data/texts/generation_total.txt
Generate an ultra-realistic 4k artwork of what Ganon would look like if he were real, giving him green skin, red hair and equipping him with a sword in hand. Situate the setting in a hall, making sure it is rendered in the emphatic portraiture style of Artgerm and Arthur Hughes while seamlessly combining elements reminiscent of Alena Aenami & Unreal engine visuals which altogether cohesively achieve the empathetic setting so desired hence modeling the scene from Xbox 360-gem Details phase excelling especially the interweaved the photo-real artboards & artifact coherence methodology consequently delivering crystal clear ultra high degrees art resolution.
generation_total