Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: In modern games, rendering a massive scene with a large number of animated character is imminent and a very challenging task. ,  present a real-time crowd rendering system on GPUs with a special focus on how to preserve texture appearance in progressive LOD-based mesh simplification algorithms. Our results show that the proposed parallel LOD approach can get up to 5.33 times of speedup compared with the standard pseudo-instancing approach.
['Chao Peng', 'Seung In Park', 'Yong Cao', 'Jie Tian']
I am writing a research paper on a idea A real-time system for crowd rendering: parallel LOD and texture-preserving approach on GPU
[{"from": "human", "value": "I am writing a research paper on a idea A real-time system for crowd rendering: parallel LOD and texture-preserving approach on GPU"}, {"from": "gpt", "value": "Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: In modern games, rendering a massive scene with a large number of animated character is imminent and a very challenging task. ,  present a real-time crowd rendering system on GPUs with a special focus on how to preserve texture appearance in progressive LOD-based mesh simplification algorithms. Our results show that the proposed parallel LOD approach can get up to 5.33 times of speedup compared with the standard pseudo-instancing approach."}]