People not trained in design play a significant role in co-design processes, e.g., they bring inspiration by generating ideas for new products or services. Designers or researchers support non-designers in expressing themselves by providing them appropriate tools for co-designing (e.g. generative toolkits). The purpose of this paper is to explore the influence of co-designing tools on co-design processes and their outcomes while working with non-designers.   We conducted two co-design sessions with programmers (non-designers) to generate ideas for physical and interactive visualizations of piece of music using Arduino and cardboard. The invited non-designers were 'experts of their experiences' [21]. The co-design process during first co-design session was based on regular brainstorming. During a second session we fostered brainstorming with a selection of generative techniques.   These two sessions let us investigate how can we support 'technology-oriented' people in generating non technology-pushed ideas. Finally, in this paper we concentrated on the results of the session fostered with generative techniques.
['Joanna Kwiatkowska', 'Wieslaw Bartkowski', 'Olga Górnicka', 'David Lamas']
Applying Generative Techniques to Avoid Technology Push Effect in Ideas and Prototypes Created by Technology-oriented People