We propose a new method to compress the geometry component of 3D animation sequence. It is based on the linear discriminant analysis (LDA) of the animation geometry data. The redundancy across the animation frames has been exploited by using the LDA in the temporal direction. Owing to the redundancy between the frames of a class, the covariance matrix of that class for the LDA computation may become singular. To overcome this drawback, we first transform the data into a new basis using the principal component analysis (PCA) and then apply the LDA on a few principal components. The reconstruction is simple and involves two stages: firstly for the LDA and then for the PCA. The experimental results show that the proposed method has the advantage of better reconstruction error at high compression ratios.
['A. Vamsidhar', 'P. K. Bora', 'Sanjib Das']
Animation Geometry Compression Using the Linear Discriminant Analysis