diff --git "a/dev.tsv" "b/dev.tsv" new file mode 100644--- /dev/null +++ "b/dev.tsv" @@ -0,0 +1,15492 @@ +thermostat compressor Item Item compressor thermostat + - Gold: O + - Pred: + -> MISMATCH! + +compressor thermostat Item Item compressor thermostat + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +thermostat at Item Location at compressor thermostat + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +at thermostat Location Item at compressor thermostat + - Gold: O + - Pred: + -> MISMATCH! + +thermostat leak Item Observation leak at compressor thermostat + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak thermostat Observation Item leak at compressor thermostat + - Gold: O + - Pred: + -> MISMATCH! + +thermostat oil Item Consumable oil leak at compressor thermostat + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil thermostat Consumable Item oil leak at compressor thermostat + - Gold: O + - Pred: + -> MISMATCH! + +thermostat repair Item Activity repair oil leak at compressor thermostat + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair thermostat Activity Item repair oil leak at compressor thermostat + - Gold: O + - Pred: + -> MISMATCH! + +compressor at Item Location at compressor + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +at compressor Location Item at compressor + - Gold: O + - Pred: + -> MISMATCH! + +compressor leak Item Observation leak at compressor + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak compressor Observation Item leak at compressor + - Gold: O + - Pred: + -> MISMATCH! + +compressor oil Item Consumable oil leak at compressor + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil compressor Consumable Item oil leak at compressor + - Gold: O + - Pred: + -> MISMATCH! + +compressor repair Item Activity repair oil leak at compressor + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair compressor Activity Item repair oil leak at compressor + - Gold: O + - Pred: + -> MISMATCH! + +at leak Location Observation leak at + - Gold: O + - Pred: + -> MISMATCH! + +leak at Observation Location leak at + - Gold: O + - Pred: + -> MISMATCH! + +at oil Location Consumable oil leak at + - Gold: O + - Pred: + -> MISMATCH! + +oil at Consumable Location oil leak at + - Gold: O + - Pred: + -> MISMATCH! + +at repair Location Activity repair oil leak at + - Gold: O + - Pred: + -> MISMATCH! + +repair at Activity Location repair oil leak at + - Gold: O + - Pred: + -> MISMATCH! + +leak oil Observation Consumable oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil leak Consumable Observation oil leak + - Gold: O + - Pred: + -> MISMATCH! + +leak repair Observation Activity repair oil leak + - Gold: O + - Pred: + -> MISMATCH! + +repair leak Activity Observation repair oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil repair Consumable Activity repair oil + - Gold: O + - Pred: + -> MISMATCH! + +repair oil Activity Consumable repair oil + - Gold: O + - Pred: + -> MISMATCH! + +oil creating Consumable Observation creating oil + - Gold: O + - Pred: + -> MISMATCH! + +creating oil Observation Consumable creating oil + - Gold: O + - Pred: + -> MISMATCH! + +oil drive box Consumable Item drive box creating oil + - Gold: O + - Pred: + -> MISMATCH! + +drive box oil Item Consumable drive box creating oil + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil rear Consumable Location rear drive box creating oil + - Gold: O + - Pred: + -> MISMATCH! + +rear oil Location Consumable rear drive box creating oil + - Gold: O + - Pred: + -> MISMATCH! + +creating drive box Observation Item drive box creating + - Gold: O + - Pred: + -> MISMATCH! + +drive box creating Item Observation drive box creating + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +creating rear Observation Location rear drive box creating + - Gold: O + - Pred: + -> MISMATCH! + +rear creating Location Observation rear drive box creating + - Gold: O + - Pred: + -> MISMATCH! + +drive box rear Item Location rear drive box + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rear drive box Location Item rear drive box + - Gold: O + - Pred: + -> MISMATCH! + +wrench in Item Location in wrench + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in wrench Location Item in wrench + - Gold: O + - Pred: + -> MISMATCH! + +wrench dies Item Item dies in wrench + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +dies wrench Item Item dies in wrench + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +wrench replace Item Activity replace dies in wrench + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace wrench Activity Item replace dies in wrench + - Gold: O + - Pred: + -> MISMATCH! + +in dies Location Item dies in + - Gold: O + - Pred: + -> MISMATCH! + +dies in Item Location dies in + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in replace Location Activity replace dies in + - Gold: O + - Pred: + -> MISMATCH! + +replace in Activity Location replace dies in + - Gold: O + - Pred: + -> MISMATCH! + +dies replace Item Activity replace dies + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace dies Activity Item replace dies + - Gold: O + - Pred: + -> MISMATCH! + +cooler under Item Location under oil cooler + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +under cooler Location Item under oil cooler + - Gold: O + - Pred: + -> MISMATCH! + +cooler oil Item Consumable oil leak under oil cooler + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil cooler Consumable Item oil leak under oil cooler + - Gold: O + - Pred: + -> MISMATCH! + +under oil Location Consumable oil leak under + - Gold: O + - Pred: + -> MISMATCH! + +oil under Consumable Location oil leak under + - Gold: O + - Pred: + -> MISMATCH! + +seal replace Item Activity replace planun seal + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace seal Activity Item replace planun seal + - Gold: O + - Pred: + -> MISMATCH! + +compressor in Item Location in compressor + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in compressor Location Item in compressor + - Gold: O + - Pred: + -> MISMATCH! + +compressor noise Item Observation noise in compressor + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +noise compressor Observation Item noise in compressor + - Gold: O + - Pred: + -> MISMATCH! + +in noise Location Observation noise in + - Gold: O + - Pred: + -> MISMATCH! + +noise in Observation Location noise in + - Gold: O + - Pred: + -> MISMATCH! + +grease tank on Item Location on grease tank + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on grease tank Location Item on grease tank + - Gold: O + - Pred: + -> MISMATCH! + +grease tank loose Item Observation loose on grease tank + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +loose grease tank Observation Item loose on grease tank + - Gold: O + - Pred: + -> MISMATCH! + +grease tank fitting Item Item fitting loose on grease tank + - Gold: O + - Pred: + -> MISMATCH! + +fitting grease tank Item Item fitting loose on grease tank + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +on loose Location Observation loose on + - Gold: O + - Pred: + -> MISMATCH! + +loose on Observation Location loose on + - Gold: O + - Pred: + -> MISMATCH! + +on fitting Location Item fitting loose on + - Gold: O + - Pred: + -> MISMATCH! + +fitting on Item Location fitting loose on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +loose fitting Observation Item fitting loose + - Gold: O + - Pred: + -> MISMATCH! + +fitting loose Item Observation fitting loose + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not working system Observation Item system not working + - Gold: O + - Pred: + -> MISMATCH! + +system not working Item Observation system not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not working reserve Observation Item reserve system not working + - Gold: O + - Pred: + -> MISMATCH! + +reserve not working Item Observation reserve system not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not working oil Observation Consumable oil reserve system not working + - Gold: O + - Pred: + -> MISMATCH! + +oil not working Consumable Observation oil reserve system not working + - Gold: O + - Pred: + -> MISMATCH! + +system reserve Item Item reserve system + - Gold: O + - Pred: + -> MISMATCH! + +reserve system Item Item reserve system + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +system oil Item Consumable oil reserve system + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil system Consumable Item oil reserve system + - Gold: O + - Pred: + -> MISMATCH! + +reserve oil Item Consumable oil reserve + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil reserve Consumable Item oil reserve + - Gold: O + - Pred: + -> MISMATCH! + +not charging. alternator Observation Item alternator not charging. + - Gold: O + - Pred: + -> MISMATCH! + +alternator not charging. Item Observation alternator not charging. + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +hydraulic hoses damaged Item Observation damaged hydraulic hoses + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +damaged hydraulic hoses Observation Item damaged hydraulic hoses + - Gold: O + - Pred: + -> MISMATCH! + +cracked mounting brackets Observation Item mounting brackets cracked + - Gold: O + - Pred: + -> MISMATCH! + +mounting brackets cracked Item Observation mounting brackets cracked + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +cracked walkway Observation Item walkway mounting brackets cracked + - Gold: O + - Pred: + -> MISMATCH! + +walkway cracked Item Observation walkway mounting brackets cracked + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +cracked mast Observation Item mast walkway mounting brackets cracked + - Gold: O + - Pred: + -> MISMATCH! + +mast cracked Item Observation mast walkway mounting brackets cracked + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +mounting brackets walkway Item Item walkway mounting brackets + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +walkway mounting brackets Item Item walkway mounting brackets + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +mounting brackets mast Item Item mast walkway mounting brackets + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +mast mounting brackets Item Item mast walkway mounting brackets + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +walkway mast Item Item mast walkway + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +mast walkway Item Item mast walkway + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +not working. inverter Observation Item inverter not working. + - Gold: O + - Pred: + -> MISMATCH! + +inverter not working. Item Observation inverter not working. + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +seals output Item Specifier output seals + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +output seals Specifier Item output seals + - Gold: O + - Pred: + -> MISMATCH! + +seals input Item Specifier input and output seals + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +input seals Specifier Item input and output seals + - Gold: O + - Pred: + -> MISMATCH! + +seals gearbox Item Item gearbox input and output seals + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +gearbox seals Item Item gearbox input and output seals + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +seals replace Item Activity replace f gearbox input and output seals + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace seals Activity Item replace f gearbox input and output seals + - Gold: O + - Pred: + -> MISMATCH! + +output input Specifier Specifier input and output + - Gold: O + - Pred: + -> MISMATCH! + +input output Specifier Specifier input and output + - Gold: O + - Pred: + -> MISMATCH! + +output gearbox Specifier Item gearbox input and output + - Gold: O + - Pred: + -> MISMATCH! + +gearbox output Item Specifier gearbox input and output + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +output replace Specifier Activity replace f gearbox input and output + - Gold: O + - Pred: + -> MISMATCH! + +replace output Activity Specifier replace f gearbox input and output + - Gold: O + - Pred: + -> MISMATCH! + +input gearbox Specifier Item gearbox input + - Gold: O + - Pred: + -> MISMATCH! + +gearbox input Item Specifier gearbox input + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +input replace Specifier Activity replace f gearbox input + - Gold: O + - Pred: + -> MISMATCH! + +replace input Activity Specifier replace f gearbox input + - Gold: O + - Pred: + -> MISMATCH! + +gearbox replace Item Activity replace f gearbox + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace gearbox Activity Item replace f gearbox + - Gold: O + - Pred: + -> MISMATCH! + +guide pipe Item Item pipe guide + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +pipe guide Item Item pipe guide + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +guide adjust Item Activity adjust pipe guide + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +adjust guide Activity Item adjust pipe guide + - Gold: O + - Pred: + -> MISMATCH! + +guide repair Item Activity repair and adjust pipe guide + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair guide Activity Item repair and adjust pipe guide + - Gold: O + - Pred: + -> MISMATCH! + +pipe adjust Item Activity adjust pipe + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +adjust pipe Activity Item adjust pipe + - Gold: O + - Pred: + -> MISMATCH! + +pipe repair Item Activity repair and adjust pipe + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair pipe Activity Item repair and adjust pipe + - Gold: O + - Pred: + -> MISMATCH! + +adjust repair Activity Activity repair and adjust + - Gold: O + - Pred: + -> MISMATCH! + +repair adjust Activity Activity repair and adjust + - Gold: O + - Pred: + -> MISMATCH! + +sensor retract Item Item retract sensor + - Gold: O + - Pred: + -> MISMATCH! + +retract sensor Item Item retract sensor + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +sensor repair Item Activity repair to lack retract sensor + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair sensor Activity Item repair to lack retract sensor + - Gold: O + - Pred: + -> MISMATCH! + +retract repair Item Activity repair to lack retract + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair retract Activity Item repair to lack retract + - Gold: O + - Pred: + -> MISMATCH! + +will not lower mast Observation Item mast will not lower + - Gold: O + - Pred: + -> MISMATCH! + +mast will not lower Item Observation mast will not lower + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not exciting alternator Observation Item alternator not exciting + - Gold: O + - Pred: + -> MISMATCH! + +alternator not exciting Item Observation alternator not exciting + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +on holding valve Location Item holding valve on + - Gold: O + - Pred: + -> MISMATCH! + +holding valve on Item Location holding valve on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on replace Location Activity replace holding valve on + - Gold: O + - Pred: + -> MISMATCH! + +replace on Activity Location replace holding valve on + - Gold: O + - Pred: + -> MISMATCH! + +holding valve replace Item Activity replace holding valve + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace holding valve Activity Item replace holding valve + - Gold: O + - Pred: + -> MISMATCH! + +tracks check Item Activity check tracks + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +check tracks Activity Item check tracks + - Gold: O + - Pred: + -> MISMATCH! + +machine manufacturer30 Item Item manufacturer30 to machine + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +manufacturer30 machine Item Item manufacturer30 to machine + - Gold: O + - Pred: + -> MISMATCH! + +machine refit Item Activity refit manufacturer30 to machine + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +refit machine Activity Item refit manufacturer30 to machine + - Gold: O + - Pred: + -> MISMATCH! + +manufacturer30 refit Item Activity refit manufacturer30 + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +refit manufacturer30 Activity Item refit manufacturer30 + - Gold: O + - Pred: + -> MISMATCH! + +dies breakout tongs Item Item breakout tongs & dies + - Gold: O + - Pred: + -> MISMATCH! + +breakout tongs dies Item Item breakout tongs & dies + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +dies replace Item Activity replace breakout tongs & dies + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace dies Activity Item replace breakout tongs & dies + - Gold: O + - Pred: + -> MISMATCH! + +dies repair Item Activity repair & replace breakout tongs & dies + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair dies Activity Item repair & replace breakout tongs & dies + - Gold: O + - Pred: + -> MISMATCH! + +breakout tongs replace Item Activity replace breakout tongs + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace breakout tongs Activity Item replace breakout tongs + - Gold: O + - Pred: + -> MISMATCH! + +breakout tongs repair Item Activity repair & replace breakout tongs + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair breakout tongs Activity Item repair & replace breakout tongs + - Gold: O + - Pred: + -> MISMATCH! + +replace repair Activity Activity repair & replace + - Gold: O + - Pred: + -> MISMATCH! + +repair replace Activity Activity repair & replace + - Gold: O + - Pred: + -> MISMATCH! + +not working hydraulic button Observation Item hydraulic button not working + - Gold: O + - Pred: + -> MISMATCH! + +hydraulic button not working Item Observation hydraulic button not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +vibration check Attribute Activity check vibration + - Gold: O + - Pred: + -> MISMATCH! + +check vibration Activity Attribute check vibration + - Gold: O + - Pred: + -> MISMATCH! + +will not raise mast Observation Item mast will not raise + - Gold: O + - Pred: + -> MISMATCH! + +mast will not raise Item Observation mast will not raise + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +track ass. return Item Activity return d90 track ass. + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +return track ass. Activity Item return d90 track ass. + - Gold: O + - Pred: + -> MISMATCH! + +track ass. repair Item Activity repair and return d90 track ass. + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair track ass. Activity Item repair and return d90 track ass. + - Gold: O + - Pred: + -> MISMATCH! + +return repair Activity Activity repair and return + - Gold: O + - Pred: + -> MISMATCH! + +repair return Activity Activity repair and return + - Gold: O + - Pred: + -> MISMATCH! + +feed circuit on Item Location on feed circuit + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on feed circuit Location Item on feed circuit + - Gold: O + - Pred: + -> MISMATCH! + +feed circuit hydraulic pipe Item Item hydraulic pipe on feed circuit + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +hydraulic pipe feed circuit Item Item hydraulic pipe on feed circuit + - Gold: O + - Pred: + -> MISMATCH! + +feed circuit repaired Item Activity repaired hydraulic pipe on feed circuit + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repaired feed circuit Activity Item repaired hydraulic pipe on feed circuit + - Gold: O + - Pred: + -> MISMATCH! + +on hydraulic pipe Location Item hydraulic pipe on + - Gold: O + - Pred: + -> MISMATCH! + +hydraulic pipe on Item Location hydraulic pipe on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on repaired Location Activity repaired hydraulic pipe on + - Gold: O + - Pred: + -> MISMATCH! + +repaired on Activity Location repaired hydraulic pipe on + - Gold: O + - Pred: + -> MISMATCH! + +hydraulic pipe repaired Item Activity repaired hydraulic pipe + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repaired hydraulic pipe Activity Item repaired hydraulic pipe + - Gold: O + - Pred: + -> MISMATCH! + +stop wrench Item Item wrench stop + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +wrench stop Item Item wrench stop + - Gold: O + - Pred: + -> MISMATCH! + +stop tool Item Item tool wrench stop + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +tool stop Item Item tool wrench stop + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +stop broken Item Observation broken tool wrench stop + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken stop Observation Item broken tool wrench stop + - Gold: O + - Pred: + -> MISMATCH! + +stop repair Item Activity repair broken tool wrench stop + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair stop Activity Item repair broken tool wrench stop + - Gold: O + - Pred: + -> MISMATCH! + +wrench tool Item Item tool wrench + - Gold: O + - Pred: + -> MISMATCH! + +tool wrench Item Item tool wrench + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +wrench broken Item Observation broken tool wrench + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken wrench Observation Item broken tool wrench + - Gold: O + - Pred: + -> MISMATCH! + +wrench repair Item Activity repair broken tool wrench + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair wrench Activity Item repair broken tool wrench + - Gold: O + - Pred: + -> MISMATCH! + +tool broken Item Observation broken tool + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken tool Observation Item broken tool + - Gold: O + - Pred: + -> MISMATCH! + +tool repair Item Activity repair broken tool + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair tool Activity Item repair broken tool + - Gold: O + - Pred: + -> MISMATCH! + +broken repair Observation Activity repair broken + - Gold: O + - Pred: + -> MISMATCH! + +repair broken Activity Observation repair broken + - Gold: O + - Pred: + -> MISMATCH! + +gasket expansion joint Consumable Item expansion joint gasket + - Gold: O + - Pred: + -> MISMATCH! + +expansion joint gasket Item Consumable expansion joint gasket + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +gasket replace Consumable Activity replace expansion joint gasket + - Gold: O + - Pred: + -> MISMATCH! + +replace gasket Activity Consumable replace expansion joint gasket + - Gold: O + - Pred: + -> MISMATCH! + +expansion joint replace Item Activity replace expansion joint + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace expansion joint Activity Item replace expansion joint + - Gold: O + - Pred: + -> MISMATCH! + +u \ s jack proxy Observation Item jack proxy u \ s + - Gold: O + - Pred: + -> MISMATCH! + +jack proxy u \ s Item Observation jack proxy u \ s + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +u \ s l \ h side Observation Location l \ h side jack proxy u \ s + - Gold: O + - Pred: + -> MISMATCH! + +l \ h side u \ s Location Observation l \ h side jack proxy u \ s + - Gold: O + - Pred: + -> MISMATCH! + +u \ s front Observation Location front l \ h side jack proxy u \ s + - Gold: O + - Pred: + -> MISMATCH! + +front u \ s Location Observation front l \ h side jack proxy u \ s + - Gold: O + - Pred: + -> MISMATCH! + +jack proxy l \ h side Item Location l \ h side jack proxy + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +l \ h side jack proxy Location Item l \ h side jack proxy + - Gold: O + - Pred: + -> MISMATCH! + +jack proxy front Item Location front l \ h side jack proxy + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +front jack proxy Location Item front l \ h side jack proxy + - Gold: O + - Pred: + -> MISMATCH! + +l \ h side front Location Location front l \ h side + - Gold: O + - Pred: + -> MISMATCH! + +front l \ h side Location Location front l \ h side + - Gold: O + - Pred: + -> MISMATCH! + +track ajust Item Activity ajust track + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +ajust track Activity Item ajust track + - Gold: O + - Pred: + -> MISMATCH! + +not working inverter Observation Item inverter not working + - Gold: O + - Pred: + -> MISMATCH! + +inverter not working Item Observation inverter not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +system. in Item Location in fuel system. + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in system. Location Item in fuel system. + - Gold: O + - Pred: + -> MISMATCH! + +system. leak Item Observation leak in fuel system. + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak system. Observation Item leak in fuel system. + - Gold: O + - Pred: + -> MISMATCH! + +in leak Location Observation leak in + - Gold: O + - Pred: + -> MISMATCH! + +leak in Observation Location leak in + - Gold: O + - Pred: + -> MISMATCH! + +not staying on hydraulic control light Observation Item hydraulic control light not staying on + - Gold: O + - Pred: + -> MISMATCH! + +hydraulic control light not staying on Item Observation hydraulic control light not staying on + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +machine in Item Location in machine + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in machine Location Item in machine + - Gold: O + - Pred: + -> MISMATCH! + +machine check Item Activity check vibration in machine + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +check machine Activity Item check vibration in machine + - Gold: O + - Pred: + -> MISMATCH! + +in check Location Activity check vibration in + - Gold: O + - Pred: + -> MISMATCH! + +check in Activity Location check vibration in + - Gold: O + - Pred: + -> MISMATCH! + +head up switch bracket Item Item bracket head up switch + - Gold: O + - Pred: + -> MISMATCH! + +bracket head up switch Item Item bracket head up switch + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +head up switch to Item Location to bracket head up switch + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +to head up switch Location Item to bracket head up switch + - Gold: O + - Pred: + -> MISMATCH! + +head up switch repairs Item Activity repairs to bracket head up switch + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repairs head up switch Activity Item repairs to bracket head up switch + - Gold: O + - Pred: + -> MISMATCH! + +bracket to Item Location to bracket + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +to bracket Location Item to bracket + - Gold: O + - Pred: + -> MISMATCH! + +bracket repairs Item Activity repairs to bracket + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repairs bracket Activity Item repairs to bracket + - Gold: O + - Pred: + -> MISMATCH! + +to repairs Location Activity repairs to + - Gold: O + - Pred: + -> MISMATCH! + +repairs to Activity Location repairs to + - Gold: O + - Pred: + -> MISMATCH! + +faulty pressure gauge Observation Item pressure gauge faulty + - Gold: O + - Pred: + -> MISMATCH! + +pressure gauge faulty Item Observation pressure gauge faulty + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +faulty oil Observation Consumable oil pressure gauge faulty + - Gold: O + - Pred: + -> MISMATCH! + +oil faulty Consumable Observation oil pressure gauge faulty + - Gold: O + - Pred: + -> MISMATCH! + +pressure gauge oil Item Consumable oil pressure gauge + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil pressure gauge Consumable Item oil pressure gauge + - Gold: O + - Pred: + -> MISMATCH! + +rods x2 Item Cardinality x2 d40 rods + - Gold: HAS_CARDINALITY + - Pred: HAS_CARDINALITY + +x2 rods Cardinality Item x2 d40 rods + - Gold: O + - Pred: + -> MISMATCH! + +rods refurb Item Activity refurb x2 d40 rods + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +refurb rods Activity Item refurb x2 d40 rods + - Gold: O + - Pred: + -> MISMATCH! + +rods straighten Item Activity straighten / refurb x2 d40 rods + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +straighten rods Activity Item straighten / refurb x2 d40 rods + - Gold: O + - Pred: + -> MISMATCH! + +rods mindrill Item Agent mindrill straighten / refurb x2 d40 rods + - Gold: HAS_AGENT + - Pred: HAS_AGENT + +mindrill rods Agent Item mindrill straighten / refurb x2 d40 rods + - Gold: O + - Pred: + -> MISMATCH! + +x2 refurb Cardinality Activity refurb x2 + - Gold: O + - Pred: + -> MISMATCH! + +refurb x2 Activity Cardinality refurb x2 + - Gold: O + - Pred: + -> MISMATCH! + +x2 straighten Cardinality Activity straighten / refurb x2 + - Gold: O + - Pred: + -> MISMATCH! + +straighten x2 Activity Cardinality straighten / refurb x2 + - Gold: O + - Pred: + -> MISMATCH! + +x2 mindrill Cardinality Agent mindrill straighten / refurb x2 + - Gold: O + - Pred: + -> MISMATCH! + +mindrill x2 Agent Cardinality mindrill straighten / refurb x2 + - Gold: O + - Pred: + -> MISMATCH! + +refurb straighten Activity Activity straighten / refurb + - Gold: O + - Pred: + -> MISMATCH! + +straighten refurb Activity Activity straighten / refurb + - Gold: O + - Pred: + -> MISMATCH! + +refurb mindrill Activity Agent mindrill straighten / refurb + - Gold: O + - Pred: + -> MISMATCH! + +mindrill refurb Agent Activity mindrill straighten / refurb + - Gold: O + - Pred: + -> MISMATCH! + +straighten mindrill Activity Agent mindrill straighten + - Gold: O + - Pred: + -> MISMATCH! + +mindrill straighten Agent Activity mindrill straighten + - Gold: O + - Pred: + -> MISMATCH! + +jacks front Item Location front jacks + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +front jacks Location Item front jacks + - Gold: O + - Pred: + -> MISMATCH! + +jacks leaks Item Observation leaks - front jacks + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaks jacks Observation Item leaks - front jacks + - Gold: O + - Pred: + -> MISMATCH! + +jacks oil Item Consumable oil leaks - front jacks + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil jacks Consumable Item oil leaks - front jacks + - Gold: O + - Pred: + -> MISMATCH! + +jacks repair Item Activity repair oil leaks - front jacks + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair jacks Activity Item repair oil leaks - front jacks + - Gold: O + - Pred: + -> MISMATCH! + +front leaks Location Observation leaks - front + - Gold: O + - Pred: + -> MISMATCH! + +leaks front Observation Location leaks - front + - Gold: O + - Pred: + -> MISMATCH! + +front oil Location Consumable oil leaks - front + - Gold: O + - Pred: + -> MISMATCH! + +oil front Consumable Location oil leaks - front + - Gold: O + - Pred: + -> MISMATCH! + +front repair Location Activity repair oil leaks - front + - Gold: O + - Pred: + -> MISMATCH! + +repair front Activity Location repair oil leaks - front + - Gold: O + - Pred: + -> MISMATCH! + +leaks oil Observation Consumable oil leaks + - Gold: O + - Pred: + -> MISMATCH! + +oil leaks Consumable Observation oil leaks + - Gold: O + - Pred: + -> MISMATCH! + +leaks repair Observation Activity repair oil leaks + - Gold: O + - Pred: + -> MISMATCH! + +repair leaks Activity Observation repair oil leaks + - Gold: O + - Pred: + -> MISMATCH! + +oil repair Consumable Activity repair oil + - Gold: O + - Pred: + -> MISMATCH! + +repair oil Activity Consumable repair oil + - Gold: O + - Pred: + -> MISMATCH! + +return hose. replace Item Activity replace fuel return hose. + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace return hose. Activity Item replace fuel return hose. + - Gold: O + - Pred: + -> MISMATCH! + +adaptor fan Item Item fan adaptor + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +fan adaptor Item Item fan adaptor + - Gold: O + - Pred: + -> MISMATCH! + +adaptor l/h Item Location l/h fan adaptor + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +l/h adaptor Location Item l/h fan adaptor + - Gold: O + - Pred: + -> MISMATCH! + +adaptor changeout Item Activity changeout l/h fan adaptor + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeout adaptor Activity Item changeout l/h fan adaptor + - Gold: O + - Pred: + -> MISMATCH! + +fan l/h Item Location l/h fan + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +l/h fan Location Item l/h fan + - Gold: O + - Pred: + -> MISMATCH! + +fan changeout Item Activity changeout l/h fan + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeout fan Activity Item changeout l/h fan + - Gold: O + - Pred: + -> MISMATCH! + +l/h changeout Location Activity changeout l/h + - Gold: O + - Pred: + -> MISMATCH! + +changeout l/h Activity Location changeout l/h + - Gold: O + - Pred: + -> MISMATCH! + +fork break out Item Item break out fork + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +break out fork Item Item break out fork + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +fork hyd hose Item Item hyd hose break out fork + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +hyd hose fork Item Item hyd hose break out fork + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +fork damaged Item Observation damaged hyd hose break out fork + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +damaged fork Observation Item damaged hyd hose break out fork + - Gold: O + - Pred: + -> MISMATCH! + +break out hyd hose Item Item hyd hose break out + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +hyd hose break out Item Item hyd hose break out + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +break out damaged Item Observation damaged hyd hose break out + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +damaged break out Observation Item damaged hyd hose break out + - Gold: O + - Pred: + -> MISMATCH! + +hyd hose damaged Item Observation damaged hyd hose + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +damaged hyd hose Observation Item damaged hyd hose + - Gold: O + - Pred: + -> MISMATCH! + +return stabilizer Activity Item stabilizer and return + - Gold: O + - Pred: + -> MISMATCH! + +stabilizer return Item Activity stabilizer and return + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +return separate Activity Activity separate stabilizer and return + - Gold: O + - Pred: + -> MISMATCH! + +separate return Activity Activity separate stabilizer and return + - Gold: O + - Pred: + -> MISMATCH! + +return mindrill Activity Agent mindrill separate stabilizer and return + - Gold: O + - Pred: + -> MISMATCH! + +mindrill return Agent Activity mindrill separate stabilizer and return + - Gold: O + - Pred: + -> MISMATCH! + +stabilizer separate Item Activity separate stabilizer + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +separate stabilizer Activity Item separate stabilizer + - Gold: O + - Pred: + -> MISMATCH! + +stabilizer mindrill Item Agent mindrill separate stabilizer + - Gold: HAS_AGENT + - Pred: HAS_AGENT + +mindrill stabilizer Agent Item mindrill separate stabilizer + - Gold: O + - Pred: + -> MISMATCH! + +separate mindrill Activity Agent mindrill separate + - Gold: O + - Pred: + -> MISMATCH! + +mindrill separate Agent Activity mindrill separate + - Gold: O + - Pred: + -> MISMATCH! + +track lh Item Location lh track + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +lh track Location Item lh track + - Gold: O + - Pred: + -> MISMATCH! + +track refit Item Activity refit lh track + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +refit track Activity Item refit lh track + - Gold: O + - Pred: + -> MISMATCH! + +lh refit Location Activity refit lh + - Gold: O + - Pred: + -> MISMATCH! + +refit lh Activity Location refit lh + - Gold: O + - Pred: + -> MISMATCH! + +under leak Location Observation leak under + - Gold: O + - Pred: + -> MISMATCH! + +leak under Observation Location leak under + - Gold: O + - Pred: + -> MISMATCH! + +under oil Location Consumable oil leak under + - Gold: O + - Pred: + -> MISMATCH! + +oil under Consumable Location oil leak under + - Gold: O + - Pred: + -> MISMATCH! + +leak oil Observation Consumable oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil leak Consumable Observation oil leak + - Gold: O + - Pred: + -> MISMATCH! + +bad oil Observation Consumable oil bad + - Gold: O + - Pred: + -> MISMATCH! + +oil bad Consumable Observation oil bad + - Gold: O + - Pred: + -> MISMATCH! + +bad final drive Observation Item final drive oil bad + - Gold: O + - Pred: + -> MISMATCH! + +final drive bad Item Observation final drive oil bad + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +bad lh Observation Location lh final drive oil bad + - Gold: O + - Pred: + -> MISMATCH! + +lh bad Location Observation lh final drive oil bad + - Gold: O + - Pred: + -> MISMATCH! + +bad changeout Observation Activity changeout lh final drive oil bad + - Gold: O + - Pred: + -> MISMATCH! + +changeout bad Activity Observation changeout lh final drive oil bad + - Gold: O + - Pred: + -> MISMATCH! + +oil final drive Consumable Item final drive oil + - Gold: O + - Pred: + -> MISMATCH! + +final drive oil Item Consumable final drive oil + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil lh Consumable Location lh final drive oil + - Gold: O + - Pred: + -> MISMATCH! + +lh oil Location Consumable lh final drive oil + - Gold: O + - Pred: + -> MISMATCH! + +oil changeout Consumable Activity changeout lh final drive oil + - Gold: O + - Pred: + -> MISMATCH! + +changeout oil Activity Consumable changeout lh final drive oil + - Gold: O + - Pred: + -> MISMATCH! + +final drive lh Item Location lh final drive + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +lh final drive Location Item lh final drive + - Gold: O + - Pred: + -> MISMATCH! + +final drive changeout Item Activity changeout lh final drive + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeout final drive Activity Item changeout lh final drive + - Gold: O + - Pred: + -> MISMATCH! + +lh changeout Location Activity changeout lh + - Gold: O + - Pred: + -> MISMATCH! + +changeout lh Activity Location changeout lh + - Gold: O + - Pred: + -> MISMATCH! + +propel controller changeout Item Activity changeout propel controller + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeout propel controller Activity Item changeout propel controller + - Gold: O + - Pred: + -> MISMATCH! + +grouser bolts replace Item Activity replace grouser bolts + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace grouser bolts Activity Item replace grouser bolts + - Gold: O + - Pred: + -> MISMATCH! + +slap wrench on Item Location on slap wrench + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on slap wrench Location Item on slap wrench + - Gold: O + - Pred: + -> MISMATCH! + +slap wrench leak Item Observation leak on slap wrench + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak slap wrench Observation Item leak on slap wrench + - Gold: O + - Pred: + -> MISMATCH! + +slap wrench oil Item Consumable oil leak on slap wrench + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil slap wrench Consumable Item oil leak on slap wrench + - Gold: O + - Pred: + -> MISMATCH! + +slap wrench repaired Item Activity repaired oil leak on slap wrench + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repaired slap wrench Activity Item repaired oil leak on slap wrench + - Gold: O + - Pred: + -> MISMATCH! + +on leak Location Observation leak on + - Gold: O + - Pred: + -> MISMATCH! + +leak on Observation Location leak on + - Gold: O + - Pred: + -> MISMATCH! + +on oil Location Consumable oil leak on + - Gold: O + - Pred: + -> MISMATCH! + +oil on Consumable Location oil leak on + - Gold: O + - Pred: + -> MISMATCH! + +on repaired Location Activity repaired oil leak on + - Gold: O + - Pred: + -> MISMATCH! + +repaired on Activity Location repaired oil leak on + - Gold: O + - Pred: + -> MISMATCH! + +leak oil Observation Consumable oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil leak Consumable Observation oil leak + - Gold: O + - Pred: + -> MISMATCH! + +leak repaired Observation Activity repaired oil leak + - Gold: O + - Pred: + -> MISMATCH! + +repaired leak Activity Observation repaired oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil repaired Consumable Activity repaired oil + - Gold: O + - Pred: + -> MISMATCH! + +repaired oil Activity Consumable repaired oil + - Gold: O + - Pred: + -> MISMATCH! + +spider carousel Item Item