Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: Traditional artificial intelligence techniques do not perform ll in applications such as real-time strategy games because of the extensive search spaces which need to be explored. In addition, this exploration must be carried out on-line during performance time; it cannot be precomputed.  have developed on-line case-based planning techniques that are effective in such domains. ,  extend our earlier work using ideas from traditional planning to inform the real-time adaptation of plans. In our framework, when a plan is retrieved, a plan dependency graph is inferred to capture the relations beten actions in the plan. The plan is then adapted in real-time using its plan dependency graph. This allows the system to create and adapt plans in an efficient and effective manner while performing the task. The approach is evaluated using WARGUS, a ll-known real-time strategy game.
['Neha Sugandh', 'Santiago Ontañón', 'Ashwin Ram']
I am writing a research paper on a idea On-line case-based plan adaptation for real-time strategy games
[{"from": "human", "value": "I am writing a research paper on a idea On-line case-based plan adaptation for real-time strategy games"}, {"from": "gpt", "value": "Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: Traditional artificial intelligence techniques do not perform ll in applications such as real-time strategy games because of the extensive search spaces which need to be explored. In addition, this exploration must be carried out on-line during performance time; it cannot be precomputed.  have developed on-line case-based planning techniques that are effective in such domains. ,  extend our earlier work using ideas from traditional planning to inform the real-time adaptation of plans. In our framework, when a plan is retrieved, a plan dependency graph is inferred to capture the relations beten actions in the plan. The plan is then adapted in real-time using its plan dependency graph. This allows the system to create and adapt plans in an efficient and effective manner while performing the task. The approach is evaluated using WARGUS, a ll-known real-time strategy game."}]