Perceiving sounds in a noisy environment is a challenging problem. Visual lip-reading can provide relevant information but is also challenging because lips are moving and a tracker must deal with a variety of conditions. Typically audio-visual systems have been assembled from individually engineered modules. We propose to fuse audio and video in a probabilistic generative model that implements cross-model self-supervised learning, enabling adaptation to audio-visual data. The video model features a Gaussian mixture model embedded in a linear subspace of a sprite which translates in the video. The system can learn to detect and enhance speech in noise given only a short (30 second) sequence of audio-visual data. We show some results for speech detection and enhancement, and discuss extensions to the model that are under investigation.
['John R. Hershey', 'Hagai Attias', 'Nebojsa Jojic', 'Trausti T. Kristjansson']
Audio-visual graphical models for speech processing