bioshock hard simply for the originality and engagement of everything that came before despite that no one really remembers those final moments of bioshock which says a lot of just how stellar the rest of the experience is it was a combination of everything engrossing gameplay with freedom of choice a rich and unique world to explore and a truly unique art direction for a videogame to me bioshock is a fantastic game but the greatest achievement is that it proved that there was a market for that kind of game says jon i guess it created that market really i think bioshock compared to system shock 2 and deus ex and thief and ultima underworld and all the other games that we or looking glass and warren spector had made in that genre bioshock was the first one that was a multimillion seller after that publishers were interested in that kind of game and obviously 2k wanted to do more of it im pretty sure it helped with things like the deus ex sequels i think it helped influence a whole bunch of other games in that genre it definitely did open up players to the idea that fps games could be smarter deeper and engaging beyond pointing the crosshairs at a nazis head i couldnt be happier with bioshock says jon its definitely one of the things im most proud of in my game development careerthis feature originally appeared in issue 237 of retro gamer magazine for more fantastic features and interviews you can subscribe to retro gamer in print or digital here