Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely:  present two algorithms for orthogonal graph drawing in three dimensional space. For a graph with n vertices of maximum degree six, the 3-D drawing is produced in linear time, has volume at most 4:63n 3 and has at most three bends per edge. If the degree of the graph is arbitrary, the vertices are represented by solid 3-D boxes whose surface is proportional to their degree. The produced drawing has two bends per edge. Both algorithms guarantee no crossings and can be used under an interactive setting (i.e., vertices arrive and enter the drawing on-line), as ll.
['Achilleas Papakostas', 'Ioannis G. Tollis']
I am writing a research paper on a idea Algorithms for Incremental Orthogonal Graph Drawing in Three Dimensions
[{"from": "human", "value": "I am writing a research paper on a idea Algorithms for Incremental Orthogonal Graph Drawing in Three Dimensions"}, {"from": "gpt", "value": "Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely:  present two algorithms for orthogonal graph drawing in three dimensional space. For a graph with n vertices of maximum degree six, the 3-D drawing is produced in linear time, has volume at most 4:63n 3 and has at most three bends per edge. If the degree of the graph is arbitrary, the vertices are represented by solid 3-D boxes whose surface is proportional to their degree. The produced drawing has two bends per edge. Both algorithms guarantee no crossings and can be used under an interactive setting (i.e., vertices arrive and enter the drawing on-line), as ll."}]