Precompiled header
In computer programming, a precompiled header (PCH) is a (C or C++) header file that is compiled into an intermediate form that is faster to process for the compiler. Usage of precompiled headers may significantly reduce compilation time, especially when applied to large header files, header files that include many other header files, or header files that are included in many translation units. Rationale In the C and C++ programming languages, a header file is a file whose text may be automatically included in another source file by the C preprocessor by the use of a preprocessor directive in the source file. Header files can sometimes contain very large amounts of source code (for instance, the header files windows.h and Cocoa/Cocoa.h on Microsoft Windows and OS X, respectively). This is especially true with the advent of large "header" libraries that make extensive use of templates, like the Eigen math library and Boost C++ libraries. They are written almost entirely as header files that the user #includes, rather than being linked at runtime. Thus, each time the user compiles their program, the user is essentially recompiling numerous header libraries as well. (These would be precompiled into shared objects or dynamic link libraries in non "header" libraries.) To reduce compilation times, some compilers allow header files to be compiled into a form that is faster for the compiler to process. This intermediate form is known as a precompiled header, and is commonly held in a file named with the extension .pch or similar, such as .gch under the GNU Compiler Collection. Usage For example, given a C++ file source.cpp that includes header.hpp: //header.hpp ... //source.cpp #include "header.hpp" ... When compiling source.cpp for the first time with the precompiled header feature turned on, the compiler will generate a precompiled header, header.pch. The next time, if the timestamp of this header did not change, the compiler can skip the compilation phase relating to header.hpp and instead use header.pch directly. Common implementations Microsoft Visual C and C++ Microsoft Visual C++ (version 6.0 and newer) can precompile any code, not just headers. It can do this in two ways: either precompiling all code up to a file whose name matches the /Ycfilename option or (when /Yc is specified without any filename) precompiling all code up to the first occurrence of #pragma hdrstop in the code The precompiled output is saved in a file named after the filename given to the /Yc option, with a .pch extension, or in a file named according to the name supplied by the /Fpfilename option. The /Yu option, subordinate to the /Yc option if used together, causes the compiler to make use of already precompiled code from such a file. pch.h (named stdafx.h before Visual Studio 2017) is a file generated by the Microsoft Visual Studio IDE wizard, that describes both standard system and project specific include files that are used frequently but hardly ever change. The afx in stdafx.h stands for application framework extensions. AFX was the original abbreviation for