horizon forbidden west burning shores players were quick to notice that aloy is much less talkative during the dlcs puzzle sections and they were equally quick to celebrate because constant puzzle spoilers were really annoying in the main gamethis is partly a consequence of there being fewer puzzles in burning shores although this change isnt called out in the dlc patch notes but it does appear that like fellow playstation studios hit god of war ragnarok before it horizon forbidden west has deliberately given players more time to you know solve puzzles on their own reddit user petran1420 says it best honestly there were a few times it took me like 45 seconds or so to figure out how to progress in a platforming area or building with electrical issues and only after i finished did i realize hey aloy didnt immediately tell me what to do that was pretty nice i noticed this too adds animatork7 i got stuck with one of the steps in the gildun quest but thats ok i figured it out eventually i appreciated the changeindeed how nice it is to not have a game ask a question in the form of a puzzle only to cut you off the very second you begin to answer that question how refreshing to have your intelligence and agency as a player respected and to have the opportunity to engage with puzzles in a meaningful and satisfying way bitter me image credit sonylook i fundamentally like puzzle hints if ive been staring at a cave wall for 15 minutes without making any progress ive got no problem if a character shares an indirect suggestion life is too short you know this kind of assistance can smooth over a potentially frustrating bump in the road and it can be a huge accessibility boon for players who may struggle with puzzles for one reason or another timing visibility etc i think puzzle hints are at their best when theyre treated like a setting something you can adjust or simply enable as needed a comment from redditor pheoenixwolf helpfully demonstrates thisfor me i didnt really like the change take into consideration that i am going blind and have trouble seeing things if they are high up in the air or in a dark corner those hints that might have been annoying to you were the reason i got to play the game independently without help from my sibling that being said every cell in my body rejects the worryingly prominent notion especially among broadstrokes actionadventure games that puzzles should just be explained from the outset god of war ragnarok and horizon forbidden west are not the first offenders here but they may be the worst and most prominent aaa offenders from the past year i swear sometimes the characters in these games spoil environmental puzzles before you can feasibly identify all the pieces i like puzzles video game and i want to enjoy your puzzles please let me