Tracking accuracy in a location-aware mobile system can change dynamically as a function of the user's location and other variables specific to the tracking technologies used. This is especially problematic for mobile augmented reality systems, which ideally require extremely precise position tracking for the user's head, but which may not always be able to achieve that level of accuracy. While it is possible to ignore variable positional accuracy in an augmented reality user interface, this can make for a confusing system; for example, when accuracy is low, virtual objects that are nominally registered with real ones may be too far off to be of use. To address this problem, we describe an experimental mobile augmented reality system that: (1) employs multiple position-tracking technologies, including ones that apply heuristics based on environmental knowledge; (2) coordinates these concurrently monitored tracking systems; and (3) automatically adapts the user interface to varying degrees of confidence in...
['Drexel Hallaway', 'Steven Feiner', 'Tobias Höllerer']
BRIDGING THE GAPS: HYBRID TRACKING FOR ADAPTIVE MOBILE AUGMENTED REALITY