the gaming landscape has changed considerably since nintendo entered the market with its 8bit system the nes back in the 80s not only in terms of the titles that we play but also how we play them more and more theres a push towards bigger more realistic worlds that we experience with players online rather than virtual experiences that offer simplicity and fun for friends and families sitting together in the same room but nintendo has never been one to follow trends with consoles like the wii and nintendo switch as well as series such as mario kart and smash bros the company has always been primarily focused on bringing families together and having funshigeru miyamoto the legendary game designer behind mario the legend of zelda and many more iconic franchises reiterated the companys main aim in an interview with gamespot for nintendo the idea of games is something that brings the family together in the living room and interact and act as mentioned like a connective tissue and when were talking about games it really just happens in the living room miyamoto saidelsewhere in the interview miyamoto was asked whether he has a new kind of technology in mind for creating experiences that families can have together in the future as a company i think were always looking for unique uses of technology miyamoto says we know a lot of different types of technology but its really in how we use that in a unique way and then distil that into a product is what i feel nintendo is adept at when mario was created it became popular and we thought that mario became popular because it was a fun gamenintendos approach appears to be paying off big time recently the company revealed that the switch has now reached 12255 million lifetime sales making it the third bestselling console of all time while youre here why not take a look at our pick of the best switch games you can play right now