remedium finally answers the question of what a postapocalyptic renaissance world would look like as part of the future games show summer showcase powered by intela hundred years after a terrible plague ravaged the land and turned almost everyone into monstrous and insane mutants youre one of the last few survivors or were until you got infected now its a race against time to find a cure in this twinstick shooter full of guns quick reactions and alchemy wishlist remedium on steam nowits been a hundred years since the grey plague tore through the world and reduced people to mindless mutants chimeras and worse the few who survived have lived on in huge fortress cities shielded from the horrors outside this was your life until you were infected while exploring outside the walls for food with little time before the disease progresses you now have to fight your way through a land filled with monsters to try and find a cure while youre still human enough to use it this journey will see you taking on a range of diverse threats from chimeras to mutants elementals gargoyles golems and more to fight back youll have an arsenal of weapons like muskets and flamethrowers enhanced with alchemical upgrades and elemental ammo depending on what you use youll be able to control the fight by shocking or freezing your enemies or using a host of other tricks thats because your combat abilities dont stop there as the disease progresses and the symptoms develop youll be able to turn some of the effects into strengths you can use in the fight then there are the alchemical skills that let you master medieval science to brew and craft injections amalgams and potions to enhance your abilities join the discord for the latest info on the game or follow the developer sobaka studio on twitter for more if youre looking for more excellent games from todays future games show have a look at our official steam page gamesradar created this content as part of a paid partnership with esdigital games the contents of this article are entirely independent and solely reflect the editorial opinion of gamesradar