Testing adaptive systems shows some similarities to playing a game against a human. We investigate this analogy and consider the differences to the game of testing traditional systems. We map the task of revealing reachable failure situations to a stochastic game. This viewpoint enables us to evaluate and find good test strategies with methods normally used by game playing machines. A reference case is given which considers an exemplary adaptive, self-organizing system to be tested.
['André Reichstaller', 'Alexander Knapp']
Hunting the Game - Towards a Game of Testing Adaptive Systems