carousel spider + - Gold: O + - Pred: + -> MISMATCH! + +carousel spider Item Item carousel spider + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +spider top of Item Location top of carousel spider + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +top of spider Location Item top of carousel spider + - Gold: O + - Pred: + -> MISMATCH! + +spider repair Item Activity repair top of carousel spider + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair spider Activity Item repair top of carousel spider + - Gold: O + - Pred: + -> MISMATCH! + +carousel top of Item Location top of carousel + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +top of carousel Location Item top of carousel + - Gold: O + - Pred: + -> MISMATCH! + +carousel repair Item Activity repair top of carousel + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair carousel Activity Item repair top of carousel + - Gold: O + - Pred: + -> MISMATCH! + +top of repair Location Activity repair top of + - Gold: O + - Pred: + -> MISMATCH! + +repair top of Activity Location repair top of + - Gold: O + - Pred: + -> MISMATCH! + +track spare Item Specifier spare track + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +spare track Specifier Item spare track + - Gold: O + - Pred: + -> MISMATCH! + +track in Item Location in spare track + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in track Location Item in spare track + - Gold: O + - Pred: + -> MISMATCH! + +track grouser bolts Item Item grouser bolts in spare track + - Gold: O + - Pred: + -> MISMATCH! + +grouser bolts track Item Item grouser bolts in spare track + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +track replace Item Activity replace grouser bolts in spare track + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace track Activity Item replace grouser bolts in spare track + - Gold: O + - Pred: + -> MISMATCH! + +spare in Specifier Location in spare + - Gold: O + - Pred: + -> MISMATCH! + +in spare Location Specifier in spare + - Gold: O + - Pred: + -> MISMATCH! + +spare grouser bolts Specifier Item grouser bolts in spare + - Gold: O + - Pred: + -> MISMATCH! + +grouser bolts spare Item Specifier grouser bolts in spare + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +spare replace Specifier Activity replace grouser bolts in spare + - Gold: O + - Pred: + -> MISMATCH! + +replace spare Activity Specifier replace grouser bolts in spare + - Gold: O + - Pred: + -> MISMATCH! + +in grouser bolts Location Item grouser bolts in + - Gold: O + - Pred: + -> MISMATCH! + +grouser bolts in Item Location grouser bolts in + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in replace Location Activity replace grouser bolts in + - Gold: O + - Pred: + -> MISMATCH! + +replace in Activity Location replace grouser bolts in + - Gold: O + - Pred: + -> MISMATCH! + +grouser bolts replace Item Activity replace grouser bolts + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace grouser bolts Activity Item replace grouser bolts + - Gold: O + - Pred: + -> MISMATCH! + +service changeout Activity Activity changeout service + - Gold: O + - Pred: + -> MISMATCH! + +changeout service Activity Activity changeout service + - Gold: O + - Pred: + -> MISMATCH! + +service rod Activity Item rod changeout service + - Gold: O + - Pred: + -> MISMATCH! + +rod service Item Activity rod changeout service + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +service mindrill Activity Agent mindrill rod changeout service + - Gold: O + - Pred: + -> MISMATCH! + +mindrill service Agent Activity mindrill rod changeout service + - Gold: O + - Pred: + -> MISMATCH! + +changeout rod Activity Item rod changeout + - Gold: O + - Pred: + -> MISMATCH! + +rod changeout Item Activity rod changeout + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeout mindrill Activity Agent mindrill rod changeout + - Gold: O + - Pred: + -> MISMATCH! + +mindrill changeout Agent Activity mindrill rod changeout + - Gold: O + - Pred: + -> MISMATCH! + +rod mindrill Item Agent mindrill rod + - Gold: HAS_AGENT + - Pred: HAS_AGENT + +mindrill rod Agent Item mindrill rod + - Gold: O + - Pred: + -> MISMATCH! + +operator defect Agent Observation defect from operator + - Gold: O + - Pred: + -> MISMATCH! + +defect operator Observation Agent defect from operator + - Gold: O + - Pred: + -> MISMATCH! + +operator mast chains Agent Item mast chains defect from operator + - Gold: O + - Pred: + -> MISMATCH! + +mast chains operator Item Agent mast chains defect from operator + - Gold: HAS_AGENT + - Pred: HAS_AGENT + +operator ajust Agent Activity ajust mast chains defect from operator + - Gold: O + - Pred: + -> MISMATCH! + +ajust operator Activity Agent ajust mast chains defect from operator + - Gold: O + - Pred: + -> MISMATCH! + +defect mast chains Observation Item mast chains defect + - Gold: O + - Pred: + -> MISMATCH! + +mast chains defect Item Observation mast chains defect + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +defect ajust Observation Activity ajust mast chains defect + - Gold: O + - Pred: + -> MISMATCH! + +ajust defect Activity Observation ajust mast chains defect + - Gold: O + - Pred: + -> MISMATCH! + +mast chains ajust Item Activity ajust mast chains + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +ajust mast chains Activity Item ajust mast chains + - Gold: O + - Pred: + -> MISMATCH! + +track adjuster offcab Item Location offcab side track adjuster + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +offcab track adjuster Location Item offcab side track adjuster + - Gold: O + - Pred: + -> MISMATCH! + +track adjuster changeout Item Activity changeout offcab side track adjuster + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeout track adjuster Activity Item changeout offcab side track adjuster + - Gold: O + - Pred: + -> MISMATCH! + +offcab changeout Location Activity changeout offcab + - Gold: O + - Pred: + -> MISMATCH! + +changeout offcab Activity Location changeout offcab + - Gold: O + - Pred: + -> MISMATCH! + +tracks check Item Activity check tracks + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +check tracks Activity Item check tracks + - Gold: O + - Pred: + -> MISMATCH! + +wo n't switch of hydraulic control button Observation Item hydraulic control button wo n't switch of + - Gold: O + - Pred: + -> MISMATCH! + +hydraulic control button wo n't switch of Item Observation hydraulic control button wo n't switch of + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaking gasket Observation Consumable gasket leaking + - Gold: O + - Pred: + -> MISMATCH! + +gasket leaking Consumable Observation gasket leaking + - Gold: O + - Pred: + -> MISMATCH! + +leaking no5 Observation Specifier no5 cyl head gasket leaking + - Gold: O + - Pred: + -> MISMATCH! + +no5 leaking Specifier Observation no5 cyl head gasket leaking + - Gold: O + - Pred: + -> MISMATCH! + +gasket no5 Consumable Specifier no5 cyl head gasket + - Gold: O + - Pred: + -> MISMATCH! + +no5 gasket Specifier Consumable no5 cyl head gasket + - Gold: O + - Pred: + -> MISMATCH! + +separator top of Item Location top of separator + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +top of separator Location Item top of separator + - Gold: O + - Pred: + -> MISMATCH! + +separator leaking Item Observation leaking top of separator + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaking separator Observation Item leaking top of separator + - Gold: O + - Pred: + -> MISMATCH! + +separator hose Item Item hose leaking top of separator + - Gold: O + - Pred: + -> MISMATCH! + +hose separator Item Item hose leaking top of separator + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +separator no4 Item Specifier no4 hose leaking top of separator + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +no4 separator Specifier Item no4 hose leaking top of separator + - Gold: O + - Pred: + -> MISMATCH! + +top of leaking Location Observation leaking top of + - Gold: O + - Pred: + -> MISMATCH! + +leaking top of Observation Location leaking top of + - Gold: O + - Pred: + -> MISMATCH! + +top of hose Location Item hose leaking top of + - Gold: O + - Pred: + -> MISMATCH! + +hose top of Item Location hose leaking top of + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +top of no4 Location Specifier no4 hose leaking top of + - Gold: O + - Pred: + -> MISMATCH! + +no4 top of Specifier Location no4 hose leaking top of + - Gold: O + - Pred: + -> MISMATCH! + +leaking hose Observation Item hose leaking + - Gold: O + - Pred: + -> MISMATCH! + +hose leaking Item Observation hose leaking + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaking no4 Observation Specifier no4 hose leaking + - Gold: O + - Pred: + -> MISMATCH! + +no4 leaking Specifier Observation no4 hose leaking + - Gold: O + - Pred: + -> MISMATCH! + +hose no4 Item Specifier no4 hose + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +no4 hose Specifier Item no4 hose + - Gold: O + - Pred: + -> MISMATCH! + +power supply radio Item Item radio power supply + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +radio power supply Item Item radio power supply + - Gold: O + - Pred: + -> MISMATCH! + +power supply repair Item Activity repair to radio power supply + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair power supply Activity Item repair to radio power supply + - Gold: O + - Pred: + -> MISMATCH! + +radio repair Item Activity repair to radio + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair radio Activity Item repair to radio + - Gold: O + - Pred: + -> MISMATCH! + +fitting broken Item Observation broken fitting + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken fitting Observation Item broken fitting + - Gold: O + - Pred: + -> MISMATCH! + +fitting replace Item Activity replace broken fitting + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace fitting Activity Item replace broken fitting + - Gold: O + - Pred: + -> MISMATCH! + +fitting repair Item Activity repair / replace broken fitting + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair fitting Activity Item repair / replace broken fitting + - Gold: O + - Pred: + -> MISMATCH! + +broken replace Observation Activity replace broken + - Gold: O + - Pred: + -> MISMATCH! + +replace broken Activity Observation replace broken + - Gold: O + - Pred: + -> MISMATCH! + +broken repair Observation Activity repair / replace broken + - Gold: O + - Pred: + -> MISMATCH! + +repair broken Activity Observation repair / replace broken + - Gold: O + - Pred: + -> MISMATCH! + +replace repair Activity Activity repair / replace + - Gold: O + - Pred: + -> MISMATCH! + +repair replace Activity Activity repair / replace + - Gold: O + - Pred: + -> MISMATCH! + +window on Item Location on window + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on window Location Item on window + - Gold: O + - Pred: + -> MISMATCH! + +window air blower Item Item air blower on window + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +air blower window Item Item air blower on window + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +window repairing Item Activity repairing air blower on window + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repairing window Activity Item repairing air blower on window + - Gold: O + - Pred: + -> MISMATCH! + +on air blower Location Item air blower on + - Gold: O + - Pred: + -> MISMATCH! + +air blower on Item Location air blower on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on repairing Location Activity repairing air blower on + - Gold: O + - Pred: + -> MISMATCH! + +repairing on Activity Location repairing air blower on + - Gold: O + - Pred: + -> MISMATCH! + +air blower repairing Item Activity repairing air blower + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repairing air blower Activity Item repairing air blower + - Gold: O + - Pred: + -> MISMATCH! + +water injecti hydraulic pump Item Item hydraulic pump - water injecti + - Gold: O + - Pred: + -> MISMATCH! + +hydraulic pump water injecti Item Item hydraulic pump - water injecti + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +water injecti changeout Item Activity changeout hydraulic pump - water injecti + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeout water injecti Activity Item changeout hydraulic pump - water injecti + - Gold: O + - Pred: + -> MISMATCH! + +hydraulic pump changeout Item Activity changeout hydraulic pump + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeout hydraulic pump Activity Item changeout hydraulic pump + - Gold: O + - Pred: + -> MISMATCH! + +not greasing pin Observation Item pin not greasing + - Gold: O + - Pred: + -> MISMATCH! + +pin not greasing Item Observation pin not greasing + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not greasing carousel Observation Item carousel pin not greasing + - Gold: O + - Pred: + -> MISMATCH! + +carousel not greasing Item Observation carousel pin not greasing + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +pin carousel Item Item carousel pin + - Gold: O + - Pred: + -> MISMATCH! + +carousel pin Item Item carousel pin + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +handrails repair Item Activity repair to handrails + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair handrails Activity Item repair to handrails + - Gold: O + - Pred: + -> MISMATCH! + +solenoid replace Item Activity replace fuel solenoid + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace solenoid Activity Item replace fuel solenoid + - Gold: O + - Pred: + -> MISMATCH! + +switch access stairs Item Item access stairs switch + - Gold: O + - Pred: + -> MISMATCH! + +access stairs switch Item Item access stairs switch + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +switch repairs Item Activity repairs to access stairs switch + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repairs switch Activity Item repairs to access stairs switch + - Gold: O + - Pred: + -> MISMATCH! + +access stairs repairs Item Activity repairs to access stairs + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repairs access stairs Activity Item repairs to access stairs + - Gold: O + - Pred: + -> MISMATCH! + +cups damaged Item Observation damaged cups + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +damaged cups Observation Item damaged cups + - Gold: O + - Pred: + -> MISMATCH! + +cups replace Item Activity replace pipe position damaged cups + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace cups Activity Item replace pipe position damaged cups + - Gold: O + - Pred: + -> MISMATCH! + +damaged replace Observation Activity replace pipe position damaged + - Gold: O + - Pred: + -> MISMATCH! + +replace damaged Activity Observation replace pipe position damaged + - Gold: O + - Pred: + -> MISMATCH! + +inspection leaks Activity Observation leaks weekly inspection + - Gold: O + - Pred: + -> MISMATCH! + +leaks inspection Observation Activity leaks weekly inspection + - Gold: O + - Pred: + -> MISMATCH! + +inspection oil Activity Consumable oil leaks weekly inspection + - Gold: O + - Pred: + -> MISMATCH! + +oil inspection Consumable Activity oil leaks weekly inspection + - Gold: O + - Pred: + -> MISMATCH! + +leaks oil Observation Consumable oil leaks + - Gold: O + - Pred: + -> MISMATCH! + +oil leaks Consumable Observation oil leaks + - Gold: O + - Pred: + -> MISMATCH! + +gear box on Item Observation on gear box + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +on gear box Observation Item on gear box + - Gold: O + - Pred: + -> MISMATCH! + +gear box oil Item Consumable oil on gear box + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil gear box Consumable Item oil on gear box + - Gold: O + - Pred: + -> MISMATCH! + +on oil Observation Consumable oil on + - Gold: O + - Pred: + -> MISMATCH! + +oil on Consumable Observation oil on + - Gold: O + - Pred: + -> MISMATCH! + +dogbox in Item Location in dogbox + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in dogbox Location Item in dogbox + - Gold: O + - Pred: + -> MISMATCH! + +dogbox hose Item Item hose in dogbox + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +hose dogbox Item Item hose in dogbox + - Gold: O + - Pred: + -> MISMATCH! + +dogbox leaking Item Observation leaking hose in dogbox + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaking dogbox Observation Item leaking hose in dogbox + - Gold: O + - Pred: + -> MISMATCH! + +dogbox changeout Item Activity changeout leaking hose in dogbox + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeout dogbox Activity Item changeout leaking hose in dogbox + - Gold: O + - Pred: + -> MISMATCH! + +in hose Location Item hose in + - Gold: O + - Pred: + -> MISMATCH! + +hose in Item Location hose in + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in leaking Location Observation leaking hose in + - Gold: O + - Pred: + -> MISMATCH! + +leaking in Observation Location leaking hose in + - Gold: O + - Pred: + -> MISMATCH! + +in changeout Location Activity changeout leaking hose in + - Gold: O + - Pred: + -> MISMATCH! + +changeout in Activity Location changeout leaking hose in + - Gold: O + - Pred: + -> MISMATCH! + +hose leaking Item Observation leaking hose + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaking hose Observation Item leaking hose + - Gold: O + - Pred: + -> MISMATCH! + +hose changeout Item Activity changeout leaking hose + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeout hose Activity Item changeout leaking hose + - Gold: O + - Pred: + -> MISMATCH! + +leaking changeout Observation Activity changeout leaking + - Gold: O + - Pred: + -> MISMATCH! + +changeout leaking Activity Observation changeout leaking + - Gold: O + - Pred: + -> MISMATCH! + +not turning. carousel Observation Item carousel not turning. + - Gold: O + - Pred: + -> MISMATCH! + +carousel not turning. Item Observation carousel not turning. + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +mounts on Item Location on cyl mounts + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on mounts Location Item on cyl mounts + - Gold: O + - Pred: + -> MISMATCH! + +mounts split pins Item Item split pins on cyl mounts + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +split pins mounts Item Item split pins on cyl mounts + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +mounts missing Item Observation missing split pins on cyl mounts + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +missing mounts Observation Item missing split pins on cyl mounts + - Gold: O + - Pred: + -> MISMATCH! + +mounts refit Item Activity refit missing split pins on cyl mounts + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +refit mounts Activity Item refit missing split pins on cyl mounts + - Gold: O + - Pred: + -> MISMATCH! + +on split pins Location Item split pins on + - Gold: O + - Pred: + -> MISMATCH! + +split pins on Item Location split pins on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on missing Location Observation missing split pins on + - Gold: O + - Pred: + -> MISMATCH! + +missing on Observation Location missing split pins on + - Gold: O + - Pred: + -> MISMATCH! + +on refit Location Activity refit missing split pins on + - Gold: O + - Pred: + -> MISMATCH! + +refit on Activity Location refit missing split pins on + - Gold: O + - Pred: + -> MISMATCH! + +split pins missing Item Observation missing split pins + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +missing split pins Observation Item missing split pins + - Gold: O + - Pred: + -> MISMATCH! + +split pins refit Item Activity refit missing split pins + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +refit split pins Activity Item refit missing split pins + - Gold: O + - Pred: + -> MISMATCH! + +missing refit Observation Activity refit missing + - Gold: O + - Pred: + -> MISMATCH! + +refit missing Activity Observation refit missing + - Gold: O + - Pred: + -> MISMATCH! + +tube exhaust Item Item exhaust tube + - Gold: O + - Pred: + -> MISMATCH! + +exhaust tube Item Item exhaust tube + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +tube replace Item Activity replace exhaust tube + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace tube Activity Item replace exhaust tube + - Gold: O + - Pred: + -> MISMATCH! + +exhaust replace Item Activity replace exhaust + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace exhaust Activity Item replace exhaust + - Gold: O + - Pred: + -> MISMATCH! + +wear strips guide Item Item guide wear strips + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +guide wear strips Item Item guide wear strips + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +wear strips replace Item Activity replace head guide wear strips + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace wear strips Activity Item replace head guide wear strips + - Gold: O + - Pred: + -> MISMATCH! + +guide replace Item Activity replace head guide + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace guide Activity Item replace head guide + - Gold: O + - Pred: + -> MISMATCH! + +mast on Item Location on mast + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on mast Location Item on mast + - Gold: O + - Pred: + -> MISMATCH! + +mast hose Item Item hose on mast + - Gold: O + - Pred: + -> MISMATCH! + +hose mast Item Item hose on mast + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +mast blown Item Observation blown hose on mast + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +blown mast Observation Item blown hose on mast + - Gold: O + - Pred: + -> MISMATCH! + +mast replace Item Activity replace blown hose on mast + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace mast Activity Item replace blown hose on mast + - Gold: O + - Pred: + -> MISMATCH! + +on hose Location Item hose on + - Gold: O + - Pred: + -> MISMATCH! + +hose on Item Location hose on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on blown Location Observation blown hose on + - Gold: O + - Pred: + -> MISMATCH! + +blown on Observation Location blown hose on + - Gold: O + - Pred: + -> MISMATCH! + +on replace Location Activity replace blown hose on + - Gold: O + - Pred: + -> MISMATCH! + +replace on Activity Location replace blown hose on + - Gold: O + - Pred: + -> MISMATCH! + +hose blown Item Observation blown hose + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +blown hose Observation Item blown hose + - Gold: O + - Pred: + -> MISMATCH! + +hose replace Item Activity replace blown hose + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace hose Activity Item replace blown hose + - Gold: O + - Pred: + -> MISMATCH! + +blown replace Observation Activity replace blown + - Gold: O + - Pred: + -> MISMATCH! + +replace blown Activity Observation replace blown + - Gold: O + - Pred: + -> MISMATCH! + +gearbox rotary head Item Item rotary head gearbox + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +rotary head gearbox Item Item rotary head gearbox + - Gold: O + - Pred: + -> MISMATCH! + +gearbox in Item Location in rotary head gearbox + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in gearbox Location Item in rotary head gearbox + - Gold: O + - Pred: + -> MISMATCH! + +gearbox low Item Observation low in rotary head gearbox + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +low gearbox Observation Item low in rotary head gearbox + - Gold: O + - Pred: + -> MISMATCH! + +gearbox oil Item Consumable oil low in rotary head gearbox + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil gearbox Consumable Item oil low in rotary head gearbox + - Gold: O + - Pred: + -> MISMATCH! + +rotary head in Item Location in rotary head + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in rotary head Location Item in rotary head + - Gold: O + - Pred: + -> MISMATCH! + +rotary head low Item Observation low in rotary head + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +low rotary head Observation Item low in rotary head + - Gold: O + - Pred: + -> MISMATCH! + +rotary head oil Item Consumable oil low in rotary head + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil rotary head Consumable Item oil low in rotary head + - Gold: O + - Pred: + -> MISMATCH! + +in low Location Observation low in + - Gold: O + - Pred: + -> MISMATCH! + +low in Observation Location low in + - Gold: O + - Pred: + -> MISMATCH! + +in oil Location Consumable oil low in + - Gold: O + - Pred: + -> MISMATCH! + +oil in Consumable Location oil low in + - Gold: O + - Pred: + -> MISMATCH! + +low oil Observation Consumable oil low + - Gold: O + - Pred: + -> MISMATCH! + +oil low Consumable Observation oil low + - Gold: O + - Pred: + -> MISMATCH! + +break out wrench dies Item Item dies break out wrench + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +dies break out wrench Item Item dies break out wrench + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +break out wrench replace Item Activity replace dies break out wrench + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace break out wrench Activity Item replace dies break out wrench + - Gold: O + - Pred: + -> MISMATCH! + +dies replace Item Activity replace dies + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace dies Activity Item replace dies + - Gold: O + - Pred: + -> MISMATCH! + +discharge gauges &air Item Consumable &air discharge gauges + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +&air discharge gauges Consumable Item &air discharge gauges + - Gold: O + - Pred: + -> MISMATCH! + +discharge gauges pressure Item Attribute pressure &air discharge gauges + - Gold: HAS_ATTRIBUTE + - Pred: HAS_ATTRIBUTE + +pressure discharge gauges Attribute Item pressure &air discharge gauges + - Gold: O + - Pred: + -> MISMATCH! + +discharge gauges oil Item Consumable oil pressure &air discharge gauges + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil discharge gauges Consumable Item oil pressure &air discharge gauges + - Gold: O + - Pred: + -> MISMATCH! + +&air pressure Consumable Attribute pressure &air + - Gold: O + - Pred: + -> MISMATCH! + +pressure &air Attribute Consumable pressure &air + - Gold: O + - Pred: + -> MISMATCH! + +&air oil Consumable Consumable oil pressure &air + - Gold: O + - Pred: + -> MISMATCH! + +oil &air Consumable Consumable oil pressure &air + - Gold: O + - Pred: + -> MISMATCH! + +pressure oil Attribute Consumable oil pressure + - Gold: O + - Pred: + -> MISMATCH! + +oil pressure Consumable Attribute oil pressure + - Gold: O + - Pred: + -> MISMATCH! + +replacing. needs Activity Observation needs replacing. + - Gold: O + - Pred: + -> MISMATCH! + +needs replacing. Observation Activity needs replacing. + - Gold: O + - Pred: + -> MISMATCH! + +replacing. pulley Activity Item pulley needs replacing. + - Gold: O + - Pred: + -> MISMATCH! + +pulley replacing. Item Activity pulley needs replacing. + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replacing. alternator Activity Item alternator pulley needs replacing. + - Gold: O + - Pred: + -> MISMATCH! + +alternator replacing. Item Activity alternator pulley needs replacing. + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +needs pulley Observation Item pulley needs + - Gold: O + - Pred: + -> MISMATCH! + +pulley needs Item Observation pulley needs + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +needs alternator Observation Item alternator pulley needs + - Gold: O + - Pred: + -> MISMATCH! + +alternator needs Item Observation alternator pulley needs + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +pulley alternator Item Item alternator pulley + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +alternator pulley Item Item alternator pulley + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +gearbox pump drive Item Item pump drive gearbox + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +pump drive gearbox Item Item pump drive gearbox + - Gold: O + - Pred: + -> MISMATCH! + +gearbox front Item Location front pump drive gearbox + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +front gearbox Location Item front pump drive gearbox + - Gold: O + - Pred: + -> MISMATCH! + +gearbox change out Item Activity change out front pump drive gearbox + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +change out gearbox Activity Item change out front pump drive gearbox + - Gold: O + - Pred: + -> MISMATCH! + +pump drive front Item Location front pump drive + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +front pump drive Location Item front pump drive + - Gold: O + - Pred: + -> MISMATCH! + +pump drive change out Item Activity change out front pump drive + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +change out pump drive Activity Item change out front pump drive + - Gold: O + - Pred: + -> MISMATCH! + +front change out Location Activity change out front + - Gold: O + - Pred: + -> MISMATCH! + +change out front Activity Location change out front + - Gold: O + - Pred: + -> MISMATCH! + +mast under Item Location under mast + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +under mast Location Item under mast + - Gold: O + - Pred: + -> MISMATCH! + +mast leak Item Observation leak under mast + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak mast Observation Item leak under mast + - Gold: O + - Pred: + -> MISMATCH! + +mast oil Item Consumable oil leak under mast + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil mast Consumable Item oil leak under mast + - Gold: O + - Pred: + -> MISMATCH! + +under leak Location Observation leak under + - Gold: O + - Pred: + -> MISMATCH! + +leak under Observation Location leak under + - Gold: O + - Pred: + -> MISMATCH! + +under oil Location Consumable oil leak under + - Gold: O + - Pred: + -> MISMATCH! + +oil under Consumable Location oil leak under + - Gold: O + - Pred: + -> MISMATCH! + +leak oil Observation Consumable oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil leak Consumable Observation oil leak + - Gold: O + - Pred: + -> MISMATCH! + +not coming on light Observation Item light not coming on + - Gold: O + - Pred: + -> MISMATCH! + +light not coming on Item Observation light not coming on + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not coming on levelling jack Observation Item levelling jack light not coming on + - Gold: O + - Pred: + -> MISMATCH! + +levelling jack not coming on Item Observation levelling jack light not coming on + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not coming on front Observation Location front levelling jack light not coming on + - Gold: O + - Pred: + -> MISMATCH! + +front not coming on Location Observation front levelling jack light not coming on + - Gold: O + - Pred: + -> MISMATCH! + +light levelling jack Item Item levelling jack light + - Gold: O + - Pred: + -> MISMATCH! + +levelling jack light Item Item levelling jack light + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +light front Item Location front levelling jack light + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +front light Location Item front levelling jack light + - Gold: O + - Pred: + -> MISMATCH! + +levelling jack front Item Location front levelling jack + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +front levelling jack Location Item front levelling jack + - Gold: O + - Pred: + -> MISMATCH! + +positioner dangerous Item Observation dangerous t/tronics ( positioner + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +dangerous positioner Observation Item dangerous t/tronics ( positioner + - Gold: O + - Pred: + -> MISMATCH! + +cylinder swing Item Item swing cylinder + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +swing cylinder Item Item swing cylinder + - Gold: O + - Pred: + -> MISMATCH! + +cylinder replace Item Activity replace pipe position swing cylinder + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace cylinder Activity Item replace pipe position swing cylinder + - Gold: O + - Pred: + -> MISMATCH! + +swing replace Item Activity replace pipe position swing + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace swing Activity Item replace pipe position swing + - Gold: O + - Pred: + -> MISMATCH! + +not working air cond Observation Item air cond not working + - Gold: O + - Pred: + -> MISMATCH! + +air cond not working Item Observation air cond not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not working fix Observation Activity fix air cond not working + - Gold: O + - Pred: + -> MISMATCH! + +fix not working Activity Observation fix air cond not working + - Gold: O + - Pred: + -> MISMATCH! + +air cond fix Item Activity fix air cond + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +fix air cond Activity Item fix air cond + - Gold: O + - Pred: + -> MISMATCH! + +fan motor ac Item Item ac fan motor + - Gold: O + - Pred: + -> MISMATCH! + +ac fan motor Item Item ac fan motor + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +jack leg l/h/f Item Location l/h/f jack leg + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +l/h/f jack leg Location Item l/h/f jack leg + - Gold: O + - Pred: + -> MISMATCH! + +jack leg changeout Item Activity changeout l/h/f jack leg + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeout jack leg Activity Item changeout l/h/f jack leg + - Gold: O + - Pred: + -> MISMATCH! + +l/h/f changeout Location Activity changeout l/h/f + - Gold: O + - Pred: + -> MISMATCH! + +changeout l/h/f Activity Location changeout l/h/f + - Gold: O + - Pred: + -> MISMATCH! + +deck to Item Location to deck + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +to deck Location Item to deck + - Gold: O + - Pred: + -> MISMATCH! + +deck cab door Item Item cab door to deck + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +cab door deck Item Item cab door to deck + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +to cab door Location Item cab door to + - Gold: O + - Pred: + -> MISMATCH! + +cab door to Item Location cab door to + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +signage machine Item Item machine signage + - Gold: O + - Pred: + -> MISMATCH! + +machine signage Item Item machine signage + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +signage fix Item Activity fix ITEM_ID machine signage + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +fix signage Activity Item fix ITEM_ID machine signage + - Gold: O + - Pred: + -> MISMATCH! + +machine fix Item Activity fix ITEM_ID machine + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +fix machine Activity Item fix ITEM_ID machine + - Gold: O + - Pred: + -> MISMATCH! + +guide chain Item Item chain guide + - Gold: O + - Pred: + -> MISMATCH! + +chain guide Item Item chain guide + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +guide lh Item Location lh chain guide + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +lh guide Location Item lh chain guide + - Gold: O + - Pred: + -> MISMATCH! + +guide align Item Activity align lh chain guide + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +align guide Activity Item align lh chain guide + - Gold: O + - Pred: + -> MISMATCH! + +chain lh Item Location lh chain + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +lh chain Location Item lh chain + - Gold: O + - Pred: + -> MISMATCH! + +chain align Item Activity align lh chain + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +align chain Activity Item align lh chain + - Gold: O + - Pred: + -> MISMATCH! + +lh align Location Activity align lh + - Gold: O + - Pred: + -> MISMATCH! + +align lh Activity Location align lh + - Gold: O + - Pred: + -> MISMATCH! + +lower left cover Location Item cover lower left + - Gold: O + - Pred: + -> MISMATCH! + +cover lower left Item Location cover lower left + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +lower left rope Location Item rope cover lower left + - Gold: O + - Pred: + -> MISMATCH! + +rope lower left Item Location rope cover lower left + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +cover rope Item Item rope cover + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +rope cover Item Item rope cover + - Gold: O + - Pred: + -> MISMATCH! + +changeout rod Activity Item rod changeout + - Gold: O + - Pred: + -> MISMATCH! + +rod changeout Item Activity rod changeout + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeout mindrill Activity Agent mindrill rod changeout + - Gold: O + - Pred: + -> MISMATCH! + +mindrill changeout Agent Activity mindrill rod changeout + - Gold: O + - Pred: + -> MISMATCH! + +rod mindrill Item Agent mindrill rod + - Gold: HAS_AGENT + - Pred: HAS_AGENT + +mindrill rod Agent Item mindrill rod + - Gold: O + - Pred: + -> MISMATCH! + +packing replace Item Activity replace head packing + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace packing Activity Item replace head packing + - Gold: O + - Pred: + -> MISMATCH! + +motors at Item Location at head motors + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +at motors Location Item at head motors + - Gold: O + - Pred: + -> MISMATCH! + +motors leak Item Observation leak at head motors + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak motors Observation Item leak at head motors + - Gold: O + - Pred: + -> MISMATCH! + +at leak Location Observation leak at + - Gold: O + - Pred: + -> MISMATCH! + +leak at Observation Location leak at + - Gold: O + - Pred: + -> MISMATCH! + +pipe positioner replace Item Activity replace pipe positioner + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace pipe positioner Activity Item replace pipe positioner + - Gold: O + - Pred: + -> MISMATCH! + +ram positioner arm Item Item positioner arm ram + - Gold: O + - Pred: + -> MISMATCH! + +positioner arm ram Item Item positioner arm ram + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +ram replace Item Activity replace positioner arm ram + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace ram Activity Item replace positioner arm ram + - Gold: O + - Pred: + -> MISMATCH! + +positioner arm replace Item Activity replace positioner arm + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace positioner arm Activity Item replace positioner arm + - Gold: O + - Pred: + -> MISMATCH! + +overcharging alternator Observation Item alternator overcharging + - Gold: O + - Pred: + -> MISMATCH! + +alternator overcharging Item Observation alternator overcharging + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +making reserve Observation Item reserve making + - Gold: O + - Pred: + -> MISMATCH! + +reserve making Item Observation reserve making + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +making oil Observation Consumable oil reserve making + - Gold: O + - Pred: + -> MISMATCH! + +oil making Consumable Observation oil reserve making + - Gold: O + - Pred: + -> MISMATCH! + +reserve oil Item Consumable oil reserve + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil reserve Consumable Item oil reserve + - Gold: O + - Pred: + -> MISMATCH! + +mast top of Item Location top of mast + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +top of mast Location Item top of mast + - Gold: O + - Pred: + -> MISMATCH! + +mast sensor Item Item sensor top of mast + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +sensor mast Item Item sensor top of mast + - Gold: O + - Pred: + -> MISMATCH! + +mast on Item Location on sensor top of mast + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on mast Location Item on sensor top of mast + - Gold: O + - Pred: + -> MISMATCH! + +mast trip arm Item Item trip arm on sensor top of mast + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +trip arm mast Item Item trip arm on sensor top of mast + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +mast check Item Activity check trip arm on sensor top of mast + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +check mast Activity Item check trip arm on sensor top of mast + - Gold: O + - Pred: + -> MISMATCH! + +top of sensor Location Item sensor top of + - Gold: O + - Pred: + -> MISMATCH! + +sensor top of Item Location sensor top of + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +top of on Location Location on sensor top of + - Gold: O + - Pred: + -> MISMATCH! + +on top of Location Location on sensor top of + - Gold: O + - Pred: + -> MISMATCH! + +top of trip arm Location Item trip arm on sensor top of + - Gold: O + - Pred: + -> MISMATCH! + +trip arm top of Item Location trip arm on sensor top of + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +top of check Location Activity check trip arm on sensor top of + - Gold: O + - Pred: + -> MISMATCH! + +check top of Activity Location check trip arm on sensor top of + - Gold: O + - Pred: + -> MISMATCH! + +sensor on Item Location on sensor + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on sensor Location Item on sensor + - Gold: O + - Pred: + -> MISMATCH! + +sensor trip arm Item Item trip arm on sensor + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +trip arm sensor Item Item trip arm on sensor + - Gold: O + - Pred: + -> MISMATCH! + +sensor check Item Activity check trip arm on sensor + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +check sensor Activity Item check trip arm on sensor + - Gold: O + - Pred: + -> MISMATCH! + +on trip arm Location Item trip arm on + - Gold: O + - Pred: + -> MISMATCH! + +trip arm on Item Location trip arm on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on check Location Activity check trip arm on + - Gold: O + - Pred: + -> MISMATCH! + +check on Activity Location check trip arm on + - Gold: O + - Pred: + -> MISMATCH! + +trip arm check Item Activity check trip arm + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +check trip arm Activity Item check trip arm + - Gold: O + - Pred: + -> MISMATCH! + +hose deck spanner Item Item deck spanner hose + - Gold: O + - Pred: + -> MISMATCH! + +deck spanner hose Item Item deck spanner hose + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +samples oil Activity Consumable oil samples + - Gold: O + - Pred: + -> MISMATCH! + +oil samples Consumable Activity oil samples + - Gold: O + - Pred: + -> MISMATCH! + +hoses blown Item Observation blown hoses + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +blown hoses Observation Item blown hoses + - Gold: O + - Pred: + -> MISMATCH! + +hoses replace Item Activity replace blown hoses + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace hoses Activity Item replace blown hoses + - Gold: O + - Pred: + -> MISMATCH! + +blown replace Observation Activity replace blown + - Gold: O + - Pred: + -> MISMATCH! + +replace blown Activity Observation replace blown + - Gold: O + - Pred: + -> MISMATCH! + +lube station oil Item Consumable oil lube station + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil lube station Consumable Item oil lube station + - Gold: O + - Pred: + -> MISMATCH! + +lube station relocate Item Activity relocate oil lube station + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +relocate lube station Activity Item relocate oil lube station + - Gold: O + - Pred: + -> MISMATCH! + +lube station replace Item Activity replace & relocate oil lube station + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace lube station Activity Item replace & relocate oil lube station + - Gold: O + - Pred: + -> MISMATCH! + +oil relocate Consumable Activity relocate oil + - Gold: O + - Pred: + -> MISMATCH! + +relocate oil Activity Consumable relocate oil + - Gold: O + - Pred: + -> MISMATCH! + +oil replace Consumable Activity replace & relocate oil + - Gold: O + - Pred: + -> MISMATCH! + +replace oil Activity Consumable replace & relocate oil + - Gold: O + - Pred: + -> MISMATCH! + +relocate replace Activity Activity replace & relocate + - Gold: O + - Pred: + -> MISMATCH! + +replace relocate Activity Activity replace & relocate + - Gold: O + - Pred: + -> MISMATCH! + +handrails fix Item Activity fix broken/loss handrails + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +fix handrails Activity Item fix broken/loss handrails + - Gold: O + - Pred: + -> MISMATCH! + +hydraulic pump changeout Item Activity changeout hydraulic pump + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeout hydraulic pump Activity Item changeout hydraulic pump + - Gold: O + - Pred: + -> MISMATCH! + +cylinder replace Item Activity replace positerner arm cylinder + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace cylinder Activity Item replace positerner arm cylinder + - Gold: O + - Pred: + -> MISMATCH! + +positioner arm replace Item Activity replace positioner arm + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace positioner arm Activity Item replace positioner arm + - Gold: O + - Pred: + -> MISMATCH! + +walkway repairs Item Activity repairs to walkway + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repairs walkway Activity Item repairs to walkway + - Gold: O + - Pred: + -> MISMATCH! + +drill rods supply Item Activity supply drill rods + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +supply drill rods Activity Item supply drill rods + - Gold: O + - Pred: + -> MISMATCH! + +drill rods mindrill Item Agent mindrill supply drill rods + - Gold: HAS_AGENT + - Pred: HAS_AGENT + +mindrill drill rods Agent Item mindrill supply drill rods + - Gold: O + - Pred: + -> MISMATCH! + +supply mindrill Activity Agent mindrill supply + - Gold: O + - Pred: + -> MISMATCH! + +mindrill supply Agent Activity mindrill supply + - Gold: O + - Pred: + -> MISMATCH! + +will not unlock mast Observation Item mast will not unlock + - Gold: O + - Pred: + -> MISMATCH! + +mast will not unlock Item Observation mast will not unlock + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +cracked mast Observation Item mast walky cracked + - Gold: O + - Pred: + -> MISMATCH! + +mast cracked Item Observation mast walky cracked + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +thread lube air supply Consumable Item air supply to thread lube + - Gold: O + - Pred: + -> MISMATCH! + +air supply thread lube Item Consumable air supply to thread lube + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +thread lube repair Consumable Activity repair air supply to thread lube + - Gold: O + - Pred: + -> MISMATCH! + +repair thread lube Activity Consumable repair air supply to thread lube + - Gold: O + - Pred: + -> MISMATCH! + +air supply repair Item Activity repair air supply + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair air supply Activity Item repair air supply + - Gold: O + - Pred: + -> MISMATCH! + +track return Item Activity return d90 track + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +return track Activity Item return d90 track + - Gold: O + - Pred: + -> MISMATCH! + +track repair Item Activity repair and return d90 track + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair track Activity Item repair and return d90 track + - Gold: O + - Pred: + -> MISMATCH! + +return repair Activity Activity repair and return + - Gold: O + - Pred: + -> MISMATCH! + +repair return Activity Activity repair and return + - Gold: O + - Pred: + -> MISMATCH! + +cover guide Item Item guide cover + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +guide cover Item Item guide cover + - Gold: O + - Pred: + -> MISMATCH! + +cover replace Item Activity replace head guide cover + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace cover Activity Item replace head guide cover + - Gold: O + - Pred: + -> MISMATCH! + +guide replace Item Activity replace head guide + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace guide Activity Item replace head guide + - Gold: O + - Pred: + -> MISMATCH! + +cracking walkway Observation Item walkway cracking + - Gold: O + - Pred: + -> MISMATCH! + +walkway cracking Item Observation walkway cracking + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +cracking mast Observation Item mast walkway cracking + - Gold: O + - Pred: + -> MISMATCH! + +mast cracking Item Observation mast walkway cracking + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +walkway mast Item Item mast walkway + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +mast walkway Item Item mast walkway + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +pin jack cylinder Item Item jack cylinder pin + - Gold: O + - Pred: + -> MISMATCH! + +jack cylinder pin Item Item jack cylinder pin + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +pin bent Item Observation bent jack cylinder pin + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +bent pin Observation Item bent jack cylinder pin + - Gold: O + - Pred: + -> MISMATCH! + +pin fix Item Activity fix bent jack cylinder pin + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +fix pin Activity Item fix bent jack cylinder pin + - Gold: O + - Pred: + -> MISMATCH! + +jack cylinder bent Item Observation bent jack cylinder + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +bent jack cylinder Observation Item bent jack cylinder + - Gold: O + - Pred: + -> MISMATCH! + +jack cylinder fix Item Activity fix bent jack cylinder + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +fix jack cylinder Activity Item fix bent jack cylinder + - Gold: O + - Pred: + -> MISMATCH! + +bent fix Observation Activity fix bent + - Gold: O + - Pred: + -> MISMATCH! + +fix bent Activity Observation fix bent + - Gold: O + - Pred: + -> MISMATCH! + +two way radio repairs Item Activity repairs to two way radio + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repairs two way radio Activity Item repairs to two way radio + - Gold: O + - Pred: + -> MISMATCH! + +dril rods /refurbish Item Activity /refurbish dril rods + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +/refurbish dril rods Activity Item /refurbish dril rods + - Gold: O + - Pred: + -> MISMATCH! + +dril rods replace Item Activity replace /refurbish dril rods + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace dril rods Activity Item replace /refurbish dril rods + - Gold: O + - Pred: + -> MISMATCH! + +/refurbish replace Activity Activity replace /refurbish + - Gold: O + - Pred: + -> MISMATCH! + +replace /refurbish Activity Activity replace /refurbish + - Gold: O + - Pred: + -> MISMATCH! + +not charging alternator Observation Item alternator not charging + - Gold: O + - Pred: + -> MISMATCH! + +alternator not charging Item Observation alternator not charging + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +chamber plenum Item Item plenum chamber + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +plenum chamber Item Item plenum chamber + - Gold: O + - Pred: + -> MISMATCH! + +chamber replace Item Activity replace plenum chamber + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace chamber Activity Item replace plenum chamber + - Gold: O + - Pred: + -> MISMATCH! + +plenum replace Item Activity replace plenum + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace plenum Activity Item replace plenum + - Gold: O + - Pred: + -> MISMATCH! + +window cabin Item Item cabin window + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +cabin window Item Item cabin window + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +window replace Item Activity replace # 5 cabin window + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace window Activity Item replace # 5 cabin window + - Gold: O + - Pred: + -> MISMATCH! + +cabin replace Item Activity replace # 5 cabin + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace cabin Activity Item replace # 5 cabin + - Gold: O + - Pred: + -> MISMATCH! + +bent ladder Observation Item ladder bent + - Gold: O + - Pred: + -> MISMATCH! + +ladder bent Item Observation ladder bent + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +bent front Observation Location front ladder bent + - Gold: O + - Pred: + -> MISMATCH! + +front bent Location Observation front ladder bent + - Gold: O + - Pred: + -> MISMATCH! + +ladder front Item Location front ladder + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +front ladder Location Item front ladder + - Gold: O + - Pred: + -> MISMATCH! + +holding fork replace Item Activity replace holding fork + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace holding fork Activity Item replace holding fork + - Gold: O + - Pred: + -> MISMATCH! + +potable water on Item Location on potable water + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on potable water Location Item on potable water + - Gold: O + - Pred: + -> MISMATCH! + +potable water strap Item Item strap on potable water + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +strap potable water Item Item strap on potable water + - Gold: O + - Pred: + -> MISMATCH! + +potable water broken Item Observation broken strap on potable water + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken potable water Observation Item broken strap on potable water + - Gold: O + - Pred: + -> MISMATCH! + +potable water repair Item Activity repair broken strap on potable water + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair potable water Activity Item repair broken strap on potable water + - Gold: O + - Pred: + -> MISMATCH! + +on strap Location Item strap on + - Gold: O + - Pred: + -> MISMATCH! + +strap on Item Location strap on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on broken Location Observation broken strap on + - Gold: O + - Pred: + -> MISMATCH! + +broken on Observation Location broken strap on + - Gold: O + - Pred: + -> MISMATCH! + +on repair Location Activity repair broken strap on + - Gold: O + - Pred: + -> MISMATCH! + +repair on Activity Location repair broken strap on + - Gold: O + - Pred: + -> MISMATCH! + +strap broken Item Observation broken strap + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken strap Observation Item broken strap + - Gold: O + - Pred: + -> MISMATCH! + +strap repair Item Activity repair broken strap + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair strap Activity Item repair broken strap + - Gold: O + - Pred: + -> MISMATCH! + +broken repair Observation Activity repair broken + - Gold: O + - Pred: + -> MISMATCH! + +repair broken Activity Observation repair broken + - Gold: O + - Pred: + -> MISMATCH! + +deck spanner pin Item Item pin deck spanner + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +pin deck spanner Item Item pin deck spanner + - Gold: O + - Pred: + -> MISMATCH! + +deck spanner refit Item Activity refit pin deck spanner + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +refit deck spanner Activity Item refit pin deck spanner + - Gold: O + - Pred: + -> MISMATCH! + +pin refit Item Activity refit pin + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +refit pin Activity Item refit pin + - Gold: O + - Pred: + -> MISMATCH! + +input adaptor pump drive Item Item pump drive input adaptor + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +pump drive input adaptor Item Item pump drive input adaptor + - Gold: O + - Pred: + -> MISMATCH! + +input adaptor changeout Item Activity changeout pump drive input adaptor + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeout input adaptor Activity Item changeout pump drive input adaptor + - Gold: O + - Pred: + -> MISMATCH! + +pump drive changeout Item Activity changeout pump drive + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeout pump drive Activity Item changeout pump drive + - Gold: O + - Pred: + -> MISMATCH! + +chip deflector repair Item Activity repair to chip deflector + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair chip deflector Activity Item repair to chip deflector + - Gold: O + - Pred: + -> MISMATCH! + +cracking mast Observation Item mast cracking + - Gold: O + - Pred: + -> MISMATCH! + +mast cracking Item Observation mast cracking + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +cracking repair Observation Activity repair to mast cracking + - Gold: O + - Pred: + -> MISMATCH! + +repair cracking Activity Observation repair to mast cracking + - Gold: O + - Pred: + -> MISMATCH! + +mast repair Item Activity repair to mast + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair mast Activity Item repair to mast + - Gold: O + - Pred: + -> MISMATCH! + +locking pin mast Item Item mast locking pin + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +mast locking pin Item Item mast locking pin + - Gold: O + - Pred: + -> MISMATCH! + +locking pin refit Item Activity refit mast locking pin + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +refit locking pin Activity Item refit mast locking pin + - Gold: O + - Pred: + -> MISMATCH! + +mast refit Item Activity refit mast + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +refit mast Activity Item refit mast + - Gold: O + - Pred: + -> MISMATCH! + +eyelet jack pad Item Item jack pad eyelet + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +jack pad eyelet Item Item jack pad eyelet + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +eyelet broken Item Observation broken jack pad eyelet + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken eyelet Observation Item broken jack pad eyelet + - Gold: O + - Pred: + -> MISMATCH! + +eyelet repair Item Activity repair broken jack pad eyelet + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair eyelet Activity Item repair broken jack pad eyelet + - Gold: O + - Pred: + -> MISMATCH! + +jack pad broken Item Observation broken jack pad + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken jack pad Observation Item broken jack pad + - Gold: O + - Pred: + -> MISMATCH! + +jack pad repair Item Activity repair broken jack pad + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair jack pad Activity Item repair broken jack pad + - Gold: O + - Pred: + -> MISMATCH! + +broken repair Observation Activity repair broken + - Gold: O + - Pred: + -> MISMATCH! + +repair broken Activity Observation repair broken + - Gold: O + - Pred: + -> MISMATCH! + +air conditioner fix Item Activity fix air conditioner + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +fix air conditioner Activity Item fix air conditioner + - Gold: O + - Pred: + -> MISMATCH! + +not working carousel Observation Item carousel not working + - Gold: O + - Pred: + -> MISMATCH! + +carousel not working Item Observation carousel not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +cups positioner arm Item Item positioner arm cups + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +positioner arm cups Item Item positioner arm cups + - Gold: O + - Pred: + -> MISMATCH! + +cups replace Item Activity replace positioner arm cups + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace cups Activity Item replace positioner arm cups + - Gold: O + - Pred: + -> MISMATCH! + +positioner arm replace Item Activity replace positioner arm + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace positioner arm Activity Item replace positioner arm + - Gold: O + - Pred: + -> MISMATCH! + +feed line turbo Item Item turbo oil feed line + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +turbo feed line Item Item turbo oil feed line + - Gold: O + - Pred: + -> MISMATCH! + +feed line on Item Location on turbo oil feed line + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on feed line Location Item on turbo oil feed line + - Gold: O + - Pred: + -> MISMATCH! + +feed line leak Item Observation leak on turbo oil feed line + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak feed line Observation Item leak on turbo oil feed line + - Gold: O + - Pred: + -> MISMATCH! + +feed line oil Item Consumable oil leak on turbo oil feed line + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil feed line Consumable Item oil leak on turbo oil feed line + - Gold: O + - Pred: + -> MISMATCH! + +feed line repair Item Activity repair oil leak on turbo oil feed line + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair feed line Activity Item repair oil leak on turbo oil feed line + - Gold: O + - Pred: + -> MISMATCH! + +turbo on Item Location on turbo + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on turbo Location Item on turbo + - Gold: O + - Pred: + -> MISMATCH! + +turbo leak Item Observation leak on turbo + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak turbo Observation Item leak on turbo + - Gold: O + - Pred: + -> MISMATCH! + +turbo oil Item Consumable oil leak on turbo + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil turbo Consumable Item oil leak on turbo + - Gold: O + - Pred: + -> MISMATCH! + +turbo repair Item Activity repair oil leak on turbo + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair turbo Activity Item repair oil leak on turbo + - Gold: O + - Pred: + -> MISMATCH! + +on leak Location Observation leak on + - Gold: O + - Pred: + -> MISMATCH! + +leak on Observation Location leak on + - Gold: O + - Pred: + -> MISMATCH! + +on oil Location Consumable oil leak on + - Gold: O + - Pred: + -> MISMATCH! + +oil on Consumable Location oil leak on + - Gold: O + - Pred: + -> MISMATCH! + +on repair Location Activity repair oil leak on + - Gold: O + - Pred: + -> MISMATCH! + +repair on Activity Location repair oil leak on + - Gold: O + - Pred: + -> MISMATCH! + +leak oil Observation Consumable oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil leak Consumable Observation oil leak + - Gold: O + - Pred: + -> MISMATCH! + +leak repair Observation Activity repair oil leak + - Gold: O + - Pred: + -> MISMATCH! + +repair leak Activity Observation repair oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil repair Consumable Activity repair oil + - Gold: O + - Pred: + -> MISMATCH! + +repair oil Activity Consumable repair oil + - Gold: O + - Pred: + -> MISMATCH! + +adjuster alternator Item Item alternator & adjuster + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +alternator adjuster Item Item alternator & adjuster + - Gold: O + - Pred: + -> MISMATCH! + +adjuster replace Item Activity replace alternator & adjuster + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace adjuster Activity Item replace alternator & adjuster + - Gold: O + - Pred: + -> MISMATCH! + +adjuster repair Item Activity repair & replace alternator & adjuster + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair adjuster Activity Item repair & replace alternator & adjuster + - Gold: O + - Pred: + -> MISMATCH! + +alternator replace Item Activity replace alternator + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace alternator Activity Item replace alternator + - Gold: O + - Pred: + -> MISMATCH! + +alternator repair Item Activity repair & replace alternator + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair alternator Activity Item repair & replace alternator + - Gold: O + - Pred: + -> MISMATCH! + +replace repair Activity Activity repair & replace + - Gold: O + - Pred: + -> MISMATCH! + +repair replace Activity Activity repair & replace + - Gold: O + - Pred: + -> MISMATCH! + +cups pipe positioner Item Item pipe positioner cups + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +pipe positioner cups Item Item pipe positioner cups + - Gold: O + - Pred: + -> MISMATCH! + +cups replace Item Activity replace pipe positioner cups + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace cups Activity Item replace pipe positioner cups + - Gold: O + - Pred: + -> MISMATCH! + +pipe positioner replace Item Activity replace pipe positioner + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace pipe positioner Activity Item replace pipe positioner + - Gold: O + - Pred: + -> MISMATCH! + +stacker middle Item Location middle stacker + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +middle stacker Location Item middle stacker + - Gold: O + - Pred: + -> MISMATCH! + +stacker upper Item Location upper & middle stacker + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +upper stacker Location Item upper & middle stacker + - Gold: O + - Pred: + -> MISMATCH! + +stacker leaks Item Observation leaks upper & middle stacker + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaks stacker Observation Item leaks upper & middle stacker + - Gold: O + - Pred: + -> MISMATCH! + +stacker oil Item Consumable oil leaks upper & middle stacker + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil stacker Consumable Item oil leaks upper & middle stacker + - Gold: O + - Pred: + -> MISMATCH! + +middle upper Location Location upper & middle + - Gold: O + - Pred: + -> MISMATCH! + +upper middle Location Location upper & middle + - Gold: O + - Pred: + -> MISMATCH! + +middle leaks Location Observation leaks upper & middle + - Gold: O + - Pred: + -> MISMATCH! + +leaks middle Observation Location leaks upper & middle + - Gold: O + - Pred: + -> MISMATCH! + +middle oil Location Consumable oil leaks upper & middle + - Gold: O + - Pred: + -> MISMATCH! + +oil middle Consumable Location oil leaks upper & middle + - Gold: O + - Pred: + -> MISMATCH! + +upper leaks Location Observation leaks upper + - Gold: O + - Pred: + -> MISMATCH! + +leaks upper Observation Location leaks upper + - Gold: O + - Pred: + -> MISMATCH! + +upper oil Location Consumable oil leaks upper + - Gold: O + - Pred: + -> MISMATCH! + +oil upper Consumable Location oil leaks upper + - Gold: O + - Pred: + -> MISMATCH! + +leaks oil Observation Consumable oil leaks + - Gold: O + - Pred: + -> MISMATCH! + +oil leaks Consumable Observation oil leaks + - Gold: O + - Pred: + -> MISMATCH! + +lock pin mast Item Item mast lock pin + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +mast lock pin Item Item mast lock pin + - Gold: O + - Pred: + -> MISMATCH! + +lock pin broken Item Observation broken mast lock pin + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken lock pin Observation Item broken mast lock pin + - Gold: O + - Pred: + -> MISMATCH! + +lock pin repair Item Activity repair broken mast lock pin + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair lock pin Activity Item repair broken mast lock pin + - Gold: O + - Pred: + -> MISMATCH! + +mast broken Item Observation broken mast + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken mast Observation Item broken mast + - Gold: O + - Pred: + -> MISMATCH! + +mast repair Item Activity repair broken mast + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair mast Activity Item repair broken mast + - Gold: O + - Pred: + -> MISMATCH! + +broken repair Observation Activity repair broken + - Gold: O + - Pred: + -> MISMATCH! + +repair broken Activity Observation repair broken + - Gold: O + - Pred: + -> MISMATCH! + +does n't work guage Observation Item guage does n't work + - Gold: O + - Pred: + -> MISMATCH! + +guage does n't work Item Observation guage does n't work + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +does n't work pressure Observation Attribute pressure guage does n't work + - Gold: O + - Pred: + -> MISMATCH! + +pressure does n't work Attribute Observation pressure guage does n't work + - Gold: O + - Pred: + -> MISMATCH! + +does n't work oil Observation Consumable oil pressure guage does n't work + - Gold: O + - Pred: + -> MISMATCH! + +oil does n't work Consumable Observation oil pressure guage does n't work + - Gold: O + - Pred: + -> MISMATCH! + +guage pressure Item Attribute pressure guage + - Gold: HAS_ATTRIBUTE + - Pred: HAS_ATTRIBUTE + +pressure guage Attribute Item pressure guage + - Gold: O + - Pred: + -> MISMATCH! + +guage oil Item Consumable oil pressure guage + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil guage Consumable Item oil pressure guage + - Gold: O + - Pred: + -> MISMATCH! + +pressure oil Attribute Consumable oil pressure + - Gold: O + - Pred: + -> MISMATCH! + +oil pressure Consumable Attribute oil pressure + - Gold: O + - Pred: + -> MISMATCH! + +not working warning light Observation Item warning light not working + - Gold: O + - Pred: + -> MISMATCH! + +warning light not working Item Observation warning light not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not working mast Observation Item mast warning light not working + - Gold: O + - Pred: + -> MISMATCH! + +mast not working Item Observation mast warning light not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +warning light mast Item Item mast warning light + - Gold: O + - Pred: + -> MISMATCH! + +mast warning light Item Item mast warning light + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +pump before Item Location before water [ pump + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +before pump Location Item before water [ pump + - Gold: O + - Pred: + -> MISMATCH! + +pump leaking Item Observation leaking before water [ pump + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaking pump Observation Item leaking before water [ pump + - Gold: O + - Pred: + -> MISMATCH! + +pump hose Item Item hose leaking before water [ pump + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +hose pump Item Item hose leaking before water [ pump + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +before leaking Location Observation leaking before + - Gold: O + - Pred: + -> MISMATCH! + +leaking before Observation Location leaking before + - Gold: O + - Pred: + -> MISMATCH! + +before hose Location Item hose leaking before + - Gold: O + - Pred: + -> MISMATCH! + +hose before Item Location hose leaking before + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +leaking hose Observation Item hose leaking + - Gold: O + - Pred: + -> MISMATCH! + +hose leaking Item Observation hose leaking + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +holding wrench control switch replace Item Activity replace holding wrench control switch + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace holding wrench control switch Activity Item replace holding wrench control switch + - Gold: O + - Pred: + -> MISMATCH! + +line broken Item Observation broken line + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken line Observation Item broken line + - Gold: O + - Pred: + -> MISMATCH! + +line repair Item Activity repair broken line + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair line Activity Item repair broken line + - Gold: O + - Pred: + -> MISMATCH! + +broken repair Observation Activity repair broken + - Gold: O + - Pred: + -> MISMATCH! + +repair broken Activity Observation repair broken + - Gold: O + - Pred: + -> MISMATCH! + +wiring step motor Item Item step motor wiring + - Gold: O + - Pred: + -> MISMATCH! + +step motor wiring Item Item step motor wiring + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +wiring repaired Item Activity repaired step motor wiring + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repaired wiring Activity Item repaired step motor wiring + - Gold: O + - Pred: + -> MISMATCH! + +step motor repaired Item Activity repaired step motor + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repaired step motor Activity Item repaired step motor + - Gold: O + - Pred: + -> MISMATCH! + +transmission oil check Consumable Activity check transmission oil + - Gold: O + - Pred: + -> MISMATCH! + +check transmission oil Activity Consumable check transmission oil + - Gold: O + - Pred: + -> MISMATCH! + +connector expansion Item Item expansion connector + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +expansion connector Item Item expansion connector + - Gold: O + - Pred: + -> MISMATCH! + +connector replace Item Activity replace expansion connector + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace connector Activity Item replace expansion connector + - Gold: O + - Pred: + -> MISMATCH! + +expansion replace Item Activity replace expansion + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace expansion Activity Item replace expansion + - Gold: O + - Pred: + -> MISMATCH! + +fuel tank main Item Specifier main fuel tank + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +main fuel tank Specifier Item main fuel tank + - Gold: O + - Pred: + -> MISMATCH! + +fuel tank r/h Item Location r/h & main fuel tank + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +r/h fuel tank Location Item r/h & main fuel tank + - Gold: O + - Pred: + -> MISMATCH! + +fuel tank jumper hose Item Item jumper hose r/h & main fuel tank + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +jumper hose fuel tank Item Item jumper hose r/h & main fuel tank + - Gold: O + - Pred: + -> MISMATCH! + +fuel tank leak Item Observation leak jumper hose r/h & main fuel tank + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak fuel tank Observation Item leak jumper hose r/h & main fuel tank + - Gold: O + - Pred: + -> MISMATCH! + +main r/h Specifier Location r/h & main + - Gold: O + - Pred: + -> MISMATCH! + +r/h main Location Specifier r/h & main + - Gold: O + - Pred: + -> MISMATCH! + +main jumper hose Specifier Item jumper hose r/h & main + - Gold: O + - Pred: + -> MISMATCH! + +jumper hose main Item Specifier jumper hose r/h & main + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +main leak Specifier Observation leak jumper hose r/h & main + - Gold: O + - Pred: + -> MISMATCH! + +leak main Observation Specifier leak jumper hose r/h & main + - Gold: O + - Pred: + -> MISMATCH! + +r/h jumper hose Location Item jumper hose r/h + - Gold: O + - Pred: + -> MISMATCH! + +jumper hose r/h Item Location jumper hose r/h + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +r/h leak Location Observation leak jumper hose r/h + - Gold: O + - Pred: + -> MISMATCH! + +leak r/h Observation Location leak jumper hose r/h + - Gold: O + - Pred: + -> MISMATCH! + +jumper hose leak Item Observation leak jumper hose + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak jumper hose Observation Item leak jumper hose + - Gold: O + - Pred: + -> MISMATCH! + +travelling hoses leak Item Observation leak travelling hoses + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak travelling hoses Observation Item leak travelling hoses + - Gold: O + - Pred: + -> MISMATCH! + +travelling hoses oil Item Consumable oil leak travelling hoses + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil travelling hoses Consumable Item oil leak travelling hoses + - Gold: O + - Pred: + -> MISMATCH! + +leak oil Observation Consumable oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil leak Consumable Observation oil leak + - Gold: O + - Pred: + -> MISMATCH! + +head slides wack Item Observation wack head slides + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +wack head slides Observation Item wack head slides + - Gold: O + - Pred: + -> MISMATCH! + +head slides adjust Item Activity adjust out of wack head slides + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +adjust head slides Activity Item adjust out of wack head slides + - Gold: O + - Pred: + -> MISMATCH! + +head slides replace Item Activity replace & adjust out of wack head slides + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace head slides Activity Item replace & adjust out of wack head slides + - Gold: O + - Pred: + -> MISMATCH! + +wack adjust Observation Activity adjust out of wack + - Gold: O + - Pred: + -> MISMATCH! + +adjust wack Activity Observation adjust out of wack + - Gold: O + - Pred: + -> MISMATCH! + +wack replace Observation Activity replace & adjust out of wack + - Gold: O + - Pred: + -> MISMATCH! + +replace wack Activity Observation replace & adjust out of wack + - Gold: O + - Pred: + -> MISMATCH! + +adjust replace Activity Activity replace & adjust + - Gold: O + - Pred: + -> MISMATCH! + +replace adjust Activity Activity replace & adjust + - Gold: O + - Pred: + -> MISMATCH! + +pipe positioner switch replace Item Activity replace pipe positioner switch + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace pipe positioner switch Activity Item replace pipe positioner switch + - Gold: O + - Pred: + -> MISMATCH! + +on site changeout Location Activity changeout on site + - Gold: O + - Pred: + -> MISMATCH! + +changeout on site Activity Location changeout on site + - Gold: O + - Pred: + -> MISMATCH! + +on site rod Location Item rod changeout on site + - Gold: O + - Pred: + -> MISMATCH! + +rod on site Item Location rod changeout on site + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on site mindrill Location Agent mindrill rod changeout on site + - Gold: O + - Pred: + -> MISMATCH! + +mindrill on site Agent Location mindrill rod changeout on site + - Gold: O + - Pred: + -> MISMATCH! + +changeout rod Activity Item rod changeout + - Gold: O + - Pred: + -> MISMATCH! + +rod changeout Item Activity rod changeout + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeout mindrill Activity Agent mindrill rod changeout + - Gold: O + - Pred: + -> MISMATCH! + +mindrill changeout Agent Activity mindrill rod changeout + - Gold: O + - Pred: + -> MISMATCH! + +rod mindrill Item Agent mindrill rod + - Gold: HAS_AGENT + - Pred: HAS_AGENT + +mindrill rod Agent Item mindrill rod + - Gold: O + - Pred: + -> MISMATCH! + +replace inspection Activity Activity inspection and replace + - Gold: O + - Pred: + -> MISMATCH! + +inspection replace Activity Activity inspection and replace + - Gold: O + - Pred: + -> MISMATCH! + +replace hose Activity Item hose inspection and replace + - Gold: O + - Pred: + -> MISMATCH! + +hose replace Item Activity hose inspection and replace + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +inspection hose Activity Item hose inspection + - Gold: O + - Pred: + -> MISMATCH! + +hose inspection Item Activity hose inspection + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +wont shut. cab door Observation Item cab door wont shut. + - Gold: O + - Pred: + -> MISMATCH! + +cab door wont shut. Item Observation cab door wont shut. + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +hyd tank leak Item Observation leak tor of hyd tank + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak hyd tank Observation Item leak tor of hyd tank + - Gold: O + - Pred: + -> MISMATCH! + +hyd tank oil Item Consumable oil leak tor of hyd tank + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil hyd tank Consumable Item oil leak tor of hyd tank + - Gold: O + - Pred: + -> MISMATCH! + +leak oil Observation Consumable oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil leak Consumable Observation oil leak + - Gold: O + - Pred: + -> MISMATCH! + +transfer pump change out Item Activity change out fuel transfer pump + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +change out transfer pump Activity Item change out fuel transfer pump + - Gold: O + - Pred: + -> MISMATCH! + +hoses. blown Item Observation blown hoses. + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +blown hoses. Observation Item blown hoses. + - Gold: O + - Pred: + -> MISMATCH! + +hoses. replace Item Activity replace blown hoses. + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace hoses. Activity Item replace blown hoses. + - Gold: O + - Pred: + -> MISMATCH! + +blown replace Observation Activity replace blown + - Gold: O + - Pred: + -> MISMATCH! + +replace blown Activity Observation replace blown + - Gold: O + - Pred: + -> MISMATCH! + +on loose Location Observation loose on + - Gold: O + - Pred: + -> MISMATCH! + +loose on Observation Location loose on + - Gold: O + - Pred: + -> MISMATCH! + +on fitting Location Item fitting loose on + - Gold: O + - Pred: + -> MISMATCH! + +fitting on Item Location fitting loose on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +loose fitting Observation Item fitting loose + - Gold: O + - Pred: + -> MISMATCH! + +fitting loose Item Observation fitting loose + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaking rotation pump Observation Item rotation pump leaking + - Gold: O + - Pred: + -> MISMATCH! + +rotation pump leaking Item Observation rotation pump leaking + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaking on Observation Location on rotation pump leaking + - Gold: O + - Pred: + -> MISMATCH! + +on leaking Location Observation on rotation