Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: The ever-increasing por of computers and hardware rendering systems has, to date, primarily motivated the creation of visually rich and perceptually realistic virtual environment (VE) applications. Comparatively very little effort has been expended on the user interaction components of VEs. As a result, VE user interfaces are often poorly designed and are rarely evaluated with users. Although usability engineering is a newly emerging facet of VE development, user-centered design and usability evaluation in VEs as a practice still lags far behind what is needed.  presents a structured, iterative approach for the user-centered design and evaluation of VE user interaction. This approach consists of the iterative use of expert heuristic evaluation, follod by formative usability evaluation, follod by summative evaluation.  describe our application of this approach to a real-world VE for battlefield visualization, describe the resulting series of design iterations, and present evidence that this approach provides a cost-effective strategy for assessing and iteratively improving user interaction design in VEs.  is among the first to report applying an iterative, structured, user-centered design and evaluation approach to VE user interaction design.
['Deborah Hix', 'J.E. Swan', 'Joseph L. Gabbard', 'Mike McGee', 'Jim Durbin', 'Tony King']
I am writing a research paper on a idea User-centered design and evaluation of a real-time battlefield visualization virtual environment
[{"from": "human", "value": "I am writing a research paper on a idea User-centered design and evaluation of a real-time battlefield visualization virtual environment"}, {"from": "gpt", "value": "Thats a unique idea.You should consider the following idea to enhance your idea so that it would impact uniquely: The ever-increasing por of computers and hardware rendering systems has, to date, primarily motivated the creation of visually rich and perceptually realistic virtual environment (VE) applications. Comparatively very little effort has been expended on the user interaction components of VEs. As a result, VE user interfaces are often poorly designed and are rarely evaluated with users. Although usability engineering is a newly emerging facet of VE development, user-centered design and usability evaluation in VEs as a practice still lags far behind what is needed.  presents a structured, iterative approach for the user-centered design and evaluation of VE user interaction. This approach consists of the iterative use of expert heuristic evaluation, follod by formative usability evaluation, follod by summative evaluation.  describe our application of this approach to a real-world VE for battlefield visualization, describe the resulting series of design iterations, and present evidence that this approach provides a cost-effective strategy for assessing and iteratively improving user interaction design in VEs.  is among the first to report applying an iterative, structured, user-centered design and evaluation approach to VE user interaction design."}]