Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: Illimitable Space System  v2 (ISSv2) is a new iteration of the real-time interactive configurable toolbox of visual effects and musical visualizations based on multimodal input. ISSv2 specifically includes support for projection mapping in performing arts.  share our findings in our recent (2015) real-time productions for interactive dance shows that took place in Montreal, Canada as part of the Chinese New Year Gala, District 3 demos, SIGGRAPH International Resources and the corresponding research work on projection mapping, and ongoing experiments on multiple-camera inputs and irregular surface projection. In each production, the multidisciplinary team created and used different subset of the features of the ISSv2 toolbox for interactive artistic performance and did some evaluation of the user experience. The team used more open technologies more popular among computational artists as compared to ISSv1.
['Miao Song', 'Serguei A. Mokhov', 'Jilson Thomas', 'Sudhir P. Mudur']
I am writing a research paper on a idea A case study of the Illimitable Space System v2 and projection mapping
[{"from": "human", "value": "I am writing a research paper on a idea A case study of the Illimitable Space System v2 and projection mapping"}, {"from": "gpt", "value": "Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: Illimitable Space System  v2 (ISSv2) is a new iteration of the real-time interactive configurable toolbox of visual effects and musical visualizations based on multimodal input. ISSv2 specifically includes support for projection mapping in performing arts.  share our findings in our recent (2015) real-time productions for interactive dance shows that took place in Montreal, Canada as part of the Chinese New Year Gala, District 3 demos, SIGGRAPH International Resources and the corresponding research work on projection mapping, and ongoing experiments on multiple-camera inputs and irregular surface projection. In each production, the multidisciplinary team created and used different subset of the features of the ISSv2 toolbox for interactive artistic performance and did some evaluation of the user experience. The team used more open technologies more popular among computational artists as compared to ISSv1."}]