Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: Recent literature suggests that video games and serious games may be used to promote prosocial behavior and social abilities. Among several important open issues, a critical question regards what features of video games may be more suitable to address social skills promotion and morality education, for example single and multiplayer gaming. Since the research states that individual characteristics may drive media preferences/acceptance, here  analyzed individual differences personality traits and social tendencies among players who prefer single/multiplayer gaming. The results show that players who prefer multiplayer gaming re more agreeable, more empathic and less aggressive than the ones who prefer single player. Discussion deals with the importance of considering individual characteristics of the target population while designing video games or serious games for health interventions.
['Stefano Triberti', 'Daniela Villani', 'Giuseppe Riva']
I am writing a research paper on a idea No Man Is a Monkey Island: Individual Characteristics Associated with Gamers' Preferences for Single or Multiplayer Games
[{"from": "human", "value": "I am writing a research paper on a idea No Man Is a Monkey Island: Individual Characteristics Associated with Gamers' Preferences for Single or Multiplayer Games"}, {"from": "gpt", "value": "Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: Recent literature suggests that video games and serious games may be used to promote prosocial behavior and social abilities. Among several important open issues, a critical question regards what features of video games may be more suitable to address social skills promotion and morality education, for example single and multiplayer gaming. Since the research states that individual characteristics may drive media preferences/acceptance, here  analyzed individual differences personality traits and social tendencies among players who prefer single/multiplayer gaming. The results show that players who prefer multiplayer gaming re more agreeable, more empathic and less aggressive than the ones who prefer single player. Discussion deals with the importance of considering individual characteristics of the target population while designing video games or serious games for health interventions."}]