data/texts/generation_total.txt
Generate a 3D character rendering of a soldier in futuristic camouflage standing in the desert holding a weapon in shooter pose with a highly detailed and hyperrealistic futuristic city visible in the background against beige/sand colored hue accentuated by masterful shading techniques like those used by Dusan Djukaric that confidently showcase various exhibiting animations while detailing Marine life creating multiple showcasing modes specified for Serge Machennicov idealising like-in simulation style in complex detail representation.
generation_total