Sub Rebellion
Sub Rebellion, known in Japan as , is a submarine simulation video game developed by Racjin and published by Irem and Metro3D for PlayStation 2 in 2002. Plot The game takes place in the year 2145, fifteen years after a cataclysmic event involving massive-scale movement of the Earth's crust, resulting in two thirds of the planet being very deeply submerged underwater, as well as the exposure of a mysterious ancient civilisation that had been concealed throughout the planet. In the present, the Meluguis Empire, a cruel, oppressive and militaristic regime, is striving for world domination, and it is opposed by the Allied Forces. In a desperate effort to reverse the highly unfavourable war situation they are in, the Allied Forces develop a highly advanced submarine called the Chronos, a vessel capable of great manoeuvrability and prowess in underwater combat. This new submarine is provided to a crew of mercenaries who have volunteered to fight in service to the Alliance. The first mission the mercenaries operating the Chronos undertake involves fighting through Imperial forces in a large city area in order to eliminate two clusters of magnetic mines, followed by the destruction of a large minelayer submarine. The second mission involves fighting through an ancient ruin to reach a goddess statue buried under rock, while surviving an enemy driller submarine ambush after the excavation. The third mission involves fighting to reach and destroy multiple Imperial land batteries, followed by interception and destruction of an enemy destroyer. The fourth mission involves deployment to the Caribbean, fighting to destroy multiple unmanned enemy underwater batteries positioned along and inside a massive fissure, followed by rescuing an allied submarine trapped under fallen rocks. After this rescue, the Chronos is immediately attacked by the Hammerhead, a very fast and technologically sophisticated submarine crewed by mysterious enemy mercenaries in service to the Empire. The Chronos crew seriously damage this enemy vessel and it retreats. The fifth mission involves fighting through a cave in close-quarters combat to eliminate Imperial submarines and excavate a strange artefact (called Medusa Head). The artefact is excavated before the air supply of the Chronos is depleted. The sixth mission is a deployment to a deep sea area in the Azores, involving hunting down and destroying four seriously dangerous large enemy submarines, followed by engaging and destroying a massive, heavily armed and heavily armoured submersible battleship. In the ruins of this battleship contains a fragment of an ancient board. The seventh mission is a deployment to the southern tip of Greenland, involving the neutralisation of three heavily defended Imperial command centres of land bases. After the destruction of the command centres, the Chronos is ambushed by four enemy driller submarines, but the Chronos crew destroy them. The eighth mission involves scouring ancient ruins in order to acquire the other fragments of the ancient board, fighting and destroying Imperial forces along the way. The completed ancient chart goes into details about spatial/time warps and an escaped "guardian", as well as spatial relations of the Bermuda