data/texts/generation_total.txt
Design a regional Gothic 2D game character of a mage in a stylized portrait style. The character should be shown in a full-body view but with an exaggerated big head proportion held horizontally on one side with his left arm as he faces forward on a white background. The simplification of the character's architecture underlies our simple structure requirement with new pixel style yet uses thick black lines, amber combined with dark blue undertone colors in minimal yet stand-out details. Resolved convention using a cartoon completely. The overall impression counts so try mingling territorial orientation mixed amid cartoon flats capturing Western ambiance towards good hit first similar; keep emphasizing grid positioning while capturing minimalist architecture.
generation_total