This paper examines the use of embodied interface design in experiential systems sculpture for art exhibitions, using the piece What We Have Lost / What We Have Gained as an example. Looking at musical instruments and MIDI devices for live electronic music performance as a starting point led to developing an interface that allows for more expressive physical gestures, and in turn functions in the area of interactive art. This paper demonstrates how HCI can be applied to and included within art disciplines to increase engagement with the artworks by transforming viewers into participants, players, and co-creators.
['Matthew Mosher']
What We Have Lost/What We Have Gained: Embodied Interfaces for Live Performance and Art Exhibitions