Management games have a long history in management and social science education, and a large number of such games has been developed and is being used in university education and in professional training. With the increasing use of computers in recent decades, most of them have been developed in computerized form. However, typically, these games are being developed in isolation, without (re-)using any general model, or methodology, or simulation engineering framework. In this paper we propose a basic conceptual model for business management games based on the classical  Lemonade Stand Game  and we show how to construct incremental extensions of this model and how to implement them as web-based simulations using standard web technologies.
['Oana Nicolae', 'Gerd Wagner']
Towards a conceptual model and framework for management games