game design second edition offers a behindthescenes look at how a game gets designed and developedfrom the day the idea is born to the day the box hits the shelves this new edition offers information on the latest techniques and development models interviews with 12 top game designers document templates that can be used during product development and numerous industry resources it is a practical guide that covers everything from the fundamentals of game design to the tradeoffs in the development process to the deals a publisher makes to get a game on the shelves no matter what your role in the industry understanding this entire process will help you do your job better and if youre looking to break in youll find knowledge here that is usually only attained after years in the trenches