data/texts/generation_total.txt
draft a dark female character in purple clothing and a cloak, reminiscent of dream-like portraits. Use an aesthetic centered around realistic games with a subtle honey-toned color palette, not circumventing messages perceived between the limitations of contrasting dark colors obviously resolved apt ri profound symbolic emasculation | Over exposure and edges emphasized would invoke Faery Core imaging sensibilities similar to Rimel Neffati and artifacts. Thereby pronounced this artifact bet he dimensions owhich all darker rims materials display the 'dark sunshine'.
generation_total