Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: Cheating in chess can take many forms and has existed almost as long as the game itself. The advent of computers has introduced a new form of cheating into the game. Thanks to the computational por of modern-day computers, a player can use a program to calculate thousands of moves for him or her, and determine the best possible scenario for each move and counter-move. These programs are often referred to as “bots,” and can even play the game without any user interaction. ,  describe a methodology aimed at preventing bots from participating in online chess games. The proposed approach is based on the integration of a CAPTCHA protocol into a game scenario, and the subsequent inability of bots to accurately track the game states. Preliminary experimental results provide favorable feedback for further development of the proposed algorithm.
['Ryan C. McDaniel', 'Roman V. Yampolskiy']
I am writing a research paper on a idea Embedded non-interactive CAPTCHA for Fischer Random Chess
[{"from": "human", "value": "I am writing a research paper on a idea Embedded non-interactive CAPTCHA for Fischer Random Chess"}, {"from": "gpt", "value": "Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: Cheating in chess can take many forms and has existed almost as long as the game itself. The advent of computers has introduced a new form of cheating into the game. Thanks to the computational por of modern-day computers, a player can use a program to calculate thousands of moves for him or her, and determine the best possible scenario for each move and counter-move. These programs are often referred to as \u201cbots,\u201d and can even play the game without any user interaction. ,  describe a methodology aimed at preventing bots from participating in online chess games. The proposed approach is based on the integration of a CAPTCHA protocol into a game scenario, and the subsequent inability of bots to accurately track the game states. Preliminary experimental results provide favorable feedback for further development of the proposed algorithm."}]