Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: This studio provides participants with an opportunity to engage in a hands-on exploration of the use of "design fictions" as a strategy for producing physical artifacts. The idea of design fictions blurs the boundaries beten traditional design practices and narrative explorations of potential futures. If the goal of design is to devise courses of action aimed at changing existing situations into preferred ones, then the goal of design fiction is to use speculations, metaphors, and explorations of desired futurities to explicate and inform material design practices. Participants will have a chance to discuss these ideas, as ll as to design and build their own "diegetic prototypes" out of materials sourced from local antique shops, thrift stores, and other nearby sources of inspiration. Through this hands-on exploration of the constraints and affordances of fictional scenarios and scavenged materials,  hope to collectively explore a compelling new design space for tangibles.
['Joshua Tanenbaum', 'Karen Tanenbaum', 'Ron Wakkary']
I am writing a research paper on a idea Design fictions
[{"from": "human", "value": "I am writing a research paper on a idea Design fictions"}, {"from": "gpt", "value": "Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: This studio provides participants with an opportunity to engage in a hands-on exploration of the use of \"design fictions\" as a strategy for producing physical artifacts. The idea of design fictions blurs the boundaries beten traditional design practices and narrative explorations of potential futures. If the goal of design is to devise courses of action aimed at changing existing situations into preferred ones, then the goal of design fiction is to use speculations, metaphors, and explorations of desired futurities to explicate and inform material design practices. Participants will have a chance to discuss these ideas, as ll as to design and build their own \"diegetic prototypes\" out of materials sourced from local antique shops, thrift stores, and other nearby sources of inspiration. Through this hands-on exploration of the constraints and affordances of fictional scenarios and scavenged materials,  hope to collectively explore a compelling new design space for tangibles."}]