Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: Starting from the triangle mesh of a digital shape, that is, mainly an articulated object,  produce a coarse quad layout that can be used in character modeling and animation. Our quad layout follows the intrinsic object structure described by its curve skeleton; it contains few irregular vertices of low degree; it can be immediately refined into a semiregular quad mesh; it provides a structured domain for UV mapping and parametrization. Our method is fast, one-click, and does not require any parameter setting. The user can steer and refine the process through simple interactive tools during the construction of the quad layout.
['Francesco Usai', 'Marco Livesu', 'Enrico Puppo', 'Marco Tarini', 'Riccardo Scateni']
I am writing a research paper on a idea Extraction of the Quad Layout of a Triangle Mesh Guided by Its Curve Skeleton
[{"from": "human", "value": "I am writing a research paper on a idea Extraction of the Quad Layout of a Triangle Mesh Guided by Its Curve Skeleton"}, {"from": "gpt", "value": "Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: Starting from the triangle mesh of a digital shape, that is, mainly an articulated object,  produce a coarse quad layout that can be used in character modeling and animation. Our quad layout follows the intrinsic object structure described by its curve skeleton; it contains few irregular vertices of low degree; it can be immediately refined into a semiregular quad mesh; it provides a structured domain for UV mapping and parametrization. Our method is fast, one-click, and does not require any parameter setting. The user can steer and refine the process through simple interactive tools during the construction of the quad layout."}]