Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely:  presents an exploratory research of health games in EU, focusing on the role of multiplayer in the health-games experience, utilizing the health-game taxonomy suggested by Sawyer and Smith [1], combined with a preliminary survey of fity existing European health games in order to point out existing trends and suggest currently untapped venues of exploration. First, a theoretical review is presented, utilizing framework from the humanities and cultural studies in order to address what seen as a design issue with contemporary serious health games. Then, the results of a quantitative study of existing health games are presented, and analyzed through an existing taxonomy. Last, based on the lacunas found in the taxonomy, a thorough theoretical analysis is undertaken on their possible reasons, and suggestions on design methodologies are introduced through a comparison with existing commercial multiplayer games.
['A. Gekker']
I am writing a research paper on a idea Health games: taxonomy analysis and multiplayer design suggestions
[{"from": "human", "value": "I am writing a research paper on a idea Health games: taxonomy analysis and multiplayer design suggestions"}, {"from": "gpt", "value": "Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely:  presents an exploratory research of health games in EU, focusing on the role of multiplayer in the health-games experience, utilizing the health-game taxonomy suggested by Sawyer and Smith [1], combined with a preliminary survey of fity existing European health games in order to point out existing trends and suggest currently untapped venues of exploration. First, a theoretical review is presented, utilizing framework from the humanities and cultural studies in order to address what seen as a design issue with contemporary serious health games. Then, the results of a quantitative study of existing health games are presented, and analyzed through an existing taxonomy. Last, based on the lacunas found in the taxonomy, a thorough theoretical analysis is undertaken on their possible reasons, and suggestions on design methodologies are introduced through a comparison with existing commercial multiplayer games."}]