Black Isle Studios, a company belonging to Interplay, was making the game. Interplay lost all of its money and sold the game to Bethesda Softworks in July 2004. Bethesda Softworks created a new version of the game. It was supposed to look like Bethesda's game before Fallout, Oblivion, but they made it much bigger. The game now has a 16-square mile game setting. In Australia, the game could not be sold because it talked about real drugs. The programmers renamed the drugs so that it could be sold in Australia.
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