Immersive Interaction Paradigms for Controlling Virtual Worlds by Customer Devices Exemplified in a Virtual Planetarium
['Andreas Schaller', 'Tim Biedenkapp', 'Jens Keil', 'Dieter W. Fellner', 'Arjan Kuijper']
Immersive Interaction Paradigms for Controlling Virtual Worlds by Customer Devices Exemplified in a Virtual Planetarium