Location off upper + - Gold: O + - Pred: + -> MISMATCH! + +upper feed rope Location Item feed rope off upper + - Gold: O + - Pred: + -> MISMATCH! + +feed rope upper Item Location feed rope off upper + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +off feed rope Observation Item feed rope off + - Gold: O + - Pred: + -> MISMATCH! + +feed rope off Item Observation feed rope off + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +level oil Attribute Consumable oil level + - Gold: O + - Pred: + -> MISMATCH! + +oil level Consumable Attribute oil level + - Gold: O + - Pred: + -> MISMATCH! + +level engine Attribute Item engine oil level + - Gold: O + - Pred: + -> MISMATCH! + +engine level Item Attribute engine oil level + - Gold: HAS_ATTRIBUTE + - Pred: HAS_ATTRIBUTE + +level monitor Attribute Activity monitor engine oil level + - Gold: O + - Pred: + -> MISMATCH! + +monitor level Activity Attribute monitor engine oil level + - Gold: O + - Pred: + -> MISMATCH! + +oil engine Consumable Item engine oil + - Gold: O + - Pred: + -> MISMATCH! + +engine oil Item Consumable engine oil + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil monitor Consumable Activity monitor engine oil + - Gold: O + - Pred: + -> MISMATCH! + +monitor oil Activity Consumable monitor engine oil + - Gold: O + - Pred: + -> MISMATCH! + +engine monitor Item Activity monitor engine + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +monitor engine Activity Item monitor engine + - Gold: O + - Pred: + -> MISMATCH! + +tyrbo timer repairs to Item Activity repairs to tyrbo timer + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repairs to tyrbo timer Activity Item repairs to tyrbo timer + - Gold: O + - Pred: + -> MISMATCH! + +cracked radiator Observation Item radiator cracked + - Gold: O + - Pred: + -> MISMATCH! + +radiator cracked Item Observation radiator cracked + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +cracked on Observation Location on radiator cracked + - Gold: O + - Pred: + -> MISMATCH! + +on cracked Location Observation on radiator cracked + - Gold: O + - Pred: + -> MISMATCH! + +cracked suction line Observation Item suction line on radiator cracked + - Gold: O + - Pred: + -> MISMATCH! + +suction line cracked Item Observation suction line on radiator cracked + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +radiator on Item Location on radiator + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on radiator Location Item on radiator + - Gold: O + - Pred: + -> MISMATCH! + +radiator suction line Item Item suction line on radiator + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +suction line radiator Item Item suction line on radiator + - Gold: O + - Pred: + -> MISMATCH! + +on suction line Location Item suction line on + - Gold: O + - Pred: + -> MISMATCH! + +suction line on Item Location suction line on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +flow divider water inj Item Item water inj flow divider + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +water inj flow divider Item Item water inj flow divider + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +flow divider leak Item Observation leak water inj flow divider + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak flow divider Observation Item leak water inj flow divider + - Gold: O + - Pred: + -> MISMATCH! + +flow divider oil Item Consumable oil leak water inj flow divider + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil flow divider Consumable Item oil leak water inj flow divider + - Gold: O + - Pred: + -> MISMATCH! + +water inj leak Item Observation leak water inj + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak water inj Observation Item leak water inj + - Gold: O + - Pred: + -> MISMATCH! + +water inj oil Item Consumable oil leak water inj + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil water inj Consumable Item oil leak water inj + - Gold: O + - Pred: + -> MISMATCH! + +leak oil Observation Consumable oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil leak Consumable Observation oil leak + - Gold: O + - Pred: + -> MISMATCH! + +machine from Item Location from machine + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +from machine Location Item from machine + - Gold: O + - Pred: + -> MISMATCH! + +machine rods Item Item rods from machine + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +rods machine Item Item rods from machine + - Gold: O + - Pred: + -> MISMATCH! + +machine remove Item Activity remove rods from machine + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +remove machine Activity Item remove rods from machine + - Gold: O + - Pred: + -> MISMATCH! + +from rods Location Item rods from + - Gold: O + - Pred: + -> MISMATCH! + +rods from Item Location rods from + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +from remove Location Activity remove rods from + - Gold: O + - Pred: + -> MISMATCH! + +remove from Activity Location remove rods from + - Gold: O + - Pred: + -> MISMATCH! + +rods remove Item Activity remove rods + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +remove rods Activity Item remove rods + - Gold: O + - Pred: + -> MISMATCH! + +glass rubber strips cracks in Item Observation cracks in glass rubber strips + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +cracks in glass rubber strips Observation Item cracks in glass rubber strips + - Gold: O + - Pred: + -> MISMATCH! + +glass rubber strips seal Item Item seal cracks in glass rubber strips + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +seal glass rubber strips Item Item seal cracks in glass rubber strips + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +cracks in seal Observation Item seal cracks in + - Gold: O + - Pred: + -> MISMATCH! + +seal cracks in Item Observation seal cracks in + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +uni on Item Location on uni + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on uni Location Item on uni + - Gold: O + - Pred: + -> MISMATCH! + +uni grease nipple Item Item grease nipple on uni + - Gold: O + - Pred: + -> MISMATCH! + +grease nipple uni Item Item grease nipple on uni + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +uni replace Item Activity replace grease nipple on uni + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace uni Activity Item replace grease nipple on uni + - Gold: O + - Pred: + -> MISMATCH! + +on grease nipple Location Item grease nipple on + - Gold: O + - Pred: + -> MISMATCH! + +grease nipple on Item Location grease nipple on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on replace Location Activity replace grease nipple on + - Gold: O + - Pred: + -> MISMATCH! + +replace on Activity Location replace grease nipple on + - Gold: O + - Pred: + -> MISMATCH! + +grease nipple replace Item Activity replace grease nipple + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace grease nipple Activity Item replace grease nipple + - Gold: O + - Pred: + -> MISMATCH! + +will not go in to track Observation Item track will not go in to + - Gold: O + - Pred: + -> MISMATCH! + +track will not go in to Item Observation track will not go in to + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +will not go in to off side Observation Location off side track will not go in to + - Gold: O + - Pred: + -> MISMATCH! + +off side will not go in to Location Observation off side track will not go in to + - Gold: O + - Pred: + -> MISMATCH! + +track off side Item Location off side track + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +off side track Location Item off side track + - Gold: O + - Pred: + -> MISMATCH! + +nozzle missing Item Observation missing nozzle + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +missing nozzle Observation Item missing nozzle + - Gold: O + - Pred: + -> MISMATCH! + +nozzle wash down hose Item Item wash down hose missing nozzle + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +wash down hose nozzle Item Item wash down hose missing nozzle + - Gold: O + - Pred: + -> MISMATCH! + +missing wash down hose Observation Item wash down hose missing + - Gold: O + - Pred: + -> MISMATCH! + +wash down hose missing Item Observation wash down hose missing + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +chip deflector replace Item Activity replace chip deflector + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace chip deflector Activity Item replace chip deflector + - Gold: O + - Pred: + -> MISMATCH! + +1/07 inspection Time Activity inspection NA 1/07 + - Gold: O + - Pred: + -> MISMATCH! + +inspection 1/07 Activity Time inspection NA 1/07 + - Gold: O + - Pred: + -> MISMATCH! + +1/07 hose Time Item hose inspection NA 1/07 + - Gold: O + - Pred: + -> MISMATCH! + +hose 1/07 Item Time hose inspection NA 1/07 + - Gold: HAS_TIME + - Pred: HAS_TIME + +1/07 manufacturer24 Time Agent manufacturer24 hose inspection NA 1/07 + - Gold: O + - Pred: + -> MISMATCH! + +manufacturer24 1/07 Agent Time manufacturer24 hose inspection NA 1/07 + - Gold: O + - Pred: + -> MISMATCH! + +inspection hose Activity Item hose inspection + - Gold: O + - Pred: + -> MISMATCH! + +hose inspection Item Activity hose inspection + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +inspection manufacturer24 Activity Agent manufacturer24 hose inspection + - Gold: O + - Pred: + -> MISMATCH! + +manufacturer24 inspection Agent Activity manufacturer24 hose inspection + - Gold: O + - Pred: + -> MISMATCH! + +hose manufacturer24 Item Agent manufacturer24 hose + - Gold: HAS_AGENT + - Pred: HAS_AGENT + +manufacturer24 hose Agent Item manufacturer24 hose + - Gold: O + - Pred: + -> MISMATCH! + +21/07/09 inspection Time Activity inspection NA 21/07/09 + - Gold: O + - Pred: + -> MISMATCH! + +inspection 21/07/09 Activity Time inspection NA 21/07/09 + - Gold: O + - Pred: + -> MISMATCH! + +21/07/09 hose Time Item hose inspection NA 21/07/09 + - Gold: O + - Pred: + -> MISMATCH! + +hose 21/07/09 Item Time hose inspection NA 21/07/09 + - Gold: HAS_TIME + - Pred: HAS_TIME + +21/07/09 manufacturer24 Time Agent manufacturer24 hose inspection NA 21/07/09 + - Gold: O + - Pred: + -> MISMATCH! + +manufacturer24 21/07/09 Agent Time manufacturer24 hose inspection NA 21/07/09 + - Gold: O + - Pred: + -> MISMATCH! + +inspection hose Activity Item hose inspection + - Gold: O + - Pred: + -> MISMATCH! + +hose inspection Item Activity hose inspection + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +inspection manufacturer24 Activity Agent manufacturer24 hose inspection + - Gold: O + - Pred: + -> MISMATCH! + +manufacturer24 inspection Agent Activity manufacturer24 hose inspection + - Gold: O + - Pred: + -> MISMATCH! + +hose manufacturer24 Item Agent manufacturer24 hose + - Gold: HAS_AGENT + - Pred: HAS_AGENT + +manufacturer24 hose Agent Item manufacturer24 hose + - Gold: O + - Pred: + -> MISMATCH! + +not clamping positioner cups Observation Item positioner cups not clamping + - Gold: O + - Pred: + -> MISMATCH! + +positioner cups not clamping Item Observation positioner cups not clamping + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +tramming fault check Observation Activity check tramming fault + - Gold: O + - Pred: + -> MISMATCH! + +check tramming fault Activity Observation check tramming fault + - Gold: O + - Pred: + -> MISMATCH! + +not working lights Observation Item lights not working + - Gold: O + - Pred: + -> MISMATCH! + +lights not working Item Observation lights not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not working rear Observation Location rear lights not working + - Gold: O + - Pred: + -> MISMATCH! + +rear not working Location Observation rear lights not working + - Gold: O + - Pred: + -> MISMATCH! + +lights rear Item Location rear lights + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rear lights Location Item rear lights + - Gold: O + - Pred: + -> MISMATCH! + +not working temp gauge Observation Item temp gauge not working + - Gold: O + - Pred: + -> MISMATCH! + +temp gauge not working Item Observation temp gauge not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not working gearbox Observation Item gearbox temp gauge not working + - Gold: O + - Pred: + -> MISMATCH! + +gearbox not working Item Observation gearbox temp gauge not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +temp gauge gearbox Item Item gearbox temp gauge + - Gold: O + - Pred: + -> MISMATCH! + +gearbox temp gauge Item Item gearbox temp gauge + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +skid sign Item Item sign skid + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +sign skid Item Item sign skid + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +skid repairs to Item Activity repairs to sign skid + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repairs to skid Activity Item repairs to sign skid + - Gold: O + - Pred: + -> MISMATCH! + +sign repairs to Item Activity repairs to sign + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repairs to sign Activity Item repairs to sign + - Gold: O + - Pred: + -> MISMATCH! + +dim hyd tank Observation Item hyd tank dim + - Gold: O + - Pred: + -> MISMATCH! + +hyd tank dim Item Observation hyd tank dim + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +dim near Observation Location near hyd tank dim + - Gold: O + - Pred: + -> MISMATCH! + +near dim Location Observation near hyd tank dim + - Gold: O + - Pred: + -> MISMATCH! + +dim lights Observation Item lights near hyd tank dim + - Gold: O + - Pred: + -> MISMATCH! + +lights dim Item Observation lights near hyd tank dim + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +hyd tank near Item Location near hyd tank + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +near hyd tank Location Item near hyd tank + - Gold: O + - Pred: + -> MISMATCH! + +hyd tank lights Item Item lights near hyd tank + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +lights hyd tank Item Item lights near hyd tank + - Gold: O + - Pred: + -> MISMATCH! + +near lights Location Item lights near + - Gold: O + - Pred: + -> MISMATCH! + +lights near Item Location lights near + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +air filters repalce Item Activity repalce air filters + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repalce air filters Activity Item repalce air filters + - Gold: O + - Pred: + -> MISMATCH! + +not working. speed gauge Observation Item speed gauge not working. + - Gold: O + - Pred: + -> MISMATCH! + +speed gauge not working. Item Observation speed gauge not working. + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not working. rotary head Observation Item rotary head speed gauge not working. + - Gold: O + - Pred: + -> MISMATCH! + +rotary head not working. Item Observation rotary head speed gauge not working. + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +speed gauge rotary head Item Item rotary head speed gauge + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +rotary head speed gauge Item Item rotary head speed gauge + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +air window cleaner repair Item Activity repair air window cleaner + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair air window cleaner Activity Item repair air window cleaner + - Gold: O + - Pred: + -> MISMATCH! + +not working pipe positioner Observation Item pipe positioner not working + - Gold: O + - Pred: + -> MISMATCH! + +pipe positioner not working Item Observation pipe positioner not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +stallout pressure low Attribute Observation low stallout pressure + - Gold: O + - Pred: + -> MISMATCH! + +low stallout pressure Observation Attribute low stallout pressure + - Gold: O + - Pred: + -> MISMATCH! + +stallout pressure slow Attribute Observation slow & low stallout pressure + - Gold: O + - Pred: + -> MISMATCH! + +slow stallout pressure Observation Attribute slow & low stallout pressure + - Gold: O + - Pred: + -> MISMATCH! + +stallout pressure rotation Attribute Attribute rotation slow & low stallout pressure + - Gold: O + - Pred: + -> MISMATCH! + +rotation stallout pressure Attribute Attribute rotation slow & low stallout pressure + - Gold: O + - Pred: + -> MISMATCH! + +low slow Observation Observation slow & low + - Gold: O + - Pred: + -> MISMATCH! + +slow low Observation Observation slow & low + - Gold: O + - Pred: + -> MISMATCH! + +low rotation Observation Attribute rotation slow & low + - Gold: O + - Pred: + -> MISMATCH! + +rotation low Attribute Observation rotation slow & low + - Gold: O + - Pred: + -> MISMATCH! + +slow rotation Observation Attribute rotation slow + - Gold: O + - Pred: + -> MISMATCH! + +rotation slow Attribute Observation rotation slow + - Gold: O + - Pred: + -> MISMATCH! + +misssing wiper blade Observation Item wiper blade misssing + - Gold: O + - Pred: + -> MISMATCH! + +wiper blade misssing Item Observation wiper blade misssing + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +intermittent control lever Observation Item control lever intermittent + - Gold: O + - Pred: + -> MISMATCH! + +control lever intermittent Item Observation control lever intermittent + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +intermittent feed Observation Item feed control lever intermittent + - Gold: O + - Pred: + -> MISMATCH! + +feed intermittent Item Observation feed control lever intermittent + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +control lever feed Item Item feed control lever + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +feed control lever Item Item feed control lever + - Gold: O + - Pred: + -> MISMATCH! + +needs chip deflector Observation Item chip deflector needs + - Gold: O + - Pred: + -> MISMATCH! + +chip deflector needs Item Observation chip deflector needs + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +u/s lights Observation Item lights u/s + - Gold: O + - Pred: + -> MISMATCH! + +lights u/s Item Observation lights u/s + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +u/s mast Observation Item mast lights u/s + - Gold: O + - Pred: + -> MISMATCH! + +mast u/s Item Observation mast lights u/s + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +lights mast Item Item mast lights + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +mast lights Item Item mast lights + - Gold: O + - Pred: + -> MISMATCH! + +leaking water injuction pipe Observation Item water injuction pipe leaking + - Gold: O + - Pred: + -> MISMATCH! + +water injuction pipe leaking Item Observation water injuction pipe leaking + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +gearbox aux Item Specifier aux gearbox + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +aux gearbox Specifier Item aux gearbox + - Gold: O + - Pred: + -> MISMATCH! + +gearbox level Item Attribute level aux gearbox + - Gold: HAS_ATTRIBUTE + - Pred: HAS_ATTRIBUTE + +level gearbox Attribute Item level aux gearbox + - Gold: O + - Pred: + -> MISMATCH! + +gearbox oil Item Consumable oil level aux gearbox + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil gearbox Consumable Item oil level aux gearbox + - Gold: O + - Pred: + -> MISMATCH! + +gearbox check Item Activity check oil level aux gearbox + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +check gearbox Activity Item check oil level aux gearbox + - Gold: O + - Pred: + -> MISMATCH! + +aux level Specifier Attribute level aux + - Gold: O + - Pred: + -> MISMATCH! + +level aux Attribute Specifier level aux + - Gold: O + - Pred: + -> MISMATCH! + +aux oil Specifier Consumable oil level aux + - Gold: O + - Pred: + -> MISMATCH! + +oil aux Consumable Specifier oil level aux + - Gold: O + - Pred: + -> MISMATCH! + +aux check Specifier Activity check oil level aux + - Gold: O + - Pred: + -> MISMATCH! + +check aux Activity Specifier check oil level aux + - Gold: O + - Pred: + -> MISMATCH! + +level oil Attribute Consumable oil level + - Gold: O + - Pred: + -> MISMATCH! + +oil level Consumable Attribute oil level + - Gold: O + - Pred: + -> MISMATCH! + +level check Attribute Activity check oil level + - Gold: O + - Pred: + -> MISMATCH! + +check level Activity Attribute check oil level + - Gold: O + - Pred: + -> MISMATCH! + +oil check Consumable Activity check oil + - Gold: O + - Pred: + -> MISMATCH! + +check