Validation is an important topic on the life-cycle of software development, especially when we are working with crowd simulation. This is because when applied in safety fields, such simulation software must reproduce behaviors close to real life in order to obtain useful data. The International Maritime Organization of London (IMO) developed guidelines for validate evacuation systems. In this paper, these guidelines have been applied when using CrowdSim as a crowd simulation tool. It is important to mention that a set of validations must be reached by CrowdSim to consider it as an accurate crowd simulation software. In addition, we present the capabilities of CrowdSim when applied to provide crowd simulation on a middle school. The computed simulations are employed into an interactive game-based approach aiming to educate students and also develop a culture of safety.
['Vinícius Jurinic Cassol', 'Jovani Brasil', 'Amyr Borges Fortes Neto', 'Adriana Braun', 'Soraia Raupp Musse']
An Approach to Validate Crowd Simulation Software: A Case Study on CrowdSim