People capture far more media than they are able to relive. In this paper we identify the discrepancy between media capturing and media reliving from a design perspective. We propose a holistic perspective, that invites designers of media experiences to considering all three interdependent aspects of the media process:  media capturing interaction, specific media , and  media reliving interaction.  By adopting this view, we aim to ensure that the media that is captured will be both  necessary  and  appropriate  for the intended reliving experience. We illustrate our perspective with three design concepts. Finally, in the discussion we present several topics related to media capturing and reliving.
['Mendel Broekhuijsen', 'Ine Mols', 'Elise van den Hoven']
A holistic design perspective on media capturing and reliving