In this paper, we describe the installation  Sim-Suite  which engages members of the public through interactive experiences based on everyday play strategies and basic full-body human movement. The underlying concept of  Sim-Suite  explores a recombinant approach to cultural understandings in regards to the social practice of play and embodiment. Our approach deploys digital technologies to facilitate human-to-human tangible interaction using common materials and objects. In this context, the experience of the physical world is expanded and reconfigured together with the transient virtual space of play and digital media.
['Manuela Jungmann', 'Geraldine Fitzpatrick']
Sim-Suite