Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: Physical damping is increasing the z-width of haptic simulations.  derives the normalized stability boundaries for physically damped one degree of freedom haptic devices colliding with a virtual wall represented as spring-damper system. These boundaries are independent of the haptic device's mass and the sampling time. Furthermore, the dependency of the maximum stable virtual stiffness is discussed. Moreover, this paper illustrates that the passive region which is defined by Colgate's passivity condition is a subset inside the stable region for undelayed systems, but not for delayed systems.
['Thomas Hulin', 'Carsten Preusche', 'Gerhard Hirzinger']
I am writing a research paper on a idea Stability Boundary for Haptic Rendering: Influence of Physical Damping
[{"from": "human", "value": "I am writing a research paper on a idea Stability Boundary for Haptic Rendering: Influence of Physical Damping"}, {"from": "gpt", "value": "Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: Physical damping is increasing the z-width of haptic simulations.  derives the normalized stability boundaries for physically damped one degree of freedom haptic devices colliding with a virtual wall represented as spring-damper system. These boundaries are independent of the haptic device's mass and the sampling time. Furthermore, the dependency of the maximum stable virtual stiffness is discussed. Moreover, this paper illustrates that the passive region which is defined by Colgate's passivity condition is a subset inside the stable region for undelayed systems, but not for delayed systems."}]