We propose a model-based engineering approach for devel- opment of immersive mixed-reality environments based on supervisory control theory that provides for automated software synthesis. The pro- posed approach greatly improves the consistency of the design process by employing models as means of communication, whereas supervisory control synthesis caters for system flexibility and evolvability.
['Marija Nakevska', 'Jasen Markovski', 'Matthias Rauterberg']
A model-driven engineering approach for immersive mixed-reality environments