(self, target)
Throw a leaf at the TARGET Bee, reducing its armor.
Throw a leaf at the TARGET Bee, reducing its armor.
Throw a leaf at the TARGET Bee reducing its armor .
def throw_at(self, target):
        """Throw a leaf at the TARGET Bee, reducing its armor."""
        if target is not None:
            target.reduce_armor(self.damage)
def throw_at ( self , target ) : if target is not None : target . reduce_armor ( self . damage )