Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: Current cellular networks support video streaming over unicast or multicast. Hover, there exists a tradeoff beten utilizing the two: i) unicast leads to higher network load, but lor energy consumption of mobile devices, and ii) multicast results in lor network load, but higher energy consumption. To make the best out of both,  propose to concurrently utilize unicast and multicast for minimizing the energy consumption of mobile devices and minimizing the load on cellular networks. Cellular networks support two multicast schemes: i) independent cell networks and ii) multi-cell single frequency networks, where multiple adjacent base stations operate on the same frequency.  first consider the less-complicated independent cell networks, and then extend our solution to single frequency networks for better performance.  formulate the resource allocation in hybrid multicast -unicast streaming systems as a binary integer programming problem.  describe optimal algorithms for the two multicast schemes.  then propose two efficient, heuristic, algorithms that run faster and provide close to optimal results. While our solution is general, for concreteness,  conduct detailed LTE packet-level simulations using OPNET. Our simulation results show the proposed algorithms i) scale to many more mobile devices than the state-of-the-art unicast-only approaches and ii) result in lor energy consumption than the latest multicast-only approaches. In addition, the algorithms designed for multi-cell single frequency networks outperform the algorithms designed for independent cell networks in all aspects, such as service ratio, spectral efficiency, energy saving, video quality, frame loss rate, initial buffering time, and number of re-buffering events.
['Saleh Almowuena', 'Md. Mahfuzur Rahman', 'Cheng-Hsin Hsu', 'Ahmad A. Hassan', 'Mohamed Hefeeda']
I am writing a research paper on a idea Energy-Aware and Bandwidth-Efficient Hybrid Video Streaming Over Mobile Networks
[{"from": "human", "value": "I am writing a research paper on a idea Energy-Aware and Bandwidth-Efficient Hybrid Video Streaming Over Mobile Networks"}, {"from": "gpt", "value": "Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: Current cellular networks support video streaming over unicast or multicast. Hover, there exists a tradeoff beten utilizing the two: i) unicast leads to higher network load, but lor energy consumption of mobile devices, and ii) multicast results in lor network load, but higher energy consumption. To make the best out of both,  propose to concurrently utilize unicast and multicast for minimizing the energy consumption of mobile devices and minimizing the load on cellular networks. Cellular networks support two multicast schemes: i) independent cell networks and ii) multi-cell single frequency networks, where multiple adjacent base stations operate on the same frequency.  first consider the less-complicated independent cell networks, and then extend our solution to single frequency networks for better performance.  formulate the resource allocation in hybrid multicast -unicast streaming systems as a binary integer programming problem.  describe optimal algorithms for the two multicast schemes.  then propose two efficient, heuristic, algorithms that run faster and provide close to optimal results. While our solution is general, for concreteness,  conduct detailed LTE packet-level simulations using OPNET. Our simulation results show the proposed algorithms i) scale to many more mobile devices than the state-of-the-art unicast-only approaches and ii) result in lor energy consumption than the latest multicast-only approaches. In addition, the algorithms designed for multi-cell single frequency networks outperform the algorithms designed for independent cell networks in all aspects, such as service ratio, spectral efficiency, energy saving, video quality, frame loss rate, initial buffering time, and number of re-buffering events."}]