pump leaking + - Gold: O + - Pred: + -> MISMATCH! + +leaking fitting Observation Item fitting on rotation pump leaking + - Gold: O + - Pred: + -> MISMATCH! + +fitting leaking Item Observation fitting on rotation pump leaking + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +rotation pump on Item Location on rotation pump + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on rotation pump Location Item on rotation pump + - Gold: O + - Pred: + -> MISMATCH! + +rotation pump fitting Item Item fitting on rotation pump + - Gold: O + - Pred: + -> MISMATCH! + +fitting rotation pump Item Item fitting on rotation pump + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +on fitting Location Item fitting on + - Gold: O + - Pred: + -> MISMATCH! + +fitting on Item Location fitting on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +sender tank Item Item tank sender + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +tank sender Item Item tank sender + - Gold: O + - Pred: + -> MISMATCH! + +sender replace Item Activity replace fuel tank sender + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace sender Activity Item replace fuel tank sender + - Gold: O + - Pred: + -> MISMATCH! + +tank replace Item Activity replace fuel tank + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace tank Activity Item replace fuel tank + - Gold: O + - Pred: + -> MISMATCH! + +leak coolant Observation Consumable coolant leak + - Gold: O + - Pred: + -> MISMATCH! + +coolant leak Consumable Observation coolant leak + - Gold: O + - Pred: + -> MISMATCH! + +leak head Observation Item head coolant leak + - Gold: O + - Pred: + -> MISMATCH! + +head leak Item Observation head coolant leak + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak no8 Observation Specifier no8 head coolant leak + - Gold: O + - Pred: + -> MISMATCH! + +no8 leak Specifier Observation no8 head coolant leak + - Gold: O + - Pred: + -> MISMATCH! + +coolant head Consumable Item head coolant + - Gold: O + - Pred: + -> MISMATCH! + +head coolant Item Consumable head coolant + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +coolant no8 Consumable Specifier no8 head coolant + - Gold: O + - Pred: + -> MISMATCH! + +no8 coolant Specifier Consumable no8 head coolant + - Gold: O + - Pred: + -> MISMATCH! + +head no8 Item Specifier no8 head + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +no8 head Specifier Item no8 head + - Gold: O + - Pred: + -> MISMATCH! + +pull down chains broken Item Observation broken pull down chains + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken pull down chains Observation Item broken pull down chains + - Gold: O + - Pred: + -> MISMATCH! + +pull down chains repair Item Activity repair broken pull down chains + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair pull down chains Activity Item repair broken pull down chains + - Gold: O + - Pred: + -> MISMATCH! + +broken repair Observation Activity repair broken + - Gold: O + - Pred: + -> MISMATCH! + +repair broken Activity Observation repair broken + - Gold: O + - Pred: + -> MISMATCH! + +circuit 240v Item Specifier 240v circuit + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +240v circuit Specifier Item 240v circuit + - Gold: O + - Pred: + -> MISMATCH! + +circuit damaged Item Observation damaged 240v circuit + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +damaged circuit Observation Item damaged 240v circuit + - Gold: O + - Pred: + -> MISMATCH! + +circuit inverter Item Item inverter damaged 240v circuit + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +inverter circuit Item Item inverter damaged 240v circuit + - Gold: O + - Pred: + -> MISMATCH! + +240v damaged Specifier Observation damaged 240v + - Gold: O + - Pred: + -> MISMATCH! + +damaged 240v Observation Specifier damaged 240v + - Gold: O + - Pred: + -> MISMATCH! + +240v inverter Specifier Item inverter damaged 240v + - Gold: O + - Pred: + -> MISMATCH! + +inverter 240v Item Specifier inverter damaged 240v + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +damaged inverter Observation Item inverter damaged + - Gold: O + - Pred: + -> MISMATCH! + +inverter damaged Item Observation inverter damaged + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +fire supression auto Item Specifier auto fire supression + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +auto fire supression Specifier Item auto fire supression + - Gold: O + - Pred: + -> MISMATCH! + +fire supression repair Item Activity repair to auto fire supression + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair fire supression Activity Item repair to auto fire supression + - Gold: O + - Pred: + -> MISMATCH! + +auto repair Specifier Activity repair to auto + - Gold: O + - Pred: + -> MISMATCH! + +repair auto Activity Specifier repair to auto + - Gold: O + - Pred: + -> MISMATCH! + +bolts cup Item Item cup bolts + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +cup bolts Item Item cup bolts + - Gold: O + - Pred: + -> MISMATCH! + +bolts pipe positioner Item Item pipe positioner cup bolts + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +pipe positioner bolts Item Item pipe positioner cup bolts + - Gold: O + - Pred: + -> MISMATCH! + +bolts replace Item Activity replace pipe positioner cup bolts + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace bolts Activity Item replace pipe positioner cup bolts + - Gold: O + - Pred: + -> MISMATCH! + +cup pipe positioner Item Item pipe positioner cup + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +pipe positioner cup Item Item pipe positioner cup + - Gold: O + - Pred: + -> MISMATCH! + +cup replace Item Activity replace pipe positioner cup + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace cup Activity Item replace pipe positioner cup + - Gold: O + - Pred: + -> MISMATCH! + +pipe positioner replace Item Activity replace pipe positioner + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace pipe positioner Activity Item replace pipe positioner + - Gold: O + - Pred: + -> MISMATCH! + +link track Item Item track link + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +track link Item Item track link + - Gold: O + - Pred: + -> MISMATCH! + +link damaged Item Observation damaged l/h track link + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +damaged link Observation Item damaged l/h track link + - Gold: O + - Pred: + -> MISMATCH! + +track damaged Item Observation damaged l/h track + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +damaged track Observation Item damaged l/h track + - Gold: O + - Pred: + -> MISMATCH! + +rod support on Item Location on rod support + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on rod support Location Item on rod support + - Gold: O + - Pred: + -> MISMATCH! + +rod support leak Item Observation leak on rod support + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak rod support Observation Item leak on rod support + - Gold: O + - Pred: + -> MISMATCH! + +rod support repaired Item Activity repaired leak on rod support + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repaired rod support Activity Item repaired leak on rod support + - Gold: O + - Pred: + -> MISMATCH! + +on leak Location Observation leak on + - Gold: O + - Pred: + -> MISMATCH! + +leak on Observation Location leak on + - Gold: O + - Pred: + -> MISMATCH! + +on repaired Location Activity repaired leak on + - Gold: O + - Pred: + -> MISMATCH! + +repaired on Activity Location repaired leak on + - Gold: O + - Pred: + -> MISMATCH! + +leak repaired Observation Activity repaired leak + - Gold: O + - Pred: + -> MISMATCH! + +repaired leak Activity Observation repaired leak + - Gold: O + - Pred: + -> MISMATCH! + +deck. on Item Location on deck. + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on deck. Location Item on deck. + - Gold: O + - Pred: + -> MISMATCH! + +deck. item Item Item item on deck. + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +item deck. Item Item item on deck. + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +deck. vibration Item Attribute vibration and item on deck. + - Gold: HAS_ATTRIBUTE + - Pred: HAS_ATTRIBUTE + +vibration deck. Attribute Item vibration and item on deck. + - Gold: O + - Pred: + -> MISMATCH! + +deck. check Item Activity check vibration and item on deck. + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +check deck. Activity Item check vibration and item on deck. + - Gold: O + - Pred: + -> MISMATCH! + +on item Location Item item on + - Gold: O + - Pred: + -> MISMATCH! + +item on Item Location item on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on vibration Location Attribute vibration and item on + - Gold: O + - Pred: + -> MISMATCH! + +vibration on Attribute Location vibration and item on + - Gold: O + - Pred: + -> MISMATCH! + +on check Location Activity check vibration and item on + - Gold: O + - Pred: + -> MISMATCH! + +check on Activity Location check vibration and item on + - Gold: O + - Pred: + -> MISMATCH! + +item vibration Item Attribute vibration and item + - Gold: HAS_ATTRIBUTE + - Pred: HAS_ATTRIBUTE + +vibration item Attribute Item vibration and item + - Gold: O + - Pred: + -> MISMATCH! + +item check Item Activity check vibration and item + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +check item Activity Item check vibration and item + - Gold: O + - Pred: + -> MISMATCH! + +vibration check Attribute Activity check vibration + - Gold: O + - Pred: + -> MISMATCH! + +check vibration Activity Attribute check vibration + - Gold: O + - Pred: + -> MISMATCH! + +on driveline Location Item driveline on + - Gold: O + - Pred: + -> MISMATCH! + +driveline on Item Location driveline on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on rear Location Location rear driveline on + - Gold: O + - Pred: + -> MISMATCH! + +rear on Location Location rear driveline on + - Gold: O + - Pred: + -> MISMATCH! + +on failed Location Observation failed rear driveline on + - Gold: O + - Pred: + -> MISMATCH! + +failed on Observation Location failed rear driveline on + - Gold: O + - Pred: + -> MISMATCH! + +on replace Location Activity replace failed rear driveline on + - Gold: O + - Pred: + -> MISMATCH! + +replace on Activity Location replace failed rear driveline on + - Gold: O + - Pred: + -> MISMATCH! + +driveline rear Item Location rear driveline + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rear driveline Location Item rear driveline + - Gold: O + - Pred: + -> MISMATCH! + +driveline failed Item Observation failed rear driveline + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +failed driveline Observation Item failed rear driveline + - Gold: O + - Pred: + -> MISMATCH! + +driveline replace Item Activity replace failed rear driveline + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace driveline Activity Item replace failed rear driveline + - Gold: O + - Pred: + -> MISMATCH! + +rear failed Location Observation failed rear + - Gold: O + - Pred: + -> MISMATCH! + +failed rear Observation Location failed rear + - Gold: O + - Pred: + -> MISMATCH! + +rear replace Location Activity replace failed rear + - Gold: O + - Pred: + -> MISMATCH! + +replace rear Activity Location replace failed rear + - Gold: O + - Pred: + -> MISMATCH! + +failed replace Observation Activity replace failed + - Gold: O + - Pred: + -> MISMATCH! + +replace failed Activity Observation replace failed + - Gold: O + - Pred: + -> MISMATCH! + +deck spanner on Item Location on deck spanner + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on deck spanner Location Item on deck spanner + - Gold: O + - Pred: + -> MISMATCH! + +deck spanner hyd lines Item Item hyd lines on deck spanner + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +hyd lines deck spanner Item Item hyd lines on deck spanner + - Gold: O + - Pred: + -> MISMATCH! + +deck spanner blown Item Observation blown hyd lines on deck spanner + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +blown deck spanner Observation Item blown hyd lines on deck spanner + - Gold: O + - Pred: + -> MISMATCH! + +deck spanner replace Item Activity replace blown hyd lines on deck spanner + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace deck spanner Activity Item replace blown hyd lines on deck spanner + - Gold: O + - Pred: + -> MISMATCH! + +on hyd lines Location Item hyd lines on + - Gold: O + - Pred: + -> MISMATCH! + +hyd lines on Item Location hyd lines on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on blown Location Observation blown hyd lines on + - Gold: O + - Pred: + -> MISMATCH! + +blown on Observation Location blown hyd lines on + - Gold: O + - Pred: + -> MISMATCH! + +on replace Location Activity replace blown hyd lines on + - Gold: O + - Pred: + -> MISMATCH! + +replace on Activity Location replace blown hyd lines on + - Gold: O + - Pred: + -> MISMATCH! + +hyd lines blown Item Observation blown hyd lines + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +blown hyd lines Observation Item blown hyd lines + - Gold: O + - Pred: + -> MISMATCH! + +hyd lines replace Item Activity replace blown hyd lines + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace hyd lines Activity Item replace blown hyd lines + - Gold: O + - Pred: + -> MISMATCH! + +blown replace Observation Activity replace blown + - Gold: O + - Pred: + -> MISMATCH! + +replace blown Activity Observation replace blown + - Gold: O + - Pred: + -> MISMATCH! + +locking cylinder mast Item Item mast locking cylinder + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +mast locking cylinder Item Item mast locking cylinder + - Gold: O + - Pred: + -> MISMATCH! + +locking cylinder failed Item Observation failed mast locking cylinder + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +failed locking cylinder Observation Item failed mast locking cylinder + - Gold: O + - Pred: + -> MISMATCH! + +locking cylinder replace Item Activity replace failed mast locking cylinder + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace locking cylinder Activity Item replace failed mast locking cylinder + - Gold: O + - Pred: + -> MISMATCH! + +mast failed Item Observation failed mast + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +failed mast Observation Item failed mast + - Gold: O + - Pred: + -> MISMATCH! + +mast replace Item Activity replace failed mast + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace mast Activity Item replace failed mast + - Gold: O + - Pred: + -> MISMATCH! + +failed replace Observation Activity replace failed + - Gold: O + - Pred: + -> MISMATCH! + +replace failed Activity Observation replace failed + - Gold: O + - Pred: + -> MISMATCH! + +lever limit sw Item Item limit sw lever + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +limit sw lever Item Item limit sw lever + - Gold: O + - Pred: + -> MISMATCH! + +lever positioner arm Item Item positioner arm limit sw lever + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +positioner arm lever Item Item positioner arm limit sw lever + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +lever replace Item Activity replace positioner arm limit sw lever + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace lever Activity Item replace positioner arm limit sw lever + - Gold: O + - Pred: + -> MISMATCH! + +limit sw positioner arm Item Item positioner arm limit sw + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +positioner arm limit sw Item Item positioner arm limit sw + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +limit sw replace Item Activity replace positioner arm limit sw + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace limit sw Activity Item replace positioner arm limit sw + - Gold: O + - Pred: + -> MISMATCH! + +positioner arm replace Item Activity replace positioner arm + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace positioner arm Activity Item replace positioner arm + - Gold: O + - Pred: + -> MISMATCH! + +in pivot bolts Location Item pivot bolts in + - Gold: O + - Pred: + -> MISMATCH! + +pivot bolts in Item Location pivot bolts in + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in replace Location Activity replace pivot bolts in + - Gold: O + - Pred: + -> MISMATCH! + +replace in Activity Location replace pivot bolts in + - Gold: O + - Pred: + -> MISMATCH! + +pivot bolts replace Item Activity replace pivot bolts + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace pivot bolts Activity Item replace pivot bolts + - Gold: O + - Pred: + -> MISMATCH! + +dash in Item Location in dash + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in dash Location Item in dash + - Gold: O + - Pred: + -> MISMATCH! + +dash guage Item Item guage in dash + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +guage dash Item Item guage in dash + - Gold: O + - Pred: + -> MISMATCH! + +dash replace Item Activity replace guage in dash + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace dash Activity Item replace guage in dash + - Gold: O + - Pred: + -> MISMATCH! + +in guage Location Item guage in + - Gold: O + - Pred: + -> MISMATCH! + +guage in Item Location guage in + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in replace Location Activity replace guage in + - Gold: O + - Pred: + -> MISMATCH! + +replace in Activity Location replace guage in + - Gold: O + - Pred: + -> MISMATCH! + +guage replace Item Activity replace guage + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace guage Activity Item replace guage + - Gold: O + - Pred: + -> MISMATCH! + +tyre flat Item Observation flat drive tyre + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +flat tyre Observation Item flat drive tyre + - Gold: O + - Pred: + -> MISMATCH! + +tyre change out Item Activity change out flat drive tyre + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +change out tyre Activity Item change out flat drive tyre + - Gold: O + - Pred: + -> MISMATCH! + +flat change out Observation Activity change out flat + - Gold: O + - Pred: + -> MISMATCH! + +change out flat Activity Observation change out flat + - Gold: O + - Pred: + -> MISMATCH! + +cable tray on Item Location on cable tray + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on cable tray Location Item on cable tray + - Gold: O + - Pred: + -> MISMATCH! + +cable tray catching Item Observation catching on cable tray + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +catching cable tray Observation Item catching on cable tray + - Gold: O + - Pred: + -> MISMATCH! + +cable tray hose Item Item hose catching on cable tray + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +hose cable tray Item Item hose catching on cable tray + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +on catching Location Observation catching on + - Gold: O + - Pred: + -> MISMATCH! + +catching on Observation Location catching on + - Gold: O + - Pred: + -> MISMATCH! + +on hose Location Item hose catching on + - Gold: O + - Pred: + -> MISMATCH! + +hose on Item Location hose catching on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +catching hose Observation Item hose catching + - Gold: O + - Pred: + -> MISMATCH! + +hose catching Item Observation hose catching + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +keeps tripping inverter Observation Item inverter keeps tripping + - Gold: O + - Pred: + -> MISMATCH! + +inverter keeps tripping Item Observation inverter keeps tripping + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +u/s lifting crane Observation Item lifting crane u/s + - Gold: O + - Pred: + -> MISMATCH! + +lifting crane u/s Item Observation lifting crane u/s + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +u/s small Observation Specifier small lifting crane u/s + - Gold: O + - Pred: + -> MISMATCH! + +small u/s Specifier Observation small lifting crane u/s + - Gold: O + - Pred: + -> MISMATCH! + +u/s on Observation Location on small lifting crane u/s + - Gold: O + - Pred: + -> MISMATCH! + +on u/s Location Observation on small lifting crane u/s + - Gold: O + - Pred: + -> MISMATCH! + +u/s hose Observation Item hose on small lifting crane u/s + - Gold: O + - Pred: + -> MISMATCH! + +hose u/s Item Observation hose on small lifting crane u/s + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +lifting crane small Item Specifier small lifting crane + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +small lifting crane Specifier Item small lifting crane + - Gold: O + - Pred: + -> MISMATCH! + +lifting crane on Item Location on small lifting crane + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on lifting crane Location Item on small lifting crane + - Gold: O + - Pred: + -> MISMATCH! + +lifting crane hose Item Item hose on small lifting crane + - Gold: O + - Pred: + -> MISMATCH! + +hose lifting crane Item Item hose on small lifting crane + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +small on Specifier Location on small + - Gold: O + - Pred: + -> MISMATCH! + +on small Location Specifier on small + - Gold: O + - Pred: + -> MISMATCH! + +small hose Specifier Item hose on small + - Gold: O + - Pred: + -> MISMATCH! + +hose small Item Specifier hose on small + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +on hose Location Item hose on + - Gold: O + - Pred: + -> MISMATCH! + +hose on Item Location hose on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +wrench on Item Location on wrench + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on wrench Location Item on wrench + - Gold: O + - Pred: + -> MISMATCH! + +wrench dies Item Item dies on wrench + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +dies wrench Item Item dies on wrench + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +wrench replace Item Activity replace dies on wrench + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace wrench Activity Item replace dies on wrench + - Gold: O + - Pred: + -> MISMATCH! + +on dies Location Item dies on + - Gold: O + - Pred: + -> MISMATCH! + +dies on Item Location dies on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on replace Location Activity replace dies on + - Gold: O + - Pred: + -> MISMATCH! + +replace on Activity Location replace dies on + - Gold: O + - Pred: + -> MISMATCH! + +dies replace Item Activity replace dies + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace dies Activity Item replace dies + - Gold: O + - Pred: + -> MISMATCH! + +filter compressor Item Item compressor filter + - Gold: O + - Pred: + -> MISMATCH! + +compressor filter Item Item compressor filter + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +filter check Item Activity check compressor filter + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +check filter Activity Item check compressor filter + - Gold: O + - Pred: + -> MISMATCH! + +filter sample Item Activity sample + check compressor filter + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +sample filter Activity Item sample + check compressor filter + - Gold: O + - Pred: + -> MISMATCH! + +filter oil Item Consumable oil sample + check compressor filter + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil filter Consumable Item oil sample + check compressor filter + - Gold: O + - Pred: + -> MISMATCH! + +compressor check Item Activity check compressor + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +check compressor Activity Item check compressor + - Gold: O + - Pred: + -> MISMATCH! + +compressor sample Item Activity sample + check compressor + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +sample compressor Activity Item sample + check compressor + - Gold: O + - Pred: + -> MISMATCH! + +compressor oil Item Consumable oil sample + check compressor + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil compressor Consumable Item oil sample + check compressor + - Gold: O + - Pred: + -> MISMATCH! + +check sample Activity Activity sample + check + - Gold: O + - Pred: + -> MISMATCH! + +sample check Activity Activity sample + check + - Gold: O + - Pred: + -> MISMATCH! + +check oil Activity Consumable oil sample + check + - Gold: O + - Pred: + -> MISMATCH! + +oil check Consumable Activity oil sample + check + - Gold: O + - Pred: + -> MISMATCH! + +sample oil Activity Consumable oil sample + - Gold: O + - Pred: + -> MISMATCH! + +oil sample Consumable Activity oil sample + - Gold: O + - Pred: + -> MISMATCH! + +filter change out Item Activity change out fuel filter + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +change out filter Activity Item change out fuel filter + - Gold: O + - Pred: + -> MISMATCH! + +mast in front of Item Location in front of mast + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in front of mast Location Item in front of mast + - Gold: O + - Pred: + -> MISMATCH! + +mast cluster Item Item cluster in front of mast + - Gold: O + - Pred: + -> MISMATCH! + +cluster mast Item Item cluster in front of mast + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +mast in Item Location in cluster in front of mast + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in mast Location Item in cluster in front of mast + - Gold: O + - Pred: + -> MISMATCH! + +mast leaking Item Observation leaking in cluster in front of mast + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaking mast Observation Item leaking in cluster in front of mast + - Gold: O + - Pred: + -> MISMATCH! + +mast hose Item Item hose leaking in cluster in front of mast + - Gold: O + - Pred: + -> MISMATCH! + +hose mast Item Item hose leaking in cluster in front of mast + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +in front of cluster Location Item cluster in front of + - Gold: O + - Pred: + -> MISMATCH! + +cluster in front of Item Location cluster in front of + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in front of in Location Location in cluster in front of + - Gold: O + - Pred: + -> MISMATCH! + +in in front of Location Location in cluster in front of + - Gold: O + - Pred: + -> MISMATCH! + +in front of leaking Location Observation leaking in cluster in front of + - Gold: O + - Pred: + -> MISMATCH! + +leaking in front of Observation Location leaking in cluster in front of + - Gold: O + - Pred: + -> MISMATCH! + +in front of hose Location Item hose leaking in cluster in front of + - Gold: O + - Pred: + -> MISMATCH! + +hose in front of Item Location hose leaking in cluster in front of + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +cluster in Item Location in cluster + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in cluster Location Item in cluster + - Gold: O + - Pred: + -> MISMATCH! + +cluster leaking Item Observation leaking in cluster + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaking cluster Observation Item leaking in cluster + - Gold: O + - Pred: + -> MISMATCH! + +cluster hose Item Item hose leaking in cluster + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +hose cluster Item Item hose leaking in cluster + - Gold: O + - Pred: + -> MISMATCH! + +in leaking Location Observation leaking in + - Gold: O + - Pred: + -> MISMATCH! + +leaking in Observation Location leaking in + - Gold: O + - Pred: + -> MISMATCH! + +in hose Location Item hose leaking in + - Gold: O + - Pred: + -> MISMATCH! + +hose in Item Location hose leaking in + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +leaking hose Observation Item hose leaking + - Gold: O + - Pred: + -> MISMATCH! + +hose leaking Item Observation hose leaking + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +u/s control cable Observation Item control cable u/s + - Gold: O + - Pred: + -> MISMATCH! + +control cable u/s Item Observation control cable u/s + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +u/s levelling cyl Observation Item levelling cyl control cable u/s + - Gold: O + - Pred: + -> MISMATCH! + +levelling cyl u/s Item Observation levelling cyl control cable u/s + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +u/s front Observation Location front levelling cyl control cable u/s + - Gold: O + - Pred: + -> MISMATCH! + +front u/s Location Observation front levelling cyl control cable u/s + - Gold: O + - Pred: + -> MISMATCH! + +control cable levelling cyl Item Item levelling cyl control cable + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +levelling cyl control cable Item Item levelling cyl control cable + - Gold: O + - Pred: + -> MISMATCH! + +control cable front Item Location front levelling cyl control cable + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +front control cable Location Item front levelling cyl control cable + - Gold: O + - Pred: + -> MISMATCH! + +levelling cyl front Item Location front levelling cyl + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +front levelling cyl Location Item front levelling cyl + - Gold: O + - Pred: + -> MISMATCH! + +rhs. track roller Location Item track roller rhs. + - Gold: O + - Pred: + -> MISMATCH! + +track roller rhs. Item Location track roller rhs. + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rhs. replace Location Activity replace # 1 track roller rhs. + - Gold: O + - Pred: + -> MISMATCH! + +replace rhs. Activity Location replace # 1 track roller rhs. + - Gold: O + - Pred: + -> MISMATCH! + +track roller replace Item Activity replace # 1 track roller + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace track roller Activity Item replace # 1 track roller + - Gold: O + - Pred: + -> MISMATCH! + +pumps accessory Item Specifier accessory pumps + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +accessory pumps Specifier Item accessory pumps + - Gold: O + - Pred: + -> MISMATCH! + +pumps at Item Location at accessory pumps + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +at pumps Location Item at accessory pumps + - Gold: O + - Pred: + -> MISMATCH! + +pumps leaks Item Observation leaks at accessory pumps + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaks pumps Observation Item leaks at accessory pumps + - Gold: O + - Pred: + -> MISMATCH! + +pumps oil Item Consumable oil leaks at accessory pumps + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil pumps Consumable Item oil leaks at accessory pumps + - Gold: O + - Pred: + -> MISMATCH! + +pumps repair Item Activity repair oil leaks at accessory pumps + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair pumps Activity Item repair oil leaks at accessory pumps + - Gold: O + - Pred: + -> MISMATCH! + +accessory at Specifier Location at accessory + - Gold: O + - Pred: + -> MISMATCH! + +at accessory Location Specifier at accessory + - Gold: O + - Pred: + -> MISMATCH! + +accessory leaks Specifier Observation leaks at accessory + - Gold: O + - Pred: + -> MISMATCH! + +leaks accessory Observation Specifier leaks at accessory + - Gold: O + - Pred: + -> MISMATCH! + +accessory oil Specifier Consumable oil leaks at accessory + - Gold: O + - Pred: + -> MISMATCH! + +oil accessory Consumable Specifier oil leaks at accessory + - Gold: O + - Pred: + -> MISMATCH! + +accessory repair Specifier Activity repair oil leaks at accessory + - Gold: O + - Pred: + -> MISMATCH! + +repair accessory Activity Specifier repair oil leaks at accessory + - Gold: O + - Pred: + -> MISMATCH! + +at leaks Location Observation leaks at + - Gold: O + - Pred: + -> MISMATCH! + +leaks at Observation Location leaks at + - Gold: O + - Pred: + -> MISMATCH! + +at oil Location Consumable oil leaks at + - Gold: O + - Pred: + -> MISMATCH! + +oil at Consumable Location oil leaks at + - Gold: O + - Pred: + -> MISMATCH! + +at repair Location Activity repair oil leaks at + - Gold: O + - Pred: + -> MISMATCH! + +repair at Activity Location repair oil leaks at + - Gold: O + - Pred: + -> MISMATCH! + +leaks oil Observation Consumable oil leaks + - Gold: O + - Pred: + -> MISMATCH! + +oil leaks Consumable Observation oil leaks + - Gold: O + - Pred: + -> MISMATCH! + +leaks repair Observation Activity repair oil leaks + - Gold: O + - Pred: + -> MISMATCH! + +repair leaks Activity Observation repair oil leaks + - Gold: O + - Pred: + -> MISMATCH! + +oil repair Consumable Activity repair oil + - Gold: O + - Pred: + -> MISMATCH! + +repair oil Activity Consumable repair oil + - Gold: O + - Pred: + -> MISMATCH! + +x1 rod Cardinality Item rod x1 + - Gold: O + - Pred: + -> MISMATCH! + +rod x1 Item Cardinality rod x1 + - Gold: HAS_CARDINALITY + - Pred: HAS_CARDINALITY + +x1 refurbish Cardinality Activity refurbish NA rod x1 + - Gold: O + - Pred: + -> MISMATCH! + +refurbish x1 Activity Cardinality refurbish NA rod x1 + - Gold: O + - Pred: + -> MISMATCH! + +x1 replace Cardinality Activity replace / refurbish NA rod x1 + - Gold: O + - Pred: + -> MISMATCH! + +replace x1 Activity Cardinality replace / refurbish NA rod x1 + - Gold: O + - Pred: + -> MISMATCH! + +rod refurbish Item Activity refurbish NA rod + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +refurbish rod Activity Item refurbish NA rod + - Gold: O + - Pred: + -> MISMATCH! + +rod replace Item Activity replace / refurbish NA rod + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace rod Activity Item replace / refurbish NA rod + - Gold: O + - Pred: + -> MISMATCH! + +refurbish replace Activity Activity replace / refurbish + - Gold: O + - Pred: + -> MISMATCH! + +replace refurbish Activity Activity replace / refurbish + - Gold: O + - Pred: + -> MISMATCH! + +grouser bolts tighten Item Activity tighten grouser bolts + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +tighten grouser bolts Activity Item tighten grouser bolts + - Gold: O + - Pred: + -> MISMATCH! + +grouser bolts replace Item Activity replace & tighten grouser bolts + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace grouser bolts Activity Item replace & tighten grouser bolts + - Gold: O + - Pred: + -> MISMATCH! + +tighten replace Activity Activity replace & tighten + - Gold: O + - Pred: + -> MISMATCH! + +replace tighten Activity Activity replace & tighten + - Gold: O + - Pred: + -> MISMATCH! + +jack lh rear Item Location lh rear jack + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +lh rear jack Location Item lh rear jack + - Gold: O + - Pred: + -> MISMATCH! + +jack on Item Location on lh rear jack + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on jack Location Item on lh rear jack + - Gold: O + - Pred: + -> MISMATCH! + +jack wire Item Item wire on lh rear jack + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +wire jack Item Item wire on lh rear jack + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +jack broken Item Observation broken wire on lh rear jack + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken jack Observation Item broken wire on lh rear jack + - Gold: O + - Pred: + -> MISMATCH! + +jack repair Item Activity repair broken wire on lh rear jack + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair jack Activity Item repair broken wire on lh rear jack + - Gold: O + - Pred: + -> MISMATCH! + +lh rear on Location Location on lh rear + - Gold: O + - Pred: + -> MISMATCH! + +on lh rear Location Location on lh rear + - Gold: O + - Pred: + -> MISMATCH! + +lh rear wire Location Item wire on lh rear + - Gold: O + - Pred: + -> MISMATCH! + +wire lh rear Item Location wire on lh rear + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +lh rear broken Location Observation broken wire on lh rear + - Gold: O + - Pred: + -> MISMATCH! + +broken lh rear Observation Location broken wire on lh rear + - Gold: O + - Pred: + -> MISMATCH! + +lh rear repair Location Activity repair broken wire on lh rear + - Gold: O + - Pred: + -> MISMATCH! + +repair lh rear Activity Location repair broken wire on lh rear + - Gold: O + - Pred: + -> MISMATCH! + +on wire Location Item wire on + - Gold: O + - Pred: + -> MISMATCH! + +wire on Item Location wire on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on broken Location Observation broken wire on + - Gold: O + - Pred: + -> MISMATCH! + +broken on Observation Location broken wire on + - Gold: O + - Pred: + -> MISMATCH! + +on repair Location Activity repair broken wire on + - Gold: O + - Pred: + -> MISMATCH! + +repair on Activity Location repair broken wire on + - Gold: O + - Pred: + -> MISMATCH! + +wire broken Item Observation broken wire + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken wire Observation Item broken wire + - Gold: O + - Pred: + -> MISMATCH! + +wire repair Item Activity repair broken wire + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair wire Activity Item repair broken wire + - Gold: O + - Pred: + -> MISMATCH! + +broken repair Observation Activity repair broken + - Gold: O + - Pred: + -> MISMATCH! + +repair broken Activity Observation repair broken + - Gold: O + - Pred: + -> MISMATCH! + +handrail broken Item Observation broken handrail + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken handrail Observation Item broken handrail + - Gold: O + - Pred: + -> MISMATCH! + +handrail repair Item Activity repair broken handrail + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair handrail Activity Item repair broken handrail + - Gold: O + - Pred: + -> MISMATCH! + +broken repair Observation Activity repair broken + - Gold: O + - Pred: + -> MISMATCH! + +repair broken Activity Observation repair broken + - Gold: O + - Pred: + -> MISMATCH! + +out dash lights Observation Item dash lights out + - Gold: O + - Pred: + -> MISMATCH! + +dash lights out Item Observation dash lights out + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +loose mount bolts Observation Item mount bolts loose + - Gold: O + - Pred: + -> MISMATCH! + +mount bolts loose Item Observation mount bolts loose + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +loose pivoit Observation Item pivoit mount bolts loose + - Gold: O + - Pred: + -> MISMATCH! + +pivoit loose Item Observation pivoit mount bolts loose + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +loose carousel Observation Item carousel pivoit mount bolts loose + - Gold: O + - Pred: + -> MISMATCH! + +carousel loose Item Observation carousel pivoit mount bolts loose + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +mount bolts pivoit Item Item pivoit mount bolts + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +pivoit mount bolts Item Item pivoit mount bolts + - Gold: O + - Pred: + -> MISMATCH! + +mount bolts carousel Item Item carousel pivoit mount bolts + - Gold: O + - Pred: + -> MISMATCH! + +carousel mount bolts Item Item carousel pivoit mount bolts + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +pivoit carousel Item Item carousel pivoit + - Gold: O + - Pred: + -> MISMATCH! + +carousel pivoit Item Item carousel pivoit + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +gate changeoutservice Item Activity changeoutservice to gate + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeoutservice gate Activity Item changeoutservice to gate + - Gold: O + - Pred: + -> MISMATCH! + +gate supply Item Activity supply changeoutservice to gate + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +supply gate Activity Item supply changeoutservice to gate + - Gold: O + - Pred: + -> MISMATCH! + +gate mindrill Item Agent mindrill supply changeoutservice to gate + - Gold: HAS_AGENT + - Pred: HAS_AGENT + +mindrill gate Agent Item mindrill supply changeoutservice to gate + - Gold: O + - Pred: + -> MISMATCH! + +changeoutservice supply Activity Activity supply changeoutservice + - Gold: O + - Pred: + -> MISMATCH! + +supply changeoutservice Activity Activity supply changeoutservice + - Gold: O + - Pred: + -> MISMATCH! + +changeoutservice mindrill Activity Agent mindrill supply changeoutservice + - Gold: O + - Pred: + -> MISMATCH! + +mindrill changeoutservice Agent Activity mindrill supply changeoutservice + - Gold: O + - Pred: + -> MISMATCH! + +supply mindrill Activity Agent mindrill supply + - Gold: O + - Pred: + -> MISMATCH! + +mindrill supply Agent Activity mindrill supply + - Gold: O + - Pred: + -> MISMATCH! + +ass. holding valve Item