Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: Our eyes use multiple cues to perceive depth. Current 3D displays do not support all depth cues humans can perceive. While they support binocular disparity and convergence, no commercially available 3D display supports focus cues. To use them requires accommodation, i.e. stretching the eye lens when focusing on an individual distance. Previous work proposed multilayer and light field displays that require the eye to accommodate. Such displays enable the user to focus on different depths and blur out content that is out of focus. Thereby, they might ease the separation of content displayed on different depth layers.   investigate the effect of focus cues by comparing 3D shutter glasses with a multilayer display.  show that recognizing content displayed on a multilayer display takes less time and results in fer errors compared to shutter glasses.  further show that separating overlapping content on multilayer displays again takes less time, results in fer errors, and is less demanding. Hence,  argue that multilayer displays are superior to standard 3D displays if layered 3D content is displayed, and they have the potential to extend the design space of standard GUI.
['Patrick Bader', 'Niels Henze', 'Nora Broy', 'Katrin Wolf']
I am writing a research paper on a idea The Effect of Focus Cues on Separation of Information Layers
[{"from": "human", "value": "I am writing a research paper on a idea The Effect of Focus Cues on Separation of Information Layers"}, {"from": "gpt", "value": "Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: Our eyes use multiple cues to perceive depth. Current 3D displays do not support all depth cues humans can perceive. While they support binocular disparity and convergence, no commercially available 3D display supports focus cues. To use them requires accommodation, i.e. stretching the eye lens when focusing on an individual distance. Previous work proposed multilayer and light field displays that require the eye to accommodate. Such displays enable the user to focus on different depths and blur out content that is out of focus. Thereby, they might ease the separation of content displayed on different depth layers.   investigate the effect of focus cues by comparing 3D shutter glasses with a multilayer display.  show that recognizing content displayed on a multilayer display takes less time and results in fer errors compared to shutter glasses.  further show that separating overlapping content on multilayer displays again takes less time, results in fer errors, and is less demanding. Hence,  argue that multilayer displays are superior to standard 3D displays if layered 3D content is displayed, and they have the potential to extend the design space of standard GUI."}]