We describe a case study of the behaviour of four agents using a space based communication architecture. We demonstrate that interoperability may be achieved by the agents merely describing information about themselves using an agreed upon common ontology. The case study consists of an exercise logger, a game, a mood rendered attached to audio player and phone status observing agents. The desired scenario emerges from the independent actions of the agents.
['Jukka Honkola', 'Hannu S. Laine', 'Ronald Brown', 'Ian Justin Oliver']
Cross-Domain Interoperability: A Case Study