Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely:  present the first parallel on-demand spatial hierarchy construction algorithm targeting ray tracing on many-core processors such as GPUs. The method performs simultaneous ray traversal and spatial hierarchy construction focused on the parts of the data structure being traversed. The method is based on a versatile framework built around a task pool and runs entirely on the GPU.  show that the on-demand construction can improve rendering times compared to full hierarchy construction.  evaluate our method on both object (BVH) and space (kd-tree) subdivision data structures and compare them mutually. The on-demand method is particularly beneficial for rendering large scenes with high occlusion.  also present SAH kd-tree builder that outperforms previous state-of-the-art builders running on the GPU.
['Marek Vinkler', 'Vlastimil Havran', 'Jiří Bittner', 'Jiří Sochor']
I am writing a research paper on a idea Parallel On-Demand Hierarchy Construction on Contemporary GPUs
[{"from": "human", "value": "I am writing a research paper on a idea Parallel On-Demand Hierarchy Construction on Contemporary GPUs"}, {"from": "gpt", "value": "Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely:  present the first parallel on-demand spatial hierarchy construction algorithm targeting ray tracing on many-core processors such as GPUs. The method performs simultaneous ray traversal and spatial hierarchy construction focused on the parts of the data structure being traversed. The method is based on a versatile framework built around a task pool and runs entirely on the GPU.  show that the on-demand construction can improve rendering times compared to full hierarchy construction.  evaluate our method on both object (BVH) and space (kd-tree) subdivision data structures and compare them mutually. The on-demand method is particularly beneficial for rendering large scenes with high occlusion.  also present SAH kd-tree builder that outperforms previous state-of-the-art builders running on the GPU."}]