In this paper we present an implementation of a embodied conversational agent that serves as a virtual tour guide in Second Life. We show how we combined the abilities of a conversational agent with navigation in the world and present some preliminary evaluation results.
['Dusan Jan', 'Antonio Roque', 'Anton Leuski', 'Jacquelyn Ford Morie', 'David R. Traum']
A Virtual Tour Guide for Virtual Worlds