void function ( float arg0 , float arg1 ) { this . startPoint = new Point2D . Float ( arg0 , arg1 ) ; }
sets the start point of the subpath . concode_field_sep List<Shape> segments concode_elem_sep Point2D startPoint concode_elem_sep boolean closed concode_field_sep Point2D getStartPoint concode_elem_sep boolean isSinglePointOpen concode_elem_sep void addSegment concode_elem_sep boolean isDegenerate concode_elem_sep boolean isClosed concode_elem_sep boolean isEmpty concode_elem_sep boolean isSinglePointClosed concode_elem_sep List<Point2D> getPiecewiseLinearApproximation concode_elem_sep Point2D getLastPoint concode_elem_sep void setClosed concode_elem_sep List<Shape> getSegments