So it's the same way, like those action video games have a number of ingredients that are actually really powerful for brain plasticity, learning, attention, vision, etc., and so we need and we're working on understanding what are those active ingredients so that we can really then leverage them to deliver better games, either for education or for rehabilitation of patients.
Do mesmo xeito, os videoxogos de acción teñen certos ingredientes moi bos para a plasticidade cerebral,  a aprendizaxe, a atención, a visión, etc. así que o que necesitamos e  o que estamos a facer é identificar cales son eses ingredientes de modo que poidamos aproveitalos  para crear videoxogos no campo da educación ou  da rehabilitación de doentes.