The authors propose Musical Design Patterns as an approach to developing interactive, music-oriented systems for use as novel media content. Such development integrates three key aspects: user interface design, modeling media semantics, and application software engineering (content development). They support their claims with examples from WorldBeat, an award-winning interactive music exhibit on display at various technology museums.
['Jan O. Borchers', 'Max Mühlhäuser']
Design patterns for interactive musical systems