Wireless multi-hop mobility emulation on an indoor stationary testbed requires tools that can create arbitrary topologies and adapt network connectivity. We begin with a brief comparison of current options for mobility emulation, and describe the need for a better emulation mechanism. based on these requirements we implement the bursty PER filtering engine in the linux kernel. We further build on this engine and implement our discrete and streamline mobility models. Through this study we describe our methodology and finally present a case study to demonstrate the effectiveness and the ease of our approach.
['Gautam D. Bhanage', 'Yanyong Zhang']
Software Architecture for Scalable Multi-hop Mobility Emulation with Indoor Wireless Grids