oil Activity Consumable check oil + - Gold: O + - Pred: + -> MISMATCH! + +wrong type pressure gauge Observation Item pressure gauge wrong type + - Gold: O + - Pred: + -> MISMATCH! + +pressure gauge wrong type Item Observation pressure gauge wrong type + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +wrong type receiver Observation Item receiver pressure gauge wrong type + - Gold: O + - Pred: + -> MISMATCH! + +receiver wrong type Item Observation receiver pressure gauge wrong type + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +pressure gauge receiver Item Item receiver pressure gauge + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +receiver pressure gauge Item Item receiver pressure gauge + - Gold: O + - Pred: + -> MISMATCH! + +machine in Item Location in machine + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in machine Location Item in machine + - Gold: O + - Pred: + -> MISMATCH! + +machine vibration Item Observation vibration in machine + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +vibration machine Observation Item vibration in machine + - Gold: O + - Pred: + -> MISMATCH! + +machine check out Item Activity check out vibration in machine + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +check out machine Activity Item check out vibration in machine + - Gold: O + - Pred: + -> MISMATCH! + +in vibration Location Observation vibration in + - Gold: O + - Pred: + -> MISMATCH! + +vibration in Observation Location vibration in + - Gold: O + - Pred: + -> MISMATCH! + +in check out Location Activity check out vibration in + - Gold: O + - Pred: + -> MISMATCH! + +check out in Activity Location check out vibration in + - Gold: O + - Pred: + -> MISMATCH! + +vibration check out Observation Activity check out vibration + - Gold: O + - Pred: + -> MISMATCH! + +check out vibration Activity Observation check out vibration + - Gold: O + - Pred: + -> MISMATCH! + +hose carosell Item Item carosell hose + - Gold: O + - Pred: + -> MISMATCH! + +carosell hose Item Item carosell hose + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +hose blown Item Observation blown carosell hose + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +blown hose Observation Item blown carosell hose + - Gold: O + - Pred: + -> MISMATCH! + +hose replace Item Activity replace blown carosell hose + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace hose Activity Item replace blown carosell hose + - Gold: O + - Pred: + -> MISMATCH! + +carosell blown Item Observation blown carosell + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +blown carosell Observation Item blown carosell + - Gold: O + - Pred: + -> MISMATCH! + +carosell replace Item Activity replace blown carosell + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace carosell Activity Item replace blown carosell + - Gold: O + - Pred: + -> MISMATCH! + +blown replace Observation Activity replace blown + - Gold: O + - Pred: + -> MISMATCH! + +replace blown Activity Observation replace blown + - Gold: O + - Pred: + -> MISMATCH! + +fell out chain gard Observation Item chain gard fell out + - Gold: O + - Pred: + -> MISMATCH! + +chain gard fell out Item Observation chain gard fell out + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +a/c units sanitised Item Activity sanitised a/c units + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +sanitised a/c units Activity Item sanitised a/c units + - Gold: O + - Pred: + -> MISMATCH! + +door rear Item Location rear door + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rear door Location Item rear door + - Gold: O + - Pred: + -> MISMATCH! + +door adjust Item Activity adjust rear door + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +adjust door Activity Item adjust rear door + - Gold: O + - Pred: + -> MISMATCH! + +rear adjust Location Activity adjust rear + - Gold: O + - Pred: + -> MISMATCH! + +adjust rear Activity Location adjust rear + - Gold: O + - Pred: + -> MISMATCH! + +tool wrench on Item Location on tool wrench + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on tool wrench Location Item on tool wrench + - Gold: O + - Pred: + -> MISMATCH! + +tool wrench ram Item Item ram on tool wrench + - Gold: O + - Pred: + -> MISMATCH! + +ram tool wrench Item Item ram on tool wrench + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +tool wrench leaking Item Observation leaking ram on tool wrench + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaking tool wrench Observation Item leaking ram on tool wrench + - Gold: O + - Pred: + -> MISMATCH! + +on ram Location Item ram on + - Gold: O + - Pred: + -> MISMATCH! + +ram on Item Location ram on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on leaking Location Observation leaking ram on + - Gold: O + - Pred: + -> MISMATCH! + +leaking on Observation Location leaking ram on + - Gold: O + - Pred: + -> MISMATCH! + +ram leaking Item Observation leaking ram + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaking ram Observation Item leaking ram + - Gold: O + - Pred: + -> MISMATCH! + +prestart operator Activity Agent operator prestart + - Gold: O + - Pred: + -> MISMATCH! + +operator prestart Agent Activity operator prestart + - Gold: O + - Pred: + -> MISMATCH! + +accident damage steps Observation Item steps accident damage + - Gold: O + - Pred: + -> MISMATCH! + +steps accident damage Item Observation steps accident damage + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +accident damage repair Observation Activity repair steps accident damage + - Gold: O + - Pred: + -> MISMATCH! + +repair accident damage Activity Observation repair steps accident damage + - Gold: O + - Pred: + -> MISMATCH! + +steps repair Item Activity repair steps + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair steps Activity Item repair steps + - Gold: O + - Pred: + -> MISMATCH! + +feed cylinder mast Item Item mast feed cylinder + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +mast feed cylinder Item Item mast feed cylinder + - Gold: O + - Pred: + -> MISMATCH! + +feed cylinder rh Item Location rh mast feed cylinder + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rh feed cylinder Location Item rh mast feed cylinder + - Gold: O + - Pred: + -> MISMATCH! + +feed cylinder change Item Activity change rh mast feed cylinder + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +change feed cylinder Activity Item change rh mast feed cylinder + - Gold: O + - Pred: + -> MISMATCH! + +mast rh Item Location rh mast + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rh mast Location Item rh mast + - Gold: O + - Pred: + -> MISMATCH! + +mast change Item Activity change rh mast + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +change mast Activity Item change rh mast + - Gold: O + - Pred: + -> MISMATCH! + +rh change Location Activity change rh + - Gold: O + - Pred: + -> MISMATCH! + +change rh Activity Location change rh + - Gold: O + - Pred: + -> MISMATCH! + +handrails bent Item Observation bent handrails + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +bent handrails Observation Item bent handrails + - Gold: O + - Pred: + -> MISMATCH! + +starter upper Item Location upper starter + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +upper starter Location Item upper starter + - Gold: O + - Pred: + -> MISMATCH! + +starter c/o Item Activity c/o upper starter + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +c/o starter Activity Item c/o upper starter + - Gold: O + - Pred: + -> MISMATCH! + +upper c/o Location Activity c/o upper + - Gold: O + - Pred: + -> MISMATCH! + +c/o upper Activity Location c/o upper + - Gold: O + - Pred: + -> MISMATCH! + +repairs fire supression system Activity Item fire supression system repairs + - Gold: O + - Pred: + -> MISMATCH! + +fire supression system repairs Item Activity fire supression system repairs + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +hard to lower emergency stairs Observation Item emergency stairs hard to lower + - Gold: O + - Pred: + -> MISMATCH! + +emergency stairs hard to lower Item Observation emergency stairs hard to lower + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +hard to lower front Observation Location front emergency stairs hard to lower + - Gold: O + - Pred: + -> MISMATCH! + +front hard to lower Location Observation front emergency stairs hard to lower + - Gold: O + - Pred: + -> MISMATCH! + +emergency stairs front Item Location front emergency stairs + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +front emergency stairs Location Item front emergency stairs + - Gold: O + - Pred: + -> MISMATCH! + +replacing. holding wrench Activity Item holding wrench requires replacing. + - Gold: O + - Pred: + -> MISMATCH! + +holding wrench replacing. Item Activity holding wrench requires replacing. + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +deck fork change Item Activity change deck fork + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +change deck fork Activity Item change deck fork + - Gold: O + - Pred: + -> MISMATCH! + +deck fork inspect Item Activity inspect / change deck fork + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +inspect deck fork Activity Item inspect / change deck fork + - Gold: O + - Pred: + -> MISMATCH! + +change inspect Activity Activity inspect / change + - Gold: O + - Pred: + -> MISMATCH! + +inspect change Activity Activity inspect / change + - Gold: O + - Pred: + -> MISMATCH! + +breather coming out Item Observation coming out of breather + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +coming out breather Observation Item coming out of breather + - Gold: O + - Pred: + -> MISMATCH! + +breather oil Item Consumable oil coming out of breather + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil breather Consumable Item oil coming out of breather + - Gold: O + - Pred: + -> MISMATCH! + +coming out oil Observation Consumable oil coming out + - Gold: O + - Pred: + -> MISMATCH! + +oil coming out Consumable Observation oil coming out + - Gold: O + - Pred: + -> MISMATCH! + +set up pre service Activity Activity pre service set up + - Gold: O + - Pred: + -> MISMATCH! + +pre service set up Activity Activity pre service set up + - Gold: O + - Pred: + -> MISMATCH! + +fork cylinders retaining blocks Item Item retaining blocks fork cylinders + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +retaining blocks fork cylinders Item Item retaining blocks fork cylinders + - Gold: O + - Pred: + -> MISMATCH! + +fork cylinders remove Item Activity remove retaining blocks fork cylinders + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +remove fork cylinders Activity Item remove retaining blocks fork cylinders + - Gold: O + - Pred: + -> MISMATCH! + +retaining blocks remove Item Activity remove retaining blocks + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +remove retaining blocks Activity Item remove retaining blocks + - Gold: O + - Pred: + -> MISMATCH! + +seal damaged Item Observation damaged seal + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +damaged seal Observation Item damaged seal + - Gold: O + - Pred: + -> MISMATCH! + +seal replaced Item Activity replaced damaged seal + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replaced seal Activity Item replaced damaged seal + - Gold: O + - Pred: + -> MISMATCH! + +damaged replaced Observation Activity replaced damaged + - Gold: O + - Pred: + -> MISMATCH! + +replaced damaged Activity Observation replaced damaged + - Gold: O + - Pred: + -> MISMATCH! + +16.07 x2 Time Cardinality x2 NA 16.07 + - Gold: O + - Pred: + -> MISMATCH! + +x2 16.07 Cardinality Time x2 NA 16.07 + - Gold: O + - Pred: + -> MISMATCH! + +16.07 labour Time Activity labour x2 NA 16.07 + - Gold: O + - Pred: + -> MISMATCH! + +labour 16.07 Activity Time labour x2 NA 16.07 + - Gold: O + - Pred: + -> MISMATCH! + +16.07 scv Time Agent scv labour x2 NA 16.07 + - Gold: O + - Pred: + -> MISMATCH! + +scv 16.07 Agent Time scv labour x2 NA 16.07 + - Gold: O + - Pred: + -> MISMATCH! + +x2 labour Cardinality Activity labour x2 + - Gold: O + - Pred: + -> MISMATCH! + +labour x2 Activity Cardinality labour x2 + - Gold: O + - Pred: + -> MISMATCH! + +x2 scv Cardinality Agent scv labour x2 + - Gold: O + - Pred: + -> MISMATCH! + +scv x2 Agent Cardinality scv labour x2 + - Gold: O + - Pred: + -> MISMATCH! + +labour scv Activity Agent scv labour + - Gold: O + - Pred: + -> MISMATCH! + +scv labour Agent Activity scv labour + - Gold: O + - Pred: + -> MISMATCH! + +viewing window roof Item Item roof viewing window + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +roof viewing window Item Item roof viewing window + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +viewing window broken Item Observation broken roof viewing window + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken viewing window Observation Item broken roof viewing window + - Gold: O + - Pred: + -> MISMATCH! + +viewing window replace Item Activity replace broken roof viewing window + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace viewing window Activity Item replace broken roof viewing window + - Gold: O + - Pred: + -> MISMATCH! + +viewing window agl Item Agent agl replace broken roof viewing window + - Gold: HAS_AGENT + - Pred: HAS_AGENT + +agl viewing window Agent Item agl replace broken roof viewing window + - Gold: O + - Pred: + -> MISMATCH! + +roof broken Item Observation broken roof + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken roof Observation Item broken roof + - Gold: O + - Pred: + -> MISMATCH! + +roof replace Item Activity replace broken roof + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace roof Activity Item replace broken roof + - Gold: O + - Pred: + -> MISMATCH! + +roof agl Item Agent agl replace broken roof + - Gold: HAS_AGENT + - Pred: HAS_AGENT + +agl roof Agent Item agl replace broken roof + - Gold: O + - Pred: + -> MISMATCH! + +broken replace Observation Activity replace broken + - Gold: O + - Pred: + -> MISMATCH! + +replace broken Activity Observation replace broken + - Gold: O + - Pred: + -> MISMATCH! + +broken agl Observation Agent agl replace broken + - Gold: O + - Pred: + -> MISMATCH! + +agl broken Agent Observation agl replace broken + - Gold: O + - Pred: + -> MISMATCH! + +replace agl Activity Agent agl replace + - Gold: O + - Pred: + -> MISMATCH! + +agl replace Agent Activity agl replace + - Gold: O + - Pred: + -> MISMATCH! + +faulty arm rests Observation Item arm rests faulty + - Gold: O + - Pred: + -> MISMATCH! + +arm rests faulty Item Observation arm rests faulty + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +faulty seat Observation Item seat arm rests faulty + - Gold: O + - Pred: + -> MISMATCH! + +seat faulty Item Observation seat arm rests faulty + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +arm rests seat Item Item seat arm rests + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +seat arm rests Item Item seat arm rests + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +pump drive box on Item Location on pump drive box + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on pump drive box Location Item on pump drive box + - Gold: O + - Pred: + -> MISMATCH! + +pump drive box breather Item Item breather on pump drive box + - Gold: O + - Pred: + -> MISMATCH! + +breather pump drive box Item Item breather on pump drive box + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +pump drive box replace Item Activity replace breather on pump drive box + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace pump drive box Activity Item replace breather on pump drive box + - Gold: O + - Pred: + -> MISMATCH! + +on breather Location Item breather on + - Gold: O + - Pred: + -> MISMATCH! + +breather on Item Location breather on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on replace Location Activity replace breather on + - Gold: O + - Pred: + -> MISMATCH! + +replace on Activity Location replace breather on + - Gold: O + - Pred: + -> MISMATCH! + +breather replace Item Activity replace breather + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace breather Activity Item replace breather + - Gold: O + - Pred: + -> MISMATCH! + +air pressure low Attribute Observation low air pressure + - Gold: O + - Pred: + -> MISMATCH! + +low air pressure Observation Attribute low air pressure + - Gold: O + - Pred: + -> MISMATCH! + +air pressure thread Attribute Item thread lube has low air pressure + - Gold: O + - Pred: + -> MISMATCH! + +thread air pressure Item Attribute thread lube has low air pressure + - Gold: HAS_ATTRIBUTE + - Pred: HAS_ATTRIBUTE + +low thread Observation Item thread lube has low + - Gold: O + - Pred: + -> MISMATCH! + +thread low Item Observation thread lube has low + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +lube pot relocate Item Activity relocate lube pot + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +relocate lube pot Activity Item relocate lube pot + - Gold: O + - Pred: + -> MISMATCH! + +track right hand Item Location right hand track + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +right hand track Location Item right hand track + - Gold: O + - Pred: + -> MISMATCH! + +track refit Item Activity refit right hand track + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +refit track Activity Item refit right hand track + - Gold: O + - Pred: + -> MISMATCH! + +right hand refit Location Activity refit right hand + - Gold: O + - Pred: + -> MISMATCH! + +refit right hand Activity Location refit right hand + - Gold: O + - Pred: + -> MISMATCH! + +weeping seal Observation Consumable seal weeping + - Gold: O + - Pred: + -> MISMATCH! + +seal weeping Consumable Observation seal weeping + - Gold: O + - Pred: + -> MISMATCH! + +weeping adaptor Observation Item adaptor seal weeping + - Gold: O + - Pred: + -> MISMATCH! + +adaptor weeping Item Observation adaptor seal weeping + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +weeping pump Observation Item pump adaptor seal weeping + - Gold: O + - Pred: + -> MISMATCH! + +pump weeping Item Observation pump adaptor seal weeping + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +weeping fan Observation Item fan pump adaptor seal weeping + - Gold: O + - Pred: + -> MISMATCH! + +fan weeping Item Observation fan pump adaptor seal weeping + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +weeping lh Observation Location lh fan pump adaptor seal weeping + - Gold: O + - Pred: + -> MISMATCH! + +lh weeping Location Observation lh fan pump adaptor seal weeping + - Gold: O + - Pred: + -> MISMATCH! + +seal adaptor Consumable Item adaptor seal + - Gold: O + - Pred: + -> MISMATCH! + +adaptor seal Item Consumable adaptor seal + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +seal pump Consumable Item pump adaptor seal + - Gold: O + - Pred: + -> MISMATCH! + +pump seal Item Consumable pump adaptor seal + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +seal fan Consumable Item fan pump adaptor seal + - Gold: O + - Pred: + -> MISMATCH! + +fan seal Item Consumable fan pump adaptor seal + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +seal lh Consumable Location lh fan pump adaptor seal + - Gold: O + - Pred: + -> MISMATCH! + +lh seal Location Consumable lh fan pump adaptor seal + - Gold: O + - Pred: + -> MISMATCH! + +adaptor pump Item Item pump adaptor + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +pump adaptor Item Item pump adaptor + - Gold: O + - Pred: + -> MISMATCH! + +adaptor fan Item Item fan pump adaptor + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +fan adaptor Item Item fan pump adaptor + - Gold: O + - Pred: + -> MISMATCH! + +adaptor lh Item Location lh fan pump adaptor + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +lh adaptor Location Item lh fan pump adaptor + - Gold: O + - Pred: + -> MISMATCH! + +pump fan Item Item fan pump + - Gold: O + - Pred: + -> MISMATCH! + +fan pump Item Item fan pump + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +pump lh Item Location lh fan pump + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +lh pump Location Item lh fan pump + - Gold: O + - Pred: + -> MISMATCH! + +fan lh Item Location lh fan + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +lh fan Location Item lh fan + - Gold: