Bartle further described how DikuMUD went in the opposite direction to TinyMUD and LPMud, by providing a very well organised hard-coded game that ran "out of the box".
Bartle beskrev yderligere hvordan DikuMUD gik i den modsatte retning af TinyMUD og LPMud, ved at levere et meget vel-organiseret, hårdkodet spil som virkede "out-of-the-box".