Some VoIP options required players to share various IP addresses just to connect, while other services like Skype or TeamSpeak were resource-heavy and had known security problems.
Neke VoIP opcije zahtijevale su od igrača da dijele različite IP adrese samo za povezivanje, dok su druge usluge poput Skypea ili TeamSpeaka bile teške za resurse te su imale poznate sigurnosne probleme.