Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely:  present the first physically-based interactive system to facilitate the appearance design at  different scales  consistently, through manipulations of both small-scale geometry and materials. The core of our system is a novel reflectance filtering algorithm, which rapidly computes the large-scale appearance from small-scale details, by exploiting the low-rank structures of the Bidirectional Visible Normal Distribution Function and pre-rotated BRDFs in the matrix formulation of our rendering problem. Our algorithm is three orders of magnitude faster than a ground-truth method.  demonstrate various editing results of different small-scale geometry with analytical and measured BRDFs. In addition,  show the applications of our system to physical realization of appearance, as ll as modeling of real-world materials using very sparse measurements.
['Hongzhi Wu', 'Julie Dorsey', 'Holly E. Rushmeier']
I am writing a research paper on a idea Physically-based interactive bi-scale material design
[{"from": "human", "value": "I am writing a research paper on a idea Physically-based interactive bi-scale material design"}, {"from": "gpt", "value": "Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely:  present the first physically-based interactive system to facilitate the appearance design at  different scales  consistently, through manipulations of both small-scale geometry and materials. The core of our system is a novel reflectance filtering algorithm, which rapidly computes the large-scale appearance from small-scale details, by exploiting the low-rank structures of the Bidirectional Visible Normal Distribution Function and pre-rotated BRDFs in the matrix formulation of our rendering problem. Our algorithm is three orders of magnitude faster than a ground-truth method.  demonstrate various editing results of different small-scale geometry with analytical and measured BRDFs. In addition,  show the applications of our system to physical realization of appearance, as ll as modeling of real-world materials using very sparse measurements."}]