Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: Realistic makeup simulation can be used to create interactive virtual environments where users can try makeup products in a fast, low-cost and flexible way. Most existing makeup simulators are not appropriate for interactive applications because they don't allow the realistic application of specific products interactively or are based on fixed makeup styles that depend on the same pose and lighting conditions of predefined makeup templates.  introduces a new method for makeup simulation that receives a picture with a clean (no makeup) face, and decomposes the facial region into several frequency bands. Each band is processed individually to conceal or enhance facial texture and color features that can be affected by makeup. A specific makeup product is defined by a set of properties that change the texture and color features. To allow the interaction among several makeup products, the method uses a layered representation that can mimic the application of a sequence of products.  present a real-time implementation of the method that simulates the application of foundation, eye shadow and lipstick. The software was developed in C++ and can process one high resolution (1018x990) facial image in about 80 ms and one low resolution (640x480) in about 30ms.
['Filipe Morgado Simões de Campos', 'Carlos Hitoshi Morimoto']
I am writing a research paper on a idea Virtual Makeup: Foundation, Eye Shadow and Lipstick Simulation
[{"from": "human", "value": "I am writing a research paper on a idea Virtual Makeup: Foundation, Eye Shadow and Lipstick Simulation"}, {"from": "gpt", "value": "Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: Realistic makeup simulation can be used to create interactive virtual environments where users can try makeup products in a fast, low-cost and flexible way. Most existing makeup simulators are not appropriate for interactive applications because they don't allow the realistic application of specific products interactively or are based on fixed makeup styles that depend on the same pose and lighting conditions of predefined makeup templates.  introduces a new method for makeup simulation that receives a picture with a clean (no makeup) face, and decomposes the facial region into several frequency bands. Each band is processed individually to conceal or enhance facial texture and color features that can be affected by makeup. A specific makeup product is defined by a set of properties that change the texture and color features. To allow the interaction among several makeup products, the method uses a layered representation that can mimic the application of a sequence of products.  present a real-time implementation of the method that simulates the application of foundation, eye shadow and lipstick. The software was developed in C++ and can process one high resolution (1018x990) facial image in about 80 ms and one low resolution (640x480) in about 30ms."}]