In this paper, we describe the implementation of an Augmented Reality Sandbox as a platform for educative experiences. Usually, the traditional Augmented Reality experiences, where the interface is a screen of a mobile devices, here the interface is real sand. It can form real landscapes where a virtual layer of information is displayed. We constructed the Sandbox from open source software and with accessible hardware. In this paper we discuss the special features of this installation, we evaluate the bottlenecks toward its implementation in real classrooms and the contents that can be teach together with the expected benefits.
['Sergio Álvarez Sánchez', 'Laura Delgado Martín', 'Miguel Ángel Gimeno-González', 'Teresa Martín-García', 'Fernando Almaraz-Menéndez', 'Camilo Ruiz']
Augmented reality sandbox: a platform for educative experiences