Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: ,  present a novel real-time three-dimensional simulation system, ROSUnitySim, for local planning by miniature unmanned aerial vehicles (UAVs) in cluttered environments. Unlike commonly used simulation systems in robotic research—e.g., USARSim, Gazebo, etc.—in this work our development is based on a robot operation system (ROS) and with a different game engine, Unity3D. Compared with Unreal Engine, which is used in USARSim, Unity3D is much easier for entry level developers and has more users in the industry. On the other hand, as  know, ROS can provide a clear software structure and simultaneous operation beten hardware devices for actual UAVs. By developing a data transmitting interface, a communication module and detailed environment and sensor modeling techniques,  have successfully glued ROS and Unity3D together for real-time UAV simulations. Another key point of our work is that  propose an efficient multi-UAV simulation structure and successfully simulate multiple UAVs, which ...
['Yuchao Hu', 'Wei Meng']
I am writing a research paper on a idea ROSUnitySim: Development and experimentation of a real-time simulator for multi-unmanned aerial vehicle local planning
[{"from": "human", "value": "I am writing a research paper on a idea ROSUnitySim: Development and experimentation of a real-time simulator for multi-unmanned aerial vehicle local planning"}, {"from": "gpt", "value": "Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: ,  present a novel real-time three-dimensional simulation system, ROSUnitySim, for local planning by miniature unmanned aerial vehicles (UAVs) in cluttered environments. Unlike commonly used simulation systems in robotic research\u2014e.g., USARSim, Gazebo, etc.\u2014in this work our development is based on a robot operation system (ROS) and with a different game engine, Unity3D. Compared with Unreal Engine, which is used in USARSim, Unity3D is much easier for entry level developers and has more users in the industry. On the other hand, as  know, ROS can provide a clear software structure and simultaneous operation beten hardware devices for actual UAVs. By developing a data transmitting interface, a communication module and detailed environment and sensor modeling techniques,  have successfully glued ROS and Unity3D together for real-time UAV simulations. Another key point of our work is that  propose an efficient multi-UAV simulation structure and successfully simulate multiple UAVs, which ..."}]