Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely:  present a new 3D mesh codec for mobile devices. Mobile devices have limited resources such as low memory, slow CPU speed, low por, and no floating-point processor. Considering these mobile characteristics,  suggest a new approach: a hybrid of a progressive geometry and a single-rate connectivity coding. By this approach, our algorithm achieves fast visual updates of progressive 3D point clouds on a small screen of a mobile device and later finalizes restoring faces of the mesh without intensive computing. For a progressive geometry coding, an octree is created and coded. For a single-rate connectivity coding, a new distance based algorithm is introduced. Our algorithm uses only fixed-point arithmetic with simple data structures. Our new 3D mesh codec has been tested on a real mobile phone and the statistical and visual results are also presented in this paper.
['Dae-Young Kim', 'Sungyeol Lee', 'Haeyoung Lee', 'Sungdae Cho']
I am writing a research paper on a idea A distance-based compression of 3D meshes for mobile devices
[{"from": "human", "value": "I am writing a research paper on a idea A distance-based compression of 3D meshes for mobile devices"}, {"from": "gpt", "value": "Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely:  present a new 3D mesh codec for mobile devices. Mobile devices have limited resources such as low memory, slow CPU speed, low por, and no floating-point processor. Considering these mobile characteristics,  suggest a new approach: a hybrid of a progressive geometry and a single-rate connectivity coding. By this approach, our algorithm achieves fast visual updates of progressive 3D point clouds on a small screen of a mobile device and later finalizes restoring faces of the mesh without intensive computing. For a progressive geometry coding, an octree is created and coded. For a single-rate connectivity coding, a new distance based algorithm is introduced. Our algorithm uses only fixed-point arithmetic with simple data structures. Our new 3D mesh codec has been tested on a real mobile phone and the statistical and visual results are also presented in this paper."}]