Item holding valve ass. + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +holding valve ass. Item Item holding valve ass. + - Gold: O + - Pred: + -> MISMATCH! + +ass. replace Item Activity replace holding valve ass. + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace ass. Activity Item replace holding valve ass. + - Gold: O + - Pred: + -> MISMATCH! + +holding valve replace Item Activity replace holding valve + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace holding valve Activity Item replace holding valve + - Gold: O + - Pred: + -> MISMATCH! + +on turbo Location Item turbo on + - Gold: O + - Pred: + -> MISMATCH! + +turbo on Item Location turbo on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on failed Location Observation failed turbo on + - Gold: O + - Pred: + -> MISMATCH! + +failed on Observation Location failed turbo on + - Gold: O + - Pred: + -> MISMATCH! + +on replace Location Activity replace failed turbo on + - Gold: O + - Pred: + -> MISMATCH! + +replace on Activity Location replace failed turbo on + - Gold: O + - Pred: + -> MISMATCH! + +turbo failed Item Observation failed turbo + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +failed turbo Observation Item failed turbo + - Gold: O + - Pred: + -> MISMATCH! + +turbo replace Item Activity replace failed turbo + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace turbo Activity Item replace failed turbo + - Gold: O + - Pred: + -> MISMATCH! + +failed replace Observation Activity replace failed + - Gold: O + - Pred: + -> MISMATCH! + +replace failed Activity Observation replace failed + - Gold: O + - Pred: + -> MISMATCH! + +reamer extension Item Item extension and reamer + - Gold: O + - Pred: + -> MISMATCH! + +extension reamer Item Item extension and reamer + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +reamer replace Item Activity replace extension and reamer + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace reamer Activity Item replace extension and reamer + - Gold: O + - Pred: + -> MISMATCH! + +extension replace Item Activity replace extension + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace extension Activity Item replace extension + - Gold: O + - Pred: + -> MISMATCH! + +water injection repairs Item Activity repairs to water injection + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repairs water injection Activity Item repairs to water injection + - Gold: O + - Pred: + -> MISMATCH! + +console under Item Location under console + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +under console Location Item under console + - Gold: O + - Pred: + -> MISMATCH! + +console insulation Item Item insulation under console + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +insulation console Item Item insulation under console + - Gold: O + - Pred: + -> MISMATCH! + +console soaked Item Observation soaked insulation under console + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +soaked console Observation Item soaked insulation under console + - Gold: O + - Pred: + -> MISMATCH! + +console oil Item Consumable oil soaked insulation under console + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil console Consumable Item oil soaked insulation under console + - Gold: O + - Pred: + -> MISMATCH! + +under insulation Location Item insulation under + - Gold: O + - Pred: + -> MISMATCH! + +insulation under Item Location insulation under + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +under soaked Location Observation soaked insulation under + - Gold: O + - Pred: + -> MISMATCH! + +soaked under Observation Location soaked insulation under + - Gold: O + - Pred: + -> MISMATCH! + +under oil Location Consumable oil soaked insulation under + - Gold: O + - Pred: + -> MISMATCH! + +oil under Consumable Location oil soaked insulation under + - Gold: O + - Pred: + -> MISMATCH! + +insulation soaked Item Observation soaked insulation + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +soaked insulation Observation Item soaked insulation + - Gold: O + - Pred: + -> MISMATCH! + +insulation oil Item Consumable oil soaked insulation + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil insulation Consumable Item oil soaked insulation + - Gold: O + - Pred: + -> MISMATCH! + +soaked oil Observation Consumable oil soaked + - Gold: O + - Pred: + -> MISMATCH! + +oil soaked Consumable Observation oil soaked + - Gold: O + - Pred: + -> MISMATCH! + +on lights Observation Item lights on + - Gold: O + - Pred: + -> MISMATCH! + +lights on Item Observation lights on + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +on all Observation Cardinality all warning lights on + - Gold: O + - Pred: + -> MISMATCH! + +all on Cardinality Observation all warning lights on + - Gold: O + - Pred: + -> MISMATCH! + +lights all Item Cardinality all warning lights + - Gold: HAS_CARDINALITY + - Pred: HAS_CARDINALITY + +all lights Cardinality Item all warning lights + - Gold: O + - Pred: + -> MISMATCH! + +relief valve rail Item Item rail relief valve + - Gold: O + - Pred: + -> MISMATCH! + +rail relief valve Item Item rail relief valve + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +relief valve fuel Item Consumable fuel rail relief valve + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +fuel relief valve Consumable Item fuel rail relief valve + - Gold: O + - Pred: + -> MISMATCH! + +relief valve replace Item Activity replace fuel rail relief valve + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace relief valve Activity Item replace fuel rail relief valve + - Gold: O + - Pred: + -> MISMATCH! + +rail fuel Item Consumable fuel rail + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +fuel rail Consumable Item fuel rail + - Gold: O + - Pred: + -> MISMATCH! + +rail replace Item Activity replace fuel rail + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace rail Activity Item replace fuel rail + - Gold: O + - Pred: + -> MISMATCH! + +fuel replace Consumable Activity replace fuel + - Gold: O + - Pred: + -> MISMATCH! + +replace fuel Activity Consumable replace fuel + - Gold: O + - Pred: + -> MISMATCH! + +carrier roller lh Item Location lh carrier roller + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +lh carrier roller Location Item lh carrier roller + - Gold: O + - Pred: + -> MISMATCH! + +carrier roller changeout Item Activity changeout lh carrier roller + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeout carrier roller Activity Item changeout lh carrier roller + - Gold: O + - Pred: + -> MISMATCH! + +lh changeout Location Activity changeout lh + - Gold: O + - Pred: + -> MISMATCH! + +changeout lh Activity Location changeout lh + - Gold: O + - Pred: + -> MISMATCH! + +wont raise jacks Observation Item jacks wont raise + - Gold: O + - Pred: + -> MISMATCH! + +jacks wont raise Item Observation jacks wont raise + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +wont raise front Observation Location front jacks wont raise + - Gold: O + - Pred: + -> MISMATCH! + +front wont raise Location Observation front jacks wont raise + - Gold: O + - Pred: + -> MISMATCH! + +jacks front Item Location front jacks + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +front jacks Location Item front jacks + - Gold: O + - Pred: + -> MISMATCH! + +fitting walkway Item Item walkway fitting + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +walkway fitting Item Item walkway fitting + - Gold: O + - Pred: + -> MISMATCH! + +fitting mast Item Item mast walkway fitting + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +mast fitting Item Item mast walkway fitting + - Gold: O + - Pred: + -> MISMATCH! + +walkway mast Item Item mast walkway + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +mast walkway Item Item mast walkway + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +jack pad broken Item Observation broken jack pad + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken jack pad Observation Item broken jack pad + - Gold: O + - Pred: + -> MISMATCH! + +jack pad repair Item Activity repair broken jack pad + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair jack pad Activity Item repair broken jack pad + - Gold: O + - Pred: + -> MISMATCH! + +broken repair Observation Activity repair broken + - Gold: O + - Pred: + -> MISMATCH! + +repair broken Activity Observation repair broken + - Gold: O + - Pred: + -> MISMATCH! + +rotation pump at rear Item Location at rear of rotation pump + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +at rear rotation pump Location Item at rear of rotation pump + - Gold: O + - Pred: + -> MISMATCH! + +rotation pump leak Item Observation leak at rear of rotation pump + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak rotation pump Observation Item leak at rear of rotation pump + - Gold: O + - Pred: + -> MISMATCH! + +at rear leak Location Observation leak at rear + - Gold: O + - Pred: + -> MISMATCH! + +leak at rear Observation Location leak at rear + - Gold: O + - Pred: + -> MISMATCH! + +unstable output Observation Attribute output unstable + - Gold: O + - Pred: + -> MISMATCH! + +output unstable Attribute Observation output unstable + - Gold: O + - Pred: + -> MISMATCH! + +unstable alternator Observation Item alternator output unstable + - Gold: O + - Pred: + -> MISMATCH! + +alternator unstable Item Observation alternator output unstable + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +output alternator Attribute Item alternator output + - Gold: O + - Pred: + -> MISMATCH! + +alternator output Item Attribute alternator output + - Gold: HAS_ATTRIBUTE + - Pred: HAS_ATTRIBUTE + +flood light repaired Item Activity repaired flood light + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repaired flood light Activity Item repaired flood light + - Gold: O + - Pred: + -> MISMATCH! + +right propel motor Location Item propel motor - right + - Gold: O + - Pred: + -> MISMATCH! + +propel motor right Item Location propel motor - right + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +right changeout Location Activity changeout propel motor - right + - Gold: O + - Pred: + -> MISMATCH! + +changeout right Activity Location changeout propel motor - right + - Gold: O + - Pred: + -> MISMATCH! + +propel motor changeout Item Activity changeout propel motor + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeout propel motor Activity Item changeout propel motor + - Gold: O + - Pred: + -> MISMATCH! + +brake l/h Item Location l/h brake + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +l/h brake Location Item l/h brake + - Gold: O + - Pred: + -> MISMATCH! + +brake on Item Location on l/h brake + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on brake Location Item on l/h brake + - Gold: O + - Pred: + -> MISMATCH! + +brake hyd line Item Item hyd line on l/h brake + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +hyd line brake Item Item hyd line on l/h brake + - Gold: O + - Pred: + -> MISMATCH! + +brake broken Item Observation broken hyd line on l/h brake + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken brake Observation Item broken hyd line on l/h brake + - Gold: O + - Pred: + -> MISMATCH! + +brake repair Item Activity repair broken hyd line on l/h brake + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair brake Activity Item repair broken hyd line on l/h brake + - Gold: O + - Pred: + -> MISMATCH! + +l/h on Location Location on l/h + - Gold: O + - Pred: + -> MISMATCH! + +on l/h Location Location on l/h + - Gold: O + - Pred: + -> MISMATCH! + +l/h hyd line Location Item hyd line on l/h + - Gold: O + - Pred: + -> MISMATCH! + +hyd line l/h Item Location hyd line on l/h + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +l/h broken Location Observation broken hyd line on l/h + - Gold: O + - Pred: + -> MISMATCH! + +broken l/h Observation Location broken hyd line on l/h + - Gold: O + - Pred: + -> MISMATCH! + +l/h repair Location Activity repair broken hyd line on l/h + - Gold: O + - Pred: + -> MISMATCH! + +repair l/h Activity Location repair broken hyd line on l/h + - Gold: O + - Pred: + -> MISMATCH! + +on hyd line Location Item hyd line on + - Gold: O + - Pred: + -> MISMATCH! + +hyd line on Item Location hyd line on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on broken Location Observation broken hyd line on + - Gold: O + - Pred: + -> MISMATCH! + +broken on Observation Location broken hyd line on + - Gold: O + - Pred: + -> MISMATCH! + +on repair Location Activity repair broken hyd line on + - Gold: O + - Pred: + -> MISMATCH! + +repair on Activity Location repair broken hyd line on + - Gold: O + - Pred: + -> MISMATCH! + +hyd line broken Item Observation broken hyd line + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken hyd line Observation Item broken hyd line + - Gold: O + - Pred: + -> MISMATCH! + +hyd line repair Item Activity repair broken hyd line + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair hyd line Activity Item repair broken hyd line + - Gold: O + - Pred: + -> MISMATCH! + +broken repair Observation Activity repair broken + - Gold: O + - Pred: + -> MISMATCH! + +repair broken Activity Observation repair broken + - Gold: O + - Pred: + -> MISMATCH! + +bent air tank Observation Item air tank bent + - Gold: O + - Pred: + -> MISMATCH! + +air tank bent Item Observation air tank bent + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +bent hose Observation Item hose off the air tank bent + - Gold: O + - Pred: + -> MISMATCH! + +hose bent Item Observation hose off the air tank bent + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +air tank hose Item Item hose off the air tank + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +hose air tank Item Item hose off the air tank + - Gold: O + - Pred: + -> MISMATCH! + +compressor on Item Location on compressor + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on compressor Location Item on compressor + - Gold: O + - Pred: + -> MISMATCH! + +compressor leaks Item Observation leaks on compressor + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaks compressor Observation Item leaks on compressor + - Gold: O + - Pred: + -> MISMATCH! + +compressor oil Item Consumable oil leaks on compressor + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil compressor Consumable Item oil leaks on compressor + - Gold: O + - Pred: + -> MISMATCH! + +compressor repair Item Activity repair oil leaks on compressor + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair compressor Activity Item repair oil leaks on compressor + - Gold: O + - Pred: + -> MISMATCH! + +on leaks Location Observation leaks on + - Gold: O + - Pred: + -> MISMATCH! + +leaks on Observation Location leaks on + - Gold: O + - Pred: + -> MISMATCH! + +on oil Location Consumable oil leaks on + - Gold: O + - Pred: + -> MISMATCH! + +oil on Consumable Location oil leaks on + - Gold: O + - Pred: + -> MISMATCH! + +on repair Location Activity repair oil leaks on + - Gold: O + - Pred: + -> MISMATCH! + +repair on Activity Location repair oil leaks on + - Gold: O + - Pred: + -> MISMATCH! + +leaks oil Observation Consumable oil leaks + - Gold: O + - Pred: + -> MISMATCH! + +oil leaks Consumable Observation oil leaks + - Gold: O + - Pred: + -> MISMATCH! + +leaks repair Observation Activity repair oil leaks + - Gold: O + - Pred: + -> MISMATCH! + +repair leaks Activity Observation repair oil leaks + - Gold: O + - Pred: + -> MISMATCH! + +oil repair Consumable Activity repair oil + - Gold: O + - Pred: + -> MISMATCH! + +repair oil Activity Consumable repair oil + - Gold: O + - Pred: + -> MISMATCH! + +propel pump lh Item Location lh propel pump + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +lh propel pump Location Item lh propel pump + - Gold: O + - Pred: + -> MISMATCH! + +propel pump changeout Item Activity changeout lh propel pump + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeout propel pump Activity Item changeout lh propel pump + - Gold: O + - Pred: + -> MISMATCH! + +lh changeout Location Activity changeout lh + - Gold: O + - Pred: + -> MISMATCH! + +changeout lh Activity Location changeout lh + - Gold: O + - Pred: + -> MISMATCH! + +seal chamber Item Item chamber seal + - Gold: O + - Pred: + -> MISMATCH! + +chamber seal Item Item chamber seal + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +seal replace Item Activity replace planum chamber seal + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace seal Activity Item replace planum chamber seal + - Gold: O + - Pred: + -> MISMATCH! + +chamber replace Item Activity replace planum chamber + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace chamber Activity Item replace planum chamber + - Gold: O + - Pred: + -> MISMATCH! + +wont open cab door Observation Item cab door wont open + - Gold: O + - Pred: + -> MISMATCH! + +cab door wont open Item Observation cab door wont open + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +x2 lights Cardinality Item lights x2 + - Gold: O + - Pred: + -> MISMATCH! + +lights x2 Item Cardinality lights x2 + - Gold: HAS_CARDINALITY + - Pred: HAS_CARDINALITY + +x2 mast Cardinality Item mast lights x2 + - Gold: O + - Pred: + -> MISMATCH! + +mast x2 Item Cardinality mast lights x2 + - Gold: HAS_CARDINALITY + - Pred: HAS_CARDINALITY + +x2 repaired Cardinality Activity repaired the mast lights x2 + - Gold: O + - Pred: + -> MISMATCH! + +repaired x2 Activity Cardinality repaired the mast lights x2 + - Gold: O + - Pred: + -> MISMATCH! + +lights mast Item Item mast lights + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +mast lights Item Item mast lights + - Gold: O + - Pred: + -> MISMATCH! + +lights repaired Item Activity repaired the mast lights + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repaired lights Activity Item repaired the mast lights + - Gold: O + - Pred: + -> MISMATCH! + +mast repaired Item Activity repaired the mast + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repaired mast Activity Item repaired the mast + - Gold: O + - Pred: + -> MISMATCH! + +internal inspection oil Activity Consumable + - Gold: 1 + - Pred: + -> MISMATCH! + + oil internal inspection Consumable Activity + - Gold: 0 + - Pred: + -> MISMATCH! + +filter repl Item Activity repl filter + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repl filter Activity Item repl filter + - Gold: O + - Pred: + -> MISMATCH! + +block valve Item Item valve block + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +valve block Item Item valve block + - Gold: O + - Pred: + -> MISMATCH! + +block on Item Location on valve block + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on block Location Item on valve block + - Gold: O + - Pred: + -> MISMATCH! + +block leak Item Observation leak on valve block + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak block Observation Item leak on valve block + - Gold: O + - Pred: + -> MISMATCH! + +block oil Item Consumable oil leak on valve block + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil block Consumable Item oil leak on valve block + - Gold: O + - Pred: + -> MISMATCH! + +block repair Item Activity repair oil leak on valve block + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair block Activity Item repair oil leak on valve block + - Gold: O + - Pred: + -> MISMATCH! + +valve on Item Location on valve + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on valve Location Item on valve + - Gold: O + - Pred: + -> MISMATCH! + +valve leak Item Observation leak on valve + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak valve Observation Item leak on valve + - Gold: O + - Pred: + -> MISMATCH! + +valve oil Item Consumable oil leak on valve + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil valve Consumable Item oil leak on valve + - Gold: O + - Pred: + -> MISMATCH! + +valve repair Item Activity repair oil leak on valve + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair valve Activity Item repair oil leak on valve + - Gold: O + - Pred: + -> MISMATCH! + +on leak Location Observation leak on + - Gold: O + - Pred: + -> MISMATCH! + +leak on Observation Location leak on + - Gold: O + - Pred: + -> MISMATCH! + +on oil Location Consumable oil leak on + - Gold: O + - Pred: + -> MISMATCH! + +oil on Consumable Location oil leak on + - Gold: O + - Pred: + -> MISMATCH! + +on repair Location Activity repair oil leak on + - Gold: O + - Pred: + -> MISMATCH! + +repair on Activity Location repair oil leak on + - Gold: O + - Pred: + -> MISMATCH! + +leak oil Observation Consumable oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil leak Consumable Observation oil leak + - Gold: O + - Pred: + -> MISMATCH! + +leak repair Observation Activity repair oil leak + - Gold: O + - Pred: + -> MISMATCH! + +repair leak Activity Observation repair oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil repair Consumable Activity repair oil + - Gold: O + - Pred: + -> MISMATCH! + +repair oil Activity Consumable repair oil + - Gold: O + - Pred: + -> MISMATCH! + +not working alarm Observation Item alarm not working + - Gold: O + - Pred: + -> MISMATCH! + +alarm not working Item Observation alarm not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not working carousel Observation Item carousel out alarm not working + - Gold: O + - Pred: + -> MISMATCH! + +carousel not working Item Observation carousel out alarm not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +alarm carousel Item Item carousel out alarm + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +carousel alarm Item Item carousel out alarm + - Gold: O + - Pred: + -> MISMATCH! + +pin carousel Item Item carousel pin + - Gold: O + - Pred: + -> MISMATCH! + +carousel pin Item Item carousel pin + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +tripping inverter Observation Item inverter tripping + - Gold: O + - Pred: + -> MISMATCH! + +inverter tripping Item Observation inverter tripping + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +light repaired Item Activity repaired light + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repaired light Activity Item repaired light + - Gold: O + - Pred: + -> MISMATCH! + +fitting holding wrench Item Item holding wrench fitting + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +holding wrench fitting Item Item holding wrench fitting + - Gold: O + - Pred: + -> MISMATCH! + +fitting replace Item Activity replace holding wrench fitting + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace fitting Activity Item replace holding wrench fitting + - Gold: O + - Pred: + -> MISMATCH! + +holding wrench replace Item Activity replace holding wrench + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace holding wrench Activity Item replace holding wrench + - Gold: O + - Pred: + -> MISMATCH! + +light front Item Location front light + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +front light Location Item front light + - Gold: O + - Pred: + -> MISMATCH! + +machine to Item Location to machine + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +to machine Location Item to machine + - Gold: O + - Pred: + -> MISMATCH! + +machine mast Item Item mast to machine + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +mast machine Item Item mast to machine + - Gold: O + - Pred: + -> MISMATCH! + +machine refit Item Activity refit mast to machine + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +refit machine Activity Item refit mast to machine + - Gold: O + - Pred: + -> MISMATCH! + +to mast Location Item mast to + - Gold: O + - Pred: + -> MISMATCH! + +mast to Item Location mast to + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +to refit Location Activity refit mast to + - Gold: O + - Pred: + -> MISMATCH! + +refit to Activity Location refit mast to + - Gold: O + - Pred: + -> MISMATCH! + +mast refit Item Activity refit mast + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +refit mast Activity Item refit mast + - Gold: O + - Pred: + -> MISMATCH! + +holding wrench cyl replace Item Activity replace holding wrench cyl + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace holding wrench cyl Activity Item replace holding wrench cyl + - Gold: O + - Pred: + -> MISMATCH! + +leaks oil Observation Consumable oil leaks + - Gold: O + - Pred: + -> MISMATCH! + +oil leaks Consumable Observation oil leaks + - Gold: O + - Pred: + -> MISMATCH! + +leaks repair Observation Activity repair oil leaks + - Gold: O + - Pred: + -> MISMATCH! + +repair leaks Activity Observation repair oil leaks + - Gold: O + - Pred: + -> MISMATCH! + +oil repair Consumable Activity repair oil + - Gold: O + - Pred: + -> MISMATCH! + +repair oil Activity Consumable repair oil + - Gold: O + - Pred: + -> MISMATCH! + +chest valve Item Item valve chest + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +valve chest Item Item valve chest + - Gold: O + - Pred: + -> MISMATCH! + +chest on Item Location on valve chest + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on chest Location Item on valve chest + - Gold: O + - Pred: + -> MISMATCH! + +chest leak Item Observation leak on valve chest + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak chest Observation Item leak on valve chest + - Gold: O + - Pred: + -> MISMATCH! + +chest oil Item Consumable oil leak on valve chest + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil chest Consumable Item oil leak on valve chest + - Gold: O + - Pred: + -> MISMATCH! + +chest repair Item Activity repair oil leak on valve chest + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair chest Activity Item repair oil leak on valve chest + - Gold: O + - Pred: + -> MISMATCH! + +valve on Item Location on valve + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on valve Location Item on valve + - Gold: O + - Pred: + -> MISMATCH! + +valve leak Item Observation leak on valve + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak valve Observation Item leak on valve + - Gold: O + - Pred: + -> MISMATCH! + +valve oil Item Consumable oil leak on valve + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil valve Consumable Item oil leak on valve + - Gold: O + - Pred: + -> MISMATCH! + +valve repair Item Activity repair oil leak on valve + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair valve Activity Item repair oil leak on valve + - Gold: O + - Pred: + -> MISMATCH! + +on leak Location Observation leak on + - Gold: O + - Pred: + -> MISMATCH! + +leak on Observation Location leak on + - Gold: O + - Pred: + -> MISMATCH! + +on oil Location Consumable oil leak on + - Gold: O + - Pred: + -> MISMATCH! + +oil on Consumable Location oil leak on + - Gold: O + - Pred: + -> MISMATCH! + +on repair Location Activity repair oil leak on + - Gold: O + - Pred: + -> MISMATCH! + +repair on Activity Location repair oil leak on + - Gold: O + - Pred: + -> MISMATCH! + +leak oil Observation Consumable oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil leak Consumable Observation oil leak + - Gold: O + - Pred: + -> MISMATCH! + +leak repair Observation Activity repair oil leak + - Gold: O + - Pred: + -> MISMATCH! + +repair leak Activity Observation repair oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil repair Consumable Activity repair oil + - Gold: O + - Pred: + -> MISMATCH! + +repair oil Activity Consumable repair oil + - Gold: O + - Pred: + -> MISMATCH! + +fault hydraulic Observation Item hydraulic fault + - Gold: O + - Pred: + -> MISMATCH! + +hydraulic fault Item Observation hydraulic fault + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +stroker pump Item Item pump stroker + - Gold: O + - Pred: + -> MISMATCH! + +pump stroker Item Item pump stroker + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +stroker changeout Item Activity changeout manufacturer6 pump stroker + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeout stroker Activity Item changeout manufacturer6 pump stroker + - Gold: O + - Pred: + -> MISMATCH! + +pump changeout Item Activity changeout manufacturer6 pump + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeout pump Activity Item changeout manufacturer6 pump + - Gold: O + - Pred: + -> MISMATCH! + +drill steels full set Item Cardinality full set of drill steels + - Gold: HAS_CARDINALITY + - Pred: HAS_CARDINALITY + +full set drill steels Cardinality Item full set of drill steels + - Gold: O + - Pred: + -> MISMATCH! + +drill steels replace Item Activity replace full set of drill steels + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace drill steels Activity Item replace full set of drill steels + - Gold: O + - Pred: + -> MISMATCH! + +full set replace Cardinality Activity replace full set + - Gold: O + - Pred: + -> MISMATCH! + +replace full set Activity Cardinality replace full set + - Gold: O + - Pred: + -> MISMATCH! + +access step hydraulic Item Item hydraulic access step + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +hydraulic access step Item Item hydraulic access step + - Gold: O + - Pred: + -> MISMATCH! + +sub repaired Item Activity repaired sub + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repaired sub Activity Item repaired sub + - Gold: O + - Pred: + -> MISMATCH! + +tripping out hydraulic control Observation Item hydraulic control tripping out + - Gold: O + - Pred: + -> MISMATCH! + +hydraulic control tripping out Item Observation hydraulic control tripping out + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +guides replace Item Activity replace head guides + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace guides Activity Item replace head guides + - Gold: O + - Pred: + -> MISMATCH! + +not stay shut cab door Observation Item cab door will not stay shut + - Gold: O + - Pred: + -> MISMATCH! + +cab door not stay shut Item Observation cab door will not stay shut + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +camshaft lh Item Location lh eng camshaft + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +lh camshaft Location Item lh eng camshaft + - Gold: O + - Pred: + -> MISMATCH! + +camshaft changeout Item Activity changeout lh eng camshaft + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeout camshaft Activity Item changeout lh eng camshaft + - Gold: O + - Pred: + -> MISMATCH! + +lh changeout Location Activity changeout lh + - Gold: O + - Pred: + -> MISMATCH! + +changeout lh Activity Location changeout lh + - Gold: O + - Pred: + -> MISMATCH! + +break out wrench on Item Location on break out wrench + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on break out wrench Location Item on break out wrench + - Gold: O + - Pred: + -> MISMATCH! + +break out wrench dies Item Item dies on break out wrench + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +dies break out wrench Item Item dies on break out wrench + - Gold: O + - Pred: + -> MISMATCH! + +break out wrench replace Item Activity replace dies on break out wrench + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace break out wrench Activity Item replace dies on break out wrench + - Gold: O + - Pred: + -> MISMATCH! + +on dies Location Item dies on + - Gold: O + - Pred: + -> MISMATCH! + +dies on Item Location dies on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on replace Location Activity replace dies on + - Gold: O + - Pred: + -> MISMATCH! + +replace on Activity Location replace dies on + - Gold: O + - Pred: + -> MISMATCH! + +dies replace Item Activity replace dies + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace dies Activity Item replace dies + - Gold: O + - Pred: + -> MISMATCH! + +valve vent Item Item vent valve + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +vent valve Item Item vent valve + - Gold: O + - Pred: + -> MISMATCH! + +valve fuel Item Consumable fuel vent valve + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +fuel valve Consumable Item fuel vent valve + - Gold: O + - Pred: + -> MISMATCH! + +valve l/h Item Location l/h fuel vent valve + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +l/h valve Location Item l/h fuel vent valve + - Gold: O + - Pred: + -> MISMATCH! + +valve changeout Item Activity changeout l/h fuel vent valve + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeout valve Activity Item changeout l/h fuel vent valve + - Gold: O + - Pred: + -> MISMATCH! + +vent fuel Item Consumable fuel vent + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +fuel vent Consumable Item fuel vent + - Gold: O + - Pred: + -> MISMATCH! + +vent l/h Item Location l/h fuel vent + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +l/h vent Location Item l/h fuel vent + - Gold: O + - Pred: + -> MISMATCH! + +vent changeout Item Activity changeout l/h fuel vent + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeout vent Activity Item changeout l/h fuel vent + - Gold: O + - Pred: + -> MISMATCH! + +fuel l/h Consumable Location l/h fuel + - Gold: O + - Pred: + -> MISMATCH! + +l/h fuel Location Consumable l/h fuel + - Gold: O + - Pred: + -> MISMATCH! + +fuel changeout Consumable Activity changeout l/h fuel + - Gold: O + - Pred: + -> MISMATCH! + +changeout fuel Activity Consumable changeout l/h fuel + - Gold: O + - Pred: + -> MISMATCH! + +l/h changeout Location Activity changeout l/h + - Gold: O + - Pred: + -> MISMATCH! + +changeout l/h Activity Location changeout l/h + - Gold: O + - Pred: + -> MISMATCH! + +index cylinder on Item Location on index cylinder + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on index cylinder Location Item on index cylinder + - Gold: O + - Pred: + -> MISMATCH! + +index cylinder hose Item Item hose on index cylinder + - Gold: O + - Pred: + -> MISMATCH! + +hose index cylinder Item Item hose on index cylinder + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +index cylinder blown Item Observation blown hose on index cylinder + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +blown index cylinder Observation Item blown hose on index cylinder + - Gold: O + - Pred: + -> MISMATCH! + +index cylinder replace Item Activity replace blown hose on index cylinder + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace index cylinder Activity Item replace blown hose on index cylinder + - Gold: O + - Pred: + -> MISMATCH! + +on hose Location Item hose on + - Gold: O + - Pred: + -> MISMATCH! + +hose on Item Location hose on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on blown Location Observation blown hose on + - Gold: O + - Pred: + -> MISMATCH! + +blown on Observation Location blown hose on + - Gold: O + - Pred: + -> MISMATCH! + +on replace Location Activity replace blown hose on + - Gold: O + - Pred: + -> MISMATCH! + +replace on Activity Location replace blown hose on + - Gold: O + - Pred: + -> MISMATCH! + +hose blown Item Observation blown hose + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +blown hose Observation Item blown hose + - Gold: O + - Pred: + -> MISMATCH! + +hose replace Item Activity replace blown hose + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace hose Activity Item replace blown hose + - Gold: O + - Pred: + -> MISMATCH! + +blown replace Observation Activity replace blown + - Gold: O + - Pred: + -> MISMATCH! + +replace blown Activity Observation replace blown + - Gold: O + - Pred: + -> MISMATCH! + +disconnected fire suppression Observation Item fire suppression disconnected + - Gold: O + - Pred: + -> MISMATCH! + +fire suppression disconnected Item Observation fire suppression disconnected + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +disconnected on Observation Location on fire suppression disconnected + - Gold: O + - Pred: + -> MISMATCH! + +on disconnected Location Observation on fire suppression disconnected + - Gold: O + - Pred: + -> MISMATCH! + +disconnected alarm Observation Item alarm on fire suppression disconnected + - Gold: O + - Pred: + -> MISMATCH! + +alarm disconnected Item Observation alarm on fire suppression disconnected + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +fire suppression on Item Location on fire suppression + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on fire suppression Location Item on fire suppression + - Gold: O + - Pred: + -> MISMATCH! + +fire suppression alarm Item Item alarm on fire suppression + - Gold: O + - Pred: + -> MISMATCH! + +alarm fire suppression Item Item alarm on fire suppression + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +on alarm Location Item alarm on + - Gold: O + - Pred: + -> MISMATCH! + +alarm on Item Location alarm on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +return hydraulic pump Activity Item hydraulic pump and return + - Gold: O + - Pred: + -> MISMATCH! + +hydraulic pump return Item Activity hydraulic pump and return + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +return repair Activity Activity repair hydraulic pump and return + - Gold: O + - Pred: + -> MISMATCH! + +repair return Activity Activity repair hydraulic pump and return + - Gold: O + - Pred: + -> MISMATCH! + +hydraulic pump repair Item Activity repair hydraulic pump + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair hydraulic pump Activity Item repair hydraulic pump + - Gold: O + - Pred: + -> MISMATCH! + +water injection system repairs Item Activity repairs to water injection system + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repairs water injection system Activity Item repairs to water injection system + - Gold: O + - Pred: + -> MISMATCH! + +not working pressure gauge Observation Item pressure gauge not working + - Gold: O + - Pred: + -> MISMATCH! + +pressure gauge not working Item Observation pressure gauge not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not working oil Observation Consumable oil pressure gauge not working + - Gold: O + - Pred: + -> MISMATCH! + +oil not working Consumable Observation oil pressure gauge not working + - Gold: O + - Pred: + -> MISMATCH! + +pressure gauge oil Item Consumable oil pressure gauge + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil pressure gauge Consumable Item oil pressure gauge + - Gold: O + - Pred: + -> MISMATCH! + +tensioning sprocket chain Item Item chain tensioning sprocket + - Gold: O + - Pred: + -> MISMATCH! + +chain tensioning sprocket Item Item chain tensioning sprocket + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +tensioning sprocket on Item Location on chain tensioning sprocket + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on tensioning sprocket Location Item on chain tensioning sprocket + - Gold: O + - Pred: + -> MISMATCH! + +tensioning sprocket pin Item Item pin on chain tensioning sprocket + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +pin tensioning sprocket Item Item pin on chain tensioning sprocket + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +tensioning sprocket refit Item Activity refit pin on chain tensioning sprocket + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +refit tensioning sprocket Activity Item refit pin on chain tensioning sprocket + - Gold: O + - Pred: + -> MISMATCH! + +chain on Item Location on chain + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on chain Location Item on chain + - Gold: O + - Pred: + -> MISMATCH! + +chain pin Item Item pin on chain + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +pin chain Item Item pin on chain + - Gold: O + - Pred: + -> MISMATCH! + +chain refit Item Activity refit pin on chain + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +refit chain Activity Item refit pin on chain + - Gold: O + - Pred: + -> MISMATCH! + +on pin Location Item pin on + - Gold: O + - Pred: + -> MISMATCH! + +pin on Item Location pin on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on refit Location Activity refit pin on + - Gold: O + - Pred: + -> MISMATCH! + +refit on Activity Location refit pin on + - Gold: O + - Pred: + -> MISMATCH! + +pin refit Item Activity refit pin + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +refit pin Activity Item refit pin + - Gold: O + - Pred: + -> MISMATCH! + +sun gear front Item Location front sun gear + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +front sun gear Location Item front sun gear + - Gold: O + - Pred: + -> MISMATCH! + +sun gear change out Item Activity change out front sun gear + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +change out sun gear Activity Item change out front sun gear + - Gold: O + - Pred: + -> MISMATCH! + +front change out Location Activity change out front + - Gold: O + - Pred: + -> MISMATCH! + +change out front Activity Location change out front + - Gold: O + - Pred: + -> MISMATCH! + +lights faulty Item Observation faulty lights + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +faulty lights Observation Item faulty lights + - Gold: O + - Pred: + -> MISMATCH! + +lights replace Item Activity replace faulty lights + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace lights Activity Item replace faulty lights + - Gold: O + - Pred: + -> MISMATCH! + +lights repair Item Activity repair / replace faulty lights + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair lights Activity Item repair / replace faulty lights + - Gold: O + - Pred: + -> MISMATCH! + +faulty replace Observation Activity replace faulty + - Gold: O + - Pred: + -> MISMATCH! + +replace faulty Activity Observation replace faulty + - Gold: O + - Pred: + -> MISMATCH! + +faulty repair Observation Activity repair / replace faulty + - Gold: O + - Pred: + -> MISMATCH! + +repair faulty Activity Observation repair / replace faulty + - Gold: O + - Pred: + -> MISMATCH! + +replace repair Activity Activity repair / replace + - Gold: O + - Pred: + -> MISMATCH! + +repair replace Activity Activity repair / replace + - Gold: O + - Pred: + -> MISMATCH! + +block guide Item Item guide block + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +guide block Item Item guide block + - Gold: O + - Pred: + -> MISMATCH! + +block replace Item Activity replace head guide block + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace block Activity Item replace head guide block + - Gold: O + - Pred: + -> MISMATCH! + +guide replace Item Activity replace head guide + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace guide Activity Item replace head guide + - Gold: O + - Pred: + -> MISMATCH! + +cyl. in Item Location in cyl. + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in cyl. Location Item in cyl. + - Gold: O + - Pred: + -> MISMATCH! + +cyl. swing Item Item swing in cyl. + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +swing cyl. Item Item swing in cyl. + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +cyl. pipe positioner Item Item pipe positioner swing in cyl. + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +pipe positioner cyl. Item Item pipe positioner swing in cyl. + - Gold: O + - Pred: + -> MISMATCH! + +cyl. replace Item Activity replace pipe positioner swing in cyl. + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace cyl. Activity Item replace pipe positioner swing in cyl. + - Gold: O + - Pred: + -> MISMATCH! + +in swing Location Item swing in + - Gold: O + - Pred: + -> MISMATCH! + +swing in Item Location swing in + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in pipe positioner Location Item pipe positioner swing in + - Gold: O + - Pred: + -> MISMATCH! + +pipe positioner in Item Location pipe positioner swing in + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in replace Location Activity replace pipe positioner swing in + - Gold: O + - Pred: + -> MISMATCH! + +replace in Activity Location replace pipe positioner swing in + - Gold: O + - Pred: + -> MISMATCH! + +swing pipe positioner Item Item pipe positioner swing + - Gold: O + - Pred: + -> MISMATCH! + +pipe positioner swing Item Item pipe positioner swing + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +swing replace Item Activity replace pipe positioner swing + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace swing Activity Item replace pipe positioner swing + - Gold: O + - Pred: + -> MISMATCH! + +pipe positioner replace Item Activity replace pipe positioner + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace pipe positioner Activity Item replace pipe positioner + - Gold: O + - Pred: + -> MISMATCH! + +park brake adjust Item Activity adjust park brake + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +adjust park brake Activity Item adjust park brake + - Gold: O + - Pred: + -> MISMATCH! + +park brake repair Item Activity repair & adjust park brake + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair park brake Activity Item repair & adjust park brake + - Gold: O + - Pred: + -> MISMATCH! + +adjust repair Activity Activity repair & adjust + - Gold: O + - Pred: + -> MISMATCH! + +repair adjust Activity Activity repair & adjust + - Gold: O + - Pred: + -> MISMATCH! + +r/s alternator Location Item alternator r/s + - Gold: O + - Pred: + -> MISMATCH! + +alternator r/s Item Location alternator r/s + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +box drive Item Item drive box + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +drive box Item Item drive box + - Gold: O + - Pred: + -> MISMATCH! + +box pump Item Item pump drive box + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +pump box Item Item pump drive box + - Gold: O + - Pred: + -> MISMATCH! + +box under Item Location under pump drive box + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +under box Location Item under pump drive box + - Gold: O + - Pred: + -> MISMATCH! + +box leak Item Observation leak under pump drive box + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak box Observation Item leak under pump drive box + - Gold: O + - Pred: + -> MISMATCH! + +box oil Item Consumable oil leak under pump drive box + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil box Consumable Item oil leak under pump drive box + - Gold: O + - Pred: + -> MISMATCH! + +drive pump Item Item pump drive + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +pump drive Item Item pump drive + - Gold: O + - Pred: + -> MISMATCH! + +drive under Item Location under pump drive + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +under drive Location Item under pump drive + - Gold: O + - Pred: + -> MISMATCH! + +drive leak Item Observation leak under pump drive + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak drive Observation Item leak under pump drive + - Gold: O + - Pred: + -> MISMATCH! + +drive oil Item Consumable oil leak under pump drive + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil drive Consumable Item oil leak under pump drive + - Gold: O + - Pred: + -> MISMATCH! + +pump under Item Location under pump + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +under pump Location Item under pump + - Gold: O + - Pred: + -> MISMATCH! + +pump leak Item Observation leak under pump + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak pump Observation Item leak under pump + - Gold: O + - Pred: + -> MISMATCH! + +pump oil Item Consumable oil leak under pump + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil pump Consumable Item oil leak under pump + - Gold: O + - Pred: + -> MISMATCH! + +under leak Location Observation leak under + - Gold: O + - Pred: + -> MISMATCH! + +leak under Observation Location leak under + - Gold: O + - Pred: + -> MISMATCH! + +under oil Location Consumable oil leak under + - Gold: O + - Pred: + -> MISMATCH! + +oil under Consumable Location oil leak under + - Gold: O + - Pred: + -> MISMATCH! + +leak oil Observation Consumable oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil leak Consumable Observation oil leak + - Gold: O + - Pred: + -> MISMATCH! + +bracket alternator Item Item alternator adjusting bracket + - Gold: O + - Pred: + -> MISMATCH! + +alternator bracket Item Item alternator adjusting bracket + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +bracket repair Item Activity repair alternator adjusting bracket + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair bracket Activity Item repair alternator adjusting bracket + - Gold: O + - Pred: + -> MISMATCH! + +alternator repair Item Activity repair alternator + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair alternator Activity Item repair alternator + - Gold: O + - Pred: + -> MISMATCH! + +hoist chains replace Item Activity replace hoist chains + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace hoist chains Activity Item replace hoist chains + - Gold: O + - Pred: + -> MISMATCH! + +hose replace Item Activity replace comp. discharge hose + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace hose Activity Item replace comp. discharge hose + - Gold: O + - Pred: + -> MISMATCH! + +hose repair Item Activity repair and replace comp. discharge hose + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair hose Activity Item repair and replace comp. discharge hose + - Gold: O + - Pred: + -> MISMATCH! + +replace repair Activity Activity repair and replace + - Gold: O + - Pred: + -> MISMATCH! + +repair replace Activity Activity repair and replace + - Gold: O + - Pred: + -> MISMATCH! + +holding wrench replace Item Activity replace holding wrench + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace holding wrench Activity Item replace holding wrench + - Gold: O + - Pred: + -> MISMATCH! + +electrical system 24v Item Specifier 24v electrical system + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +24v electrical system Specifier Item 24v electrical system + - Gold: O + - Pred: + -> MISMATCH! + +electrical system repairs Item Activity repairs to 24v electrical system + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repairs electrical system Activity Item repairs to 24v electrical system + - Gold: O + - Pred: + -> MISMATCH! + +24v repairs Specifier Activity repairs to 24v + - Gold: O + - Pred: + -> MISMATCH! + +repairs 24v Activity Specifier repairs to 24v + - Gold: O + - Pred: + -> MISMATCH! + +mast on Item Location on mast + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on mast Location Item on mast + - Gold: O + - Pred: + -> MISMATCH! + +mast wires Item Item wires on mast + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +wires mast Item Item wires on mast + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +mast broken Item Observation broken wires on mast + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken mast Observation Item broken wires on mast + - Gold: O + - Pred: + -> MISMATCH! + +mast repair Item Activity repair broken wires on mast + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair mast Activity Item repair broken wires on mast + - Gold: O + - Pred: + -> MISMATCH! + +on wires Location Item wires on + - Gold: O + - Pred: + -> MISMATCH! + +wires on Item Location wires on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on broken Location Observation broken wires on + - Gold: O + - Pred: + -> MISMATCH! + +broken on Observation Location broken wires on + - Gold: O + - Pred: + -> MISMATCH! + +on repair Location Activity repair broken wires on + - Gold: O + - Pred: + -> MISMATCH! + +repair on Activity Location repair broken wires on + - Gold: O + - Pred: + -> MISMATCH! + +wires broken Item Observation broken wires + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken wires Observation Item broken wires + - Gold: O + - Pred: + -> MISMATCH! + +wires repair Item Activity repair broken wires + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair wires Activity Item repair broken wires + - Gold: O + - Pred: + -> MISMATCH! + +broken repair Observation Activity repair broken + - Gold: O + - Pred: + -> MISMATCH! + +repair broken Activity Observation repair broken + - Gold: O + - Pred: + -> MISMATCH! + +holders die Item Item die holders + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +die holders Item Item die holders + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +holders replace Item Activity replace die holders + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace holders Activity Item replace die holders + - Gold: O + - Pred: + -> MISMATCH! + +die replace Item Activity replace die + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace die Activity Item replace die + - Gold: O + - Pred: + -> MISMATCH! + +creeping down levelling jacks Observation Item levelling jacks creeping down + - Gold: O + - Pred: + -> MISMATCH! + +levelling jacks creeping down Item Observation levelling jacks creeping down + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +creeping down front Observation Location front levelling jacks creeping down + - Gold: O + - Pred: + -> MISMATCH! + +front creeping down Location Observation front levelling jacks creeping down + - Gold: O + - Pred: + -> MISMATCH! + +levelling jacks front Item Location front levelling jacks + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +front levelling jacks Location Item front levelling jacks + - Gold: O + - Pred: + -> MISMATCH! + +holding wrench cylinder. replace Item Activity replace holding wrench cylinder. + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace holding wrench cylinder. Activity Item replace holding wrench cylinder. + - Gold: O + - Pred: + -> MISMATCH! + +levelling jack on Item Location on levelling jack + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on levelling jack Location Item on levelling jack + - Gold: O + - Pred: + -> MISMATCH! + +levelling jack pad Item Item pad on levelling jack + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +pad levelling jack Item Item pad on levelling jack + - Gold: O + - Pred: + -> MISMATCH! + +levelling jack refit Item Activity refit pad on levelling jack + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +refit levelling jack Activity Item refit pad on levelling jack + - Gold: O + - Pred: + -> MISMATCH! + +on pad Location Item pad on + - Gold: O + - Pred: + -> MISMATCH! + +pad on Item Location pad on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on refit Location Activity refit pad on + - Gold: O + - Pred: + -> MISMATCH! + +refit on Activity Location refit pad on + - Gold: O + - Pred: + -> MISMATCH! + +pad refit Item Activity refit pad + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +refit pad Activity Item refit pad + - Gold: O + - Pred: + -> MISMATCH! + +end return Item Activity return d90 air end + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +return end Activity Item return d90 air end + - Gold: O + - Pred: + -> MISMATCH! + +end repair Item Activity repair and return d90 air end + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair end Activity Item repair and return d90 air end + - Gold: O + - Pred: + -> MISMATCH! + +return repair Activity Activity repair and return + - Gold: O + - Pred: + -> MISMATCH! + +repair return Activity Activity repair and return + - Gold: O + - Pred: + -> MISMATCH! + +replace u/s Activity Observation u/s replace + - Gold: O + - Pred: + -> MISMATCH! + +u/s replace Observation Activity u/s replace + - Gold: O + - Pred: + -> MISMATCH! + +replace cab door seals Activity Item cab door seals u/s replace + - Gold: O + - Pred: + -> MISMATCH! + +cab door seals replace Item Activity cab door seals u/s replace + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +u/s cab door seals Observation Item cab door seals u/s + - Gold: O + - Pred: + -> MISMATCH! + +cab door seals u/s Item Observation cab door seals u/s + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +breathers tank Item Item tank breathers + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +tank breathers Item Item tank breathers + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +breathers change out Item Activity change out fuel tank breathers + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +change out breathers Activity Item change out fuel tank breathers + - Gold: O + - Pred: + -> MISMATCH! + +tank change out Item Activity change out fuel tank + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +change out tank Activity Item change out fuel tank + - Gold: O + - Pred: + -> MISMATCH! + +pump box leak Item Observation leak access pump box + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak pump box Observation Item leak access pump box + - Gold: O + - Pred: + -> MISMATCH! + +pump box hose Item Item hose leak access pump box + - Gold: O + - Pred: + -> MISMATCH! + +hose pump box Item Item hose leak access pump box + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +leak hose Observation Item hose leak + - Gold: O + - Pred: + -> MISMATCH! + +hose leak Item Observation hose leak + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +relief cartridge changeout Item Activity changeout acc pump relief cartridge + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeout relief cartridge Activity Item changeout acc pump relief cartridge + - Gold: O + - Pred: + -> MISMATCH! + +will not work jacks Observation Item jacks will not work + - Gold: O + - Pred: + -> MISMATCH! + +jacks will not work Item Observation jacks will not work + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +will not work front Observation Location front jacks will not work + - Gold: O + - Pred: + -> MISMATCH! + +front will not work Location Observation front jacks will not work + - Gold: O + - Pred: + -> MISMATCH! + +jacks front Item Location front jacks + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +front jacks Location Item front jacks + - Gold: O + - Pred: + -> MISMATCH! + +cab light fix Item Activity fix cab light + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +fix cab light Activity Item fix cab light + - Gold: O + - Pred: + -> MISMATCH! + +breakout wrench on Item Location on breakout wrench + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on breakout wrench Location Item on breakout wrench + - Gold: O + - Pred: + -> MISMATCH! + +breakout wrench dies Item Item dies on breakout wrench + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +dies breakout wrench Item Item dies on breakout wrench + - Gold: O + - Pred: + -> MISMATCH! + +breakout wrench replace Item Activity replace dies on breakout wrench + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace breakout wrench Activity Item replace dies on breakout wrench + - Gold: O + - Pred: + -> MISMATCH! + +on dies Location Item dies on + - Gold: O + - Pred: + -> MISMATCH! + +dies on Item Location dies on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on replace Location Activity replace dies on + - Gold: O + - Pred: + -> MISMATCH! + +replace on Activity Location replace dies on + - Gold: O + - Pred: + -> MISMATCH! + +dies replace Item Activity replace dies + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace dies Activity Item replace dies + - Gold: O + - Pred: + -> MISMATCH! + +carousel on top of Item Location on top of carousel + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on top of carousel Location Item on top of carousel + - Gold: O + - Pred: + -> MISMATCH! + +carousel hose Item Item hose on top of carousel + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +hose carousel Item Item hose on top of carousel + - Gold: O + - Pred: + -> MISMATCH! + +carousel blown Item Observation blown hose on top of carousel + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +blown carousel Observation Item blown hose on top of carousel + - Gold: O + - Pred: + -> MISMATCH! + +carousel replace Item Activity replace blown hose on top of carousel + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace carousel Activity Item replace blown hose on top of carousel + - Gold: O + - Pred: + -> MISMATCH! + +on top of hose Location Item hose on top of + - Gold: O + - Pred: + -> MISMATCH! + +hose on top of Item Location hose on top of + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on top of blown Location Observation blown hose on top of + - Gold: O + - Pred: + -> MISMATCH! + +blown on top of Observation Location blown hose on top of + - Gold: O + - Pred: + -> MISMATCH! + +on top of replace Location Activity replace blown hose on top of + - Gold: O + - Pred: + -> MISMATCH! + +replace on top of Activity Location replace blown hose on top of + - Gold: O + - Pred: + -> MISMATCH! + +hose blown Item Observation blown hose + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +blown hose Observation Item blown hose + - Gold: O + - Pred: + -> MISMATCH! + +hose replace Item Activity replace blown hose + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace hose Activity Item replace blown hose + - Gold: O + - Pred: + -> MISMATCH! + +blown replace Observation Activity replace blown + - Gold: O + - Pred: + -> MISMATCH! + +replace blown Activity Observation replace blown + - Gold: O + - Pred: + -> MISMATCH! + +walkway under Item Location under walkway + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +under walkway Location Item under walkway + - Gold: O + - Pred: + -> MISMATCH! + +walkway leaking Item Observation leaking under walkway + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaking walkway Observation Item leaking under walkway + - Gold: O + - Pred: + -> MISMATCH! + +walkway hose Item Item hose leaking under walkway + - Gold: O + - Pred: + -> MISMATCH! + +hose walkway Item Item hose leaking under walkway + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +under leaking Location Observation leaking under + - Gold: O + - Pred: + -> MISMATCH! + +leaking under Observation Location leaking under + - Gold: O + - Pred: + -> MISMATCH! + +under hose Location Item hose leaking under + - Gold: O + - Pred: + -> MISMATCH! + +hose under Item Location hose leaking under + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +leaking hose Observation Item hose leaking + - Gold: O + - Pred: + -> MISMATCH! + +hose leaking Item Observation hose leaking + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +hydraulics in Item Location in hydraulics + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in hydraulics Location Item in hydraulics + - Gold: O + - Pred: + -> MISMATCH! + +hydraulics noise Item Observation noise in hydraulics + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +noise hydraulics Observation Item noise in hydraulics + - Gold: O + - Pred: + -> MISMATCH! + +in noise Location Observation noise in + - Gold: O + - Pred: + -> MISMATCH! + +noise in Observation Location noise in + - Gold: O + - Pred: + -> MISMATCH! + +not working alarm lights Observation Item alarm lights not working + - Gold: O + - Pred: + -> MISMATCH! + +alarm lights not working Item Observation alarm lights not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not working dask Observation Item dask alarm lights not working + - Gold: O + - Pred: + -> MISMATCH! + +dask not working Item Observation dask alarm lights not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +alarm lights dask Item Item dask alarm lights + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +dask alarm lights Item Item dask alarm lights + - Gold: O + - Pred: + -> MISMATCH! + +hyd hose blown Item Observation blown hyd hose + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +blown hyd hose Observation Item blown hyd hose + - Gold: O + - Pred: + -> MISMATCH! + +hyd hose replace Item Activity replace blown hyd hose + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace hyd hose Activity Item replace blown hyd hose + - Gold: O + - Pred: + -> MISMATCH! + +blown replace Observation Activity replace blown + - Gold: O + - Pred: + -> MISMATCH! + +replace blown Activity Observation replace blown + - Gold: O + - Pred: + -> MISMATCH! + +accumulator at rear Item Location at rear accumulator + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +at rear accumulator Location Item at rear accumulator + - Gold: O + - Pred: + -> MISMATCH! + +accumulator leak Item Observation leak at rear accumulator + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak accumulator Observation Item leak at rear accumulator + - Gold: O + - Pred: + -> MISMATCH! + +at rear leak Location Observation leak at rear + - Gold: O + - Pred: + -> MISMATCH! + +leak at rear Observation Location leak at rear + - Gold: O + - Pred: + -> MISMATCH! + +grease line broken Item Observation broken grease line + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken grease line Observation Item broken grease line + - Gold: O + - Pred: + -> MISMATCH! + +grease line repair Item Activity repair broken grease line + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair grease line Activity Item repair broken grease line + - Gold: O + - Pred: + -> MISMATCH! + +broken repair Observation Activity repair broken + - Gold: O + - Pred: + -> MISMATCH! + +repair broken Activity Observation repair broken + - Gold: O + - Pred: + -> MISMATCH! + +dies replace Item Activity replace dies + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace dies Activity Item replace dies + - Gold: O + - Pred: + -> MISMATCH! + +guide rotary head Item Item rotary head guide + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +rotary head guide Item Item rotary head guide + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +guide adjust Item Activity adjust rotary head guide + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +adjust guide Activity Item adjust rotary head guide + - Gold: O + - Pred: + -> MISMATCH! + +guide replace Item Activity replace & adjust rotary head guide + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace guide Activity Item replace & adjust rotary head guide + - Gold: O + - Pred: + -> MISMATCH! + +rotary head adjust Item Activity adjust rotary head + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +adjust rotary head Activity Item adjust rotary head + - Gold: O + - Pred: + -> MISMATCH! + +rotary head replace Item Activity replace & adjust rotary head + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace rotary head Activity Item replace & adjust rotary head + - Gold: O + - Pred: + -> MISMATCH! + +adjust replace Activity Activity replace & adjust + - Gold: O + - Pred: + -> MISMATCH! + +replace adjust Activity Activity replace & adjust + - Gold: O + - Pred: + -> MISMATCH! + +cylinder pipe positioner Item Item pipe positioner cylinder + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +pipe positioner cylinder Item Item pipe positioner cylinder + - Gold: O + - Pred: + -> MISMATCH! + +cylinder replace Item Activity replace pipe positioner cylinder + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace cylinder Activity Item replace pipe positioner cylinder + - Gold: O + - Pred: + -> MISMATCH! + +pipe positioner replace Item Activity replace pipe positioner + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace pipe positioner Activity Item replace pipe positioner + - Gold: O + - Pred: + -> MISMATCH! + +feed control -complete loss of Item Observation -complete loss of feed control + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +-complete loss of feed control Observation Item -complete loss of feed control + - Gold: O + - Pred: + -> MISMATCH! + +feed control repair Item Activity repair -complete loss of feed control + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair feed control Activity Item repair -complete loss of feed control + - Gold: O + - Pred: + -> MISMATCH! + +-complete loss of repair Observation Activity repair -complete loss of + - Gold: O + - Pred: + -> MISMATCH! + +repair -complete loss of Activity Observation repair -complete loss of + - Gold: O + - Pred: + -> MISMATCH! + +operator seat changeout Item Activity changeout operator seat + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeout operator seat Activity Item changeout operator seat + - Gold: O + - Pred: + -> MISMATCH! + +motor generator Item Item generator motor + - Gold: O + - Pred: + -> MISMATCH! + +generator motor Item Item generator motor + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +motor change out Item Activity change out generator motor + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +change out motor Activity Item change out generator motor + - Gold: O + - Pred: + -> MISMATCH! + +generator change out Item Activity change out generator + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +change out generator Activity Item change out generator + - Gold: O + - Pred: + -> MISMATCH! + +proximity switch head Item Item head proximity switch + - Gold: O + - Pred: + -> MISMATCH! + +head proximity switch Item Item head proximity switch + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +proximity switch broken Item Observation broken head proximity switch + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken proximity switch Observation Item broken head proximity switch + - Gold: O + - Pred: + -> MISMATCH! + +proximity switch repair Item Activity repair broken head proximity switch + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair proximity switch Activity Item repair broken head proximity switch + - Gold: O + - Pred: + -> MISMATCH! + +head broken Item Observation broken head + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken head Observation Item broken head + - Gold: O + - Pred: + -> MISMATCH! + +head repair Item Activity repair broken head + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair head Activity Item repair broken head + - Gold: O + - Pred: + -> MISMATCH! + +broken repair Observation Activity repair broken + - Gold: O + - Pred: + -> MISMATCH! + +repair broken Activity Observation repair broken + - Gold: O + - Pred: + -> MISMATCH! + +propel pump rh Item Location rh propel pump + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rh propel pump Location Item rh propel pump + - Gold: O + - Pred: + -> MISMATCH! + +propel pump top of Item Location top of rh propel pump + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +top of propel pump Location Item top of rh propel pump + - Gold: O + - Pred: + -> MISMATCH! + +propel pump leak Item Observation leak top of rh propel pump + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak propel pump Observation Item leak top of rh propel pump + - Gold: O + - Pred: + -> MISMATCH! + +propel pump oil Item Consumable oil leak top of rh propel pump + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil propel pump Consumable Item oil leak top of rh propel pump + - Gold: O + - Pred: + -> MISMATCH! + +rh top of Location Location top of rh + - Gold: O + - Pred: + -> MISMATCH! + +top of rh Location Location top of rh + - Gold: O + - Pred: + -> MISMATCH! + +rh leak Location Observation leak top of rh + - Gold: O + - Pred: + -> MISMATCH! + +leak rh Observation Location leak top of rh + - Gold: O + - Pred: + -> MISMATCH! + +rh oil Location Consumable oil leak top of rh + - Gold: O + - Pred: + -> MISMATCH! + +oil rh Consumable Location oil leak top of rh + - Gold: O + - Pred: + -> MISMATCH! + +top of leak Location Observation leak top of + - Gold: O + - Pred: + -> MISMATCH! + +leak top of Observation Location leak top of + - Gold: O + - Pred: + -> MISMATCH! + +top of oil Location Consumable oil leak top of + - Gold: O + - Pred: + -> MISMATCH! + +oil top of Consumable Location oil leak top of + - Gold: O + - Pred: + -> MISMATCH! + +leak oil Observation Consumable oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil leak Consumable Observation oil leak + - Gold: O + - Pred: + -> MISMATCH! + +breathers tank Item Item tank breathers + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +tank breathers Item Item tank breathers + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +breathers replace Item Activity replace fuel tank breathers + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace breathers Activity Item replace fuel tank breathers + - Gold: O + - Pred: + -> MISMATCH! + +tank replace Item Activity replace fuel tank + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace tank Activity Item replace fuel tank + - Gold: O + - Pred: + -> MISMATCH! + +faulty sender Observation Item sender faulty + - Gold: O + - Pred: + -> MISMATCH! + +sender faulty Item Observation sender faulty + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +faulty pressure Observation Attribute pressure sender faulty + - Gold: O + - Pred: + -> MISMATCH! + +pressure faulty Attribute Observation pressure sender faulty + - Gold: O + - Pred: + -> MISMATCH! + +faulty oil Observation Consumable oil pressure sender faulty + - Gold: O + - Pred: + -> MISMATCH! + +oil faulty Consumable Observation oil pressure sender faulty + - Gold: O + - Pred: + -> MISMATCH! + +sender pressure Item Attribute pressure sender + - Gold: HAS_ATTRIBUTE + - Pred: HAS_ATTRIBUTE + +pressure sender Attribute Item pressure sender + - Gold: O + - Pred: + -> MISMATCH! + +sender oil Item Consumable oil pressure sender + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil sender Consumable Item oil pressure sender + - Gold: O + - Pred: + -> MISMATCH! + +pressure oil Attribute Consumable oil pressure + - Gold: O + - Pred: + -> MISMATCH! + +oil pressure Consumable Attribute oil pressure + - Gold: O + - Pred: + -> MISMATCH! + +not turning carousel Observation Item carousel not turning + - Gold: O + - Pred: + -> MISMATCH! + +carousel not turning Item Observation carousel not turning + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +lever water injection Item Item water injection lever + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +water injection lever Item Item water injection lever + - Gold: O + - Pred: + -> MISMATCH! + +lever repairs Item Activity repairs to water injection lever + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repairs lever Activity Item repairs to water injection lever + - Gold: O + - Pred: + -> MISMATCH! + +water injection repairs Item Activity repairs to water injection + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repairs water injection Activity Item repairs to water injection + - Gold: O + - Pred: + -> MISMATCH! + +cracked safety rail Observation Item safety rail cracked + - Gold: O + - Pred: + -> MISMATCH! + +safety rail cracked Item Observation safety rail cracked + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +cracked walkway Observation Item walkway safety rail cracked + - Gold: O + - Pred: + -> MISMATCH! + +walkway cracked Item Observation walkway safety rail cracked + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +cracked mast Observation Item mast walkway safety rail cracked + - Gold: O + - Pred: + -> MISMATCH! + +mast cracked Item Observation mast walkway safety rail cracked + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +safety rail walkway Item Item walkway safety rail + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +walkway safety rail Item Item walkway safety rail + - Gold: O + - Pred: + -> MISMATCH! + +safety rail mast Item Item mast walkway safety rail + - Gold: O + - Pred: + -> MISMATCH! + +mast safety rail Item Item mast walkway safety rail + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +walkway mast Item Item mast walkway + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +mast walkway Item Item mast walkway + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +tank separator Item Item separator tank + - Gold: O + - Pred: + -> MISMATCH! + +separator tank Item Item separator tank + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +tank re-certify Item Activity re-certify separator tank + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +re-certify tank Activity Item re-certify separator tank + - Gold: O + - Pred: + -> MISMATCH! + +tank repair Item Activity repair and re-certify separator tank + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair tank Activity Item repair and re-certify separator tank + - Gold: O + - Pred: + -> MISMATCH! + +separator re-certify Item Activity re-certify separator + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +re-certify separator Activity Item re-certify separator + - Gold: O + - Pred: + -> MISMATCH! + +separator repair Item Activity repair and re-certify separator + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair separator Activity Item repair and re-certify separator + - Gold: O + - Pred: + -> MISMATCH! + +re-certify repair Activity Activity repair and re-certify + - Gold: O + - Pred: + -> MISMATCH! + +repair re-certify Activity Activity repair and re-certify + - Gold: O + - Pred: + -> MISMATCH! + +alternator repair Item Activity repair alternator + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair alternator Activity Item repair alternator + - Gold: O + - Pred: + -> MISMATCH! + +drive lines in Item Location in drive lines + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in drive lines Location Item in drive lines + - Gold: O + - Pred: + -> MISMATCH! + +drive lines vibration Item Attribute vibration in drive lines + - Gold: HAS_ATTRIBUTE + - Pred: HAS_ATTRIBUTE + +vibration drive lines Attribute Item vibration in drive lines + - Gold: O + - Pred: + -> MISMATCH! + +drive lines check Item Activity check vibration in drive lines + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +check drive lines Activity Item check vibration in drive lines + - Gold: O + - Pred: + -> MISMATCH! + +in vibration Location Attribute vibration in + - Gold: O + - Pred: + -> MISMATCH! + +vibration in Attribute Location vibration in + - Gold: O + - Pred: + -> MISMATCH! + +in check Location Activity check vibration in + - Gold: O + - Pred: + -> MISMATCH! + +check in Activity Location check vibration in + - Gold: O + - Pred: + -> MISMATCH! + +vibration check Attribute Activity check vibration + - Gold: O + - Pred: + -> MISMATCH! + +check vibration Activity Attribute check vibration + - Gold: O + - Pred: + -> MISMATCH! + +injectors replace Item Activity replace fuel injectors + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace injectors Activity Item replace fuel injectors + - Gold: O + - Pred: + -> MISMATCH! + +tripped out inverter Observation Item inverter tripped out + - Gold: O + - Pred: + -> MISMATCH! + +inverter tripped out Item Observation inverter tripped out + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +track in Item Location in rh track + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in track Location Item in rh track + - Gold: O + - Pred: + -> MISMATCH! + +track noise Item Observation noise in rh track + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +noise track Observation Item noise in rh track + - Gold: O + - Pred: + -> MISMATCH! + +in noise Location Observation noise in + - Gold: O + - Pred: + -> MISMATCH! + +noise in Observation Location noise in + - Gold: O + - Pred: + -> MISMATCH! + +on tripping Location Observation tripping on + - Gold: O + - Pred: + -> MISMATCH! + +tripping on Observation Location tripping on + - Gold: O + - Pred: + -> MISMATCH! + +on inverter Location Item inverter tripping on + - Gold: O + - Pred: + -> MISMATCH! + +inverter on Item Location inverter tripping on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +tripping inverter Observation Item inverter tripping + - Gold: O + - Pred: + -> MISMATCH! + +inverter tripping Item Observation inverter tripping + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +tank compressor Item Item compressor oil tank + - Gold: O + - Pred: + -> MISMATCH! + +compressor tank Item Item compressor oil tank + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +tank between Item Location between compressor oil tank + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +between tank Location Item between compressor oil tank + - Gold: O + - Pred: + -> MISMATCH! + +tank hose Item Item hose between compressor oil tank + - Gold: O + - Pred: + -> MISMATCH! + +hose tank Item Item hose between compressor oil tank + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +compressor between Item Location between compressor + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +between