Caching is an important mechanism for improving both the performance and operational cost of multimedia networks. This paper presents a new approach to network caching for large multimedia objects, the Caching Tree Algorithm, which is based on previous research regarding the File Allocation Problem. This novel algorithm is both distributed and computationally tractable. We also describe some practical considerations in the application of the algorithm to modern networks.
['Michael Kozuch', 'Wayne H. Wolf', 'Andrew Wolfe']
An approach to network caching for multimedia objects