Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely:  describes a software system prototype for automated game servers deployment and configuring customized game servers on demand. The described system has a b interface which allows customers to create accounts, purchase, services, and gain access to and configure their purchased b servers. This service consists of a bsite which acts as an interface for customers to purchase subscriptions, and gain access to and configure their purchased servers. Behind the bsite is a system which dynamically deploys virtual machines with the requested configurations, handles all of the networking details, and provides information back to the customer on how to connect to their server. The proposed prototype was tested by deploying popular Minecraft game server. This facilitated network research by allowing users to have a more scalable testing environment and thus enable controlled laboratory experiments.  goes through the entire life-cycle of the project, starting with some information on existing research about the subject, and how it relates to ours. Following that  describe our project requirements, the solution  ended up using and how it was modified to fit our requirements.  then have a section showing performance experiments  ran. The final section is the conclusion which talks about the outcome of our project in relation to our original goals, and how it will impact future research in this area.
['Zane Ouimet', 'Heath Caswell', 'Youry Khmelevsky', 'Rob Bartlett', 'A. W. Needham']
I am writing a research paper on a idea Game servers deployment automation case study
[{"from": "human", "value": "I am writing a research paper on a idea Game servers deployment automation case study"}, {"from": "gpt", "value": "Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely:  describes a software system prototype for automated game servers deployment and configuring customized game servers on demand. The described system has a b interface which allows customers to create accounts, purchase, services, and gain access to and configure their purchased b servers. This service consists of a bsite which acts as an interface for customers to purchase subscriptions, and gain access to and configure their purchased servers. Behind the bsite is a system which dynamically deploys virtual machines with the requested configurations, handles all of the networking details, and provides information back to the customer on how to connect to their server. The proposed prototype was tested by deploying popular Minecraft game server. This facilitated network research by allowing users to have a more scalable testing environment and thus enable controlled laboratory experiments.  goes through the entire life-cycle of the project, starting with some information on existing research about the subject, and how it relates to ours. Following that  describe our project requirements, the solution  ended up using and how it was modified to fit our requirements.  then have a section showing performance experiments  ran. The final section is the conclusion which talks about the outcome of our project in relation to our original goals, and how it will impact future research in this area."}]