a star wars the old republic developer has reassured fans that the mmo moving studios is a new beginning not the endearlier this week it was reported that star wars the old republic could be leaving bioware to continue development at another studio ultima online developer broadsword to be exact as youd expect fans were a little apprehensive about the change with many concerned that this meant the popular mmo was heading towards the end of its life following all of the news some of biowares former and current developers shared their thoughts on the proposed switch reassuring fans that their beloved star wars mmo was safe one of these developers is bioware executive producer keith kanneg who worked a senior developer on swtor having joined the development team prior to its 2014 expansionwhoa whoa everyone i was hoping me telling you about the upcoming releases would help you understand this is a new beginning not the end kanneg posts on star wars the old republic forum we have more stories modernizations and mmo content already being planned out beyond 74 the post ends while details are being discussed and finalized behind the scenes lets not spin this into incorrect theories i am asking you to hang tight and well follow up later with more details when we canelsewhere chris schmidt former design director at bioware now a game director at infinity ward shared a detailed twitter thread explaining exactly what they think of eas recently announced plans for swtor this is a good thing schmidt explains for bioware this is a big loss my take on the swtorbioware splitfor swtor this is a good thingfor bioware this is a big lossa thread 7 2023see morethe developer elaborates in several followup tweets after giving context to what it was like working at bioware austin the studio behind swtor as well as the mmo business in general schmidt adds this feels like an exciting new chapter to me and im optimistic about what this means for that team and the game the thread continues as far as bioware it would have certainly been in their best interest as a business to maximize exposure and support for swtor publicly over the years since the swtor revenue has allowed for theunusually longdev cycles to continue for the last several games but now without swtor schmidt adds there will be less places to hide heads rd and time youve got blockbuster singleplayer experiences hitting high metacritic scores with23 year dev cycles and the bioware pattern has beendouble triple that i think it will be interesting to see how the eabw relationship continues to evolve in this new world looking for something new to play take a look at our best mmorpg games list