Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: The Perceptive Workbench enables a spontaneous, natural and unimpeded interface beten the physical and virtual worlds. It uses vision-based methods for interaction that eliminate the need for wired input devices and wired tracking. Objects are recognized and tracked when placed on the display surface. Through the use of multiple light sources, the object's 3D shape can be captured and inserted into the virtual interface. This ability permits spontaneity since either preloaded objects or those objects selected on-the-spot by the user can become physical icons. Integrated into the same vision-based interface is the ability to identify 3D hand position, pointing direction and seping arm gestures. Such gestures can enhance selection, manipulation and navigation tasks. , the Perceptive Workbench is used for augmented reality gaming and terrain navigation applications, which demonstrate the utility and capability of the interface.
['Bastian Leibe', 'Thad Starner', 'William Ribarsky', 'Zachary Wartell', 'David M. Krum', 'Bradley A. Singletary', 'Larry F. Hodges']
I am writing a research paper on a idea The Perceptive Workbench: toward spontaneous and natural interaction in semi-immersive virtual environments
[{"from": "human", "value": "I am writing a research paper on a idea The Perceptive Workbench: toward spontaneous and natural interaction in semi-immersive virtual environments"}, {"from": "gpt", "value": "Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: The Perceptive Workbench enables a spontaneous, natural and unimpeded interface beten the physical and virtual worlds. It uses vision-based methods for interaction that eliminate the need for wired input devices and wired tracking. Objects are recognized and tracked when placed on the display surface. Through the use of multiple light sources, the object's 3D shape can be captured and inserted into the virtual interface. This ability permits spontaneity since either preloaded objects or those objects selected on-the-spot by the user can become physical icons. Integrated into the same vision-based interface is the ability to identify 3D hand position, pointing direction and seping arm gestures. Such gestures can enhance selection, manipulation and navigation tasks. , the Perceptive Workbench is used for augmented reality gaming and terrain navigation applications, which demonstrate the utility and capability of the interface."}]