Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: Currently, most 3D formats adopt the approach of 2D plus depth map. Thus, many papers discuss depth maps, including how to inpaint them. When inpainted, the main focus is on edge areas because poor edges in depth maps will result in two problems: (1) There will be holes in 3D images after image synthesis; (2) When synthesized for other views, an edge mismatch may create some visual defect at the occlusion part of the images. ,  propose a method to enhance the consistency beten a color image and its depth map. With 2D color image's edges and depth map's edges, the proposed method finds the areas where the edges do not match, and uses a dual edge-confined inpainting technique to inpaint the edge-mismatched areas. The inpainting technique exploits the relationship beten edges and objects in color image and depth map, and conducts inpainting directionally, where a depth map is inpainted at the inconsistent part beten a depth map and its corresponding color image to improve the quality of the depth map. The experimental results show that the proposed method enhances the edge consistency beten the depth map and the corresponding color image. In addition, following traditional deblocking process in image coding, the proposed method increases the PSNR value of depth map for QP less than 30, and achieves a comparable performance to that obtained by using the trilateral filter plus SD algorithm which also uses color image and depth map information.
['Ming-Fu Hung', 'Shaou-Gang Miaou', 'Chih-Yuan Chiang']
I am writing a research paper on a idea Dual edge-confined inpainting of 3D depth map using color image's edges and depth image's edges
[{"from": "human", "value": "I am writing a research paper on a idea Dual edge-confined inpainting of 3D depth map using color image's edges and depth image's edges"}, {"from": "gpt", "value": "Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: Currently, most 3D formats adopt the approach of 2D plus depth map. Thus, many papers discuss depth maps, including how to inpaint them. When inpainted, the main focus is on edge areas because poor edges in depth maps will result in two problems: (1) There will be holes in 3D images after image synthesis; (2) When synthesized for other views, an edge mismatch may create some visual defect at the occlusion part of the images. ,  propose a method to enhance the consistency beten a color image and its depth map. With 2D color image's edges and depth map's edges, the proposed method finds the areas where the edges do not match, and uses a dual edge-confined inpainting technique to inpaint the edge-mismatched areas. The inpainting technique exploits the relationship beten edges and objects in color image and depth map, and conducts inpainting directionally, where a depth map is inpainted at the inconsistent part beten a depth map and its corresponding color image to improve the quality of the depth map. The experimental results show that the proposed method enhances the edge consistency beten the depth map and the corresponding color image. In addition, following traditional deblocking process in image coding, the proposed method increases the PSNR value of depth map for QP less than 30, and achieves a comparable performance to that obtained by using the trilateral filter plus SD algorithm which also uses color image and depth map information."}]