Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: A significant challenge in genetic programming is premature convergence to local optima, which often prevents evolution from solving problems.  introduces to genetic programming a method that originated in neuroevolution (i.e. the evolution of artificial neural networks) that circumvents the problem of deceptive local optima. The main idea is to search  only  for behavioral novelty instead of for higher fitness values. Although such  novelty search  abandons following the gradient of the fitness function, if such gradients are deceptive they may actually  occlude  paths through the search space towards the objective. Because there are only so many ways to behave, the search for behavioral novelty is often computationally feasible and differs significantly from random search. Counterintuitively, in both a deceptive maze navigation task and the artificial ant benchmark task, genetic programming with novelty search, which ignores the objective, outperforms traditional genetic programming that directly searches for optimal behavior. Additionally, novelty search evolves smaller program trees in every variation of the test domains. Novelty search thus appears less susceptible to bloat, another significant problem in genetic programming. The conclusion is that novelty search is a viable new tool for efficiently solving some deceptive problems in genetic programming.
['Joel Lehman', 'Kenneth O. Stanley']
I am writing a research paper on a idea Efficiently evolving programs through the search for novelty
[{"from": "human", "value": "I am writing a research paper on a idea Efficiently evolving programs through the search for novelty"}, {"from": "gpt", "value": "Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: A significant challenge in genetic programming is premature convergence to local optima, which often prevents evolution from solving problems.  introduces to genetic programming a method that originated in neuroevolution (i.e. the evolution of artificial neural networks) that circumvents the problem of deceptive local optima. The main idea is to search  only  for behavioral novelty instead of for higher fitness values. Although such  novelty search  abandons following the gradient of the fitness function, if such gradients are deceptive they may actually  occlude  paths through the search space towards the objective. Because there are only so many ways to behave, the search for behavioral novelty is often computationally feasible and differs significantly from random search. Counterintuitively, in both a deceptive maze navigation task and the artificial ant benchmark task, genetic programming with novelty search, which ignores the objective, outperforms traditional genetic programming that directly searches for optimal behavior. Additionally, novelty search evolves smaller program trees in every variation of the test domains. Novelty search thus appears less susceptible to bloat, another significant problem in genetic programming. The conclusion is that novelty search is a viable new tool for efficiently solving some deceptive problems in genetic programming."}]