Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: Inter-object occlusion is inherent to 3D environments and is one of the challenges of using 3D instead of 2D computer graphics for information visualization. ,  examine this occlusion problem by building a theoretical framework of its causes and components. As a result of this analysis,  present an interaction technique for view projection animation that reduces inter-object occlusion in 3D environments without modifying the geometrical properties of the objects themselves. The technique provides smooth on-demand animation beten parallel and perspective projection modes as ll as online manipulation of view parameters, allowing the user to quickly and easily adapt the view to avoid occlusion. A user study indicates that the technique significantly improves object discovery over normal perspective views.  have also implemented a prototype of the technique in the Blender 3D modeller.
['Niklas Elmqvist', 'Philippas Tsigas']
I am writing a research paper on a idea View projection animation for occlusion reduction
[{"from": "human", "value": "I am writing a research paper on a idea View projection animation for occlusion reduction"}, {"from": "gpt", "value": "Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: Inter-object occlusion is inherent to 3D environments and is one of the challenges of using 3D instead of 2D computer graphics for information visualization. ,  examine this occlusion problem by building a theoretical framework of its causes and components. As a result of this analysis,  present an interaction technique for view projection animation that reduces inter-object occlusion in 3D environments without modifying the geometrical properties of the objects themselves. The technique provides smooth on-demand animation beten parallel and perspective projection modes as ll as online manipulation of view parameters, allowing the user to quickly and easily adapt the view to avoid occlusion. A user study indicates that the technique significantly improves object discovery over normal perspective views.  have also implemented a prototype of the technique in the Blender 3D modeller."}]