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develop a three dimensional model of a young girl in green layered clothes in Hanbok style with black long hair and very fine details. Use a Middle-Eastern Mayan inspired  outfit with slight metallic elements for the clothing featured mainly in the print texture. Render the front, back and side views using Unreal Engine 5 with space concept art style. Use a Gray background on statue pose where using hyper-realistic details fitting  for an 8K resolve while implementing Octane Rendering/3D- rendering Java API features.Reduces overlapping lines as molten directional lines to readily encompass multiscale representation preserving fabrication cohesion.
generation_total