O + - Pred: + -> MISMATCH! + +rod support scope Item Activity scope slop in rod support + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +scope rod support Activity Item scope slop in rod support + - Gold: O + - Pred: + -> MISMATCH! + +alternator to Item Location to alternator + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +to alternator Location Item to alternator + - Gold: O + - Pred: + -> MISMATCH! + +alternator fault Item Observation fault to alternator + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +fault alternator Observation Item fault to alternator + - Gold: O + - Pred: + -> MISMATCH! + +to fault Location Observation fault to + - Gold: O + - Pred: + -> MISMATCH! + +fault to Observation Location fault to + - Gold: O + - Pred: + -> MISMATCH! + +work lights 24v Item Specifier 24v work lights + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +24v work lights Specifier Item 24v work lights + - Gold: O + - Pred: + -> MISMATCH! + +work lights 240v Item Specifier 240v and 24v work lights + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +240v work lights Specifier Item 240v and 24v work lights + - Gold: O + - Pred: + -> MISMATCH! + +work lights all Item Cardinality all 240v and 24v work lights + - Gold: HAS_CARDINALITY + - Pred: HAS_CARDINALITY + +all work lights Cardinality Item all 240v and 24v work lights + - Gold: O + - Pred: + -> MISMATCH! + +work lights repair Item Activity repair all 240v and 24v work lights + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair work lights Activity Item repair all 240v and 24v work lights + - Gold: O + - Pred: + -> MISMATCH! + +24v 240v Specifier Specifier 240v and 24v + - Gold: O + - Pred: + -> MISMATCH! + +240v 24v Specifier Specifier 240v and 24v + - Gold: O + - Pred: + -> MISMATCH! + +24v all Specifier Cardinality all 240v and 24v + - Gold: O + - Pred: + -> MISMATCH! + +all 24v Cardinality Specifier all 240v and 24v + - Gold: O + - Pred: + -> MISMATCH! + +24v repair Specifier Activity repair all 240v and 24v + - Gold: O + - Pred: + -> MISMATCH! + +repair 24v Activity Specifier repair all 240v and 24v + - Gold: O + - Pred: + -> MISMATCH! + +240v all Specifier Cardinality all 240v + - Gold: O + - Pred: + -> MISMATCH! + +all 240v Cardinality Specifier all 240v + - Gold: O + - Pred: + -> MISMATCH! + +240v repair Specifier Activity repair all 240v + - Gold: O + - Pred: + -> MISMATCH! + +repair 240v Activity Specifier repair all 240v + - Gold: O + - Pred: + -> MISMATCH! + +all repair Cardinality Activity repair all + - Gold: O + - Pred: + -> MISMATCH! + +repair all Activity Cardinality repair all + - Gold: O + - Pred: + -> MISMATCH! + +water pump fron Item Location fron water pump + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +fron water pump Location Item fron water pump + - Gold: O + - Pred: + -> MISMATCH! + +water pump leak Item Observation leak fron water pump + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak water pump Observation Item leak fron water pump + - Gold: O + - Pred: + -> MISMATCH! + +water pump oil Item Consumable oil leak fron water pump + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil water pump Consumable Item oil leak fron water pump + - Gold: O + - Pred: + -> MISMATCH! + +fron leak Location Observation leak fron + - Gold: O + - Pred: + -> MISMATCH! + +leak fron Observation Location leak fron + - Gold: O + - Pred: + -> MISMATCH! + +fron oil Location Consumable oil leak fron + - Gold: O + - Pred: + -> MISMATCH! + +oil fron Consumable Location oil leak fron + - Gold: O + - Pred: + -> MISMATCH! + +leak oil Observation Consumable oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil leak Consumable Observation oil leak + - Gold: O + - Pred: + -> MISMATCH! + +cab near Item Location near cab + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +near cab Location Item near cab + - Gold: O + - Pred: + -> MISMATCH! + +cab leak Item Observation leak near cab + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak cab Observation Item leak near cab + - Gold: O + - Pred: + -> MISMATCH! + +near leak Location Observation leak near + - Gold: O + - Pred: + -> MISMATCH! + +leak near Observation Location leak near + - Gold: O + - Pred: + -> MISMATCH! + +stem break Item Activity break stem + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +break stem Activity Item break stem + - Gold: O + - Pred: + -> MISMATCH! + +stem heat Item Activity heat and break stem + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +heat stem Activity Item heat and break stem + - Gold: O + - Pred: + -> MISMATCH! + +break heat Activity Activity heat and break + - Gold: O + - Pred: + -> MISMATCH! + +heat break Activity Activity heat and break + - Gold: O + - Pred: + -> MISMATCH! + +washdown pump fallen off Item Observation fallen off washdown pump + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +fallen off washdown pump Observation Item fallen off washdown pump + - Gold: O + - Pred: + -> MISMATCH! + +washdown pump hose Item Item hose fallen off washdown pump + - Gold: O + - Pred: + -> MISMATCH! + +hose washdown pump Item Item hose fallen off washdown pump + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +fallen off hose Observation Item hose fallen off + - Gold: O + - Pred: + -> MISMATCH! + +hose fallen off Item Observation hose fallen off + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +away has Observation Observation has come away + - Gold: O + - Pred: + -> MISMATCH! + +has away Observation Observation has come away + - Gold: O + - Pred: + -> MISMATCH! + +away limit switch Observation Item limit switch has come away + - Gold: O + - Pred: + -> MISMATCH! + +limit switch away Item Observation limit switch has come away + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +has limit switch Observation Item limit switch has + - Gold: O + - Pred: + -> MISMATCH! + +limit switch has Item Observation limit switch has + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +chain dust deflector Item Item dust deflector chain + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +dust deflector chain Item Item dust deflector chain + - Gold: O + - Pred: + -> MISMATCH! + +chain repair Item Activity repair dust deflector chain + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair chain Activity Item repair dust deflector chain + - Gold: O + - Pred: + -> MISMATCH! + +dust deflector repair Item Activity repair dust deflector + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair dust deflector Activity Item repair dust deflector + - Gold: O + - Pred: + -> MISMATCH! + +changeout extension Activity Item extension thin changeout + - Gold: O + - Pred: + -> MISMATCH! + +extension changeout Item Activity extension thin changeout + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeout reamer Activity Item reamer & extension thin changeout + - Gold: O + - Pred: + -> MISMATCH! + +reamer changeout Item Activity reamer & extension thin changeout + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +extension reamer Item Item reamer & extension + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +reamer extension Item Item reamer & extension + - Gold: O + - Pred: + -> MISMATCH! + +dust curtains replace Item Activity replace dust curtains + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace dust curtains Activity Item replace dust curtains + - Gold: O + - Pred: + -> MISMATCH! + +oil leaking Consumable Observation leaking oil + - Gold: O + - Pred: + -> MISMATCH! + +leaking oil Observation Consumable leaking oil + - Gold: O + - Pred: + -> MISMATCH! + +oil deck fork Consumable Item deck fork leaking oil + - Gold: O + - Pred: + -> MISMATCH! + +deck fork oil Item Consumable deck fork leaking oil + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +leaking deck fork Observation Item deck fork leaking + - Gold: O + - Pred: + -> MISMATCH! + +deck fork leaking Item Observation deck fork leaking + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +bracket lighting Item Item lighting bracket + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +lighting bracket Item Item lighting bracket + - Gold: O + - Pred: + -> MISMATCH! + +bracket on Item Location on lighting bracket + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on bracket Location Item on lighting bracket + - Gold: O + - Pred: + -> MISMATCH! + +bracket bolts Item Consumable bolts on lighting bracket + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +bolts bracket Consumable Item bolts on lighting bracket + - Gold: O + - Pred: + -> MISMATCH! + +bracket loose Item Observation loose bolts on lighting bracket + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +loose bracket Observation Item loose bolts on lighting bracket + - Gold: O + - Pred: + -> MISMATCH! + +lighting on Item Location on lighting + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on lighting Location Item on lighting + - Gold: O + - Pred: + -> MISMATCH! + +lighting bolts Item Consumable bolts on lighting + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +bolts lighting Consumable Item bolts on lighting + - Gold: O + - Pred: + -> MISMATCH! + +lighting loose Item Observation loose bolts on lighting + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +loose lighting Observation Item loose bolts on lighting + - Gold: O + - Pred: + -> MISMATCH! + +on bolts Location Consumable bolts on + - Gold: O + - Pred: + -> MISMATCH! + +bolts on Consumable Location bolts on + - Gold: O + - Pred: + -> MISMATCH! + +on loose Location Observation loose bolts on + - Gold: O + - Pred: + -> MISMATCH! + +loose on Observation Location loose bolts on + - Gold: O + - Pred: + -> MISMATCH! + +bolts loose Consumable Observation loose bolts + - Gold: O + - Pred: + -> MISMATCH! + +loose bolts Observation Consumable loose bolts + - Gold: O + - Pred: + -> MISMATCH! + +not working sensor Observation Item sensor not working + - Gold: O + - Pred: + -> MISMATCH! + +sensor not working Item Observation sensor not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not working hole Observation Item hole sensor not working + - Gold: O + - Pred: + -> MISMATCH! + +hole not working Item Observation hole sensor not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not working in Observation Location in hole sensor not working + - Gold: O + - Pred: + -> MISMATCH! + +in not working Location Observation in hole sensor not working + - Gold: O + - Pred: + -> MISMATCH! + +not working pipe Observation Item pipe in hole sensor not working + - Gold: O + - Pred: + -> MISMATCH! + +pipe not working Item Observation pipe in hole sensor not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +sensor hole Item Item hole sensor + - Gold: O + - Pred: + -> MISMATCH! + +hole sensor Item Item hole sensor + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +sensor in Item Location in hole sensor + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in sensor Location Item in hole sensor + - Gold: O + - Pred: + -> MISMATCH! + +sensor pipe Item Item pipe in hole sensor + - Gold: O + - Pred: + -> MISMATCH! + +pipe sensor Item Item pipe in hole sensor + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +hole in Item Location in hole + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in hole Location Item in hole + - Gold: O + - Pred: + -> MISMATCH! + +hole pipe Item Item pipe in hole + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +pipe hole Item Item pipe in hole + - Gold: O + - Pred: + -> MISMATCH! + +in pipe Location Item pipe in + - Gold: O + - Pred: + -> MISMATCH! + +pipe in Item Location pipe in + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +work deck on Item Location on work deck + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on work deck Location Item on work deck + - Gold: O + - Pred: + -> MISMATCH! + +work deck hand rail Item Item hand rail on work deck + - Gold: O + - Pred: + -> MISMATCH! + +hand rail work deck Item Item hand rail on work deck + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +work deck broken Item Observation broken hand rail on work deck + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken work deck Observation Item broken hand rail on work deck + - Gold: O + - Pred: + -> MISMATCH! + +on hand rail Location Item hand rail on + - Gold: O + - Pred: + -> MISMATCH! + +hand rail on Item Location hand rail on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on broken Location Observation broken hand rail on + - Gold: O + - Pred: + -> MISMATCH! + +broken on Observation Location broken hand rail on + - Gold: O + - Pred: + -> MISMATCH! + +hand rail broken Item Observation broken hand rail + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken hand rail Observation Item broken hand rail + - Gold: O + - Pred: + -> MISMATCH! + +wrench deck Item Item deck wrench + - Gold: O + - Pred: + -> MISMATCH! + +deck wrench Item Item deck wrench + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +wrench on Item Location on deck wrench + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on wrench Location Item on deck wrench + - Gold: O + - Pred: + -> MISMATCH! + +wrench fitting Item Item fitting on deck wrench + - Gold: O + - Pred: + -> MISMATCH! + +fitting wrench Item Item fitting on deck wrench + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +wrench repair Item Activity repair fitting on deck wrench + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair wrench Activity Item repair fitting on deck wrench + - Gold: O + - Pred: + -> MISMATCH! + +deck on Item Location on deck + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on deck Location Item on deck + - Gold: O + - Pred: + -> MISMATCH! + +deck fitting Item Item fitting on deck + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +fitting deck Item Item fitting on deck + - Gold: O + - Pred: + -> MISMATCH! + +deck repair Item Activity repair fitting on deck + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair deck Activity Item repair fitting on deck + - Gold: O + - Pred: + -> MISMATCH! + +on fitting Location Item fitting on + - Gold: O + - Pred: + -> MISMATCH! + +fitting on Item Location fitting on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on repair Location Activity repair fitting on + - Gold: O + - Pred: + -> MISMATCH! + +repair on Activity Location repair fitting on + - Gold: O + - Pred: + -> MISMATCH! + +fitting repair Item Activity repair fitting + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair fitting Activity Item repair fitting + - Gold: O + - Pred: + -> MISMATCH! + +rotation pipe replace Item Activity replace forward rotation pipe + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace rotation pipe Activity Item replace forward rotation pipe + - Gold: O + - Pred: + -> MISMATCH! + +compressor on Item Location on compressor + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on compressor Location Item on compressor + - Gold: O + - Pred: + -> MISMATCH! + +compressor oil Item Consumable oil laek on compressor + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil compressor Consumable Item oil laek on compressor + - Gold: O + - Pred: + -> MISMATCH! + +on oil Location Consumable oil laek on + - Gold: O + - Pred: + -> MISMATCH! + +oil on Consumable Location oil laek on + - Gold: O + - Pred: + -> MISMATCH! + +machine on Item Location on the machine + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on machine Location Item on the machine + - Gold: O + - Pred: + -> MISMATCH! + +machine lights out Item Observation lights out on the machine + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +lights out machine Observation Item lights out on the machine + - Gold: O + - Pred: + -> MISMATCH! + +machine repair Item Activity repair lights out on the machine + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair machine Activity Item repair lights out on the machine + - Gold: O + - Pred: + -> MISMATCH! + +on lights out Location Observation lights out on + - Gold: O + - Pred: + -> MISMATCH! + +lights out on Observation Location lights out on + - Gold: O + - Pred: + -> MISMATCH! + +on repair Location Activity repair lights out on + - Gold: O + - Pred: + -> MISMATCH! + +repair on Activity Location repair lights out on + - Gold: O + - Pred: + -> MISMATCH! + +lights out repair Observation Activity repair lights out + - Gold: O + - Pred: + -> MISMATCH! + +repair lights out Activity Observation repair lights out + - Gold: O + - Pred: + -> MISMATCH! + +lhs forward slow Location Observation slow tramming lhs forward + - Gold: O + - Pred: + -> MISMATCH! + +slow lhs forward Observation Location slow tramming lhs forward + - Gold: O + - Pred: + -> MISMATCH! + +seal deck Item Item deck seal + - Gold: O + - Pred: + -> MISMATCH! + +deck seal Item Item deck seal + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +seal chip deflector Item Item chip deflector & deck seal + - Gold: O + - Pred: + -> MISMATCH! + +chip deflector seal Item Item chip deflector & deck seal + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +seal replace Item Activity replace chip deflector & deck seal + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace seal Activity Item replace chip deflector & deck seal + - Gold: O + - Pred: + -> MISMATCH! + +deck chip deflector Item Item chip deflector & deck + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +chip deflector deck Item Item chip deflector & deck + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +deck replace Item Activity replace chip deflector & deck + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace deck Activity Item replace chip deflector & deck + - Gold: O + - Pred: + -> MISMATCH! + +chip deflector replace Item Activity replace chip deflector + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace chip deflector Activity Item replace chip deflector + - Gold: O + - Pred: + -> MISMATCH! + +leak hyd oil Observation Consumable hyd oil leak + - Gold: O + - Pred: + -> MISMATCH! + +hyd oil leak Consumable Observation hyd oil leak + - Gold: O + - Pred: + -> MISMATCH! + +leak check Observation Activity check hyd oil leak + - Gold: O + - Pred: + -> MISMATCH! + +check leak Activity Observation check hyd oil leak + - Gold: O + - Pred: + -> MISMATCH! + +hyd oil check Consumable Activity check hyd oil + - Gold: O + - Pred: + -> MISMATCH! + +check hyd oil Activity Consumable check hyd oil + - Gold: O + - Pred: + -> MISMATCH! + +over- full pump drive box Observation Item pump drive box over- full + - Gold: O + - Pred: + -> MISMATCH! + +pump drive box over- full Item Observation pump drive box over- full + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +hose broken Item Observation broken hose + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken hose Observation Item broken hose + - Gold: O + - Pred: + -> MISMATCH! + +hose propel pump Item Item propel pump broken hose + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +propel pump hose Item Item propel pump broken hose + - Gold: O + - Pred: + -> MISMATCH! + +hose rh Item Location rh propel pump broken hose + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rh hose Location Item rh propel pump broken hose + - Gold: O + - Pred: + -> MISMATCH! + +broken propel pump Observation Item propel pump broken + - Gold: O + - Pred: + -> MISMATCH! + +propel pump broken Item Observation propel pump broken + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken rh Observation Location rh propel pump broken + - Gold: O + - Pred: + -> MISMATCH! + +rh broken Location Observation rh propel pump broken + - Gold: O + - Pred: + -> MISMATCH! + +propel pump rh Item Location rh propel pump + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rh propel pump Location Item rh propel pump + - Gold: O + - Pred: + -> MISMATCH! + +camera eng Item Item eng camera + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +eng camera Item Item eng camera + - Gold: O + - Pred: + -> MISMATCH! + +camera move Item Activity move eng camera + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +move camera Activity Item move eng camera + - Gold: O + - Pred: + -> MISMATCH! + +eng move Item Activity move eng + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +move eng Activity Item move eng + - Gold: