Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: The semantic transparency of icons in mobile devices was investigated using 48 icons for 12 mobile phone functions. Icons included original ones as ll as icons specifically designed for experimental purposes. In order to determine the impact of age, each 10 younger and 10 older adults re examined. Having been acquainted with a reference function, participants had to decide for each of four icons shown on a display as fast as possible whether they represented the respective function. Speed and accuracy of responses re used as dependent variables. Though older adults generally responded slor than younger ones, the very same effects of icon concreteness and complexity shod up in both age groups. Real phone icons did not yield a better performance indicating a suboptimal design. Overall, use of icons in mobile devices in principle can be recommended for users within a wide range of age,  if icon design obeys ergonomic rules.
['S. Schroder', 'Martina Ziefle']
I am writing a research paper on a idea Effects of Icon Concreteness and Complexity on Semantic Transparency: Younger vs. I am writing a research paper on a idea Older Users
[{"from": "human", "value": "I am writing a research paper on a idea Effects of Icon Concreteness and Complexity on Semantic Transparency: Younger vs. I am writing a research paper on a idea Older Users"}, {"from": "gpt", "value": "Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: The semantic transparency of icons in mobile devices was investigated using 48 icons for 12 mobile phone functions. Icons included original ones as ll as icons specifically designed for experimental purposes. In order to determine the impact of age, each 10 younger and 10 older adults re examined. Having been acquainted with a reference function, participants had to decide for each of four icons shown on a display as fast as possible whether they represented the respective function. Speed and accuracy of responses re used as dependent variables. Though older adults generally responded slor than younger ones, the very same effects of icon concreteness and complexity shod up in both age groups. Real phone icons did not yield a better performance indicating a suboptimal design. Overall, use of icons in mobile devices in principle can be recommended for users within a wide range of age,  if icon design obeys ergonomic rules."}]