compressor Location Item between compressor + - Gold: O + - Pred: + -> MISMATCH! + +compressor hose Item Item hose between compressor + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +hose compressor Item Item hose between compressor + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +between hose Location Item hose between + - Gold: O + - Pred: + -> MISMATCH! + +hose between Item Location hose between + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +opening cab door Item Item cab door opening + - Gold: O + - Pred: + -> MISMATCH! + +cab door opening Item Item cab door opening + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +grease hoses broken Item Observation broken grease hoses + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken grease hoses Observation Item broken grease hoses + - Gold: O + - Pred: + -> MISMATCH! + +grease hoses repair Item Activity repair broken grease hoses + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair grease hoses Activity Item repair broken grease hoses + - Gold: O + - Pred: + -> MISMATCH! + +broken repair Observation Activity repair broken + - Gold: O + - Pred: + -> MISMATCH! + +repair broken Activity Observation repair broken + - Gold: O + - Pred: + -> MISMATCH! + +signage drill Item Item drill signage + - Gold: O + - Pred: + -> MISMATCH! + +drill signage Item Item drill signage + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +signage repair Item Activity repair and fab drill signage + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair signage Activity Item repair and fab drill signage + - Gold: O + - Pred: + -> MISMATCH! + +drill repair Item Activity repair and fab drill + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair drill Activity Item repair and fab drill + - Gold: O + - Pred: + -> MISMATCH! + +screen camera Item Item camera screen + - Gold: O + - Pred: + -> MISMATCH! + +camera screen Item Item camera screen + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +screen failed Item Observation failed camera screen + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +failed screen Observation Item failed camera screen + - Gold: O + - Pred: + -> MISMATCH! + +screen replace Item Activity replace failed camera screen + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace screen Activity Item replace failed camera screen + - Gold: O + - Pred: + -> MISMATCH! + +camera failed Item Observation failed camera + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +failed camera Observation Item failed camera + - Gold: O + - Pred: + -> MISMATCH! + +camera replace Item Activity replace failed camera + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace camera Activity Item replace failed camera + - Gold: O + - Pred: + -> MISMATCH! + +failed replace Observation Activity replace failed + - Gold: O + - Pred: + -> MISMATCH! + +replace failed Activity Observation replace failed + - Gold: O + - Pred: + -> MISMATCH! + +on electrical cable Location Item electrical cable on + - Gold: O + - Pred: + -> MISMATCH! + +electrical cable on Item Location electrical cable on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on damaged Location Observation damaged electrical cable on + - Gold: O + - Pred: + -> MISMATCH! + +damaged on Observation Location damaged electrical cable on + - Gold: O + - Pred: + -> MISMATCH! + +electrical cable damaged Item Observation damaged electrical cable + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +damaged electrical cable Observation Item damaged electrical cable + - Gold: O + - Pred: + -> MISMATCH! + +mast on Item Location on mast + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on mast Location Item on mast + - Gold: O + - Pred: + -> MISMATCH! + +mast hand rails Item Item hand rails on mast + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +hand rails mast Item Item hand rails on mast + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +mast replace Item Activity replace hand rails on mast + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace mast Activity Item replace hand rails on mast + - Gold: O + - Pred: + -> MISMATCH! + +on hand rails Location Item hand rails on + - Gold: O + - Pred: + -> MISMATCH! + +hand rails on Item Location hand rails on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on replace Location Activity replace hand rails on + - Gold: O + - Pred: + -> MISMATCH! + +replace on Activity Location replace hand rails on + - Gold: O + - Pred: + -> MISMATCH! + +hand rails replace Item Activity replace hand rails + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace hand rails Activity Item replace hand rails + - Gold: O + - Pred: + -> MISMATCH! + +chain refit Item Activity refit manufacturer30 chain + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +refit chain Activity Item refit manufacturer30 chain + - Gold: O + - Pred: + -> MISMATCH! + +pump aux Item Specifier aux pump + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +aux pump Specifier Item aux pump + - Gold: O + - Pred: + -> MISMATCH! + +pump housing Item Item housing rear aux pump + - Gold: O + - Pred: + -> MISMATCH! + +housing pump Item Item housing rear aux pump + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +pump rear Item Location rear housing rear aux pump + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rear pump Location Item rear housing rear aux pump + - Gold: O + - Pred: + -> MISMATCH! + +pump from Item Location from rear housing rear aux pump + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +from pump Location Item from rear housing rear aux pump + - Gold: O + - Pred: + -> MISMATCH! + +pump leak Item Observation leak from rear housing rear aux pump + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak pump Observation Item leak from rear housing rear aux pump + - Gold: O + - Pred: + -> MISMATCH! + +aux housing Specifier Item housing rear aux + - Gold: O + - Pred: + -> MISMATCH! + +housing aux Item Specifier housing rear aux + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +aux rear Specifier Location rear housing rear aux + - Gold: O + - Pred: + -> MISMATCH! + +rear aux Location Specifier rear housing rear aux + - Gold: O + - Pred: + -> MISMATCH! + +aux from Specifier Location from rear housing rear aux + - Gold: O + - Pred: + -> MISMATCH! + +from aux Location Specifier from rear housing rear aux + - Gold: O + - Pred: + -> MISMATCH! + +aux leak Specifier Observation leak from rear housing rear aux + - Gold: O + - Pred: + -> MISMATCH! + +leak aux Observation Specifier leak from rear housing rear aux + - Gold: O + - Pred: + -> MISMATCH! + +housing rear Item Location rear housing + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rear housing Location Item rear housing + - Gold: O + - Pred: + -> MISMATCH! + +housing from Item Location from rear housing + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +from housing Location Item from rear housing + - Gold: O + - Pred: + -> MISMATCH! + +housing leak Item Observation leak from rear housing + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak housing Observation Item leak from rear housing + - Gold: O + - Pred: + -> MISMATCH! + +rear from Location Location from rear + - Gold: O + - Pred: + -> MISMATCH! + +from rear Location Location from rear + - Gold: O + - Pred: + -> MISMATCH! + +rear leak Location Observation leak from rear + - Gold: O + - Pred: + -> MISMATCH! + +leak rear Observation Location leak from rear + - Gold: O + - Pred: + -> MISMATCH! + +from leak Location Observation leak from + - Gold: O + - Pred: + -> MISMATCH! + +leak from Observation Location leak from + - Gold: O + - Pred: + -> MISMATCH! + +adaptor lock cyl Item Item lock cyl & adaptor + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +lock cyl adaptor Item Item lock cyl & adaptor + - Gold: O + - Pred: + -> MISMATCH! + +adaptor mast Item Item mast lock cyl & adaptor + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +mast adaptor Item Item mast lock cyl & adaptor + - Gold: O + - Pred: + -> MISMATCH! + +adaptor changeout Item Activity changeout mast lock cyl & adaptor + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeout adaptor Activity Item changeout mast lock cyl & adaptor + - Gold: O + - Pred: + -> MISMATCH! + +lock cyl mast Item Item mast lock cyl + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +mast lock cyl Item Item mast lock cyl + - Gold: O + - Pred: + -> MISMATCH! + +lock cyl changeout Item Activity changeout mast lock cyl + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeout lock cyl Activity Item changeout mast lock cyl + - Gold: O + - Pred: + -> MISMATCH! + +mast changeout Item Activity changeout mast + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeout mast Activity Item changeout mast + - Gold: O + - Pred: + -> MISMATCH! + +head. r/bank Item Location r/bank head. + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +r/bank head. Location Item r/bank head. + - Gold: O + - Pred: + -> MISMATCH! + +head. under Item Location under no5 r/bank head. + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +under head. Location Item under no5 r/bank head. + - Gold: O + - Pred: + -> MISMATCH! + +head. leak Item Observation leak under no5 r/bank head. + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak head. Observation Item leak under no5 r/bank head. + - Gold: O + - Pred: + -> MISMATCH! + +head. oil Item Consumable oil leak under no5 r/bank head. + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil head. Consumable Item oil leak under no5 r/bank head. + - Gold: O + - Pred: + -> MISMATCH! + +r/bank under Location Location under no5 r/bank + - Gold: O + - Pred: + -> MISMATCH! + +under r/bank Location Location under no5 r/bank + - Gold: O + - Pred: + -> MISMATCH! + +r/bank leak Location Observation leak under no5 r/bank + - Gold: O + - Pred: + -> MISMATCH! + +leak r/bank Observation Location leak under no5 r/bank + - Gold: O + - Pred: + -> MISMATCH! + +r/bank oil Location Consumable oil leak under no5 r/bank + - Gold: O + - Pred: + -> MISMATCH! + +oil r/bank Consumable Location oil leak under no5 r/bank + - Gold: O + - Pred: + -> MISMATCH! + +under leak Location Observation leak under + - Gold: O + - Pred: + -> MISMATCH! + +leak under Observation Location leak under + - Gold: O + - Pred: + -> MISMATCH! + +under oil Location Consumable oil leak under + - Gold: O + - Pred: + -> MISMATCH! + +oil under Consumable Location oil leak under + - Gold: O + - Pred: + -> MISMATCH! + +leak oil Observation Consumable oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil leak Consumable Observation oil leak + - Gold: O + - Pred: + -> MISMATCH! + +head slids ajust Item Activity ajust head slids + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +ajust head slids Activity Item ajust head slids + - Gold: O + - Pred: + -> MISMATCH! + +pump drive rear Item Location rear pump drive + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +rear pump drive Location Item rear pump drive + - Gold: O + - Pred: + -> MISMATCH! + +pump drive under Item Location under rear pump drive + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +under pump drive Location Item under rear pump drive + - Gold: O + - Pred: + -> MISMATCH! + +pump drive leak Item Observation leak under rear pump drive + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak pump drive Observation Item leak under rear pump drive + - Gold: O + - Pred: + -> MISMATCH! + +pump drive oil Item Consumable oil leak under rear pump drive + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil pump drive Consumable Item oil leak under rear pump drive + - Gold: O + - Pred: + -> MISMATCH! + +pump drive repair Item Activity repair oil leak under rear pump drive + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair pump drive Activity Item repair oil leak under rear pump drive + - Gold: O + - Pred: + -> MISMATCH! + +rear under Location Location under rear + - Gold: O + - Pred: + -> MISMATCH! + +under rear Location Location under rear + - Gold: O + - Pred: + -> MISMATCH! + +rear leak Location Observation leak under rear + - Gold: O + - Pred: + -> MISMATCH! + +leak rear Observation Location leak under rear + - Gold: O + - Pred: + -> MISMATCH! + +rear oil Location Consumable oil leak under rear + - Gold: O + - Pred: + -> MISMATCH! + +oil rear Consumable Location oil leak under rear + - Gold: O + - Pred: + -> MISMATCH! + +rear repair Location Activity repair oil leak under rear + - Gold: O + - Pred: + -> MISMATCH! + +repair rear Activity Location repair oil leak under rear + - Gold: O + - Pred: + -> MISMATCH! + +under leak Location Observation leak under + - Gold: O + - Pred: + -> MISMATCH! + +leak under Observation Location leak under + - Gold: O + - Pred: + -> MISMATCH! + +under oil Location Consumable oil leak under + - Gold: O + - Pred: + -> MISMATCH! + +oil under Consumable Location oil leak under + - Gold: O + - Pred: + -> MISMATCH! + +under repair Location Activity repair oil leak under + - Gold: O + - Pred: + -> MISMATCH! + +repair under Activity Location repair oil leak under + - Gold: O + - Pred: + -> MISMATCH! + +leak oil Observation Consumable oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil leak Consumable Observation oil leak + - Gold: O + - Pred: + -> MISMATCH! + +leak repair Observation Activity repair oil leak + - Gold: O + - Pred: + -> MISMATCH! + +repair leak Activity Observation repair oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil repair Consumable Activity repair oil + - Gold: O + - Pred: + -> MISMATCH! + +repair oil Activity Consumable repair oil + - Gold: O + - Pred: + -> MISMATCH! + +not shutting cab door Observation Item cab door not shutting + - Gold: O + - Pred: + -> MISMATCH! + +cab door not shutting Item Observation cab door not shutting + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +blinds repairs Item Activity repairs to blinds + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repairs blinds Activity Item repairs to blinds + - Gold: O + - Pred: + -> MISMATCH! + +access ladder Item Item ladder access + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +ladder access Item Item ladder access + - Gold: O + - Pred: + -> MISMATCH! + +access at Item Location at ladder access + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +at access Location Item at ladder access + - Gold: O + - Pred: + -> MISMATCH! + +access handrail Item Item handrail at ladder access + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +handrail access Item Item handrail at ladder access + - Gold: O + - Pred: + -> MISMATCH! + +access broken Item Observation broken handrail at ladder access + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken access Observation Item broken handrail at ladder access + - Gold: O + - Pred: + -> MISMATCH! + +access repair Item Activity repair broken handrail at ladder access + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair access Activity Item repair broken handrail at ladder access + - Gold: O + - Pred: + -> MISMATCH! + +ladder at Item Location at ladder + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +at ladder Location Item at ladder + - Gold: O + - Pred: + -> MISMATCH! + +ladder handrail Item Item handrail at ladder + - Gold: O + - Pred: + -> MISMATCH! + +handrail ladder Item Item handrail at ladder + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +ladder broken Item Observation broken handrail at ladder + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken ladder Observation Item broken handrail at ladder + - Gold: O + - Pred: + -> MISMATCH! + +ladder repair Item Activity repair broken handrail at ladder + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair ladder Activity Item repair broken handrail at ladder + - Gold: O + - Pred: + -> MISMATCH! + +at handrail Location Item handrail at + - Gold: O + - Pred: + -> MISMATCH! + +handrail at Item Location handrail at + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +at broken Location Observation broken handrail at + - Gold: O + - Pred: + -> MISMATCH! + +broken at Observation Location broken handrail at + - Gold: O + - Pred: + -> MISMATCH! + +at repair Location Activity repair broken handrail at + - Gold: O + - Pred: + -> MISMATCH! + +repair at Activity Location repair broken handrail at + - Gold: O + - Pred: + -> MISMATCH! + +handrail broken Item Observation broken handrail + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken handrail Observation Item broken handrail + - Gold: O + - Pred: + -> MISMATCH! + +handrail repair Item Activity repair broken handrail + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair handrail Activity Item repair broken handrail + - Gold: O + - Pred: + -> MISMATCH! + +broken repair Observation Activity repair broken + - Gold: O + - Pred: + -> MISMATCH! + +repair broken Activity Observation repair broken + - Gold: O + - Pred: + -> MISMATCH! + +only moves approx 3/4 on 25 deg carousel Observation Item carousel only moves approx 3/4 on 25 deg + - Gold: O + - Pred: + -> MISMATCH! + +carousel only moves approx 3/4 on 25 deg Item Observation carousel only moves approx 3/4 on 25 deg + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +rotation mt from Item Location from rotation mt + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +from rotation mt Location Item from rotation mt + - Gold: O + - Pred: + -> MISMATCH! + +rotation mt drain line Item Item drain line from rotation mt + - Gold: O + - Pred: + -> MISMATCH! + +drain line rotation mt Item Item drain line from rotation mt + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +rotation mt replace Item Activity replace gase drain line from rotation mt + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace rotation mt Activity Item replace gase drain line from rotation mt + - Gold: O + - Pred: + -> MISMATCH! + +from drain line Location Item drain line from + - Gold: O + - Pred: + -> MISMATCH! + +drain line from Item Location drain line from + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +from replace Location Activity replace gase drain line from + - Gold: O + - Pred: + -> MISMATCH! + +replace from Activity Location replace gase drain line from + - Gold: O + - Pred: + -> MISMATCH! + +drain line replace Item Activity replace gase drain line + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace drain line Activity Item replace gase drain line + - Gold: O + - Pred: + -> MISMATCH! + +out of aligment carousel Observation Item carousel out of aligment + - Gold: O + - Pred: + -> MISMATCH! + +carousel out of aligment Item Observation carousel out of aligment + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +changing out requires Activity Observation requires changing out + - Gold: O + - Pred: + -> MISMATCH! + +requires changing out Observation Activity requires changing out + - Gold: O + - Pred: + -> MISMATCH! + +changing out alternator Activity Item alternator requires changing out + - Gold: O + - Pred: + -> MISMATCH! + +alternator changing out Item Activity alternator requires changing out + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +requires alternator Observation Item alternator requires + - Gold: O + - Pred: + -> MISMATCH! + +alternator requires Item Observation alternator requires + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +breakout wrench. on Item Location on breakout wrench. + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on breakout wrench. Location Item on breakout wrench. + - Gold: O + - Pred: + -> MISMATCH! + +breakout wrench. dies Item Item dies on breakout wrench. + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +dies breakout wrench. Item Item dies on breakout wrench. + - Gold: O + - Pred: + -> MISMATCH! + +breakout wrench. replace Item Activity replace dies on breakout wrench. + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace breakout wrench. Activity Item replace dies on breakout wrench. + - Gold: O + - Pred: + -> MISMATCH! + +on dies Location Item dies on + - Gold: O + - Pred: + -> MISMATCH! + +dies on Item Location dies on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on replace Location Activity replace dies on + - Gold: O + - Pred: + -> MISMATCH! + +replace on Activity Location replace dies on + - Gold: O + - Pred: + -> MISMATCH! + +dies replace Item Activity replace dies + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace dies Activity Item replace dies + - Gold: O + - Pred: + -> MISMATCH! + +rotary head in Item Location in rotary head + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in rotary head Location Item in rotary head + - Gold: O + - Pred: + -> MISMATCH! + +rotary head noise Item Observation noise in rotary head + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +noise rotary head Observation Item noise in rotary head + - Gold: O + - Pred: + -> MISMATCH! + +in noise Location Observation noise in + - Gold: O + - Pred: + -> MISMATCH! + +noise in Observation Location noise in + - Gold: O + - Pred: + -> MISMATCH! + +mast at top of Item Location at top of mast + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +at top of mast Location Item at top of mast + - Gold: O + - Pred: + -> MISMATCH! + +mast handrail Item Item handrail at top of mast + - Gold: O + - Pred: + -> MISMATCH! + +handrail mast Item Item handrail at top of mast + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +mast replace Item Activity replace handrail at top of mast + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace mast Activity Item replace handrail at top of mast + - Gold: O + - Pred: + -> MISMATCH! + +mast repair Item Activity repair / replace handrail at top of mast + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair mast Activity Item repair / replace handrail at top of mast + - Gold: O + - Pred: + -> MISMATCH! + +at top of handrail Location Item handrail at top of + - Gold: O + - Pred: + -> MISMATCH! + +handrail at top of Item Location handrail at top of + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +at top of replace Location Activity replace handrail at top of + - Gold: O + - Pred: + -> MISMATCH! + +replace at top of Activity Location replace handrail at top of + - Gold: O + - Pred: + -> MISMATCH! + +at top of repair Location Activity repair / replace handrail at top of + - Gold: O + - Pred: + -> MISMATCH! + +repair at top of Activity Location repair / replace handrail at top of + - Gold: O + - Pred: + -> MISMATCH! + +handrail replace Item Activity replace handrail + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace handrail Activity Item replace handrail + - Gold: O + - Pred: + -> MISMATCH! + +handrail repair Item Activity repair / replace handrail + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair handrail Activity Item repair / replace handrail + - Gold: O + - Pred: + -> MISMATCH! + +replace repair Activity Activity repair / replace + - Gold: O + - Pred: + -> MISMATCH! + +repair replace Activity Activity repair / replace + - Gold: O + - Pred: + -> MISMATCH! + +priming pump change out Item Activity change out fuel priming pump + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +change out priming pump Activity Item change out fuel priming pump + - Gold: O + - Pred: + -> MISMATCH! + +handrails broken Item Observation broken handrails + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken handrails Observation Item broken handrails + - Gold: O + - Pred: + -> MISMATCH! + +handrails repair Item Activity repair broken handrails + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair handrails Activity Item repair broken handrails + - Gold: O + - Pred: + -> MISMATCH! + +broken repair Observation Activity repair broken + - Gold: O + - Pred: + -> MISMATCH! + +repair broken Activity Observation repair broken + - Gold: O + - Pred: + -> MISMATCH! + +exhaust replace Item Activity replace exhaust + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace exhaust Activity Item replace exhaust + - Gold: O + - Pred: + -> MISMATCH! + +going alarm Observation Item alarm going + - Gold: O + - Pred: + -> MISMATCH! + +alarm going Item Observation alarm going + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +gaurd chain Item Item chain gaurd + - Gold: O + - Pred: + -> MISMATCH! + +chain gaurd Item Item chain gaurd + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +gaurd damaged Item Observation damaged chain gaurd + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +damaged gaurd Observation Item damaged chain gaurd + - Gold: O + - Pred: + -> MISMATCH! + +chain damaged Item Observation damaged chain + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +damaged chain Observation Item damaged chain + - Gold: O + - Pred: + -> MISMATCH! + +hoist chains replace Item Activity replace hoist chains + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace hoist chains Activity Item replace hoist chains + - Gold: O + - Pred: + -> MISMATCH! + +has no output. inverter Observation Item inverter has no output. + - Gold: O + - Pred: + -> MISMATCH! + +inverter has no output. Item Observation inverter has no output. + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +lh side locking pin Location Item locking pin lh side + - Gold: O + - Pred: + -> MISMATCH! + +locking pin lh side Item Location locking pin lh side + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +lh side mast Location Item mast locking pin lh side + - Gold: O + - Pred: + -> MISMATCH! + +mast lh side Item Location mast locking pin lh side + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +lh side broken Location Observation broken mast locking pin lh side + - Gold: O + - Pred: + -> MISMATCH! + +broken lh side Observation Location broken mast locking pin lh side + - Gold: O + - Pred: + -> MISMATCH! + +lh side repair Location Activity repair broken mast locking pin lh side + - Gold: O + - Pred: + -> MISMATCH! + +repair lh side Activity Location repair broken mast locking pin lh side + - Gold: O + - Pred: + -> MISMATCH! + +locking pin mast Item Item mast locking pin + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +mast locking pin Item Item mast locking pin + - Gold: O + - Pred: + -> MISMATCH! + +locking pin broken Item Observation broken mast locking pin + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken locking pin Observation Item broken mast locking pin + - Gold: O + - Pred: + -> MISMATCH! + +locking pin repair Item Activity repair broken mast locking pin + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair locking pin Activity Item repair broken mast locking pin + - Gold: O + - Pred: + -> MISMATCH! + +mast broken Item Observation broken mast + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken mast Observation Item broken mast + - Gold: O + - Pred: + -> MISMATCH! + +mast repair Item Activity repair broken mast + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair mast Activity Item repair broken mast + - Gold: O + - Pred: + -> MISMATCH! + +broken repair Observation Activity repair broken + - Gold: O + - Pred: + -> MISMATCH! + +repair broken Activity Observation repair broken + - Gold: O + - Pred: + -> MISMATCH! + +re-position wearing Activity Observation wearing re-position + - Gold: O + - Pred: + -> MISMATCH! + +wearing re-position Observation Activity wearing re-position + - Gold: O + - Pred: + -> MISMATCH! + +re-position line Activity Item line wearing re-position + - Gold: O + - Pred: + -> MISMATCH! + +line re-position Item Activity line wearing re-position + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +re-position oil Activity Consumable oil line wearing re-position + - Gold: O + - Pred: + -> MISMATCH! + +oil re-position Consumable Activity oil line wearing re-position + - Gold: O + - Pred: + -> MISMATCH! + +wearing line Observation Item line wearing + - Gold: O + - Pred: + -> MISMATCH! + +line wearing Item Observation line wearing + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +wearing oil Observation Consumable oil line wearing + - Gold: O + - Pred: + -> MISMATCH! + +oil wearing Consumable Observation oil line wearing + - Gold: O + - Pred: + -> MISMATCH! + +line oil Item Consumable oil line + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil line Consumable Item oil line + - Gold: O + - Pred: + -> MISMATCH! + +not working two way Observation Item two way not working + - Gold: O + - Pred: + -> MISMATCH! + +two way not working Item Observation two way not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not working check Observation Activity check two way not working + - Gold: O + - Pred: + -> MISMATCH! + +check not working Activity Observation check two way not working + - Gold: O + - Pred: + -> MISMATCH! + +two way check Item Activity check two way + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +check two way Activity Item check two way + - Gold: O + - Pred: + -> MISMATCH! + +cracked chassis Observation Item chassis cracked + - Gold: O + - Pred: + -> MISMATCH! + +chassis cracked Item Observation chassis cracked + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +cracked main Observation Specifier main chassis cracked + - Gold: O + - Pred: + -> MISMATCH! + +main cracked Specifier Observation main chassis cracked + - Gold: O + - Pred: + -> MISMATCH! + +cracked from Observation Location from main chassis cracked + - Gold: O + - Pred: + -> MISMATCH! + +from cracked Location Observation from main chassis cracked + - Gold: O + - Pred: + -> MISMATCH! + +cracked supports Observation Item supports from main chassis cracked + - Gold: O + - Pred: + -> MISMATCH! + +supports cracked Item Observation supports from main chassis cracked + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +cracked all Observation Cardinality all supports from main chassis cracked + - Gold: O + - Pred: + -> MISMATCH! + +all cracked Cardinality Observation all supports from main chassis cracked + - Gold: O + - Pred: + -> MISMATCH! + +chassis main Item Specifier main chassis + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +main chassis Specifier Item main chassis + - Gold: O + - Pred: + -> MISMATCH! + +chassis from Item Location from main chassis + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +from chassis Location Item from main chassis + - Gold: O + - Pred: + -> MISMATCH! + +chassis supports Item Item supports from main chassis + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +supports chassis Item Item supports from main chassis + - Gold: O + - Pred: + -> MISMATCH! + +chassis all Item Cardinality all supports from main chassis + - Gold: HAS_CARDINALITY + - Pred: HAS_CARDINALITY + +all chassis Cardinality Item all supports from main chassis + - Gold: O + - Pred: + -> MISMATCH! + +main from Specifier Location from main + - Gold: O + - Pred: + -> MISMATCH! + +from main Location Specifier from main + - Gold: O + - Pred: + -> MISMATCH! + +main supports Specifier Item supports from main + - Gold: O + - Pred: + -> MISMATCH! + +supports main Item Specifier supports from main + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +main all Specifier Cardinality all supports from main + - Gold: O + - Pred: + -> MISMATCH! + +all main Cardinality Specifier all supports from main + - Gold: O + - Pred: + -> MISMATCH! + +from supports Location Item supports from + - Gold: O + - Pred: + -> MISMATCH! + +supports from Item Location supports from + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +from all Location Cardinality all supports from + - Gold: O + - Pred: + -> MISMATCH! + +all from Cardinality Location all supports from + - Gold: O + - Pred: + -> MISMATCH! + +supports all Item Cardinality all supports + - Gold: HAS_CARDINALITY + - Pred: HAS_CARDINALITY + +all supports Cardinality Item all supports + - Gold: O + - Pred: + -> MISMATCH! + +faulty limit switch Observation Item limit switch faulty + - Gold: O + - Pred: + -> MISMATCH! + +limit switch faulty Item Observation limit switch faulty + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +faulty levelling jack Observation Item levelling jack limit switch faulty + - Gold: O + - Pred: + -> MISMATCH! + +levelling jack faulty Item Observation levelling jack limit switch faulty + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +faulty front Observation Location front levelling jack limit switch faulty + - Gold: O + - Pred: + -> MISMATCH! + +front faulty Location Observation front levelling jack limit switch faulty + - Gold: O + - Pred: + -> MISMATCH! + +limit switch levelling jack Item Item levelling jack limit switch + - Gold: O + - Pred: + -> MISMATCH! + +levelling jack limit switch Item Item levelling jack limit switch + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +limit switch front Item Location front levelling jack limit switch + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +front limit switch Location Item front levelling jack limit switch + - Gold: O + - Pred: + -> MISMATCH! + +levelling jack front Item Location front levelling jack + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +front levelling jack Location Item front levelling jack + - Gold: O + - Pred: + -> MISMATCH! + +thred repair Item Activity repair thred + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair thred Activity Item repair thred + - Gold: O + - Pred: + -> MISMATCH! + +guard fan Item Item fan guard + - Gold: O + - Pred: + -> MISMATCH! + +fan guard Item Item fan guard + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +guard radiator Item Item radiator fan guard + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +radiator guard Item Item radiator fan guard + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +guard broken Item Observation broken radiator fan guard + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken guard Observation Item broken radiator fan guard + - Gold: O + - Pred: + -> MISMATCH! + +guard repair Item Activity repair broken radiator fan guard + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair guard Activity Item repair broken radiator fan guard + - Gold: O + - Pred: + -> MISMATCH! + +fan radiator Item Item radiator fan + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +radiator fan Item Item radiator fan + - Gold: O + - Pred: + -> MISMATCH! + +fan broken Item Observation broken radiator fan + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken fan Observation Item broken radiator fan + - Gold: O + - Pred: + -> MISMATCH! + +fan repair Item Activity repair broken radiator fan + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair fan Activity Item repair broken radiator fan + - Gold: O + - Pred: + -> MISMATCH! + +radiator broken Item Observation broken radiator + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken radiator Observation Item broken radiator + - Gold: O + - Pred: + -> MISMATCH! + +radiator repair Item Activity repair broken radiator + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair radiator Activity Item repair broken radiator + - Gold: O + - Pred: + -> MISMATCH! + +broken repair Observation Activity repair broken + - Gold: O + - Pred: + -> MISMATCH! + +repair broken Activity Observation repair broken + - Gold: O + - Pred: + -> MISMATCH! + +proximity switch replace Item Activity replace head proximity switch + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace proximity switch Activity Item replace head proximity switch + - Gold: O + - Pred: + -> MISMATCH! + +proximity switch repair Item Activity repair / replace head proximity switch + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair proximity switch Activity Item repair / replace head proximity switch + - Gold: O + - Pred: + -> MISMATCH! + +replace repair Activity Activity repair / replace + - Gold: O + - Pred: + -> MISMATCH! + +repair replace Activity Activity repair / replace + - Gold: O + - Pred: + -> MISMATCH! + +leaking shaft seal Observation Item shaft seal leaking + - Gold: O + - Pred: + -> MISMATCH! + +shaft seal leaking Item Observation shaft seal leaking + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaking alternator Observation Item alternator shaft seal leaking + - Gold: O + - Pred: + -> MISMATCH! + +alternator leaking Item Observation alternator shaft seal leaking + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +shaft seal alternator Item Item alternator shaft seal + - Gold: O + - Pred: + -> MISMATCH! + +alternator shaft seal Item Item alternator shaft seal + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +not working pump Observation Item pump not working + - Gold: O + - Pred: + -> MISMATCH! + +pump not working Item Observation pump not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not working reserve Observation Item reserve pump not working + - Gold: O + - Pred: + -> MISMATCH! + +reserve not working Item Observation reserve pump not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not working oil Observation Consumable oil reserve pump not working + - Gold: O + - Pred: + -> MISMATCH! + +oil not working Consumable Observation oil reserve pump not working + - Gold: O + - Pred: + -> MISMATCH! + +pump reserve Item Item reserve pump + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +reserve pump Item Item reserve pump + - Gold: O + - Pred: + -> MISMATCH! + +pump oil Item Consumable oil reserve pump + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil pump Consumable Item oil reserve pump + - Gold: O + - Pred: + -> MISMATCH! + +reserve oil Item Consumable oil reserve + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil reserve Consumable Item oil reserve + - Gold: O + - Pred: + -> MISMATCH! + +bull hose repair Item Activity repair bull hose + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair bull hose Activity Item repair bull hose + - Gold: O + - Pred: + -> MISMATCH! + +rotary head in Item Location in rotary head + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in rotary head Location Item in rotary head + - Gold: O + - Pred: + -> MISMATCH! + +rotary head level low Item Observation level low in rotary head + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +level low rotary head Observation Item level low in rotary head + - Gold: O + - Pred: + -> MISMATCH! + +rotary head oil Item Consumable oil level low in rotary head + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil rotary head Consumable Item oil level low in rotary head + - Gold: O + - Pred: + -> MISMATCH! + +in level low Location Observation level low in + - Gold: O + - Pred: + -> MISMATCH! + +level low in Observation Location level low in + - Gold: O + - Pred: + -> MISMATCH! + +in oil Location Consumable oil level low in + - Gold: O + - Pred: + -> MISMATCH! + +oil in Consumable Location oil level low in + - Gold: O + - Pred: + -> MISMATCH! + +level low oil Observation Consumable oil level low + - Gold: O + - Pred: + -> MISMATCH! + +oil level low Consumable Observation oil level low + - Gold: O + - Pred: + -> MISMATCH! + +mast on Item Location on mast + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on mast Location Item on mast + - Gold: O + - Pred: + -> MISMATCH! + +mast leak Item Observation leak on mast + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak mast Observation Item leak on mast + - Gold: O + - Pred: + -> MISMATCH! + +mast oil Item Consumable oil leak on mast + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil mast Consumable Item oil leak on mast + - Gold: O + - Pred: + -> MISMATCH! + +on leak Location Observation leak on + - Gold: O + - Pred: + -> MISMATCH! + +leak on Observation Location leak on + - Gold: O + - Pred: + -> MISMATCH! + +on oil Location Consumable oil leak on + - Gold: O + - Pred: + -> MISMATCH! + +oil on Consumable Location oil leak on + - Gold: O + - Pred: + -> MISMATCH! + +leak oil Observation Consumable oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil leak Consumable Observation oil leak + - Gold: