Traffic generation in mobile networks is heavily dependent on user behavior because neither the place nor the time when users communicate is fixed. Therefore, when special events, such as fireworks displays or football matches, are held, many users concentrated in one location often generate unpredictable excessive traffic locally which can far exceed a network's capacity to handle it. As a way of controlling traffic to prevent congestion, we have proposed "Traffic Control by Influencing User Behavior". In this paper we describe the principles and method of traffic control by influencing user behavior. We also explain the method of multi-agent simulation we have developed as an evaluation tool. Finally, we describe the concept of and requirements for "Integrated User and Network Simulation", which will improve the simulation capability.
['Shigeru Kaneda', 'Yoshikazu Akinaga', 'Noriteru Shinagawa', 'Akira Miura', 'Mineo Takai']
Integrated user and network simulation for traffic control by influencing user behavior