SUMMARY Depending on the characteristics of the output device and the specific application, various expectations from halftoned images exist. Good reproduction of average grey values is usually demanded from images intended for visual perception. Because textures can drastically influence the appearance of a binary image, it is desirable to control their occurrence. In this paper we present a spectral approach to this problem, and an algorithm which is able to control the occurrence of specific textures as well as ensuring good continuous-tone reproduction.
['Thomas Scheermesser', 'Olof Bryngdahl']
Digital halftoning with texture control