Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: Tracing tools are used widely to help analyze, design, and tune both hardware and software systems.  describes a tool called Shade which combines efficient instruction-set simulation with a flexible, extensible trace generation capability. Efficiency is achieved by dynamically compiling and caching code to simulate and trace the application program. The user may control the extent of tracing in a variety of ways; arbitrarily detailed application state information may be collected during the simulation, but tracing less translates directly into greater efficiency. Current Shade implementations run on SPARC systems and simulate the SPARC (Versions 8 and 9) and MIPS I instruction sets.  describes the capabilities, design, implementation, and performance of Shade, and discusses instruction set emulation in general.
['Bob Cmelik', 'David Keppel']
I am writing a research paper on a idea Shade: a fast instruction-set simulator for execution profiling
[{"from": "human", "value": "I am writing a research paper on a idea Shade: a fast instruction-set simulator for execution profiling"}, {"from": "gpt", "value": "Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: Tracing tools are used widely to help analyze, design, and tune both hardware and software systems.  describes a tool called Shade which combines efficient instruction-set simulation with a flexible, extensible trace generation capability. Efficiency is achieved by dynamically compiling and caching code to simulate and trace the application program. The user may control the extent of tracing in a variety of ways; arbitrarily detailed application state information may be collected during the simulation, but tracing less translates directly into greater efficiency. Current Shade implementations run on SPARC systems and simulate the SPARC (Versions 8 and 9) and MIPS I instruction sets.  describes the capabilities, design, implementation, and performance of Shade, and discusses instruction set emulation in general."}]