Jagged Alliance
Jagged Alliance is a tactical role-playing game released in 1995 for MS-DOS. It was developed by Madlab Software and published by Sir-Tech. It is the first game in the Jagged Alliance series. It was re-released in 2008 on GOG.com and in 2010 on GamersGate, both with Windows support. A version for Nintendo DS was released in 2009 Plot Jagged Alliance takes place on the fictional South Atlantic island of Metavira, a former nuclear testing site. The nuclear tests altered some trees on the island and several years later it was discovered by a scientist, Brenda Richards, that those trees, known as Fallow trees, produce unique sap that proves to be a medical marvel. However, Brenda also discovered that the trees could not reproduce. Her assistant, Lucas Santino, realised how profitable this sap would be. He managed to convince Jack Richards, the leader of the scientific mission, that it would be beneficial to have two independent science teams. Santino consequently established a new base on the other side of the island. He immediately began to recruit new people and gradually took over the island by force. When the game begins, the player is contacted by Jack Richards and is invited to the island. There, Brenda and her father request that the player hires mercenaries through the Association of International Mercenaries (A.I.M.) to reclaim the island from Santino's forces sector by sector. Gameplay The player starts the game and every following day in a room. Here the player can load and save the game, change settings, hire new mercenaries or sleep until the next day. Map screen When the player starts a new day, the game is transferred to a screen displaying Metavira on a square grid. The map includes information such as the number of Fallow trees in each sector, whether the sector is enemy or player controlled, how many guards and tappers are in a sector and the terrain information. The player can also decide what mercenaries and equipment to take and what player-owned sector to start from. Mercenaries, guards and tappers need to be paid; if needed, the player can raise the guards' and tappers' salaries to make them happier. Mercenaries can be left at the base to either heal, train skills or repair items. Occasionally, Jack or Brenda Richards contact the player with an important objective, such as securing a clean water source. These requests can be ignored but usually cause some kind of hindrance to the player at a later date. Tactical screen When the player has chosen the mercenaries and equipment to take to the mission, he is taken to the sector he chose earlier overseeing his mercenaries from a top-down viewpoint. The player can now directly command his chosen mercenaries and issue movement orders. The player may move the mercenaries to one adjacent sector. The player is limited to a single save slot during the day. When player characters and enemies are in the same sector, the game switches to turn-based play. Both sides take