This study developed a multi-user 3D virtual environment system. The system must achieve two goals: portability, it can be embedded to any kind of platform; and coherence with other systems, it can reuse shared objects such as worlds and avatars from other systems. The following work has been done as part of this research: the design issues have been explored in detail; an architecture is proposed that overcomes several existing limitations; a functional prototype system that implements the architecture has been implemented; and the system has been tested and results are given.
['Pham Minh Tri', 'Edmond C. Prakash']
Designing a multi-user 3D environment system