O + - Pred: + -> MISMATCH! + +21/07/09 x2 Time Cardinality x2 NA 21/07/09 + - Gold: O + - Pred: + -> MISMATCH! + +x2 21/07/09 Cardinality Time x2 NA 21/07/09 + - Gold: O + - Pred: + -> MISMATCH! + +21/07/09 labour Time Activity labour x2 NA 21/07/09 + - Gold: O + - Pred: + -> MISMATCH! + +labour 21/07/09 Activity Time labour x2 NA 21/07/09 + - Gold: O + - Pred: + -> MISMATCH! + +21/07/09 scv Time Agent scv labour x2 NA 21/07/09 + - Gold: O + - Pred: + -> MISMATCH! + +scv 21/07/09 Agent Time scv labour x2 NA 21/07/09 + - Gold: O + - Pred: + -> MISMATCH! + +x2 labour Cardinality Activity labour x2 + - Gold: O + - Pred: + -> MISMATCH! + +labour x2 Activity Cardinality labour x2 + - Gold: O + - Pred: + -> MISMATCH! + +x2 scv Cardinality Agent scv labour x2 + - Gold: O + - Pred: + -> MISMATCH! + +scv x2 Agent Cardinality scv labour x2 + - Gold: O + - Pred: + -> MISMATCH! + +labour scv Activity Agent scv labour + - Gold: O + - Pred: + -> MISMATCH! + +scv labour Agent Activity scv labour + - Gold: O + - Pred: + -> MISMATCH! + +not retracting lock pin Observation Item lock pin not retracting + - Gold: O + - Pred: + -> MISMATCH! + +lock pin not retracting Item Observation lock pin not retracting + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not retracting carousel Observation Item carousel lock pin not retracting + - Gold: O + - Pred: + -> MISMATCH! + +carousel not retracting Item Observation carousel lock pin not retracting + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +lock pin carousel Item Item carousel lock pin + - Gold: O + - Pred: + -> MISMATCH! + +carousel lock pin Item Item carousel lock pin + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +system potable water Item Item potable water system + - Gold: O + - Pred: + -> MISMATCH! + +potable water system Item Item potable water system + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +system check Item Activity check potable water system + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +check system Activity Item check potable water system + - Gold: O + - Pred: + -> MISMATCH! + +potable water check Item Activity check potable water + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +check potable water Activity Item check potable water + - Gold: O + - Pred: + -> MISMATCH! + +rotary head top up Item Activity top up rotary head + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +top up rotary head Activity Item top up rotary head + - Gold: O + - Pred: + -> MISMATCH! + +skid to Item Location to skid + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +to skid Location Item to skid + - Gold: O + - Pred: + -> MISMATCH! + +skid signs Item Item signs to skid + - Gold: O + - Pred: + -> MISMATCH! + +signs skid Item Item signs to skid + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +skid new Item Specifier new signs to skid + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +new skid Specifier Item new signs to skid + - Gold: O + - Pred: + -> MISMATCH! + +skid fit Item Activity fit new signs to skid + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +fit skid Activity Item fit new signs to skid + - Gold: O + - Pred: + -> MISMATCH! + +to signs Location Item signs to + - Gold: O + - Pred: + -> MISMATCH! + +signs to Item Location signs to + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +to new Location Specifier new signs to + - Gold: O + - Pred: + -> MISMATCH! + +new to Specifier Location new signs to + - Gold: O + - Pred: + -> MISMATCH! + +to fit Location Activity fit new signs to + - Gold: O + - Pred: + -> MISMATCH! + +fit to Activity Location fit new signs to + - Gold: O + - Pred: + -> MISMATCH! + +signs new Item Specifier new signs + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +new signs Specifier Item new signs + - Gold: O + - Pred: + -> MISMATCH! + +signs fit Item Activity fit new signs + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +fit signs Activity Item fit new signs + - Gold: O + - Pred: + -> MISMATCH! + +new fit Specifier Activity fit new + - Gold: O + - Pred: + -> MISMATCH! + +fit new Activity Specifier fit new + - Gold: O + - Pred: + -> MISMATCH! + +hydraulic tank over filled Item Observation over filled hydraulic tank + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +over filled hydraulic tank Observation Item over filled hydraulic tank + - Gold: O + - Pred: + -> MISMATCH! + +building up slapper blocks Activity Item slapper blocks need building up + - Gold: O + - Pred: + -> MISMATCH! + +slapper blocks building up Item Activity slapper blocks need building up + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +shock sub overhaul Item Activity overhaul shock sub + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +overhaul shock sub Activity Item overhaul shock sub + - Gold: O + - Pred: + -> MISMATCH! + +shock sub strip Item Activity strip and overhaul shock sub + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +strip shock sub Activity Item strip and overhaul shock sub + - Gold: O + - Pred: + -> MISMATCH! + +overhaul strip Activity Activity strip and overhaul + - Gold: O + - Pred: + -> MISMATCH! + +strip overhaul Activity Activity strip and overhaul + - Gold: O + - Pred: + -> MISMATCH! + +steel pipe on Item Location on steel pipe + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on steel pipe Location Item on steel pipe + - Gold: O + - Pred: + -> MISMATCH! + +steel pipe oring Item Item oring on steel pipe + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +oring steel pipe Item Item oring on steel pipe + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +steel pipe weeping Item Observation weeping oring on steel pipe + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +weeping steel pipe Observation Item weeping oring on steel pipe + - Gold: O + - Pred: + -> MISMATCH! + +on oring Location Item oring on + - Gold: O + - Pred: + -> MISMATCH! + +oring on Item Location oring on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on weeping Location Observation weeping oring on + - Gold: O + - Pred: + -> MISMATCH! + +weeping on Observation Location weeping oring on + - Gold: O + - Pred: + -> MISMATCH! + +oring weeping Item Observation weeping oring + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +weeping oring Observation Item weeping oring + - Gold: O + - Pred: + -> MISMATCH! + +filter parts misssing Item Observation misssing filter parts + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +misssing filter parts Observation Item misssing filter parts + - Gold: O + - Pred: + -> MISMATCH! + +filter parts fit up Item Activity fit up misssing filter parts + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +fit up filter parts Activity Item fit up misssing filter parts + - Gold: O + - Pred: + -> MISMATCH! + +misssing fit up Observation Activity fit up misssing + - Gold: O + - Pred: + -> MISMATCH! + +fit up misssing Activity Observation fit up misssing + - Gold: O + - Pred: + -> MISMATCH! + +positioner arm to Item Location to positioner arm + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +to positioner arm Location Item to positioner arm + - Gold: O + - Pred: + -> MISMATCH! + +positioner arm stops Item Item stops to positioner arm + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +stops positioner arm Item Item stops to positioner arm + - Gold: O + - Pred: + -> MISMATCH! + +positioner arm fit Item Activity fit stops to positioner arm + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +fit positioner arm Activity Item fit stops to positioner arm + - Gold: O + - Pred: + -> MISMATCH! + +to stops Location Item stops to + - Gold: O + - Pred: + -> MISMATCH! + +stops to Item Location stops to + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +to fit Location Activity fit stops to + - Gold: O + - Pred: + -> MISMATCH! + +fit to Activity Location fit stops to + - Gold: O + - Pred: + -> MISMATCH! + +stops fit Item Activity fit stops + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +fit stops Activity Item fit stops + - Gold: O + - Pred: + -> MISMATCH! + +drill rods changeout Item Activity changeout drill rods + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeout drill rods Activity Item changeout drill rods + - Gold: O + - Pred: + -> MISMATCH! + +chains adjustment Item Activity adjustment of chains + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +adjustment chains Activity Item adjustment of chains + - Gold: O + - Pred: + -> MISMATCH! + +chains check Item Activity check adjustment of chains + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +check chains Activity Item check adjustment of chains + - Gold: O + - Pred: + -> MISMATCH! + +adjustment check Activity Activity check adjustment + - Gold: O + - Pred: + -> MISMATCH! + +check adjustment Activity Activity check adjustment + - Gold: O + - Pred: + -> MISMATCH! + +door insp Item Activity insp door + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +insp door Activity Item insp door + - Gold: O + - Pred: + -> MISMATCH! + +door alternator Item Item alternator insp door + - Gold: O + - Pred: + -> MISMATCH! + +alternator door Item Item alternator insp door + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +door latch Item Item latch alternator insp door + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +latch door Item Item latch alternator insp door + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +door broken Item Observation broken latch alternator insp door + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken door Observation Item broken latch alternator insp door + - Gold: O + - Pred: + -> MISMATCH! + +insp alternator Activity Item alternator insp + - Gold: O + - Pred: + -> MISMATCH! + +alternator insp Item Activity alternator insp + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +insp latch Activity Item latch alternator insp + - Gold: O + - Pred: + -> MISMATCH! + +latch insp Item Activity latch alternator insp + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +insp broken Activity Observation broken latch alternator insp + - Gold: O + - Pred: + -> MISMATCH! + +broken insp Observation