The paper reports the ongoing functional specification of a virtual archaeology system. Taking into account the goals of ISO standards MPEG-7 and SEDRIS, we have summarized methodologies from related IT fields (visualization, multimedia, HCI and VR) relevant for virtual archaeology system functionality. One part of the ideas has been used to specify the functionality of a particular system for immersively exploring the ancient Greek excavations model within the Studierstube virtual reality installation. In particular, the visualization scenarios, navigation modes and sound spaces complete functionalities were specified. The results contribute both to current methodology and future research findings.
['Andrej Ferko', 'Markus Grabner', 'Günter Schwann', 'Mario Sormann', 'Konrad Schindler']
Navigation Functionality for Virtual Archaeology