Update README.md
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README.md
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@@ -89,7 +89,7 @@ _632,847,695 samples, each sample is 2 components for train_x (random seed & 0-1
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The basic premise of how this network is trained and thus how the dataset is generated in the C program is:
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1. All models are pre-scaled to a normal cubic scale and then scaled again by 0.55 so that they all fit within a unit sphere.
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2. All model vertices are reverse traced from the vertex position to the perimeter of the unit sphere using the vertex normal.
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3. The nearest position on a 10,242 vertex icosphere is found and the network is trained to output the model vertex position and vertex color (6 components) at the index of the icosphere vertex.
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4. The icosphere vertex index is scaled to a 0-1 range before being input to the network.
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5. The network only has two input parameters, the other parameter is a 0-1 model ID which is randomly selected and all vertices for a specific model are trained into the network using the randomly selected ID. This ID does not change per-vertex it only changes per 3D model.
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The basic premise of how this network is trained and thus how the dataset is generated in the C program is:
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1. All models are pre-scaled to a normal cubic scale and then scaled again by 0.55 so that they all fit within a unit sphere.
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92 |
+
2. All model vertices are reverse traced from the vertex position to the perimeter of the unit sphere using the vertex normal as the direction.
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3. The nearest position on a 10,242 vertex icosphere is found and the network is trained to output the model vertex position and vertex color (6 components) at the index of the icosphere vertex.
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4. The icosphere vertex index is scaled to a 0-1 range before being input to the network.
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95 |
5. The network only has two input parameters, the other parameter is a 0-1 model ID which is randomly selected and all vertices for a specific model are trained into the network using the randomly selected ID. This ID does not change per-vertex it only changes per 3D model.
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