Activity broken latch alternator insp + - Gold: O + - Pred: + -> MISMATCH! + +alternator latch Item Item latch alternator + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +latch alternator Item Item latch alternator + - Gold: O + - Pred: + -> MISMATCH! + +alternator broken Item Observation broken latch alternator + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken alternator Observation Item broken latch alternator + - Gold: O + - Pred: + -> MISMATCH! + +latch broken Item Observation broken latch + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken latch Observation Item broken latch + - Gold: O + - Pred: + -> MISMATCH! + +walkway gate mast Item Item mast walkway gate + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +mast walkway gate Item Item mast walkway gate + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +walkway gate fabricate Item Activity fabricate mast walkway gate + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +fabricate walkway gate Activity Item fabricate mast walkway gate + - Gold: O + - Pred: + -> MISMATCH! + +mast fabricate Item Activity fabricate mast + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +fabricate mast Activity Item fabricate mast + - Gold: O + - Pred: + -> MISMATCH! + +housing engine oil filter Item Item engine oil filter housing + - Gold: O + - Pred: + -> MISMATCH! + +engine oil filter housing Item Item engine oil filter housing + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +housing shroud Item Item shroud engine oil filter housing + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +shroud housing Item Item shroud engine oil filter housing + - Gold: O + - Pred: + -> MISMATCH! + +housing loose Item Observation loose shroud engine oil filter housing + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +loose housing Observation Item loose shroud engine oil filter housing + - Gold: O + - Pred: + -> MISMATCH! + +engine oil filter shroud Item Item shroud engine oil filter + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +shroud engine oil filter Item Item shroud engine oil filter + - Gold: O + - Pred: + -> MISMATCH! + +engine oil filter loose Item Observation loose shroud engine oil filter + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +loose engine oil filter Observation Item loose shroud engine oil filter + - Gold: O + - Pred: + -> MISMATCH! + +shroud loose Item Observation loose shroud + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +loose shroud Observation Item loose shroud + - Gold: O + - Pred: + -> MISMATCH! + +oil making Consumable Observation making oil + - Gold: O + - Pred: + -> MISMATCH! + +making oil Observation Consumable making oil + - Gold: O + - Pred: + -> MISMATCH! + +oil gearbox Consumable Item gearbox making oil + - Gold: O + - Pred: + -> MISMATCH! + +gearbox oil Item Consumable gearbox making oil + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil aux Consumable Specifier aux gearbox making oil + - Gold: O + - Pred: + -> MISMATCH! + +aux oil Specifier Consumable aux gearbox making oil + - Gold: O + - Pred: + -> MISMATCH! + +making gearbox Observation Item gearbox making + - Gold: O + - Pred: + -> MISMATCH! + +gearbox making Item Observation gearbox making + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +making aux Observation Specifier aux gearbox making + - Gold: O + - Pred: + -> MISMATCH! + +aux making Specifier Observation aux gearbox making + - Gold: O + - Pred: + -> MISMATCH! + +gearbox aux Item Specifier aux gearbox + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +aux gearbox Specifier Item aux gearbox + - Gold: O + - Pred: + -> MISMATCH! + +pumps off Item Location off pumps + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +off pumps Location Item off pumps + - Gold: O + - Pred: + -> MISMATCH! + +pumps part no Item Attribute part no off pumps + - Gold: HAS_ATTRIBUTE + - Pred: HAS_ATTRIBUTE + +part no pumps Attribute Item part no off pumps + - Gold: O + - Pred: + -> MISMATCH! + +pumps get Item Activity get part no off pumps + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +get pumps Activity Item get part no off pumps + - Gold: O + - Pred: + -> MISMATCH! + +off part no Location Attribute part no off + - Gold: O + - Pred: + -> MISMATCH! + +part no off Attribute Location part no off + - Gold: O + - Pred: + -> MISMATCH! + +off get Location Activity get part no off + - Gold: O + - Pred: + -> MISMATCH! + +get off Activity Location get part no off + - Gold: O + - Pred: + -> MISMATCH! + +part no get Attribute Activity get part no + - Gold: O + - Pred: + -> MISMATCH! + +get part no Activity Attribute get part no + - Gold: O + - Pred: + -> MISMATCH! + +metering pump from Item Location from metering pump + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +from metering pump Location Item from metering pump + - Gold: O + - Pred: + -> MISMATCH! + +replaced track roller Activity Item track roller to be replaced + - Gold: O + - Pred: + -> MISMATCH! + +track roller replaced Item Activity track roller to be replaced + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +catching hosing Observation Item hosing catching + - Gold: O + - Pred: + -> MISMATCH! + +hosing catching Item Observation hosing catching + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +catching mast Observation Item mast hosing catching + - Gold: O + - Pred: + -> MISMATCH! + +mast catching Item Observation mast hosing catching + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +catching tidy up Observation Activity tidy up mast hosing catching + - Gold: O + - Pred: + -> MISMATCH! + +tidy up catching Activity Observation tidy up mast hosing catching + - Gold: O + - Pred: + -> MISMATCH! + +hosing mast Item Item mast hosing + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +mast hosing Item Item mast hosing + - Gold: O + - Pred: + -> MISMATCH! + +hosing tidy up Item Activity tidy up mast hosing + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +tidy up hosing Activity Item tidy up mast hosing + - Gold: O + - Pred: + -> MISMATCH! + +mast tidy up Item Activity tidy up mast + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +tidy up mast Activity Item tidy up mast + - Gold: O + - Pred: + -> MISMATCH! + +feed cylinder mast Item Item mast feed cylinder + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +mast feed cylinder Item Item mast feed cylinder + - Gold: O + - Pred: + -> MISMATCH! + +feed cylinder lh Item Location lh mast feed cylinder + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +lh feed cylinder Location Item lh mast feed cylinder + - Gold: O + - Pred: + -> MISMATCH! + +feed cylinder change Item Activity change lh mast feed cylinder + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +change feed cylinder Activity Item change lh mast feed cylinder + - Gold: O + - Pred: + -> MISMATCH! + +mast lh Item Location lh mast + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +lh mast Location Item lh mast + - Gold: O + - Pred: + -> MISMATCH! + +mast change Item Activity change lh mast + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +change mast Activity Item change lh mast + - Gold: O + - Pred: + -> MISMATCH! + +lh change Location Activity change lh + - Gold: O + - Pred: + -> MISMATCH! + +change lh Activity Location change lh + - Gold: O + - Pred: + -> MISMATCH! + +16/07 x1 Time Cardinality x1 NA 16/07 + - Gold: O + - Pred: + -> MISMATCH! + +x1 16/07 Cardinality Time x1 NA 16/07 + - Gold: O + - Pred: + -> MISMATCH! + +16/07 labour Time Activity labour x1 NA 16/07 + - Gold: O + - Pred: + -> MISMATCH! + +labour 16/07 Activity Time labour x1 NA 16/07 + - Gold: O + - Pred: + -> MISMATCH! + +16/07 krown Time Agent krown labour x1 NA 16/07 + - Gold: O + - Pred: + -> MISMATCH! + +krown 16/07 Agent Time krown labour x1 NA 16/07 + - Gold: O + - Pred: + -> MISMATCH! + +x1 labour Cardinality Activity labour x1 + - Gold: O + - Pred: + -> MISMATCH! + +labour x1 Activity Cardinality labour x1 + - Gold: O + - Pred: + -> MISMATCH! + +x1 krown Cardinality Agent krown labour x1 + - Gold: O + - Pred: + -> MISMATCH! + +krown x1 Agent Cardinality krown labour x1 + - Gold: O + - Pred: + -> MISMATCH! + +labour krown Activity Agent krown labour + - Gold: O + - Pred: + -> MISMATCH! + +krown labour Agent Activity krown labour + - Gold: O + - Pred: + -> MISMATCH! + +rotation hose weeping Item Observation weeping rotation hose + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +weeping rotation hose Observation Item weeping rotation hose + - Gold: O + - Pred: + -> MISMATCH! + +rotation hose seal Item Item seal weeping rotation hose + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +seal rotation hose Item Item seal weeping rotation hose + - Gold: O + - Pred: + -> MISMATCH! + +weeping seal Observation Item seal weeping + - Gold: O + - Pred: + -> MISMATCH! + +seal weeping Item Observation seal weeping + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaking input seal Observation Item input seal leaking + - Gold: O + - Pred: + -> MISMATCH! + +input seal leaking Item Observation input seal leaking + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaking compressor Observation Item compressor input seal leaking + - Gold: O + - Pred: + -> MISMATCH! + +compressor leaking Item Observation compressor input seal leaking + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +input seal compressor Item Item compressor input seal + - Gold: O + - Pred: + -> MISMATCH! + +compressor input seal Item Item compressor input seal + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +arm rests seat Item Item seat arm rests + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +seat arm rests Item Item seat arm rests + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +arm rests replace Item Activity replace seat arm rests + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace arm rests Activity Item replace seat arm rests + - Gold: O + - Pred: + -> MISMATCH! + +seat replace Item Activity replace seat + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace seat Activity Item replace seat + - Gold: O + - Pred: + -> MISMATCH! +