O + - Pred: + -> MISMATCH! + +cylinder swing Item Item swing cylinder + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +swing cylinder Item Item swing cylinder + - Gold: O + - Pred: + -> MISMATCH! + +cylinder pipe positioner Item Item pipe positioner swing cylinder + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +pipe positioner cylinder Item Item pipe positioner swing cylinder + - Gold: O + - Pred: + -> MISMATCH! + +cylinder replace Item Activity replace pipe positioner swing cylinder + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace cylinder Activity Item replace pipe positioner swing cylinder + - Gold: O + - Pred: + -> MISMATCH! + +swing pipe positioner Item Item pipe positioner swing + - Gold: O + - Pred: + -> MISMATCH! + +pipe positioner swing Item Item pipe positioner swing + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +swing replace Item Activity replace pipe positioner swing + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace swing Activity Item replace pipe positioner swing + - Gold: O + - Pred: + -> MISMATCH! + +pipe positioner replace Item Activity replace pipe positioner + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace pipe positioner Activity Item replace pipe positioner + - Gold: O + - Pred: + -> MISMATCH! + +wont turn on hyd.s Observation Item hyd.s wont turn on + - Gold: O + - Pred: + -> MISMATCH! + +hyd.s wont turn on Item Observation hyd.s wont turn on + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +u/s load roller Observation Item load roller u/s + - Gold: O + - Pred: + -> MISMATCH! + +load roller u/s Item Observation load roller u/s + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +u/s no1 Observation Specifier no1 load roller u/s + - Gold: O + - Pred: + -> MISMATCH! + +no1 u/s Specifier Observation no1 load roller u/s + - Gold: O + - Pred: + -> MISMATCH! + +load roller no1 Item Specifier no1 load roller + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +no1 load roller Specifier Item no1 load roller + - Gold: O + - Pred: + -> MISMATCH! + +fire suppression alarm Item Item alarm on fire suppression + - Gold: O + - Pred: + -> MISMATCH! + +alarm fire suppression Item Item alarm on fire suppression + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +dip stick replace Item Activity replace dip stick + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace dip stick Activity Item replace dip stick + - Gold: O + - Pred: + -> MISMATCH! + +pad refit Item Activity refit pad + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +refit pad Activity Item refit pad + - Gold: O + - Pred: + -> MISMATCH! + +break out dies repair Item Activity repair break out dies + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair break out dies Activity Item repair break out dies + - Gold: O + - Pred: + -> MISMATCH! + +break out dies replace Item Activity replace / repair break out dies + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace break out dies Activity Item replace / repair break out dies + - Gold: O + - Pred: + -> MISMATCH! + +repair replace Activity Activity replace / repair + - Gold: O + - Pred: + -> MISMATCH! + +replace repair Activity Activity replace / repair + - Gold: O + - Pred: + -> MISMATCH! + +hyd. pipe water injection Item Item water injection hyd. pipe + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +water injection hyd. pipe Item Item water injection hyd. pipe + - Gold: O + - Pred: + -> MISMATCH! + +hyd. pipe at Item Location at water injection hyd. pipe + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +at hyd. pipe Location Item at water injection hyd. pipe + - Gold: O + - Pred: + -> MISMATCH! + +hyd. pipe leak Item Observation leak at water injection hyd. pipe + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak hyd. pipe Observation Item leak at water injection hyd. pipe + - Gold: O + - Pred: + -> MISMATCH! + +water injection at Item Location at water injection + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +at water injection Location Item at water injection + - Gold: O + - Pred: + -> MISMATCH! + +water injection leak Item Observation leak at water injection + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak water injection Observation Item leak at water injection + - Gold: O + - Pred: + -> MISMATCH! + +at leak Location Observation leak at + - Gold: O + - Pred: + -> MISMATCH! + +leak at Observation Location leak at + - Gold: O + - Pred: + -> MISMATCH! + +injectors changeout Item Activity changeout injectors + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeout injectors Activity Item changeout injectors + - Gold: O + - Pred: + -> MISMATCH! + +mast rotary head Item Item rotary head when mast + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +rotary head mast Item Item rotary head when mast + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +mast oil Item Consumable oil leak tell tale rotary head when mast + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil mast Consumable Item oil leak tell tale rotary head when mast + - Gold: O + - Pred: + -> MISMATCH! + +rotary head oil Item Consumable oil leak tell tale rotary head + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil rotary head Consumable Item oil leak tell tale rotary head + - Gold: O + - Pred: + -> MISMATCH! + +shoe pad on Item Location on shoe pad + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on shoe pad Location Item on shoe pad + - Gold: O + - Pred: + -> MISMATCH! + +shoe pad pivot bolt Item Item pivot bolt on shoe pad + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +pivot bolt shoe pad Item Item pivot bolt on shoe pad + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +shoe pad replace Item Activity replace pivot bolt on shoe pad + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace shoe pad Activity Item replace pivot bolt on shoe pad + - Gold: O + - Pred: + -> MISMATCH! + +on pivot bolt Location Item pivot bolt on + - Gold: O + - Pred: + -> MISMATCH! + +pivot bolt on Item Location pivot bolt on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on replace Location Activity replace pivot bolt on + - Gold: O + - Pred: + -> MISMATCH! + +replace on Activity Location replace pivot bolt on + - Gold: O + - Pred: + -> MISMATCH! + +pivot bolt replace Item Activity replace pivot bolt + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace pivot bolt Activity Item replace pivot bolt + - Gold: O + - Pred: + -> MISMATCH! + +solenoid fuel Item Consumable fuel shutdown solenoid + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +fuel solenoid Consumable Item fuel shutdown solenoid + - Gold: O + - Pred: + -> MISMATCH! + +solenoid replace Item Activity replace fuel shutdown solenoid + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace solenoid Activity Item replace fuel shutdown solenoid + - Gold: O + - Pred: + -> MISMATCH! + +fuel replace Consumable Activity replace fuel + - Gold: O + - Pred: + -> MISMATCH! + +replace fuel Activity Consumable replace fuel + - Gold: O + - Pred: + -> MISMATCH! + +loose feed chains Observation Item feed chains loose + - Gold: O + - Pred: + -> MISMATCH! + +feed chains loose Item Observation feed chains loose + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +loose from Observation Location from feed chains loose + - Gold: O + - Pred: + -> MISMATCH! + +from loose Location Observation from feed chains loose + - Gold: O + - Pred: + -> MISMATCH! + +loose noise Observation Observation noise from feed chains loose + - Gold: O + - Pred: + -> MISMATCH! + +noise loose Observation Observation noise from feed chains loose + - Gold: O + - Pred: + -> MISMATCH! + +feed chains from Item Location from feed chains + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +from feed chains Location Item from feed chains + - Gold: O + - Pred: + -> MISMATCH! + +feed chains noise Item Observation noise from feed chains + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +noise feed chains Observation Item noise from feed chains + - Gold: O + - Pred: + -> MISMATCH! + +from noise Location Observation noise from + - Gold: O + - Pred: + -> MISMATCH! + +noise from Observation Location noise from + - Gold: O + - Pred: + -> MISMATCH! + +chain guide repair Item Activity repair to chain guide + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair chain guide Activity Item repair to chain guide + - Gold: O + - Pred: + -> MISMATCH! + +dies replace Item Activity replace dies + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace dies Activity Item replace dies + - Gold: O + - Pred: + -> MISMATCH! + +ass. pto Item Item pto input ass. + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +pto ass. Item Item pto input ass. + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +ass. main Item Specifier main pto input ass. + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +main ass. Specifier Item main pto input ass. + - Gold: O + - Pred: + -> MISMATCH! + +pto main Item Specifier main pto + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +main pto Specifier Item main pto + - Gold: O + - Pred: + -> MISMATCH! + +drill repaint Item Activity repaint drill + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repaint drill Activity Item repaint drill + - Gold: O + - Pred: + -> MISMATCH! + +guide regulator pipe Item Item pipe guide regulator + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +pipe guide regulator Item Item pipe guide regulator + - Gold: O + - Pred: + -> MISMATCH! + +guide regulator in Item Location in pipe guide regulator + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in guide regulator Location Item in pipe guide regulator + - Gold: O + - Pred: + -> MISMATCH! + +guide regulator leak Item Observation leak in pipe guide regulator + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak guide regulator Observation Item leak in pipe guide regulator + - Gold: O + - Pred: + -> MISMATCH! + +pipe in Item Location in pipe + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in pipe Location Item in pipe + - Gold: O + - Pred: + -> MISMATCH! + +pipe leak Item Observation leak in pipe + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak pipe Observation Item leak in pipe + - Gold: O + - Pred: + -> MISMATCH! + +in leak Location Observation leak in + - Gold: O + - Pred: + -> MISMATCH! + +leak in Observation Location leak in + - Gold: O + - Pred: + -> MISMATCH! + +valve bypass spool stacker Item Item spool stacker valve bypass + - Gold: O + - Pred: + -> MISMATCH! + +spool stacker valve bypass Item Item spool stacker valve bypass + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +valve bypass 9 Item Cardinality 9 spool stacker valve bypass + - Gold: HAS_CARDINALITY + - Pred: HAS_CARDINALITY + +9 valve bypass Cardinality Item 9 spool stacker valve bypass + - Gold: O + - Pred: + -> MISMATCH! + +valve bypass hydraulic Item Item hydraulic 9 spool stacker valve bypass + - Gold: O + - Pred: + -> MISMATCH! + +hydraulic valve bypass Item Item hydraulic 9 spool stacker valve bypass + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +spool stacker 9 Item Cardinality 9 spool stacker + - Gold: HAS_CARDINALITY + - Pred: HAS_CARDINALITY + +9 spool stacker Cardinality Item 9 spool stacker + - Gold: O + - Pred: + -> MISMATCH! + +spool stacker hydraulic Item Item hydraulic 9 spool stacker + - Gold: O + - Pred: + -> MISMATCH! + +hydraulic spool stacker Item Item hydraulic 9 spool stacker + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +9 hydraulic Cardinality Item hydraulic 9 + - Gold: O + - Pred: + -> MISMATCH! + +hydraulic 9 Item Cardinality hydraulic 9 + - Gold: HAS_CARDINALITY + - Pred: HAS_CARDINALITY + +slide head Item Item head slide + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +head slide Item Item head slide + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +slide replace Item Activity replace head slide + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace slide Activity Item replace head slide + - Gold: O + - Pred: + -> MISMATCH! + +head replace Item Activity replace head + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace head Activity Item replace head + - Gold: O + - Pred: + -> MISMATCH! + +pressures track tensioner Attribute Item track tensioner pressures + - Gold: O + - Pred: + -> MISMATCH! + +track tensioner pressures Item Attribute track tensioner pressures + - Gold: HAS_ATTRIBUTE + - Pred: HAS_ATTRIBUTE + +pressures check Attribute Activity check track tensioner pressures + - Gold: O + - Pred: + -> MISMATCH! + +check pressures Activity Attribute check track tensioner pressures + - Gold: O + - Pred: + -> MISMATCH! + +track tensioner check Item Activity check track tensioner + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +check track tensioner Activity Item check track tensioner + - Gold: O + - Pred: + -> MISMATCH! + +pump auxilary Item Specifier auxilary pump + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +auxilary pump Specifier Item auxilary pump + - Gold: O + - Pred: + -> MISMATCH! + +pump leaking Item Observation leaking @ auxilary pump + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leaking pump Observation Item leaking @ auxilary pump + - Gold: O + - Pred: + -> MISMATCH! + +pump hose Item Item hose leaking @ auxilary pump + - Gold: O + - Pred: + -> MISMATCH! + +hose pump Item Item hose leaking @ auxilary pump + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +auxilary leaking Specifier Observation leaking @ auxilary + - Gold: O + - Pred: + -> MISMATCH! + +leaking auxilary Observation Specifier leaking @ auxilary + - Gold: O + - Pred: + -> MISMATCH! + +auxilary hose Specifier Item hose leaking @ auxilary + - Gold: O + - Pred: + -> MISMATCH! + +hose auxilary Item Specifier hose leaking @ auxilary + - Gold: HAS_SPECIFIER + - Pred: HAS_SPECIFIER + +leaking hose Observation Item hose leaking + - Gold: O + - Pred: + -> MISMATCH! + +hose leaking Item Observation hose leaking + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +slap wrench on Item Location on slap wrench + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on slap wrench Location Item on slap wrench + - Gold: O + - Pred: + -> MISMATCH! + +slap wrench hose Item Item hose on slap wrench + - Gold: O + - Pred: + -> MISMATCH! + +hose slap wrench Item Item hose on slap wrench + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +slap wrench blown Item Observation blown hose on slap wrench + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +blown slap wrench Observation Item blown hose on slap wrench + - Gold: O + - Pred: + -> MISMATCH! + +slap wrench replace Item Activity replace blown hose on slap wrench + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace slap wrench Activity Item replace blown hose on slap wrench + - Gold: O + - Pred: + -> MISMATCH! + +on hose Location Item hose on + - Gold: O + - Pred: + -> MISMATCH! + +hose on Item Location hose on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on blown Location Observation blown hose on + - Gold: O + - Pred: + -> MISMATCH! + +blown on Observation Location blown hose on + - Gold: O + - Pred: + -> MISMATCH! + +on replace Location Activity replace blown hose on + - Gold: O + - Pred: + -> MISMATCH! + +replace on Activity Location replace blown hose on + - Gold: O + - Pred: + -> MISMATCH! + +hose blown Item Observation blown hose + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +blown hose Observation Item blown hose + - Gold: O + - Pred: + -> MISMATCH! + +hose replace Item Activity replace blown hose + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace hose Activity Item replace blown hose + - Gold: O + - Pred: + -> MISMATCH! + +blown replace Observation Activity replace blown + - Gold: O + - Pred: + -> MISMATCH! + +replace blown Activity Observation replace blown + - Gold: O + - Pred: + -> MISMATCH! + +lights two Item Cardinality two lights + - Gold: HAS_CARDINALITY + - Pred: HAS_CARDINALITY + +two lights Cardinality Item two lights + - Gold: O + - Pred: + -> MISMATCH! + +lights repaired Item Activity repaired two lights + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repaired lights Activity Item repaired two lights + - Gold: O + - Pred: + -> MISMATCH! + +two repaired Cardinality Activity repaired two + - Gold: O + - Pred: + -> MISMATCH! + +repaired two Activity Cardinality repaired two + - Gold: O + - Pred: + -> MISMATCH! + +ballasts two Item Cardinality two ballasts + - Gold: HAS_CARDINALITY + - Pred: HAS_CARDINALITY + +two ballasts Cardinality Item two ballasts + - Gold: O + - Pred: + -> MISMATCH! + +ballasts repaired Item Activity repaired two ballasts + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repaired ballasts Activity Item repaired two ballasts + - Gold: O + - Pred: + -> MISMATCH! + +two repaired Cardinality Activity repaired two + - Gold: O + - Pred: + -> MISMATCH! + +repaired two Activity Cardinality repaired two + - Gold: O + - Pred: + -> MISMATCH! + +window in Item Location in window + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in window Location Item in window + - Gold: O + - Pred: + -> MISMATCH! + +window seal Item Item seal in window + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +seal window Item Item seal in window + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +window repaired Item Activity repaired seal in window + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repaired window Activity Item repaired seal in window + - Gold: O + - Pred: + -> MISMATCH! + +in seal Location Item seal in + - Gold: O + - Pred: + -> MISMATCH! + +seal in Item Location seal in + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in repaired Location Activity repaired seal in + - Gold: O + - Pred: + -> MISMATCH! + +repaired in Activity Location repaired seal in + - Gold: O + - Pred: + -> MISMATCH! + +seal repaired Item Activity repaired seal + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repaired seal Activity Item repaired seal + - Gold: O + - Pred: + -> MISMATCH! + +oil cooler under Item Location under oil cooler + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +under oil cooler Location Item under oil cooler + - Gold: O + - Pred: + -> MISMATCH! + +oil cooler leak Item Observation leak under oil cooler + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak oil cooler Observation Item leak under oil cooler + - Gold: O + - Pred: + -> MISMATCH! + +oil cooler oil Item Consumable oil leak under oil cooler + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil oil cooler Consumable Item oil leak under oil cooler + - Gold: O + - Pred: + -> MISMATCH! + +oil cooler repair Item Activity repair oil leak under oil cooler + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair oil cooler Activity Item repair oil leak under oil cooler + - Gold: O + - Pred: + -> MISMATCH! + +under leak Location Observation leak under + - Gold: O + - Pred: + -> MISMATCH! + +leak under Observation Location leak under + - Gold: O + - Pred: + -> MISMATCH! + +under oil Location Consumable oil leak under + - Gold: O + - Pred: + -> MISMATCH! + +oil under Consumable Location oil leak under + - Gold: O + - Pred: + -> MISMATCH! + +under repair Location Activity repair oil leak under + - Gold: O + - Pred: + -> MISMATCH! + +repair under Activity Location repair oil leak under + - Gold: O + - Pred: + -> MISMATCH! + +leak oil Observation Consumable oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil leak Consumable Observation oil leak + - Gold: O + - Pred: + -> MISMATCH! + +leak repair Observation Activity repair oil leak + - Gold: O + - Pred: + -> MISMATCH! + +repair leak Activity Observation repair oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil repair Consumable Activity repair oil + - Gold: O + - Pred: + -> MISMATCH! + +repair oil Activity Consumable repair oil + - Gold: O + - Pred: + -> MISMATCH! + +coming glasses Observation Item glasses coming + - Gold: O + - Pred: + -> MISMATCH! + +glasses coming Item Observation glasses coming + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +coming cab Observation Item cab glasses coming + - Gold: O + - Pred: + -> MISMATCH! + +cab coming Item Observation cab glasses coming + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +glasses cab Item Item cab glasses + - Gold: O + - Pred: APPEARS_WITH + -> MISMATCH! + +cab glasses Item Item cab glasses + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +compressor under Item Location under compressor + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +under compressor Location Item under compressor + - Gold: O + - Pred: + -> MISMATCH! + +compressor leak Item Observation leak under compressor + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak compressor Observation Item leak under compressor + - Gold: O + - Pred: + -> MISMATCH! + +compressor oil Item Consumable oil leak under compressor + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil compressor Consumable Item oil leak under compressor + - Gold: O + - Pred: + -> MISMATCH! + +compressor repair Item Activity repair oil leak under compressor + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair compressor Activity Item repair oil leak under compressor + - Gold: O + - Pred: + -> MISMATCH! + +under leak Location Observation leak under + - Gold: O + - Pred: + -> MISMATCH! + +leak under Observation Location leak under + - Gold: O + - Pred: + -> MISMATCH! + +under oil Location Consumable oil leak under + - Gold: O + - Pred: + -> MISMATCH! + +oil under Consumable Location oil leak under + - Gold: O + - Pred: + -> MISMATCH! + +under repair Location Activity repair oil leak under + - Gold: O + - Pred: + -> MISMATCH! + +repair under Activity Location repair oil leak under + - Gold: O + - Pred: + -> MISMATCH! + +leak oil Observation Consumable oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil leak Consumable Observation oil leak + - Gold: O + - Pred: + -> MISMATCH! + +leak repair Observation Activity repair oil leak + - Gold: O + - Pred: + -> MISMATCH! + +repair leak Activity Observation repair oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil repair Consumable Activity repair oil + - Gold: O + - Pred: + -> MISMATCH! + +repair oil Activity Consumable repair oil + - Gold: O + - Pred: + -> MISMATCH! + +levelling jack front Item Location front levelling jack + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +front levelling jack Location Item front levelling jack + - Gold: O + - Pred: + -> MISMATCH! + +levelling jack change out Item Activity change out front levelling jack + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +change out levelling jack Activity Item change out front levelling jack + - Gold: O + - Pred: + -> MISMATCH! + +front change out Location Activity change out front + - Gold: O + - Pred: + -> MISMATCH! + +change out front Activity Location change out front + - Gold: O + - Pred: + -> MISMATCH! + +eyelet jack pad Item Item jack pad eyelet + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +jack pad eyelet Item Item jack pad eyelet + - Gold: O + - Pred: + -> MISMATCH! + +eyelet broken Item Observation broken jack pad eyelet + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken eyelet Observation Item broken jack pad eyelet + - Gold: O + - Pred: + -> MISMATCH! + +eyelet repair Item Activity repair broken jack pad eyelet + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair eyelet Activity Item repair broken jack pad eyelet + - Gold: O + - Pred: + -> MISMATCH! + +jack pad broken Item Observation broken jack pad + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +broken jack pad Observation Item broken jack pad + - Gold: O + - Pred: + -> MISMATCH! + +jack pad repair Item Activity repair broken jack pad + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repair jack pad Activity Item repair broken jack pad + - Gold: O + - Pred: + -> MISMATCH! + +broken repair Observation Activity repair broken + - Gold: O + - Pred: + -> MISMATCH! + +repair broken Activity Observation repair broken + - Gold: O + - Pred: + -> MISMATCH! + +creeping levelling jacks Observation Item levelling jacks creeping + - Gold: O + - Pred: + -> MISMATCH! + +levelling jacks creeping Item Observation levelling jacks creeping + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +creeping front Observation Location front levelling jacks creeping + - Gold: O + - Pred: + -> MISMATCH! + +front creeping Location Observation front levelling jacks creeping + - Gold: O + - Pred: + -> MISMATCH! + +levelling jacks front Item Location front levelling jacks + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +front levelling jacks Location Item front levelling jacks + - Gold: O + - Pred: + -> MISMATCH! + +cup positioner arm Item Item positioner arm cup + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +positioner arm cup Item Item positioner arm cup + - Gold: O + - Pred: + -> MISMATCH! + +change rod Activity Item rod change + - Gold: O + - Pred: + -> MISMATCH! + +rod change Item Activity rod change + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +change mindrill Activity Agent mindrill rod change + - Gold: O + - Pred: + -> MISMATCH! + +mindrill change Agent Activity mindrill rod change + - Gold: O + - Pred: + -> MISMATCH! + +rod mindrill Item Agent mindrill rod + - Gold: HAS_AGENT + - Pred: HAS_AGENT + +mindrill rod Agent Item mindrill rod + - Gold: O + - Pred: + -> MISMATCH! + +pos. cups pipe Item Item pipe pos. cups + - Gold: O + - Pred: + -> MISMATCH! + +pipe pos. cups Item Item pipe pos. cups + - Gold: APPEARS_WITH + - Pred: APPEARS_WITH + +pos. cups /modify Item Activity /modify pipe pos. cups + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +/modify pos. cups Activity Item /modify pipe pos. cups + - Gold: O + - Pred: + -> MISMATCH! + +pos. cups replace Item Activity replace /modify pipe pos. cups + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace pos. cups Activity Item replace /modify pipe pos. cups + - Gold: O + - Pred: + -> MISMATCH! + +pipe /modify Item Activity /modify pipe + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +/modify pipe Activity Item /modify pipe + - Gold: O + - Pred: + -> MISMATCH! + +pipe replace Item Activity replace /modify pipe + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace pipe Activity Item replace /modify pipe + - Gold: O + - Pred: + -> MISMATCH! + +/modify replace Activity Activity replace /modify + - Gold: O + - Pred: + -> MISMATCH! + +replace /modify Activity Activity replace /modify + - Gold: O + - Pred: + -> MISMATCH! + +top end feed cyl Location Item feed cyl top end + - Gold: O + - Pred: + -> MISMATCH! + +feed cyl top end Item Location feed cyl top end + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +top end in l/h/s Location Location in l/h/s feed cyl top end + - Gold: O + - Pred: + -> MISMATCH! + +in l/h/s top end Location Location in l/h/s feed cyl top end + - Gold: O + - Pred: + -> MISMATCH! + +top end leak Location Observation leak in l/h/s feed cyl top end + - Gold: O + - Pred: + -> MISMATCH! + +leak top end Observation Location leak in l/h/s feed cyl top end + - Gold: O + - Pred: + -> MISMATCH! + +feed cyl in l/h/s Item Location in l/h/s feed cyl + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +in l/h/s feed cyl Location Item in l/h/s feed cyl + - Gold: O + - Pred: + -> MISMATCH! + +feed cyl leak Item Observation leak in l/h/s feed cyl + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak feed cyl Observation Item leak in l/h/s feed cyl + - Gold: O + - Pred: + -> MISMATCH! + +in l/h/s leak Location Observation leak in l/h/s + - Gold: O + - Pred: + -> MISMATCH! + +leak in l/h/s Observation Location leak in l/h/s + - Gold: O + - Pred: + -> MISMATCH! + +tangled lines Observation Item lines tangled + - Gold: O + - Pred: + -> MISMATCH! + +lines tangled Item Observation lines tangled + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +tangled oil Observation Consumable oil lines tangled + - Gold: O + - Pred: + -> MISMATCH! + +oil tangled Consumable Observation oil lines tangled + - Gold: O + - Pred: + -> MISMATCH! + +lines oil Item Consumable oil lines + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil lines Consumable Item oil lines + - Gold: O + - Pred: + -> MISMATCH! + +head slide repaired Item Activity repaired head slide + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repaired head slide Activity Item repaired head slide + - Gold: O + - Pred: + -> MISMATCH! + +pump fan Item Item fan pump + - Gold: O + - Pred: + -> MISMATCH! + +fan pump Item Item fan pump + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +pump water injection Item Item water injection / fan pump + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +water injection pump Item Item water injection / fan pump + - Gold: O + - Pred: + -> MISMATCH! + +pump between Item Location between water injection / fan pump + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +between pump Location Item between water injection / fan pump + - Gold: O + - Pred: + -> MISMATCH! + +pump leak Item Observation leak between water injection / fan pump + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak pump Observation Item leak between water injection / fan pump + - Gold: O + - Pred: + -> MISMATCH! + +fan water injection Item Item water injection / fan + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +water injection fan Item Item water injection / fan + - Gold: O + - Pred: + -> MISMATCH! + +fan between Item Location between water injection / fan + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +between fan Location Item between water injection / fan + - Gold: O + - Pred: + -> MISMATCH! + +fan leak Item Observation leak between water injection / fan + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak fan Observation Item leak between water injection / fan + - Gold: O + - Pred: + -> MISMATCH! + +water injection between Item Location between water injection + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +between water injection Location Item between water injection + - Gold: O + - Pred: + -> MISMATCH! + +water injection leak Item Observation leak between water injection + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +leak water injection Observation Item leak between water injection + - Gold: O + - Pred: + -> MISMATCH! + +between leak Location Observation leak between + - Gold: O + - Pred: + -> MISMATCH! + +leak between Observation Location leak between + - Gold: O + - Pred: + -> MISMATCH! + +tripping noisy Observation Observation noisy & tripping + - Gold: O + - Pred: + -> MISMATCH! + +noisy tripping Observation Observation noisy & tripping + - Gold: O + - Pred: + -> MISMATCH! + +tripping alternator Observation Item alternator noisy & tripping + - Gold: O + - Pred: + -> MISMATCH! + +alternator tripping Item Observation alternator noisy & tripping + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +noisy alternator Observation Item alternator noisy + - Gold: O + - Pred: + -> MISMATCH! + +alternator noisy Item Observation alternator noisy + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +fan motor l/h Item Location l/h fan motor + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +l/h fan motor Location Item l/h fan motor + - Gold: O + - Pred: + -> MISMATCH! + +fan motor changeout Item Activity changeout l/h fan motor + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeout fan motor Activity Item changeout l/h fan motor + - Gold: O + - Pred: + -> MISMATCH! + +l/h changeout Location Activity changeout l/h + - Gold: O + - Pred: + -> MISMATCH! + +changeout l/h Activity Location changeout l/h + - Gold: O + - Pred: + -> MISMATCH! + +gasket leak Consumable Observation leak through head gasket + - Gold: O + - Pred: + -> MISMATCH! + +leak gasket Observation Consumable leak through head gasket + - Gold: O + - Pred: + -> MISMATCH! + +gasket oil Consumable Consumable oil leak through head gasket + - Gold: O + - Pred: + -> MISMATCH! + +oil gasket Consumable Consumable oil leak through head gasket + - Gold: O + - Pred: + -> MISMATCH! + +leak oil Observation Consumable oil leak + - Gold: O + - Pred: + -> MISMATCH! + +oil leak Consumable Observation oil leak + - Gold: O + - Pred: + -> MISMATCH! + +on site changeout Location Activity changeout on site + - Gold: O + - Pred: + -> MISMATCH! + +changeout on site Activity Location changeout on site + - Gold: O + - Pred: + -> MISMATCH! + +on site rod Location Item rod changeout on site + - Gold: O + - Pred: + -> MISMATCH! + +rod on site Item Location rod changeout on site + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on site mindrill Location Agent mindrill rod changeout on site + - Gold: O + - Pred: + -> MISMATCH! + +mindrill on site Agent Location mindrill rod changeout on site + - Gold: O + - Pred: + -> MISMATCH! + +changeout rod Activity Item rod changeout + - Gold: O + - Pred: + -> MISMATCH! + +rod changeout Item Activity rod changeout + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +changeout mindrill Activity Agent mindrill rod changeout + - Gold: O + - Pred: + -> MISMATCH! + +mindrill changeout Agent Activity mindrill rod changeout + - Gold: O + - Pred: + -> MISMATCH! + +rod mindrill Item Agent mindrill rod + - Gold: HAS_AGENT + - Pred: HAS_AGENT + +mindrill rod Agent Item mindrill rod + - Gold: O + - Pred: + -> MISMATCH! + +cable tray fix Item Activity fix cable tray + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +fix cable tray Activity Item fix cable tray + - Gold: O + - Pred: + -> MISMATCH! + +tripping out inverter Observation Item inverter tripping out + - Gold: O + - Pred: + -> MISMATCH! + +inverter tripping out Item Observation inverter tripping out + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +vlc front Item Location front vlc + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +front vlc Location Item front vlc + - Gold: O + - Pred: + -> MISMATCH! + +vlc change out Item Activity change out front vlc + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +change out vlc Activity Item change out front vlc + - Gold: O + - Pred: + -> MISMATCH! + +front change out Location Activity change out front + - Gold: O + - Pred: + -> MISMATCH! + +change out front Activity Location change out front + - Gold: O + - Pred: + -> MISMATCH! + +cups pipe positioner Item Item pipe positioner cups + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +pipe positioner cups Item Item pipe positioner cups + - Gold: O + - Pred: + -> MISMATCH! + +cups replace Item Activity replace pipe positioner cups + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace cups Activity Item replace pipe positioner cups + - Gold: O + - Pred: + -> MISMATCH! + +pipe positioner replace Item Activity replace pipe positioner + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace pipe positioner Activity Item replace pipe positioner + - Gold: O + - Pred: + -> MISMATCH! + +oil cooler on Item Location on oil cooler + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on oil cooler Location Item on oil cooler + - Gold: O + - Pred: + -> MISMATCH! + +oil cooler hose Item Item hose on oil cooler + - Gold: O + - Pred: + -> MISMATCH! + +hose oil cooler Item Item hose on oil cooler + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +oil cooler blown Item Observation blown hose on oil cooler + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +blown oil cooler Observation Item blown hose on oil cooler + - Gold: O + - Pred: + -> MISMATCH! + +oil cooler replace Item Activity replace blown hose on oil cooler + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace oil cooler Activity Item replace blown hose on oil cooler + - Gold: O + - Pred: + -> MISMATCH! + +on hose Location Item hose on + - Gold: O + - Pred: + -> MISMATCH! + +hose on Item Location hose on + - Gold: HAS_LOCATION + - Pred: HAS_LOCATION + +on blown Location Observation blown hose on + - Gold: O + - Pred: + -> MISMATCH! + +blown on Observation Location blown hose on + - Gold: O + - Pred: + -> MISMATCH! + +on replace Location Activity replace blown hose on + - Gold: O + - Pred: + -> MISMATCH! + +replace on Activity Location replace blown hose on + - Gold: O + - Pred: + -> MISMATCH! + +hose blown Item Observation blown hose + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +blown hose Observation Item blown hose + - Gold: O + - Pred: + -> MISMATCH! + +hose replace Item Activity replace blown hose + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace hose Activity Item replace blown hose + - Gold: O + - Pred: + -> MISMATCH! + +blown replace Observation Activity replace blown + - Gold: O + - Pred: + -> MISMATCH! + +replace blown Activity Observation replace blown + - Gold: O + - Pred: + -> MISMATCH! + +hose. blown Item Observation blown hose. + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +blown hose. Observation Item blown hose. + - Gold: O + - Pred: + -> MISMATCH! + +hose. replace Item Activity replace blown hose. + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +replace hose. Activity Item replace blown hose. + - Gold: O + - Pred: + -> MISMATCH! + +blown replace Observation Activity replace blown + - Gold: O + - Pred: + -> MISMATCH! + +replace blown Activity Observation replace blown + - Gold: O + - Pred: + -> MISMATCH! + +2-way. repairs Item Activity repairs to 2-way. + - Gold: HAS_ACTIVITY + - Pred: HAS_ACTIVITY + +repairs 2-way. Activity Item repairs to 2-way. + - Gold: O + - Pred: + -> MISMATCH! + +engine u/s Item Observation u/s .the engine + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +u/s engine Observation Item u/s .the engine + - Gold: O + - Pred: + -> MISMATCH! + +engine pressure switch Item Item pressure switch u/s .the engine + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +pressure switch engine Item Item pressure switch u/s .the engine + - Gold: O + - Pred: + -> MISMATCH! + +engine oil Item Consumable oil pressure switch u/s .the engine + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil engine Consumable Item oil pressure switch u/s .the engine + - Gold: O + - Pred: + -> MISMATCH! + +u/s pressure switch Observation Item pressure switch u/s + - Gold: O + - Pred: + -> MISMATCH! + +pressure switch u/s Item Observation pressure switch u/s + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +u/s oil Observation Consumable oil pressure switch u/s + - Gold: O + - Pred: + -> MISMATCH! + +oil u/s Consumable Observation oil pressure switch u/s + - Gold: O + - Pred: + -> MISMATCH! + +pressure switch oil Item Consumable oil pressure switch + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil pressure switch Consumable Item oil pressure switch + - Gold: O + - Pred: + -> MISMATCH! + +not working system Observation Item system not working + - Gold: O + - Pred: + -> MISMATCH! + +system not working Item Observation system not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not working reserve Observation Item reserve system not working + - Gold: O + - Pred: + -> MISMATCH! + +reserve not working Item Observation reserve system not working + - Gold: HAS_OBSERVATION + - Pred: HAS_OBSERVATION + +not working oil Observation Consumable oil reserve system not working + - Gold: O + - Pred: + -> MISMATCH! + +oil not working Consumable Observation oil reserve system not working + - Gold: O + - Pred: + -> MISMATCH! + +system reserve Item Item reserve system + - Gold: O + - Pred: + -> MISMATCH! + +reserve system Item Item reserve system + - Gold: APPEARS_WITH + - Pred: + -> MISMATCH! + +system oil Item Consumable oil reserve system + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil system Consumable Item oil reserve system + - Gold: O + - Pred: + -> MISMATCH! + +reserve oil Item Consumable oil reserve + - Gold: HAS_CONSUMABLE + - Pred: HAS_CONSUMABLE + +oil reserve Consumable Item oil reserve + - Gold: O + - Pred: + -> MISMATCH! +