void function ( ) { switch ( getState ( ) ) { case CLOSED : throw new IllegalStateException ( "srini_string" ) ; case STARTED : throw new IllegalStateException ( "srini_string" ) ; } setTargetState ( PREFETCHED ) ; }
initiates the following asynchronous state transitions : unrealized - > realizing - > realized - > prefetching - > prefetched realizing - > realized - > prefetching - > prefetched realized - > prefetching - > prefetched prefetching - > prefetched prefetched started - > throws illegalstateexception closed - > throws illegalstateexception concode_field_sep SequentialDispatcher dispatcher concode_elem_sep int state concode_elem_sep PropertyChangeSupport propertyChangeSupport concode_elem_sep EventListenerList listenerList concode_elem_sep int targetState concode_field_sep void removeStateListener concode_elem_sep void doRealized concode_elem_sep void doPrefetching concode_elem_sep void fireStateChanged concode_elem_sep void fireStateChanged concode_elem_sep int getTargetState concode_elem_sep void deallocate concode_elem_sep void start concode_elem_sep void run concode_elem_sep boolean isActive concode_elem_sep void setTargetState concode_elem_sep void removePropertyChangeListener concode_elem_sep void addChangeListener concode_elem_sep void doUnrealized concode_elem_sep void doRealizing concode_elem_sep void removeChangeListener concode_elem_sep void doClosed concode_elem_sep int getState concode_elem_sep void stop concode_elem_sep void doPrefetched concode_elem_sep void doStarted concode_elem_sep void addStateListener concode_elem_sep void addPropertyChangeListener concode_elem_sep void close concode_elem_sep void realize