Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: Crowd simulation requires both rendering visually plausible images and managing the behavior of autonomous agents. Therefore, these applications need an efficient design that allows them to simultaneously handle these two requirements. Although several proposals have focused on the software architectures for these systems, no proposals have focused on the computer systems supporting them. ,  analyze the computer architectures used in the literature to support distributed virtual environments. Also,  propose a distributed computer architecture which is efficient enough to support simulations of thousand of autonomous agents. This proposal consists of a cluster of interconnected computers in order to improve flexibility and robustness, as ll as a hierarchical software architecture that efficiently provides consistency. Performance evaluation results show that the trade-off beten flexibility and consistency allows to efficiently manage thousands of autonomous agents. Therefore, this network-based system architecture can provide the required scalability for large-scale crowd simulations.
['Miguel Lozano', 'Pedro Morillo', 'Juan M. Orduña', 'Vicente Cavero', 'Guillermo Vigueras']
I am writing a research paper on a idea A new system architecture for crowd simulation
[{"from": "human", "value": "I am writing a research paper on a idea A new system architecture for crowd simulation"}, {"from": "gpt", "value": "Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: Crowd simulation requires both rendering visually plausible images and managing the behavior of autonomous agents. Therefore, these applications need an efficient design that allows them to simultaneously handle these two requirements. Although several proposals have focused on the software architectures for these systems, no proposals have focused on the computer systems supporting them. ,  analyze the computer architectures used in the literature to support distributed virtual environments. Also,  propose a distributed computer architecture which is efficient enough to support simulations of thousand of autonomous agents. This proposal consists of a cluster of interconnected computers in order to improve flexibility and robustness, as ll as a hierarchical software architecture that efficiently provides consistency. Performance evaluation results show that the trade-off beten flexibility and consistency allows to efficiently manage thousands of autonomous agents. Therefore, this network-based system architecture can provide the required scalability for large-scale crowd simulations."}]