Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: Storytelling is an important feature in games and also other types of (semi) automated entertainment systems such as machinima and digital-TV. The majority of the current research in storytelling use precedence-based directed acyclic graphs, or even linear sequences, to model the ordering of events in a story. This approach makes it easier to plan, recognize and perform these events in real-time, but it is also too simple to represent complex human actions, which form the basis of the most interesting stories in this niche. PNF-Networks and Interval Scripting are frameworks to represent, recognize and perform human action that was proposed in the context of computer-aided theatre.   describe two extensions to this framework that re designed and developed to enable its use in larger scale storytelling systems: Hierarchical PNF-Networks and a template-based definition. Hierarchical PNF-Networks present lor complexity propagation heuristic while the definition language enables high-level and abstract description of the temporal structure of the actions and events that compose an interactive story or game.
['Erick Baptista Passos', 'Anselmo Antunes Montenegro', 'Esteban Walter Gonzalez Clua', 'Cesar Tadeu Pozzer', 'Flávio Soares Corrêa da Silva']
I am writing a research paper on a idea Hierarchical PNF Networks - A Temporal Model of Events for the Representation and Dramatization of Storytelling
[{"from": "human", "value": "I am writing a research paper on a idea Hierarchical PNF Networks - A Temporal Model of Events for the Representation and Dramatization of Storytelling"}, {"from": "gpt", "value": "Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: Storytelling is an important feature in games and also other types of (semi) automated entertainment systems such as machinima and digital-TV. The majority of the current research in storytelling use precedence-based directed acyclic graphs, or even linear sequences, to model the ordering of events in a story. This approach makes it easier to plan, recognize and perform these events in real-time, but it is also too simple to represent complex human actions, which form the basis of the most interesting stories in this niche. PNF-Networks and Interval Scripting are frameworks to represent, recognize and perform human action that was proposed in the context of computer-aided theatre.   describe two extensions to this framework that re designed and developed to enable its use in larger scale storytelling systems: Hierarchical PNF-Networks and a template-based definition. Hierarchical PNF-Networks present lor complexity propagation heuristic while the definition language enables high-level and abstract description of the temporal structure of the actions and events that compose an interactive story or game."}]