The paper aims at contributing to the professional development of toy design education programs. It draws from the practice of a children’s toy design course at Delft University of Technology. It identifies three major concepts that greatly influence toy quality and that students find difficult to understand and apply: aimlessness, empathy and play value. The paper describes how these concepts are attended to in the educational format of the toy design course.
['Mathieu Gielen']
Essential concepts in Toy Design Education: Aimlessness, Empathy and Play Value