And then Arthur Samuel goes back to the computer and he plays it, and he loses, and he plays it, and he loses, and he plays it, and he loses, and Arthur Samuel has created a machine that surpasses his ability in a task that he taught it.
Arthur Samuel volta ao computador. Joga e perde, joga e perde, joga e perde. Arthur Samuel criara uma máquina que ultrapassara a sua capacidade  numa tarefa que ele lhe ensinara.