In terms of mounting a computer on the body, the computer's weight, size, shape, placement and method of attachment can elicit a number of effects. Inappropriate design may mean that the wearer is unable to perform specific tasks or achieve goals. Excessive stress on the body may result in perceptions of discomfort, which may in turn affect task performance, but ultimately raises issues of health and safety. This paper proposes a methodology for assessing the affects of wearing a computer in terms of physiological energy expenditure, the biomechanical effects due to changes in movement patterns, posture and perceptions of localised pain and discomfort due to musculoskeletal loading, and perceptions of well- being through comfort assessment. From ratings of these effects the paper proposes 5 levels to determine the wearability of a computer.
['James F. Knight', 'Daniel Deen-Williams', 'Theodoros N. Arvanitis', 'Chris Baber', 'Sofoklis Sotiriou', 'Stamatina Anastopoulou', 'M. Gargalakos']
Assessing the Wearability of Wearable Computers