Nightmare Ned
Nightmare Ned is a 1997 computer game for Microsoft Windows that was developed alongside the animated series of the same name. The game was based on a concept by Sue and Terry Shakespeare. It was released on October 7, 1997. Developed by Creative Capers Entertainment and Window Painters Ltd. and published by Disney Interactive Studios, Nightmare Ned was Disney Interactive's first video game release that was developed by a subcontracted developer. The game was critically acclaimed and received various accolades. Plot 10-year-old Ned Needlemeyer arrives home after school and discovers that he has his home to himself, with his parents and sister away for the evening. After eating a large amount of junk food and playing video games, he hears a thunderstorm begin to brew. The power goes out, and he decides to go to bed. While sleeping, Ned envisions five terrifying nightmares and must gather his courage to successfully trek through all of them. Each nightmare features its own theme and cast of characters based on one of Ned's fears. Gameplay The game's main hub is on a quilt which resembles Ned's bed. From here, Ned can travel through adventure portals into five different nightmare worlds: Ned's Graveyard Nightmare; Ned's School Nightmare; Ned's Medical Nightmare; Ned's Nightmare in the Attic, Basement and Beyond; and Ned's Bathroom Nightmare. Each nightmare world has a corresponding representative "shadow creature" that, through exploration of the world, eventually reveals itself to be someone or something harmless. A player can travel back to the quilt an unlimited amount of times, but whether or not the player receives the "good" ending is dependent upon traveling back eight or fewer times. Each world features hidden passages between them. The game generally features a sidescrolling interface, but utilizes multiple layers to create depth. A gamepad, joystick, or keyboard can be used as input options. Ned's yo-yo serves as the main weapon against enemies. Production The idea for the game was pitched before the television show started production and the two were later developed alongside each other. Donovan Cook, producer of the TV series, described the collaboration: "There's some crossover. We sent them our graphics. [...] We had to have our art done right away and they ended up influenced by it along the way." Unlike the TV series, the animation in the game used digital ink and paint. The game was intended specifically for Windows 95 was designed to take advantage of Intel MMX technology. Nightmare Ned was the first CD-ROM to use full-motion video streaming technology. At the time of release, the game was considered a "power- and space-hungry program" for requiring 75 megabytes of hard drive space. To remedy this, two versions of the game were included on the disc—the original and one with fewer cutscenes that uses significantly less hard drive space. The game's art style uses "an eclectic visual mix of underground comics, 19th-century woodcuts, and anatomical diagrams." Kendall Lockhart, who was then the Vice President of creative development for Disney Interactive, described the