DragonFable
DragonFable is a free-to-play, online, browser-based, single-player, fantasy, role-playing game developed by Artix Entertainment and updated on a weekly basis. Players may access locked game content by upgrading to a premium account for a one-time fee. Gameplay As is typical with online, fantasy games, play is initiated by creating a basic character profile, which includes choosing a name, gender and base class (mage, rogue or warrior). The game is then played exclusively through point and click commands to navigate the player character across the play area, interact with non-player characters (NPCs), engage in combat, progress the storyline, etc. While in a battle sequence, the character may be assisted by NPCs that have joined his/her party or by pets that have been activated. The player may also switch among a collection of weapons and equippable items, which are generally chosen based upon the items' respective core element (e.g., water, wind, fire, stone, etc.). The battles are turn-based, giving the player an indefinite amount of time to choose from an assortment of actions, either offensive, defensive, or a combination thereof. The character's available actions are determined by the character's class and "armor" (e.g., ninja, pirate, ranger, etc.), with new armors being introduced on a regular basis. In general, battles occur within "Quests" that contribute to the overarching storyline and typically features a "boss" character, which will be a particularly powerful NPC or monster, often having a small dialogue with the player pre-fight (and sometimes post-fight). Defeating enemies throughout a quest earns the character gold and experience points, the latter contributing to the character moving up in skill level when enough experience has been earned. Weapons and other items are "dropped" when the quest's boss has been defeated. While new quests and story elements are added on a near-weekly basis, the previously developed story elements remain playable both to new and to seasoned players, with most enemies' skill levels increasing (i.e. scaling) along with the character's level. Plot Book 1: Orb Saga The character is introduced into the story as a hero from an unknown location arriving to Lore (the world of DragonFable), destined to become a Dragon Lord who will own one of the two great dragons, unhatched in separate boxes (black and white) at the start of the game. The hero obtains the dragon egg from the Black Dragon Box, and the primary antagonist Sepulcher possesses the dragon egg from the white dragon box. The storyline in Book 1 revolves around a chase from both parties to obtain all of the Elemental Orbs; Sepulcher wishes to use the Orbs as a means to achieve ultimate power and world domination. In addition to the series of Elemental Orb story arcs, there are many intertwining subplots in Book 1, creating a rich world full of creative and often comical discoveries. Temporary seasonal quest chains also appear during real-world holiday seasons (see more details below), which occasionally tie into the main plot line, sometimes in major ways. Book 2: Elemental Dissonance Book 2 takes