the dead space remake devs at motive went out of their way to ensure the revamped version of the game stayed true to the original even setting up a room with sidebyside tvs to regularly play and compare both games but even they knew that the games asteroid turret section needed a substantial tuneup theres even a whole new side objectives as part of the changes involving a dead space master overide and crew rigs creative director roman camposoriola tells gamesradar that the approach to each portion of the game depends on the elements we evaluated them it was part of our discussion like are we keeping them like this or do we want to improve them based on some of the design pillars that ive explained so the example of the turret section were like actually we want to completely redo thatand thats what we did but we wanted to keep the elements in that fantasy he continues that is actually quite cool the fantasy of being on a gigantic spaceship thats being rained down with asteroids its kind of cool its really dangerous its really scary its really tense ok so that fantasy is interesting today can we build a set piece that is more engaging with that fantasy than the original and we think that we had the answer to that up your security levelimage credit eaget all the dead space security clearance you need to open all the doors on the ishimura itll help you find resources and stay alive so now youre literally outside on the hull of the ship with the asteroids coming at you trying to fix these cannons and then once you fix the cannons well you have to synchronize to retrain them to target the asteroids but youre not directly using them exactly like that so basically we try to capture the original fantasy of that sequence and we tried to add a bit more of a space engineer fantasy to it because in the original it was hammond fixing the turrets and isaac shooting them but hammond is the soldier so thats kind of weird so we try to improve on that and make that sequence better in terms of pacing as someone who counts the original dead space among their mostreplayed games of all time i can say definitely that i wont miss the original turret section every time id replay the game that was always the bit where id lament that that part is next let turret sections stay buried in the mid2000s along with that tsunami of brownandgray shooters i say read our dead space review for a full breakdown of how this revamp improves on the storied original or find out all the locations for the dead space rig upgrades here