data/texts/generation_total.txt
generate a hyper-realistic dark and intricate waist-shot 3D sculpture of Killmonger with the characteristics of a demon creature while utilizing detail emphasizing techniques such as intricate use of hatching, dragon art and airbrush; maintaining high resolution with a pixel-perfect thirty two-kay ultra high-definition (32K UHD) image using dark devilcore color palettes, mixing it with concept similar to the magewave of gamer's paradise. Use the Unreal Engine 5 to bring mighty intensity and employ in the making hyperaesthetic flourishes from demon ethereal D3d9 formatting while on hyper accuracy delivering dark devilish creature toughness borders tuned to life and vital commands sent through earpiece metaphorts integrated with razor trail formatting techniques.
generation_total